HollowPS_TV_experiments/extras/zzz-0.1-jsons/Event2020532.json

1023 lines
42 KiB
JSON
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

//普通战斗
{
"ID": 2020532,
"Specials": {
//Patrol_2020530
//Difficult_2020530
//TopDir_2020530
//MidDir_2020530
//BottomDir_2020530
//战斗位置 0-top/1-mid/2-bottom
"offset_Y":0,
//战斗强度 1-normal/2-elite
"difficult":2,
//当前位置
"Cur_PosX":0,
"Cur_PosY":0,
//有效区域AABB
"BoundX1":3,
"BoundY1":2,
"BoundX2":7,
"BoundY2":4,
"Gold": 300,
"Stamina": 20,
"Hp": 10,
"ShowGold": 900001,
"ShowStamina": 900002,
"ShowHp": 900003
},
"Events": {
"OnCreate":{
"Actions":[
//提取公共参数
{
"$type": "Share.CConfigSetSpecial",
"SpecialName": "Cur_PosX",
"SpecialValue": "getpos(X,2)"
},
{
"$type": "Share.CConfigSetSpecial",
"SpecialName": "Cur_PosY",
"SpecialValue": "getpos(Y,2)"
},
//逻辑跳转
{
"$type": "Share.CConfigJump",
"Jump": "Top",
"Predicates":[
{
"$type": "Share.CConfigEventBySpecials",
"ParamName": "offset_Y",
"Param":0,
"CompareType":"Equal"
}
]
},
{
"$type": "Share.CConfigJump",
"Jump": "Mid",
"Predicates":[
{
"$type": "Share.CConfigEventBySpecials",
"ParamName": "offset_Y",
"Param":1,
"CompareType":"Equal"
}
]
},
{
"$type": "Share.CConfigJump",
"Jump": "Bottom",
"Predicates":[
{
"$type": "Share.CConfigEventBySpecials",
"ParamName": "offset_Y",
"Param":2,
"CompareType":"Equal"
}
]
}
]
},
"Top":{
"Actions":[
//取Dir试探
{
"$type": "Share.CConfigSetHollowVariable",
"Key": "TopDir_2020530",
"Value": 2,
"Predicates":[
{
"$type": "Share.CConfigEventBySpecials",
"ParamName": "Cur_PosX",
"Param":"specials(BoundX1)",
"CompareType":"Equal"
}
]
},
{
"$type": "Share.CConfigSetHollowVariable",
"Key": "TopDir_2020530",
"Value": 1,
"Predicates":[
{
"$type": "Share.CConfigEventBySpecials",
"ParamName": "Cur_PosX",
"Param":"specials(BoundX2)",
"CompareType":"Equal"
}
]
},
//成功则直接modified需要屏蔽玩家位置
//失败则改变方向然后以新方向modified需要屏蔽玩家位置
{
"$type": "Share.CConfigEventModification",
"ID":101,
"X": "specials(Cur_PosX)-1",
"Y": "specials(Cur_PosY)",
"Position": "Absolute",
"Radius": 0,
"ModificationNum": 1,
"ModificationType": 1,
"TargetEventID": [
2020531
],
"TargetEventType": 1,
"TargetEventState": ["Locked"],
//"TargetVisibleState": "Visible",
"EventID": [ 2020536],
"EventState": "Locked",
"VisibleState": "Visible",
"ExcludePlayerPos":true,
"Predicates":[
{
"$type":"Share.CConfigEventByHollowVariable",
"Key":"TopDir_2020530",
"Count":1,
"CompareType":"Equal"
}
]
},
{
"$type": "Share.CConfigEventModification",
// "ID":101,
"X": "specials(Cur_PosX)-1",
"Y": "specials(Cur_PosY)",
"Position": "Absolute",
"Radius": 0,
"ModificationNum": 1,
"ModificationType": 1,
"TargetEventID": [
2020531
],
"TargetEventType": 1,
"TargetEventState": ["Unstable"],
//"TargetVisibleState": "Visible",
"EventID": [ 2020536],
"EventState": "Unstable",
"VisibleState": "Visible",
"ExcludePlayerPos":true,
"Predicates":[
{
"$type":"Share.CConfigEventByHollowVariable",
"Key":"TopDir_2020530",
"Count":1,
"CompareType":"Equal"
}
]
},
//如果是玩家位置&方向正确则记录等到global进行修改
{
//战斗计数器+1
"$type": "Share.CConfigSetHollowVariable",
