HollowPS_TV_experiments/extras/zzz-0.1-jsons/Event1011010.json

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{
//道德选择:寻求解脱
"ID": 1011010,
"Events": {
"OnHollowCreated": //设置士兵初始状态为0Saved=1, Suiside=2, Die=3
{
"Actions": [
{
"$type": "Share.CConfigSetHollowVariable",
"Key": "SoldierStatus.1011010",
"Value": 0
},
{
"$type": "Share.CConfigFinishEvent"
}
]
},
"OnStart": {
"Actions": [
{
"$type": "Share.CConfigDropCard",
"Type": 0,
"Genre": [
1005
],
"Rare": [
3,
4
],
"Num": 1,
"Specials": [
"CriticalCard_1"
]
},
{
"$type": "Share.CConfigOpenDialog"
},
{
"$type": "Share.CConfigLogText",
"Messages": [
"Event_1011010_Log_1_1",
"Event_1011010_Log_1_2"
]
},
{
"$type": "Share.CConfigChoiceServer",
"OptionsMode": "Normal",
"Description": "Event_1011010_Des_1",
"Choices": [
//救人
{
"OptionText": "Event_1011010_op_1",
"OptionText2": "Event_1011010_op_1_split",
"OptionContents": [
{
"Actions": [
{
"$type": "Share.CConfigJump",
"Jump": "Op_1_Over_1"
}
]
}
]
},
//帮他紫砂
{
"OptionText": "Event_1011010_op_2",
"OptionText2": "Event_1011010_op_2_split",
"OptionContents": [
{
"Actions": [
{
"$type": "Share.CConfigJump",
"Jump": "Op_2_Over_1"
}
]
}
]
},
//润了
{
"OptionText": "Event_1011010_op_3",
"OptionText2": "Event_1011010_op_3_split",
"OptionContents": [
{
"Actions": [
{
"$type": "Share.CConfigJump",
"Jump": "Op_3_Over_1"
}
]
}
]
}
]
}
]
},
"Op_1_Over_1": //+25压力值给一张暴击A/S卡
{
"Actions": [
{
"$type": "Share.CConfigLogText",
"Messages": [
"Event_1011010_op_1_over_1",
"Event_1011010_op_1_over_2"
]
},
{
"$type": "Share.CConfigModifySceneProperty",
"Property": "Stamina",
"Count": "specials(op_1)"
},
{
"$type": "Share.CConfigDropPool",
"Type": "Card",
"ItemID": "specials(CriticalCard_1)",
"Num": 1
},
{
"$type": "Share.CConfigSetHollowVariable",
"Key": "SoldierStatus.1011010",
"Value": 1
},
{
"$type": "Share.CConfigJump",
"Jump": "OnEnd"
}
]
},
"Op_2_Over_1": //+500金币
{
"Actions": [
{
"$type": "Share.CConfigLogText",
"Messages": [
"Event_1011010_op_2_over_1",
"Event_1011010_op_2_over_2",
"Event_1011010_op_2_over_3"
]
},
{
"$type": "Share.CConfigAddItem",
"ItemID": 1,
"Count": "specials(op_2)"
},
{
"$type": "Share.CConfigSetHollowVariable",
"Key": "SoldierStatus.1011010",
"Value": 2
},
{
"$type": "Share.CConfigJump",
"Jump": "OnEnd"
}
]
},
"Op_3_Over_1": {
"Actions": [
{
"$type": "Share.CConfigLogText",
"Messages": [
"Event_1011010_op_3_over_1"
]
},
{
"$type": "Share.CConfigJump",
"Jump": "OnEnd"
}
]
},
"OnEnd": {
"Actions": [
{
"$type": "Share.CActionChangeHollowEventWeightCfg",
"EventID": 1011010,
"WeightFactor": 0
},
{
"$type": "Share.CActionChangeHollowEventWeightCfg",
"EventID": 1011011,
"WeightFactor": 10000,
"Predicates": [
{
"$type": "Share.CConfigEventByHollowVariable",
"Key": "HaveBeenTo.1011011",
"Count": 0,
"CompareType": "Equal"
}
]
},
{
"$type": "Share.CActionChangeHollowEventWeightCfg",
"EventID": 1011012,
"WeightFactor": 100000,
"Predicates": [
{
"$type": "Share.CConfigEventByHollowVariable",
"Key": "HaveBeenTo.1011012",
"Count": 0,
"CompareType": "Equal"
}
]
},
{
"$type": "Share.CConfigSetHollowVariable",
"Key": "HaveBeenTo.1011010",
"Value": 1
},
{
"$type": "Share.CConfigCloseDialog"
},
{
"$type": "Share.CConfigFinishEvent"
}
]
}
},
"Specials": {
"CriticalCard_1": 0,
//表格参数
"op_1": 25,
"op_2": 500
}
}