Load groups with load_on_initial=false

This commit is contained in:
xeon 2024-05-14 21:11:23 +03:00
parent 6c3e82adec
commit 87bb318d63

View file

@ -99,7 +99,7 @@ impl GameWorld {
.get_level_group(self.floor_id, group_instance.id)
.unwrap();
if !level_group.load_on_initial || level_group.load_side == GroupLoadSide::Client {
if level_group.load_side == GroupLoadSide::Client {
continue;
}