HollowPS_TV_experiments/extras/zzz-0.1-jsons/Lucy_QTE.json

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{
//露西QTE攻击逻辑脚本
"AbilityName" : "Lucy_QTE",
"AbilityStacking": "Unique",
"OnAbilityStart" :
[
//检测在场猪猪数量
{
"$type": "MoleMole.ApplyModifier",
"ModifierName": "WoodCountModifier",
"Target": "Self",
},
//一只猪猪在场的情况
{
"$type": "MoleMole.ApplyModifier",
"ModifierName": "SingleWoodModifier",
"Target": "Self",
"Predicates" :
[
{
"$type" : "MoleMole.ByAbilitySpecial",
"ParamName": "AS_WoodCount",
"CompareType": "Equal",
"Param" : 1,
"ParamType": "int",
},
]
},
//两只猪猪在场的情况
{
"$type": "MoleMole.ApplyModifier",
"ModifierName": "DoubleWoodModifier",
"Target": "Self",
"Predicates" :
[
{
"$type" : "MoleMole.ByAbilitySpecial",
"ParamName": "AS_WoodCount",
"CompareType": "Equal",
"Param" : 2,
"ParamType": "int",
},
]
},
//三只猪猪在场的情况
{
"$type": "MoleMole.ApplyModifier",
"ModifierName": "TripleWoodModifier",
"Target": "Self",
"Predicates" :
[
{
"$type" : "MoleMole.ByAbilitySpecial",
"ParamName": "AS_WoodCount",
"CompareType": "Equal",
"Param" : 3,
"ParamType": "int",
},
]
},
],
"Modifiers":
{
//一只猪猪在场情况
"SingleWoodModifier":
{
"ModifierStacking": "Refresh",
"Duration": 0.03,
"IgnoreTimeScale": false,
"OnAdded":
[
// 00号小猪DelayAction
{
"$type": "MoleMole.ApplyModifier",
"ModifierName": "DelayModifier01_00",
"Target": "Self",
},
],
},
//两只猪猪在场情况
"DoubleWoodModifier":
{
"ModifierStacking": "Refresh",
"Duration": 0.03,
"IgnoreTimeScale": false,
"OnAdded":
[
// 00号小猪DelayAction
{
"$type": "MoleMole.ApplyModifier",
"ModifierName": "DelayModifier02_00",
"Target": "Self",
},
// 01号小猪DelayAction
{
"$type": "MoleMole.ApplyModifier",
"ModifierName": "DelayModifier02_01",
"Target": "Self",
},
],
},
//三只猪猪在场情况
"TripleWoodModifier":
{
"ModifierStacking": "Refresh",
"Duration": 0.03,
"IgnoreTimeScale": false,
"OnAdded":
[
// 02号小猪DelayAction
{
"$type": "MoleMole.ApplyModifier",
"ModifierName": "DelayModifier03_02",
"Target": "Self",
},
// 00号小猪DelayAction
{
"$type": "MoleMole.ApplyModifier",
"ModifierName": "DelayModifier03_00",
"Target": "Self",
},
// 01号小猪DelayAction
{
"$type": "MoleMole.ApplyModifier",
"ModifierName": "DelayModifier03_01",
"Target": "Self",
},
],
},
// 一只小猪在场00号小猪Delay
"DelayModifier01_00":
{
"ModifierStacking": "Refresh",
"Duration": 0.2,
"IgnoreTimeScale": false,
"OnRemoved" :
[
//传送00号小猪到00号中间位置
{
"$type": "MoleMole.ApplyModifier",
"ModifierName": "TeleportMainWoodModifier00",
"Target": "Custom",
"CustomKey": "LucyWood_AbilityTargetting_00",
},
//设置00号小猪AI状态
{
"$type": "MoleMole.ApplyModifier",
"ModifierName": "AIModifier",
"Target": "Custom",
"CustomKey": "LucyWood_AbilityTargetting_00",
},
//随机00号小猪跳起动画
{
"$type": "MoleMole.ApplyModifier",
"ModifierName": "RandomJumpModifier",
"Target": "Custom",
"CustomKey": "LucyWood_AbilityTargetting_00",
},
//设置00号小猪状态机
{
"$type": "MoleMole.ApplyModifier",
"ModifierName": "ControllerModifier",
"Target": "Custom",
"CustomKey": "LucyWood_AbilityTargetting_00",
