714 lines
25 KiB
JSON
714 lines
25 KiB
JSON
{
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"ID": 9991081,
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"Events": {
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"OnHollowCreated": {
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"Actions": [
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{
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"$type": "Share.CConfigModifySceneProperty",
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"Property": "Stamina_Increase",
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"Count": 0,
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"ModifyType": "Replace"
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},
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{
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"$type": "Share.CConfigEventModification",
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"ModifyID": 9991081
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},
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{
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"$type": "Share.CConfigEventModification",
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"ModifyID": 9991082
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},
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{
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"$type": "Share.CConfigEventModification",
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"ModifyID": 9991083
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},
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{
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"$type": "Share.CConfigEventModification",
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"ModifyID": 9991084
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},
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{
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"$type": "Share.CConfigOpenDialog"
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},
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{
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"$type": "Share.CConfigLogText",
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"Messages": [
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"JsonText_1481", // 这次的任务是击杀空洞深处的怪物!
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"JsonText_1482", // 他似乎察觉到了我们的到来,准备开始释放迷雾了!
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"JsonText_1483" // 趁现在,得尽力记住当前的地图~迷雾扩散后就只能观察周围了!
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]
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},
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{
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"$type": "Share.CConfigCloseDialog"
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},
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{
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"$type": "Share.CConfigCameraMove",
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"StretchKey": "Far",
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"Type": "Center",
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"CanControl": false
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},
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{
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"$type": "Share.CConfigWaitSeconds",
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"Time": 3
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},
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//9行
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{
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"$type": "Share.CConfigSetMapState",
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"X": 9,
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"Y": 0,
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"Position": "Relative",
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"NodeType": "All",
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"Radius": 0,
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"Count": 1,
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"FromState": [
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"ShowEvent"
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],
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"ToState": ["Locked"]
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},
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{
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"$type": "Share.CConfigSetMapState",
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"X": 9,
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"Y": 1,
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"Position": "Relative",
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"NodeType": "All",
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"Radius": 0,
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"Count": 1,
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"FromState": [
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"ShowEvent"
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],
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"ToState": ["Locked"]
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},
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{
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"$type": "Share.CConfigSetMapState",
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"X": 9,
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"Y": -1,
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"Position": "Relative",
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"NodeType": "All",
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"Radius": 0,
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"Count": 1,
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"FromState": [
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"ShowEvent"
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],
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"ToState": ["Locked"]
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},
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{
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"$type": "Share.CConfigSetMapState",
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"X": 9,
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"Y": 2,
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"Position": "Relative",
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"NodeType": "All",
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"Radius": 0,
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"Count": 1,
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"FromState": [
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"ShowEvent"
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],