"Key": "Glitch_2020532",
"Value": 1,
"Predicates":[
{
"$type": "Share.CConfigEventBySpecials",
"ParamName": "Cur_PosX",
"Param":"playerpos(X)+1",
"CompareType":"Equal"
},
{
"$type": "Share.CConfigEventBySpecials",
"ParamName": "Cur_PosY",
"Param":"playerpos(Y)",
"CompareType":"Equal"
},
{
"$type":"Share.CConfigEventByHollowVariable",
"Key":"TopDir_2020530",
"Count":1,
"CompareType":"Equal"
}
]
},
{
"$type": "Share.CConfigEventModification",
"ID":102,
"X": "specials(Cur_PosX)+1",
"Y": "specials(Cur_PosY)",
"Position": "Absolute",
"Radius": 0,
"ModificationNum": 1,
"ModificationType": 1,
"TargetEventID": [
2020531
],
"TargetEventType": 1,
"TargetEventState": ["Locked"],
//"TargetVisibleState": "Visible",
"EventID": [ 2020536],
"EventState": "Locked",
"VisibleState": "Visible",
"ExcludePlayerPos":true,
"Predicates":[
{
"$type":"Share.CConfigEventByHollowVariable",
"Key":"TopDir_2020530",
"Count":2,
"CompareType":"Equal"
}
]
},
{
"$type": "Share.CConfigEventModification",
// "ID":102,
"X": "specials(Cur_PosX)+1",
"Y": "specials(Cur_PosY)",
"Position": "Absolute",
"Radius": 0,
"ModificationNum": 1,
"ModificationType": 1,
"TargetEventID": [
2020531
],
"TargetEventType": 1,
"TargetEventState": ["Unstable"],
//"TargetVisibleState": "Visible",
"EventID": [ 2020536],
"EventState": "Unstable",
"VisibleState": "Visible",
"ExcludePlayerPos":true,
"Predicates":[
{
"$type":"Share.CConfigEventByHollowVariable",
"Key":"TopDir_2020530",
"Count":2,
"CompareType":"Equal"
}
]
},
//如果是玩家位置&方向正确则记录等到global进行修改
{
//战斗计数器+1
"$type": "Share.CConfigSetHollowVariable",
"Key": "Glitch_2020532",
"Value": 1,
"Predicates":[
{
"$type": "Share.CConfigEventBySpecials",
"ParamName": "Cur_PosX",
"Param":"playerpos(X)-1",
"CompareType":"Equal"
},
{
"$type": "Share.CConfigEventBySpecials",
"ParamName": "Cur_PosY",
"Param":"playerpos(Y)",
"CompareType":"Equal"
},
{
"$type":"Share.CConfigEventByHollowVariable",
"Key":"TopDir_2020530",
"Count":2,
"CompareType":"Equal"
}
]
},
{
"$type": "Share.CConfigJump",
"Jump": "ModifyEnd"
}
]
},
"Mid":{
"Actions":[
//取Dir试探
{
"$type": "Share.CConfigSetHollowVariable",
"Key": "MidDir_2020530",
"Value": 2,
"Predicates":[
{
"$type": "Share.CConfigEventBySpecials",
"ParamName": "Cur_PosX",
"Param":"specials(BoundX1)",
"CompareType":"Equal"
}
]
},
{
"$type": "Share.CConfigSetHollowVariable",
"Key": "MidDir_2020530",
"Value": 1,
"Predicates":[
{
"$type": "Share.CConfigEventBySpecials",
"ParamName": "Cur_PosX",
"Param":"specials(BoundX2)",
"CompareType":"Equal"
}
]
},
//成功则直接modified需要屏蔽玩家位置
//失败则改变方向然后以新方向modified需要屏蔽玩家位置
{
"$type": "Share.CConfigEventModification",
"ID":111,
"X": "specials(Cur_PosX)-1",
"Y": "specials(Cur_PosY)",
"Position": "Absolute",
"Radius": 0,
"ModificationNum": 1,
"ModificationType": 1,
"TargetEventID": [
2020531
],
"TargetEventType": 1,
"TargetEventState": ["Locked"],
//"TargetVisibleState": "Visible",
"EventID": [ 2020537],
"EventState": "Locked",
"VisibleState": "Visible",
"ExcludePlayerPos":true,
"Predicates":[
{
