HollowPS_TV_experiments/extras/zzz-0.1-jsons/Event2011003.json

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{
"ID": 2011003, //推箱子 箱子
"EventTypeTag": [
"NoneInteractEventWithAnim"
],
"Events":{
"OnCreate":{
"Actions":[
//更新箱子位置
{
"$type":"Share.CConfigSetHollowVariable",
"Key":"boxPos_x1",
"Value": "getpos(X,2)"
},
{
"$type":"Share.CConfigSetHollowVariable",
"Key":"boxPos_y1",
"Value": "getpos(Y,2)"
},
{
"$type": "Share.CConfigSetHollowVariable",
"Key": "boxLeftIndex_20110033",
"Value": 0
},
{
"$type": "Share.CConfigSetHollowVariable",
"Key": "boxRightIndex_20110033",
"Value": 0
},
{
"$type": "Share.CConfigSetHollowVariable",
"Key": "boxUpIndex_20110033",
"Value": 0
},
{
"$type": "Share.CConfigSetHollowVariable",
"Key": "boxDownIndex_20110033",
"Value": 0
},
//判断四周是否有墙,值=1代表没有墙=0代表有墙
{
"$type": "Share.CConfigSetHollowVariable",
"Key": "boxLeftIndex_20110033",
"Value": 1,//左无墙
"Predicates":[
{
"$type":"Share.CConfigEventByEventState",
"X":"scenevar(boxPos_x1)-1",
"Y":"scenevar(boxPos_y1)",
"NodeType":"All",
"EventType":"All",
"Position":"Absolute",
"Radius":0,
"VisibleState":["Visible","TemporaryVisibleAtAround"],
"Count":1,
"CompareType":"Equal"
}
]
},
{
"$type": "Share.CConfigSetHollowVariable",
"Key": "boxRightIndex_20110033",
"Value": 1,//右无墙
"Predicates":[
{
"$type":"Share.CConfigEventByEventState",
"X":"scenevar(boxPos_x1)+1",
"Y":"scenevar(boxPos_y1)",
"NodeType":"All",
"EventType":"All",
"Position":"Absolute",
"Radius":0,
"VisibleState":["Visible","TemporaryVisibleAtAround"],
"Count":1,
"CompareType":"Equal"
}
]
},
{
"$type": "Share.CConfigSetHollowVariable",
"Key": "boxUpIndex_20110033",
"Value": 1,//上无墙
"Predicates":[
{
"$type":"Share.CConfigEventByEventState",
"X":"scenevar(boxPos_x1)",
"Y":"scenevar(boxPos_y1)-1",
"NodeType":"All",
"EventType":"All",
"Position":"Absolute",
"Radius":0,
"VisibleState":["Visible","TemporaryVisibleAtAround"],
"Count":1,
"CompareType":"Equal"
}
]
},
{
"$type": "Share.CConfigSetHollowVariable",
"Key": "boxDownIndex_20110033",
"Value": 1,//下无墙
"Predicates":[
{
"$type":"Share.CConfigEventByEventState",
"X":"scenevar(boxPos_x1)",
"Y":"scenevar(boxPos_y1)+1",
"NodeType":"All",
"EventType":"All",
"Position":"Absolute",
"Radius":0,
"VisibleState":["Visible","TemporaryVisibleAtAround"],
"Count":1,
"CompareType":"Equal"
}
]
}
]
},
"OnStart":{
"Actions":[
//拿到箱子当前坐标
// {
// "$type":"Share.CConfigSetHollowVariable",
// "Key":"boxPos_x1",
// "Value": "getpos(X,2)"
// },
// {
// "$type":"Share.CConfigSetHollowVariable",
// "Key":"boxPos_y1",
// "Value": "getpos(Y,2)"
{
"$type":"Share.CConfigSetConditionProgress",
"ConditionID":30060143,
"Progress":1,
"ModifyType":"Add"
},
//清空之前的Delta坐标
{
"$type":"Share.CConfigSetHollowVariable",
"Key":"DeltaX",
"Value": 0
},
{
"$type":"Share.CConfigSetHollowVariable",
"Key":"DeltaY",
"Value": 0
},
//计算DeltaX和DeltaY
{
"$type":"Share.CConfigSetHollowVariable",
"Key":"DeltaX",
"Value": "scenevar(boxPos_x1)-scenevar(playerPos_x2)"
},
{
"$type":"Share.CConfigSetHollowVariable",
"Key":"DeltaY",
"Value": "scenevar(boxPos_y1)-scenevar(playerPos_y2)"
},
//判断玩家之前在箱子的哪个方向
{
"$type":"Share.CConfigSetHollowVariable",
"Key":"Direction",
"Value": 0, //Left
"Predicates":[
{
"$type": "Share.CConfigEventByHollowVariable",
