XilonenImpact/hk4e_proto/out/bin.rs
2024-08-26 15:29:56 +03:00

9463 lines
338 KiB
Rust

// This file is @generated by prost-build.
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct VectorBin {
#[prost(float, tag = "1")]
pub x: f32,
#[prost(float, tag = "2")]
pub y: f32,
#[prost(float, tag = "3")]
pub z: f32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct Uint32PairBin {
#[prost(uint32, tag = "1")]
pub key: u32,
#[prost(uint32, tag = "2")]
pub value: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct Uint32ToInt32PairBin {
#[prost(uint32, tag = "1")]
pub key: u32,
#[prost(int32, tag = "2")]
pub value: i32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct FloatPairBin {
#[prost(float, tag = "1")]
pub first: f32,
#[prost(float, tag = "2")]
pub second: f32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct Uint32List {
#[prost(uint32, repeated, tag = "1")]
pub uint32_list: ::prost::alloc::vec::Vec<u32>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct Int32List {
#[prost(int32, repeated, tag = "1")]
pub int32_list: ::prost::alloc::vec::Vec<i32>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct ReliquaryBin {
#[prost(uint32, tag = "1")]
pub level: u32,
#[prost(uint32, tag = "2")]
pub exp: u32,
#[prost(uint32, tag = "4")]
pub main_prop_id: u32,
#[prost(uint32, repeated, tag = "5")]
pub append_prop_id_list: ::prost::alloc::vec::Vec<u32>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct WeaponBin {
#[prost(uint32, tag = "1")]
pub level: u32,
#[prost(uint32, tag = "2")]
pub exp: u32,
#[prost(uint32, tag = "3")]
pub promote_level: u32,
#[prost(map = "uint32, uint32", tag = "4")]
pub affix_map: ::std::collections::HashMap<u32, u32>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct ItemParamBin {
#[prost(uint32, tag = "1")]
pub item_id: u32,
#[prost(uint32, tag = "2")]
pub count: u32,
#[prost(uint32, tag = "3")]
pub level: u32,
#[prost(uint32, tag = "4")]
pub promote_level: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct MailBin {
#[prost(string, tag = "1")]
pub title: ::prost::alloc::string::String,
#[prost(string, tag = "2")]
pub content: ::prost::alloc::string::String,
#[prost(string, tag = "3")]
pub sender: ::prost::alloc::string::String,
#[prost(message, repeated, tag = "4")]
pub item_param_list: ::prost::alloc::vec::Vec<ItemParamBin>,
#[prost(fixed32, tag = "5")]
pub send_time: u32,
#[prost(fixed32, tag = "6")]
pub expire_time: u32,
#[prost(uint32, tag = "7")]
pub importance: u32,
#[prost(uint32, tag = "8")]
pub config_id: u32,
#[prost(string, repeated, tag = "9")]
pub argument_list: ::prost::alloc::vec::Vec<::prost::alloc::string::String>,
#[prost(uint32, tag = "10")]
pub item_limit_type: u32,
#[prost(uint32, tag = "11")]
pub source_type: u32,
#[prost(string, tag = "12")]
pub tag: ::prost::alloc::string::String,
#[prost(uint32, tag = "13")]
pub reason_type: u32,
#[prost(uint32, tag = "14")]
pub collect_state: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct DelItemOp {
#[prost(uint32, tag = "1")]
pub item_id: u32,
#[prost(uint32, tag = "2")]
pub item_num: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct DelItemNegativeOp {
#[prost(uint32, tag = "1")]
pub item_id: u32,
#[prost(uint32, tag = "2")]
pub item_num: u32,
#[prost(uint32, tag = "3")]
pub remain_num: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct DelEquipOp {
#[prost(uint64, tag = "1")]
pub guid: u64,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct PlayerGotoOp {
#[prost(uint32, tag = "1")]
pub scene_id: u32,
#[prost(message, optional, tag = "2")]
pub pos: ::core::option::Option<VectorBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct ResetParentQuestOp {
#[prost(uint32, tag = "3")]
pub parent_quest_id: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct RefreshGroupOp {
#[prost(uint32, tag = "1")]
pub group_id: u32,
#[prost(uint32, tag = "2")]
pub suite_id: u32,
#[prost(uint32, tag = "3")]
pub scene_id: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct SetScenePointLockStatusOp {
#[prost(uint32, tag = "1")]
pub scene_id: u32,
#[prost(uint32, tag = "2")]
pub point_id: u32,
#[prost(bool, tag = "3")]
pub is_locked: bool,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct SetPlayerNickNameOp {
#[prost(string, tag = "1")]
pub nick_name: ::prost::alloc::string::String,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct RefreshShopOp {}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct UnlockTalentOp {
#[prost(uint32, tag = "1")]
pub avatar_id: u32,
#[prost(uint32, tag = "2")]
pub skill_depot_id: u32,
#[prost(uint32, tag = "3")]
pub talent_id: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct TakeOffEquipOp {
#[prost(uint32, tag = "1")]
pub avatar_id: u32,
#[prost(uint32, tag = "2")]
pub equip_type: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct DelMailOp {
#[prost(uint32, repeated, tag = "1")]
pub mail_id_list: ::prost::alloc::vec::Vec<u32>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct UnlockAreaOp {
#[prost(uint32, tag = "1")]
pub area_id: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct FinishDailyTaskOp {
#[prost(uint32, tag = "1")]
pub daily_task_id: u32,
#[prost(uint32, tag = "2")]
pub daily_time: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct AddItemOp {
#[prost(uint32, tag = "1")]
pub item_id: u32,
#[prost(uint32, tag = "2")]
pub item_count: u32,
#[prost(oneof = "add_item_op::Detail", tags = "101, 102")]
pub detail: ::core::option::Option<add_item_op::Detail>,
}
/// Nested message and enum types in `AddItemOp`.
