1354 lines
37 KiB
JSON
1354 lines
37 KiB
JSON
{
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||
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"ID": 3020100, //战斗与揭露1(普通)
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"Specials": {
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"BattleID": 0,
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"MessageID": 1009
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},
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"Events": {
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"OnStart": {
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"Actions": [
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//设置棋盘变量用于区分玩家在哪个区域
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{
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"$type": "Share.CConfigSetHollowVariable",
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"Key": "HollowArea.3020100",
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"Value": 1
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},
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{
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"$type": "Share.CConfigSetHollowVariable",
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"Key": "HollowArea.3020102",
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"Value": 0
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},
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{
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"$type": "Share.CConfigSetHollowVariable",
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"Key": "HollowArea.3020103",
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"Value": 0
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},
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//金币计数清零
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// {
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// "$type": "Share.CConfigSetHollowVariable",
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// "Key": "CountArea.13020106",
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// "Value": 0
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// },
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// {
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// "$type": "Share.CConfigSetHollowVariable",
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// "Key": "CountArea.23020106",
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// "Value": 0
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// },
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// {
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// "$type": "Share.CConfigSetHollowVariable",
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// "Key": "CountArea.33020106",
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// "Value": 0
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// },
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//战斗
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{
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"$type":"Share.CConfigEmpty"
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},
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{
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"$type":"Share.CConfigDropBattleID",
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"Type":[10,11],
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"SpecialName":"BattleID"
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},
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{
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"$type": "Share.CConfigTriggerBattle",
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"BattleID": "specials(BattleID)",
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"OnSuccess": "OnTrap"
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}
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]
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},
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"OnTrap": {
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"Actions": [
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{
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"$type": "Share.CConfigPreset",
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"PerformKey" : "Chessboard_BattleEnd_Pre"
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},
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{
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"$type": "Share.CConfigPreset",
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"PerformKey" : "Chessboard_BattleEnd_After"
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},
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{
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"$type": "Share.CConfigWaitSeconds",
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"Time": "1"
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},
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//镜头
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{
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"$type": "Share.CConfigCameraMove",
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"StretchKey": "Far",
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"Type": "CustomBound",
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"BoundIndexX":129,
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"BoundIndexY":158
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},
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{
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"$type": "Share.CConfigWaitSeconds",
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"Time": "0.6"
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},
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//全部陷阱展示
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{
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"$type": "Share.CConfigSetMapState",
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"X": 4,
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"Y": 15,
