196 lines
No EOL
5 KiB
JSON
196 lines
No EOL
5 KiB
JSON
{
|
||
|
||
//妮可天赋02:释放exsp后全队穿透提升30%,持续8s,exsp释放时每蓄力0.5s,持续时间增加2s
|
||
|
||
"AbilityName": "Nostradamus_Talent_02",
|
||
|
||
"AbilityStacking": "Unique",
|
||
|
||
"DefaultModifier": {
|
||
|
||
"OnAdded": [
|
||
|
||
{
|
||
|
||
"$type": "MoleMole.SetAnimCtrlerParamAction",
|
||
|
||
"ParamType": 2,
|
||
|
||
"ParamName": "Bool_Talent_02",
|
||
|
||
"Target": "Self",
|
||
|
||
"BoolVal": true
|
||
|
||
}
|
||
|
||
]
|
||
|
||
},
|
||
|
||
"AbilityMixins": [
|
||
|
||
{
|
||
|
||
"$type": "MoleMole.AttachStateWithModifierMixin",
|
||
|
||
"ConfigList": [
|
||
|
||
//Exsp动作
|
||
|
||
{
|
||
|
||
"AnimatorStateName": "Attack_Branch_01_Fire",
|
||
|
||
"LayerIndex": 0,
|
||
|
||
"Target": "Self",
|
||
|
||
"NormalizedTimeLow": 0.0,
|
||
|
||
"NormalizedTimeHigh": 1.0,
|
||
|
||
"ModifierNameList": [
|
||
|
||
"NostradamusTalent02Modifier"
|
||
|
||
]
|
||
|
||
},
|
||
|
||
{
|
||
|
||
"AnimatorStateName": "Attack_Branch_02_Fire",
|
||
|
||
"LayerIndex": 0,
|
||
|
||
"Target": "Self",
|
||
|
||
"NormalizedTimeLow": 0.0,
|
||
|
||
"NormalizedTimeHigh": 1.0,
|
||
|
||
"ModifierNameList": [
|
||
|
||
"NostradamusTalent02Modifier"
|
||
|
||
]
|
||
|
||
},
|
||
|
||
//蓄力动作
|
||
|
||
{
|
||
|
||
"AnimatorStateName": "Attack_Branch_01_Charge",
|
||
|
||
"LayerIndex": 0,
|
||
|
||
"Target": "Self",
|
||
|
||
"NormalizedTimeLow": 0.0,
|
||
|
||
"NormalizedTimeHigh": 1.0,
|
||
|
||
"ModifierNameList": [
|
||
|
||
"NostradamusTalent02Modifier"
|
||
|
||
]
|
||
|
||
},
|
||
|
||
{
|
||
|
||
"AnimatorStateName": "Attack_Branch_02_Charge",
|
||
|
||
"LayerIndex": 0,
|
||
|
||
"Target": "Self",
|
||
|
||
"NormalizedTimeLow": 0.0,
|
||
|
||
"NormalizedTimeHigh": 1.0,
|
||
|
||
"ModifierNameList": [
|
||
|
||
"NostradamusTalent02Modifier"
|
||
|
||
]
|
||
|
||
}
|
||
|
||
]
|
||
|
||
},
|
||
|
||
{
|
||
|
||
//蓄力动作
|
||
|
||
"$type": "MoleMole.ActwithStateFrameMixin",
|
||
|
||
"ConfigList": [
|
||
|
||
{
|
||
|
||
"AnimatorStateName": "Attack_Branch_01_Charge",
|
||
|
||
"LayerIndex": 0,
|
||
|
||
"Frame": 29,
|
||
|
||
"ForceTriggerOnTransitionOut": false,
|
||
|
||
"IsLoop": false,
|
||
|
||
"ActionList": [
|
||
|
||
{
|
||
|
||
"$type": "MoleMole.SetAbilitySpecialAction",
|
||
|
||
"ParamName": "AS_Duration_Talent_02",
|
||
|
||
"ParamType": "abilitySpecial_float",
|
||
|
||
"ModifyFunction": "Add",
|
||
|
||
"Param": "AS_TimeDelta_Talent_02"
|
||
|
||
}
|
||
|
||
]
|
||
|
||
},
|
||
|
||
{
|
||
|
||
"AnimatorStateName": "Attack_Branch_01_Charge",
|
||
|
||
"LayerIndex": 0,
|
||
|
||
"Frame": 59,
|
||
|
||
"ForceTriggerOnTransitionOut": false,
|
||
|
||
"IsLoop": false,
|
||
|
||
"ActionList": [
|
||
|
||
{
|
||
|
||
"$type": "MoleMole.SetAbilitySpecialAction",
|
||
|
||
"ParamName": "AS_Duration_Talent_02",
|
||
|
||
"ParamType": "abilitySpecial_float",
|
||
|