pub mod add_item_op {
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Oneof)]
pub enum Detail {
#[prost(message, tag = "101")]
Reliquary(super::ReliquaryBin),
#[prost(message, tag = "102")]
Weapon(super::WeaponBin),
}
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct ModifyBornPosOp {
#[prost(uint32, tag = "1")]
pub scene_id: u32,
#[prost(message, optional, tag = "2")]
pub pos: ::core::option::Option<VectorBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct SubCoinNegativeOp {
#[prost(uint32, tag = "1")]
pub scoin: u32,
#[prost(uint32, tag = "2")]
pub hcoin: u32,
#[prost(uint32, tag = "3")]
pub mcoin: u32,
#[prost(uint32, tag = "4")]
pub home_coin: u32,
#[prost(int32, tag = "5")]
pub platform_type: i32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct SetQuestContentProgressOp {
#[prost(uint32, tag = "1")]
pub quest_id: u32,
#[prost(map = "uint32, uint32", tag = "2")]
pub finish_progress_map: ::std::collections::HashMap<u32, u32>,
#[prost(map = "uint32, uint32", tag = "3")]
pub fail_progress_map: ::std::collections::HashMap<u32, u32>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct FinishOrderOp {
#[prost(uint32, tag = "1")]
pub order_id: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct AddOrModifyWatcherOp {
#[prost(uint32, tag = "1")]
pub watcher_id: u32,
#[prost(uint32, tag = "2")]
pub progress: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct DelWatcherOp {
#[prost(uint32, tag = "1")]
pub watcher_id: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct SetSignatureOp {
#[prost(string, tag = "1")]
pub signature: ::prost::alloc::string::String,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct AddOrSubResinOp {
#[prost(uint32, tag = "1")]
pub delta_count: u32,
#[prost(bool, tag = "2")]
pub is_sub: bool,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct SetQuestGlobalVarValueOp {
#[prost(uint32, tag = "1")]
pub id: u32,
#[prost(int32, tag = "2")]
pub value: i32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct AddMcoinVipPointOp {
#[prost(uint32, tag = "1")]
pub mcoin: u32,
#[prost(uint32, tag = "2")]
pub vip_point: u32,
#[prost(int32, tag = "3")]
pub platform_type: i32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct ExchangeMcoinOp {
#[prost(uint32, tag = "1")]
pub num: u32,
#[prost(int32, tag = "2")]
pub exchange_type: i32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct GroupBinOp {
#[prost(enumeration = "GroupBinOperation", tag = "1")]
pub op_type: i32,
#[prost(uint32, tag = "2")]
pub group_id: u32,
#[prost(uint32, tag = "3")]
pub config_id: u32,
#[prost(bool, tag = "4")]
pub is_add: bool,
#[prost(uint32, tag = "5")]
pub state: u32,
#[prost(bool, tag = "6")]
pub is_create: bool,
#[prost(string, tag = "7")]
pub trigger_name: ::prost::alloc::string::String,
#[prost(uint32, tag = "8")]
pub trigger_count: u32,
#[prost(string, tag = "9")]
pub variable_name: ::prost::alloc::string::String,
#[prost(int32, tag = "10")]
pub variable_value: i32,
#[prost(uint32, tag = "11")]
pub target_suite: u32,
#[prost(uint32, tag = "12")]
pub scene_id: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct DelOneOffOp {
#[prost(uint32, tag = "1")]
pub group_id: u32,
#[prost(uint32, tag = "2")]
pub config_id: u32,
#[prost(bool, tag = "3")]
pub is_monster: bool,
#[prost(uint32, tag = "4")]
pub scene_id: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct FinishRoutineOp {
#[prost(uint32, tag = "1")]
pub routine_id: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct FinishDailyTaskUnloadGroupOp {
#[prost(uint32, tag = "1")]
pub daily_task_id: u32,
#[prost(uint32, tag = "2")]
pub daily_time: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct RefreshBlossomCircleCampOp {
#[prost(uint32, tag = "1")]
pub refresh_id: u32,
#[prost(uint32, tag = "2")]
pub circle_camp_id: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct BlessingActivityGivePicOp {
#[prost(uint32, tag = "1")]
pub source_uid: u32,
#[prost(uint32, tag = "2")]
pub target_uid: u32,
#[prost(uint32, tag = "3")]