"$type":"Share.CConfigEventByHollowVariable",
"Key":"MidDir_2020530",
"Count":1,
"CompareType":"Equal"
}
]
},
{
"$type": "Share.CConfigEventModification",
// "ID":111,
"X": "specials(Cur_PosX)-1",
"Y": "specials(Cur_PosY)",
"Position": "Absolute",
"Radius": 0,
"ModificationNum": 1,
"ModificationType": 1,
"TargetEventID": [
2020531
],
"TargetEventType": 1,
"TargetEventState": ["Unstable"],
//"TargetVisibleState": "Visible",
"EventID": [ 2020537],
"EventState": "Unstable",
"VisibleState": "Visible",
"ExcludePlayerPos":true,
"Predicates":[
{
"$type":"Share.CConfigEventByHollowVariable",
"Key":"MidDir_2020530",
"Count":1,
"CompareType":"Equal"
}
]
},
//如果是玩家位置&方向正确则记录等到global进行修改
{
//战斗计数器+1
"$type": "Share.CConfigSetHollowVariable",
"Key": "Glitch_2020532",
"Value": 2,
"Predicates":[
{
"$type": "Share.CConfigEventBySpecials",
"ParamName": "Cur_PosX",
"Param":"playerpos(X)+1",
"CompareType":"Equal"
},
{
"$type": "Share.CConfigEventBySpecials",
"ParamName": "Cur_PosY",
"Param":"playerpos(Y)",
"CompareType":"Equal"
},
{
"$type":"Share.CConfigEventByHollowVariable",
"Key":"MidDir_2020530",
"Count":1,
"CompareType":"Equal"
}
]
},
{
"$type": "Share.CConfigEventModification",
"ID":112,
"X": "specials(Cur_PosX)+1",
"Y": "specials(Cur_PosY)",
"Position": "Absolute",
"Radius": 0,
"ModificationNum": 1,
"ModificationType": 1,
"TargetEventID": [
2020531
],
"TargetEventType": 1,
"TargetEventState": ["Locked"],
//"TargetVisibleState": "Visible",
"EventID": [ 2020537],
"EventState": "Locked",
"VisibleState": "Visible",
"ExcludePlayerPos":true,
"Predicates":[
{
"$type":"Share.CConfigEventByHollowVariable",
"Key":"MidDir_2020530",
"Count":2,
"CompareType":"Equal"
}
]
},
{
"$type": "Share.CConfigEventModification",
// "ID":112,
"X": "specials(Cur_PosX)+1",
"Y": "specials(Cur_PosY)",
"Position": "Absolute",
"Radius": 0,
"ModificationNum": 1,
"ModificationType": 1,
"TargetEventID": [
2020531
],
"TargetEventType": 1,
"TargetEventState": ["Unstable"],
//"TargetVisibleState": "Visible",
"EventID": [ 2020537],
"EventState": "Unstable",
"VisibleState": "Visible",
"ExcludePlayerPos":true,
"Predicates":[
{
"$type":"Share.CConfigEventByHollowVariable",
"Key":"MidDir_2020530",
"Count":2,
"CompareType":"Equal"
}
]
},
//如果是玩家位置&方向正确则记录等到global进行修改
{
//战斗计数器+1
"$type": "Share.CConfigSetHollowVariable",
"Key": "Glitch_2020532",
"Value": 2,
"Predicates":[
{
"$type": "Share.CConfigEventBySpecials",
"ParamName": "Cur_PosX",
"Param":"playerpos(X)-1",
"CompareType":"Equal"
},
{
"$type": "Share.CConfigEventBySpecials",
"ParamName": "Cur_PosY",
"Param":"playerpos(Y)",
"CompareType":"Equal"
},
{
"$type":"Share.CConfigEventByHollowVariable",
"Key":"MidDir_2020530",
"Count":2,
"CompareType":"Equal"
}
]
},
{
"$type": "Share.CConfigJump",
"Jump": "ModifyEnd"
}
]
},
"Bottom":{
"Actions":[
//取Dir试探
{
"$type": "Share.CConfigSetHollowVariable",
"Key": "BottomDir_2020530",
"Value": 2,
"Predicates":[
{
"$type": "Share.CConfigEventBySpecials",
"ParamName": "Cur_PosX",
"Param":"specials(BoundX1)",
"CompareType":"Equal"
