HollowPS_TV_experiments/extras/zzz-0.1-jsons/GamePlayGDRun_FierySerpent_BeatBackSting.json

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{
//路径过程中触发的以太爆弹反击刺陷阱
"AbilityName": "GamePlayGDRun_FierySerpent_BeatBackSting",
"AbilityStacking": "Unique",
"AbilityMixins" :
[
{
"$type" : "MoleMole.AttachStateWithModifierMixin",
"ConfigList":
[
{
"LayerIndex": 0,
"AnimatorStateName": "Teleport",
"NormalizedTimeLow": 0.0,
"NormalizedTimeHigh": 0.17,
"IsLoop": false,
"ModifierNameList":
[
"SkillTrigger_Delay",
],
} ,
]
}
],
"Modifiers" :
{
"SkillTrigger_Delay":
{
"ModifierStacking" : "Unique",
"Duration": -1,
"OnAdded":
[
{
"$type" : "MoleMole.RemoveModifier",
"ModifierName" : "Trigger_Skill02",
"Target" : "Self",
},
],
"OnRemoved":
[
{
"$type" : "MoleMole.ApplyModifier",
"ModifierName" : "Trigger_Skill02",
"Target" : "Self",
},
],
},
"Trigger_Skill02":
{
"ModifierStacking" : "Unique",
"Duration": -1,
"OnAdded":
[
{
"$type" : "MoleMole.SetAnimCtrlerParamAction",
"ParamType" : 3,
"ParamName" : "Int_AttackIndex",
"Target" : "Self",
"IntVal" : 2,
},
{
"$type" : "MoleMole.SetAnimCtrlerParamAction",
"ParamType" : 1,
"ParamName" : "Trigger_PressAttackA",
"Target" : "Self",
"BoolVal" : true,
},
],
},
}
}