pub pic_id: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct ExpeditionActivityAssistOp {
#[prost(uint32, tag = "1")]
pub avatar_id: u32,
#[prost(uint32, tag = "2")]
pub assist_time: u32,
#[prost(uint32, tag = "3")]
pub target_uid: u32,
#[prost(string, tag = "4")]
pub target_nick_name: ::prost::alloc::string::String,
#[prost(string, tag = "5")]
pub online_id: ::prost::alloc::string::String,
#[prost(uint32, tag = "6")]
pub assist_uid: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct RecoverWorldLevelOp {}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct AddRegionSearchProgressOp {
#[prost(uint32, tag = "1")]
pub region_id: u32,
#[prost(uint32, tag = "2")]
pub add_recycle: u32,
#[prost(uint32, tag = "3")]
pub add_progress: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct SetMatchPunishTimesOp {
#[prost(uint32, tag = "1")]
pub match_id: u32,
#[prost(uint32, tag = "2")]
pub punish_times: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct ResetChannellerSlabCampGroupOp {
#[prost(uint32, tag = "1")]
pub stage_id: u32,
#[prost(uint32, tag = "2")]
pub round_id: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct ForceAcceptQuestOp {
#[prost(uint32, tag = "1")]
pub quest_id: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct SetMainCoopConfidenceOp {
#[prost(uint32, tag = "1")]
pub confidence: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct AddCoopPointSavePointListOp {
#[prost(uint32, tag = "1")]
pub coop_point_id: u32,
#[prost(uint32, repeated, tag = "2")]
pub save_point_list: ::prost::alloc::vec::Vec<u32>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct SetClimateAreaTypeOp {
#[prost(uint32, tag = "1")]
pub scene_id: u32,
#[prost(uint32, tag = "2")]
pub climate_area_id: u32,
#[prost(uint32, tag = "3")]
pub climate_type: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct ProcSceneTagOp {
#[prost(uint32, tag = "1")]
pub scene_id: u32,
#[prost(uint32, tag = "2")]
pub scene_tag_id: u32,
#[prost(enumeration = "SceneTagOpType", tag = "3")]
pub op_type: i32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct SetFinishedParentQuestChildStateOp {
#[prost(uint32, tag = "1")]
pub quest_id: u32,
#[prost(uint32, tag = "2")]
pub state: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct ChangeMapAreaInfoOp {
#[prost(uint32, tag = "1")]
pub map_area_id: u32,
#[prost(bool, tag = "2")]
pub is_open: bool,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct SetLevel1AreaExplorePointOp {
#[prost(uint32, tag = "1")]
pub scene_id: u32,
#[prost(uint32, tag = "2")]
pub level1_area_id: u32,
#[prost(uint32, tag = "3")]
pub explore_point: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct SetCodexOpenOrCloseOp {
#[prost(uint32, tag = "1")]
pub codex_type: u32,
#[prost(uint32, tag = "2")]
pub codex_id: u32,
#[prost(bool, tag = "3")]
pub is_open: bool,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct GroupLinkOp {
#[prost(enumeration = "GroupLinkOpType", tag = "1")]
pub op_type: i32,
#[prost(uint32, tag = "2")]
pub group_bundle_id: u32,
#[prost(uint32, tag = "3")]
pub activity_id: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct SetWatcherCompRecordValueOp {
#[prost(
oneof = "set_watcher_comp_record_value_op::OptionalMaxCriticalDamage",
tags = "1"
)]
pub optional_max_critical_damage: ::core::option::Option<
set_watcher_comp_record_value_op::OptionalMaxCriticalDamage,
>,
#[prost(
oneof = "set_watcher_comp_record_value_op::OptionalMaxFlyMapDistance",
tags = "2"
)]
pub optional_max_fly_map_distance: ::core::option::Option<
set_watcher_comp_record_value_op::OptionalMaxFlyMapDistance,
>,
#[prost(oneof = "set_watcher_comp_record_value_op::OptionalMaxFlyTime", tags = "3")]
pub optional_max_fly_time: ::core::option::Option<
set_watcher_comp_record_value_op::OptionalMaxFlyTime,
>,
#[prost(oneof = "set_watcher_comp_record_value_op::OptionalMaxDashTime", tags = "4")]
pub optional_max_dash_time: ::core::option::Option<
set_watcher_comp_record_value_op::OptionalMaxDashTime,
>,
}
/// Nested message and enum types in `SetWatcherCompRecordValueOp`.