}
]
},
{
"$type": "Share.CConfigSetHollowVariable",
"Key": "BottomDir_2020530",
"Value": 1,
"Predicates":[
{
"$type": "Share.CConfigEventBySpecials",
"ParamName": "Cur_PosX",
"Param":"specials(BoundX2)",
"CompareType":"Equal"
}
]
},
//成功则直接modified需要屏蔽玩家位置
//失败则改变方向然后以新方向modified需要屏蔽玩家位置
{
"$type": "Share.CConfigEventModification",
"ID":121,
"X": "specials(Cur_PosX)-1",
"Y": "specials(Cur_PosY)",
"Position": "Absolute",
"Radius": 0,
"ModificationNum": 1,
"ModificationType": 1,
"TargetEventID": [
2020531
],
"TargetEventType": 1,
"TargetEventState": ["Locked"],
//"TargetVisibleState": "Visible",
"EventID": [ 2020538],
"EventState": "Locked",
"VisibleState": "Visible",
"ExcludePlayerPos":true,
"Predicates":[
{
"$type":"Share.CConfigEventByHollowVariable",
"Key":"BottomDir_2020530",
"Count":1,
"CompareType":"Equal"
}
]
},
{
"$type": "Share.CConfigEventModification",
// "ID":121,
"X": "specials(Cur_PosX)-1",
"Y": "specials(Cur_PosY)",
"Position": "Absolute",
"Radius": 0,
"ModificationNum": 1,
"ModificationType": 1,
"TargetEventID": [
2020531
],
"TargetEventType": 1,
"TargetEventState": ["Unstable"],
//"TargetVisibleState": "Visible",
"EventID": [ 2020538],
"EventState": "Unstable",
"VisibleState": "Visible",
"ExcludePlayerPos":true,
"Predicates":[
{
"$type":"Share.CConfigEventByHollowVariable",
"Key":"BottomDir_2020530",
"Count":1,
"CompareType":"Equal"
}
]
},
//如果是玩家位置&方向正确则记录等到global进行修改
{
//战斗计数器+1
"$type": "Share.CConfigSetHollowVariable",
"Key": "Glitch_2020532",
"Value": 3,
"Predicates":[
{
"$type": "Share.CConfigEventBySpecials",
"ParamName": "Cur_PosX",
"Param":"playerpos(X)+1",
"CompareType":"Equal"
},
{
"$type": "Share.CConfigEventBySpecials",
"ParamName": "Cur_PosY",
"Param":"playerpos(Y)",
"CompareType":"Equal"
},
{
"$type":"Share.CConfigEventByHollowVariable",
"Key":"BottomDir_2020530",
"Count":1,
"CompareType":"Equal"
}
]
},
{
"$type": "Share.CConfigEventModification",
"ID":122,
"X": "specials(Cur_PosX)+1",
"Y": "specials(Cur_PosY)",
"Position": "Absolute",
"Radius": 0,
"ModificationNum": 1,
"ModificationType": 1,
"TargetEventID": [
2020531
],
"TargetEventType": 1,
"TargetEventState": ["Locked"],
//"TargetVisibleState": "Visible",
"EventID": [ 2020538],
"EventState": "Locked",
"VisibleState": "Visible",
"ExcludePlayerPos":true,
"Predicates":[
{
"$type":"Share.CConfigEventByHollowVariable",
"Key":"BottomDir_2020530",
"Count":2,
"CompareType":"Equal"
}
]
},
{
"$type": "Share.CConfigEventModification",
// "ID":122,
"X": "specials(Cur_PosX)+1",
"Y": "specials(Cur_PosY)",
"Position": "Absolute",
"Radius": 0,
"ModificationNum": 1,
"ModificationType": 1,
"TargetEventID": [
2020531
],
"TargetEventType": 1,
"TargetEventState": ["Unstable"],
//"TargetVisibleState": "Visible",
"EventID": [ 2020538],
"EventState": "Unstable",
"VisibleState": "Visible",
"ExcludePlayerPos":true,
"Predicates":[
{
"$type":"Share.CConfigEventByHollowVariable",
"Key":"BottomDir_2020530",
"Count":2,
"CompareType":"Equal"
}
]
},
//如果是玩家位置&方向正确则记录等到global进行修改
{
//战斗计数器+1
