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19 changed files with 124 additions and 293 deletions
28
README.md
28
README.md
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@ -3,10 +3,6 @@
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A Server emulator for the game [`Honkai: Star Rail`](https://hsr.hoyoverse.com/en-us/)
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![screenshot](https://git.xeondev.com/reversedrooms/FireflySR/raw/branch/master/screenshot.png)
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## Prerequisites
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- [MongoDB](https://www.mongodb.com/try/download/community)
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## Installation
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### From Source
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@ -14,8 +10,7 @@ A Server emulator for the game [`Honkai: Star Rail`](https://hsr.hoyoverse.com/e
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#### Requirements
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- [Rust](https://www.rust-lang.org/tools/install)
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- [MongoDB](https://www.mongodb.com/try/download/community-edition)
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- [Protobuf Compiler (protoc)](https://github.com/protocolbuffers/protobuf/releases/download/v26.1/protoc-26.1-win64.zip). You should manually extract it to somewhere and add `bin` subfolder to the system environment variable `PATH`.
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- [MongoDB](https://www.mongodb.com/try/download/community)
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#### Building
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@ -59,29 +54,12 @@ By default, servers will try to use local mongodb (at 127.0.0.1:27017),
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this should work out of box if you installed MongoDB on your machine.
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<br>
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You can change this in configuration file of specific server.
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Currently only sdkserver and gameserver communicate with database, so if you **need** to configure it,
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Currently only 2 servers communicate with database, so if you **need** to configure it,
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edit sdkserver.json and gameserver.json files.
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## Connecting
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### For the latest 2.3 Beta patch
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If you want to play the latest Beta patch, the `mhypbase.dll` patch for 2.2.51 OS is not usable. You should use a separate proxy like [FireflySR.Tool.Proxy](https://git.xeondev.com/YYHEggEgg/FireflySR.Tool.Proxy) (Prebuilt binary can be downloaded [here](https://git.xeondev.com/YYHEggEgg/FireflySR.Tool.Proxy/releases)).
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Also, you need to configure `disable_password_check` in `sdkserver.json`. That is to say, if you have used a older version, you should go to the configuration file **in the root directory** and check if it's `true`.
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Clients (2.3 Beta v4):
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- [OS - 2.2.54](https://autopatchos.starrails.com/client/Beta/20240524111944_IhuuEu6NfLJtObzr/StarRail_2.2.54.zip)
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- [CN - 2.2.54](https://autopatchcn.bhsr.com/client/beta/20240524111603_TZHPxvCZGt1eRV0w/StarRail_2.2.54.zip)
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- [OS hdiff - 2.2.53-2.2.54](https://autopatchos.starrails.com/client/hkrpg_global/game_2.2.53_2.2.54_hdiff_vTcPduNiNYcyOqnd.zip)
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- [CN hdiff - 2.2.53-2.2.54](https://autopatchcn.bhsr.com/client/hkrpg_cn/game_2.2.53_2.2.54_hdiff_GUdpMZLRReCpnJdX.zip)
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Notice: **CN Package may not have languages other than Chinese, and vice versa**. Be careful when choosing which to download; luckily they are all compatiable with this server.
