HollowPS_TV_experiments/extras/zzz-0.1-jsons/Event784.json

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//全局事件,管理行动规则
{
"ID": 784,
"Specials":
{
//↑
"positiveY_offset":3,
//↓
"negativeY_offset":3,
"modifyY_offset":0,
//上次位置
"X":0,
"Y":0,
"numbers":0
},
"Events": {
//起始坐标
"OnCreate":{
"Actions":
[
{
"$type":"Share.CConfigSetSpecial",
"SpecialName":"X",
"SpecialValue":"playerpos(X)"
},
{
"$type":"Share.CConfigSetSpecial",
"SpecialName":"Y",
"SpecialValue":"playerpos(Y)"
},
{
//红9
"$type": "Share.CConfigEventModification",
// "ModifyID": 2010101,
"ModificationNum":1,
"ModificationType":1,
"TargetEventID": [
1003
],
"TargetCoreNode":0,
"TargetEventType":1,
"TargetEventState":["Locked"],
"TargetVisibleState":["Visible"],
"EventID":[
1006
],
"EventState":"ShowEvent",
"VisibleState":"Visible",
"Position":"Absolute",
"X":7,
"Y":2,
"Radius":2
},
{
"$type": "Share.CConfigFinishEvent"
}
]
},
//每次行动都会摧毁旁边格子——左和下
"OnPlayerMove": {
"Actions": [
{
//左右
"$type": "Share.CConfigSwitchServer",
"Switch": [
{
"Weight": 50,
"Actions": [
//左侧所有
{
"$type": "Share.CConfigSetMapState",
"NodeType":"All",
"X":-1,
"Y":0,
"Position":"Relative",
"Radius":0,
"Count":1,
"FromVisibleState":["Visible"],
"ToVisibleState":["VisibleByTriggerEvent"]
},
{
"$type": "Share.CConfigSetMapState",
"NodeType":"All",
"X":-1,
"Y":-1,
"Position":"Relative",
"Radius":0,
"Count":1,
"FromVisibleState":["Visible"],
"ToVisibleState":["VisibleByTriggerEvent"]
},
{
"$type": "Share.CConfigSetMapState",
"NodeType":"All",
"X":-1,
"Y":-2,
"Position":"Relative",
"Radius":0,
"Count":1,
"FromVisibleState":["Visible"],
"ToVisibleState":["VisibleByTriggerEvent"]
},
{
"$type": "Share.CConfigSetMapState",
"NodeType":"All",
"X":-1,
"Y":-3,
"Position":"Relative",
"Radius":0,
"Count":1,
"FromVisibleState":["Visible"],
"ToVisibleState":["VisibleByTriggerEvent"]
},
{
"$type": "Share.CConfigSetMapState",
"NodeType":"All",
"X":-1,
"Y":1,
"Position":"Relative",
"Radius":0,
"Count":1,
"FromVisibleState":["Visible"],
"ToVisibleState":["VisibleByTriggerEvent"]
},
{
"$type": "Share.CConfigSetMapState",
"NodeType":"All",
"X":-1,
"Y":2,
"Position":"Relative",
"Radius":0,
"Count":1,
"FromVisibleState":["Visible"],
"ToVisibleState":["VisibleByTriggerEvent"]
},
{
"$type": "Share.CConfigSetMapState",
"NodeType":"All",
"X":-1,
"Y":3,
"Position":"Relative",
"Radius":0,
"Count":1,
"FromVisibleState":["Visible"],
"ToVisibleState":["VisibleByTriggerEvent"]
}
]
}
],
"Predicates":
[
// {
// "$type":"Share.CConfigEventByDirection",
// "Direction":
// [
// "Right",
// "Left"
// ]
// }
{
"$type":"Share.CConfigEventBySpecials",
"ParamName":"X",
"Param":"playerpos(X)",
"CompareType":"NotEqual"
}
]
},
//setspecials,如果有上下
{
"$type":"Share.CConfigIf",
"OnSuccess":"RL",
"OnFailure":"UD",
"Conditions":
[
// {
// "$type":"Share.CConfigEventByDirection",
// "Direction":
// [
// "Right",
// "Left"
// ]
// }
{
"$type":"Share.CConfigEventBySpecials",
"ParamName":"X",
"Param":"playerpos(X)",
"CompareType":"NotEqual"
}
]
},
{
"$type": "Share.CConfigFinishEvent"
