1624 lines
No EOL
60 KiB
JSON
1624 lines
No EOL
60 KiB
JSON
{
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//比利小子站立射击
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"AbilityName" : "Billy_NormalShot",
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"AbilityStacking": "Unique",
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"OnAbilityStart":
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[
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//普攻射击阶段变化
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{
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"$type" : "MoleMole.SetAnimCtrlerParamAction",
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"ParamType" : 3,
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"ParamName" : "Int_NormalIndex",
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"Target" : "Self",
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"IntVal" : 1,
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"Predicates" :
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[
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{
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"$type": "MoleMole.ByAnimatorStateNormalizedTime",
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"AnimatorStateName": "Attack_Normal_02_Start_02_01",
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"LayerIndex": 0,
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"NormalizedTimeLow" : 0.0,
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"NormalizedTimeHigh" : 1.0,
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"Target" : "Self",
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},
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]
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},
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{
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"$type" : "MoleMole.SetAnimCtrlerParamAction",
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"ParamType" : 3,
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"ParamName" : "Int_NormalIndex",
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"Target" : "Self",
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"IntVal" : 1,
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"Predicates" :
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[
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{
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"$type": "MoleMole.ByAnimatorStateNormalizedTime",
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"AnimatorStateName": "Attack_Normal_02_Start_02_02",
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"LayerIndex": 0,
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"NormalizedTimeLow" : 0.0,
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"NormalizedTimeHigh" : 1.0,
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"Target" : "Self",
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},
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]
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},
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{
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"$type" : "MoleMole.SetAnimCtrlerParamAction",
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"ParamType" : 3,
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"ParamName" : "Int_NormalIndex",
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"Target" : "Self",
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"IntVal" : 2,
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"Predicates" :
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[
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{
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"$type": "MoleMole.ByAnimatorStateNormalizedTime",
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"AnimatorStateName": "Attack_Normal_03_Start_02_B_01",
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"LayerIndex": 0,
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"NormalizedTimeLow" : 0.0,
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"NormalizedTimeHigh" : 1.0,
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"Target" : "Self",
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},
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]
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},
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{
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"$type" : "MoleMole.SetAnimCtrlerParamAction",
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"ParamType" : 3,
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"ParamName" : "Int_NormalIndex",
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"Target" : "Self",
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"IntVal" : 2,
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"Predicates" :
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[
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{
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"$type": "MoleMole.ByAnimatorStateNormalizedTime",
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"AnimatorStateName": "Attack_Normal_03_Start_02_B_02",
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"LayerIndex": 0,
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"NormalizedTimeLow" : 0.0,
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"NormalizedTimeHigh" : 1.0,
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"Target" : "Self",
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},
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]
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},
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{
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"$type" : "MoleMole.SetAnimCtrlerParamAction",
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"ParamType" : 3,
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"ParamName" : "Int_NormalIndex",
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"Target" : "Self",
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"IntVal" : 2,
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"Predicates" :
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[
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{
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"$type": "MoleMole.ByAnimatorStateNormalizedTime",
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"AnimatorStateName": "Attack_Normal_03_Start_02_F_01",
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"LayerIndex": 0,
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"NormalizedTimeLow" : 0.0,
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"NormalizedTimeHigh" : 1.0,
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"Target" : "Self",
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},
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]
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},
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{
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"$type" : "MoleMole.SetAnimCtrlerParamAction",
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"ParamType" : 3,