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"Position": "Absolute",// Relative
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"NodeType": "All",
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"Radius": 3,
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"Count": 11,
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"EventTypeTag":"TrapHp",
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"FromState": ["Locked"],
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"ToState": ["ShowEvent"]
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},
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//等待时间 考虑延长到1.5~2秒
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{
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"$type": "Share.CConfigWaitSeconds",
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"Time": "1.5"
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},
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//陷阱隐藏
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{
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"$type": "Share.CConfigSetMapState",
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"X": 4,
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||
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"Y": 15,
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||
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||
"Position": "Absolute",
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"NodeType": "All",
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"Radius": 3,
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"Count": 11,
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"EventTypeTag":"TrapHp",
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"FromState": ["ShowEvent"],
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"ToState": ["Locked"]
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},
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//等待时间
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{
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"$type": "Share.CConfigWaitSeconds",
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"Time": "1"
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},
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{
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"$type": "Share.CConfigJump",
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"Jump": "OnRandom"
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}
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]
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},
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"OnRandom":{
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"Actions":[
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//随机跳转一种金币路线,共6种
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{
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"$type": "Share.CConfigSwitchServer",
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"Switch": [
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{
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"Weight": 10,
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"Actions": [
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{
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"$type": "Share.CConfigJump",
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"Jump": "Road_1"
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}
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]
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},
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{
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"Weight": 10,
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"Actions": [
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{
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"$type": "Share.CConfigJump",
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"Jump": "Road_2"
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}
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]
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},
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{
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"Weight": 10,
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"Actions": [
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{
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"$type": "Share.CConfigJump",
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"Jump": "Road_3"
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}
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]
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},
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{
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"Weight": 10,
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"Actions": [
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{
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"$type": "Share.CConfigJump",
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"Jump": "Road_4"
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}
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]
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},
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{
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"Weight": 10,
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"Actions": [
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{
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"$type": "Share.CConfigJump",
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"Jump": "Road_5"
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}
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]
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},
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{
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"Weight": 10,
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"Actions": [
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{
