HollowPS_TV_experiments/extras/zzz-0.1-jsons/Event1011013.json

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//塌陷长廊
{
"ID": 1011013,
"Specials": {
//触发贩卖机
"TriggerEvent1": 1011014,
//触发漆黑过道
"TriggerEvent2": 1011015,
//出现卡牌的种类
"genrecase1": 50,
"genrecase2": 50,
"genrecase3": 50,
"genrecase4": 50,
"genrecase5": 50,
"genrecase6": 50,
//下面两个如果有不为0的情况说明出现问题了
"genrecaseother1": 0,
"genrecaseother2": 0,
//流派库各ID
"genreEvade": 1011,
"genreSP": 1004,
"genreCrit": 1005,
"genreArmor": 1006,
"genreStun": 1010,
"genreLowHP": 1003,
"genreother": 0,
//最终决定掉什么,4对应了错误处理
"drop1": 0,
"drop2": 0,
//装卡牌的容器
"RandomCard1": 0,
//地图揭露概率
"Odds1": 30,
"Award": 1200
},
"Events": {
"OnStart": {
"Actions": [
{
"$type": "Share.CConfigSwitchServer",
"Switch": [
{
"Weight": 100,
"Actions": [
//决定本次可能出现的流派库
{
"$type": "Share.CConfigSetSpecial",
"SpecialName": "genrecase1",
"SpecialValue": 0,
"Predicates": [
{
"$type": "Share.CConfigEventByTarotCardGenre",
"Count": 1,
"Type": 0,
"Genre": [
"specials(genreEvade)"
],
"Rare": [
3,
4
],
"CompareType": "Less"
}
]
},
{
"$type": "Share.CConfigSetSpecial",
"SpecialName": "genrecase2",
"SpecialValue": 0,
"Predicates": [
{
"$type": "Share.CConfigEventByTarotCardGenre",
"Count": 1,
"Type": 0,
"Genre": [
"specials(genreSP)"
],
"Rare": [
3,
4
],
"CompareType": "Less"
}
]
},
{
"$type": "Share.CConfigSetSpecial",
"SpecialName": "genrecase3",
"SpecialValue": 0,
"Predicates": [
{
"$type": "Share.CConfigEventByTarotCardGenre",
"Count": 1,
"Type": 0,
"Genre": [
"specials(genreCrit)"
],
"Rare": [
3,
4
],
"CompareType": "Less"
}
]
},
{
"$type": "Share.CConfigSetSpecial",
"SpecialName": "genrecase4",
"SpecialValue": 0,
"Predicates": [
{
"$type": "Share.CConfigEventByTarotCardGenre",
"Count": 1,
"Type": 0,
"Genre": [
"specials(genreArmor)"
],
"Rare": [
3,
4
],
"CompareType": "Less"
}
]
},
{
"$type": "Share.CConfigSetSpecial",
"SpecialName": "genrecase5",
"SpecialValue": 0,
"Predicates": [
{
"$type": "Share.CConfigEventByTarotCardGenre",
"Count": 1,
"Type": 0,
"Genre": [
"specials(genreStun)"
],
"Rare": [
3,
4
],
"CompareType": "Less"
}
]
},
{
"$type": "Share.CConfigSetSpecial",
"SpecialName": "genrecase6",
"SpecialValue": 0,
"Predicates": [
{
"$type": "Share.CConfigEventByTarotCardGenre",
"Count": 1,
"Type": 0,
"Genre": [
"specials(genreLowHP)"
],
"Rare": [
3,
4
],
"CompareType": "Less"
}
]
},
//如果所有概率都为0则出现other情况,容错,其实已经错了
{
"$type": "Share.CConfigSetSpecial",
"SpecialName": "genrecaseother1",
"SpecialValue": 50,
"Predicates": [
{
"$type": "Share.CConfigEventBySpecials",
"ParamName": "genrecaseother1",
"Param": "specials(genrecase1)+specials(genrecase2)+specials(genrecase3)",
"CompareType": "Equal"
}
]
},
{
"$type": "Share.CConfigSetSpecial",
"SpecialName": "genrecaseother2",
"SpecialValue": 50,
"Predicates": [
{
"$type": "Share.CConfigEventBySpecials",
