HollowPS_TV_experiments/extras/zzz-0.1-jsons/Card_Armor_1000408.json

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{
//当前护盾值越高伤害越高。每存在1%生命值的护盾提升0.5%全伤害。
"AbilityName":"Card_Armor_1000408",
"AbilityStacking":"Unique",
"DefaultModifier":
{
"ModifierStacking":"Unique",
"OnHitOther":
[
//获得当前护盾值
{
"$type": "MoleMole.SetAbilitySpecialsByHpShiledValueAction",
"Target" : "LocalAvatar", //当前操作角色
"ParamName": "ShieldAmount",
"ModifyFunction": "Add",
"ValueType" : "CurValue", //当前的护盾值
"ParamType" : "int"
},
//获得当前护盾值*ratio
{
"$type":"MoleMole.SetAbilitySpecialByExpression",
"ParamName":"ShieldPercentage",
"ValueType":"float",
"Expression":"specials(ShieldAmount)*specials(ratio)"
},
{
"$type": "MoleMole.ModifyAttackDataAction",
"Target" : "Self",
"PropertyKey": "Actor_BaseAttackDelta",
"PropertyValue": "%ShieldPercentage"
}
]
},
"AbilitySpecials" :
{
"ShieldAmount":
{
"Value":0
},
"ShieldPercentage":
{
"Value":0
},
//表格参数
"ratio" :
{
"Value":2
}
}
}