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"ToState": ["Locked"]
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},
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{
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"$type": "Share.CConfigSetMapState",
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"X": 9,
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"Y": -2,
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"Position": "Relative",
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"NodeType": "All",
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"Radius": 0,
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"Count": 1,
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"FromState": [
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"ShowEvent"
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],
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"ToState": ["Locked"]
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},
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{
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"$type": "Share.CConfigWaitSeconds",
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"Time": 0.5
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},
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//8行
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{
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"$type": "Share.CConfigSetMapState",
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"X": 8,
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"Y": 0,
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"Position": "Relative",
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"NodeType": "All",
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"Radius": 0,
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"Count": 1,
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"FromState": [
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"ShowEvent"
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],
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"ToState": ["Locked"]
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},
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{
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"$type": "Share.CConfigSetMapState",
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"X": 8,
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"Y": 1,
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"Position": "Relative",
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"NodeType": "All",
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"Radius": 0,
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"Count": 1,
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"FromState": [
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"ShowEvent"
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],
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"ToState": ["Locked"]
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},
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{
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"$type": "Share.CConfigSetMapState",
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"X": 8,
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"Y": -1,
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"Position": "Relative",
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"NodeType": "All",
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"Radius": 0,
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"Count": 1,
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"FromState": [
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"ShowEvent"
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],
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"ToState": ["Locked"]
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},
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{
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"$type": "Share.CConfigSetMapState",
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"X": 8,
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"Y": 2,
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"Position": "Relative",
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"NodeType": "All",
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"Radius": 0,
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"Count": 1,
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"FromState": [
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"ShowEvent"
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],
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"ToState": ["Locked"]
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},
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{
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"$type": "Share.CConfigSetMapState",
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"X": 8,
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"Y": -2,
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"Position": "Relative",
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"NodeType": "All",
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"Radius": 0,
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"Count": 1,
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"FromState": [
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"ShowEvent"
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],
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"ToState": ["Locked"]
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},
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{
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"$type": "Share.CConfigWaitSeconds",
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"Time": 0.5
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},
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//7行
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{
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"$type": "Share.CConfigSetMapState",
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"X": 7,
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"Y": 0,
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"Position": "Relative",
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"NodeType": "All",
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"Radius": 0,
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"Count": 1,
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"FromState": [
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"ShowEvent"
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],
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"ToState": ["Locked"]
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},
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{