}
]
},
"RL":{
"Actions":
[
{
"$type":"Share.CConfigLog",
"Message":"===========RL============="
},
{
//上下跳格移动
"$type": "Share.CConfigSwitchServer",
"Switch": [
{
"Weight": 50,
"Actions":
[
{
"$type":"Share.CConfigLog",
"Message":"JsonText_1156" // ============不只进入上下修改============
},
//Y赋值
//临时容错
{
//从上到下,y<posy
"$type":"Share.CConfigSetSpecial",
"SpecialName":"modifyY_offset",
"SpecialValue":"-specials(positiveY_offset)-1",
"Predicates":
[
{
"$type":"Share.CConfigEventBySpecials",
"ParamName":"Y",
"Param":"playerpos(Y)",
"CompareType":"Less"
}
]
},
{
//从下到上y>posy
"$type":"Share.CConfigSetSpecial",
"SpecialName":"modifyY_offset",
"SpecialValue":"specials(negativeY_offset)+1",
"Predicates":
[
{
"$type":"Share.CConfigEventBySpecials",
"ParamName":"Y",
"Param":"playerpos(Y)",
"CompareType":"Greater"
}
]
},
//判断移动方向(上/下/其它)、移动距离
//临时容错
{
"$type":"Share.CConfigLog",
"Message":"========================",
"ShowVariables":"All"
},
//下方所有
{
"$type": "Share.CConfigSetMapState",
"NodeType":"All",
"X":0,
"Y":"specials(modifyY_offset)",
"Position":"Relative",
"Radius":0,
"Count":1,
"FromVisibleState":["Visible"],
"ToVisibleState":["VisibleByTriggerEvent"]
},
{
"$type": "Share.CConfigSetMapState",
"NodeType":"All",
"X":1,
"Y":"specials(modifyY_offset)",
"Position":"Relative",
"Radius":0,
"Count":1,
"FromVisibleState":["Visible"],
"ToVisibleState":["VisibleByTriggerEvent"]
},
{
"$type": "Share.CConfigSetMapState",
"NodeType":"All",
"X":2,
"Y":"specials(modifyY_offset)",
"Position":"Relative",
"Radius":0,
"Count":1,
"FromVisibleState":["Visible"],
"ToVisibleState":["VisibleByTriggerEvent"]
},
{
"$type": "Share.CConfigSetMapState",
"NodeType":"All",
"X":3,
"Y":"specials(modifyY_offset)",
"Position":"Relative",
"Radius":0,
"Count":1,
"FromVisibleState":["Visible"],
"ToVisibleState":["VisibleByTriggerEvent"]
},
{
"$type": "Share.CConfigSetMapState",
"NodeType":"All",
"X":4,
"Y":"specials(modifyY_offset)",
"Position":"Relative",
"Radius":0,
"Count":1,
"FromVisibleState":["Visible"],
"ToVisibleState":["VisibleByTriggerEvent"]
},
{
"$type": "Share.CConfigSetMapState",
"NodeType":"All",
"X":5,
"Y":"specials(modifyY_offset)",
"Position":"Relative",
"Radius":0,
"Count":1,
"FromVisibleState":["Visible"],
"ToVisibleState":["VisibleByTriggerEvent"]
},
{
"$type": "Share.CConfigSetMapState",
"NodeType":"All",
"X":6,
"Y":"specials(modifyY_offset)",
"Position":"Relative",
"Radius":0,
"Count":1,
"FromVisibleState":["Visible"],
"ToVisibleState":["VisibleByTriggerEvent"]
},
{
"$type": "Share.CConfigSetMapState",
"NodeType":"All",
"X":7,
"Y":"specials(modifyY_offset)",
"Position":"Relative",
"Radius":0,
"Count":1,
"FromVisibleState":["Visible"],
"ToVisibleState":["VisibleByTriggerEvent"]
},
{
"$type": "Share.CConfigSetMapState",
"NodeType":"All",
"X":8,
"Y":"specials(modifyY_offset)",
"Position":"Relative",
"Radius":0,
"Count":1,
"FromVisibleState":["Visible"],
"ToVisibleState":["VisibleByTriggerEvent"]
}
]
}
],
"Predicates":
[
{
"$type":"Share.CConfigEventByOr",
"Predicates":
[
{
