57 lines
No EOL
1.5 KiB
JSON
57 lines
No EOL
1.5 KiB
JSON
{
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//闪避大师_近战模式_超级护盾
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"AbilityName" : "GamePlayEvadeChampion_HyperShield",
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"AbilityStacking": "Unique",
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"DefaultModifier":
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{
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"OnAdded":
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[
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//默认出生时添加护盾
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{
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"$type": "MoleMole.ApplyModifier",
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"ModifierName": "HPShieldModifier",
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"Target": "Self",
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},
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],
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},
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"Modifiers" :
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{
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"HPShieldModifier":
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{
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"ModifierStacking": "MultipleRefresh",
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"Duration": -1,
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"ModifierMixins":
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[
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{
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"$type" : "MoleMole.HpShieldMixin",
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"Duration": -1, //有效时长,
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"Tag": "FollowerHyperShield",
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//护盾值
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"TotalValueConfig":
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{
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"PropertyType": "MaxHP",
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"Percentage": "%HpPercentage",
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"Amount": 0
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},
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"RecoverPercentage": 0.0, //每秒回复百分比
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"RecoverAmount": 0, //每秒回复固定值
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"Priority": 0, //扣除优先级
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"IfTakeRestDamageWhenEmpty": true, //护盾值归零时是否承受剩余伤害,
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}
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]
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},
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},
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"AbilitySpecials" :
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{
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//表格参数
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"HpPercentage" :
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{
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"Value" : 100.0
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},
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}
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} |