HollowPS_TV_experiments/extras/zzz-0.1-jsons/Event3020114.json

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{
//常规委托收集-奖励发放
"ID": 3020114,
"EventTypeTag": [
"CameraMoveToCenter_ban"
],
"Events": {
"OnStart": {
"Actions": [
{
"$type": "Share.CConfigSwitchServer",
"Switch": [
{
"Weight": 10,
"Actions": [
{
"$type": "Share.CConfigJump",
"Jump": "OnNormalItem"
}
]
},
{
"Weight": 10,
"Conditions":[
{
//Player背包没有車票
"$type": "Share.CConfigEventByItemID",
"ItemID": 106004,
"CompareType": "Equal",
"Count": 0,
"Package": "Player"
},
{
//RL背包没有車票
"$type": "Share.CConfigEventByItemID",
"ItemID": 106004,
"CompareType": "Equal",
"Count": 0
}
],
"Actions": [
{
"$type": "Share.CConfigJump",
"Jump": "OnRPGItem"
}
]
},
{
"$type": "Share.CConfigJump",
"Jump": "OnNormalItem"
}
]
}
]
},
"OnNormalItem": {
"Actions": [
{
"$type":"Share.CConfigEmpty"
},
//技能書
{
"$type":"Share.CConfigAddItem",
"ItemID":100110,
"Count":"scenevar(SkillBook.3020114)"
},
{
"$type": "Share.CConfigSetMapState",
"Position": "Absolute",
"NodeType": "All",
"X": 4,
"Y": 0,
"Radius": 0,
"Count": 1,
"FromVisibleState": [
"VisibleByTriggerEvent"
],
"ToVisibleState": ["Visible"]
},
{
"$type": "Share.CConfigFinishEvent"
}
]
},
"OnRPGItem": {
"Actions": [
{
"$type": "Share.CConfigOpenDialog"
},
{
"$type": "Share.CConfigChoiceServer",
"OptionsMode": "Normal",
"Title":"Event3020114_1",
"Description": "Event3020114_2",
"QuestionDescription": "Event3020114_3",
"Choices":
[
{
"OptionText": "Event3020114_4",
"OptionIcon1": 111,
"OptionContents":
[
{
"Actions":
[
{
"$type": "Share.CConfigJump",
"Jump": "Op_1"
}
]
}
]
}
]
}
]
},
"Op_1": {
"Actions": [
{
"$type": "Share.CConfigCloseDialog"
},
//技能書
{
"$type":"Share.CConfigAddItem",
"ItemID":100110,
"Count":"scenevar(SkillBook.3020114)"
},
{
"$type": "Share.CConfigAddItem",
"ItemID": 106004, //車票
"Count": 1
},
{
"$type": "Share.CConfigSetMapState",
"Position": "Absolute",
"NodeType": "All",
"X": 4,
"Y": 0,
"Radius": 0,
"Count": 1,
"FromVisibleState": [
"VisibleByTriggerEvent"
],
"ToVisibleState": ["Visible"]
},
{
"$type": "Share.CConfigFinishEvent"
}
]
}
},
"Specials": {
//找到金币数量
"CountCoin": 0,
//奖励发放计数用
"Count":0,
//标记奖励
"Flag":0,
//丁尼奖励
"SliverCoin": 140,
//装备掉落概率
"Rare_4": 1,
"Rare_3": 15,
"Rare_2": 30,
"Rare_1": 54
}
}