"$type":"Share.CConfigEventBySpecials",
"ParamName":"Y",
"Param":"playerpos(Y)+1",
"CompareType":"NotEqual"
},
{
"$type":"Share.CConfigEventBySpecials",
"ParamName":"Y",
"Param":"playerpos(Y)-1",
"CompareType":"NotEqual"
}
]
},
{
"$type":"Share.CConfigEventBySpecials",
"ParamName":"Y",
"Param":"playerpos(Y)",
"CompareType":"NotEqual"
}
]
},
{
//上下
"$type": "Share.CConfigSwitchServer",
"Switch": [
{
"Weight": 50,
"Actions":
[
{
"$type":"Share.CConfigLog",
"Message":"JsonText_1156" // ============不只进入上下修改============
},
//Y赋值
//临时容错
{
//从上到下,y<posy
"$type":"Share.CConfigSetSpecial",
"SpecialName":"modifyY_offset",
"SpecialValue":"-specials(positiveY_offset)",
"Predicates":
[
{
"$type":"Share.CConfigEventBySpecials",
"ParamName":"Y",
"Param":"playerpos(Y)",
"CompareType":"Less"
}
]
},
{
//从下到上y>posy
"$type":"Share.CConfigSetSpecial",
"SpecialName":"modifyY_offset",
"SpecialValue":"specials(negativeY_offset)",
"Predicates":
[
{
"$type":"Share.CConfigEventBySpecials",
"ParamName":"Y",
"Param":"playerpos(Y)",
"CompareType":"Greater"
}
]
},
//判断移动方向(上/下/其它)、移动距离
//临时容错
{
//从下到上,上-1
"$type":"Share.CConfigSetSpecial",
"SpecialName":"positiveY_offset",
"SpecialValue":"specials(positiveY_offset)-1",
"Predicates":
[
{
"$type":"Share.CConfigEventBySpecials",
"ParamName":"Y",
"Param":"playerpos(Y)",
"CompareType":"Greater"
}
]
},
{
//从上到下,下-1
"$type":"Share.CConfigSetSpecial",
"SpecialName":"negativeY_offset",
"SpecialValue":"specials(negativeY_offset)-1",
"Predicates":
[
{
"$type":"Share.CConfigEventBySpecials",
"ParamName":"Y",
"Param":"playerpos(Y)",
"CompareType":"Less"
}
]
},
{
"$type":"Share.CConfigLog",
"Message":"========================",
"ShowVariables":"All"
},
//下方所有
{
"$type": "Share.CConfigSetMapState",
"NodeType":"All",
"X":0,
"Y":"specials(modifyY_offset)",
"Position":"Relative",
"Radius":0,
"Count":1,
"FromVisibleState":["Visible"],
"ToVisibleState":["VisibleByTriggerEvent"]
},
{
"$type": "Share.CConfigSetMapState",
"NodeType":"All",
"X":1,
"Y":"specials(modifyY_offset)",
"Position":"Relative",
"Radius":0,
"Count":1,
"FromVisibleState":["Visible"],
"ToVisibleState":["VisibleByTriggerEvent"]
},
{
"$type": "Share.CConfigSetMapState",
"NodeType":"All",
"X":2,
"Y":"specials(modifyY_offset)",
"Position":"Relative",
"Radius":0,
"Count":1,
"FromVisibleState":["Visible"],
"ToVisibleState":["VisibleByTriggerEvent"]
},
{
"$type": "Share.CConfigSetMapState",
"NodeType":"All",
"X":3,
"Y":"specials(modifyY_offset)",
"Position":"Relative",
"Radius":0,
"Count":1,
"FromVisibleState":["Visible"],
"ToVisibleState":["VisibleByTriggerEvent"]
},
{
"$type": "Share.CConfigSetMapState",
"NodeType":"All",
"X":4,
"Y":"specials(modifyY_offset)",
"Position":"Relative",
"Radius":0,
"Count":1,
"FromVisibleState":["Visible"],
"ToVisibleState":["VisibleByTriggerEvent"]
},
{
"$type": "Share.CConfigSetMapState",
"NodeType":"All",
"X":5,
"Y":"specials(modifyY_offset)",
"Position":"Relative",
"Radius":0,
"Count":1,
"FromVisibleState":["Visible"],
"ToVisibleState":["VisibleByTriggerEvent"]
},
{