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### For v1 Players
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[Get 2.3 beta client v1(.51)](https://autopatchos.starrails.com/client/Beta/20240501125700_dUBAjS7YiX9nF7mJ/StarRail_2.2.51.zip),
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[Get 2.3 beta client](https://autopatchos.starrails.com/client/Beta/20240501125700_dUBAjS7YiX9nF7mJ/StarRail_2.2.51.zip),
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replace [mhypbase.dll](https://git.xeondev.com/reversedrooms/FireflySR/raw/branch/master/mhypbase.dll)
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file in your game folder, it will redirect game traffic (and disable in-game censorship)
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@ -27,20 +27,11 @@ pub struct RuntimeGroupInstanceInfo {
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#[serde(rename_all = "PascalCase")]
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#[serde(default)]
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pub struct RuntimeGroupInfo {
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pub load_on_initial: bool,
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pub load_side: GroupLoadSide,
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pub group_name: Option<String>,
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pub anchor_list: Option<Vec<LevelAnchorInfo>>,
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pub prop_list: Option<Vec<LevelPropInfo>>,
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}
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#[derive(Default, Deserialize, PartialEq, Eq)]
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pub enum GroupLoadSide {
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#[default]
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Client,
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Server,
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}
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#[derive(Default, Deserialize)]
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#[serde(rename_all = "PascalCase")]
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#[serde(default)]
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@ -17,30 +17,6 @@
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"ex_resource_url": "https://autopatchos.starrails.com/design_data/BetaLive/output_7033392_aaca9c1b456b",
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"lua_url": "https://autopatchos.starrails.com/lua/BetaLive/output_7050564_f05a0f949b10",
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"lua_version": "7050564"
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},
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"CNBETAWin2.2.53": {
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"asset_bundle_url": "https://autopatchcn.bhsr.com/asb/BetaLive/output_7128256_5f77b249238a",
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"ex_resource_url": "https://autopatchcn.bhsr.com/design_data/BetaLive/output_7134377_b1f36fb2d9b8",
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"lua_url": "https://autopatchcn.bhsr.com/lua/BetaLive/output_7120090_469169697c23",
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"lua_version": "7120090"
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},
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"OSBETAWin2.2.53": {
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"asset_bundle_url": "https://autopatchos.starrails.com/asb/BetaLive/output_7128256_5f77b249238a",
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"ex_resource_url": "https://autopatchos.starrails.com/design_data/BetaLive/output_7134377_b1f36fb2d9b8",
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"lua_url": "https://autopatchos.starrails.com/lua/BetaLive/output_7120090_469169697c23",
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"lua_version": "7120090"
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},
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"CNBETAWin2.2.54": {
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"asset_bundle_url": "https://autopatchcn.bhsr.com/asb/BetaLive/output_7165870_7fb7dbd8a7a4",
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"ex_resource_url": "https://autopatchcn.bhsr.com/design_data/BetaLive/output_7171381_bb763a07e196",
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"lua_url": "https://autopatchcn.bhsr.com/lua/BetaLive/output_7165994_1569306165f0",
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"lua_version": "7165994"
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},
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"OSBETAWin2.2.54": {
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"asset_bundle_url": "https://autopatchos.starrails.com/asb/BetaLive/output_7165870_7fb7dbd8a7a4",
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"ex_resource_url": "https://autopatchos.starrails.com/design_data/BetaLive/output_7171381_bb763a07e196",
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"lua_url": "https://autopatchos.starrails.com/lua/BetaLive/output_7165994_1569306165f0",
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"lua_version": "7165994"
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}
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}
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}
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@ -1,61 +0,0 @@
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use common::data::EXCEL_COLLECTION;
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use super::*;
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pub async fn max_traces(args: &[&str], session: &PlayerSession) -> Result<()> {
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let Some(Ok(avatar_id)) = args.get(0).map(|s| s.parse::<u32>()) else {