"$type": "Share.CConfigSetHollowVariable",
"Key": "Glitch_2020532",
"Value": 3,
"Predicates":[
{
"$type": "Share.CConfigEventBySpecials",
"ParamName": "Cur_PosX",
"Param":"playerpos(X)-1",
"CompareType":"Equal"
},
{
"$type": "Share.CConfigEventBySpecials",
"ParamName": "Cur_PosY",
"Param":"playerpos(Y)",
"CompareType":"Equal"
},
{
"$type":"Share.CConfigEventByHollowVariable",
"Key":"BottomDir_2020530",
"Count":2,
"CompareType":"Equal"
}
]
},
{
"$type": "Share.CConfigJump",
"Jump": "ModifyEnd"
}
]
},
"ModifyEnd":{
"Actions":[
{
"$type":"Share.CConfigLog",
"Message":"=======战斗创建=========",
"ShowVariables":"All"
},
{
"$type": "Share.CConfigFinishEvent"
}
]
},
"OnStart": {
"Actions": [
//------观测任务-----
{
"$type": "Share.CConfigSetHollowVariable",
"Key": "Discovered_2020532",
"Value":1
},
{
"$type":"Share.CConfigSetConditionProgress",
"ConditionID":30060120,
"Progress":1,
"ModifyType":"Add"
},
{
"$type":"Share.CConfigSetConditionProgress",
"ConditionID":30060121,
"Progress":1,
"ModifyType":"Add"
},
//-----------------
//发出死亡信号
{
"$type":"Share.CConfigEmpty"
},
{
"$type": "Share.CConfigSetHollowVariable",
"Key": "TopDie_2020532",
"Value": 1,
"Predicates":[
{
"$type": "Share.CConfigEventBySpecials",
"ParamName": "offset_Y",
"Param":0,
"CompareType":"Equal"
}
]
},
{
"$type": "Share.CConfigSetHollowVariable",
"Key": "MidDie_2020532",
"Value": 1,
"Predicates":[
{
"$type": "Share.CConfigEventBySpecials",
"ParamName": "offset_Y",
"Param":1,
"CompareType":"Equal"
}
]
},
{
"$type": "Share.CConfigSetHollowVariable",
"Key": "BottomDie_2020532",
"Value": 1,
"Predicates":[
{
"$type": "Share.CConfigEventBySpecials",
"ParamName": "offset_Y",
"Param":2,
"CompareType":"Equal"
}
]
},
{
//normal
"$type":"Share.CConfigDropBattleID",
"Type":[100],
"SpecialName":"BattleID",
"Predicates":[
{
"$type": "Share.CConfigEventBySpecials",
"ParamName": "difficult",
"Param":1,
"CompareType":"Equal"
}
]
},
{
//elite
"$type":"Share.CConfigDropBattleID",
"Type":[102],
"SpecialName":"BattleID",
"Predicates":[
{
"$type": "Share.CConfigEventBySpecials",
"ParamName": "difficult",
"Param":2,
"CompareType":"Equal"
}
]
},
{
"$type": "Share.CConfigTriggerBattle",
"BattleID": "specials(BattleID)",
"OnSuccess": "BattleNormal",
"Predicates":[
{
"$type": "Share.CConfigEventBySpecials",
"ParamName": "difficult",
"Param":1,
"CompareType":"Equal"
}
]
},
{
"$type": "Share.CConfigTriggerBattle",
"BattleID": "specials(BattleID)",
"OnSuccess": "BattleElite",
"Predicates":[
{
"$type": "Share.CConfigEventBySpecials",
"ParamName": "difficult",
"Param":2,
"CompareType":"Equal"
}
]
}
//处理战斗相关的逻辑
]
},
"BattleNormal":{
"Actions":[
{
"$type": "Share.CConfigPreset",
"PerformKey" : "Chessboard_BattleEnd_None"
},
{
"$type": "Share.CConfigJump",
"Jump": "OnBattleEnd"
}
]
},
"BattleElite":{
"Actions":[
{
"$type": "Share.CConfigPreset",
"PerformKey" : "Chessboard_BattleEnd_Pre"
},
{
"$type": "Share.CConfigChoiceServer",
"OptionsMode": "Normal",
"ShowMode": "Event",
"Choices": [
{
"OptionText": "Event_Common_RecoverHp",
