HollowPS_TV_experiments/extras/zzz-0.1-jsons/Event1011012.json

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{
//道德选择:任务完成
"ID": 1011012,
"Events": {
"OnStart": {
"Actions": [
{
"$type": "Share.CConfigOpenDialog"
},
{
"$type": "Share.CConfigLogText",
"Messages": [
"Event_1011012_Log_1_1"
]
},
{
"$type": "Share.CConfigChoiceServer",
"OptionsMode": "Normal",
"Description": "Event_1011012_Des_1",
"Choices": [
//士兵被救
{
"OptionText": "Event_1011012_op_1",
"OptionText2": "Event_1011012_op_1_split",
"Predicates": [
{
"$type": "Share.CConfigEventByHollowVariable",
"Key": "SoldierStatus.1011010",
"Count": 1,
"CompareType": "Equal"
}
],
"OptionContents": [
{
"Actions": [
{
"$type": "Share.CConfigJump",
"Jump": "Op_1_Over_1"
}
]
}
]
},
//士兵紫砂
{
"OptionText": "Event_1011012_op_2",
"OptionText2": "Event_1011012_op_2_split",
"Predicates": [
{
"$type": "Share.CConfigEventByHollowVariable",
"Key": "SoldierStatus.1011010",
"Count": 2,
"CompareType": "Equal"
}
],
"OptionContents": [
{
"Actions": [
{
"$type": "Share.CConfigJump",
"Jump": "Op_2_Over_1"
}
]
}
]
},
//士兵没状态
{
"OptionText": "Event_1011012_op_3",
"OptionText2": "Event_1011012_op_3_split",
"OptionContents": [
{
"Actions": [
{
"$type": "Share.CConfigJump",
"Jump": "Op_3_Over_1"
}
]
}
]
},
//润了润了
{
"OptionText": "Event_1011012_op_4",
"OptionText2": "Event_1011012_op_4_split",
"OptionContents": [
{
"Actions": [
{
"$type": "Share.CConfigJump",
"Jump": "Op_4_Over_1"
}
]
}
]
}
]
}
]
},
"Op_1_Over_1": {
"Actions": [
{
"$type": "Share.CConfigLogText",
"Messages": [
"Event_1011012_op_1_over_1",
"Event_1011012_op_1_over_2"
]
},
{
"$type": "Share.CConfigChoiceServer",
"OptionsMode": "Normal",
"Description": "Event_1011012_Des_1",
"Choices": [
//获得【振奋】不抛弃不放弃
{
"OptionText": "Event_1011012_op_1_1",
"OptionText2": "Event_1011012_op_1_1_split",
"OptionContents": [
{
"Actions": [
{
"$type": "Share.CConfigJump",
"Jump": "Op_1_Over_1_1"
}
]
}
]
},
//润了
{
"OptionText": "Event_1011012_op_1_2",
"OptionText2": "Event_1011012_op_1_2_split",
"OptionContents": [
{
"Actions": [
{
"$type": "Share.CConfigJump",
"Jump": "Op_1_Over_1_2"
}
]
}
]
}
]
}
]
},
"Op_1_Over_1_1": //获得【振奋】不抛弃不放弃
{
"Actions": [
{
"$type": "Share.CConfigLogText",
"Messages": [
"Event_1011012_op_1_1_over_1",
"Event_1011012_op_1_1_over_2"
]
},
{
//-压力值
"$type" : "Share.CConfigModifySceneProperty",
"Property" : "Stamina",
"Count" : "-specials(op_stamina_1)"
},
{
"$type": "Share.CConfigJump",
"Jump": "OnEnd"
}
]
},
"Op_1_Over_1_2": //润了
{
"Actions": [
{
"$type": "Share.CConfigLogText",
"Messages": [
"Event_1011012_op_1_2_over_1"
]
},
{
"$type": "Share.CConfigJump",
"Jump": "OnEnd"
}
]
},
"Op_2_Over_1": //+500金币【诅咒】不抛弃不放弃 1105033
{
"Actions": [
{
"$type": "Share.CConfigLogText",
"Messages": [
"Event_1011012_op_2_over_1",
"Event_1011012_op_2_over_2"
]
},
{
"$type": "Share.CConfigAddItem",
"ItemID": 1,
"Count": "specials(op_2)"
},
{
//-压力值
"$type" : "Share.CConfigModifySceneProperty",
"Property" : "Stamina",
"Count" : "specials(op_stamina_2)"
},
{
"$type": "Share.CConfigJump",
"Jump": "OnEnd"
}
]
},
"Op_3_Over_1": //获得一张暴击卡
{
"Actions": [
{
"$type": "Share.CConfigLogText",
"Messages": [
"Event_1011012_op_3_over_1",
"Event_1011012_op_3_over_2"
]
},
{
"$type": "Share.CConfigDropCard",
"Type": 0,
"Genre": [
1005
],
"Rare": [
2,
3,
4
],
"Num": 1,
"Specials": [
"RandomCard1"
]
},
{
"$type": "Share.CConfigDropPool",
"ItemID": "specials(RandomCard1)",
"Num": 1
},
{
"$type": "Share.CConfigJump",
"Jump": "OnEnd"
}
]
},
"Op_4_Over_1": //润了
{
"Actions": [
{
"$type": "Share.CConfigLogText",
"Messages": [
"Event_1011012_op_4_over_1"
]
},
{
"$type": "Share.CConfigJump",
"Jump": "OnEnd"
}
]
},
"OnEnd": {
"Actions": [
{
"$type": "Share.CActionChangeHollowEventWeightCfg",
"EventID": 1011012,
"WeightFactor": 0
},
{
"$type": "Share.CConfigSetHollowVariable",
"Key": "HaveBeenTo.1011012",
"Value": 1
},
{
"$type": "Share.CConfigCloseDialog"
},
{
"$type": "Share.CConfigFinishEvent"
}
]
}
},
"Specials": {
"op_2": 500,
"curse_1": 1105033,
"bless_1": 1105032,
"RandomCard1": 0,
"op_stamina_1":20,
"op_stamina_2":20
}
}