pub mod set_watcher_comp_record_value_op {
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Oneof)]
pub enum OptionalMaxCriticalDamage {
#[prost(float, tag = "1")]
MaxCriticalDamage(f32),
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Oneof)]
pub enum OptionalMaxFlyMapDistance {
#[prost(float, tag = "2")]
MaxFlyMapDistance(f32),
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Oneof)]
pub enum OptionalMaxFlyTime {
#[prost(float, tag = "3")]
MaxFlyTime(f32),
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Oneof)]
pub enum OptionalMaxDashTime {
#[prost(float, tag = "4")]
MaxDashTime(f32),
}
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct AddFriendOp {
#[prost(uint32, tag = "1")]
pub target_uid: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct DelFriendOp {
#[prost(uint32, tag = "1")]
pub target_uid: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct AddFriendAskOp {
#[prost(uint32, tag = "1")]
pub target_uid: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct DelFriendAskOp {
#[prost(uint32, tag = "1")]
pub target_uid: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct BanCustomDungeonOp {
#[prost(uint32, tag = "1")]
pub ban_expire_time: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct RemoveInvalidMapMarksOp {
#[prost(uint32, tag = "1")]
pub scene_id: u32,
#[prost(message, optional, tag = "2")]
pub x_range: ::core::option::Option<FloatPairBin>,
#[prost(message, optional, tag = "3")]
pub z_range: ::core::option::Option<FloatPairBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct RecalculateAreaExplorePointOp {
#[prost(uint32, tag = "1")]
pub area_id: u32,
#[prost(uint32, tag = "2")]
pub old_exp: u32,
#[prost(uint32, tag = "3")]
pub recalc_exp: u32,
#[prost(uint32, tag = "4")]
pub new_exp: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct NicknameAuditResultOp {
#[prost(string, tag = "1")]
pub nickname: ::prost::alloc::string::String,
#[prost(bool, tag = "2")]
pub is_ok: bool,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct SignatureAuditResultOp {
#[prost(string, tag = "1")]
pub signature: ::prost::alloc::string::String,
#[prost(bool, tag = "2")]
pub is_ok: bool,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct PassHomeSceneArrangementAuditOp {
#[prost(uint32, tag = "1")]
pub module_id: u32,
#[prost(uint32, tag = "2")]
pub scene_id: u32,
#[prost(uint32, tag = "3")]
pub version: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct FailHomeSceneArrangementAuditOp {
#[prost(uint32, tag = "1")]
pub module_id: u32,
#[prost(uint32, tag = "2")]
pub scene_id: u32,
#[prost(uint32, tag = "3")]
pub version: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct FailHomeModulesArrangementAuditOp {
#[prost(bool, tag = "1")]
pub is_all_module: bool,
#[prost(uint32, repeated, tag = "2")]
pub module_id_list: ::prost::alloc::vec::Vec<u32>,
#[prost(uint32, tag = "3")]
pub version: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct BanUgcPublishOp {
#[prost(uint32, tag = "1")]
pub ban_publish_expire_time: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct ResetPlayerPersistentDungeonOp {
#[prost(uint32, tag = "1")]
pub scene_id: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct ResetPlayerPosInPersistentDungeonOp {
#[prost(uint32, tag = "1")]
pub scene_id: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct LevelTagChangeOp {
#[prost(uint32, tag = "1")]
pub level_tag_id: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct ResetPlayerWayPointInPersistentDungeonOp {
#[prost(uint32, tag = "1")]
pub scene_id: u32,
#[prost(uint32, tag = "2")]
pub way_point_id: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct ExhibitionSetOp {
#[prost(uint32, tag = "1")]
pub exhibition_id: u32,
#[prost(oneof = "exhibition_set_op::OptionalAccumulableVal", tags = "2")]
pub optional_accumulable_val: ::core::option::Option<
exhibition_set_op::OptionalAccumulableVal,
>,
#[prost(oneof = "exhibition_set_op::OptionalReplaceableVal", tags = "3")]
pub optional_replaceable_val: ::core::option::Option<
exhibition_set_op::OptionalReplaceableVal,
>,
}
/// Nested message and enum types in `ExhibitionSetOp`.
