HollowPS_TV_experiments/extras/zzz-0.1-jsons/Suit_Ability_50233500.json

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{
//元素攻击造成的晕值-10%,并对眩晕状态下的怪物穿透率+10%
"AbilityName":"Suit_Ability_50233500",
"AbilityStacking":"Unique",
"DefaultModifier":
{
"ModifierStacking":"Unique",
"OnHitOtherPre":
[
{
"$type": "MoleMole.ModifyAttackDataAction",
"Target" : "Self",
"PropertyKey": "Actor_PenRatio",
"PropertyValue": "%PenRatio",
"Predicates" :
[
{
"$type" : "MoleMole.ByBuffGroup",
"BuffGroupList" : ["Stun"],
"Target" : "Target"
},
{
"$type": "MoleMole.ByOr",
"Predicates" :
[
{
"$type":"MoleMole.ByDamageElementType",
"DamageElement":"Elec"
},
{
"$type":"MoleMole.ByDamageElementType",
"DamageElement":"Fire"
},
{
"$type":"MoleMole.ByDamageElementType",
"DamageElement":"Ice"
},
]
},
]
},
{
"$type": "MoleMole.ModifyAttackDataAction",
"Target" : "Self",
"PropertyKey": "BreakStun_Ratio",
"PropertyValue": "%BreakStunRatio",
"Predicates" :
[
{
"$type": "MoleMole.ByOr",
"Predicates" :
[
{
"$type":"MoleMole.ByDamageElementType",
"DamageElement":"Elec"
},
{
"$type":"MoleMole.ByDamageElementType",
"DamageElement":"Fire"
},
{
"$type":"MoleMole.ByDamageElementType",
"DamageElement":"Ice"
},
]
},
]
},
]
},
"AbilitySpecials" :
{
"BreakStunRatio":
{
"Value": -0.1
},
"PenRatio":
{
"Value": 0.9
},
}
}