HollowPS_TV_experiments/extras/zzz-0.1-jsons/Bangboo_Eous001_Skill_Field_LowHP.json

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{
"AbilityName" : "Bangboo_Eous001_Skill_Field_LowHP",
"AbilityStacking":"Unique",
//残阳共鸣,力场持续时间越长(玩家血量为0%时持续时间提升为100%)
"DefaultModifier" :
{
"OnAdded" :
[
{
"$type": "MoleMole.ApplyModifier",
"ModifierName": "QTEListenerModifier",
"Target" : "TeamAvatars"
},
{
"$type": "MoleMole.ApplyModifier",
"ModifierName": "TriggerFieldModifier",
"Target" : "Self"
},
],
"OnAttackLanded" :
[
{
"$type" : "MoleMole.ApplyModifier",
"ModifierName" : "BuffModifier",
"Target" : "Target",
"Odds" : 1.0,
"Predicates" :
[
{
"$type": "MoleMole.ByAnimatorEventIDs",
"AnimatorEventIDs":
[
"Bangboo_Eous001_Skill_Field_LowHP_Attackproperty_01",
]
}
]
},
]
},
"OnAbilityStart":
[
{
"$type": "MoleMole.DitherFadeAction",
"DitherFadeType": "FadeIn",
"DitherFadeKey": "Bangboo_Dither_Alpha_FadeIn",
"Duration": 0.3,
"Target" : "Self"
},
{
"$type": "MoleMole.ApplyLogicMoveAction",
"Target": "Self",
"MovementConfig" :
{
"$type" : "MoleMole.ConfigMovementTarget",
"Duration" : 0.1,
"Gravity" : 0.0,
"HitTangentialRatio" : 1,
"HitNormalRatio" : 1,
"TimesUpMoveOption" : "Stop",
"TargetPosRot" :
{
"CoordsOption" : "Camera",
"TargetOption" :
{
"$type" : "MoleMole.ConfigPosRotReferTarget",
"OffsetReferTarget" : "LocalAvatar"
},
"Offset" :
{
"PositionOffset" : {"x":2.0, "y":0.0, "z":2.0},
"AngleOffset" : {"x":0.0, "y":0.0, "z":0.0},
"IsClampOffsetDistance" : false
}
},
"DefaultOffset" : {"x":0.0, "y":0.0, "z":5.0},
"MoveType":
{
"$type" : "MoleMole.MovementTypeInstant"
},
"TargetUpdateMode" : "Always",
"ReachTargetStop" : true
},
"RotationConfig" :
{
"$type" : "MoleMole.ConfigRotationToTarget",
"Duration" : 0.1,
"TargetPosRot" :
{
"CoordsOption" : "Camera",
"TargetOption" :
{
"$type" : "MoleMole.ConfigPosRotReferTarget",
"OffsetReferTarget" : "Self"
},
"Offset" :
{
"PositionOffset" : {"x":0.0, "y":0.0, "z":1.0},
"AngleOffset" : {"x":0.0, "y":0.0, "z":0.0},
}
},
"RotateType" : "Instant",
"RotateSpeed" : 1,
"TargetUpdateMode" : "Always",
"ReachTargetStop" : false
}
},
{
"$type" : "MoleMole.SetAnimCtrlerParamAction",
"ParamType" : 3,
"ParamName" : "Int_AttackIndex",
"IntVal" : 43,
"Target" : "Self",
},
{
"$type" : "MoleMole.SetAnimCtrlerParamAction",
"ParamType" : 1,
"ParamName" : "Trigger_PressAttackB",
"BoolVal" : true,
"Target" : "Self"
},
{
"$type": "MoleMole.ApplyModifier",
"ModifierName": "AddedDurationRatioModifier",
"Target" : "LocalAvatar"
},
],
"Modifiers" :
{
"QTEListenerModifier" :
{
"ModifierStacking" : "Unique",
"Duration" : -1,
"OnSkillStart":
[
{
"$type" : "MoleMole.TriggerAbilityAction",
"AbilityName" : "Bangboo_Eous001_Skill_Field_LowHP",
"Target" : "Caster",
"Predicates" :
[
{
"$type": "MoleMole.ByFromSkillType",
"SkillType": "ExSp",
"Target": "Self",
},
{
"$type": "MoleMole.BySkillReady",
"SkillName": "Bangboo_Eous001_Skill_Field_LowHP",
"Target": "Caster",
},
{
"$type": "MoleMole.ByNot",
"Predicates":
[
{
"$type": "MoleMole.ByIsInZoneTags",
"Tags" :
[
"Disabled",
],
"Target": "Caster",
},
]
}
]
}
],
},
"TriggerFieldModifier" :
{
"ModifierStacking" : "Unique",
"Duration" : -1,
"ModifierMixins" :
[
{
"$type" : "MoleMole.AttachStateWithModifierMixin",
"ConfigList":
[
{
"AnimatorStateName": "Skill_Field_LowHP_Start",
"LayerIndex": 0,
"NormalizedTimeLow": 0.4,
"NormalizedTimeHigh": 1.0,
"ModifierNameList":
[