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"$type": "Share.CConfigJump",
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"Jump": "Road_6"
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}
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]
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}
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]
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}
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]
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},
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"Road_1":{
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"Actions":[
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//陷阱变金币1
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{
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"$type": "Share.CConfigEventModification",
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"X": 4,
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"Y": 14,
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"Position": "Absolute",
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"Radius": 0,
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"ModificationNum": 1,
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"ModificationType": 1,
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//"TargetEventID": [ 1013 ],//陷阱
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"TargetVisibleState":[ "Visible"],
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"TargetEventType": 1,
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"EventID": [ 3020106 ],//金币
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"EventState": "ShowEvent",
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"VisibleState": "Visible"
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},
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//展示一会
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{
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"$type": "Share.CConfigWaitSeconds",
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"Time": "0.5"
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},
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//隐藏
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{
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"$type": "Share.CConfigSetMapState",
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"X": 4,
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"Y": 14,
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"Position": "Absolute",
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||
"NodeType": "All",
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"Radius": 0,
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"Count": 1,
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"FromState": ["ShowEvent"],
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"ToState": ["Locked"]
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},
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//陷阱变金币2
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{
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"$type": "Share.CConfigEventModification",
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"X": 3,
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"Y": 14,
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"Position": "Absolute",
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"Radius": 0,
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"ModificationNum": 1,
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"ModificationType": 1,
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//"TargetEventID": [ 1013 ],//陷阱
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"TargetVisibleState":[ "Visible"],
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"TargetEventType": 1,
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"EventID": [ 3020106 ],//金币
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"EventState": "ShowEvent",
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"VisibleState": "Visible"
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||
},
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||
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||
//展示一会
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigWaitSeconds",
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||
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"Time": "0.5"
|
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|
||
},
|
||
|
||
//隐藏
|
||
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||
{
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||
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||
"$type": "Share.CConfigSetMapState",
|
||
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||
"X": 3,
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||
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||
"Y": 14,
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||
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||
"Position": "Absolute",
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||
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||
"NodeType": "All",
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||
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||
"Radius": 0,
|
||
|
||
"Count": 1,
|
||
|
||
"FromState": ["ShowEvent"],
|
||
|
||
"ToState": ["Locked"]
|
||
|
||
},
|
||
|
||
//陷阱变金币3
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||
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||
{
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||
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||
"$type": "Share.CConfigEventModification",
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||
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||
"X": 3,
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||
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||
"Y": 15,
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||
|
||
"Position": "Absolute",
|
||
|
||
"Radius": 0,
