HollowPS_TV_experiments/extras/zzz-0.1-jsons/Event2010008.json

193 lines
6.5 KiB
JSON

{
"ID": 2010008,//安全屋钉子户
"Specials": {
"Hp": 10,
"Price":500,
"Difficult":11,
"BattleID": 0
},
"Events": {
"OnStart": {
"Actions": [
{
"$type": "Share.CActionChangeHollowEventWeightCfg",
"EventID": 2010008,
"WeightFactor": 0
},
{
"$type": "Share.CConfigOpenDialog"
},
{
"$type": "Share.CConfigChoiceServer",
"OptionsMode": "Normal",
"Title":"Event2010008_Title",
"Description": "Event2010008_1",
"QuestionDescription": "Event2010008_2",
"Choices": [
{ "OptionText": "Event2010008_3",
"OptionText2":"Event2010008_4",
"OptionIcon1": 103,
"Predicates":[
{
"$type": "Share.CConfigEventByItemID",
"ItemID": 1,
"CompareType": "GreaterEqual",
"Count": "specials(Price)"
}
],
"OptionContents": [
{
"Actions": [
{
"$type": "Share.CConfigJump",
"Jump": "End_A"
}
]
}
]
},
{ "OptionText": "Event2010008_5",
"OptionText2":"Event2010008_6",
"OptionIcon1": 109,
"OptionContents": [
{
"Actions": [
{
"$type": "Share.CConfigJump",
"Jump": "OnBattle"
}
]
}
]
},
{ "OptionText": "Event2010008_7",
"OptionText2":"Event2010008_8",
"OptionIcon1": 106,
"OptionContents": [
{
"Actions": [
{
"$type": "Share.CConfigJump",
"Jump": "Quit"
}
]
}
]
}
]
}
]
},
"OnBattle":{
"Actions":[
{
"$type":"Share.CConfigLogText",
"Messages":[
"Event2010008_10",
"Event2010008_10_1"
]
},
{
"$type": "Share.CConfigCloseDialog"
},
{
"$type":"Share.CConfigDropBattleID",
"Type":["specials(Difficult)"],
"SpecialName":"BattleID"
},
{
"$type": "Share.CConfigTriggerBattle",
"BattleID": "specials(BattleID)",
"OnSuccess": "OnEndBattle",
"OnFailure":"OnEndBattle"
}
]
},
"OnEndBattle":{
"Actions":[
{
"$type": "Share.CConfigPreset",
//无交互
"PerformKey" : "Chessboard_BattleEnd_None"
},
{
"$type": "Share.CConfigJump",
"Jump": "End_B"
}
]
},
"End_A":{ //付钱
"Actions":[
{
"$type":"Share.CConfigLogText",
"Messages":["Event2010008_9" ]
},
//扣钱
{
"$type": "Share.CConfigAddItem",
"ItemID": 1,
"Count": "-specials(Price)"
},
//生命恢复10%
{
"$type": "Share.CConfigModifyProperty",
"Property": "Hp",
"Count": "property(HpMax_Battle)*specials(Hp)*0.01"
},
{
"$type": "Share.CConfigJump",
"Jump": "OnEnd"
}
]
},
"End_B":{ //战斗后,恢复生命
"Actions":[
//生命恢复10%
{
"$type": "Share.CConfigModifyProperty",
"Property": "Hp",
"Count": "property(HpMax_Battle)*specials(Hp)*0.01"
},
{
"$type": "Share.CConfigJump",
"Jump": "OnEnd2"
}
]
},
"Quit":{
"Actions":[
{
"$type": "Share.CConfigJump",
"Jump": "OnEnd"
}
]
},
"OnEnd":{
"Actions":
[
{
"$type": "Share.CConfigCloseDialog"
},
{
"$type": "Share.CConfigFinishEvent"
}
]
},
"OnEnd2":{
"Actions":
[
{
"$type": "Share.CConfigFinishEvent"
}
]
}
}
}