},
//设置00号小猪淡入效果
{
"$type": "MoleMole.ApplyModifier",
"ModifierName": "FadeInWoodModifier",
"Target": "Custom",
"CustomKey": "LucyWood_AbilityTargetting_00",
},
]
},
// 两只小猪在场00号小猪Delay
"DelayModifier02_00":
{
"ModifierStacking": "Refresh",
"Duration": 0.2,
"IgnoreTimeScale": false,
"OnRemoved" :
[
//传送00号小猪到00号中间位置
{
"$type": "MoleMole.ApplyModifier",
"ModifierName": "TeleportMainWoodModifier01",
"Target": "Custom",
"CustomKey": "LucyWood_AbilityTargetting_00",
},
//设置00号小猪AI状态
{
"$type": "MoleMole.ApplyModifier",
"ModifierName": "AIModifier",
"Target": "Custom",
"CustomKey": "LucyWood_AbilityTargetting_00",
},
//随机00号小猪跳起动画
{
"$type": "MoleMole.ApplyModifier",
"ModifierName": "RandomJumpModifier",
"Target": "Custom",
"CustomKey": "LucyWood_AbilityTargetting_00",
},
//设置00号小猪状态机
{
"$type": "MoleMole.ApplyModifier",
"ModifierName": "ControllerModifier",
"Target": "Custom",
"CustomKey": "LucyWood_AbilityTargetting_00",
},
//设置00号小猪淡入效果
{
"$type": "MoleMole.ApplyModifier",
"ModifierName": "FadeInWoodModifier",
"Target": "Custom",
"CustomKey": "LucyWood_AbilityTargetting_00",
},
]
},
// 两只小猪在场01号小猪Delay
"DelayModifier02_01":
{
"ModifierStacking": "Refresh",
"Duration": 0.2,
"IgnoreTimeScale": false,
"OnRemoved" :
[
//传送01号小猪到01号左边位置
{
"$type": "MoleMole.ApplyModifier",
"ModifierName": "TeleportMainWoodModifier02",
"Target": "Custom",
"CustomKey": "LucyWood_AbilityTargetting_01",
},
//设置01号小猪AI状态
{
"$type": "MoleMole.ApplyModifier",
"ModifierName": "AIModifier",
"Target": "Custom",
"CustomKey": "LucyWood_AbilityTargetting_01",
},
//随机01号小猪跳起动画
{
"$type": "MoleMole.ApplyModifier",
"ModifierName": "RandomJumpModifier",
"Target": "Custom",
"CustomKey": "LucyWood_AbilityTargetting_01",
},
//设置01号小猪状态机
{
"$type": "MoleMole.ApplyModifier",
"ModifierName": "ControllerModifier",
"Target": "Custom",
"CustomKey": "LucyWood_AbilityTargetting_01",
},
//设置01号小猪淡入效果
{
"$type": "MoleMole.ApplyModifier",
"ModifierName": "FadeInWoodModifier",
"Target": "Custom",
"CustomKey": "LucyWood_AbilityTargetting_01",
},
]
},
// 三只小猪在场00号小猪Delay
"DelayModifier03_00":
{
"ModifierStacking": "Unique",
"Duration": 0.2,
"IgnoreTimeScale": true,
"OnRemoved" :
[
//传送00号小猪到00号中间位置
{
"$type": "MoleMole.ApplyModifier",
"ModifierName": "TeleportMainWoodModifier00",
"Target": "Custom",
"CustomKey": "LucyWood_AbilityTargetting_00",
},
//设置00号小猪AI状态
{
"$type": "MoleMole.ApplyModifier",
"ModifierName": "AIModifier",
"Target": "Custom",
"CustomKey": "LucyWood_AbilityTargetting_00",
},
//随机00号小猪跳起动画
{
"$type": "MoleMole.ApplyModifier",
"ModifierName": "RandomJumpModifier00",
"Target": "Self",
},
//设置00号小猪状态机
{
"$type": "MoleMole.ApplyModifier",
"ModifierName": "ControllerModifier",
"Target": "Custom",
"CustomKey": "LucyWood_AbilityTargetting_00",
},
//设置00号小猪淡入效果
{
"$type": "MoleMole.ApplyModifier",
"ModifierName": "FadeInWoodModifier",
"Target": "Custom",
"CustomKey": "LucyWood_AbilityTargetting_00",
},
]
},