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"ParamName" : "Int_NormalIndex",
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"Target" : "Self",
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"IntVal" : 2,
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"Predicates" :
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[
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{
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"$type": "MoleMole.ByAnimatorStateNormalizedTime",
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"AnimatorStateName": "Attack_Normal_03_Start_02_F_02",
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"LayerIndex": 0,
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"NormalizedTimeLow" : 0.0,
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"NormalizedTimeHigh" : 1.0,
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"Target" : "Self",
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},
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]
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},
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{
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"$type" : "MoleMole.SetAnimCtrlerParamAction",
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"ParamType" : 3,
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"ParamName" : "Int_NormalIndex",
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"Target" : "Self",
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"IntVal" : 2,
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"Predicates" :
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[
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{
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"$type": "MoleMole.ByAnimatorStateNormalizedTime",
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"AnimatorStateName": "Attack_Normal_03_Start_02_L_01",
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"LayerIndex": 0,
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"NormalizedTimeLow" : 0.0,
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"NormalizedTimeHigh" : 1.0,
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"Target" : "Self",
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},
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]
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},
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{
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"$type" : "MoleMole.SetAnimCtrlerParamAction",
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"ParamType" : 3,
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"ParamName" : "Int_NormalIndex",
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"Target" : "Self",
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"IntVal" : 2,
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"Predicates" :
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[
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{
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"$type": "MoleMole.ByAnimatorStateNormalizedTime",
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"AnimatorStateName": "Attack_Normal_03_Start_02_L_02",
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"LayerIndex": 0,
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"NormalizedTimeLow" : 0.0,
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"NormalizedTimeHigh" : 1.0,
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"Target" : "Self",
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},
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]
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},
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{
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"$type" : "MoleMole.SetAnimCtrlerParamAction",
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"ParamType" : 3,
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"ParamName" : "Int_NormalIndex",
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"Target" : "Self",
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"IntVal" : 2,
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"Predicates" :
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[
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{
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"$type": "MoleMole.ByAnimatorStateNormalizedTime",
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"AnimatorStateName": "Attack_Normal_03_Start_02_R_01",
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"LayerIndex": 0,
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"NormalizedTimeLow" : 0.0,
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"NormalizedTimeHigh" : 1.0,
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"Target" : "Self",
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},
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]
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},
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{
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"$type" : "MoleMole.SetAnimCtrlerParamAction",
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"ParamType" : 3,
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"ParamName" : "Int_NormalIndex",
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"Target" : "Self",
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"IntVal" : 2,
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"Predicates" :
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[
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{
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"$type": "MoleMole.ByAnimatorStateNormalizedTime",
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"AnimatorStateName": "Attack_Normal_03_Start_02_R_02",
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"LayerIndex": 0,
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"NormalizedTimeLow" : 0.0,
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"NormalizedTimeHigh" : 1.0,
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"Target" : "Self",
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},
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]
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},
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{
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"$type" : "MoleMole.SetAnimCtrlerParamAction",
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"ParamType" : 3,
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"ParamName" : "Int_NormalIndex",
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"Target" : "Self",
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"IntVal" : 0,
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"Predicates" :
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[
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{
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"$type": "MoleMole.ByAnimatorStateNormalizedTime",
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"AnimatorStateName": "Attack_Normal_03_End_02",
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"LayerIndex": 0,