"$type": "Share.CConfigSetMapState",
"NodeType":"All",
"X":6,
"Y":"specials(modifyY_offset)",
"Position":"Relative",
"Radius":0,
"Count":1,
"FromVisibleState":["Visible"],
"ToVisibleState":["VisibleByTriggerEvent"]
},
{
"$type": "Share.CConfigSetMapState",
"NodeType":"All",
"X":7,
"Y":"specials(modifyY_offset)",
"Position":"Relative",
"Radius":0,
"Count":1,
"FromVisibleState":["Visible"],
"ToVisibleState":["VisibleByTriggerEvent"]
},
{
"$type": "Share.CConfigSetMapState",
"NodeType":"All",
"X":8,
"Y":"specials(modifyY_offset)",
"Position":"Relative",
"Radius":0,
"Count":1,
"FromVisibleState":["Visible"],
"ToVisibleState":["VisibleByTriggerEvent"]
}
]
}
],
"Predicates":
[
{
"$type":"Share.CConfigEventBySpecials",
"ParamName":"Y",
"Param":"playerpos(Y)",
"CompareType":"NotEqual"
}
]
},
{
"$type":"Share.CConfigSetSpecial",
"SpecialName":"X",
"SpecialValue":"playerpos(X)"
},
{
"$type":"Share.CConfigSetSpecial",
"SpecialName":"Y",
"SpecialValue":"playerpos(Y)"
},
{
"$type":"Share.CConfigLog",
"Message":"JsonText_1157", // ===========总结=============
"ShowVariables":"All"
},
{
"$type": "Share.CConfigFinishEvent"
}
]
},
"UD":{
"Actions":
[
{
"$type":"Share.CConfigLog",
"Message":"===========UD============="
},
{
//上下
"$type": "Share.CConfigSwitchServer",
"Switch": [
{
//正确运行就这个
"Weight": 50,
"Actions":
[
{
"$type":"Share.CConfigLog",
"Message":"JsonText_1158" // ============只进入上下修改============
},
//Y赋值
{
//从上到下
"$type":"Share.CConfigSetSpecial",
"SpecialName":"modifyY_offset",
"SpecialValue":"-specials(positiveY_offset)-1",
"Predicates":
[
{
"$type":"Share.CConfigEventByDirection",
"Direction":
[
"Up"
]
}
]
},
{
//从下到上
"$type":"Share.CConfigSetSpecial",
"SpecialName":"modifyY_offset",
"SpecialValue":"specials(negativeY_offset)+1",
"Predicates":
[
{
"$type":"Share.CConfigEventByDirection",
"Direction":
[
"Down"
]
}
]
},
//判断移动方向(上/下/其它)、移动距离
{
"$type":"Share.CConfigLog",
"Message":"========================",
"ShowVariables":"All"
},
//下方所有
{
"$type": "Share.CConfigSetMapState",
"NodeType":"All",
"X":0,
"Y":"specials(modifyY_offset)",
"Position":"Relative",
"Radius":0,
"Count":1,
"FromVisibleState":["Visible"],
"ToVisibleState":["VisibleByTriggerEvent"]
},
{
"$type": "Share.CConfigSetMapState",
"NodeType":"All",
"X":1,
"Y":"specials(modifyY_offset)",
"Position":"Relative",
"Radius":0,
"Count":1,
"FromVisibleState":["Visible"],
"ToVisibleState":["VisibleByTriggerEvent"]
},
{
"$type": "Share.CConfigSetMapState",
"NodeType":"All",
"X":2,
"Y":"specials(modifyY_offset)",
"Position":"Relative",
"Radius":0,
"Count":1,
"FromVisibleState":["Visible"],
"ToVisibleState":["VisibleByTriggerEvent"]
},
{
"$type": "Share.CConfigSetMapState",
"NodeType":"All",
"X":3,
"Y":"specials(modifyY_offset)",
"Position":"Relative",
"Radius":0,
"Count":1,
"FromVisibleState":["Visible"],
"ToVisibleState":["VisibleByTriggerEvent"]
},
{
"$type": "Share.CConfigSetMapState",
"NodeType":"All",
"X":4,
"Y":"specials(modifyY_offset)",
"Position":"Relative",
"Radius":0,
"Count":1,
"FromVisibleState":["Visible"],