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||
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||
"ModificationNum": 1,
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||
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||
"ModificationType": 1,
|
||
|
||
//"TargetEventID": [ 1013 ],//陷阱
|
||
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||
"TargetVisibleState":[ "Visible"],
|
||
|
||
"TargetEventType": 1,
|
||
|
||
"EventID": [ 3020106 ],//金币
|
||
|
||
"EventState": "ShowEvent",
|
||
|
||
"VisibleState": "Visible"
|
||
|
||
},
|
||
|
||
//展示一会
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigWaitSeconds",
|
||
|
||
"Time": "0.5"
|
||
|
||
},
|
||
|
||
//隐藏
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigSetMapState",
|
||
|
||
"X": 3,
|
||
|
||
"Y": 15,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"NodeType": "All",
|
||
|
||
"Radius": 0,
|
||
|
||
"Count": 1,
|
||
|
||
"FromState": ["ShowEvent"],
|
||
|
||
"ToState": ["Locked"]
|
||
|
||
},
|
||
|
||
//陷阱变金币4
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigEventModification",
|
||
|
||
"X": 3,
|
||
|
||
"Y": 16,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"Radius": 0,
|
||
|
||
"ModificationNum": 1,
|
||
|
||
"ModificationType": 1,
|
||
|
||
//"TargetEventID": [ 1013 ],//陷阱
|
||
|
||
"TargetVisibleState":[ "Visible"],
|
||
|
||
"TargetEventType": 1,
|
||
|
||
"EventID": [ 3020106 ],//金币
|
||
|
||
"EventState": "ShowEvent",
|
||
|
||
"VisibleState": "Visible"
|
||
|
||
},
|
||
|
||
//展示一会
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigWaitSeconds",
|
||
|
||
"Time": "0.5"
|
||
|
||
},
|
||
|
||
//隐藏
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigSetMapState",
|
||
|
||
"X": 3,
|
||
|
||
"Y": 16,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"NodeType": "All",
|
||
|
||
"Radius": 0,
|
||
|
||
"Count": 1,
|
||
|
||
"FromState": ["ShowEvent"],
|
||
|
||
"ToState": ["Locked"]
|
||
|
||
},
|
||
|
||
//陷阱变金币5
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigEventModification",
|
||
|
||
"X": 3,
|
||
|
||
"Y": 17,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"Radius": 0,
|
||
|
||
"ModificationNum": 1,
|
||
|
||
"ModificationType": 1,
|
||
|
||
//"TargetEventID": [ 1013 ],//陷阱
|
||
|
||
"TargetVisibleState":[ "Visible"],
|
||
|
||
"TargetEventType": 1,
|
||
|
||
"EventID": [ 3020106 ],//金币
|
||
|
||
"EventState": "ShowEvent",
|
||
|
||
"VisibleState": "Visible"
|
||
|
||
},
|
||
|
||
//展示一会
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigWaitSeconds",
|
||
|
||
"Time": "0.5"
|
||
|
||
},
|
||
|
||
//隐藏
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigSetMapState",
|
||
|
||
"X": 3,
|
||
|
||
"Y": 17,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"NodeType": "All",
|
||
|
||
"Radius": 0,
|
||
|
||
"Count": 1,
|
||
|
||
"FromState": ["ShowEvent"],
|
||
|
||
"ToState": ["Locked"]
|
||
|
||
},
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigJump",
|
||
|
||
"Jump": "OnEnd"
|
||
|
||
}
|
||
|
||
|
||
|
||
]
|
||
|
||
},
|
||
|
||
"Road_2":{
|
||
|
||
"Actions":[
|
||
|
||
//陷阱变金币1
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigEventModification",
|
||
|
||
"X": 4,
|
||
|
||
"Y": 14,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"Radius": 0,
|
||
|
||
"ModificationNum": 1,
|
||
|
||
"ModificationType": 1,
|
||
|
||
//"TargetEventID": [ 1013 ],//陷阱
|
||
|
||
"TargetVisibleState":[ "Visible"],
|
||
|
||
"TargetEventType": 1,
|
||
|
||
"EventID": [ 3020106 ],//金币
|
||
|
||
"EventState": "ShowEvent",
|
||
|
||
"VisibleState": "Visible"
|
||
|
||
},
|
||
|
||
//展示一会
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigWaitSeconds",
|
||
|
||
"Time": "0.5"
|
||
|
||
},
|
||
|
||
//隐藏
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigSetMapState",
|
||
|
||
"X": 4,
|
||
|
||
"Y": 14,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"NodeType": "All",
|
||
|
||
"Radius": 0,
|
||
|
||
"Count": 1,
|
||
|
||
"FromState": ["ShowEvent"],
|
||
|
||
"ToState": ["Locked"]
|
||
|
||
},
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigWaitSeconds",
|
||
|
||
"Time": "0.4"
|
||
|
||
},
|
||
|
||
//陷阱变金币2
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigEventModification",
|
||
|
||
"X": 5,
|
||
|
||
"Y": 14,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"Radius": 0,
|
||
|
||
"ModificationNum": 1,
|
||
|
||
"ModificationType": 1,
|
||
|
||
//"TargetEventID": [ 1013 ],//陷阱
|
||
|
||
"TargetVisibleState":[ "Visible"],
|
||
|
||
"TargetEventType": 1,
|
||
|
||
"EventID": [ 3020106 ],//金币
|
||
|
||
"EventState": "ShowEvent",
|
||
|
||
"VisibleState": "Visible"
|
||
|
||
},
|
||
|
||
//展示一会
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigWaitSeconds",
|
||
|
||
"Time": "0.5"
|
||
|
||
},
|
||
|
||
//隐藏
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigSetMapState",
|
||
|
||
"X": 5,
|
||
|
||
"Y": 14,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"NodeType": "All",
|
||
|
||
"Radius": 0,
|
||
|
||
"Count": 1,
|
||
|
||
"FromState": ["ShowEvent"],
|
||
|
||
"ToState": ["Locked"]
|
||
|
||
},
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigWaitSeconds",
|
||
|
||
"Time": "0.4"
|
||
|
||
},
|
||
|
||
//陷阱变金币3
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigEventModification",
|
||
|
||
"X": 5,
|
||
|
||
"Y": 15,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"Radius": 0,
|
||
|
||
"ModificationNum": 1,
|
||
|
||
"ModificationType": 1,
|
||
|
||
//"TargetEventID": [ 1013 ],//陷阱
|
||
|
||
"TargetVisibleState":[ "Visible"],
|
||
|
||
"TargetEventType": 1,
|
||
|
||
"EventID": [ 3020106 ],//金币
|
||
|
||
"EventState": "ShowEvent",
|
||
|
||
"VisibleState": "Visible"
|
||
|
||
},
|
||
|
||
//展示一会
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigWaitSeconds",
|
||
|
||
"Time": "0.5"
|
||
|
||
},
|
||
|
||
//隐藏
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigSetMapState",
|
||
|
||
"X": 5,
|
||
|
||
"Y": 15,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"NodeType": "All",
|
||
|
||
"Radius": 0,
|
||
|
||
"Count": 1,
|
||
|
||
"FromState": ["ShowEvent"],
|
||
|
||
"ToState": ["Locked"]
|
||
|
||
},