pub mod exhibition_set_op {
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Oneof)]
pub enum OptionalAccumulableVal {
#[prost(uint32, tag = "2")]
AccumulableVal(u32),
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Oneof)]
pub enum OptionalReplaceableVal {
#[prost(uint32, tag = "3")]
ReplaceableVal(u32),
}
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct SetAvatarExtraPropOp {
#[prost(uint32, tag = "1")]
pub avatar_id: u32,
#[prost(uint32, tag = "2")]
pub extra_prop_id: u32,
#[prost(uint32, tag = "3")]
pub extra_prop_count: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct AddItemWithLimitOp {
#[prost(message, optional, tag = "1")]
pub add_item_op: ::core::option::Option<AddItemOp>,
#[prost(uint32, tag = "2")]
pub max_item_count: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct SetGadgetChainLevelOp {
#[prost(uint32, tag = "1")]
pub gadgetchain_id: u32,
#[prost(uint32, tag = "2")]
pub gadgetchain_level: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct SetDailyTaskVarOp {
#[prost(uint32, tag = "1")]
pub task_id: u32,
#[prost(uint32, tag = "2")]
pub index: u32,
#[prost(int32, tag = "3")]
pub value: i32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct OfflineMsgBin {
#[prost(fixed32, tag = "1")]
pub enque_time: u32,
#[prost(string, tag = "2")]
pub ticket: ::prost::alloc::string::String,
#[prost(uint32, tag = "3")]
pub index: u32,
#[prost(
oneof = "offline_msg_bin::Detail",
tags = "4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 28001, 28002, 28003, 28004, 30000, 30001, 30002, 31001, 32001"
)]
pub detail: ::core::option::Option<offline_msg_bin::Detail>,
}
/// Nested message and enum types in `OfflineMsgBin`.
pub mod offline_msg_bin {
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Oneof)]
pub enum Detail {
#[prost(message, tag = "4")]
DelItemOp(super::DelItemOp),
#[prost(message, tag = "5")]
GotoOp(super::PlayerGotoOp),
#[prost(message, tag = "6")]
ResetParentQuestOp(super::ResetParentQuestOp),
#[prost(message, tag = "7")]
RefreshGroupOp(super::RefreshGroupOp),
#[prost(message, tag = "8")]
SetScenePointLockStatusOp(super::SetScenePointLockStatusOp),
#[prost(message, tag = "9")]
SetNickNameOp(super::SetPlayerNickNameOp),
#[prost(message, tag = "10")]
RefreshShopOp(super::RefreshShopOp),
#[prost(message, tag = "11")]
UnlockTalentOp(super::UnlockTalentOp),
#[prost(message, tag = "12")]
TakeOffEquipOp(super::TakeOffEquipOp),
#[prost(message, tag = "13")]
DelMailOp(super::DelMailOp),
#[prost(message, tag = "14")]
FinishDailyTaskOp(super::FinishDailyTaskOp),
#[prost(message, tag = "15")]
UnlockAreaOp(super::UnlockAreaOp),
#[prost(message, tag = "16")]
DelItemNegativeOp(super::DelItemNegativeOp),
#[prost(message, tag = "17")]
DelEquipOp(super::DelEquipOp),
#[prost(message, tag = "18")]
AddItemOp(super::AddItemOp),
#[prost(message, tag = "19")]
ModifyBornPosOp(super::ModifyBornPosOp),
#[prost(message, tag = "20")]
SubCoinNegativeOp(super::SubCoinNegativeOp),
#[prost(message, tag = "21")]
SetQuestContentProgressOp(super::SetQuestContentProgressOp),
#[prost(message, tag = "22")]
FinishOrderOp(super::FinishOrderOp),
#[prost(message, tag = "23")]
AddOrModifyWatcherOp(super::AddOrModifyWatcherOp),
#[prost(message, tag = "24")]
DelWatcherOp(super::DelWatcherOp),
#[prost(message, tag = "25")]
SetSignatureOp(super::SetSignatureOp),
#[prost(message, tag = "26")]
AddOrSubResinOp(super::AddOrSubResinOp),
#[prost(message, tag = "27")]
SetQuestGlobalVarValueOp(super::SetQuestGlobalVarValueOp),
#[prost(message, tag = "28")]
AddMcoinOp(super::AddMcoinVipPointOp),
#[prost(message, tag = "29")]
GroupBinOp(super::GroupBinOp),
#[prost(message, tag = "30")]
DelOneOffOp(super::DelOneOffOp),
#[prost(message, tag = "31")]
FinishRoutineOp(super::FinishRoutineOp),
#[prost(message, tag = "32")]
FinishDailyTaskGroupOp(super::FinishDailyTaskUnloadGroupOp),
#[prost(message, tag = "33")]
RefreshBlossomCircleCampOp(super::RefreshBlossomCircleCampOp),
#[prost(message, tag = "34")]
BlessingGivePicOp(super::BlessingActivityGivePicOp),
#[prost(message, tag = "35")]
ExpeditionAssistOp(super::ExpeditionActivityAssistOp),
#[prost(message, tag = "36")]
RecoverWorldLevelOp(super::RecoverWorldLevelOp),
#[prost(message, tag = "37")]
