HollowPS_TV_experiments/extras/zzz-0.1-jsons/Event759.json

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{
"ID": 759,
"Events": {
"OnStart": {
"Actions": [
{
"$type": "Share.CConfigOpenDialog"
},
{
"$type": "Share.CConfigLogText",
"Messages": [
"JsonText_1125" // 一个精英难度的战斗
]
},
{
"$type": "Share.CConfigTriggerBattle",
"BattleID":2010134,
"EndHollow":false,
"OnSuccess": "OnChoose"
}
]
},
"OnChoose": {
"Actions": [
{
"$type": "Share.CConfigLogText",
"Messages": [
"JsonText_1126" // 打完了可以选点资源
]
},
{
"$type": "Share.CConfigChoiceServer",
"OptionsMode": "Normal",
"ShowMode": "Event",
"Choices": [
{
"OptionText": "Event_Common_RecoverHp",
"OptionItemID1": "specials(ShowHp)",
"OptionDesc1": "Event_Common_RecoverHp_Des",
"TitleText": "Item_TeamMedicineHp_02_name",
"Predicates": [
{
"$type": "Share.CConfigEventByHollowVariable",
"Key": "Event.73301",
"CompareType": "Equal",
"Count": 0
}
],
"OptionContents": [
{
"Actions": [
{
"$type": "Share.CConfigModifyProperty",
"Property": "Hp",
"Count": "property(HpMax_Battle)*specials(Hp)*0.01"
},
{
"$type": "Share.CConfigJump",
"Jump": "OnUnlockCardChest"
}
]
}
]
},
{
"OptionText": "Event_Common_GetCoin",
"OptionItemID1": "specials(ShowGold)",
"OptionDesc1": "Event_Common_GetCoin_Des",
"TitleText": "Item_RL_Purse_03_name",
"Predicates": [
{
"$type": "Share.CConfigEventByHollowVariable",
"Key": "Event.73301",
"CompareType": "Equal",
"Count": 0
}
],
"OptionContents": [
{
"Actions": [
{
"$type": "Share.CConfigAddItem",
"ItemID": 1,
"Count": "specials(Gold)"
},
{
"$type": "Share.CConfigJump",
"Jump": "OnUnlockCardChest"
}
]
}
]
},
{
"SelectGroup": 3,
"OptionText": "Event_Common_StaminaDown",
"OptionText2": "NormalBattleChoice3_Title_split",
"OptionItemID1": "specials(ShowStamina)",
"OptionDesc1": "Event_Common_StaminaDown_Des",
"TitleText": "Item_TeamMedicinePr_03_name",
"Predicates": [
{
"$type": "Share.CConfigEventByHollowVariable",
"Key": "Event.73301",
"CompareType": "Equal",
"Count": 0
}
],
"OptionContents": [
{
"Actions": [
{
"$type": "Share.CConfigModifySceneProperty",
"Property": "Stamina",
"Count": "-specials(Stamina)"
},
{
"$type": "Share.CConfigJump",
"Jump": "OnUnlockCardChest"
}
]
}
]
},
//分界线
{
"OptionText": "Event_Common_RecoverHp",
"OptionItemID1": "specials(ShowHp)",
"OptionDesc1": "Event_Common_RecoverHp_Des",
"TitleText": "Item_TeamMedicineHp_02_name",
"Predicates": [
{
"$type": "Share.CConfigEventByHollowVariable",
"Key": "Event.73301",
"CompareType": "Equal",
"Count": 1
}
],
"OptionContents": [
{
"Actions": [
{
"$type": "Share.CConfigModifyProperty",
"Property": "Hp",
"Count": "property(HpMax_Battle)*specials(Hp)*0.01"
},
{
//战斗计数器+1
"$type": "Share.CConfigSetHollowVariable",
"Key": "Event.73302",
"Value": "scenevar(Event.73302)+1"
},
{
"$type": "Share.CConfigJump",
"Jump": "OnSisBack"
}
]
}
]
},
{
"OptionText": "Event_Common_GetCoin",
"OptionItemID1": "specials(ShowGold)",
"OptionDesc1": "Event_Common_GetCoin_Des",
"TitleText": "Item_RL_Purse_03_name",
"Predicates": [
{
"$type": "Share.CConfigEventByHollowVariable",