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"NormalizedTimeLow" : 0.0,
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"NormalizedTimeHigh" : 1.0,
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"Target" : "Self",
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},
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]
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},
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//分支射击阶段变化
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{
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"$type" : "MoleMole.SetAnimCtrlerParamAction",
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"ParamType" : 3,
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"ParamName" : "Int_BranchIndex",
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"Target" : "Self",
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"IntVal" : 1,
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"Predicates" :
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[
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{
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"$type": "MoleMole.ByAnimatorStateNormalizedTime",
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"AnimatorStateName": "Attack_Branch_01",
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"LayerIndex": 0,
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"NormalizedTimeLow" : 0.0,
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"NormalizedTimeHigh" : 1.0,
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"Target" : "Self",
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},
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]
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},
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{
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"$type" : "MoleMole.SetAnimCtrlerParamAction",
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"ParamType" : 3,
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"ParamName" : "Int_BranchIndex",
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"Target" : "Self",
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"IntVal" : 2,
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"Predicates" :
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[
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{
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"$type": "MoleMole.ByAnimatorStateNormalizedTime",
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"AnimatorStateName": "Attack_Branch_02",
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"LayerIndex": 0,
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"NormalizedTimeLow" : 0.0,
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"NormalizedTimeHigh" : 1.0,
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"Target" : "Self",
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},
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]
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},
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{
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"$type" : "MoleMole.SetAnimCtrlerParamAction",
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"ParamType" : 3,
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"ParamName" : "Int_BranchIndex",
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"Target" : "Self",
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"IntVal" : 0,
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"Predicates" :
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[
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{
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"$type": "MoleMole.ByAnimatorStateNormalizedTime",
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"AnimatorStateName": "Attack_Branch_03",
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"LayerIndex": 0,
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"NormalizedTimeLow" : 0.0,
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"NormalizedTimeHigh" : 1.0,
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"Target" : "Self",
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},
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]
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},
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{
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"$type" : "MoleMole.SetAnimCtrlerParamAction",
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"ParamType" : 3,
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"ParamName" : "Int_BranchIndex",
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"Target" : "Self",
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"IntVal" : 0,
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"Predicates" :
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[
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{
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"$type": "MoleMole.ByAnimatorStateNormalizedTime",
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"AnimatorStateName": "Attack_Branch_04",
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"LayerIndex": 0,
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"NormalizedTimeLow" : 0.0,
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"NormalizedTimeHigh" : 1.0,
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"Target" : "Self",
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},
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]
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},
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//普攻射击次数重置
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{
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"$type": "MoleMole.ModifyProperty",
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"PropertyType": "Custom",
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"CustomPropertyType": "ShotCount_01",
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"PropertyModifyFunction": "Replace",
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"Percentage": 0,
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"Amount": 0,
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"Predicates" :
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[
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{
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"$type": "MoleMole.ByAnimatorStateNormalizedTime",
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"AnimatorStateName": "Attack_Normal_02_Start_02_01",
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"LayerIndex": 0,
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"NormalizedTimeLow" : 0.0,
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"NormalizedTimeHigh" : 1.0,
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"Target" : "Self",
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},
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]
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},
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{
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"$type": "MoleMole.ModifyProperty",
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"PropertyType": "Custom",