ForceAcceptQuestOp(super::ForceAcceptQuestOp),
#[prost(message, tag = "38")]
SetMainCoopConfidenceOp(super::SetMainCoopConfidenceOp),
#[prost(message, tag = "39")]
AddCoopPointSavePointListOp(super::AddCoopPointSavePointListOp),
#[prost(message, tag = "40")]
AddRegionSearchProgressOp(super::AddRegionSearchProgressOp),
#[prost(message, tag = "41")]
SetMatchPunishTimesOp(super::SetMatchPunishTimesOp),
#[prost(message, tag = "42")]
ResetChannellerSlabCampGroupOp(super::ResetChannellerSlabCampGroupOp),
#[prost(message, tag = "43")]
ProcSceneTagOp(super::ProcSceneTagOp),
#[prost(message, tag = "44")]
SetClimateAreaTypeOp(super::SetClimateAreaTypeOp),
#[prost(message, tag = "45")]
ExchangeMcoinOp(super::ExchangeMcoinOp),
#[prost(message, tag = "46")]
SetFinishedParentQuestChildStateOp(super::SetFinishedParentQuestChildStateOp),
#[prost(message, tag = "47")]
SetLevel1AreaExplorePointOp(super::SetLevel1AreaExplorePointOp),
#[prost(message, tag = "48")]
SetCodexOpenOrCloseOp(super::SetCodexOpenOrCloseOp),
#[prost(message, tag = "49")]
ChangeMapAreaInfoOp(super::ChangeMapAreaInfoOp),
#[prost(message, tag = "50")]
GroupLinkOp(super::GroupLinkOp),
#[prost(message, tag = "51")]
SetWatcherCompRecordValueOp(super::SetWatcherCompRecordValueOp),
#[prost(message, tag = "52")]
AddFriendOp(super::AddFriendOp),
#[prost(message, tag = "53")]
DelFriendOp(super::DelFriendOp),
#[prost(message, tag = "54")]
AddFriendAskOp(super::AddFriendAskOp),
#[prost(message, tag = "55")]
DelFriendAskOp(super::DelFriendAskOp),
#[prost(message, tag = "56")]
BanCustomDungeonOp(super::BanCustomDungeonOp),
#[prost(message, tag = "57")]
RemoveInvalidMapMarksOp(super::RemoveInvalidMapMarksOp),
#[prost(message, tag = "58")]
RecalculateAreaExplorePointOp(super::RecalculateAreaExplorePointOp),
#[prost(message, tag = "59")]
NicknameAuditResultOp(super::NicknameAuditResultOp),
#[prost(message, tag = "60")]
SignatureAuditResultOp(super::SignatureAuditResultOp),
#[prost(message, tag = "61")]
PassHomeSceneArrangementAuditOp(super::PassHomeSceneArrangementAuditOp),
#[prost(message, tag = "62")]
FailHomeSceneArrangementAuditOp(super::FailHomeSceneArrangementAuditOp),
#[prost(message, tag = "63")]
FailHomeModulesArrangementAuditOp(super::FailHomeModulesArrangementAuditOp),
#[prost(message, tag = "64")]
BanUgcPublishOp(super::BanUgcPublishOp),
#[prost(message, tag = "28001")]
ResetPlayerPersistentDungeonOp(super::ResetPlayerPersistentDungeonOp),
#[prost(message, tag = "28002")]
ResetPlayerPosInPersistentDungeonOp(super::ResetPlayerPosInPersistentDungeonOp),
#[prost(message, tag = "28003")]
LevelTagChangeOp(super::LevelTagChangeOp),
#[prost(message, tag = "28004")]
ResetPlayerWayPointInPersistentDungeonOp(
super::ResetPlayerWayPointInPersistentDungeonOp,
),
#[prost(message, tag = "30000")]
ExhibitionSetOp(super::ExhibitionSetOp),
#[prost(message, tag = "30001")]
SetAvatarExtraPropOp(super::SetAvatarExtraPropOp),
#[prost(message, tag = "30002")]
AddItemWithLimitOp(super::AddItemWithLimitOp),
#[prost(message, tag = "31001")]
SetGadgetChainLevelOp(super::SetGadgetChainLevelOp),
#[prost(message, tag = "32001")]
SetDailyTaskVarOp(super::SetDailyTaskVarOp),
}
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct HomeTestOp {
#[prost(uint32, tag = "1")]
pub val: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct HomeRestoreDefaultsArrangementOp {
#[prost(bool, tag = "1")]
pub is_all_module: bool,
#[prost(uint32, repeated, tag = "2")]
pub module_id_list: ::prost::alloc::vec::Vec<u32>,
#[prost(uint32, tag = "3")]
pub version: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct HomeRestoreDefaultsSceneArrangementOp {
#[prost(uint32, tag = "1")]
pub module_id: u32,
#[prost(uint32, tag = "2")]
pub scene_id: u32,
#[prost(uint32, tag = "3")]
pub version: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct HomeOfflineMsgBin {
#[prost(fixed32, tag = "1")]
pub enque_time: u32,
#[prost(string, tag = "2")]
pub ticket: ::prost::alloc::string::String,
#[prost(uint32, tag = "3")]
pub index: u32,
#[prost(oneof = "home_offline_msg_bin::Detail", tags = "101, 102, 103")]
pub detail: ::core::option::Option<home_offline_msg_bin::Detail>,
}
/// Nested message and enum types in `HomeOfflineMsgBin`.
