#![allow(dead_code)]

pub const PROP_EXP: u32 = 1001;
pub const PROP_BREAK_LEVEL: u32 = 1002;
pub const PROP_SATIATION_VAL: u32 = 1003;
pub const PROP_SATIATION_PENALTY_TIME: u32 = 1004;
pub const PROP_LEVEL: u32 = 4001;

pub const PROP_LAST_CHANGE_AVATAR_TIME: u32 = 10001;
pub const PROP_MAX_SPRING_VOLUME: u32 = 10002;
pub const PROP_CUR_SPRING_VOLUME: u32 = 10003;
pub const PROP_IS_SPRING_AUTO_USE: u32 = 10004;
pub const PROP_SPRING_AUTO_USE_PERCENT: u32 = 10005;
pub const PROP_IS_FLYABLE: u32 = 10006;
pub const PROP_IS_WEATHER_LOCKED: u32 = 10007;
pub const PROP_IS_GAME_TIME_LOCKED: u32 = 10008;
pub const PROP_IS_TRANSFERABLE: u32 = 10009;
pub const PROP_MAX_STAMINA: u32 = 10010;
pub const PROP_CUR_PERSIST_STAMINA: u32 = 10011;
pub const PROP_CUR_TEMPORARY_STAMINA: u32 = 10012;
pub const PROP_PLAYER_LEVEL: u32 = 10013;
pub const PROP_PLAYER_EXP: u32 = 10014;
pub const PROP_PLAYER_HCOIN: u32 = 10015;
pub const PROP_PLAYER_SCOIN: u32 = 10016;
pub const PROP_PLAYER_MP_SETTING_TYPE: u32 = 10017;
pub const PROP_IS_MP_MODE_AVAILABLE: u32 = 10018;
pub const PROP_PLAYER_WORLD_LEVEL: u32 = 10019;
pub const PROP_PLAYER_RESIN: u32 = 10020;
pub const PROP_PLAYER_WAIT_SUB_HCOIN: u32 = 10022;
pub const PROP_PLAYER_WAIT_SUB_SCOIN: u32 = 10023;
pub const PROP_IS_ONLY_MP_WITH_PS_PLAYER: u32 = 10024;
pub const PROP_PLAYER_MCOIN: u32 = 10025;
pub const PROP_PLAYER_WAIT_SUB_MCOIN: u32 = 10026;
pub const PROP_PLAYER_LEGENDARY_KEY: u32 = 10027;
pub const PROP_IS_HAS_FIRST_SHARE: u32 = 10028;
pub const PROP_PLAYER_FORGE_POINT: u32 = 10029;
pub const PROP_CUR_CLIMATE_METER: u32 = 10035;
pub const PROP_CUR_CLIMATE_TYPE: u32 = 10036;
pub const PROP_CUR_CLIMATE_AREA_ID: u32 = 10037;
pub const PROP_CUR_CLIMATE_AREA_CLIMATE_TYPE: u32 = 10038;
pub const PROP_PLAYER_WORLD_LEVEL_LIMIT: u32 = 10039;
pub const PROP_PLAYER_WORLD_LEVEL_ADJUST_CD: u32 = 10040;
pub const PROP_PLAYER_LEGENDARY_DAILY_TASK_NUM: u32 = 10041;
pub const PROP_PLAYER_HOME_COIN: u32 = 10042;
pub const PROP_PLAYER_WAIT_SUB_HOME_COIN: u32 = 10043;

pub const FIGHT_PROP_NONE: u32 = 0;
pub const FIGHT_PROP_BASE_HP: u32 = 1;
pub const FIGHT_PROP_HP: u32 = 2;
pub const FIGHT_PROP_HP_PERCENT: u32 = 3;
pub const FIGHT_PROP_BASE_ATTACK: u32 = 4;
pub const FIGHT_PROP_ATTACK: u32 = 5;
