NaviaImpact/gameserver/assets/BinOutput/Ability/ConfigAvatar_Liney.json
2024-04-10 22:25:29 +03:00

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{
"abilities": [
{
"abilityID": "Avatar_Liney_PressShoot",
"abilityName": "Avatar_Liney_PressShoot",
"abilityOverride": ""
},
{
"abilityID": "Avatar_Liney_AimPressShoot",
"abilityName": "Avatar_Liney_AimPressShoot",
"abilityOverride": ""
},
{
"abilityID": "Avatar_Liney_Arrow_FX",
"abilityName": "Avatar_Liney_Arrow_FX",
"abilityOverride": ""
},
{
"abilityID": "Avatar_Liney_ShootAimingArrow_Charge",
"abilityName": "Avatar_Liney_ShootAimingArrow_Charge",
"abilityOverride": ""
},
{
"abilityID": "Avatar_Liney_ShootArrow_01",
"abilityName": "Avatar_Liney_ShootArrow_01",
"abilityOverride": ""
},
{
"abilityID": "Avatar_Liney_ShootArrow_02",
"abilityName": "Avatar_Liney_ShootArrow_02",
"abilityOverride": ""
},
{
"abilityID": "Avatar_Liney_ShootArrow_03_01",
"abilityName": "Avatar_Liney_ShootArrow_03_01",
"abilityOverride": ""
},
{
"abilityID": "Avatar_Liney_ShootArrow_03_02",
"abilityName": "Avatar_Liney_ShootArrow_03_02",
"abilityOverride": ""
},
{
"abilityID": "Avatar_Liney_ShootArrow_04",
"abilityName": "Avatar_Liney_ShootArrow_04",
"abilityOverride": ""
},
{
"abilityID": "Avatar_Liney_ShootArrow_Aiming",
"abilityName": "Avatar_Liney_ShootArrow_Aiming",
"abilityOverride": ""
},
{
"abilityID": "Avatar_Liney_ShootArrow_Enchanted_WithoutFire",
"abilityName": "Avatar_Liney_ShootArrow_Enchanted_WithoutFire",
"abilityOverride": ""
},
{
"abilityID": "Avatar_Liney_ExtraAttack",
"abilityName": "Avatar_Liney_ExtraAttack",
"abilityOverride": ""
},
{
"abilityID": "Avatar_Liney_ElementalArt",
"abilityName": "Avatar_Liney_ElementalArt",
"abilityOverride": ""
},
{
"abilityID": "Avatar_Liney_ElementalBurst",
"abilityName": "Avatar_Liney_ElementalBurst",
"abilityOverride": ""
},
{
"abilityID": "Avatar_Liney_ExitSpecialMove",
"abilityName": "Avatar_Liney_ExitSpecialMove",
"abilityOverride": ""
},
{
"abilityID": "Avatar_Liney_FallingAnthem",
"abilityName": "Avatar_Liney_FallingAnthem",
"abilityOverride": ""
},
{
"abilityID": "Avatar_Liney_PermanentSkill_3",
"abilityName": "Avatar_Liney_PermanentSkill_3",
"abilityOverride": ""
},
{
"abilityID": "Avatar_Liney_PermanentSkill_2",
"abilityName": "Avatar_Liney_PermanentSkill_2",
"abilityOverride": ""
},
{
"abilityID": "Avatar_Liney_CriticalHurt_GrandHandler",
"abilityName": "Avatar_Liney_CriticalHurt_GrandHandler",
"abilityOverride": ""
},
{
"abilityID": "Avatar_Liney_CriticalHurt_Handler",
"abilityName": "Avatar_Liney_CriticalHurt_Handler",
"abilityOverride": ""
},
{
"abilityID": "Avatar_Liney_CriticalHurt_Buff",
"abilityName": "Avatar_Liney_CriticalHurt_Buff",
"abilityOverride": ""
},
{
"abilityID": "Avatar_Liney",
"abilityName": "Avatar_Liney",
"abilityOverride": ""
},
{
"abilityID": "Avatar_Liney_TeamConfig_01BS",
"abilityName": "Avatar_Liney_TeamConfig_01BS",
"abilityOverride": ""
},
{
"abilityID": "Avatar_Liney_TeamConfig_01Loop",
"abilityName": "Avatar_Liney_TeamConfig_01Loop",
"abilityOverride": ""
},
{
"abilityID": "Avatar_Liney_TeamConfig_01AS",
"abilityName": "Avatar_Liney_TeamConfig_01AS",
"abilityOverride": ""
}
]
}