"FieldRangeModifier",
],
},
{
"AnimatorStateName": "Skill_Field_LowHP_Loop",
"LayerIndex": 0,
"NormalizedTimeLow": 0.0,
"NormalizedTimeHigh": 1.0,
"IsLoop": true,
"ModifierNameList":
[
"FieldRangeModifier",
],
},
],
},
],
},
"FieldRangeModifier" :
{
"ModifierStacking" : "MultipleRefresh",
"Duration" : -1, //ModifierMixin与Modifier同生共死
"MaxStackingNumber" : 1, //达到叠层上限后,最新的取代最旧的
"IgnoreTimeScale" : false,
"OnAdded" :
[
//发动技能
{
"$type": "MoleMole.SkillStartAction",
"StartedSkillName": "Bangboo_Eous001_Skill_Field_LowHP",
"Target" : "Self"
},
//力场发动期间力场技能CD暂停读秒
{
"$type": "MoleMole.PauseSkillCDAction",
"Target" : "Self",
"IsPause": true,
"SkillNames":
[
"Bangboo_Eous001_Skill_Field_LowHP"
],
},
//添加ShaderMatCap表现
{
"$type" : "MoleMole.ApplyMatCapAction",
"MatCapKey" : "Bangboo_Field_LowHP_ShaderMatCap_Start",
"Target" : "Self",
},
//发动打击判定
{
"$type": "MoleMole.ApplyModifier",
"ModifierName": "DamageModifier",
"Target" : "Self"
},
],
"ModifierMixins" :
[
{
"$type": "MoleMole.FieldRangeMixin",
"TotalDuration": "%AS_FieldDuration_Current", //有效时长
//"StartEffectPattern": "Eff_Bangboo_Field_LowHP_Start_02",
"LoopEffectPattern": "Eff_Bangboo_Field_LowHP_Start_02",
"EndEffectPattern": "Eff_Bangboo_Field_LowHP_End_02",
"IsFollow": true,
//力场初始位置
"FieldInitPosRot" :
{
"CoordsOption" : "Self",
"NeedRaycastGround": true,
//"RaycastGroundOffset": 0.0,
"TargetOption" :
{
"$type" : "MoleMole.ConfigPosRotReferTarget",
"OffsetReferTarget" : "Self",
},
"Offset" :
{
"PositionOffset" : {"x":0.0, "y":0.0, "z":0.0},
"AngleOffset" : {"x":0.0, "y":0.0, "z":0.0},
"IsUseRotationY" : true,
"IsUseRotationXZ" : false,
},
},
"ColliderConfig":
{
"ColliderType" : "FanCylinder",
"FanCylinderColliderRadius" : 5,
"FanCylinderColliderHeight" : 10,
"FanCylinderColliderAngle" : 360,
"FanCylinderColliderVertexNum" :24,
"ColliderPosOffset" : {"x":0.0, "y":0.0, "z":0.0},
"ColliderAngleOffset" : {"x":0.0, "y":0.0, "z":0.0},
},
// // //进入时
// "FieldEnterActions":
// [
// // {
// // "$type": "MoleMole.ApplyModifier",
// // "ModifierName": "DamageModifier",
// // "Target" : "Target",
// // "Predicates":
// // [
// // {
// // "$type": "MoleMole.ByRelativeCampType",
// // "Relationship": "Enemy",
// // "Target" : "Target",
// // },
// // ]
// // },
// {
// "$type": "MoleMole.ApplyModifier",
// "ModifierName": "DropItemModifier",
// "Target" : "Target",
// "Predicates":
// [
// {
// "$type": "MoleMole.ByRelativeCampType",
// "Relationship": "Enemy",
// "Target" : "Target",
// },
// ]
// },
// ],
// //退出时
// "FieldExitActions":
// [
// // {
// // "$type": "MoleMole.RemoveModifier",
// // "ModifierName": "DamageModifier",
// // "Target" : "Target",
// // "Predicates":
// // [
// // {
// // "$type": "MoleMole.ByRelativeCampType",
// // "Relationship": "Enemy",
// // "Target" : "Target",
// // },
// // ]
// // },
// {
// "$type": "MoleMole.RemoveModifier",
// "ModifierName": "DropItemModifier",
// "Target" : "Target",
// "Predicates":
// [
// {
// "$type": "MoleMole.ByRelativeCampType",
// "Relationship": "Enemy",
// "Target" : "Target",
// },
// ]
// },
// ],
//退出时
"FieldStopActions":
[
{
"$type" : "MoleMole.SetAnimCtrlerParamAction",
"ParamType" : 1,
"ParamName" : "Trigger_FieldEnd",
"BoolVal" : true,
"Target" : "Self"
}
],
}
],
"OnRemoved" :
[
//力场技能CD开始读秒
{
"$type": "MoleMole.PauseSkillCDAction",
"Target" : "Self",
"IsPause": false,
"SkillNames":
[