pub const FIGHT_PROP_ATTACK_PERCENT: u32 = 6;
pub const FIGHT_PROP_BASE_DEFENSE: u32 = 7;
pub const FIGHT_PROP_DEFENSE: u32 = 8;
pub const FIGHT_PROP_DEFENSE_PERCENT: u32 = 9;
pub const FIGHT_PROP_BASE_SPEED: u32 = 10;
pub const FIGHT_PROP_SPEED_PERCENT: u32 = 11;
pub const FIGHT_PROP_HP_MP_PERCENT: u32 = 12;
pub const FIGHT_PROP_ATTACK_MP_PERCENT: u32 = 13;
pub const FIGHT_PROP_CRITICAL: u32 = 20;
pub const FIGHT_PROP_ANTI_CRITICAL: u32 = 21;
pub const FIGHT_PROP_CRITICAL_HURT: u32 = 22;
pub const FIGHT_PROP_CHARGE_EFFICIENCY: u32 = 23;
pub const FIGHT_PROP_ADD_HURT: u32 = 24;
pub const FIGHT_PROP_SUB_HURT: u32 = 25;
pub const FIGHT_PROP_HEAL_ADD: u32 = 26;
pub const FIGHT_PROP_HEALED_ADD: u32 = 27;
pub const FIGHT_PROP_ELEMENT_MASTERY: u32 = 28;
pub const FIGHT_PROP_PHYSICAL_SUB_HURT: u32 = 29;
pub const FIGHT_PROP_PHYSICAL_ADD_HURT: u32 = 30;
pub const FIGHT_PROP_DEFENCE_IGNORE_RATIO: u32 = 31;
pub const FIGHT_PROP_DEFENCE_IGNORE_DELTA: u32 = 32;
pub const FIGHT_PROP_FIRE_ADD_HURT: u32 = 40;
pub const FIGHT_PROP_ELEC_ADD_HURT: u32 = 41;
pub const FIGHT_PROP_WATER_ADD_HURT: u32 = 42;
pub const FIGHT_PROP_GRASS_ADD_HURT: u32 = 43;
pub const FIGHT_PROP_WIND_ADD_HURT: u32 = 44;
pub const FIGHT_PROP_ROCK_ADD_HURT: u32 = 45;
pub const FIGHT_PROP_ICE_ADD_HURT: u32 = 46;
pub const FIGHT_PROP_HIT_HEAD_ADD_HURT: u32 = 47;
pub const FIGHT_PROP_FIRE_SUB_HURT: u32 = 50;
pub const FIGHT_PROP_ELEC_SUB_HURT: u32 = 51;
pub const FIGHT_PROP_WATER_SUB_HURT: u32 = 52;
pub const FIGHT_PROP_GRASS_SUB_HURT: u32 = 53;
pub const FIGHT_PROP_WIND_SUB_HURT: u32 = 54;
pub const FIGHT_PROP_ROCK_SUB_HURT: u32 = 55;
pub const FIGHT_PROP_ICE_SUB_HURT: u32 = 56;
pub const FIGHT_PROP_EFFECT_HIT: u32 = 60;
pub const FIGHT_PROP_EFFECT_RESIST: u32 = 61;
pub const FIGHT_PROP_FREEZE_RESIST: u32 = 62;
pub const FIGHT_PROP_TORPOR_RESIST: u32 = 63;
pub const FIGHT_PROP_DIZZY_RESIST: u32 = 64;
pub const FIGHT_PROP_FREEZE_SHORTEN: u32 = 65;
pub const FIGHT_PROP_TORPOR_SHORTEN: u32 = 66;
pub const FIGHT_PROP_DIZZY_SHORTEN: u32 = 67;
pub const FIGHT_PROP_MAX_FIRE_ENERGY: u32 = 70;
pub const FIGHT_PROP_MAX_ELEC_ENERGY: u32 = 71;
pub const FIGHT_PROP_MAX_WATER_ENERGY: u32 = 72;
pub const FIGHT_PROP_MAX_GRASS_ENERGY: u32 = 73;