"Key": "Event.73301",
"CompareType": "Equal",
"Count": 1
}
],
"OptionContents": [
{
"Actions": [
{
"$type": "Share.CConfigAddItem",
"ItemID": 1,
"Count": "specials(Gold)"
},
{
//战斗计数器+1
"$type": "Share.CConfigSetHollowVariable",
"Key": "Event.73302",
"Value": "scenevar(Event.73302)+1"
},
{
"$type": "Share.CConfigJump",
"Jump": "OnSisBack"
}
]
}
]
},
{
"SelectGroup": 3,
"OptionText": "Event_Common_StaminaDown",
"OptionText2": "NormalBattleChoice3_Title_split",
"OptionItemID1": "specials(ShowStamina)",
"OptionDesc1": "Event_Common_StaminaDown_Des",
"TitleText": "Item_TeamMedicinePr_03_name",
"Predicates": [
{
"$type": "Share.CConfigEventByHollowVariable",
"Key": "Event.73301",
"CompareType": "Equal",
"Count": 1
}
],
"OptionContents": [
{
"Actions": [
{
"$type": "Share.CConfigModifySceneProperty",
"Property": "Stamina",
"Count": "-specials(Stamina)"
},
{
//战斗计数器+1
"$type": "Share.CConfigSetHollowVariable",
"Key": "Event.73302",
"Value": "scenevar(Event.73302)+1"
},
{
"$type": "Share.CConfigJump",
"Jump": "OnSisBack"
}
]
}
]
}
]
// "ExtraChoice": {
// "OptionContents": [
// {
// "Actions": [
// {
// "$type": "Share.CConfigJump",
// "Jump": "OnUnlockCardChest"
// }
// ]
// }
// ]
// }
}
]
},
"OnSisBack": {
"Actions": [
{
"$type": "Share.CConfigCloseDialog"
},
{
"$type": "Share.CConfigOpenDialog"
},
{
"$type": "Share.CConfigLogText",
"Messages": [
"JsonText_1127" // 休息中,小队成员似乎听到了邦布的尖叫声
]
},
{
"$type": "Share.CConfigChoiceServer",
"OptionsMode": "Normal",
"Description": "JsonText_919", // 要怎么做
"Choices": [
{
"OptionText": "JsonText_1128", // “你回来啦!”
"OptionText2": "JsonText_1129", // (缺席的队员归队)
"Predicates": [
{
"$type": "Share.CConfigEventByHollowVariable",
"Key": "Event.73302",
"CompareType": "GreaterEqual",
"Count": 2
}
],
"OptionContents": [
{
"Actions": [
{
//归队
"$type": "Share.CConfigModifySceneProperty",
"Property": "Ban_Character3",
"Count": 0,
"ModifyType" : "Replace"
},
{
"$type": "Share.CConfigJump",
"Jump": "OnUnlockCardChest"
}
]
}
]
},
{
"OptionText": "JsonText_1130", // 极目远眺
"OptionText2": "JsonText_1131", // 缺席的队员还剩1场战斗归队
"Predicates": [
{
"$type": "Share.CConfigEventByHollowVariable",
"Key": "Event.73302",
"CompareType": "Equal",
"Count": 1
}
],
"OptionContents": [
{
"Actions": [
{
"$type": "Share.CConfigJump",
"Jump": "OnUnlockCardChest"
}
]
}
]
}
]
}
]
},
"OnUnlockCardChest":{
"Actions":[
{
"$type": "Share.CConfigCloseDialog"
},
{
"$type": "Share.CConfigWaitSeconds",
"Time": "0.3"
},
{
"$type": "Share.CConfigSetMapState",
"Position": "Relative",
"NodeType": "All",
"X": 0,
"Y": 0,
"Radius": 1,
"Count": 1,
"FromVisibleState": [
"VisibleByTriggerEvent"
],
"ToVisibleState": ["Visible"]
},
{
"$type": "Share.CConfigWaitSeconds",
"Time": "0.3"
},
{
"$type": "Share.CConfigJump",
"Jump": "OnEnd"
}
]
},
"OnEnd": {
"Actions": [
{
"$type": "Share.CConfigFinishEvent"
}
]
}
},
"Specials": {
"BattleID": 0,
"MessageID": 1009,
"RandomCard": 0,
"Gold": 300,
"Stamina": 20,
"Hp": 10,
"ShowGold": 900001,
"ShowStamina": 900002,
"ShowHp": 900003
}
}