"ParamName": "genrecaseother2",
"Param": "specials(genrecase4)+specials(genrecase5)+specials(genrecase6)",
"CompareType": "Equal"
}
]
},
//决定本次实际会出现的两个流派 - drop1
{
"$type": "Share.CConfigSwitchServer",
"Switch": [
{
"Weight": "specials(genrecase1)",
"Actions": [
{
"$type": "Share.CConfigSetSpecial",
"SpecialName": "drop1",
"SpecialValue": 1
}
]
},
{
"Weight": "specials(genrecase2)",
"Actions": [
{
"$type": "Share.CConfigSetSpecial",
"SpecialName": "drop1",
"SpecialValue": 2
}
]
},
{
"Weight": "specials(genrecase3)",
"Actions": [
{
"$type": "Share.CConfigSetSpecial",
"SpecialName": "drop1",
"SpecialValue": 3
}
]
},
{
"Weight": "specials(genrecaseother1)",
"Actions": [
{
"$type": "Share.CConfigSetSpecial",
"SpecialName": "drop1",
"SpecialValue": 4
}
]
}
]
},
//决定本次实际会出现的两个流派 - drop2
{
"$type": "Share.CConfigSwitchServer",
"Switch": [
{
"Weight": "specials(genrecase4)",
"Actions": [
{
"$type": "Share.CConfigSetSpecial",
"SpecialName": "drop2",
"SpecialValue": 1
}
]
},
{
"Weight": "specials(genrecase5)",
"Actions": [
{
"$type": "Share.CConfigSetSpecial",
"SpecialName": "drop2",
"SpecialValue": 2
}
]
},
{
"Weight": "specials(genrecase6)",
"Actions": [
{
"$type": "Share.CConfigSetSpecial",
"SpecialName": "drop2",
"SpecialValue": 3
}
]
},
{
"Weight": "specials(genrecaseother2)",
"Actions": [
{
"$type": "Share.CConfigSetSpecial",
"SpecialName": "drop2",
"SpecialValue": 4
}
]
}
]
}
]
}
]
},
{
"$type": "Share.CConfigOpenDialog"
},
{
"$type": "Share.CConfigLogText",
"Messages": [
// "大家来到一个危险的狭长通道,前方的地面已经塌陷,形成了一个不大不小的洞,探头看去,下方是深不见底的漆黑。"
"Event_1011013_Log_1"
]
},
{
"$type": "Share.CConfigChoiceServer",
"OptionsMode": "Normal",
// "Description" : "这个洞不算大,或许可以……",
"Description": "Event_1011013_Des_1",
"Choices": [
//【1】资源一闪避、SP、暴击
{
// "OptionText" : "轻松跳过<color=#A5A5A5>(随机获得闪避倾向的高级骸章)</color>",
"OptionText": "Event_1011013_OP_1_1",
"OptionText2": "Event_1011013_OP_1_1_split",
"Predicates": [
{
"$type": "Share.CConfigEventBySpecials",
"ParamName": "drop1",
"Param": 1,
"CompareType": "Equal"
}
],
"OptionContents": [
{
"Actions": [
{
"$type": "Share.CConfigDropCard",
"Num": 1,
"Type": 0,
"Genre": [
"specials(genreEvade)"
],
"Rare": [
3,
4
],
"Specials": [
"RandomCard1"
]
},
{
"$type": "Share.CConfigDropPool",
"Type": "Card",
"ItemID": "specials(RandomCard1)",
"Num": 1
},
{
"$type": "Share.CConfigJump",
"Jump": "Op_1_Over_1"
}
]
}
]
},
{
// "OptionText" : "轻松跳过<color=#A5A5A5>随机获得SP倾向的高级骸章</color>",
"OptionText": "Event_1011013_OP_1_2",
"OptionText2": "Event_1011013_OP_1_2_split",
"Predicates": [
{
"$type": "Share.CConfigEventBySpecials",
"ParamName": "drop1",
"Param": 2,
"CompareType": "Equal"
}
],
"OptionContents": [
{
"Actions": [
{
"$type": "Share.CConfigDropCard",
"Num": 1,
"Type": 0,
"Genre": [
"specials(genreSP)"
],
"Rare": [
3,
4
],
"Specials": [
"RandomCard1"