pub const FIGHT_PROP_MAX_WIND_ENERGY: u32 = 74;
pub const FIGHT_PROP_MAX_ICE_ENERGY: u32 = 75;
pub const FIGHT_PROP_MAX_ROCK_ENERGY: u32 = 76;
pub const FIGHT_PROP_SKILL_CD_MINUS_RATIO: u32 = 80;
pub const FIGHT_PROP_SHIELD_COST_MINUS_RATIO: u32 = 81;
pub const FIGHT_PROP_CUR_FIRE_ENERGY: u32 = 1000;
pub const FIGHT_PROP_CUR_ELEC_ENERGY: u32 = 1001;
pub const FIGHT_PROP_CUR_WATER_ENERGY: u32 = 1002;
pub const FIGHT_PROP_CUR_GRASS_ENERGY: u32 = 1003;
pub const FIGHT_PROP_CUR_WIND_ENERGY: u32 = 1004;
pub const FIGHT_PROP_CUR_ICE_ENERGY: u32 = 1005;
pub const FIGHT_PROP_CUR_ROCK_ENERGY: u32 = 1006;
pub const FIGHT_PROP_CUR_HP: u32 = 1010;
pub const FIGHT_PROP_MAX_HP: u32 = 2000;
pub const FIGHT_PROP_CUR_ATTACK: u32 = 2001;
pub const FIGHT_PROP_CUR_DEFENSE: u32 = 2002;
pub const FIGHT_PROP_CUR_SPEED: u32 = 2003;
pub const FIGHT_PROP_NONEXTRA_ATTACK: u32 = 3000;
pub const FIGHT_PROP_NONEXTRA_DEFENSE: u32 = 3001;
pub const FIGHT_PROP_NONEXTRA_CRITICAL: u32 = 3002;
pub const FIGHT_PROP_NONEXTRA_ANTI_CRITICAL: u32 = 3003;
pub const FIGHT_PROP_NONEXTRA_CRITICAL_HURT: u32 = 3004;
pub const FIGHT_PROP_NONEXTRA_CHARGE_EFFICIENCY: u32 = 3005;
pub const FIGHT_PROP_NONEXTRA_ELEMENT_MASTERY: u32 = 3006;
pub const FIGHT_PROP_NONEXTRA_PHYSICAL_SUB_HURT: u32 = 3007;
pub const FIGHT_PROP_NONEXTRA_FIRE_ADD_HURT: u32 = 3008;
pub const FIGHT_PROP_NONEXTRA_ELEC_ADD_HURT: u32 = 3009;
pub const FIGHT_PROP_NONEXTRA_WATER_ADD_HURT: u32 = 3010;
pub const FIGHT_PROP_NONEXTRA_GRASS_ADD_HURT: u32 = 3011;
pub const FIGHT_PROP_NONEXTRA_WIND_ADD_HURT: u32 = 3012;
pub const FIGHT_PROP_NONEXTRA_ROCK_ADD_HURT: u32 = 3013;
pub const FIGHT_PROP_NONEXTRA_ICE_ADD_HURT: u32 = 3014;
pub const FIGHT_PROP_NONEXTRA_FIRE_SUB_HURT: u32 = 3015;
pub const FIGHT_PROP_NONEXTRA_ELEC_SUB_HURT: u32 = 3016;
pub const FIGHT_PROP_NONEXTRA_WATER_SUB_HURT: u32 = 3017;
pub const FIGHT_PROP_NONEXTRA_GRASS_SUB_HURT: u32 = 3018;
pub const FIGHT_PROP_NONEXTRA_WIND_SUB_HURT: u32 = 3019;
pub const FIGHT_PROP_NONEXTRA_ROCK_SUB_HURT: u32 = 3020;
pub const FIGHT_PROP_NONEXTRA_ICE_SUB_HURT: u32 = 3021;
pub const FIGHT_PROP_NONEXTRA_SKILL_CD_MINUS_RATIO: u32 = 3022;
pub const FIGHT_PROP_NONEXTRA_SHIELD_COST_MINUS_RATIO: u32 = 3023;
pub const FIGHT_PROP_NONEXTRA_PHYSICAL_ADD_HURT: u32 = 3024;