"ToVisibleState":["VisibleByTriggerEvent"]
},
{
"$type": "Share.CConfigSetMapState",
"NodeType":"All",
"X":5,
"Y":"specials(modifyY_offset)",
"Position":"Relative",
"Radius":0,
"Count":1,
"FromVisibleState":["Visible"],
"ToVisibleState":["VisibleByTriggerEvent"]
},
{
"$type": "Share.CConfigSetMapState",
"NodeType":"All",
"X":6,
"Y":"specials(modifyY_offset)",
"Position":"Relative",
"Radius":0,
"Count":1,
"FromVisibleState":["Visible"],
"ToVisibleState":["VisibleByTriggerEvent"]
},
{
"$type": "Share.CConfigSetMapState",
"NodeType":"All",
"X":7,
"Y":"specials(modifyY_offset)",
"Position":"Relative",
"Radius":0,
"Count":1,
"FromVisibleState":["Visible"],
"ToVisibleState":["VisibleByTriggerEvent"]
},
{
"$type": "Share.CConfigSetMapState",
"NodeType":"All",
"X":8,
"Y":"specials(modifyY_offset)",
"Position":"Relative",
"Radius":0,
"Count":1,
"FromVisibleState":["Visible"],
"ToVisibleState":["VisibleByTriggerEvent"]
}
]
}
],
"Predicates":
[
{
"$type":"Share.CConfigEventByDirection",
"Direction":
[
"Up",
"Down"
]
},
{
"$type":"Share.CConfigEventByOr",
"Predicates":
[
{
"$type":"Share.CConfigEventBySpecials",
"ParamName":"Y",
"Param":"playerpos(Y)+1",
"CompareType":"NotEqual"
},
{
"$type":"Share.CConfigEventBySpecials",
"ParamName":"Y",
"Param":"playerpos(Y)-1",
"CompareType":"NotEqual"
}
]
}
]
},
{
//上下
"$type": "Share.CConfigSwitchServer",
"Switch": [
{
//正确运行就这个
"Weight": 50,
"Actions":
[
{
"$type":"Share.CConfigLog",
"Message":"JsonText_1158" // ============只进入上下修改============
},
//Y赋值
{
//从上到下
"$type":"Share.CConfigSetSpecial",
"SpecialName":"modifyY_offset",
"SpecialValue":"-specials(positiveY_offset)",
"Predicates":
[
{
"$type":"Share.CConfigEventByDirection",
"Direction":
[
"Up"
]
}
]
},
{
//从下到上
"$type":"Share.CConfigSetSpecial",
"SpecialName":"modifyY_offset",
"SpecialValue":"specials(negativeY_offset)",
"Predicates":
[
{
"$type":"Share.CConfigEventByDirection",
"Direction":
[
"Down"
]
}
]
},
//判断移动方向(上/下/其它)、移动距离
{
//从下到上,上-1
"$type":"Share.CConfigSetSpecial",
"SpecialName":"positiveY_offset",
"SpecialValue":"specials(positiveY_offset)-1",
"Predicates":
[
{
"$type":"Share.CConfigEventByDirection",
"Direction":
[
"Down"
]
}
]
},
{
//从上到下,下-1
"$type":"Share.CConfigSetSpecial",
"SpecialName":"negativeY_offset",
"SpecialValue":"specials(negativeY_offset)-1",
"Predicates":
[
{
"$type":"Share.CConfigEventByDirection",
"Direction":
[
"Up"
]
}
]
},
{
"$type":"Share.CConfigLog",
"Message":"========================",
"ShowVariables":"All"
},
//下方所有
{
"$type": "Share.CConfigSetMapState",
"NodeType":"All",
"X":0,
"Y":"specials(modifyY_offset)",
"Position":"Relative",
"Radius":0,
"Count":1,
"FromVisibleState":["Visible"],
"ToVisibleState":["VisibleByTriggerEvent"]
},
{
"$type": "Share.CConfigSetMapState",
"NodeType":"All",
"X":1,
"Y":"specials(modifyY_offset)",
"Position":"Relative",
"Radius":0,
"Count":1,
"FromVisibleState":["Visible"],
"ToVisibleState":["VisibleByTriggerEvent"]
},
{
"$type": "Share.CConfigSetMapState",
"NodeType":"All",
"X":2,
"Y":"specials(modifyY_offset)",
