HollowPS_TV_experiments/extras/zzz-0.1-jsons/Golem_Ability_InDefenceMode_DefUp.json

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{
"AbilityName" : "Golem_Ability_InDefenceMode_DefUp",
"AbilityStacking": "Unique",
"AbilityMixins" :
[
{
"$type" : "MoleMole.AttachStateWithModifierMixin",
"ConfigList":
[
{
"LayerIndex": 0,
"AnimatorStateName": "Attack_5_DefenceStart",
"NormalizedTimeLow": 0.0,
"NormalizedTimeHigh": 1.0,
"IsLoop": false,
"ModifierNameList":
[
"AddDefenceMax"
]
},
{
"LayerIndex": 0,
"AnimatorStateName": "Attack_5_DefenceLoop",
"NormalizedTimeLow": 0.0,
"NormalizedTimeHigh": 1.0,
"IsLoop": true,
"ModifierNameList":
[
"AddDefenceMax"
]
},
{
"LayerIndex": 0,
"AnimatorStateName": "Hit_InDefence",
"NormalizedTimeLow": 0.0,
"NormalizedTimeHigh": 1.0,
"IsLoop": false,
"ModifierNameList":
[
"AddDefenceMax"
]
}
]
}
],
"Modifiers" :
{
"AddDefenceMax" :
{
"ModifierStacking" : "Refresh",
"Duration" : -1,
"IgnoreTimeScale" : false,
"OnBeingHit":
[
{
"$type": "MoleMole.ModifyAttackDataAction",
"Target" : "Self",
"PropertyKey": "Actor_DamageTakeRatio",
"PropertyValue": -999,
"Predicates":
[
{
"$type": "MoleMole.ByHitAngleRange",
"AngleMin": 0,
"AngleMax": 180
},
]
}
],
"OnRemoved" :
[
{
"$type": "MoleMole.ApplyModifier",
"ModifierName": "Golem_Ability_ShieldBreak_Effect",
"Target": "Self",
"Predicates" :
[
{
"$type": "MoleMole.ByAnimatorStateNormalizedTime",
"AnimatorStateName": "InDefence_Stun_Start",
"LayerIndex": 0,
"NormalizedTimeLow" : 0.0,
"NormalizedTimeHigh" : 1.0,
},
]
}
]
},
//防御中被击晕(破防)触发的特效
"Golem_Ability_ShieldBreak_Effect":
{
"ModifierStacking" : "Unique",
"Duration": 2,
"OnAdded":
[
{
"$type": "MoleMole.AttachEffect",
"EffectPattern": "Eff_Monster_Golem_Defence_Broken_Spark_01",
"Target": "Self",
"AttachEffectPosRot" :
{
"CoordsOption" : "ReferTarget",
"TargetOption" :
{
"$type" : "MoleMole.ConfigPosRotReferTarget",
"OffsetReferTarget" : "Self",
// "AttachPoint" : "bone_Death_Head",
"IsUseAttachPointPos" : true,
"IsUseAttachPointRotation" : true,
},
"Offset" :
{
"PositionOffset" : {"x":0.0, "y":0.0, "z":0.0},
"AngleOffset" : {"x":0.0, "y":0.0, "z":0.0},
"IsUseRotationY" : true,
"IsUseRotationXZ" : true,
}
},
},
],
},
}
}