HollowPS_TV_experiments/extras/zzz-0.1-jsons/Event2010301.json

230 lines
8.8 KiB
JSON

//灯塔
{
"ID": 2010301,
"Events": {
"OnStart": {
"Actions": [
//------观测任务------
{
//布布存钱罐
"$type":"Share.CConfigSetConditionProgress",
"ConditionID":30060118,
"Progress":1,
"ModifyType":"Add"
},
//------------
{
"$type": "Share.CConfigOpenDialog"
},
{
"$type": "Share.CConfigChoiceServer",
"OptionsMode": "Normal",
"Title":"Event2010301_Title",//最后的电量
"Description":"Event2010301_1",//你们看到了一只被奄(快)奄(要)一(没)息(电)的邦布,从它仅剩的行动记录中可以读取一些残存的地图数据。
"QuestionDescription": "Event2010301_2",
"Choices": [
{
"OptionText": "Event2010301_3",
"OptionText2": "Event2010301_4",//揭露周围隐藏格。
"OptionIcon1": 113,
"OptionContents": [
{
"Actions":
[
//------观测任务------
{
//布布存钱罐
"$type":"Share.CConfigSetConditionProgress",
"ConditionID":30060115,
"Progress":1,
"ModifyType":"Add"
},
//------------
{
"$type": "Share.CConfigJump",
"Jump": "UnLockMap"
}
]
}
]
},
{
"OptionText": "Event2010301_5",
"OptionText2": "Event2010301_6",//随机清除{specials(RemoveNum)}个战斗格。
"OptionIcon1": 113,
"OptionContents": [
{
"Actions":
[
//------观测任务------
{
//布布存钱罐
"$type":"Share.CConfigSetConditionProgress",
"ConditionID":30060116,
"Progress":1,
"ModifyType":"Add"
},
//------------
{
"$type": "Share.CConfigJump",
"Jump": "RemoveBattle"
}
]
}
]
}
]
}
]
},
"RemoveBattle": {
"Actions": [
{
"$type": "Share.CConfigCloseDialog"
},
{
"$type": "Share.CConfigCameraMove",
"StretchKey": "Far",
"Type": "Center"
},
{
"$type": "Share.CConfigWaitSeconds",
"Time": 0.5
},
{
"$type": "Share.CConfigSetMapState",
"Position": "Absolute",
"NodeType": "All",
"X": 5,
"Y": 5,
"Radius": 6,
"Count": "specials(RemoveNum)",
"Type":[
"Battle_Normal",
"Battle_Elite"
],
"ToState": ["Finished"]
},
{
"$type": "Share.CConfigWaitSeconds",
"Time": 0.5
},
{
"$type": "Share.CConfigCameraMove",
"Type": "Player",
"StretchKey": "Back"
},
{
"$type": "Share.CConfigFinishEvent"
}
]
},
"UnLockMap": {
"Actions": [
{
"$type": "Share.CConfigCloseDialog"
},
{
"$type": "Share.CConfigCameraMove",
"StretchKey": "Far",
"Type": "CustomBound",
"BoundHalfW":3,
"BoundHalfH":3
},
{
"$type": "Share.CConfigWaitSeconds",
"Time": 0.5
},
// {
// "$type": "Share.CConfigSetMapState",
// "Position": "Relative",
// "NodeType": "All",
// "X": 0,
// "Y": 0,
// "Radius": 3,
// "Count": 28,
// "FromVisibleState": [
// "TemporaryVisibleAtAround",
// "VisibleAtGridAround"
// ],
// "ToVisibleState": ["Visible"]
// },
{
"$type": "Share.CConfigSetMapState",
"Position": "Relative",
"NodeType": "All",
"X": 0,
"Y": 0,
"Radius": 4,
"Count": 64,
"FromVisibleState": [
"Visible"
],
"FromState":[
"Locked",
"Unlocked"
],
"ToState":[
"ShowEvent"
]
},
{
"$type": "Share.CConfigWaitSeconds",
"Time": 0.5
},
{
"$type": "Share.CConfigCameraMove",
"Type": "Player",
"StretchKey": "Back"
},
//------观测任务------
{
//布布存钱罐
"$type":"Share.CConfigSetConditionProgress",
"ConditionID":30060119,
"Progress":1,
"ModifyType":"Add",
"Predicates":[
{
"$type":"Share.CConfigEventByEventState",
"X": 0,
"Y": 0,
"NodeType":"All",
"EventID":[2010302,2010303],
"Position": "Relative",
"Radius":4,
"VisibleState":["Visible"],
"State":["ShowEvent"],
"Count":2,
"CompareType":"GreaterEqual"
}
]
},
//------------
{
"$type": "Share.CConfigFinishEvent"
}
]
},
"OnEnd": {
"Actions": [
{
"$type": "Share.CConfigCloseDialog"
},
{
"$type": "Share.CConfigFinishEvent"
}
]
}
},
"Specials": {
"trigger": 0,
"BattleID":2020103,
"RemoveNum":5
}
}