]
},
{
"$type": "Share.CConfigDropPool",
"Type": "Card",
"ItemID": "specials(RandomCard1)",
"Num": 1
},
{
"$type": "Share.CConfigJump",
"Jump": "Op_1_Over_1"
}
]
}
]
},
{
// "OptionText" : "轻松跳过<color=#A5A5A5>(随机获得暴击倾向的高级骸章)</color>",
"OptionText": "Event_1011013_OP_1_3",
"OptionText2": "Event_1011013_OP_1_3_split",
"Predicates": [
{
"$type": "Share.CConfigEventBySpecials",
"ParamName": "drop1",
"Param": 3,
"CompareType": "Equal"
}
],
"OptionContents": [
{
"Actions": [
{
"$type": "Share.CConfigDropCard",
"Num": 1,
"Type": 0,
"Genre": [
"specials(genreCrit)"
],
"Rare": [
3,
4
],
"Specials": [
"RandomCard1"
]
},
{
"$type": "Share.CConfigDropPool",
"Type": "Card",
"ItemID": "specials(RandomCard1)",
"Num": 1
},
{
"$type": "Share.CConfigJump",
"Jump": "Op_1_Over_1"
}
]
}
]
},
//【2】资源二承伤、眩晕、低生命值
{
// "OptionText" : "扶着边缘过去<color=#A5A5A5>(随机获得承伤倾向的高级骸章)</color>",
"OptionText": "Event_1011013_OP_2_1",
"OptionText2": "Event_1011013_OP_2_1_split",
"Predicates": [
{
"$type": "Share.CConfigEventBySpecials",
"ParamName": "drop2",
"Param": 1,
"CompareType": "Equal"
}
],
"OptionContents": [
{
"Actions": [
{
"$type": "Share.CConfigDropCard",
"Num": 1,
"Type": 0,
"Genre": [
"specials(genreArmor)"
],
"Rare": [
3,
4
],
"Specials": [
"RandomCard1"
]
},
{
"$type": "Share.CConfigDropPool",
"Type": "Card",
"ItemID": "specials(RandomCard1)",
"Num": 1
},
{
"$type": "Share.CConfigJump",
"Jump": "Op_2_Over_1"
}
]
}
]
},
{
// "OptionText" : "扶着边缘过去<color=#A5A5A5>(随机获得眩晕倾向的高级骸章)</color>",
"OptionText": "Event_1011013_OP_2_2",
"OptionText2": "Event_1011013_OP_2_2_split",
"Predicates": [
{
"$type": "Share.CConfigEventBySpecials",
"ParamName": "drop2",
"Param": 2,
"CompareType": "Equal"
}
],
"OptionContents": [
{
"Actions": [
{
"$type": "Share.CConfigDropCard",
"Num": 1,
"Type": 0,
"Genre": [
"specials(genreStun)"
],
"Rare": [
3,
4
],
"Specials": [
"RandomCard1"
]
},
{
"$type": "Share.CConfigDropPool",
"Type": "Card",
"ItemID": "specials(RandomCard1)",
"Num": 1
},
{
"$type": "Share.CConfigJump",
"Jump": "Op_2_Over_1"
}
]
}
]
},
{
// "OptionText" : "扶着边缘过去<color=#A5A5A5>(随机获得某种防御倾向的高级骸章)</color>",
"OptionText": "Event_1011013_OP_2_3",
"OptionText2": "Event_1011013_OP_2_3_split",
"Predicates": [
{
"$type": "Share.CConfigEventBySpecials",
"ParamName": "drop2",
"Param": 3,
"CompareType": "Equal"
}
],
"OptionContents": [
{
"Actions": [
{
"$type": "Share.CConfigDropCard",
"Num": 1,
"Type": 0,
"Genre": [
"specials(genreLowHP)"
],
"Rare": [
3,
4
],
"Specials": [
"RandomCard1"
]
},
{
"$type": "Share.CConfigDropPool",
"Type": "Card",
"ItemID": "specials(RandomCard1)",
"Num": 1
},
{
"$type": "Share.CConfigJump",
"Jump": "Op_2_Over_1"
}
]
}
]
},
//【3】资源三全随机卡牌
{
// "OptionText" : "后退,加速,冲刺!<color=#A5A5A5>(随机获得一张高级骸章)</color>",
"OptionText": "Event_1011013_OP_3",
"OptionText2": "Event_1011013_OP_3_split",
