70 lines
No EOL
1.8 KiB
JSON
70 lines
No EOL
1.8 KiB
JSON
{
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//星见雅天赋01:分支技(魔刃)命中血量低于50%的敌人时,造成的伤害提升28%
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"AbilityName": "Unagi_Talent_01",
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"AbilityStacking": "Unique",
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"DefaultModifier":
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{
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"OnAdded":
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[
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{
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"$type": "MoleMole.SetAnimCtrlerParamAction",
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"ParamType": 2,
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"ParamName": "Bool_Talent_01",
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"Target": "Self",
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"BoolVal": true
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}
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],
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"OnHitOther":
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[
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{
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"$type": "MoleMole.ModifyAttackDataAction",
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"Target" : "Self",
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"PropertyKey": "Actor_AddedDamageRatio",
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"PropertyValue": "%AS_AddedDamageRatio_Talent_01",
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"Predicates":
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[
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{
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"$type" : "MoleMole.ByAnimatorEventIDs",
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"Target" : "Self",
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"AnimatorEventIDs" :
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[
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"Unagi_Attack_Normal_06_02_AttackProperty_01_01",
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"Unagi_Attack_Normal_06_02_AttackProperty_01_02",
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"Unagi_Attack_Normal_06_02_AttackProperty_02_01",
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"Unagi_Attack_Normal_06_02_AttackProperty_02_02",
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"Unagi_Attack_Normal_06_02_AttackProperty_03_01",
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"Unagi_Attack_Normal_06_02_AttackProperty_03_02",
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"Unagi_Attack_Normal_06_02_AttackProperty_03_03",
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"Unagi_Attack_Normal_06_02_AttackProperty_03_04",
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]
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},
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{
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"$type": "MoleMole.ByPlayerPropertyValue",
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"Numerator": "CurHP",
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"Denominator": "MaxHP",
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"IsUsePercent": true,
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"CompareType": "Less",
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"Val1" : "%AS_Proportion_Talent_01",
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"Target" : "Target"
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}
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]
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}
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]
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},
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"AbilitySpecials":
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{
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//伤害提升30%
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"AS_AddedDamageRatio_Talent_01":
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{
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"Value": 0.3
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},
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//增伤生效的生命值比例
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"AS_Proportion_Talent_01":
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{
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"Value": 0.5
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}
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}
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} |