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"$type": "Share.CConfigSetMapState",
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"X": 7,
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"Y": 1,
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"Position": "Relative",
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"NodeType": "All",
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"Radius": 0,
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"Count": 1,
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"FromState": [
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"ShowEvent"
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],
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"ToState": ["Locked"]
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},
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{
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"$type": "Share.CConfigSetMapState",
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"X": 7,
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"Y": -1,
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"Position": "Relative",
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"NodeType": "All",
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"Radius": 0,
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"Count": 1,
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"FromState": [
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"ShowEvent"
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],
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"ToState": ["Locked"]
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},
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{
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"$type": "Share.CConfigSetMapState",
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"X": 7,
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"Y": 2,
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"Position": "Relative",
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"NodeType": "All",
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"Radius": 0,
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"Count": 1,
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"FromState": [
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"ShowEvent"
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],
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"ToState": ["Locked"]
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},
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{
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"$type": "Share.CConfigSetMapState",
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"X": 7,
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"Y": -2,
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"Position": "Relative",
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"NodeType": "All",
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"Radius": 0,
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"Count": 1,
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"FromState": [
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"ShowEvent"
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],
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"ToState": ["Locked"]
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},
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{
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"$type": "Share.CConfigWaitSeconds",
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"Time": 0.5
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},
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//6行
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{
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"$type": "Share.CConfigSetMapState",
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"X": 6,
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"Y": 0,
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"Position": "Relative",
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"NodeType": "All",
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"Radius": 0,
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"Count": 1,
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"FromState": [
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"ShowEvent"
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],
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"ToState": ["Locked"]
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},
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{
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"$type": "Share.CConfigSetMapState",
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"X": 6,
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"Y": 1,
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"Position": "Relative",
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"NodeType": "All",
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"Radius": 0,
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"Count": 1,
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"FromState": [
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"ShowEvent"
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],
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"ToState": ["Locked"]
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},
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{
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"$type": "Share.CConfigSetMapState",
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"X": 6,
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"Y": -1,
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"Position": "Relative",
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"NodeType": "All",
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"Radius": 0,
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"Count": 1,
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"FromState": [
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"ShowEvent"
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],
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"ToState": ["Locked"]
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},
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{
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"$type": "Share.CConfigSetMapState",
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"X": 6,
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"Y": 2,
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"Position": "Relative",
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"NodeType": "All",
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"Radius": 0,
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"Count": 1,
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"FromState": [