// 三只小猪在场01号小猪Delay
"DelayModifier03_01":
{
"ModifierStacking": "Unique",
"Duration": 0.3,
"IgnoreTimeScale": true,
"OnRemoved" :
[
//传送01号小猪到01号左边位置
{
"$type": "MoleMole.ApplyModifier",
"ModifierName": "TeleportMainWoodModifier01",
"Target": "Custom",
"CustomKey": "LucyWood_AbilityTargetting_01",
},
//设置01号小猪AI状态
{
"$type": "MoleMole.ApplyModifier",
"ModifierName": "AIModifier",
"Target": "Custom",
"CustomKey": "LucyWood_AbilityTargetting_01",
},
//随机01号小猪跳起动画
{
"$type": "MoleMole.ApplyModifier",
"ModifierName": "RandomJumpModifier01",
"Target": "Self",
},
//设置01号小猪状态机
{
"$type": "MoleMole.ApplyModifier",
"ModifierName": "ControllerModifier",
"Target": "Custom",
"CustomKey": "LucyWood_AbilityTargetting_01",
},
//设置01号小猪淡入效果
{
"$type": "MoleMole.ApplyModifier",
"ModifierName": "FadeInWoodModifier",
"Target": "Custom",
"CustomKey": "LucyWood_AbilityTargetting_01",
},
]
},
// 三只小猪在场02号小猪Delay
"DelayModifier03_02":
{
"ModifierStacking": "Unique",
"Duration": 0.1,
"IgnoreTimeScale": true,
"OnRemoved" :
[
//传送02号小猪到02号右边位置
{
"$type": "MoleMole.ApplyModifier",
"ModifierName": "TeleportMainWoodModifier02",
"Target": "Custom",
"CustomKey": "LucyWood_AbilityTargetting_02",
},
//设置02号小猪AI状态
{
"$type": "MoleMole.ApplyModifier",
"ModifierName": "AIModifier",
"Target": "Custom",
"CustomKey": "LucyWood_AbilityTargetting_02",
},
//随机02号小猪跳起动画
{
"$type": "MoleMole.ApplyModifier",
"ModifierName": "RandomJumpModifier02",
"Target": "Self",
},
//设置02号小猪状态机
{
"$type": "MoleMole.ApplyModifier",
"ModifierName": "ControllerModifier",
"Target": "Custom",
"CustomKey": "LucyWood_AbilityTargetting_02",
},
//设置02号小猪淡入效果
{
"$type": "MoleMole.ApplyModifier",
"ModifierName": "FadeInWoodModifier",
"Target": "Custom",
"CustomKey": "LucyWood_AbilityTargetting_02",
},
]
},
//00号中间位置
"TeleportMainWoodModifier00":
{
"ModifierStacking": "Refresh",
"Duration": 0.03,
"IgnoreTimeScale": false,
"OnAdded":
[
{
"$type": "MoleMole.ApplyLogicMoveAction",
"Target": "Self",
"MovementConfig" :
{
"$type" : "MoleMole.ConfigMovementTarget",
"Duration" : 0.1,
"Gravity" : 0.0,
"HitTangentialRatio" : 1,
"HitNormalRatio" : 1,
"TimesUpMoveOption" : "Stop",
//此处可迭代成LucyWoodFollowPoint点参考Lucy_Wood_Summon.而LucyFollowPoint可拆分成SpawnPoint和TeleportPoint以及BranchAttackPoint等等
"TargetPosRot" :
{
"CoordsOption" : "ReferTarget",
"TargetOption" :
{
"$type" : "MoleMole.ConfigPosRotReferTarget",
"OffsetReferTarget" : "Caster",
"AttachPoint" : "WoodQTEPoint01",
"IsUseAttachPointPos" : true,
"IsUseAttachPointRotation" : true
},
"Offset" :
{
"PositionOffset" : {"x":0.0, "y":0.0, "z":0.0 },
"AngleOffset" : {"x":0.0, "y":0.0, "z":0.0},
"IsClampOffsetDistance" : false
}
},
//"DefaultOffset" : {"x":0.0, "y":0.0, "z":5.0},
"MoveType":
{
"$type" : "MoleMole.MovementTypeInstant",
"NeedRayCastCheck" : false, //本次瞬移能够穿墙
},
"TargetUpdateMode" : "Always",
"ReachTargetStop" : true
},
"RotationConfig" :
{
"$type" : "MoleMole.ConfigRotationToTarget",
"Duration" : -1,