"OptionContents": [
{
"Actions": [
{
"$type": "Share.CConfigDropCard",
"Num": 1,
"Type": 0,
"Rare": [
3,
4
],
"Specials": [
"RandomCard1"
]
},
{
"$type": "Share.CConfigDropPool",
"Type": "Card",
"ItemID": "specials(RandomCard1)",
"Num": 1
},
{
"$type": "Share.CConfigJump",
"Jump": "Op_3_Over_1"
}
]
}
]
},
//【4】周边区域探索
{
// "OptionText" : "绕道",
"OptionText": "Event_1011013_OP_4",
"OptionText2": "Event_1011013_OP_4_split",
"OptionContents": [
{
"Actions": [
{
"$type": "Share.CConfigJump",
"Jump": "Op_4_Choose_1"
}
]
}
]
}
]
}
]
},
"Op_1_Over_1": {
"Actions": [
{
"$type": "Share.CConfigLogText",
"Messages": [
// "这种程度哪里难得到身经百战的队员们,大家轻松一跃,当最后一个队员落地时,身后的道路竟全部塌陷了。"
"Event_1011013_OP_1_Over_1"
]
},
{
"$type": "Share.CConfigJump",
"Jump": "OnEnd_1"
}
]
},
"Op_2_Over_1": {
"Actions": [
{
"$type": "Share.CConfigLogText",
"Messages": [
// "大家小心翼翼地靠着边缘的落脚点,慢慢通过。当最后一个队员到达时,身后的道路竟全部塌陷了。"
"Event_1011013_OP_2_Over_1"
]
},
{
"$type": "Share.CConfigJump",
"Jump": "OnEnd_1"
}
]
},
"Op_3_Over_1": {
"Actions": [
{
"$type": "Share.CConfigLogText",
"Messages": [
// "大家比起了跳远,一个个铆足了劲飞身跃过漆黑的洞。当最后一个队员落地时,身后的道路竟全部塌陷了。"
"Event_1011013_OP_3_Over_1"
]
},
{
"$type": "Share.CConfigJump",
"Jump": "OnEnd_1"
}
]
},
"OnEnd_1": {
"Actions": [
//隧道塌陷的trigger
{
"$type": "Share.CConfigSetHollowVariable",
"Key": "EventTrigger.{specials(TriggerEvent1)}",
"Value": 1
},
{
"$type": "Share.CConfigCloseDialog"
},
{
"$type": "Share.CConfigFinishEvent"
}
]
},
"Op_4_Choose_1": {
"Actions": [
{
"$type": "Share.CConfigLogText",
"Messages": [
// "大家决定寻找其他可以通过的路径很快便有所收获发现了2个更狭小的通道。"
"Event_1011013_OP_4_Log_1"
]
},
{
"$type": "Share.CConfigChoiceServer",
"OptionsMode": "Normal",
// "Description" : "走过去是不可能了,用爬的或许可以……",
"Description": "Event_1011013_OP_4_Des_1",
"Choices": [
//【1】资源一地图揭露
{
// "OptionText" : "爬左边的通道<color=#A5A5A5>(有{specials(Odds1)}%几率揭露全部地图)</color>",
"OptionText": "Event_1011013_OP_4_1",
"OptionText2": "Event_1011013_OP_4_1_split",
"OptionContents": [
//揭露
{
"Weight": "specials(Odds1)",
"Actions": [
{
"$type": "Share.CConfigJump",
"Jump": "Op_4_1_Over_1"
}
]
},
//不揭露
{
"Weight": "100-specials(Odds1)",
"Actions": [
{
"$type": "Share.CConfigJump",
"Jump": "Op_4_1_Over_2"
}
]
}
]
},
//【2】资源二神器三选一
{
// "OptionText" : "爬右边的通道<color=#A5A5A5>(增加{specials(Award)}齿轮硬币)</color>",
"OptionText": "Event_1011013_OP_4_2",
"OptionText2": "Event_1011013_OP_4_2_split",
"OptionContents": [
{
"Actions": [
{
"$type": "Share.CConfigJump",
"Jump": "Op_4_2_Over_1"
}
]
}
]
},
//【3】资源三离开
{
// "OptionText" : "离开<color=#A5A5A5>(离开)</color>",
"OptionText": "Event_1011013_OP_4_3",
"OptionText2": "Event_1011013_OP_4_3_split",
"OptionContents": [
{
"Actions": [
{
"$type": "Share.CConfigJump",
"Jump": "OnEnd_3"
}
]
}
]
}
]
}
]
},
"Op_4_1_Over_1": {
"Actions": [
{
"$type": "Share.CConfigLogText",
"Messages": [