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"CustomPropertyType": "ShotCount_01",
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"PropertyModifyFunction": "Replace",
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"Percentage": 0,
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"Amount": 0,
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"Predicates" :
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[
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{
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"$type": "MoleMole.ByAnimatorStateNormalizedTime",
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"AnimatorStateName": "Attack_Normal_02_Start_02_02",
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|
|
"LayerIndex": 0,
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|
|
"NormalizedTimeLow" : 0.0,
|
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|
|
"NormalizedTimeHigh" : 1.0,
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"Target" : "Self",
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},
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]
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},
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{
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"$type": "MoleMole.ModifyProperty",
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"PropertyType": "Custom",
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"CustomPropertyType": "ShotCount_02",
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|
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"PropertyModifyFunction": "Replace",
|
|
|
|
"Percentage": 0,
|
|
|
|
"Amount": 0,
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|
|
|
"Predicates" :
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|
|
[
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|
|
|
{
|
|
|
|
"$type": "MoleMole.ByAnimatorStateNormalizedTime",
|
|
|
|
"AnimatorStateName": "Attack_Normal_03_Start_02_B_01",
|
|
|
|
"LayerIndex": 0,
|
|
|
|
"NormalizedTimeLow" : 0.0,
|
|
|
|
"NormalizedTimeHigh" : 1.0,
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|
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"Target" : "Self",
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|
|
},
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]
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},
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|
|
|
{
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|
|
|
"$type": "MoleMole.ModifyProperty",
|
|
|
|
"PropertyType": "Custom",
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|
|
|
"CustomPropertyType": "ShotCount_02",
|
|
|
|
"PropertyModifyFunction": "Replace",
|
|
|
|
"Percentage": 0,
|
|
|
|
"Amount": 0,
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|
|
|
"Predicates" :
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|
[
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|
|
{
|
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|
|
"$type": "MoleMole.ByAnimatorStateNormalizedTime",
|
|
|
|
"AnimatorStateName": "Attack_Normal_03_Start_02_B_02",
|
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|
|
"LayerIndex": 0,
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|
|
"NormalizedTimeLow" : 0.0,
|
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|
"NormalizedTimeHigh" : 1.0,
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"Target" : "Self",
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},
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]
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},
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{
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|
"$type": "MoleMole.ModifyProperty",
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"PropertyType": "Custom",
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|
|
"CustomPropertyType": "ShotCount_02",
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|
|
"PropertyModifyFunction": "Replace",
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|
|
"Percentage": 0,
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|
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"Amount": 0,
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|
|
"Predicates" :
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|
[
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|
{
|
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|
"$type": "MoleMole.ByAnimatorStateNormalizedTime",
|
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|
|
"AnimatorStateName": "Attack_Normal_03_Start_02_F_01",
|
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|
|
"LayerIndex": 0,
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|
|
"NormalizedTimeLow" : 0.0,
|
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|
|
"NormalizedTimeHigh" : 1.0,
|
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|
|
"Target" : "Self",
|
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|
|
},
|
|
|
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]
|
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|
},
|
|
|
|
{
|
|
|
|
"$type": "MoleMole.ModifyProperty",
|
|
|
|
"PropertyType": "Custom",
|
|
|
|
"CustomPropertyType": "ShotCount_02",
|
|
|
|
"PropertyModifyFunction": "Replace",
|
|
|
|
"Percentage": 0,
|
|
|
|
"Amount": 0,
|
|
|
|
"Predicates" :
|
|
|
|
[
|
|
|
|
{
|
|
|
|
"$type": "MoleMole.ByAnimatorStateNormalizedTime",
|
|
|
|
"AnimatorStateName": "Attack_Normal_03_Start_02_F_02",
|
|
|
|
"LayerIndex": 0,
|
|
|
|
"NormalizedTimeLow" : 0.0,
|
|
|
|
"NormalizedTimeHigh" : 1.0,
|
|
|
|
"Target" : "Self",
|
|
|
|
},
|
|
|
|
]
|
|
|
|
},
|
|
|
|
{
|
|
|
|
"$type": "MoleMole.ModifyProperty",
|
|
|
|
"PropertyType": "Custom",
|
|
|
|
"CustomPropertyType": "ShotCount_02",
|
|
|
|
"PropertyModifyFunction": "Replace",
|
|
|
|
"Percentage": 0,
|
|
|
|
"Amount": 0,
|
|
|
|
"Predicates" :
|
|
|
|
[
|
|
|
|
{
|
|
|
|
"$type": "MoleMole.ByAnimatorStateNormalizedTime",
|
|
|
|
"AnimatorStateName": "Attack_Normal_03_Start_02_L_01",
|
|
|
|
"LayerIndex": 0,
|
|
|
|
"NormalizedTimeLow" : 0.0,
|
|
|
|
"NormalizedTimeHigh" : 1.0,
|
|
|
|
"Target" : "Self",
|
|
|
|
},
|
|
|
|
]
|
|
|
|
},
|
|
|
|
{
|
|
|
|
"$type": "MoleMole.ModifyProperty",
|
|
|
|
"PropertyType": "Custom",
|
|
|
|
"CustomPropertyType": "ShotCount_02",
|
|
|
|
"PropertyModifyFunction": "Replace",
|
|
|
|
"Percentage": 0,
|
|
|
|
"Amount": 0,
|
|
|
|
"Predicates" :
|
|
|
|
[
|
|
|
|
{
|
|
|
|
"$type": "MoleMole.ByAnimatorStateNormalizedTime",
|
|
|
|
"AnimatorStateName": "Attack_Normal_03_Start_02_L_02",
|
|
|
|
"LayerIndex": 0,
|
|
|
|
"NormalizedTimeLow" : 0.0,
|
|
|
|
"NormalizedTimeHigh" : 1.0,
|
|
|
|
"Target" : "Self",
|
|
|
|
},
|
|
|
|
]
|
|
|
|
},
|
|
|
|
{
|
|
|
|
"$type": "MoleMole.ModifyProperty",
|
|
|
|
"PropertyType": "Custom",
|
|
|
|
"CustomPropertyType": "ShotCount_02",
|
|
|
|
"PropertyModifyFunction": "Replace",
|
|
|
|
"Percentage": 0,
|
|
|
|
"Amount": 0,
|
|
|
|
"Predicates" :
|
|
|
|
[
|
|
|
|
{
|
|
|
|
"$type": "MoleMole.ByAnimatorStateNormalizedTime",
|
|
|
|
"AnimatorStateName": "Attack_Normal_03_Start_02_R_01",
|
|
|
|
"LayerIndex": 0,
|
|
|
|
"NormalizedTimeLow" : 0.0,