||
"ModifyFunction": "Add",
|
||
|
||
"Param": "AS_TimeDelta_Talent_02"
|
||
|
||
}
|
||
|
||
]
|
||
|
||
},
|
||
|
||
{
|
||
|
||
"AnimatorStateName": "Attack_Branch_02_Charge",
|
||
|
||
"LayerIndex": 0,
|
||
|
||
"Frame": 29,
|
||
|
||
"ForceTriggerOnTransitionOut": false,
|
||
|
||
"IsLoop": false,
|
||
|
||
"ActionList": [
|
||
|
||
{
|
||
|
||
"$type": "MoleMole.SetAbilitySpecialAction",
|
||
|
||
"ParamName": "AS_Duration_Talent_02",
|
||
|
||
"ParamType": "abilitySpecial_float",
|
||
|
||
"ModifyFunction": "Add",
|
||
|
||
"Param": "AS_TimeDelta_Talent_02"
|
||
|
||
}
|
||
|
||
]
|
||
|
||
},
|
||
|
||
{
|
||
|
||
"AnimatorStateName": "Attack_Branch_02_Charge",
|
||
|
||
"LayerIndex": 0,
|
||
|
||
"Frame": 59,
|
||
|
||
"ForceTriggerOnTransitionOut": false,
|
||
|
||
"IsLoop": false,
|
||
|
||
"ActionList": [
|
||
|
||
{
|
||
|
||
"$type": "MoleMole.SetAbilitySpecialAction",
|
||
|
||
"ParamName": "AS_Duration_Talent_02",
|
||
|
||
"ParamType": "abilitySpecial_float",
|
||
|
||
"ModifyFunction": "Add",
|
||
|
||
"Param": "AS_TimeDelta_Talent_02"
|
||
|
||
}
|
||
|
||
]
|
||
|
||
}
|
||
|
||
]
|
||
|
||
}
|
||
|
||
],
|
||
|
||
"Modifiers": {
|
||
|
||
//检测:当移除modifier时,全队获得穿透率提升15%效果
|
||
|
||
"NostradamusTalent02Modifier": {
|
||
|
||
"ModifierStacking": "Unique",
|
||
|
||
"Duration": -1,
|
||
|
||
"IgnoreTimeScale": false,
|
||
|
||
"OnRemoved": [
|
||
|
||
{
|
||
|
||
"$type": "MoleMole.ApplyModifier",
|
||
|
||
"ModifierName": "TeammatesPenModifier",
|
||
|
||
"Target": "TeamAvatars"
|
||
|
||
},
|
||
|
||
{
|
||
|
||
"$type": "MoleMole.ApplyModifier",
|
||
|
||
"ModifierName": "ResetparamModifier",
|
||
|
||
"Target": "Self"
|
||
|
||
}
|
||
|
||
]
|
||
|
||
},
|
||
|
||
//穿透率提升15%效果
|
||
|
||
"TeammatesPenModifier": {
|
||
|
||
"ModifierStacking": "RefreshByLongTime",
|
||
|
||
"Duration": "%AS_Duration_Talent_02",
|
||
|
||
"IgnoreTimeScale": false,
|
||
|
||
"Properties": {
|
||
|
||
"Actor_PenRatio": "%AS_AddedPenRatio_Talent_02"
|
||
|
||
}
|
||
|
||
},
|
||
|
||
//重置时间增量参数为默认值,确保重置参数时间为效果添加后
|
||
|
||
"ResetparamModifier": {
|
||
|
||
"ModifierStacking": "Refresh",
|
||
|
||
"Duration": 0.1,
|
||
|
||
"IgnoreTimeScale": false,
|
||
|
||
"OnAdded": [
|
||
|
||
//重置时间增量参数为默认值
|
||
|
||
{
|
||
|
||
"$type": "MoleMole.SetAbilitySpecialAction",
|
||
|
||
"ParamName": "AS_Duration_Talent_02",
|
||
|
||
"ParamType": "float",
|
||
|
||
"ModifyFunction": "Replace",
|
||
|
||
"Param": 8.0
|
||
|
||
}
|
||
|
||
]
|
||
|
||
}
|
||
|
||
},
|
||
|
||
"AbilitySpecials": {
|
||
|
||
//基础持续时间
|
||
|
||
"AS_Duration_Talent_02": {
|
||
|
||
"Value": 8.0
|
||
|
||
},
|
||
|
||
|
||
|
||
//穿透提升30%
|
||
|
||
"AS_AddedPenRatio_Talent_02": {
|
||
|
||
"Value": 0.3
|
||
|
||
},
|
||
|
||
|
||
|
||
//每0.5s持续时间增量
|
||
|
||
"AS_TimeDelta_Talent_02": {
|
||
|
||
"Value": 2.0
|
||
|
||
}
|
||
|
||
}
|
||
|
||
} |