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigWaitSeconds",
|
||
|
||
"Time": "0.4"
|
||
|
||
},
|
||
|
||
//陷阱变金币4
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigEventModification",
|
||
|
||
"X": 5,
|
||
|
||
"Y": 16,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"Radius": 0,
|
||
|
||
"ModificationNum": 1,
|
||
|
||
"ModificationType": 1,
|
||
|
||
//"TargetEventID": [ 1013 ],//陷阱
|
||
|
||
"TargetVisibleState":[ "Visible"],
|
||
|
||
"TargetEventType": 1,
|
||
|
||
"EventID": [ 3020106 ],//金币
|
||
|
||
"EventState": "ShowEvent",
|
||
|
||
"VisibleState": "Visible"
|
||
|
||
},
|
||
|
||
//展示一会
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigWaitSeconds",
|
||
|
||
"Time": "0.5"
|
||
|
||
},
|
||
|
||
//隐藏
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigSetMapState",
|
||
|
||
"X": 5,
|
||
|
||
"Y": 16,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"NodeType": "All",
|
||
|
||
"Radius": 0,
|
||
|
||
"Count": 1,
|
||
|
||
"FromState": ["ShowEvent"],
|
||
|
||
"ToState": ["Locked"]
|
||
|
||
},
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigWaitSeconds",
|
||
|
||
"Time": "0.4"
|
||
|
||
},
|
||
|
||
//陷阱变金币5
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigEventModification",
|
||
|
||
"X": 5,
|
||
|
||
"Y": 17,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"Radius": 0,
|
||
|
||
"ModificationNum": 1,
|
||
|
||
"ModificationType": 1,
|
||
|
||
//"TargetEventID": [ 1013 ],//陷阱
|
||
|
||
"TargetVisibleState":[ "Visible"],
|
||
|
||
"TargetEventType": 1,
|
||
|
||
"EventID": [ 3020106 ],//金币
|
||
|
||
"EventState": "ShowEvent",
|
||
|
||
"VisibleState": "Visible"
|
||
|
||
},
|
||
|
||
//展示一会
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigWaitSeconds",
|
||
|
||
"Time": "0.5"
|
||
|
||
},
|
||
|
||
//隐藏
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigSetMapState",
|
||
|
||
"X": 5,
|
||
|
||
"Y": 17,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"NodeType": "All",
|
||
|
||
"Radius": 0,
|
||
|
||
"Count": 1,
|
||
|
||
"FromState": ["ShowEvent"],
|
||
|
||
"ToState": ["Locked"]
|
||
|
||
},
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigJump",
|
||
|
||
"Jump": "OnEnd"
|
||
|
||
}
|
||
|
||
]
|
||
|
||
},
|
||
|
||
"Road_3":{
|
||
|
||
"Actions":[
|
||
|
||
//陷阱变金币1
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigEventModification",
|
||
|
||
"X": 4,
|
||
|
||
"Y": 14,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"Radius": 0,
|
||
|
||
"ModificationNum": 1,
|
||
|
||
"ModificationType": 1,
|
||
|
||
//"TargetEventID": [ 1013 ],//陷阱
|
||
|
||
"TargetVisibleState":[ "Visible"],
|
||
|
||
"TargetEventType": 1,
|
||
|
||
"EventID": [ 3020106 ],//金币
|
||
|
||
"EventState": "ShowEvent",
|
||
|
||
"VisibleState": "Visible"
|
||
|
||
},
|
||
|
||
//展示一会
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigWaitSeconds",
|
||
|
||
"Time": "0.5"
|
||
|
||
},
|
||
|
||
//隐藏
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigSetMapState",
|
||
|
||
"X": 4,
|
||
|
||
"Y": 14,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"NodeType": "All",
|
||
|
||
"Radius": 0,
|
||
|
||
"Count": 1,
|
||
|
||
"FromState": ["ShowEvent"],
|
||
|
||
"ToState": ["Locked"]
|
||
|
||
},
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigWaitSeconds",
|
||
|
||
"Time": "0.4"
|
||
|
||
},
|
||
|
||
//陷阱变金币2
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigEventModification",
|
||
|
||
"X": 3,
|
||
|
||
"Y": 14,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"Radius": 0,
|
||
|
||
"ModificationNum": 1,
|
||
|
||
"ModificationType": 1,
|
||
|
||
//"TargetEventID": [ 1013 ],//陷阱
|
||
|
||
"TargetVisibleState":[ "Visible"],
|
||
|
||
"TargetEventType": 1,
|
||
|
||
"EventID": [ 3020106 ],//金币
|
||
|
||
"EventState": "ShowEvent",
|
||
|
||
"VisibleState": "Visible"
|
||
|
||
},
|
||
|
||
//展示一会
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigWaitSeconds",
|
||
|
||
"Time": "0.5"
|
||
|
||
},
|
||
|
||
//隐藏
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigSetMapState",
|
||
|
||
"X": 3,
|
||
|
||
"Y": 14,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"NodeType": "All",
|
||
|
||
"Radius": 0,
|
||
|
||
"Count": 1,
|
||
|
||
"FromState": ["ShowEvent"],
|
||
|
||
"ToState": ["Locked"]
|
||
|
||
},
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigWaitSeconds",
|
||
|
||
"Time": "0.4"
|
||
|
||
},
|
||
|
||
//陷阱变金币3
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigEventModification",
|
||
|
||
"X": 3,
|
||
|
||
"Y": 15,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"Radius": 0,
|
||
|
||
"ModificationNum": 1,
|
||
|
||
"ModificationType": 1,
|
||
|
||
//"TargetEventID": [ 1013 ],//陷阱
|
||
|
||
"TargetVisibleState":[ "Visible"],
|
||
|
||
"TargetEventType": 1,
|
||
|
||
"EventID": [ 3020106 ],//金币
|
||
|
||
"EventState": "ShowEvent",
|
||
|
||
"VisibleState": "Visible"
|
||
|
||
},
|
||
|
||
//展示一会
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigWaitSeconds",
|
||
|
||
"Time": "0.5"
|
||
|
||
},
|
||
|
||
//隐藏
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigSetMapState",
|
||
|
||
"X": 3,
|
||
|
||
"Y": 15,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"NodeType": "All",
|
||
|
||
"Radius": 0,
|
||
|
||
"Count": 1,
|
||
|
||
"FromState": ["ShowEvent"],
|
||
|
||
"ToState": ["Locked"]
|
||
|
||
},
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigWaitSeconds",
|
||
|
||
"Time": "0.4"
|
||
|
||
},
|
||
|
||
//陷阱变金币4
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigEventModification",
|
||
|
||
"X": 3,
|
||
|
||
"Y": 16,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"Radius": 0,
|
||
|
||
"ModificationNum": 1,
|
||
|
||
"ModificationType": 1,
|
||
|
||
//"TargetEventID": [ 1013 ],//陷阱
|
||
|
||
"TargetVisibleState":[ "Visible"],
|
||
|
||
"TargetEventType": 1,
|
||
|
||
"EventID": [ 3020106 ],//金币
|
||
|
||
"EventState": "ShowEvent",
|
||
|
||
"VisibleState": "Visible"
|
||
|
||
},
|
||
|
||
//展示一会
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigWaitSeconds",
|
||
|
||
"Time": "0.5"
|
||
|
||
},
|
||
|
||
//隐藏
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigSetMapState",