|
|
|
|
"NormalizedTimeHigh" : 1.0,
|
|
|
|
"Target" : "Self",
|
|
|
|
},
|
|
|
|
]
|
|
|
|
},
|
|
|
|
{
|
|
|
|
"$type": "MoleMole.ModifyProperty",
|
|
|
|
"PropertyType": "Custom",
|
|
|
|
"CustomPropertyType": "ShotCount_02",
|
|
|
|
"PropertyModifyFunction": "Replace",
|
|
|
|
"Percentage": 0,
|
|
|
|
"Amount": 0,
|
|
|
|
"Predicates" :
|
|
|
|
[
|
|
|
|
{
|
|
|
|
"$type": "MoleMole.ByAnimatorStateNormalizedTime",
|
|
|
|
"AnimatorStateName": "Attack_Normal_03_Start_02_R_02",
|
|
|
|
"LayerIndex": 0,
|
|
|
|
"NormalizedTimeLow" : 0.0,
|
|
|
|
"NormalizedTimeHigh" : 1.0,
|
|
|
|
"Target" : "Self",
|
|
|
|
},
|
|
|
|
]
|
|
|
|
},
|
|
|
|
{
|
|
|
|
"$type": "MoleMole.ModifyProperty",
|
|
|
|
"PropertyType": "Custom",
|
|
|
|
"CustomPropertyType": "ShotCount_03",
|
|
|
|
"PropertyModifyFunction": "Replace",
|
|
|
|
"Percentage": 0,
|
|
|
|
"Amount": 0,
|
|
|
|
"Predicates" :
|
|
|
|
[
|
|
|
|
{
|
|
|
|
"$type": "MoleMole.ByAnimatorStateNormalizedTime",
|
|
|
|
"AnimatorStateName": "Attack_Normal_03_End_02",
|
|
|
|
"LayerIndex": 0,
|
|
|
|
"NormalizedTimeLow" : 0.0,
|
|
|
|
"NormalizedTimeHigh" : 1.0,
|
|
|
|
"Target" : "Self",
|
|
|
|
},
|
|
|
|
]
|
|
|
|
},
|
|
|
|
],
|
|
|
|
|
|
|
|
"AbilityMixins" :
|
|
|
|
[
|
|
|
|
{
|
|
|
|
"$type": "MoleMole.ActionsOnPropertyChangeMixin",
|
|
|
|
"PropertyActions":
|
|
|
|
[
|
|
|
|
//普攻第一段
|
|
|
|
{
|
|
|
|
"PropertyType": "Custom",
|
|
|
|
"CustomPropertyType": "ShotCount_01",
|
|
|
|
// "ReferMaxPropertyType": "Custom",
|
|
|
|
// "CustomReferMaxPropertyType": "MaxEnhanceNum",
|
|
|
|
"IsUsePercentage": false,
|
|
|
|
"ValueRangeActions":
|
|
|
|
[
|
|
|
|
{
|
|
|
|
"Val": "%AS_ShotCount_01_High",
|
|
|
|
"LowToValueActions":
|
|
|
|
[
|
|
|
|
{
|
|
|
|
"$type" : "MoleMole.SetAnimCtrlerParamAction",
|
|
|
|
"ParamType" : 2,
|
|
|
|
"ParamName" : "Bool_IsEnhanced",
|
|
|
|
"Target" : "Self",
|
|
|
|
"BoolVal" : true
|
|
|
|
},
|
|
|
|
],
|
|
|
|
},
|
|
|
|
{
|
|
|
|
"Val": "%AS_ShotCount_01_Low",
|
|
|
|
"HighToValueActions":
|
|
|
|
[
|
|
|
|
{
|
|
|
|
"$type" : "MoleMole.SetAnimCtrlerParamAction",
|
|
|
|
"ParamType" : 2,
|
|
|
|
"ParamName" : "Bool_IsEnhanced",
|
|
|
|
"Target" : "Self",
|
|
|
|
"BoolVal" : false
|
|
|
|
},
|
|
|
|
],
|
|
|
|
},
|
|
|
|
],
|
|
|
|
},
|
|
|
|
//普攻第二段
|
|
|
|
{
|
|
|
|
"PropertyType": "Custom",
|
|
|
|
"CustomPropertyType": "ShotCount_02",
|
|
|
|
// "ReferMaxPropertyType": "Custom",
|
|
|
|
// "CustomReferMaxPropertyType": "MaxEnhanceNum",
|
|
|
|
"IsUsePercentage": false,
|
|
|
|
"ValueRangeActions":
|
|
|
|
[
|
|
|
|
{
|
|
|
|
"Val": "%AS_ShotCount_02_High",
|
|
|
|
"LowToValueActions":
|
|
|
|
[
|
|
|
|
{
|
|
|
|
"$type" : "MoleMole.SetAnimCtrlerParamAction",
|
|
|
|
"ParamType" : 2,
|
|
|
|
"ParamName" : "Bool_IsEnhanced",
|
|
|
|
"Target" : "Self",
|
|
|
|
"BoolVal" : true
|
|
|
|
},
|
|
|
|
],
|
|
|
|
},
|
|
|
|
{
|
|
|
|
"Val": "%AS_ShotCount_02_Low",
|
|
|
|
"HighToValueActions":
|
|
|
|
[
|
|
|
|
{
|
|
|
|
"$type" : "MoleMole.SetAnimCtrlerParamAction",
|
|
|
|
"ParamType" : 2,
|
|
|
|
"ParamName" : "Bool_IsEnhanced",
|
|
|
|
"Target" : "Self",
|
|
|
|
"BoolVal" : false
|
|
|
|
},
|
|
|
|
],
|
|
|
|
},
|
|
|
|
],
|
|
|
|
},
|
|
|
|
//普攻第三段
|
|
|
|
{
|
|
|
|
"PropertyType": "Custom",
|
|
|
|
"CustomPropertyType": "ShotCount_03",
|
|
|
|
// "ReferMaxPropertyType": "Custom",
|
|
|
|
// "CustomReferMaxPropertyType": "MaxEnhanceNum",
|
|
|
|
"IsUsePercentage": false,
|
|
|
|
"ValueRangeActions":
|
|
|
|
[
|
|
|
|
{
|
|
|
|
"Val": "%AS_ShotCount_03_High",
|
|
|
|
"LowToValueActions":
|
|
|
|
[
|
|
|
|
{
|
|
|
|
"$type" : "MoleMole.SetAnimCtrlerParamAction",
|
|
|
|
"ParamType" : 2,
|
|
|
|
"ParamName" : "Bool_IsEnhanced",
|
|
|
|
"Target" : "Self",
|
|
|
|
"BoolVal" : true
|
|
|
|
},
|
|
|
|
],
|
|
|
|
},
|
|
|
|
{
|
|
|
|
"Val": "%AS_ShotCount_03_Low",
|
|
|
|
"HighToValueActions":
|
|
|
|
[
|
|
|
|
{
|
|
|
|
"$type" : "MoleMole.SetAnimCtrlerParamAction",
|
|
|
|
"ParamType" : 2,
|
|
|
|
"ParamName" : "Bool_IsEnhanced",
|
|
|
|
"Target" : "Self",
|
|
|
|
"BoolVal" : false
|
|
|
|
},
|
|
|
|
],
|
|
|
|
},
|
|
|
|
],
|
|
|
|
},
|
|
|
|
],
|
|
|
|
},
|
|
|
|
{
|
|
|
|
"$type" : "MoleMole.AttachStateWithModifierMixin",
|
|
|
|
"ConfigList":
|
|
|
|
[
|
|
|
|
//普攻第一段重入计数
|
|
|
|
{
|
|
|
|
"AnimatorStateName": "Attack_Normal_01_Start",
|
|
|
|
"LayerIndex": 0,
|
|
|
|
"NormalizedTimeLow": 0.0,
|
|
|
|
"NormalizedTimeHigh": 1.0,
|
|
|
|
"ModifierNameList":
|
|
|
|
[
|
|
|
|
"ReEnterModifier_01",
|
|
|
|
]
|
|
|
|
},
|
|
|
|
{
|
|
|
|
"AnimatorStateName": "Attack_Normal_01_A",
|
|
|
|
"LayerIndex": 0,
|
|
|
|
"NormalizedTimeLow": 0.0,
|
|
|
|
"NormalizedTimeHigh": 1.0,
|
|
|
|
"IsLoop": true,
|
|
|
|
"ModifierNameList":
|
|
|
|
[
|
|
|
|
"ReEnterModifier_01",
|
|
|
|
]
|
|
|
|
},
|
|
|
|
{
|
|
|
|
"AnimatorStateName": "Attack_Normal_01_B",
|
|
|
|
"LayerIndex": 0,
|
|
|
|
"NormalizedTimeLow": 0.0,
|
|
|
|
"NormalizedTimeHigh": 1.0,
|
|
|
|
"IsLoop": true,
|
|
|
|
"ModifierNameList":
|
|
|
|
[
|
|
|
|
"ReEnterModifier_01",
|
|
|
|
]
|
|
|
|
},
|
|
|
|
{
|
|
|
|
"AnimatorStateName": "Attack_Normal_01_End",
|
|
|
|
"LayerIndex": 0,
|
|
|
|
"NormalizedTimeLow": 0.0,
|
|
|
|
"NormalizedTimeHigh": 1.0,
|
|
|
|
"ModifierNameList":
|
|
|
|
[
|
|
|
|
"ReEnterModifier_01",
|
|
|
|
]
|
|
|
|
},
|
|
|
|
//普攻第二段重入计数
|
|
|
|
{
|
|
|
|
"AnimatorStateName": "Attack_Normal_02_Start",
|
|
|
|
"LayerIndex": 0,
|
|
|
|
"NormalizedTimeLow": 0.0,
|
|
|
|
"NormalizedTimeHigh": 1.0,
|
|
|
|
"ModifierNameList":
|
|
|
|
[
|
|
|
|
"ReEnterModifier_02",
|
|
|
|
]
|
|
|
|
},
|
|
|
|
{
|
|
|
|
"AnimatorStateName": "Attack_Normal_02_Start_02_01",
|
|
|
|
"LayerIndex": 0,
|
|
|
|
"NormalizedTimeLow": 0.0,
|
|
|
|
"NormalizedTimeHigh": 1.0,
|
|
|
|
"ModifierNameList":
|
|
|
|
[
|
|
|
|
"ReEnterModifier_02",
|
|
|
|
]
|
|
|
|
},
|
|
|
|
{
|
|
|
|
"AnimatorStateName": "Attack_Normal_02_Start_02_02",
|
|
|
|
"LayerIndex": 0,
|
|
|
|
"NormalizedTimeLow": 0.0,
|
|
|
|
"NormalizedTimeHigh": 1.0,
|
|
|
|
"ModifierNameList":
|
|
|
|
[
|
|
|
|
"ReEnterModifier_02",
|
|
|
|
]
|
|
|
|
},
|
|
|
|
{
|
|
|
|
"AnimatorStateName": "Attack_Normal_02_A",
|
|
|
|
"LayerIndex": 0,
|
|
|
|
"NormalizedTimeLow": 0.0,
|
|
|
|
"NormalizedTimeHigh": 1.0,
|
|
|
|
"IsLoop": true,
|
|
|
|
"ModifierNameList":
|
|
|
|
[
|
|
|
|
"ReEnterModifier_02",
|
|
|
|
]
|
|
|
|
},
|
|
|
|
{
|
|
|
|
"AnimatorStateName": "Attack_Normal_02_B",
|
|
|
|
"LayerIndex": 0,
|
|
|
|
"NormalizedTimeLow": 0.0,
|
|
|
|
"NormalizedTimeHigh": 1.0,
|
|
|
|
"IsLoop": true,
|
|
|
|
"ModifierNameList":
|
|
|
|
[
|
|
|
|
"ReEnterModifier_02",
|
|
|
|
]
|
|
|
|
},
|
|
|
|
{
|
|
|
|
"AnimatorStateName": "Attack_Normal_02_End",
|
|
|
|
"LayerIndex": 0,
|
|
|
|
"NormalizedTimeLow": 0.0,
|
|
|
|
"NormalizedTimeHigh": 1.0,
|
|
|
|
"ModifierNameList":
|
|
|
|
[
|
|
|
|
"ReEnterModifier_02",
|
|
|
|
]
|
|
|
|
},
|
|
|
|
//普攻第三段重入计数
|
|
|
|
{
|
|
|
|
"AnimatorStateName": "Attack_Normal_03_Start",
|
|
|
|
"LayerIndex": 0,
|
|
|
|
"NormalizedTimeLow": 0.0,
|
|
|
|
"NormalizedTimeHigh": 1.0,
|
|
|
|
"ModifierNameList":
|
|
|
|
[
|
|
|
|
"ReEnterModifier_03",
|
|
|
|
]
|
|
|
|
},
|
|
|
|
{
|
|
|
|
"AnimatorStateName": "Attack_Normal_03_Start_02_B_01",
|
|
|
|
"LayerIndex": 0,
|
|
|
|
"NormalizedTimeLow": 0.0,
|
|
|
|
"NormalizedTimeHigh": 1.0,
|
|
