HollowPS_TV_experiments/extras/zzz-0.1-jsons/Lucy_Wood_Teleport.json

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{
"AbilityName" : "Lucy_Wood_Teleport",
"AbilityStacking":"Unique",
//瞬移,保持跟随
"OnAbilityStart":
[
{
"$type": "MoleMole.DitherFadeAction",
"DitherFadeType": "FadeIn",
"DitherFadeKey": "Default_Dither_Alpha_FadeIn",
"Duration": 0.3,
"Target" : "Self"
},
{
"$type": "MoleMole.ApplyLogicMoveAction",
"Target": "Self",
"Predicates":
[
{
"$type": "MoleMole.ByAnimCtrlerParam",
"ParamType": 3,
"ParamName": "Int_WoodNum",
"CompareType": "Equal",
"IntVal" : 0,
},
{
"$type": "MoleMole.ByAnimatorStateNormalizedTime",
"AnimatorStateName": "SwitchIn_Normal",
"Target":"Self",
"LayerIndex": 0,
"NormalizedTimeLow" : 0.0,
"NormalizedTimeHigh" : 1.0,
},
],
"MovementConfig" :
{
"$type" : "MoleMole.ConfigMovementTarget",
"Duration" : 0.1,
"Gravity" : 0.0,
"HitTangentialRatio" : 1,
"HitNormalRatio" : 1,
"TimesUpMoveOption" : "Stop",
//此处可迭代成LucyWoodFollowPoint点参考Lucy_Wood_Summon.而LucyFollowPoint可拆分成SpawnPoint和TeleportPoint以及BranchAttackPoint等等
"TargetPosRot" :
{
"CoordsOption" : "Relative",
"TargetOption" :
{
"$type" : "MoleMole.ConfigPosRotReferTarget",
"OffsetReferTarget" : "LocalAvatar"
},
"Offset" :
{
"PositionOffset" : {"x":1.0, "y":0.0, "z":-1.0},
"AngleOffset" : {"x":0.0, "y":0.0, "z":0.0},
"IsClampOffsetDistance" : false
}
},
"DefaultOffset" : {"x":0.0, "y":0.0, "z":5.0},
"MoveType":
{
"$type" : "MoleMole.MovementTypeInstant",
"NeedRayCastCheck" : false, //本次瞬移能够穿墙
},
"TargetUpdateMode" : "Always",
"ReachTargetStop" : true
}
},
{
"$type": "MoleMole.ApplyLogicMoveAction",
"Target": "Self",
"Predicates":
[
{
"$type": "MoleMole.ByNot",
"Predicates":
[
{
"$type": "MoleMole.ByAnimatorStateNormalizedTime",
"AnimatorStateName": "SwitchIn_Normal",
"Target":"Self",
"LayerIndex": 0,
"NormalizedTimeLow" : 0.0,
"NormalizedTimeHigh" : 1.0,
},
]
}
],
"MovementConfig" :
{
"$type" : "MoleMole.ConfigMovementTarget",
"Duration" : 0.1,
"Gravity" : 0.0,
"HitTangentialRatio" : 1,
"HitNormalRatio" : 1,
"TimesUpMoveOption" : "Stop",
//此处可迭代成LucyWoodFollowPoint点参考Lucy_Wood_Summon.而LucyFollowPoint可拆分成SpawnPoint和TeleportPoint以及BranchAttackPoint等等
"TargetPosRot" :
{
"CoordsOption" : "Relative",
"TargetOption" :
{
"$type" : "MoleMole.ConfigPosRotReferTarget",
"OffsetReferTarget" : "LocalAvatar"
},
"Offset" :
{
"PositionOffset" : {"x":1.0, "y":0.0, "z":-1.0},
"AngleOffset" : {"x":0.0, "y":0.0, "z":0.0},
"IsClampOffsetDistance" : false
}
},
"DefaultOffset" : {"x":0.0, "y":0.0, "z":5.0},
"MoveType":
{
"$type" : "MoleMole.MovementTypeInstant",
"NeedRayCastCheck" : false, //本次瞬移能够穿墙
},
"TargetUpdateMode" : "Always",
"ReachTargetStop" : true
}
}
]
}