pub mod home_offline_msg_bin {
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Oneof)]
pub enum Detail {
#[prost(message, tag = "101")]
TestOp(super::HomeTestOp),
#[prost(message, tag = "102")]
RestoreDefaultsArrangementOp(super::HomeRestoreDefaultsArrangementOp),
#[prost(message, tag = "103")]
RestoreDefaultsSceneArrangementOp(super::HomeRestoreDefaultsSceneArrangementOp),
}
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct GroupVariableBin {
#[prost(int32, tag = "2")]
pub value: i32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct GroupVariableConfigIdBin {
#[prost(uint32, tag = "1")]
pub config_id: u32,
#[prost(int32, tag = "2")]
pub value: i32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct InteractGadget {
#[prost(uint32, tag = "1")]
pub group_id: u32,
#[prost(uint32, tag = "2")]
pub config_id: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct AreaBin {
#[prost(uint32, tag = "1")]
pub explore_num: u32,
#[prost(uint32, tag = "2")]
pub explore_point: u32,
#[prost(uint32, repeated, tag = "3")]
pub unlock_point_list: ::prost::alloc::vec::Vec<u32>,
#[prost(message, repeated, tag = "4")]
pub interact_gadget_list: ::prost::alloc::vec::Vec<InteractGadget>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct CityBin {
#[prost(uint32, tag = "1")]
pub level: u32,
#[prost(uint32, tag = "2")]
pub crystal_num: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct ScenePlayerLocationBin {
#[prost(message, optional, tag = "1")]
pub cur_pos: ::core::option::Option<VectorBin>,
#[prost(message, optional, tag = "2")]
pub cur_rot: ::core::option::Option<VectorBin>,
#[prost(message, optional, tag = "3")]
pub last_valid_pos: ::core::option::Option<VectorBin>,
#[prost(message, optional, tag = "4")]
pub last_valid_rot: ::core::option::Option<VectorBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct EnvZoneInfoBin {
#[prost(fixed32, tag = "1")]
pub last_refresh_time: u32,
#[prost(uint32, tag = "2")]
pub animal_num: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct SceneEnvAnimalCompBin {
#[prost(map = "uint32, message", tag = "1")]
pub zone_info_map: ::std::collections::HashMap<u32, EnvZoneInfoBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct SceneWeatherInfoBin {
#[prost(uint32, tag = "1")]
pub height_area_id: u32,
#[prost(uint32, tag = "2")]
pub climate_type: u32,
#[prost(uint64, tag = "3")]
pub next_climate_time: u64,
#[prost(uint32, repeated, tag = "4")]
pub forcast_climate_list: ::prost::alloc::vec::Vec<u32>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct SceneClimateAreaInfoBin {
#[prost(uint32, tag = "1")]
pub climate_area_id: u32,
#[prost(uint32, tag = "2")]
pub json_climate_type: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct SceneAllWeatherInfoBin {
#[prost(message, repeated, tag = "1")]
pub weather_info_list: ::prost::alloc::vec::Vec<SceneWeatherInfoBin>,
#[prost(uint32, repeated, tag = "2")]
pub closed_weather_area_list: ::prost::alloc::vec::Vec<u32>,
#[prost(message, repeated, tag = "3")]
pub climate_area_info_list: ::prost::alloc::vec::Vec<SceneClimateAreaInfoBin>,
#[prost(uint32, repeated, tag = "4")]
pub closed_climate_area_list: ::prost::alloc::vec::Vec<u32>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct BackupGroupBin {
#[prost(uint32, repeated, tag = "1")]
pub del_monster_list: ::prost::alloc::vec::Vec<u32>,
#[prost(map = "string, message", tag = "2")]
pub variable_map: ::std::collections::HashMap<
::prost::alloc::string::String,
GroupVariableBin,
>,
#[prost(uint32, tag = "3")]
pub revise_level: u32,
#[prost(fixed32, tag = "4")]
pub last_refresh_time: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct SceneBlockGroupCompBin {
#[prost(uint32, repeated, tag = "1")]
pub dead_group_list: ::prost::alloc::vec::Vec<u32>,
#[prost(map = "uint32, message", tag = "2")]
pub backup_group_map: ::std::collections::HashMap<u32, BackupGroupBin>,
#[prost(bool, tag = "3")]
pub is_scene_group_all_dead: bool,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct SceneAreaCompBin {
#[prost(uint32, repeated, tag = "1")]
pub unlocked_area_list: ::prost::alloc::vec::Vec<u32>,
#[prost(map = "uint32, message", tag = "2")]
pub area_map: ::std::collections::HashMap<u32, AreaBin>,
#[prost(map = "uint32, message", tag = "3")]
pub city_map: ::std::collections::HashMap<u32, CityBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct SceneEncounterCompBin {