"TargetPosRot" :
{
"CoordsOption" : "ReferTarget",
"TargetOption" :
{
"$type" : "MoleMole.ConfigPosRotReferTarget",
"OffsetReferTarget" : "Caster",
},
"Offset" :
{
//看向目标点前方无限远处,即和目标点朝向保持一致
"PositionOffset" : {"x":0.0, "y":0.0, "z":9999.0},
"AngleOffset" : {"x":0.0, "y":0.0, "z":0.0},
"IsUseRotationY" : true,
"IsUseRotationXZ" : true,
"IsClampOffsetDistance" : false
}
},
"RotateType" : "Instant",
"RotateSpeed" : 1,
"TargetUpdateMode" : "OnStart",
"ReachTargetStop" : true
},
},
]
},
//01号左边位置
"TeleportMainWoodModifier01":
{
"ModifierStacking": "Refresh",
"Duration": 0.03,
"IgnoreTimeScale": false,
"OnAdded":
[
{
"$type": "MoleMole.ApplyLogicMoveAction",
"Target": "Self",
"MovementConfig" :
{
"$type" : "MoleMole.ConfigMovementTarget",
"Duration" : 0.1,
"Gravity" : 0.0,
"HitTangentialRatio" : 1,
"HitNormalRatio" : 1,
"TimesUpMoveOption" : "Stop",
//此处可迭代成LucyWoodFollowPoint点参考Lucy_Wood_Summon.而LucyFollowPoint可拆分成SpawnPoint和TeleportPoint以及BranchAttackPoint等等
"TargetPosRot" :
{
"CoordsOption" : "ReferTarget",
"TargetOption" :
{
"$type" : "MoleMole.ConfigPosRotReferTarget",
"OffsetReferTarget" : "Caster",
"AttachPoint" : "WoodQTEPoint02",
"IsUseAttachPointPos" : true,
"IsUseAttachPointRotation" : true
},
"Offset" :
{
"PositionOffset" : {"x":0.0, "y":0.0, "z":0.0 },
"AngleOffset" : {"x":0.0, "y":0.0, "z":0.0},
"IsClampOffsetDistance" : false
}
},
//"DefaultOffset" : {"x":0.0, "y":0.0, "z":5.0},
"MoveType":
{
"$type" : "MoleMole.MovementTypeInstant",
"NeedRayCastCheck" : false, //本次瞬移能够穿墙
},
"TargetUpdateMode" : "Always",
"ReachTargetStop" : true
},
"RotationConfig" :
{
"$type" : "MoleMole.ConfigRotationToTarget",
"Duration" : -1,
"TargetPosRot" :
{
"CoordsOption" : "ReferTarget",
"TargetOption" :
{
"$type" : "MoleMole.ConfigPosRotReferTarget",
"OffsetReferTarget" : "Caster",
},
"Offset" :
{
//看向目标点前方无限远处,即和目标点朝向保持一致
"PositionOffset" : {"x":0.0, "y":0.0, "z":9999.0},
"AngleOffset" : {"x":0.0, "y":0.0, "z":0.0},
"IsUseRotationY" : true,
"IsUseRotationXZ" : true,
"IsClampOffsetDistance" : false
}
},
"RotateType" : "Instant",
"RotateSpeed" : 1,
"TargetUpdateMode" : "OnStart",
"ReachTargetStop" : true
},
},
]
},
//02号右边位置
"TeleportMainWoodModifier02":
{
"ModifierStacking": "Refresh",
"Duration": 0.03,
"IgnoreTimeScale": false,
"OnAdded":
[
{
"$type": "MoleMole.ApplyLogicMoveAction",
"Target": "Self",
"MovementConfig" :
{
"$type" : "MoleMole.ConfigMovementTarget",
"Duration" : 0.1,
"Gravity" : 0.0,
"HitTangentialRatio" : 1,
"HitNormalRatio" : 1,
"TimesUpMoveOption" : "Stop",
//此处可迭代成LucyWoodFollowPoint点参考Lucy_Wood_Summon.而LucyFollowPoint可拆分成SpawnPoint和TeleportPoint以及BranchAttackPoint等等
"TargetPosRot" :
{
"CoordsOption" : "ReferTarget",
"TargetOption" :
{
"$type" : "MoleMole.ConfigPosRotReferTarget",
"OffsetReferTarget" : "Caster",
"AttachPoint" : "WoodQTEPoint03",
"IsUseAttachPointPos" : true,
"IsUseAttachPointRotation" : true
},
"Offset" :
{
"PositionOffset" : {"x":0.0, "y":0.0, "z":0.0 },