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"ShowEvent"
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],
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"ToState": ["Locked"]
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},
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{
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"$type": "Share.CConfigSetMapState",
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"X": 6,
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"Y": -2,
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"Position": "Relative",
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"NodeType": "All",
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"Radius": 0,
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"Count": 1,
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"FromState": [
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"ShowEvent"
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],
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"ToState": ["Locked"]
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},
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{
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"$type": "Share.CConfigWaitSeconds",
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"Time": 0.5
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},
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//5行
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{
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"$type": "Share.CConfigSetMapState",
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"X": 5,
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"Y": 0,
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"Position": "Relative",
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"NodeType": "All",
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"Radius": 0,
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"Count": 1,
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"FromState": [
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"ShowEvent"
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],
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"ToState": ["Locked"]
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},
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{
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"$type": "Share.CConfigSetMapState",
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"X": 5,
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"Y": 1,
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"Position": "Relative",
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"NodeType": "All",
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"Radius": 0,
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"Count": 1,
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"FromState": [
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"ShowEvent"
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],
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"ToState": ["Locked"]
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},
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{
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"$type": "Share.CConfigSetMapState",
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"X": 5,
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"Y": -1,
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"Position": "Relative",
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"NodeType": "All",
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"Radius": 0,
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"Count": 1,
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"FromState": [
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"ShowEvent"
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],
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"ToState": ["Locked"]
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},
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{
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"$type": "Share.CConfigSetMapState",
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"X": 5,
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"Y": 2,
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"Position": "Relative",
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"NodeType": "All",
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"Radius": 0,
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"Count": 1,
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"FromState": [
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"ShowEvent"
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],
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"ToState": ["Locked"]
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},
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{
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"$type": "Share.CConfigSetMapState",
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"X": 5,
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"Y": -2,
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"Position": "Relative",
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"NodeType": "All",
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"Radius": 0,
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"Count": 1,
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"FromState": [
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"ShowEvent"
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],
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"ToState": ["Locked"]
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},
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{
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"$type": "Share.CConfigWaitSeconds",
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"Time": 0.5
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},
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//4行
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{
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"$type": "Share.CConfigSetMapState",
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"X": 4,
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"Y": 0,
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"Position": "Relative",
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"NodeType": "All",
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"Radius": 0,
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"Count": 1,
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"FromState": [
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"ShowEvent"
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],
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"ToState": ["Locked"]
