HollowPS_TV_experiments/extras/zzz-0.1-jsons/Aokaku_DamageReduction.json

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{
//苍角伤害减免
"AbilityName" : "Aokaku_DamageReduction",
"AbilityStacking":"Unique",
//注释防吞
"AbilityMixins" :
[
{
"$type" : "MoleMole.AttachStateWithModifierMixin",
"ConfigList":
[
{
"LayerIndex": 0,
"AnimatorStateName": "Attack_Branch_01",
"MaxFrameCountLow": false,
"FrameCountLow": 0,
"MaxFrameCountHigh": true,
"FrameCountHigh": 0,
"IsLoop": false,
"ModifierNameList":
[
"DamageTakeRatioModifier",
]
},
{
"LayerIndex": 0,
"AnimatorStateName": "Attack_Branch_01_Flag",
"MaxFrameCountLow": false,
"FrameCountLow": 0,
"MaxFrameCountHigh": true,
"FrameCountHigh": 0,
"IsLoop": false,
"ModifierNameList":
[
"DamageTakeRatioModifier",
]
},
{
"LayerIndex": 0,
"AnimatorStateName": "Attack_Branch_02_Finish_01",
"MaxFrameCountLow": false,
"FrameCountLow": 0,
"MaxFrameCountHigh": false,
"FrameCountHigh": 71,
"IsLoop": false,
"ModifierNameList":
[
"DamageTakeRatioModifier",
]
},
{
"LayerIndex": 0,
"AnimatorStateName": "Attack_Branch_02_Finish_02",
"MaxFrameCountLow": false,
"FrameCountLow": 0,
"MaxFrameCountHigh": false,
"FrameCountHigh": 62,
"IsLoop": false,
"ModifierNameList":
[
"DamageTakeRatioModifier",
]
},
{
"LayerIndex": 0,
"AnimatorStateName": "Attack_Branch_02_Flag_01",
"MaxFrameCountLow": false,
"FrameCountLow": 0,
"MaxFrameCountHigh": true,
"FrameCountHigh": 0,
"IsLoop": false,
"ModifierNameList":
[
"DamageTakeRatioModifier",
]
},
{
"LayerIndex": 0,
"AnimatorStateName": "Attack_Branch_02_Flag_02",
"MaxFrameCountLow": false,
"FrameCountLow": 0,
"MaxFrameCountHigh": true,
"FrameCountHigh": 0,
"IsLoop": false,
"ModifierNameList":
[
"DamageTakeRatioModifier",
]
},
{
"LayerIndex": 0,
"AnimatorStateName": "Attack_Branch_02_Loop_01",
"MaxFrameCountLow": false,
"FrameCountLow": 0,
"MaxFrameCountHigh": true,
"FrameCountHigh": 0,
"IsLoop": false,
"ModifierNameList":
[
"DamageTakeRatioModifier",
]
},
{
"LayerIndex": 0,
"AnimatorStateName": "Attack_Branch_02_Loop_02",
"MaxFrameCountLow": false,
"FrameCountLow": 0,
"MaxFrameCountHigh": true,
"FrameCountHigh": 0,
"IsLoop": false,
"ModifierNameList":
[
"DamageTakeRatioModifier",
]
},
{
"LayerIndex": 0,
"AnimatorStateName": "Attack_Branch_02_Start",
"MaxFrameCountLow": false,
"FrameCountLow": 0,
"MaxFrameCountHigh": true,
"FrameCountHigh": 0,
"IsLoop": false,
"ModifierNameList":
[
"DamageTakeRatioModifier",
]
},
{
"LayerIndex": 0,
"AnimatorStateName": "Flag_End",
"MaxFrameCountLow": false,
"FrameCountLow": 0,
"MaxFrameCountHigh": false,
"FrameCountHigh": 28,
"IsLoop": false,
"ModifierNameList":
[
"DamageTakeRatioModifier",
]
},
{
"LayerIndex": 0,
"AnimatorStateName": "Flag_Loop",
"MaxFrameCountLow": false,
"FrameCountLow": 0,
"MaxFrameCountHigh": true,
"FrameCountHigh": 0,
"IsLoop": true,
"ModifierNameList":
[
"DamageTakeRatioModifier",
]
},
{
"LayerIndex": 0,
"AnimatorStateName": "Flag_Special_Loop",
"MaxFrameCountLow": false,
"FrameCountLow": 0,
"MaxFrameCountHigh": true,
"FrameCountHigh": 0,
"IsLoop": true,
"ModifierNameList":
[
"DamageTakeRatioModifier",
]
}
]
}
],
"Modifiers" :
{
"DamageTakeRatioModifier":
{
"ModifierStacking":"Unique",
"Duration": -1,
"IgnoreTimeScale" : false,
"Properties" :
{
"Actor_DamageTakeRatio" : "%AS_DamageTakeRatio"
}
}
},
"AbilitySpecials" :
{
"AS_DamageTakeRatio" :
{
"Value" : -0.80
}
}
}