HollowPS_TV_experiments/extras/zzz-0.1-jsons/Event1015.json

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//限时挑战事件
{
"ID": 1015,
"Events": {
"OnStart": {
"Actions": [
{
"$type":"Share.CConfigEmpty"
},
{
"$type": "Share.CConfigOpenDialog"
},
{
"$type": "Share.CConfigChoiceServer",
"OptionsMode": "Normal",
"Title":"挑衅者的乐子",
"Description":"一个神情嚣张的盗洞客叫住了你们:「喂!要不要来打个赌!看到前面的以骸了吗,按照我的要求干掉它们就算赢,不过要是输了的话……哼哼。」",
"QuestionDescription": "要接受他的挑衅吗?",
"Choices": [
{
"OptionText": "那就来吧",
"OptionText2": "增加{specials(op_stamina)}压力,进入挑战",
"OptionIcon1": 109,
"OptionContents": [
{
"Actions": [
{
//+100压力值
"$type" : "Share.CConfigModifySceneProperty",
"Property" : "Stamina",
"Count" : "specials(op_stamina)"
},
{
"$type": "Share.CConfigJump",
"Jump": "Battle"
}
]
}
]
},
{
"OptionText": "避免不必要的战斗",
// "RewardDesc": "Event_1023_BattleChallenge_{specials(Award)}",
"OptionText2": "无视挑衅,转身就走",
// "ChallengeDesID":"specials(RandomChallenge_1)",
"OptionIcon1": 106,
"OptionContents": [
{
"Actions": [
{
"$type": "Share.CConfigJump",
"Jump": "OnExit"
}
]
}
]
}
]
}
]
},
"Battle":{
"Actions":[
{
"$type": "Share.CConfigSwitchServer",
"Switch": [
{
"Weight": 50,
"Actions": [
{
"$type":"Share.CConfigSetSpecial",
"SpecialName":"Difficulty",
"SpecialValue":"specials(diffi1)"
}
]
},
{
"Weight": 50,
"Actions": [
{
"$type":"Share.CConfigSetSpecial",
"SpecialName":"Difficulty",
"SpecialValue":"specials(diffi2)"
}
]
}
]
},
// {
// "$type": "Share.CConfigLogText",
// "Messages": [
// "Difficulty:{specials(Difficulty)}", // 测试1
// "diffi1:{specials(diffi1)}", // 测试1
// "diffi2:{specials(diffi2)}" // 测试1
// ]
// },
{
"$type":"Share.CConfigDropBattleID",
"Type":["specials(Difficulty)"],
"SpecialName":"BattleID"
},
// {
// "$type": "Share.CConfigLogText",
// "Messages": [
// "Difficulty:{specials(BattleID)}" // 测试1
// ]
// },
{
"$type": "Share.CConfigTriggerBattle",
"BattleID": "specials(BattleID)",
"OnSuccess": "OnFinish"
}
]
},
"OnFinish":{
"Actions":[
{
"$type": "Share.CConfigPreset",
"PerformKey" : "Chessboard_BattleEnd_None"
},
{
"$type": "Share.CConfigCloseDialog",
"CameraMove":false
},
{
"$type": "Share.CConfigFinishEvent"
}
]
},
"OnExit":{
"Actions":[
{
"$type": "Share.CConfigCloseDialog"
},
{
"$type": "Share.CConfigFinishEvent"
}
]
}
},
"Specials": {
"BattleID":0,
"Difficulty":0,
"diffi1":33,
"diffi2":34,
//表格参数
"op_stamina": 100
}
}