"Position":"Relative",
"Radius":0,
"Count":1,
"FromVisibleState":["Visible"],
"ToVisibleState":["VisibleByTriggerEvent"]
},
{
"$type": "Share.CConfigSetMapState",
"NodeType":"All",
"X":3,
"Y":"specials(modifyY_offset)",
"Position":"Relative",
"Radius":0,
"Count":1,
"FromVisibleState":["Visible"],
"ToVisibleState":["VisibleByTriggerEvent"]
},
{
"$type": "Share.CConfigSetMapState",
"NodeType":"All",
"X":4,
"Y":"specials(modifyY_offset)",
"Position":"Relative",
"Radius":0,
"Count":1,
"FromVisibleState":["Visible"],
"ToVisibleState":["VisibleByTriggerEvent"]
},
{
"$type": "Share.CConfigSetMapState",
"NodeType":"All",
"X":5,
"Y":"specials(modifyY_offset)",
"Position":"Relative",
"Radius":0,
"Count":1,
"FromVisibleState":["Visible"],
"ToVisibleState":["VisibleByTriggerEvent"]
},
{
"$type": "Share.CConfigSetMapState",
"NodeType":"All",
"X":6,
"Y":"specials(modifyY_offset)",
"Position":"Relative",
"Radius":0,
"Count":1,
"FromVisibleState":["Visible"],
"ToVisibleState":["VisibleByTriggerEvent"]
},
{
"$type": "Share.CConfigSetMapState",
"NodeType":"All",
"X":7,
"Y":"specials(modifyY_offset)",
"Position":"Relative",
"Radius":0,
"Count":1,
"FromVisibleState":["Visible"],
"ToVisibleState":["VisibleByTriggerEvent"]
},
{
"$type": "Share.CConfigSetMapState",
"NodeType":"All",
"X":8,
"Y":"specials(modifyY_offset)",
"Position":"Relative",
"Radius":0,
"Count":1,
"FromVisibleState":["Visible"],
"ToVisibleState":["VisibleByTriggerEvent"]
}
]
}
],
"Predicates":
[
{
"$type":"Share.CConfigEventByDirection",
"Direction":
[
"Up",
"Down"
]
}
]
},
{
"$type":"Share.CConfigSetSpecial",
"SpecialName":"X",
"SpecialValue":"playerpos(X)"
},
{
"$type":"Share.CConfigSetSpecial",
"SpecialName":"Y",
"SpecialValue":"playerpos(Y)"
},
{
"$type":"Share.CConfigLog",
"Message":"JsonText_1157", // ===========总结=============
"ShowVariables":"All"
},
{
"$type": "Share.CConfigFinishEvent"
}
]
},
"OnTurn":{
"Actions":
[
//判定是否需要进行
{
"$type":"Share.CConfigIf",
"OnSuccess":"Show",
"OnFailure":"Pass",
"Conditions":
[
{
"$type":"Share.CConfigEventBySpecials",
"ParamName":"numbers",
"Param":1,
"CompareType":"NotEqual"
},
{
"$type":"Share.CConfigEventByHollowVariable",
"Key":"gateKey_779",
"Count":0,
"CompareType":"NotEqual"
}
]
}
]
},
"Pass":{
"Actions":
[
{
"$type": "Share.CConfigFinishEvent"
}
]
},
"Show":{
"Actions":
[
//7的状态正确就解锁8
{
"$type":"Share.CConfigSetMapState",
"X":8,
"Y":0,
"Position":"Absolute",
"Radius":0,
"Count":1,
"NodeType":"All",
"FromVisibleState":["VisibleByTriggerEvent"],
"ToVisibleState":["Visible"],
"Predicates":[
{
"$type":"Share.CConfigEventByEventState",
"X":7,
"Y":0,
"NodeType":"All",
"EventType":"Dialog",
"Position":"Absolute",
"Radius":0,
"VisibleState":["Visible"],
"Count":1,
"CompareType":"Equal"
}
]
},
{
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{
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},
{
"$type":"Share.CConfigSetSpecial",
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},
{
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}
]
}
}
}