"AngleOffset" : {"x":0.0, "y":0.0, "z":0.0},
"IsClampOffsetDistance" : false
}
},
//"DefaultOffset" : {"x":0.0, "y":0.0, "z":5.0},
"MoveType":
{
"$type" : "MoleMole.MovementTypeInstant",
"NeedRayCastCheck" : false, //本次瞬移能够穿墙
},
"TargetUpdateMode" : "Always",
"ReachTargetStop" : true
},
"RotationConfig" :
{
"$type" : "MoleMole.ConfigRotationToTarget",
"Duration" : -1,
"TargetPosRot" :
{
"CoordsOption" : "ReferTarget",
"TargetOption" :
{
"$type" : "MoleMole.ConfigPosRotReferTarget",
"OffsetReferTarget" : "Caster",
},
"Offset" :
{
//看向目标点前方无限远处,即和目标点朝向保持一致
"PositionOffset" : {"x":0.0, "y":0.0, "z":9999.0},
"AngleOffset" : {"x":0.0, "y":0.0, "z":0.0},
"IsUseRotationY" : true,
"IsUseRotationXZ" : true,
"IsClampOffsetDistance" : false
}
},
"RotateType" : "Instant",
"RotateSpeed" : 1,
"TargetUpdateMode" : "OnStart",
"ReachTargetStop" : true
},
},
]
},
//设置AI行为树ActionMode
"AIModifier":
{
"ModifierStacking": "Refresh",
"Duration": 0.03,
"IgnoreTimeScale": false,
"OnAdded":
[
{
"$type" : "MoleMole.WriteAIParamAction",
"Target" : "Self",
"ParamName" : "Int_ActionMode",
"IntParamValue" : 99,
}
]
},
//设置状态机参数
"ControllerModifier":
{
"ModifierStacking": "Refresh",
"Duration": 0.03,
"IgnoreTimeScale": false,
"OnAdded":
[
{
"$type" : "MoleMole.WriteAIParamAction",
"Target": "Self",
"ParamName" : "Bool_WoodShow",
"BoolParamValue" : true,
},
{
"$type" : "MoleMole.SetAnimCtrlerParamAction",
"ParamType" : 3,
"ParamName" : "Int_SwitchType_In",
"Target" : "Self",
"IntVal" : 10,
},
{
"$type" : "MoleMole.SetAnimCtrlerParamAction",
"ParamType" : 1,
"ParamName" : "Trigger_Switch_In",
"Target" : "Self",
"BoolVal" : true,
},
// //Test Effect
// {
// "$type" : "MoleMole.FireEffect",
// "EffectPattern" : "Eff_Avatar_LevelUp_01",
// "Target" : "Self",
// },
]
},
//设置角色淡入效果
"FadeInWoodModifier":
{
"ModifierStacking": "Refresh",
"Duration": 0.03,
"IgnoreTimeScale": false,
"OnAdded":
[
{
"$type": "MoleMole.DitherFadeAction",
"DitherFadeType": "FadeIn",
"DitherFadeKey": "Default_Dither_Alpha_FadeIn",
"Duration": 0.3,
"Target" : "Self"
},
],
},
//场上小猪计数器相关
"WoodCountModifier":
{
"ModifierStacking": "Refresh",
"Duration": 0.03,
"IgnoreTimeScale": false,
"OnAdded":
[
//重置场上小猪计数器
{
"$type": "MoleMole.SetAbilitySpecialAction",
"ParamName": "AS_WoodCount",
"ParamType": "int",
"ModifyFunction": "Replace",
"Param": 3,
},
// //检测场上的小猪数量
// {
// "$type": "MoleMole.SetAbilitySpecialAction",
// "ParamName": "AS_WoodCount",
// "ParamType": "int",
// "ModifyFunction": "Add",
// "Param": 1,
// "Predicates" :
// [
// {
// "$type": "MoleMole.ByAIParam",
// "Target": "Custom",
// "CustomKey": "LucyWood_AbilityTargetting_01",
// "ParamName": "Bool_WoodShow",
// "CompareType": "Equal",
// "BoolParamValue": true,
// }
// ]
// },
// //检测场上的小猪数量
// {
// "$type": "MoleMole.SetAbilitySpecialAction",
// "ParamName": "AS_WoodCount",
// "ParamType": "int",
// "ModifyFunction": "Add",
// "Param": 1,
// "Predicates" :
// [
// {
// "$type": "MoleMole.ByAIParam",