|
|
"ModifierNameList":
|
|
|
|
[
|
|
|
|
"ReEnterModifier_03",
|
|
|
|
]
|
|
|
|
},
|
|
|
|
{
|
|
|
|
"AnimatorStateName": "Attack_Normal_03_Start_02_B_02",
|
|
|
|
"LayerIndex": 0,
|
|
|
|
"NormalizedTimeLow": 0.0,
|
|
|
|
"NormalizedTimeHigh": 1.0,
|
|
|
|
"ModifierNameList":
|
|
|
|
[
|
|
|
|
"ReEnterModifier_03",
|
|
|
|
]
|
|
|
|
},
|
|
|
|
{
|
|
|
|
"AnimatorStateName": "Attack_Normal_03_Start_02_F_01",
|
|
|
|
"LayerIndex": 0,
|
|
|
|
"NormalizedTimeLow": 0.0,
|
|
|
|
"NormalizedTimeHigh": 1.0,
|
|
|
|
"ModifierNameList":
|
|
|
|
[
|
|
|
|
"ReEnterModifier_03",
|
|
|
|
]
|
|
|
|
},
|
|
|
|
{
|
|
|
|
"AnimatorStateName": "Attack_Normal_03_Start_02_F_02",
|
|
|
|
"LayerIndex": 0,
|
|
|
|
"NormalizedTimeLow": 0.0,
|
|
|
|
"NormalizedTimeHigh": 1.0,
|
|
|
|
"ModifierNameList":
|
|
|
|
[
|
|
|
|
"ReEnterModifier_03",
|
|
|
|
]
|
|
|
|
},
|
|
|
|
{
|
|
|
|
"AnimatorStateName": "Attack_Normal_03_Start_02_L_01",
|
|
|
|
"LayerIndex": 0,
|
|
|
|
"NormalizedTimeLow": 0.0,
|
|
|
|
"NormalizedTimeHigh": 1.0,
|
|
|
|
"ModifierNameList":
|
|
|
|
[
|
|
|
|
"ReEnterModifier_03",
|
|
|
|
]
|
|
|
|
},
|
|
|
|
{
|
|
|
|
"AnimatorStateName": "Attack_Normal_03_Start_02_L_02",
|
|
|
|
"LayerIndex": 0,
|
|
|
|
"NormalizedTimeLow": 0.0,
|
|
|
|
"NormalizedTimeHigh": 1.0,
|
|
|
|
"ModifierNameList":
|
|
|
|
[
|
|
|
|
"ReEnterModifier_03",
|
|
|
|
]
|
|
|
|
},
|
|
|
|
{
|
|
|
|
"AnimatorStateName": "Attack_Normal_03_Start_02_R_01",
|
|
|
|
"LayerIndex": 0,
|
|
|
|
"NormalizedTimeLow": 0.0,
|
|
|
|
"NormalizedTimeHigh": 1.0,
|
|
|
|
"ModifierNameList":
|
|
|
|
[
|
|
|
|
"ReEnterModifier_03",
|
|
|
|
]
|
|
|
|
},
|
|
|
|
{
|
|
|
|
"AnimatorStateName": "Attack_Normal_03_Start_02_R_02",
|
|
|
|
"LayerIndex": 0,
|
|
|
|
"NormalizedTimeLow": 0.0,
|
|
|
|
"NormalizedTimeHigh": 1.0,
|
|
|
|
"ModifierNameList":
|
|
|
|
[
|
|
|
|
"ReEnterModifier_03",
|
|
|
|
]
|
|
|
|
},
|
|
|
|
{
|
|
|
|
"AnimatorStateName": "Attack_Normal_03_A",
|
|
|
|
"LayerIndex": 0,
|
|
|
|
"NormalizedTimeLow": 0.0,
|
|
|
|
"NormalizedTimeHigh": 1.0,
|
|
|
|
"IsLoop": true,
|
|
|
|
"ModifierNameList":
|
|
|
|
[
|
|
|
|
"ReEnterModifier_03",
|
|
|
|
]
|
|
|
|
},
|
|
|
|
{
|
|
|
|
"AnimatorStateName": "Attack_Normal_03_B",
|
|
|
|
"LayerIndex": 0,
|
|
|
|
"NormalizedTimeLow": 0.0,
|
|
|
|
"NormalizedTimeHigh": 1.0,
|
|
|
|
"IsLoop": true,
|
|
|
|
"ModifierNameList":
|
|
|
|
[
|
|
|
|
"ReEnterModifier_03",
|
|
|
|
]
|
|
|
|
},
|
|
|
|
{
|
|
|
|
"AnimatorStateName": "Attack_Normal_03_End",
|
|
|
|
"LayerIndex": 0,
|
|
|
|
"NormalizedTimeLow": 0.0,
|
|
|
|
"NormalizedTimeHigh": 1.0,
|
|
|
|
"ModifierNameList":
|
|
|
|
[
|
|
|
|
"ReEnterModifier_03",
|
|
|
|
]
|
|
|
|
},
|
|
|
|
//射击阶段记录
|
|
|
|
{
|
|
|
|
"AnimatorStateName": "Attack_Normal_01_Start",
|
|
|
|
"LayerIndex": 0,
|
|
|
|
"NormalizedTimeLow": 0.0,
|
|
|
|
"NormalizedTimeHigh": 1.0,
|
|
|
|
"ModifierNameList":
|
|
|
|
[
|
|
|
|
"AttackIndexModifier",
|
|
|
|
]
|
|
|
|
},
|
|
|
|
{
|
|
|
|
"AnimatorStateName": "Attack_Normal_01_A",
|
|
|
|
"LayerIndex": 0,
|
|
|
|
"NormalizedTimeLow": 0.0,
|
|
|
|
"NormalizedTimeHigh": 1.0,
|
|
|
|
"IsLoop": true,
|
|
|
|
"ModifierNameList":
|
|
|
|
[
|
|
|
|
"AttackIndexModifier",
|
|
|
|
]
|
|
|
|
},
|
|
|
|
{
|
|
|
|
"AnimatorStateName": "Attack_Normal_01_B",
|
|
|
|
"LayerIndex": 0,
|
|
|
|
"NormalizedTimeLow": 0.0,
|
|
|
|
"NormalizedTimeHigh": 1.0,
|
|
|
|
"IsLoop": true,
|
|
|
|
"ModifierNameList":
|
|
|
|
[
|
|
|
|
"AttackIndexModifier",
|
|
|
|
]
|
|
|
|
},
|
|
|
|
{
|
|
|
|
"AnimatorStateName": "Attack_Normal_01_End",
|
|
|
|
"LayerIndex": 0,
|
|
|
|
"NormalizedTimeLow": 0.0,
|
|
|
|
"NormalizedTimeHigh": 0.206,
|
|
|
|
"ModifierNameList":
|
|
|
|
[
|
|
|
|
"AttackIndexModifier",
|
|
|
|
]
|
|
|
|
},
|
|
|
|
{
|
|
|
|
"AnimatorStateName": "Attack_Normal_02_Start",
|
|
|
|
"LayerIndex": 0,
|
|
|
|
"NormalizedTimeLow": 0.0,
|
|
|
|
"NormalizedTimeHigh": 1.0,
|
|
|
|
"ModifierNameList":
|
|
|
|
[
|
|
|
|
"AttackIndexModifier",
|
|
|
|
]
|
|
|
|
},
|
|
|
|
{
|
|
|
|
"AnimatorStateName": "Attack_Normal_02_Start_02_01",
|
|
|
|
"LayerIndex": 0,
|
|
|
|
"NormalizedTimeLow": 0.0,
|
|
|
|
"NormalizedTimeHigh": 1.0,
|
|
|
|
"ModifierNameList":
|
|
|
|
[
|
|
|
|
"AttackIndexModifier",
|
|
|
|
]
|
|
|
|
},
|
|
|
|
{
|
|
|
|
"AnimatorStateName": "Attack_Normal_02_Start_02_02",
|
|
|
|
"LayerIndex": 0,
|
|
|
|
"NormalizedTimeLow": 0.0,
|
|
|
|
"NormalizedTimeHigh": 1.0,
|
|
|
|
"ModifierNameList":
|
|
|
|
[
|
|
|
|
"AttackIndexModifier",
|
|
|
|
]
|
|
|
|
},
|
|
|
|
{
|
|
|
|
"AnimatorStateName": "Attack_Normal_02_A",
|
|
|
|
"LayerIndex": 0,
|
|
|
|
"NormalizedTimeLow": 0.0,
|
|
|
|
"NormalizedTimeHigh": 1.0,
|
|
|
|
"IsLoop": true,
|
|
|
|
"ModifierNameList":
|
|
|
|
[
|
|
|
|
"AttackIndexModifier",
|
|
|
|
]
|
|
|
|
},
|
|
|
|
{
|
|
|
|
"AnimatorStateName": "Attack_Normal_02_B",
|
|
|
|
"LayerIndex": 0,
|
|
|
|
"NormalizedTimeLow": 0.0,
|
|
|
|
"NormalizedTimeHigh": 1.0,
|
|
|
|
"IsLoop": true,
|
|
|
|
"ModifierNameList":
|
|
|
|
[
|
|
|
|
"AttackIndexModifier",
|
|
|
|
]
|
|
|
|
},
|
|
|
|
{
|
|
|
|
"AnimatorStateName": "Attack_Normal_02_End",
|
|
|
|
"LayerIndex": 0,
|
|
|
|
"NormalizedTimeLow": 0.0,
|
|
|
|
"NormalizedTimeHigh": 0.322,
|
|
|
|
"ModifierNameList":
|
|
|
|
[
|
|
|
|
"AttackIndexModifier",
|
|
|
|
]
|
|
|
|
},
|
|
|
|
{
|
|
|
|
"AnimatorStateName": "Attack_Normal_03_Start",
|
|
|
|
"LayerIndex": 0,
|
|
|
|
"NormalizedTimeLow": 0.0,
|
|
|
|
"NormalizedTimeHigh": 1.0,
|
|
|
|
"ModifierNameList":
|
|
|
|
[
|
|
|
|
"AttackIndexModifier",
|
|
|
|
]
|
|
|
|
},
|
|
|
|
{
|
|
|
|
"AnimatorStateName": "Attack_Normal_03_Start_02_B_01",
|
|
|
|
"LayerIndex": 0,
|
|
|
|
"NormalizedTimeLow": 0.0,
|
|
|
|
"NormalizedTimeHigh": 1.0,
|
|
|
|
"ModifierNameList":
|
|
|
|
[
|
|
|
|
"AttackIndexModifier",
|
|
|
|
]
|
|
|
|
},
|
|
|
|
{
|
|
|
|
"AnimatorStateName": "Attack_Normal_03_Start_02_B_02",
|
|
|
|
"LayerIndex": 0,
|
|
|
|
"NormalizedTimeLow": 0.0,
|
|
|
|
"NormalizedTimeHigh": 1.0,
|
|
|
|
"ModifierNameList":
|
|
|
|
[
|
|
|
|
"AttackIndexModifier",
|
|
|
|
]
|
|
|
|
},
|
|
|
|
{
|
|
|
|
"AnimatorStateName": "Attack_Normal_03_Start_02_F_01",
|
|
|
|
"LayerIndex": 0,
|
|
|
|
"NormalizedTimeLow": 0.0,
|
|
|
|
"NormalizedTimeHigh": 1.0,
|
|
|
|
"ModifierNameList":
|
|
|
|
[
|
|
|
|
"AttackIndexModifier",
|
|
|
|
]
|
|
|
|
},
|
|
|
|
{
|
|
|
|
"AnimatorStateName": "Attack_Normal_03_Start_02_F_02",
|
|
|
|
"LayerIndex": 0,
|
|
|
|
"NormalizedTimeLow": 0.0,
|
|
|
|
"NormalizedTimeHigh": 1.0,
|
|
|
|
"ModifierNameList":
|
|
|
|
[
|
|
|
|
"AttackIndexModifier",
|
|
|
|
]
|
|
|
|
},
|
|
|
|
{
|
|
|
|
"AnimatorStateName": "Attack_Normal_03_Start_02_L_01",
|
|
|
|
"LayerIndex": 0,
|
|
|
|
"NormalizedTimeLow": 0.0,
|
|
|
|
"NormalizedTimeHigh": 1.0,
|
|
|
|
"ModifierNameList":
|
|
|
|
[
|
|
|
|
"AttackIndexModifier",
|
|
|
|
]
|
|
|
|
},
|
|
|
|
{
|
|
|
|
"AnimatorStateName": "Attack_Normal_03_Start_02_L_02",
|
|
|
|
"LayerIndex": 0,
|
|
|
|
"NormalizedTimeLow": 0.0,
|
|
|
|
"NormalizedTimeHigh": 1.0,
|
|
|
|
"ModifierNameList":
|
|
|
|
[
|
|
|
|
"AttackIndexModifier",
|
|
|
|
]
|
|
|
|
},
|
|
|
|
{
|
|
|
|
"AnimatorStateName": "Attack_Normal_03_Start_02_R_01",
|
|
|
|
"LayerIndex": 0,
|
|
|
|
"NormalizedTimeLow": 0.0,
|
|
|
|
"NormalizedTimeHigh": 1.0,
|
|
|
|
"ModifierNameList":
|
|
|
|
[
|
|
|
|
