HollowPS_TV_experiments/extras/zzz-0.1-jsons/Card_Medical_1000606.json

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{
//生命值越低全伤害越高。每损失1%生命值提升1%全伤害
"AbilityName":"Card_Medical_1000606",
"AbilityStacking":"Unique",
"DefaultModifier":
{
"ModifierStacking":"Unique",
"OnHitOther":
[
{ //给AddedDamageRatio加表达式
"$type":"MoleMole.SetAbilitySpecialByExpression",
"ParamName":"AddedDamageRatio",
"ValueType":"float",
"Expression":"specials(DamageRatio)*(1-property(CurHP)/property(MaxHP))" //损失生命值%=提升伤害%
},
{ //给角色增加伤害倍率
"$type":"MoleMole.ModifyAttackDataAction",
"PropertyKey":"Actor_AddedDamageRatio",
"PropertyValue":"%AddedDamageRatio",
"Target":"Self"
}
]
},
"AbilitySpecials" :
{
//表格参数
"AddedDamageRatio" :
{
"Value" : 0
},
"DamageRatio":
{
"Value" : 1
}
}
}