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},
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{
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"$type": "Share.CConfigSetMapState",
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"X": 4,
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"Y": 1,
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"Position": "Relative",
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"NodeType": "All",
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"Radius": 0,
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|
"Count": 1,
|
|
|
|
"FromState": [
|
|
|
|
"ShowEvent"
|
|
|
|
],
|
|
|
|
"ToState": ["Locked"]
|
|
|
|
},
|
|
|
|
{
|
|
|
|
"$type": "Share.CConfigSetMapState",
|
|
|
|
"X": 4,
|
|
|
|
"Y": -1,
|
|
|
|
"Position": "Relative",
|
|
|
|
"NodeType": "All",
|
|
|
|
"Radius": 0,
|
|
|
|
"Count": 1,
|
|
|
|
"FromState": [
|
|
|
|
"ShowEvent"
|
|
|
|
],
|
|
|
|
"ToState": ["Locked"]
|
|
|
|
},
|
|
|
|
{
|
|
|
|
"$type": "Share.CConfigSetMapState",
|
|
|
|
"X": 4,
|
|
|
|
"Y": 2,
|
|
|
|
"Position": "Relative",
|
|
|
|
"NodeType": "All",
|
|
|
|
"Radius": 0,
|
|
|
|
"Count": 1,
|
|
|
|
"FromState": [
|
|
|
|
"ShowEvent"
|
|
|
|
],
|
|
|
|
"ToState": ["Locked"]
|
|
|
|
},
|
|
|
|
{
|
|
|
|
"$type": "Share.CConfigSetMapState",
|
|
|
|
"X": 4,
|
|
|
|
"Y": -2,
|
|
|
|
"Position": "Relative",
|
|
|
|
"NodeType": "All",
|
|
|
|
"Radius": 0,
|
|
|
|
"Count": 1,
|
|
|
|
"FromState": [
|
|
|
|
"ShowEvent"
|
|
|
|
],
|
|
|
|
"ToState": ["Locked"]
|
|
|
|
},
|
|
|
|
{
|
|
|
|
"$type": "Share.CConfigWaitSeconds",
|
|
|
|
"Time": 0.5
|
|
|
|
},
|
|
|
|
//3行
|
|
|
|
{
|
|
|
|
"$type": "Share.CConfigSetMapState",
|
|
|
|
"X": 3,
|
|
|
|
"Y": 0,
|
|
|
|
"Position": "Relative",
|
|
|
|
"NodeType": "All",
|
|
|
|
"Radius": 0,
|
|
|
|
"Count": 1,
|
|
|
|
"FromState": [
|
|
|
|
"ShowEvent"
|
|
|
|
],
|
|
|
|
"ToState": ["Locked"]
|
|
|
|
},
|
|
|
|
{
|
|
|
|
"$type": "Share.CConfigSetMapState",
|
|
|
|
"X": 3,
|
|
|
|
"Y": 1,
|
|
|
|
"Position": "Relative",
|
|
|
|
"NodeType": "All",
|
|
|
|
"Radius": 0,
|
|
|
|
"Count": 1,
|
|
|
|
"FromState": [
|
|
|
|
"ShowEvent"
|
|
|
|
],
|
|
|
|
"ToState": ["Locked"]
|
|
|
|
},
|
|
|
|
{
|
|
|
|
"$type": "Share.CConfigSetMapState",
|
|
|
|
"X": 3,
|
|
|
|
"Y": -1,
|
|
|
|
"Position": "Relative",
|
|
|
|
"NodeType": "All",
|
|
|
|
"Radius": 0,
|
|
|
|
"Count": 1,
|
|
|
|
"FromState": [
|
|
|
|
"ShowEvent"
|
|
|
|
],
|
|
|
|
"ToState": ["Locked"]
|
|
|
|
},
|
|
|
|
{
|
|
|
|
"$type": "Share.CConfigSetMapState",
|
|
|
|
"X": 3,
|
|
|
|
"Y": 2,
|
|
|
|
"Position": "Relative",
|
|
|
|
"NodeType": "All",
|
|
|
|
"Radius": 0,
|
|
|
|
"Count": 1,
|
|
|
|
"FromState": [
|
|
|
|
"ShowEvent"
|
|
|
|
],
|
|
|
|
"ToState": ["Locked"]
|
|
|
|
},
|
|
|
|
{
|
|
|
|
"$type": "Share.CConfigSetMapState",
|
|
|
|
"X": 3,
|
|
|
|
"Y": -2,
|
|
|
|
"Position": "Relative",
|
|
|
|
"NodeType": "All",
|
|
|
|
"Radius": 0,
|
|
|
|
"Count": 1,
|
|
|
|
"FromState": [
|
|
|
|
"ShowEvent"
|
|
|
|
],
|
|
|
|
"ToState": ["Locked"]
|
|
|
|
},
|
|
|
|
{
|
|
|
|
"$type": "Share.CConfigWaitSeconds",
|
|
|
|
"Time": 0.5
|
|
|
|
},
|
|
|
|
//2行
|
|
|
|
{
|
|
|
|
"$type": "Share.CConfigSetMapState",
|
|
|
|
"X": 2,
|
|
|
|
"Y": 0,
|
|
|
|
"Position": "Relative",
|
|
|
|
"NodeType": "All",
|
|
|
|
"Radius": 0,
|
|
|
|
"Count": 1,
|
|
|
|
"FromState": [
|
|
|
|
"ShowEvent"
|
|
|
|
],
|
|
|
|
"ToState": ["Locked"]
|
|
|
|
},
|
|
|
|
{
|
|
|
|
"$type": "Share.CConfigSetMapState",
|
|
|
|
"X": 2,
|
|
|
|
"Y": 1,
|
|
|
|
"Position": "Relative",
|
|
|
|
"NodeType": "All",
|
|
|
|
"Radius": 0,
|
|
|
|
"Count": 1,
|
|
|
|
"FromState": [
|
|
|
|
"ShowEvent"
|
|
|
|
],
|
|
|
|
"ToState": ["Locked"]
|
|
|
|
},
|
|
|
|
{
|
|
|
|
"$type": "Share.CConfigSetMapState",
|
|
|
|
"X": 2,
|
|
|
|
"Y": -1,
|
|
|
|
"Position": "Relative",
|
|
|
|
"NodeType": "All",
|
|
|
|
"Radius": 0,
|
|
|
|
"Count": 1,
|
|
|
|
"FromState": [
|
|
|
|
"ShowEvent"
|
|
|
|
],
|
|
|
|
"ToState": ["Locked"]
|
|
|
|
},
|
|
|
|
{
|
|
|
|
"$type": "Share.CConfigSetMapState",
|
|
|
|
"X": 2,
|
|
|
|
"Y": 2,
|
|
|
|
"Position": "Relative",
|
|
|
|
"NodeType": "All",
|
|
|
|
"Radius": 0,
|
|
|
|
"Count": 1,
|
|
|
|
"FromState": [
|
|
|
|
"ShowEvent"
|
|
|
|
],
|
|
|
|
"ToState": ["Locked"]
|
|
|
|
},
|
|
|
|
{
|
|
|
|
"$type": "Share.CConfigSetMapState",
|
|
|
|
"X": 2,
|
|
|
|
"Y": -2,
|
|
|
|
"Position": "Relative",
|
|
|
|
"NodeType": "All",
|
|
|
|
"Radius": 0,
|
|
|
|
"Count": 1,
|
|
|
|
"FromState": [
|
|
|
|
"ShowEvent"
|
|
|
|
],
|
|
|
|
"ToState": ["Locked"]
|
|
|
|
},
|
|
|
|
{
|
|
|
|
"$type": "Share.CConfigWaitSeconds",
|
|
|
|
"Time": 0.5
|
|
|
|
},
|
|
|
|
//1行
|
|
|
|
{
|
|
|
|
"$type": "Share.CConfigSetMapState",
|
|
|
|
"X": 1,
|
|
|
|
"Y": 0,
|
|
|
|
"Position": "Relative",
|
|
|
|
"NodeType": "All",
|
|
|
|
"Radius": 0,
|
|
|
|
"Count": 1,
|
|
|
|
"FromState": [
|
|
|
|
"ShowEvent"
|
|
|
|
],
|
|
|
|
"ToState": ["Unlocked"]
|
|
|
|
},
|
|
|
|
{
|
|
|
|
"$type": "Share.CConfigSetMapState",
|
|
|
|
"X": 1,
|
|
|
|
"Y": 1,
|
|
|
|
"Position": "Relative",
|
|
|
|
"NodeType": "All",
|
|
|
|
"Radius": 0,
|
|
|
|
"Count": 1,
|
|
|
|
"FromState": [
|
|
|
|
"ShowEvent"
|
|
|
|
],
|
|
|
|
"ToState": ["Locked"]
|
|
|
|
},
|
|
|
|
{
|
|
|
|
"$type": "Share.CConfigSetMapState",
|
|
|
|
"X": 1,
|
|
|
|
"Y": -1,
|
|
|
|
"Position": "Relative",
|
|
|
|
"NodeType": "All",
|
|
|
|
"Radius": 0,
|
|
|
|
"Count": 1,
|
|
|
|
"FromState": [
|
|
|
|
"ShowEvent"
|
|
|
|
],
|
|
|
|
"ToState": ["Locked"]
|
|
|
|
},
|
|
|
|
{
|
|
|
|
"$type": "Share.CConfigSetMapState",
|
|
|
|
"X": 1,
|
|
|
|
"Y": 2,
|
|
|
|
"Position": "Relative",
|
|
|
|
"NodeType": "All",
|
|
|
|
"Radius": 0,
|
|
|
|
"Count": 1,
|
|
|
|
"FromState": [
|
|
|
|
"ShowEvent"
|
|
|
|
],
|
|
|
|
"ToState": ["Locked"]
|
|
|
|
},
|
|
|
|
{
|
|
|
|
"$type": "Share.CConfigSetMapState",
|
|
|
|
"X": 1,
|
|
|
|
"Y": -2,
|
|
|
|
"Position": "Relative",
|
|
|
|
"NodeType": "All",
|
|
|
|
"Radius": 0,
|
|
|
|
"Count": 1,
|
|
|
|
"FromState": [
|
|
|
|
"ShowEvent"
|
|
|
|
],
|
|
|
|
"ToState": ["Locked"]
|
|
|
|
},
|
|
|
|
{
|
|
|
|
"$type": "Share.CConfigWaitSeconds",
|
|
|
|
"Time": 0.5
|
|
|
|
},
|
|
|
|
{
|
|
|
|
"$type": "Share.CConfigOpenDialog"
|
|
|
|
},
|
|
|
|
{
|
|
|
|
"$type": "Share.CConfigLogText",
|
|
|
|
"Messages": [
|
|
|
|
"JsonText_1484", // 在迷雾中行动会失去少量生命!
|
|
|
|
"JsonText_1485" // 根据记忆选择最佳的路线击败怪物吧!
|
|
|
|
]
|
|
|
|
},
|
|
|
|
{
|
|
|
|
"$type": "Share.CConfigCloseDialog"
|
|
|
|
},
|
|
|
|
{
|
|
|
|
"$type": "Share.CConfigFinishEvent"
|
|
|
|
}
|
|
|
|
]
|
|
|
|
},
|
|
|
|
"OnPlayerMove": {
|
|
|
|
"Actions": [
|
|
|
|
{
|
|
|
|
"$type": "Share.CConfigModifyProperty",
|
|
|
|
"Property": "Hp",
|
|
|
|
//"Count" : "-property(HpMax_Battle)*0.05"
|
|
|
|
"Count": "-property(HpMax_Battle)*0.05"
|
|
|
|
},
|
|
|
|
{
|
|
|
|
"$type": "Share.CConfigFinishEvent"
|
|
|
|
}
|
|
|
|
]
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|