"AttackIndexModifier",
|
|
|
|
]
|
|
|
|
},
|
|
|
|
{
|
|
|
|
"AnimatorStateName": "Attack_Normal_03_Start_02_R_02",
|
|
|
|
"LayerIndex": 0,
|
|
|
|
"NormalizedTimeLow": 0.0,
|
|
|
|
"NormalizedTimeHigh": 1.0,
|
|
|
|
"ModifierNameList":
|
|
|
|
[
|
|
|
|
"AttackIndexModifier",
|
|
|
|
]
|
|
|
|
},
|
|
|
|
{
|
|
|
|
"AnimatorStateName": "Attack_Normal_03_A",
|
|
|
|
"LayerIndex": 0,
|
|
|
|
"NormalizedTimeLow": 0.0,
|
|
|
|
"NormalizedTimeHigh": 1.0,
|
|
|
|
"IsLoop": true,
|
|
|
|
"ModifierNameList":
|
|
|
|
[
|
|
|
|
"AttackIndexModifier",
|
|
|
|
]
|
|
|
|
},
|
|
|
|
{
|
|
|
|
"AnimatorStateName": "Attack_Normal_03_B",
|
|
|
|
"LayerIndex": 0,
|
|
|
|
"NormalizedTimeLow": 0.0,
|
|
|
|
"NormalizedTimeHigh": 1.0,
|
|
|
|
"IsLoop": true,
|
|
|
|
"ModifierNameList":
|
|
|
|
[
|
|
|
|
"AttackIndexModifier",
|
|
|
|
]
|
|
|
|
},
|
|
|
|
{
|
|
|
|
"AnimatorStateName": "Attack_Normal_03_End",
|
|
|
|
"LayerIndex": 0,
|
|
|
|
"NormalizedTimeLow": 0.0,
|
|
|
|
"NormalizedTimeHigh": 0.32,
|
|
|
|
"ModifierNameList":
|
|
|
|
[
|
|
|
|
"AttackIndexModifier",
|
|
|
|
]
|
|
|
|
},
|
|
|
|
{
|
|
|
|
"AnimatorStateName": "Attack_Normal_03_End_02",
|
|
|
|
"LayerIndex": 0,
|
|
|
|
"NormalizedTimeLow": 0.0,
|
|
|
|
"NormalizedTimeHigh": 0.409,
|
|
|
|
"ModifierNameList":
|
|
|
|
[
|
|
|
|
"AttackIndexModifier",
|
|
|
|
]
|
|
|
|
},
|
|
|
|
{
|
|
|
|
"AnimatorStateName": "Attack_Branch_01",
|
|
|
|
"LayerIndex": 0,
|
|
|
|
"NormalizedTimeLow": 0.0,
|
|
|
|
"NormalizedTimeHigh": 1.0,
|
|
|
|
"ModifierNameList":
|
|
|
|
[
|
|
|
|
"AttackIndexModifier",
|
|
|
|
]
|
|
|
|
},
|
|
|
|
{
|
|
|
|
"AnimatorStateName": "Attack_Branch_01_End",
|
|
|
|
"LayerIndex": 0,
|
|
|
|
"NormalizedTimeLow": 0.0,
|
|
|
|
"NormalizedTimeHigh": 0.3,
|
|
|
|
"ModifierNameList":
|
|
|
|
[
|
|
|
|
"AttackIndexModifier",
|
|
|
|
]
|
|
|
|
},
|
|
|
|
{
|
|
|
|
"AnimatorStateName": "Attack_Branch_02",
|
|
|
|
"LayerIndex": 0,
|
|
|
|
"NormalizedTimeLow": 0.0,
|
|
|
|
"NormalizedTimeHigh": 1.0,
|
|
|
|
"ModifierNameList":
|
|
|
|
[
|
|
|
|
"AttackIndexModifier",
|
|
|
|
]
|
|
|
|
},
|
|
|
|
{
|
|
|
|
"AnimatorStateName": "Attack_Branch_02_End",
|
|
|
|
"LayerIndex": 0,
|
|
|
|
"NormalizedTimeLow": 0.0,
|
|
|
|
"NormalizedTimeHigh": 0.25,
|
|
|
|
"ModifierNameList":
|
|
|
|
[
|
|
|
|
"AttackIndexModifier",
|
|
|
|
]
|
|
|
|
},
|
|
|
|
{
|
|
|
|
"AnimatorStateName": "Attack_Branch_03",
|
|
|
|
"LayerIndex": 0,
|
|
|
|
"NormalizedTimeLow": 0.0,
|
|
|
|
"NormalizedTimeHigh": 1.0,
|
|
|
|
"ModifierNameList":
|
|
|
|
[
|
|
|
|
"AttackIndexModifier",
|
|
|
|
]
|
|
|
|
},
|
|
|
|
{
|
|
|
|
"AnimatorStateName": "Attack_Branch_03_End",
|
|
|
|
"LayerIndex": 0,
|
|
|
|
"NormalizedTimeLow": 0.0,
|
|
|
|
"NormalizedTimeHigh": 0.3,
|
|
|
|
"ModifierNameList":
|
|
|
|
[
|
|
|
|
"AttackIndexModifier",
|
|
|
|
]
|
|
|
|
},
|
|
|
|
{
|
|
|
|
"AnimatorStateName": "Attack_Branch_04",
|
|
|
|
"LayerIndex": 0,
|
|
|
|
"NormalizedTimeLow": 0.0,
|
|
|
|
"NormalizedTimeHigh": 1.0,
|
|
|
|
"ModifierNameList":
|
|
|
|
[
|
|
|
|
"AttackIndexModifier",
|
|
|
|
]
|
|
|
|
},
|
|
|
|
{
|
|
|
|
"AnimatorStateName": "Attack_Branch_04_End",
|
|
|
|
"LayerIndex": 0,
|
|
|
|
"NormalizedTimeLow": 0.0,
|
|
|
|
"NormalizedTimeHigh": 0.15,
|
|
|
|
"ModifierNameList":
|
|
|
|
[
|
|
|
|
"AttackIndexModifier",
|
|
|
|
]
|
|
|
|
},
|
|
|
|
{
|
|
|
|
"AnimatorStateName": "Evade_Front",
|
|
|
|
"LayerIndex": 0,
|
|
|
|
"NormalizedTimeLow": 0.0,
|
|
|
|
"NormalizedTimeHigh": 0.22,
|
|
|
|
"ModifierNameList":
|
|
|
|
[
|
|
|
|
"AttackIndexModifier",
|
|
|
|
]
|
|
|
|
},
|
|
|
|
{
|
|
|
|
"AnimatorStateName": "Evade_Front_02",
|
|
|
|
"LayerIndex": 0,
|
|
|
|
"NormalizedTimeLow": 0.0,
|
|
|
|
"NormalizedTimeHigh": 0.215,
|
|
|
|
"ModifierNameList":
|
|
|
|
[
|
|
|
|
"AttackIndexModifier",
|
|
|
|
]
|
|
|
|
},
|
|
|
|
{
|
|
|
|
"AnimatorStateName": "Evade_Back",
|
|
|
|
"LayerIndex": 0,
|
|
|
|
"NormalizedTimeLow": 0.0,
|
|
|
|
"NormalizedTimeHigh": 0.198,
|
|
|
|
"ModifierNameList":
|
|
|
|
[
|
|
|
|
"AttackIndexModifier",
|
|
|
|
]
|
|
|
|
},
|
|
|
|
{
|
|
|
|
"AnimatorStateName": "Attack_Rush",
|
|
|
|
"LayerIndex": 0,
|
|
|
|
"NormalizedTimeLow": 0.0,
|
|
|
|
"NormalizedTimeHigh": 0.8,
|
|
|
|
"ModifierNameList":
|
|
|
|
[
|
|
|
|
"AttackIndexModifier",
|
|
|
|
]
|
|
|
|
},
|
|
|
|
// {
|
|
|
|
// "AnimatorStateName": "Attack_Rush_End",
|
|
|
|
// "LayerIndex": 0,
|
|
|
|
// "NormalizedTimeLow": 0.0,
|
|
|
|
// "NormalizedTimeHigh": 1.0,
|
|
|
|
// "ModifierNameList":
|
|
|
|
// [
|
|
|
|
// "AttackIndexModifier",
|
|
|
|
// ]
|
|
|
|
// },
|
|
|
|
{
|
|
|
|
"AnimatorStateName": "Attack_Rush_02",
|
|
|
|
"LayerIndex": 0,
|
|
|
|
"NormalizedTimeLow": 0.0,
|
|
|
|
"NormalizedTimeHigh": 1.0,
|
|
|
|
"ModifierNameList":
|
|
|
|
[
|
|
|
|
"AttackIndexModifier",
|
|
|
|
]
|
|
|
|
},
|
|
|
|
{
|
|
|
|
"AnimatorStateName": "Attack_Counter",
|
|
|
|
"LayerIndex": 0,
|
|
|
|
"NormalizedTimeLow": 0.0,
|
|
|
|
"NormalizedTimeHigh": 1.0,
|
|
|
|
"ModifierNameList":
|
|
|
|
[
|
|
|
|
"AttackIndexModifier",
|
|
|
|
]
|
|
|
|
},
|
|
|
|
{
|
|
|
|
"AnimatorStateName": "Attack_Counter_End",
|
|
|
|
"LayerIndex": 0,
|
|
|
|
"NormalizedTimeLow": 0.0,
|
|
|
|
"NormalizedTimeHigh": 0.15,
|
|
|
|
"ModifierNameList":
|
|
|
|
[
|
|
|
|
"AttackIndexModifier",
|
|
|
|
]
|
|
|
|
},
|
|
|
|
// 应用普攻第一段(其他时候跳过)
|
|
|
|
{
|
|
|
|
"AnimatorStateName": "Attack_Rush",
|
|
|
|
"LayerIndex": 0,
|
|
|
|
"NormalizedTimeLow": 0.0,
|
|
|
|
"NormalizedTimeHigh": 0.8,
|
|
|
|
"ModifierNameList":
|
|
|
|
[
|
|
|
|
"GapShotModifier",
|
|
|
|
]
|
|
|
|
},
|
|
|
|
{
|
|
|
|
"AnimatorStateName": "Attack_Counter",
|
|
|
|
"LayerIndex": 0,
|
|
|
|
"NormalizedTimeLow": 0.0,
|
|
|
|
"NormalizedTimeHigh": 1.0,
|
|
|
|
"ModifierNameList":
|
|
|
|
[
|
|
|
|
"GapShotModifier",
|
|
|
|
]
|
|
|
|
},
|
|
|
|
{
|
|
|
|
"AnimatorStateName": "Attack_Counter_End",
|
|
|
|
"LayerIndex": 0,
|
|
|
|
"NormalizedTimeLow": 0.0,
|
|
|
|
"NormalizedTimeHigh": 0.15,
|
|
|
|
"ModifierNameList":
|
|
|
|
[
|
|
|
|
"GapShotModifier",
|
|
|
|
]
|
|
|
|
},
|
|
|
|
{
|
|
|
|
"AnimatorStateName": "Attack_Branch_01",
|
|
|
|
"LayerIndex": 0,
|
|
|
|
"NormalizedTimeLow": 0.0,
|
|
|
|
"NormalizedTimeHigh": 1.0,
|
|
|
|
"ModifierNameList":
|
|
|
|
[
|
|
|
|
"GapShotModifier",
|
|
|
|
]
|
|
|
|
},
|
|
|
|
{
|
|
|
|
"AnimatorStateName": "Attack_Branch_01_End",
|
|
|
|
"LayerIndex": 0,
|
|
|
|
"NormalizedTimeLow": 0.0,
|
|
|
|
"NormalizedTimeHigh": 0.3,
|
|
|
|
"ModifierNameList":
|
|
|
|
[
|
|
|
|
"GapShotModifier",
|
|
|
|
]
|
|
|
|
},
|
|
|
|
{
|
|
|
|
"AnimatorStateName": "Attack_Branch_02",
|
|
|
|
"LayerIndex": 0,
|
|
|
|
"NormalizedTimeLow": 0.0,
|
|
|
|
"NormalizedTimeHigh": 1.0,
|
|
|
|
"ModifierNameList":
|
|
|
|
[
|
|
|
|
"GapShotModifier",
|
|
|
|
]
|
|
|
|
},
|
|
|
|
{
|
|
|
|
"AnimatorStateName": "Attack_Branch_02_End",
|
|
|
|
"LayerIndex": 0,
|
|
|
|
"NormalizedTimeLow": 0.0,
|
|
|
|
"NormalizedTimeHigh": 0.25,
|
|
|
|
"ModifierNameList":
|
|
|
|
[
|
|
|
|
"GapShotModifier",
|
|
|
|
]
|
|
|
|
},
|
|
|
|
{
|
|
|
|
"AnimatorStateName": "Attack_Branch_03",
|
|
|
|
"LayerIndex": 0,
|
|
|
|
"NormalizedTimeLow": 0.0,
|
|
|
|
"NormalizedTimeHigh": 1.0,
|
|
|
|
"ModifierNameList":
|
|
|
|
[
|
|
|
|
"GapShotModifier",
|
|
|
|
]
|
|
|
|
},
|
|
|
|
{
|
|
|
|
"AnimatorStateName": "Attack_Branch_03_End",