// "Target": "Custom",
// "CustomKey": "LucyWood_AbilityTargetting_02",
// "ParamName": "Bool_WoodShow",
// "CompareType": "Equal",
// "BoolParamValue": true,
// }
// ]
// },
]
},
//随机跳起动画00
"RandomJumpModifier00":
{
"ModifierStacking": "Refresh",
"Duration": 0.03,
"IgnoreTimeScale": false,
"OnAdded":
[
{
"$type" : "MoleMole.RandomOperator",
"Target" : "Self",
"Odds" : 0.333,
"OnSuccess" :
[
{
"$type" : "MoleMole.SetAnimCtrlerParamAction",
"ParamType" : 3,
"ParamName" : "Int_JumpIndex",
"Target": "Custom",
"CustomKey": "LucyWood_AbilityTargetting_00",
"IntVal" : 0,
},
],
"OnFailure":
[
{
"$type" : "MoleMole.RandomOperator",
"Target" : "Self",
"Odds" : 0.5,
"OnSuccess" :
[
{
"$type" : "MoleMole.SetAnimCtrlerParamAction",
"ParamType" : 3,
"ParamName" : "Int_JumpIndex",
"Target": "Custom",
"CustomKey": "LucyWood_AbilityTargetting_00",
"IntVal" : 1,
},
],
"OnFailure":
[
{
"$type" : "MoleMole.SetAnimCtrlerParamAction",
"ParamType" : 3,
"ParamName" : "Int_JumpIndex",
"Target": "Custom",
"CustomKey": "LucyWood_AbilityTargetting_00",
"IntVal" : 2,
},
]
}
]
}
]
},
//随机跳起动画01
"RandomJumpModifier01":
{
"ModifierStacking": "Refresh",
"Duration": 0.03,
"IgnoreTimeScale": false,
"OnAdded":
[
{
"$type" : "MoleMole.RandomOperator",
"Target" : "Self",
"Odds" : 0.333,
"OnSuccess" :
[
{
"$type" : "MoleMole.SetAnimCtrlerParamAction",
"ParamType" : 3,
"ParamName" : "Int_JumpIndex",
"Target": "Custom",
"CustomKey": "LucyWood_AbilityTargetting_01",
"IntVal" : 0,
},
],
"OnFailure":
[
{
"$type" : "MoleMole.RandomOperator",
"Target" : "Self",
"Odds" : 0.5,
"OnSuccess" :
[
{
"$type" : "MoleMole.SetAnimCtrlerParamAction",
"ParamType" : 3,
"ParamName" : "Int_JumpIndex",
"Target": "Custom",
"CustomKey": "LucyWood_AbilityTargetting_01",
"IntVal" : 1,
},
],
"OnFailure":
[
{
"$type" : "MoleMole.SetAnimCtrlerParamAction",
"ParamType" : 3,
"ParamName" : "Int_JumpIndex",
"Target": "Custom",
"CustomKey": "LucyWood_AbilityTargetting_01",
"IntVal" : 2,
},
]
}
]
}
]
},
//随机跳起动画02
"RandomJumpModifier02":
{
"ModifierStacking": "Refresh",
"Duration": 0.03,
"IgnoreTimeScale": false,
"OnAdded":
[
{
"$type" : "MoleMole.RandomOperator",
"Target" : "Self",
"Odds" : 0.333,
"OnSuccess" :
[
{
"$type" : "MoleMole.SetAnimCtrlerParamAction",
"ParamType" : 3,
"ParamName" : "Int_JumpIndex",
"Target": "Custom",
"CustomKey": "LucyWood_AbilityTargetting_02",
"IntVal" : 0,
},
],
"OnFailure":
[
{
"$type" : "MoleMole.RandomOperator",
"Target" : "Self",
"Odds" : 0.5,
"OnSuccess" :
[
{
"$type" : "MoleMole.SetAnimCtrlerParamAction",
"ParamType" : 3,
"ParamName" : "Int_JumpIndex",
"Target": "Custom",
"CustomKey": "LucyWood_AbilityTargetting_02",
"IntVal" : 1,
},
],
"OnFailure":
[
{
"$type" : "MoleMole.SetAnimCtrlerParamAction",
"ParamType" : 3,
"ParamName" : "Int_JumpIndex",
"Target": "Custom",
"CustomKey": "LucyWood_AbilityTargetting_02",
"IntVal" : 2,
},
]
}
]
}
]
}
},
"AbilitySpecials" :
{
//在场小猪数量
"AS_WoodCount" :
{
"Value" : 1
}
}
}