// "意外收获:你们在通道里捡到了一块完好的萝卜芯片,里面记录了整个空洞的地图。"
"Event_1011013_OP_4_1_Over_1"
]
},
{
"$type": "Share.CConfigCameraMove",
"StretchKey": "Far",
"Type": "Center",
"CanControl": false
},
//揭露
{
"$type": "Share.CConfigSetMapState",
"X": 0,
"Y": 0,
"Position": "Relative",
"Radius": 20,
"Count": 40,
"NodeType": "All",
"FromState": [
"Locked"
],
"ToState": ["ShowEvent"]
},
{
"$type": "Share.CConfigWaitSeconds",
"Time": 1
},
{
"$type": "Share.CConfigCameraMove",
"StretchKey": "Back",
"Type": "Player",
"CanControl": true
},
{
"$type": "Share.CConfigJump",
"Jump": "OnEnd_2"
}
]
},
"Op_4_1_Over_2": {
"Actions": [
{
"$type": "Share.CConfigLogText",
"Messages": [
"Event_1011013_OP_4_1_Over_2"
// "一通乱按之后,什么事情也没发生"
]
},
{
"$type": "Share.CConfigJump",
"Jump": "OnEnd_2"
}
]
},
"Op_4_2_Over_1": {
"Actions": [
{
"$type": "Share.CConfigLogText",
"Messages": [
// "邦布带头,男生在前,女生在后……爬到一半,你感觉有什么东西顶住了你,抬头一看,哇!对面也是一只邦布,狭路相逢!",
"Event_1011013_OP_4_2_Over_11",
// "原来是和调查员走散的邦布,那么按照辅助协议,听我命令:“向后转,起步爬!”"
"Event_1011013_OP_4_2_Over_12"
]
},
{
//+1000金币
"$type": "Share.CConfigAddItem",
"ItemID": 1,
"Count": "specials(Award)"
},
// {
// "$type":"Share.CConfigRandomArcana",
// "ArcanaCount": 3,
// "Slot1" : 1,
// "Slot2" : 2,
// "Slot3" : 3,
// "OnSuccess" : "OnEnd_2"
// },
{
"$type": "Share.CConfigJump",
"Jump": "OnEnd_2"
}
]
},
"OnEnd_3": {
"Actions": [
{
"$type": "Share.CConfigLogText",
"Messages": [
// "高贵的盗洞客,怎么能双膝着地,绝不可能!",
"Event_1011013_OP_4_3_Over_1"
]
},
{
"$type": "Share.CConfigJump",
"Jump": "OnEnd_2"
}
]
},
"OnEnd_2": {
"Actions": [
{
"$type": "Share.CConfigLogText",
"Messages": [
// "离开的时候,你们在地上捡到了一把老旧的钥匙,似乎可以用来打开什么隐蔽的门。",
"Event_1011013_OP_4_Over_1"
]
},
{
"$type": "Share.CConfigSetHollowVariable",
"Key": "EventTrigger.{specials(TriggerEvent2)}",
"Value": 1
},
{
"$type": "Share.CActionChangeHollowEventWeightCfg",
"EventID": 1011013,
"WeightFactor": 0
},
{
"$type": "Share.CActionChangeHollowEventWeightCfg",
"EventID": 1011014,
"WeightFactor": 10000,
"Predicates": [
{
"$type": "Share.CConfigEventByHollowVariable",
"Key": "HaveBeenTo.1011014",
"Count": 0,
"CompareType": "Equal"
}
]
},
{
"$type": "Share.CActionChangeHollowEventWeightCfg",
"EventID": 1011015,
"WeightFactor": 100000,
"Predicates": [
{
"$type": "Share.CConfigEventByHollowVariable",
"Key": "HaveBeenTo.1011015",
"Count": 0,
"CompareType": "Equal"
}
]
},
{
"$type": "Share.CConfigSetHollowVariable",
"Key": "HaveBeenTo.1011013",
"Value": 1
},
{
"$type": "Share.CConfigCloseDialog"
},
{
"$type": "Share.CConfigFinishEvent"
}
]
}
}
}
// {
// "GraphName" : 1011013,
// "EventID" : 1011013,
// "Events" :
// {
// //神秘导管
// "OnStart" :
// [
// {
// "$type" : "Share.CConfigOpenDialog"
// },
// {
// "$type" : "Share.CConfigLogText",
// "Messages" :
// [
// "Event_1011013_Log_1_1",
// "Event_1011013_Log_1_2"
// ]
// },
// {
// "$type" : "Share.CConfigChoiceServer",
