HollowPS_TV_experiments/extras/zzz-0.1-jsons/GamePlayEvadeChampion_HyperShield.json

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{
//闪避大师_近战模式_超级护盾
"AbilityName" : "GamePlayEvadeChampion_HyperShield",
"AbilityStacking": "Unique",
"DefaultModifier":
{
"OnAdded":
[
//默认出生时添加护盾
{
"$type": "MoleMole.ApplyModifier",
"ModifierName": "HPShieldModifier",
"Target": "Self",
},
],
},
"Modifiers" :
{
"HPShieldModifier":
{
"ModifierStacking": "MultipleRefresh",
"Duration": -1,
"ModifierMixins":
[
{
"$type" : "MoleMole.HpShieldMixin",
"Duration": -1, //有效时长,
"Tag": "FollowerHyperShield",
//护盾值
"TotalValueConfig":
{
"PropertyType": "MaxHP",
"Percentage": "%HpPercentage",
"Amount": 0
},
"RecoverPercentage": 0.0, //每秒回复百分比
"RecoverAmount": 0, //每秒回复固定值
"Priority": 0, //扣除优先级
"IfTakeRestDamageWhenEmpty": true, //护盾值归零时是否承受剩余伤害,
}
]
},
},
"AbilitySpecials" :
{
//表格参数
"HpPercentage" :
{
"Value" : 100.0
},
}
}