|
|
|
|
"LayerIndex": 0,
|
|
|
|
"NormalizedTimeLow": 0.0,
|
|
|
|
"NormalizedTimeHigh": 0.3,
|
|
|
|
"ModifierNameList":
|
|
|
|
[
|
|
|
|
"GapShotModifier",
|
|
|
|
]
|
|
|
|
},
|
|
|
|
{
|
|
|
|
"AnimatorStateName": "Attack_Branch_04",
|
|
|
|
"LayerIndex": 0,
|
|
|
|
"NormalizedTimeLow": 0.0,
|
|
|
|
"NormalizedTimeHigh": 1.0,
|
|
|
|
"ModifierNameList":
|
|
|
|
[
|
|
|
|
"GapShotModifier",
|
|
|
|
]
|
|
|
|
},
|
|
|
|
{
|
|
|
|
"AnimatorStateName": "Attack_Branch_04_End",
|
|
|
|
"LayerIndex": 0,
|
|
|
|
"NormalizedTimeLow": 0.0,
|
|
|
|
"NormalizedTimeHigh": 0.15,
|
|
|
|
"ModifierNameList":
|
|
|
|
[
|
|
|
|
"GapShotModifier",
|
|
|
|
]
|
|
|
|
},
|
|
|
|
{
|
|
|
|
"AnimatorStateName": "SwitchIn_Attack",
|
|
|
|
"LayerIndex": 0,
|
|
|
|
"NormalizedTimeLow": 0.0,
|
|
|
|
"NormalizedTimeHigh": 1.0,
|
|
|
|
"ModifierNameList":
|
|
|
|
[
|
|
|
|
"GapShotModifier",
|
|
|
|
]
|
|
|
|
},
|
|
|
|
{
|
|
|
|
"AnimatorStateName": "SwitchIn_Attack_End",
|
|
|
|
"LayerIndex": 0,
|
|
|
|
"NormalizedTimeLow": 0.0,
|
|
|
|
"NormalizedTimeHigh": 0.25,
|
|
|
|
"ModifierNameList":
|
|
|
|
[
|
|
|
|
"GapShotModifier",
|
|
|
|
]
|
|
|
|
},
|
|
|
|
]
|
|
|
|
},
|
|
|
|
],
|
|
|
|
|
|
|
|
"Modifiers" :
|
|
|
|
{
|
|
|
|
"ReEnterModifier_01":
|
|
|
|
{
|
|
|
|
"ModifierStacking": "Unique",
|
|
|
|
"Duration": -1,
|
|
|
|
"IgnoreTimeScale" : false,
|
|
|
|
|
|
|
|
"OnRemoved" :
|
|
|
|
[
|
|
|
|
{
|
|
|
|
"$type": "MoleMole.ModifyProperty",
|
|
|
|
"PropertyType": "Custom",
|
|
|
|
"CustomPropertyType": "ShotCount_01",
|
|
|
|
"PropertyModifyFunction": "Replace",
|
|
|
|
"Percentage": 0,
|
|
|
|
"Amount": "%AS_ShotCount_01_ReEnter",
|
|
|
|
"Predicates" :
|
|
|
|
[
|
|
|
|
{
|
|
|
|
"$type": "MoleMole.ByPlayerPropertyValue",
|
|
|
|
"Numerator": "Custom",
|
|
|
|
"CustomNumerator": "ShotCount_01",
|
|
|
|
//"Denominator": "MaxSP",
|
|
|
|
"IsUsePercent": false,
|
|
|
|
"CompareType": "GreaterEqual",
|
|
|
|
"Val1" : "%AS_ShotCount_01_ReEnter",
|
|
|
|
//"Val2" : 300,
|
|
|
|
"Target" : "Self"
|
|
|
|
},
|
|
|
|
],
|
|
|
|
},
|
|
|
|
{
|
|
|
|
"$type" : "MoleMole.SetAnimCtrlerParamAction",
|
|
|
|
"ParamType" : 2,
|
|
|
|
"ParamName" : "Bool_IsEnhanced",
|
|
|
|
"Target" : "Self",
|
|
|
|
"BoolVal" : false
|
|
|
|
},
|
|
|
|
],
|
|
|
|
},
|
|
|
|
|
|
|
|
"ReEnterModifier_02":
|
|
|
|
{
|
|
|
|
"ModifierStacking": "Unique",
|
|
|
|
"Duration": -1,
|
|
|
|
"IgnoreTimeScale" : false,
|
|
|
|
|
|
|
|
"OnRemoved" :
|
|
|
|
[
|
|
|
|
{
|
|
|
|
"$type": "MoleMole.ModifyProperty",
|
|
|
|
"PropertyType": "Custom",
|
|
|
|
"CustomPropertyType": "ShotCount_02",
|
|
|
|
"PropertyModifyFunction": "Replace",
|
|
|
|
"Percentage": 0,
|
|
|
|
"Amount": "%AS_ShotCount_02_ReEnter",
|
|
|
|
"Predicates" :
|
|
|
|
[
|
|
|
|
{
|
|
|
|
"$type": "MoleMole.ByPlayerPropertyValue",
|
|
|
|
"Numerator": "Custom",
|
|
|
|
"CustomNumerator": "ShotCount_02",
|
|
|
|
//"Denominator": "MaxSP",
|
|
|
|
"IsUsePercent": false,
|
|
|
|
"CompareType": "GreaterEqual",
|
|
|
|
"Val1" : "%AS_ShotCount_02_ReEnter",
|
|
|
|
//"Val2" : 300,
|
|
|
|
"Target" : "Self"
|
|
|
|
},
|
|
|
|
],
|
|
|
|
},
|
|
|
|
{
|
|
|
|
"$type" : "MoleMole.SetAnimCtrlerParamAction",
|
|
|
|
"ParamType" : 2,
|
|
|
|
"ParamName" : "Bool_IsEnhanced",
|
|
|
|
"Target" : "Self",
|
|
|
|
"BoolVal" : false
|
|
|
|
}
|
|
|
|
],
|
|
|
|
},
|
|
|
|
|
|
|
|
"ReEnterModifier_03":
|
|
|
|
{
|
|
|
|
"ModifierStacking": "Unique",
|
|
|
|
"Duration": -1,
|
|
|
|
"IgnoreTimeScale" : false,
|
|
|
|
|
|
|
|
"OnRemoved" :
|
|
|
|
[
|
|
|
|
{
|
|
|
|
"$type": "MoleMole.ModifyProperty",
|
|
|
|
"PropertyType": "Custom",
|
|
|
|
"CustomPropertyType": "ShotCount_03",
|
|
|
|
"PropertyModifyFunction": "Replace",
|
|
|
|
"Percentage": 0,
|
|
|
|
"Amount": "%AS_ShotCount_03_ReEnter",
|
|
|
|
"Predicates" :
|
|
|
|
[
|
|
|
|
{
|
|
|
|
"$type": "MoleMole.ByPlayerPropertyValue",
|
|
|
|
"Numerator": "Custom",
|
|
|
|
"CustomNumerator": "ShotCount_03",
|
|
|
|
//"Denominator": "MaxSP",
|
|
|
|
"IsUsePercent": false,
|
|
|
|
"CompareType": "GreaterEqual",
|
|
|
|
"Val1" : "%AS_ShotCount_03_ReEnter",
|
|
|
|
//"Val2" : 300,
|
|
|
|
"Target" : "Self"
|
|
|
|
},
|
|
|
|
],
|
|
|
|
},
|
|
|
|
{
|
|
|
|
"$type" : "MoleMole.SetAnimCtrlerParamAction",
|
|
|
|
"ParamType" : 2,
|
|
|
|
"ParamName" : "Bool_IsEnhanced",
|
|
|
|
"Target" : "Self",
|
|
|
|
"BoolVal" : false
|
|
|
|
},
|
|
|
|
],
|
|
|
|
},
|
|
|
|
|
|
|
|
"AttackIndexModifier":
|
|
|
|
{
|
|
|
|
"ModifierStacking": "Unique",
|
|
|
|
"Duration": -1,
|
|
|
|
"IgnoreTimeScale" : false,
|
|
|
|
|
|
|
|
"OnRemoved" :
|
|
|
|
[
|
|
|
|
// {
|
|
|
|
// "$type" : "MoleMole.FireEffect",
|
|
|
|
// "EffectPattern" : "Eff_Avatar_LevelUp_02",
|
|
|
|
// "Target" : "Self"
|
|
|
|
// },
|
|
|
|
{
|
|
|
|
"$type" : "MoleMole.SetAnimCtrlerParamAction",
|
|
|
|
"ParamType" : 3,
|
|
|
|
"ParamName" : "Int_NormalIndex",
|
|
|
|
"Target" : "Self",
|
|
|
|
"IntVal" : 0,
|
|
|
|
},
|
|
|
|
{
|
|
|
|
"$type" : "MoleMole.SetAnimCtrlerParamAction",
|
|
|
|
"ParamType" : 3,
|
|
|
|
"ParamName" : "Int_BranchIndex",
|
|
|
|
"Target" : "Self",
|
|
|
|
"IntVal" : 0,
|
|
|
|
},
|
|
|
|
{
|
|
|
|
"$type": "MoleMole.ModifyProperty",
|
|
|
|
"PropertyType": "Custom",
|
|
|
|
"CustomPropertyType": "ShotCount_01",
|
|
|
|
"PropertyModifyFunction": "Replace",
|
|
|
|
"Percentage": 0,
|
|
|
|
"Amount": 0,
|
|
|
|
},
|
|
|
|
{
|
|
|
|
"$type": "MoleMole.ModifyProperty",
|
|
|
|
"PropertyType": "Custom",
|
|
|
|
"CustomPropertyType": "ShotCount_02",
|
|
|
|
"PropertyModifyFunction": "Replace",
|
|
|
|
"Percentage": 0,
|
|
|
|
"Amount": 0,
|
|
|
|
},
|
|
|
|
{
|
|
|
|
"$type": "MoleMole.ModifyProperty",
|
|
|
|
"PropertyType": "Custom",
|
|
|
|
"CustomPropertyType": "ShotCount_03",
|
|
|
|
"PropertyModifyFunction": "Replace",
|
|
|
|
"Percentage": 0,
|
|
|
|
"Amount": 0,
|
|
|
|
},
|
|
|
|
],
|
|
|
|
},
|
|
|
|
|
|
|
|
"GapShotModifier":
|
|
|
|
{
|
|
|
|
"ModifierStacking": "Unique",
|
|
|
|
"Duration": -1,
|
|
|
|
"IgnoreTimeScale" : false,
|
|
|
|
|
|
|
|
"OnAdded":
|
|
|
|
[
|
|
|
|
{
|
|
|
|
"$type" : "MoleMole.SetAnimCtrlerParamAction",
|
|
|
|
"ParamType" : 2,
|
|
|
|
"ParamName" : "Bool_IsGapShot",
|
|
|
|
"Target" : "Self",
|
|
|
|
"BoolVal" : true,
|
|
|
|
},
|
|
|
|
],
|
|
|
|
|
|
|
|
"OnRemoved":
|
|
|
|
[
|
|
|
|
{
|
|
|
|
"$type" : "MoleMole.SetAnimCtrlerParamAction",
|
|
|
|
"ParamType" : 2,
|
|
|
|
"ParamName" : "Bool_IsGapShot",
|
|
|
|
"Target" : "Self",
|
|
|
|
"BoolVal" : false,
|
|
|
|
},
|
|
|
|
],
|
|
|
|
}
|
|
|
|
},
|
|
|
|
|
|
|
|
"AbilitySpecials" :
|
|
|
|
{
|
|
|
|
//普攻第一段计数
|
|
|
|
"AS_ShotCount_01_Low" :
|
|
|
|
{
|
|
|
|
"Value" : 3
|
|
|
|
},
|
|
|
|
"AS_ShotCount_01_High" :
|
|
|
|
{
|
|
|
|
"Value" : 4
|
|
|
|
},
|
|
|
|
"AS_ShotCount_01_ReEnter" :
|
|
|
|
{
|
|
|
|
"Value" : 0
|
|
|
|
},
|
|
|
|
//普攻第二段计数
|
|
|
|
"AS_ShotCount_02_Low" :
|
|
|
|
{
|
|
|
|
"Value" : 1
|
|
|
|
},
|
|
|
|
"AS_ShotCount_02_High" :
|
|
|
|
{
|
|
|
|
"Value" : 2
|
|
|
|
},
|
|
|
|
"AS_ShotCount_02_ReEnter" :
|
|
|
|
{
|
|
|
|
"Value" : 0
|
|
|
|
},
|
|
|
|
//普攻第三段计数
|
|
|
|
"AS_ShotCount_03_Low" :
|
|
|
|
{
|
|
|
|
"Value" : 0
|
|
|
|
},
|
|
|
|
"AS_ShotCount_03_High" :
|
|
|
|
{
|
|
|
|
"Value" : 1
|
|
|
|
},
|
|
|
|
"AS_ShotCount_03_ReEnter" :
|
|
|
|
{
|
|
|
|
"Value" : 0
|
|
|
|
},
|
|
|
|
}
|
|
|
|
} |