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return send_text(session, "Usage: /avatar max_traces [avatar_id]").await;
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};
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{
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let mut player_info = session.context.player.borrow_mut();
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let avatar_comp = player_info.data.avatar_bin.as_mut().unwrap();
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let Some(avatar) = avatar_comp
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.avatar_list
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.iter_mut()
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.find(|a| a.avatar_id == avatar_id)
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else {
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return send_text(session, &format!("Avatar {avatar_id} doesn't exist")).await;
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};
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EXCEL_COLLECTION
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.avatar_skill_tree_configs
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.iter()
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.filter(|c| c.avatar_id == avatar_id)
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.map(|c| (c.point_id, c.max_level))
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.for_each(|(pt, lv)| {
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if let Some(skill_tree) = avatar
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.skill_tree_list
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.iter_mut()
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.find(|st| st.point_id == pt)
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{
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skill_tree.level = lv
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} else {
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avatar.skill_tree_list.push(AvatarSkillTreeBin {
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point_id: pt,
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level: lv,
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})
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}
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});
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}
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let avatar_mgr = session.context.avatar_mgr.borrow();
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session
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.send(
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CMD_PLAYER_SYNC_SC_NOTIFY,
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PlayerSyncScNotify {
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avatar_sync: Some(AvatarSync {
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avatar_list: avatar_mgr.avatar_list_proto(),
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}),
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..Default::default()
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},
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)
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.await?;
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send_text(
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session,
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&format!("Successfully maxed out traces of avatar {avatar_id}"),
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)
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.await
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}
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@ -1,72 +0,0 @@
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use anyhow::Result;
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use proto::*;
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use crate::{net::PlayerSession, util};
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mod avatar;
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mod relic;
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mod scene;
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macro_rules! commands {
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($($category:ident $action:ident;)*) => {
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pub async fn execute_command(command: &str, session: &PlayerSession) -> Result<()> {
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let input = command[1..].split(" ").collect::<Vec<&str>>();
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let (Some(category), Some(action)) = (input.get(0), input.get(1)) else {
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let mut help_text = "Available Commands: ".to_string();
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$(
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help_text.push_str(stringify!($category));
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help_text.push_str(" ");
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help_text.push_str(stringify!($action));
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help_text.push_str("; ");
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)*
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let _ = send_text(session, &help_text).await;
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let _ = send_text(session, "Usage: /[category] [action] [arg1] [arg2] ...").await;
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return send_text(session, "Type /[category] [action] to get more detailed help.").await;
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};
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let args = &input[2..];
