use serde::Deserialize;

#[derive(Debug, Default, Deserialize, PartialEq, Eq, PartialOrd, Ord, Clone, Copy)]
pub enum ElementType {
    #[default]
    None,
    Fire,
    Water,
    Grass,
    Electric,
    Ice,
    Frozen,
    Wind,
    Rock,
    AntiFire,
    VehicleMuteIce,
    Mushroom,
    Overdose,
    Wood,
}