// "OptionsMode" : "Normal",
// "Description" : "Event_1011013_Des_1",
// "Choices" :
// [
// {
// "OptionText" : "Event_1011013_op_1",
// "OptionContents" :
// [
// {
// "Actions" :
// [
// {
// "$type" : "Share.CConfigSetSpecial",
// "SpecialName" : "RemoveCardCount",
// "SpecialValue" : "cardtype(0)"
// },
// {
// "$type" : "Share.CConfigRemoveCard",
// "Type" : 0,
// "Count" : "cardtype(0)"
// },
// {
// "$type" : "Share.CConfigDropPool",
// "Type" : "Card",
// "Rare" :
// [
// 4
// ],
// "Num" : "specials(RemoveCardCount)/2"
// },
// {
// "$type" : "Share.CConfigJump",
// "Jump" : "Op_1_Over_1"
// }
// ]
// }
// ]
// },
// {
// "OptionText" : "Event_1011013_op_2",
// "OptionContents" :
// [
// {
// "Actions" :
// [
// {
// //移除当前所有神器
// "$type" : "Share.CConfigRemoveArcana",
// "Num" : 3
// },
// {
// //获得3张随机SSR级卡牌
// "$type" : "Share.CConfigDropPool",
// "Type" : "Card",
// "Rare" :
// [
// 4
// ],
// "Num" : 5
// },
// {
// "$type" : "Share.CConfigJump",
// "Jump" : "Op_2_Over_1"
// }
// ]
// }
// ]
// },
// {
// "OptionText" : "Event_1011013_op_3",
// "OptionContents" :
// [
// {
// "Actions" :
// [
// {
// "$type" : "Share.CConfigSetSpecial",
// "SpecialName" : "GoldCount",
// "SpecialValue" : "item(1)"
// },
// {
// "$type" : "Share.CConfigAddItem",
// "ItemID" : 1,
// "Count" : "-item(1)"
// },
// {
// "$type" : "Share.CConfigDropPool",
// "Type" : "Card",
// "Rare" :
// [
// 4
// ],
// "Num" : "specials(GoldCount)/600"
// },
// {
// "$type" : "Share.CConfigJump",
// "Jump" : "Op_3_Over_1"
// }
// ]
// }
// ]
// },
// {
// "OptionText" : "Event_1011013_op_4",
// "OptionContents" :
// [
// {
// "Actions" :
// [
// {
// "$type" : "Share.CConfigJump",
// "Jump" : "Op_4_Over_1"
// }
// ]
// }
// ]
// }
// ]
// }
// ],
// "Op_1_Over_1":
// [
// {
// "$type" : "Share.CConfigLogText",
// "Messages" :
// [
// "Event_1011013_op_1_over_1",
// "Event_1011013_op_1_over_2"
// ]
// },
// {
// "$type" : "Share.CConfigJump",
// "Jump" : "OnEnd"
// }
// ],
// "Op_2_Over_1":
// [
// {
// "$type" : "Share.CConfigLogText",
// "Messages" :
// [
// "Event_1011013_op_2_over_1"
// ]
// },
// {
// "$type" : "Share.CConfigJump",
// "Jump" : "OnEnd"
// }
// ],
// "Op_3_Over_1":
// [
// {
// "$type" : "Share.CConfigLogText",
// "Messages" :
// [
// "Event_1011013_op_3_over_1"
// ]
// },
// {
// "$type" : "Share.CConfigJump",
// "Jump" : "OnEnd"
// }
// ],
// "Op_4_Over_1":
// [
// {
// "$type" : "Share.CConfigLogText",
// "Messages" :
// [
// "Event_1011013_op_4_over_1"
// ]
// },
// {
// "$type" : "Share.CConfigJump",
// "Jump" : "OnEnd"
// }
// ],
// "OnEnd" :
// [
// {
// "$type" : "Share.CConfigCloseDialog"
// },
// {
// "$type" : "Share.CConfigFinishEvent"
// }
// ]
// },
// "Specials" :
// {
// "RemoveCardCount" : 0,
// "GoldCount" : 0
// }
// }