|
||
|
||
"X": 3,
|
||
|
||
"Y": 16,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"NodeType": "All",
|
||
|
||
"Radius": 0,
|
||
|
||
"Count": 1,
|
||
|
||
"FromState": ["ShowEvent"],
|
||
|
||
"ToState": ["Locked"]
|
||
|
||
},
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigWaitSeconds",
|
||
|
||
"Time": "0.4"
|
||
|
||
},
|
||
|
||
//陷阱变金币5
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigEventModification",
|
||
|
||
"X": 4,
|
||
|
||
"Y": 16,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"Radius": 0,
|
||
|
||
"ModificationNum": 1,
|
||
|
||
"ModificationType": 1,
|
||
|
||
//"TargetEventID": [ 1013 ],//陷阱
|
||
|
||
"TargetVisibleState":[ "Visible"],
|
||
|
||
"TargetEventType": 1,
|
||
|
||
"EventID": [ 3020106 ],//金币
|
||
|
||
"EventState": "ShowEvent",
|
||
|
||
"VisibleState": "Visible"
|
||
|
||
},
|
||
|
||
//展示一会
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigWaitSeconds",
|
||
|
||
"Time": "0.5"
|
||
|
||
},
|
||
|
||
//隐藏
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigSetMapState",
|
||
|
||
"X": 4,
|
||
|
||
"Y": 16,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"NodeType": "All",
|
||
|
||
"Radius": 0,
|
||
|
||
"Count": 1,
|
||
|
||
"FromState": ["ShowEvent"],
|
||
|
||
"ToState": ["Locked"]
|
||
|
||
},
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigJump",
|
||
|
||
"Jump": "OnEnd"
|
||
|
||
}
|
||
|
||
]
|
||
|
||
},
|
||
|
||
"Road_4":{
|
||
|
||
"Actions":[
|
||
|
||
//陷阱变金币1
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigEventModification",
|
||
|
||
"X": 4,
|
||
|
||
"Y": 14,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"Radius": 0,
|
||
|
||
"ModificationNum": 1,
|
||
|
||
"ModificationType": 1,
|
||
|
||
//"TargetEventID": [ 1013 ],//陷阱
|
||
|
||
"TargetVisibleState":[ "Visible"],
|
||
|
||
"TargetEventType": 1,
|
||
|
||
"EventID": [ 3020106 ],//金币
|
||
|
||
"EventState": "ShowEvent",
|
||
|
||
"VisibleState": "Visible"
|
||
|
||
},
|
||
|
||
//展示一会
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigWaitSeconds",
|
||
|
||
"Time": "0.5"
|
||
|
||
},
|
||
|
||
//隐藏
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigSetMapState",
|
||
|
||
"X": 4,
|
||
|
||
"Y": 14,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"NodeType": "All",
|
||
|
||
"Radius": 0,
|
||
|
||
"Count": 1,
|
||
|
||
"FromState": ["ShowEvent"],
|
||
|
||
"ToState": ["Locked"]
|
||
|
||
},
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigWaitSeconds",
|
||
|
||
"Time": "0.4"
|
||
|
||
},
|
||
|
||
//陷阱变金币2
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigEventModification",
|
||
|
||
"X": 5,
|
||
|
||
"Y": 14,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"Radius": 0,
|
||
|
||
"ModificationNum": 1,
|
||
|
||
"ModificationType": 1,
|
||
|
||
//"TargetEventID": [ 1013 ],//陷阱
|
||
|
||
"TargetVisibleState":[ "Visible"],
|
||
|
||
"TargetEventType": 1,
|
||
|
||
"EventID": [ 3020106 ],//金币
|
||
|
||
"EventState": "ShowEvent",
|
||
|
||
"VisibleState": "Visible"
|
||
|
||
},
|
||
|
||
//展示一会
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigWaitSeconds",
|
||
|
||
"Time": "0.5"
|
||
|
||
},
|
||
|
||
//隐藏
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigSetMapState",
|
||
|
||
"X": 5,
|
||
|
||
"Y": 14,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"NodeType": "All",
|
||
|
||
"Radius": 0,
|
||
|
||
"Count": 1,
|
||
|
||
"FromState": ["ShowEvent"],
|
||
|
||
"ToState": ["Locked"]
|
||
|
||
},
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigWaitSeconds",
|
||
|
||
"Time": "0.4"
|
||
|
||
},
|
||
|
||
//陷阱变金币3
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigEventModification",
|
||
|
||
"X": 5,
|
||
|
||
"Y": 15,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"Radius": 0,
|
||
|
||
"ModificationNum": 1,
|
||
|
||
"ModificationType": 1,
|
||
|
||
//"TargetEventID": [ 1013 ],//陷阱
|
||
|
||
"TargetVisibleState":[ "Visible"],
|
||
|
||
"TargetEventType": 1,
|
||
|
||
"EventID": [ 3020106 ],//金币
|
||
|
||
"EventState": "ShowEvent",
|
||
|
||
"VisibleState": "Visible"
|
||
|
||
},
|
||
|
||
//展示一会
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigWaitSeconds",
|
||
|
||
"Time": "0.5"
|
||
|
||
},
|
||
|
||
//隐藏
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigSetMapState",
|
||
|
||
"X": 5,
|
||
|
||
"Y": 15,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"NodeType": "All",
|
||
|
||
"Radius": 0,
|
||
|
||
"Count": 1,
|
||
|
||
"FromState": ["ShowEvent"],
|
||
|
||
"ToState": ["Locked"]
|
||
|
||
},
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigWaitSeconds",
|
||
|
||
"Time": "0.4"
|
||
|
||
},
|
||
|
||
//陷阱变金币4
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigEventModification",
|
||
|
||
"X": 5,
|
||
|
||
"Y": 16,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"Radius": 0,
|
||
|
||
"ModificationNum": 1,
|
||
|
||
"ModificationType": 1,
|
||
|
||
//"TargetEventID": [ 1013 ],//陷阱
|
||
|
||
"TargetVisibleState":[ "Visible"],
|
||
|
||
"TargetEventType": 1,
|
||
|
||
"EventID": [ 3020106 ],//金币
|
||
|
||
"EventState": "ShowEvent",
|
||
|
||
"VisibleState": "Visible"
|
||
|
||
},
|
||
|
||
//展示一会
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigWaitSeconds",
|
||
|
||
"Time": "0.5"
|
||
|
||
},
|
||
|
||
//隐藏
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigSetMapState",
|
||
|
||
"X": 5,
|
||
|
||
"Y": 16,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"NodeType": "All",
|
||
|
||
"Radius": 0,
|
||
|
||
"Count": 1,
|
||
|
||
"FromState": ["ShowEvent"],
|
||
|
||
"ToState": ["Locked"]
|
||
|
||
},
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigWaitSeconds",
|
||
|
||
"Time": "0.4"
|
||
|
||
},
|
||
|
||
//陷阱变金币5
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigEventModification",
|
||
|
||
"X": 4,
|
||
|
||
"Y": 16,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"Radius": 0,
|
||
|
||
"ModificationNum": 1,
|
||
|
||
"ModificationType": 1,
|
||
|
||
//"TargetEventID": [ 1013 ],//陷阱
|
||
|
||
"TargetVisibleState":[ "Visible"],
|
||
|
||
"TargetEventType": 1,
|
||
|
||
"EventID": [ 3020106 ],//金币
|
||
|
||