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if let Err(_) = match (*category, *action) {
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$(
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(stringify!($category), stringify!($action)) => {
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$category::$action(args, session).await
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}
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)*,
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_ => send_text(session, "Unknown command").await,
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} {
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return send_text(
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session,
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"Command execution failed. Re-check your input and try again.",
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)
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.await;
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}
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Ok(())
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}
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};
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}
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commands! {
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avatar max_traces;
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relic give;
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scene enter;
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}
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async fn send_text(session: &PlayerSession, content: &str) -> Result<()> {
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session
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.send(
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CMD_GET_PRIVATE_CHAT_HISTORY_SC_RSP,
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GetPrivateChatHistoryScRsp {
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contact_id: 13371337,
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chat_message_list: vec![ChatMessageData {
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sender_id: 13371337,
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message_type: MsgType::CustomText.into(),
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timestamp: util::cur_timestamp_seconds(),
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content: content.to_string(),
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..Default::default()
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}],
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..Default::default()
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},
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)
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.await
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}
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@ -1,42 +0,0 @@
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use super::*;
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const GIVE_RELIC_USAGE: &'static str = "Usage: /relic give [id] [level] [main_affix] [sub_affix_count] [sub_affix1_id] [sub_affix1_cnt] ...";
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pub async fn give(args: &[&str], session: &PlayerSession) -> Result<()> {
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if args.len() < 4 {
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return send_text(session, GIVE_RELIC_USAGE).await;
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}
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let id = args[0].parse::<u32>()?;
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let level = args[1].parse::<u32>()?;
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let main_affix = args[2].parse::<u32>()?;
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let sub_affix_count = args[3].parse::<usize>()?;
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if args.len() - 4 < (sub_affix_count * 2) as usize {
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return send_text(session, GIVE_RELIC_USAGE).await;
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}
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let mut sub_affix_params = Vec::with_capacity(sub_affix_count);
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let args = &args[4..];
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for i in 0..sub_affix_count {
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let sub_affix_id = args[i * 2].parse::<u32>()?;
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let sub_affix_cnt = args[i * 2 + 1].parse::<u32>()?;
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sub_affix_params.push((sub_affix_id, sub_affix_cnt));
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}
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let item_mgr = session.context.item_mgr.borrow();
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item_mgr.give_relic(id, level, main_affix, sub_affix_params)?;
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session
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.send(
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CMD_PLAYER_SYNC_SC_NOTIFY,
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PlayerSyncScNotify {
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relic_list: item_mgr.relic_list_proto(),
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||||
..Default::default()
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},
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)
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.await?;
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send_text(session, "Relic added successfully").await
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}
|
|
@ -1,25 +0,0 @@