"Key": "DeltaX",
"CompareType": "Greater",
"Count": 0
}
]
},
{
"$type":"Share.CConfigSetHollowVariable",
"Key":"Direction",
"Value": 1, //Right
"Predicates":[
{
"$type": "Share.CConfigEventByHollowVariable",
"Key": "DeltaX",
"CompareType": "Less",
"Count": 0
}
]
},
{
"$type":"Share.CConfigSetHollowVariable",
"Key":"Direction",
"Value": 2, //Top
"Predicates":[
{
"$type": "Share.CConfigEventByHollowVariable",
"Key": "DeltaY",
"CompareType": "Greater",
"Count": 0
}
]
},
{
"$type":"Share.CConfigSetHollowVariable",
"Key":"Direction",
"Value": 3, //Down
"Predicates":[
{
"$type": "Share.CConfigEventByHollowVariable",
"Key": "DeltaY",
"CompareType": "Less",
"Count": 0
}
]
},
//判断是否推回玩家(玩家在左)
{
"$type": "Share.CConfigJump",
"Jump": "PushBack",
"Predicates":[
{
"$type": "Share.CConfigEventByHollowVariable",
"Key": "Direction",
"CompareType": "Equal",
"Count": 0 //玩家在左侧
},
{
"$type": "Share.CConfigEventByHollowVariable",
"Key": "boxRightIndex_20110033",
"CompareType": "Equal",
"Count": 0 //右侧有墙,所以无法向右移动,需要推回玩家
}
]
},
//判断是否推回玩家(玩家在右侧)
{
"$type": "Share.CConfigJump",
"Jump": "PushBack",
"Predicates":[
{
"$type": "Share.CConfigEventByHollowVariable",
"Key": "Direction",
"CompareType": "Equal",
"Count": 1 //玩家在右侧
},
{
"$type": "Share.CConfigEventByHollowVariable",
"Key": "boxLeftIndex_20110033",
"CompareType": "Equal",
"Count": 0 //左侧有墙,所以无法向左移动,需要推回玩家
}
]
},
//判断是否推回玩家(玩家在上方)
{
"$type": "Share.CConfigJump",
"Jump": "PushBack",
"Predicates":[
{
"$type": "Share.CConfigEventByHollowVariable",
"Key": "Direction",
"CompareType": "Equal",
"Count": 2 //玩家在上方
},
{
"$type": "Share.CConfigEventByHollowVariable",
"Key": "boxDownIndex_20110033",
"CompareType": "Equal",
"Count": 0 //下方有墙,所以无法向下移动,需要推回玩家
}
]
},
//判断是否推回玩家(玩家在下方)
{
"$type": "Share.CConfigJump",
"Jump": "PushBack",
"Predicates":[
{
"$type": "Share.CConfigEventByHollowVariable",
"Key": "Direction",
"CompareType": "Equal",
"Count": 3 //玩家在下方
},
{
"$type": "Share.CConfigEventByHollowVariable",
"Key": "boxUpIndex_20110033",
"CompareType": "Equal",
"Count": 0 //上方有墙,所以无法向上移动,需要推回玩家
}
]
},
{
"$type": "Share.CConfigJump",
"Jump": "Push"
}
]
},
"Push":{
"Actions":[
//往右推
{
"$type":"Share.CConfigSetHollowVariable",
"Key":"boxPos_x1",
"Value": "getpos(X,2)+1",
"Predicates":[
{
"$type": "Share.CConfigEventByHollowVariable",
"Key": "Direction",
"CompareType": "Equal",
"Count": 0
}
]
},
//往左推
{
"$type":"Share.CConfigSetHollowVariable",
"Key":"boxPos_x1",
"Value": "getpos(X,2)-1",
"Predicates":[
{
"$type": "Share.CConfigEventByHollowVariable",
"Key": "Direction",
"CompareType": "Equal",
"Count": 1
}
]
},
//往下推
{
"$type":"Share.CConfigSetHollowVariable",
"Key":"boxPos_y1",
"Value": "getpos(Y,2)+1",
"Predicates":[
{
"$type": "Share.CConfigEventByHollowVariable",
"Key": "Direction",
"CompareType": "Equal",
"Count": 2
}
]
},
//往上推
{
"$type":"Share.CConfigSetHollowVariable",
"Key":"boxPos_y1",
"Value": "getpos(Y,2)-1",
"Predicates":[
{
"$type": "Share.CConfigEventByHollowVariable",
"Key": "Direction",
"CompareType": "Equal",
"Count": 3
}
]
},
{
"$type": "Share.CConfigFinishEvent"
}
]
},
"PushBack":{
"Actions":[
{
"$type": "Share.CConfigShowTip",
"TipID": 201100301
},
{
"$type":"Share.CConfigPushBack"
},
{
"$type": "Share.CConfigFinishEvent"
}
]
}
}
}