"Bangboo_Eous001_Skill_Field_LowHP"
],
},
//移除ShaderMatCap表现
{
"$type" : "MoleMole.RemoveMatCapAction",
"MatCapKey" : "Bangboo_Field_LowHP_ShaderMatCap_Start",
"Target" : "Self",
},
//终止打击判定
{
"$type": "MoleMole.RemoveModifier",
"ModifierName": "DamageModifier",
"Target" : "Self"
},
],
},
"DamageModifier":
{
"ModifierStacking":"Unique",
"Duration": -1,
"IgnoreTimeScale" : false,
"DelayHandlers" :
[
{
"DelayTime" : 0.5,
"TimeUpActions":
[
{
"$type": "MoleMole.ApplyModifier",
"ModifierName": "DamageModifier_02",
"Target" : "Self",
},
]
}
],
"OnRemoved" :
[
{
"$type": "MoleMole.RemoveModifier",
"ModifierName": "DamageModifier_02",
"Target" : "Self"
},
],
},
"DamageModifier_02":
{
"ModifierStacking":"Unique",
"Duration": -1,
"IgnoreTimeScale" : false,
"ThinkInterval" : 1.5,
"OnAdded" :
[
{
"$type": "MoleMole.HandleAnimEvent",
"AnimEventID": "Bangboo_Eous001_Skill_Field_LowHP_Attackproperty_01",
//"Target" : "Self"
},
],
"OnThinkInterval" :
[
{
"$type": "MoleMole.HandleAnimEvent",
"AnimEventID": "Bangboo_Eous001_Skill_Field_LowHP_Attackproperty_01",
//"Target" : "Self"
},
]
},
"AddedDurationRatioModifier" :
{
"ModifierStacking" : "MultipleRefresh",
"Duration" : 1.0,
"OnAdded" :
[
{
"$type": "MoleMole.SetAbilitySpecialsByPropertyAction",
"Target": "Self",
"ParamName": "AS_CurHP",
"ModifyFunction": "Replace",
"PropertyType" : "CurHP",
"Percentage" : 100.0
},
{
"$type": "MoleMole.SetAbilitySpecialsByPropertyAction",
"Target": "Self",
"ParamName": "AS_MaxHP",
"ModifyFunction": "Replace",
"PropertyType" : "MaxHP",
"Percentage" : 100.0
},
{
"$type": "MoleMole.SetAbilitySpecialAction",
"Target": "Caster",
"ParamName": "AS_AddedDurationRatio",
"ParamType": "abilitySpecial_float",
"ModifyFunction": "Replace",
"Param": "AS_CurHP"
},
{
"$type": "MoleMole.SetAbilitySpecialAction",
"Target": "Caster",
"ParamName": "AS_AddedDurationRatio",
"ParamType": "abilitySpecial_float",
"ModifyFunction": "Div",
"Param": "AS_MaxHP"
},
{
"$type": "MoleMole.SetAbilitySpecialAction",
"Target": "Caster",
"ParamName": "AS_AddedDurationRatio",
"ParamType": "float",
"ModifyFunction": "Mul",
"Param": -1.0
},
{
"$type": "MoleMole.SetAbilitySpecialAction",
"Target": "Caster",
"ParamName": "AS_AddedDurationRatio",
"ParamType": "float",
"ModifyFunction": "Add",
"Param": 2.0
},
{
"$type": "MoleMole.SetAbilitySpecialAction",
"Target": "Caster",
"ParamName": "AS_AddedDurationRatio",
"ParamType": "abilitySpecial_float",
"ModifyFunction": "Mul",
"Param": "AS_ConvertRatio"
},
{
"$type": "MoleMole.SetAbilitySpecialAction",
"Target": "Caster",
"ParamName": "AS_FieldDuration_Current",
"ParamType": "abilitySpecial_float",
"ModifyFunction": "Replace",
"Param": "AS_FieldDuration_Default"
},
{
"$type": "MoleMole.SetAbilitySpecialAction",
"Target": "Caster",
"ParamName": "AS_FieldDuration_Current",
"ParamType": "abilitySpecial_float",
"ModifyFunction": "Mul",
"Param": "AS_AddedDurationRatio"
},
]
},
"BuffModifier":
{
"Duration": 3,
"IgnoreTimeScale" : false, //Buff必须配置IgnoreTimeScale
"Buff" :
{
"BuffID" : 106001,
"IsOverrideDuration" : true
}
}
},
"AbilitySpecials" :
{
//力场持续时间(默认)
"AS_FieldDuration_Default":
{
"Value" : 10
},
//力场持续时间(实际)
"AS_FieldDuration_Current":
{
"Value" : 10
},
//玩家当前血量
"AS_CurHP":
{
"Value" : 0
},
//玩家最大血量
"AS_MaxHP":
{
"Value" : 0
},
//血量百分比转为持续时间百分比的比例系数1.0=100%
"AS_ConvertRatio":
{
"Value" : 1.0
},
//实际攻击增幅百分比
"AS_AddedDurationRatio":
{
"Value" : 0
}
}
}