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use super::*;
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pub async fn enter(args: &[&str], session: &PlayerSession) -> Result<()> {
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let Some(Ok(entry_id)) = args.get(0).map(|s| s.parse::<u32>()) else {
|
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return send_text(session, "Usage: /scene enter [entry_id]").await;
|
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};
|
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|
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let mut scene_mgr = session.context.scene_mgr.borrow_mut();
|
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let scene = match scene_mgr.enter_scene(entry_id) {
|
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Ok(scene_info) => Some(scene_info),
|
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Err(_) => return send_text(session, &format!("Failed to enter scene {entry_id}.")).await,
|
||||
};
|
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|
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let lineup_mgr = session.context.lineup_mgr.borrow();
|
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session
|
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.send(
|
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CMD_ENTER_SCENE_BY_SERVER_SC_NOTIFY,
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EnterSceneByServerScNotify {
|
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scene,
|
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lineup: Some(lineup_mgr.cur_lineup_proto()),
|
||||
reason: EnterSceneReason::None.into(),
|
||||
},
|
||||
)
|
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.await
|
||||
}
|
|
@ -16,6 +16,7 @@ pub struct GameContext {
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|||
logged_in: OnceCell<()>,
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pub player: Arc<AtomicRefCell<PlayerInfo>>,
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pub avatar_mgr: Arc<AtomicRefCell<AvatarManager>>,
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pub command_mgr: Arc<AtomicRefCell<CommandManager>>,
|
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pub hero_basic_type_mgr: Arc<AtomicRefCell<HeroBasicTypeManager>>,
|
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pub item_mgr: Arc<AtomicRefCell<ItemManager>>,
|
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pub lineup_mgr: Arc<AtomicRefCell<LineupManager>>,
|
||||
|
@ -37,7 +38,8 @@ impl GameContext {
|
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Self {
|
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logged_in: OnceCell::new(),
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player: player.clone(),
|
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avatar_mgr,
|
||||
avatar_mgr: avatar_mgr.clone(),
|
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command_mgr: Arc::new(AtomicRefCell::new(CommandManager::new(item_mgr.clone()))),
|
||||
hero_basic_type_mgr: Arc::new(AtomicRefCell::new(HeroBasicTypeManager::new(
|
||||
player.clone(),
|
||||
))),
|
||||
|
|
100
gameserver/src/game/managers/command.rs
Normal file
100
gameserver/src/game/managers/command.rs
Normal file
|
@ -0,0 +1,100 @@
|
|||
use crate::{net::PlayerSession, util};
|
||||
use anyhow::Result;
|
||||
use proto::*;
|
||||
|
||||
use super::*;
|
||||
|
||||
pub struct CommandManager {
|
||||
item_mgr: Arc<AtomicRefCell<ItemManager>>,
|
||||
}
|
||||
|
||||
impl CommandManager {
|
||||
pub fn new(item_mgr: Arc<AtomicRefCell<ItemManager>>) -> Self {
|
||||
Self { item_mgr }
|
||||
}
|
||||
|
||||
pub async fn execute_command(&self, command: &str, session: &PlayerSession) -> Result<()> {
|
||||
let input = command.split(" ").collect::<Vec<&str>>();
|
||||
|
||||
let (Some(category), Some(action)) = (input.get(0), input.get(1)) else {
|
||||
return self
|
||||
.send_text(session, "Usage: /[category] [action] [arg1] [arg2] ...")
|
||||
.await;
|
||||
};
|
||||
|
||||
let args = &input[2..];
|
||||
if let Err(_) = match (*category, *action) {
|
||||
("/relic", "give") => self.give_relic(args, session).await,
|
||||
_ => self.send_text(session, "Unknown command").await,
|
||||
} {
|
||||
return self
|
||||
.send_text(
|
||||
session,
|
||||
"Command execution failed. Re-check your input and try again.",
|
||||
)
|
||||
.await;
|
||||
}
|
||||
|
||||
Ok(())
|
||||
}
|
||||
|
||||
const GIVE_RELIC_USAGE: &'static str = "Usage: /relic give [id] [level] [main_affix] [sub_affix_count] [sub_affix1_id] [sub_affix1_cnt] ...";
|
||||
async fn give_relic(&self, args: &[&str], session: &PlayerSession) -> Result<()> {
|
||||
if args.len() < 4 {
|
||||
return self.send_text(session, Self::GIVE_RELIC_USAGE).await;
|
||||
}
|
||||
|
||||
let id = args[0].parse::<u32>()?;
|
||||
let level = args[1].parse::<u32>()?;
|
||||
let main_affix = args[2].parse::<u32>()?;
|
||||
let sub_affix_count = args[3].parse::<usize>()?;
|
||||
|
||||
if args.len() - 4 < (sub_affix_count * 2) as usize {
|
||||
return self.send_text(session, Self::GIVE_RELIC_USAGE).await;
|
||||
}
|
||||
|
||||
let mut sub_affix_params = Vec::with_capacity(sub_affix_count);
|
||||
|
||||
let args = &args[4..];
|
||||
for i in 0..sub_affix_count {
|
||||
let sub_affix_id = args[i * 2].parse::<u32>()?;
|
||||
let sub_affix_cnt = args[i * 2 + 1].parse::<u32>()?;
|
||||
|
||||
sub_affix_params.push((sub_affix_id, sub_affix_cnt));
|
||||
}
|
||||
|
||||
let item_mgr = self.item_mgr.borrow();
|
||||
item_mgr.give_relic(id, level, main_affix, sub_affix_params)?;
|
||||
|
||||
session
|
||||
.send(
|
||||
CMD_PLAYER_SYNC_SC_NOTIFY,
|
||||
PlayerSyncScNotify {
|
||||
relic_list: item_mgr.relic_list_proto(),
|
||||
..Default::default()
|
||||
},
|
||||
)
|
||||
.await?;
|
||||
|
||||
self.send_text(session, "Relic added successfully").await