"EventState": "ShowEvent",
|
||
|
||
"VisibleState": "Visible"
|
||
|
||
},
|
||
|
||
//展示一会
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigWaitSeconds",
|
||
|
||
"Time": "0.5"
|
||
|
||
},
|
||
|
||
//隐藏
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigSetMapState",
|
||
|
||
"X": 4,
|
||
|
||
"Y": 16,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"NodeType": "All",
|
||
|
||
"Radius": 0,
|
||
|
||
"Count": 1,
|
||
|
||
"FromState": ["ShowEvent"],
|
||
|
||
"ToState": ["Locked"]
|
||
|
||
},
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigJump",
|
||
|
||
"Jump": "OnEnd"
|
||
|
||
}
|
||
|
||
]
|
||
|
||
},
|
||
|
||
"Road_5":{
|
||
|
||
"Actions":[
|
||
|
||
//陷阱变金币1
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigEventModification",
|
||
|
||
"X": 4,
|
||
|
||
"Y": 14,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"Radius": 0,
|
||
|
||
"ModificationNum": 1,
|
||
|
||
"ModificationType": 1,
|
||
|
||
//"TargetEventID": [ 1013 ],//陷阱
|
||
|
||
"TargetVisibleState":[ "Visible"],
|
||
|
||
"TargetEventType": 1,
|
||
|
||
"EventID": [ 3020106 ],//金币
|
||
|
||
"EventState": "ShowEvent",
|
||
|
||
"VisibleState": "Visible"
|
||
|
||
},
|
||
|
||
//展示一会
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigWaitSeconds",
|
||
|
||
"Time": "0.5"
|
||
|
||
},
|
||
|
||
//隐藏
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigSetMapState",
|
||
|
||
"X": 4,
|
||
|
||
"Y": 14,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"NodeType": "All",
|
||
|
||
"Radius": 0,
|
||
|
||
"Count": 1,
|
||
|
||
"FromState": ["ShowEvent"],
|
||
|
||
"ToState": ["Locked"]
|
||
|
||
},
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigWaitSeconds",
|
||
|
||
"Time": "0.4"
|
||
|
||
},
|
||
|
||
//陷阱变金币2
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigEventModification",
|
||
|
||
"X": 4,
|
||
|
||
"Y": 15,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"Radius": 0,
|
||
|
||
"ModificationNum": 1,
|
||
|
||
"ModificationType": 1,
|
||
|
||
//"TargetEventID": [ 1013 ],//陷阱
|
||
|
||
"TargetVisibleState":[ "Visible"],
|
||
|
||
"TargetEventType": 1,
|
||
|
||
"EventID": [ 3020106 ],//金币
|
||
|
||
"EventState": "ShowEvent",
|
||
|
||
"VisibleState": "Visible"
|
||
|
||
},
|
||
|
||
//展示一会
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigWaitSeconds",
|
||
|
||
"Time": "0.5"
|
||
|
||
},
|
||
|
||
//隐藏
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigSetMapState",
|
||
|
||
"X": 4,
|
||
|
||
"Y": 15,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"NodeType": "All",
|
||
|
||
"Radius": 0,
|
||
|
||
"Count": 1,
|
||
|
||
"FromState": ["ShowEvent"],
|
||
|
||
"ToState": ["Locked"]
|
||
|
||
},
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigWaitSeconds",
|
||
|
||
"Time": "0.4"
|
||
|
||
},
|
||
|
||
//陷阱变金币3
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigEventModification",
|
||
|
||
"X": 4,
|
||
|
||
"Y": 16,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"Radius": 0,
|
||
|
||
"ModificationNum": 1,
|
||
|
||
"ModificationType": 1,
|
||
|
||
//"TargetEventID": [ 1013 ],//陷阱
|
||
|
||
"TargetVisibleState":[ "Visible"],
|
||
|
||
"TargetEventType": 1,
|
||
|
||
"EventID": [ 3020106 ],//金币
|
||
|
||
"EventState": "ShowEvent",
|
||
|
||
"VisibleState": "Visible"
|
||
|
||
},
|
||
|
||
//展示一会
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigWaitSeconds",
|
||
|
||
"Time": "0.5"
|
||
|
||
},
|
||
|
||
//隐藏
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigSetMapState",
|
||
|
||
"X": 4,
|
||
|
||
"Y": 16,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"NodeType": "All",
|
||
|
||
"Radius": 0,
|
||
|
||
"Count": 1,
|
||
|
||
"FromState": ["ShowEvent"],
|
||
|
||
"ToState": ["Locked"]
|
||
|
||
},
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigWaitSeconds",
|
||
|
||
"Time": "0.4"
|
||
|
||
},
|
||
|
||
//陷阱变金币4
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigEventModification",
|
||
|
||
"X": 3,
|
||
|
||
"Y": 16,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"Radius": 0,
|
||
|
||
"ModificationNum": 1,
|
||
|
||
"ModificationType": 1,
|
||
|
||
//"TargetEventID": [ 1013 ],//陷阱
|
||
|
||
"TargetVisibleState":[ "Visible"],
|
||
|
||
"TargetEventType": 1,
|
||
|
||
"EventID": [ 3020106 ],//金币
|
||
|
||
"EventState": "ShowEvent",
|
||
|
||
"VisibleState": "Visible"
|
||
|
||
},
|
||
|
||
//展示一会
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigWaitSeconds",
|
||
|
||
"Time": "0.5"
|
||
|
||
},
|
||
|
||
//隐藏
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigSetMapState",
|
||
|
||
"X": 3,
|
||
|
||
"Y": 16,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"NodeType": "All",
|
||
|
||
"Radius": 0,
|
||
|
||
"Count": 1,
|
||
|
||
"FromState": ["ShowEvent"],
|
||
|
||
"ToState": ["Locked"]
|
||
|
||
},
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigWaitSeconds",
|
||
|
||
"Time": "0.4"
|
||
|
||
},
|
||
|
||
//陷阱变金币5
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigEventModification",
|
||
|
||
"X": 3,
|
||
|
||
"Y": 17,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"Radius": 0,
|
||
|
||
"ModificationNum": 1,
|
||
|
||
"ModificationType": 1,
|
||
|
||
//"TargetEventID": [ 1013 ],//陷阱
|
||
|
||
"TargetVisibleState":[ "Visible"],
|
||
|
||
"TargetEventType": 1,
|
||
|
||
"EventID": [ 3020106 ],//金币
|
||
|
||
"EventState": "ShowEvent",
|
||
|
||
"VisibleState": "Visible"
|
||
|
||
},
|
||
|
||
//展示一会
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigWaitSeconds",
|
||
|
||
"Time": "0.5"
|
||
|
||
},
|
||
|
||
//隐藏
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigSetMapState",
|
||
|
||
"X": 3,
|
||
|
||
"Y": 17,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"NodeType": "All",
|
||
|
||
"Radius": 0,
|
||
|
||
"Count": 1,
|
||
|
||
"FromState": ["ShowEvent"],
|
||
|
||
"ToState": ["Locked"]
|
||
|
||
},
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigJump",
|
||
|
||
"Jump": "OnEnd"
|
||
|
||
}
|
||
|
||
]
|
||
|
||
},
|
||
|
||
"Road_6":{
|
||
|
||
"Actions":[
|
||
|
||
//陷阱变金币1
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigEventModification",
|
||
|
||
"X": 4,