"OptionItemID1": "specials(ShowHp)",
"OptionDesc1": "Event_Common_RecoverHp_Des",
"TitleText": "Item_TeamMedicineHp_02_name",
"OptionContents": [
{
"Actions": [
{
"$type": "Share.CConfigModifyProperty",
"Property": "Hp",
"Count": "property(HpMax_Battle)*specials(Hp)*0.01"
},
{
"$type": "Share.CConfigJump",
"Jump": "Elite_End"
}
]
}
]
},
{
"OptionText": "Event_Common_GetCoin",
"OptionItemID1": "specials(ShowGold)",
"OptionDesc1": "Event_Common_GetCoin_Des",
"TitleText": "Item_RL_Purse_03_name",
"OptionContents": [
{
"Actions": [
{
"$type": "Share.CConfigAddItem",
"ItemID": 1,
"Count": "specials(Gold)"
},
{
"$type": "Share.CConfigJump",
"Jump": "Elite_End"
}
]
}
]
},
{
"OptionText": "Event_Common_StaminaDown",
"OptionItemID1": "specials(ShowStamina)",
"OptionDesc1": "Event_Common_StaminaDown_Des",
"TitleText": "Item_TeamMedicinePr_03_name",
"OptionContents": [
{
"Actions": [
{
"$type": "Share.CConfigModifySceneProperty",
"Property": "Stamina",
"Count": "-specials(Stamina)"
},
{
"$type": "Share.CConfigJump",
"Jump": "Elite_End"
}
]
}
]
}
]
}
]
},
"Elite_End":{
"Actions":[
{
"$type": "Share.CConfigPreset",
"PerformKey" : "Chessboard_BattleEnd_After"
},
{
"$type": "Share.CConfigJump",
"Jump": "OnBattleEnd"
}
]
},
"OnBattleEnd":{
"Actions":[
//把左右的glitch干掉
{
"$type": "Share.CConfigEventModification",
"X": "specials(Cur_PosX)+1",
"Y": "specials(Cur_PosY)",
"Position": "Absolute",
"Radius": 0,
"ModificationNum": 1,
"ModificationType": 1,
"TargetEventID": [
2020538,2020536,2020537
],
"TargetEventType": 1,
"TargetEventState": ["Locked"],
//"TargetVisibleState": "Visible",
"EventID": [ 2020531],
"EventState": "Locked",
"VisibleState": "Visible",
"ExcludePlayerPos":true
},
{
"$type": "Share.CConfigEventModification",
"X": "specials(Cur_PosX)+1",
"Y": "specials(Cur_PosY)",
"Position": "Absolute",
"Radius": 0,
"ModificationNum": 1,
"ModificationType": 1,
"TargetEventID": [
2020538,2020536,2020537
],
"TargetEventType": 1,
"TargetEventState": ["Unstable"],
//"TargetVisibleState": "Visible",
"EventID": [ 2020531],
"EventState": "Unstable",
"VisibleState": "Visible",
"ExcludePlayerPos":true
},
//*
{
"$type": "Share.CConfigEventModification",
"X": "specials(Cur_PosX)-1",
"Y": "specials(Cur_PosY)",
"Position": "Absolute",
"Radius": 0,
"ModificationNum": 1,
"ModificationType": 1,
"TargetEventID": [
2020538,2020536,2020537
],
"TargetEventType": 1,
"TargetEventState": ["Locked"],
//"TargetVisibleState": "Visible",
"EventID": [ 2020531],
"EventState": "Locked",
"VisibleState": "Visible",
"ExcludePlayerPos":true
},
{
"$type": "Share.CConfigEventModification",
"X": "specials(Cur_PosX)-1",
"Y": "specials(Cur_PosY)",
"Position": "Absolute",
"Radius": 0,
"ModificationNum": 1,
"ModificationType": 1,
"TargetEventID": [
2020538,2020536,2020537
],
"TargetEventType": 1,
"TargetEventState": ["Unstable"],
//"TargetVisibleState": "Visible",
"EventID": [ 2020531],
"EventState": "Unstable",
"VisibleState": "Visible",
"ExcludePlayerPos":true
},
{
"$type": "Share.CConfigFinishEvent"
}
]
}
}
}