|
||||
}
|
||||
|
||||
async fn send_text(&self, session: &PlayerSession, content: &str) -> Result<()> {
|
||||
session
|
||||
.send(
|
||||
CMD_GET_PRIVATE_CHAT_HISTORY_SC_RSP,
|
||||
GetPrivateChatHistoryScRsp {
|
||||
contact_id: 13371337,
|
||||
chat_message_list: vec![ChatMessageData {
|
||||
sender_id: 13371337,
|
||||
message_type: MsgType::CustomText.into(),
|
||||
timestamp: util::cur_timestamp_seconds(),
|
||||
content: content.to_string(),
|
||||
..Default::default()
|
||||
}],
|
||||
..Default::default()
|
||||
},
|
||||
)
|
||||
.await
|
||||
}
|
||||
}
|
|
@ -3,6 +3,7 @@ use atomic_refcell::AtomicRefCell;
|
|||
use std::sync::{Arc, Weak};
|
||||
|
||||
mod avatar;
|
||||
mod command;
|
||||
mod hero_basic_type;
|
||||
mod item;
|
||||
mod lineup;
|
||||
|
@ -11,6 +12,7 @@ mod time;
|
|||
mod tutorial;
|
||||
|
||||
pub use avatar::AvatarManager;
|
||||
pub use command::CommandManager;
|
||||
pub use hero_basic_type::HeroBasicTypeManager;
|
||||
pub use item::ItemManager;
|
||||
pub use lineup::LineupManager;
|
||||
|
|
|
@ -1,4 +1,3 @@
|
|||
pub mod commands;
|
||||
mod context;
|
||||
mod gameplay_config;
|
||||
pub mod managers;
|
||||
|
|
|
@ -5,10 +5,7 @@ pub use group::SceneGroup;
|
|||
|
||||
use std::sync::atomic::{AtomicU32, Ordering};
|
||||
|
||||
use common::data::{
|
||||
level::{GroupLoadSide, LevelAnchorInfo},
|
||||
LEVEL_TABLE,
|
||||
};
|
||||
use common::data::{level::LevelAnchorInfo, LEVEL_TABLE};
|
||||
use proto::{AvatarType, VectorBin};
|
||||
|
||||
use self::entity::{EntityType, SceneActor, SceneEntity, SceneProp};
|
||||
|
@ -90,19 +87,11 @@ impl GameWorld {
|
|||
pub fn init_groups(&mut self) {
|
||||
let floor = LEVEL_TABLE.level_floors.get(&self.floor_id).unwrap();
|
||||
|
||||
for group_instance in floor
|
||||
.group_instance_list
|
||||
.iter()
|
||||
.filter(|inst| !inst.is_delete)
|
||||
{
|
||||
for group_instance in &floor.group_instance_list {
|
||||
let level_group = LEVEL_TABLE
|
||||
.get_level_group(self.floor_id, group_instance.id)
|
||||
.unwrap();
|
||||
|
||||
if level_group.load_side == GroupLoadSide::Client {
|
||||
continue;
|
||||
}
|
||||
|
||||
let mut prop_entity_list = Vec::new();
|
||||
if let Some(prop_list) = level_group.prop_list.as_ref() {
|
||||
for level_prop in prop_list {
|
||||
|
|
|
@ -1,10 +1,13 @@
|
|||
use crate::{game::commands, util};
|
||||
use crate::util;
|
||||
|
||||
use super::*;
|
||||
|
||||
pub async fn on_send_msg_cs_req(session: &PlayerSession, body: &SendMsgCsReq) -> Result<()> {
|
||||
let command_mgr = session.context.command_mgr.borrow();
|
||||
if body.message_text.starts_with("/") {
|
||||
commands::execute_command(&body.message_text, session).await?;
|
||||
command_mgr
|
||||
.execute_command(&body.message_text, session)
|
||||
.await?;
|
||||
}
|
||||
|
||||
session
|
||||
|
|
|
@ -59,7 +59,7 @@ impl NetPacket {
|
|||
|
||||
macro_rules! trait_handler {
|
||||
($($name:ident $cmd_type:expr;)*) => {
|
||||
pub trait NetCommandHandler {
|
||||
pub trait CommandHandler {
|
||||
$(
|
||||
paste! {
|
||||
async fn [<on_$name:snake>](session: &PlayerSession, body: &$name) -> Result<()> {
|
||||
|
|
|
@ -10,7 +10,7 @@ use tokio::{
|
|||
|
||||
use crate::game::{GameContext, PlayerInfo};
|
||||
|
||||
use super::{packet::NetCommandHandler, NetPacket};
|
||||
use super::{packet::CommandHandler, NetPacket};
|
||||
|
||||
pub struct PlayerSession {
|
||||
client_socket: Arc<Mutex<TcpStream>>,
|
||||
|
@ -82,4 +82,4 @@ impl PlayerSession {
|
|||
}
|
||||
|
||||
// Auto implemented
|
||||
impl NetCommandHandler for PlayerSession {}
|
||||
impl CommandHandler for PlayerSession {}
|
||||
|
|
|
@ -1,4 +1,3 @@
|
|||
// This file is @generated by prost-build.
|
||||
#[allow(clippy::derive_partial_eq_without_eq)]
|
||||
#[derive(Clone, PartialEq, ::prost::Message)]
|
||||
pub struct PlayerBasicCompBin {
|
||||
|
|
|
@ -1,7 +1,6 @@
|
|||
{
|
||||
"http_port": 21000,
|
||||
"dispatch_endpoint": "http://127.0.0.1:21041",
|
||||
"disable_password_check": true,
|
||||
"database": {
|
||||
"connection_string": "mongodb://127.0.0.1:27017",
|
||||
"name": "FireflySR",
|
||||
|
|
|
@ -14,7 +14,6 @@ pub struct SDKServerConfiguration {
|
|||
pub http_port: u16,
|
||||
pub dispatch_endpoint: String,
|
||||
pub database: DatabaseConfig,
|
||||
pub disable_password_check: bool,
|
||||
}
|
||||
|
||||
lazy_static! {
|
||||
|
|
|
@ -3,7 +3,7 @@ use common::document::AccountDocument;
|
|||
use serde::Deserialize;
|
||||
use serde_json::json;
|
||||
|
||||
use crate::{config::CONFIGURATION, database, util, SdkContext};
|
||||
use crate::{database, util, SdkContext};
|
||||
|
||||
const LOGIN: &str = "/:product_name/mdk/shield/api/login";
|
||||
const VERIFY: &str = "/:product_name/mdk/shield/api/verify";
|
||||
|
@ -38,15 +38,9 @@ async fn login(
|
|||
);
|
||||
}
|
||||
|
||||
let mut password_opt: Option<String> = None;
|
||||
if !CONFIGURATION.disable_password_check
|
||||
{
|
||||
if let Ok(password) = util::decrypt_string(&request.password) {
|
||||
password_opt = Some(password);
|
||||
} else {
|
||||
let Ok(password) = util::decrypt_string(&request.password) else {
|
||||
return fail_json(-10, "Your patch is outdated.\r\nGet new one at https://discord.gg/reversedrooms\r\n(Password decryption failed)");
|
||||
};
|
||||
}
|
||||
|
||||
let account = match database::get_account_by_name(&context.db_client, &request.account).await {
|
||||
Ok(Some(account)) => account,
|
||||
|
@ -54,7 +48,7 @@ async fn login(
|
|||
Err(_) => return fail_json(-1, "Internal server error"),
|
||||
};
|
||||
|
||||
if !CONFIGURATION.disable_password_check && util::verify_password(&password_opt.unwrap(), &account.account_password).is_err() {
|
||||
if util::verify_password(&password, &account.account_password).is_err() {
|
||||
return fail_json(-101, "Account or password error");
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in a new issue