|
||
|
||
"Y": 14,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"Radius": 0,
|
||
|
||
"ModificationNum": 1,
|
||
|
||
"ModificationType": 1,
|
||
|
||
//"TargetEventID": [ 1013 ],//陷阱
|
||
|
||
"TargetVisibleState":[ "Visible"],
|
||
|
||
"TargetEventType": 1,
|
||
|
||
"EventID": [ 3020106 ],//金币
|
||
|
||
"EventState": "ShowEvent",
|
||
|
||
"VisibleState": "Visible"
|
||
|
||
},
|
||
|
||
//展示一会
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigWaitSeconds",
|
||
|
||
"Time": "0.5"
|
||
|
||
},
|
||
|
||
//隐藏
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigSetMapState",
|
||
|
||
"X": 4,
|
||
|
||
"Y": 14,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"NodeType": "All",
|
||
|
||
"Radius": 0,
|
||
|
||
"Count": 1,
|
||
|
||
"FromState": ["ShowEvent"],
|
||
|
||
"ToState": ["Locked"]
|
||
|
||
},
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigWaitSeconds",
|
||
|
||
"Time": "0.4"
|
||
|
||
},
|
||
|
||
//陷阱变金币2
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigEventModification",
|
||
|
||
"X": 4,
|
||
|
||
"Y": 15,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"Radius": 0,
|
||
|
||
"ModificationNum": 1,
|
||
|
||
"ModificationType": 1,
|
||
|
||
//"TargetEventID": [ 1013 ],//陷阱
|
||
|
||
"TargetVisibleState":[ "Visible"],
|
||
|
||
"TargetEventType": 1,
|
||
|
||
"EventID": [ 3020106 ],//金币
|
||
|
||
"EventState": "ShowEvent",
|
||
|
||
"VisibleState": "Visible"
|
||
|
||
},
|
||
|
||
//展示一会
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigWaitSeconds",
|
||
|
||
"Time": "0.5"
|
||
|
||
},
|
||
|
||
//隐藏
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigSetMapState",
|
||
|
||
"X": 4,
|
||
|
||
"Y": 15,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"NodeType": "All",
|
||
|
||
"Radius": 0,
|
||
|
||
"Count": 1,
|
||
|
||
"FromState": ["ShowEvent"],
|
||
|
||
"ToState": ["Locked"]
|
||
|
||
},
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigWaitSeconds",
|
||
|
||
"Time": "0.4"
|
||
|
||
},
|
||
|
||
//陷阱变金币3
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigEventModification",
|
||
|
||
"X": 4,
|
||
|
||
"Y": 16,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"Radius": 0,
|
||
|
||
"ModificationNum": 1,
|
||
|
||
"ModificationType": 1,
|
||
|
||
//"TargetEventID": [ 1013 ],//陷阱
|
||
|
||
"TargetVisibleState":[ "Visible"],
|
||
|
||
"TargetEventType": 1,
|
||
|
||
"EventID": [ 3020106 ],//金币
|
||
|
||
"EventState": "ShowEvent",
|
||
|
||
"VisibleState": "Visible"
|
||
|
||
},
|
||
|
||
//展示一会
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigWaitSeconds",
|
||
|
||
"Time": "0.5"
|
||
|
||
},
|
||
|
||
//隐藏
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigSetMapState",
|
||
|
||
"X": 4,
|
||
|
||
"Y": 16,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"NodeType": "All",
|
||
|
||
"Radius": 0,
|
||
|
||
"Count": 1,
|
||
|
||
"FromState": ["ShowEvent"],
|
||
|
||
"ToState": ["Locked"]
|
||
|
||
},
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigWaitSeconds",
|
||
|
||
"Time": "0.4"
|
||
|
||
},
|
||
|
||
//陷阱变金币4
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigEventModification",
|
||
|
||
"X": 5,
|
||
|
||
"Y": 16,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"Radius": 0,
|
||
|
||
"ModificationNum": 1,
|
||
|
||
"ModificationType": 1,
|
||
|
||
//"TargetEventID": [ 1013 ],//陷阱
|
||
|
||
"TargetVisibleState":[ "Visible"],
|
||
|
||
"TargetEventType": 1,
|
||
|
||
"EventID": [ 3020106 ],//金币
|
||
|
||
"EventState": "ShowEvent",
|
||
|
||
"VisibleState": "Visible"
|
||
|
||
},
|
||
|
||
//展示一会
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigWaitSeconds",
|
||
|
||
"Time": "0.5"
|
||
|
||
},
|
||
|
||
//隐藏
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigSetMapState",
|
||
|
||
"X": 5,
|
||
|
||
"Y": 16,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"NodeType": "All",
|
||
|
||
"Radius": 0,
|
||
|
||
"Count": 1,
|
||
|
||
"FromState": ["ShowEvent"],
|
||
|
||
"ToState": ["Locked"]
|
||
|
||
},
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigWaitSeconds",
|
||
|
||
"Time": "0.4"
|
||
|
||
},
|
||
|
||
//陷阱变金币5
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigEventModification",
|
||
|
||
"X": 5,
|
||
|
||
"Y": 17,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"Radius": 0,
|
||
|
||
"ModificationNum": 1,
|
||
|
||
"ModificationType": 1,
|
||
|
||
//"TargetEventID": [ 1013 ],//陷阱
|
||
|
||
"TargetVisibleState":[ "Visible"],
|
||
|
||
"TargetEventType": 1,
|
||
|
||
"EventID": [ 3020106 ],//金币
|
||
|
||
"EventState": "ShowEvent",
|
||
|
||
"VisibleState": "Visible"
|
||
|
||
},
|
||
|
||
//展示一会
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigWaitSeconds",
|
||
|
||
"Time": "0.5"
|
||
|
||
},
|
||
|
||
//隐藏
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigSetMapState",
|
||
|
||
"X": 5,
|
||
|
||
"Y": 17,
|
||
|
||
"Position": "Absolute",
|
||
|
||
"NodeType": "All",
|
||
|
||
"Radius": 0,
|
||
|
||
"Count": 1,
|
||
|
||
"FromState": ["ShowEvent"],
|
||
|
||
"ToState": ["Locked"]
|
||
|
||
},
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigJump",
|
||
|
||
"Jump": "OnEnd"
|
||
|
||
}
|
||
|
||
]
|
||
|
||
},
|
||
|
||
|
||
|
||
"OnEnd":{
|
||
|
||
"Actions":[
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigCameraMove",
|
||
|
||
"Type": "Player",
|
||
|
||
"StretchKey": "Back"
|
||
|
||
},
|
||
|
||
//tips
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigShowTip",
|
||
|
||
"TipID": 400010808,//5
|
||
|
||
"Delay": 0,
|
||
|
||
"Predicates":[
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigEventByHollowVariable",
|
||
|
||
"Key": "CountArea.13020106",
|
||
|
||
"CompareType": "Equal",
|
||
|
||
"Count": 0
|
||
|
||
}
|
||
|
||
]
|
||
|
||
},
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigWaitSeconds",
|
||
|
||
"Time": "0.5"
|
||
|
||
},
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigShowTip",
|
||
|
||
"TipID": 400010801,//战斗后会有提示
|
||
|
||
"Delay": 0
|
||
|
||
},
|
||
|
||
|
||
|
||
|
||
|
||
{
|
||
|
||
"$type": "Share.CConfigFinishEvent"
|
||
|
||
}
|
||
|
||
]
|
||
|
||
}
|
||
|
||
}
|
||
|
||
}
|
||
|