#[prost(uint32, repeated, tag = "1")]
pub parent_quest_id_list: ::prost::alloc::vec::Vec<u32>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct ActivitySceneBin {
#[prost(bool, tag = "1")]
pub is_open: bool,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct SceneVehicleBin {
#[prost(uint32, tag = "1")]
pub config_id: u32,
#[prost(message, optional, tag = "2")]
pub cur_pos: ::core::option::Option<VectorBin>,
#[prost(message, optional, tag = "3")]
pub cur_rot: ::core::option::Option<VectorBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct SceneTagOp {
#[prost(uint32, tag = "1")]
pub id: u32,
#[prost(enumeration = "SceneTagOpType", tag = "2")]
pub op_type: i32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct WayPoint {
#[prost(uint32, tag = "1")]
pub point_id: u32,
#[prost(uint32, tag = "2")]
pub activate_time: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct DungeonSceneBin {
#[prost(message, repeated, tag = "1")]
pub activated_way_point_list: ::prost::alloc::vec::Vec<WayPoint>,
#[prost(message, repeated, tag = "2")]
pub activated_slip_revive_list: ::prost::alloc::vec::Vec<WayPoint>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct SceneBin {
#[prost(uint32, repeated, tag = "1")]
pub unlocked_point_list: ::prost::alloc::vec::Vec<u32>,
#[prost(uint32, repeated, tag = "2")]
pub unlocked_force_list: ::prost::alloc::vec::Vec<u32>,
#[prost(uint32, repeated, tag = "3")]
pub locked_point_list: ::prost::alloc::vec::Vec<u32>,
#[prost(message, optional, tag = "4")]
pub all_weather_info: ::core::option::Option<SceneAllWeatherInfoBin>,
#[prost(message, optional, tag = "5")]
pub owner_player_location: ::core::option::Option<ScenePlayerLocationBin>,
#[prost(message, optional, tag = "6")]
pub block_group_bin: ::core::option::Option<SceneBlockGroupCompBin>,
#[prost(message, optional, tag = "7")]
pub env_animal_bin: ::core::option::Option<SceneEnvAnimalCompBin>,
#[prost(message, optional, tag = "8")]
pub area_comp_bin: ::core::option::Option<SceneAreaCompBin>,
#[prost(message, optional, tag = "9")]
pub encounter_comp_bin: ::core::option::Option<SceneEncounterCompBin>,
#[prost(uint64, tag = "10")]
pub last_spring_recover_time_ms: u64,
#[prost(uint32, repeated, tag = "11")]
pub group_unlimit_point_list: ::prost::alloc::vec::Vec<u32>,
#[prost(uint32, repeated, tag = "12")]
pub interacted_to_be_explored_point_list: ::prost::alloc::vec::Vec<u32>,
#[prost(float, tag = "13")]
pub cur_spring_volume: f32,
#[prost(bool, tag = "14")]
pub is_locked: bool,
#[prost(message, repeated, tag = "15")]
pub vehicle_list: ::prost::alloc::vec::Vec<SceneVehicleBin>,
#[prost(message, repeated, tag = "16")]
pub scene_tag_op_list: ::prost::alloc::vec::Vec<SceneTagOp>,
#[prost(uint32, repeated, tag = "17")]
pub hide_point_list: ::prost::alloc::vec::Vec<u32>,
#[prost(uint32, repeated, tag = "18")]
pub unhide_point_list: ::prost::alloc::vec::Vec<u32>,
#[prost(oneof = "scene_bin::Detail", tags = "101, 102")]
pub detail: ::core::option::Option<scene_bin::Detail>,
}
/// Nested message and enum types in `SceneBin`.
pub mod scene_bin {
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Oneof)]
pub enum Detail {
#[prost(message, tag = "101")]
ActivitySceneBin(super::ActivitySceneBin),
#[prost(message, tag = "102")]
DungeonSceneBin(super::DungeonSceneBin),
}
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct OfflineOpTestOp {
#[prost(string, tag = "1")]
pub msg: ::prost::alloc::string::String,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct OfflineOpFurnitureMakeHelp {
#[prost(string, tag = "1")]
pub player_name: ::prost::alloc::string::String,
#[prost(fixed32, tag = "2")]
pub time: u32,
#[prost(uint32, tag = "3")]
pub uid: u32,
#[prost(uint32, tag = "4")]
pub icon: u32,
#[prost(message, optional, tag = "5")]
pub profile_picture_bin: ::core::option::Option<ProfilePictureBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct OfflineOpPlantFlowerActivityGiveFlower {
#[prost(uint32, tag = "1")]
pub uid: u32,
#[prost(map = "uint32, uint32", tag = "2")]
pub flower_num_map: ::std::collections::HashMap<u32, u32>,
#[prost(uint32, tag = "3")]
pub schedule_id: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct OfflineOpWinterCampActivityGiveItem {
#[prost(uint32, tag = "1")]
pub uid: u32,
#[prost(message, repeated, tag = "2")]
pub item_bin_list: ::prost::alloc::vec::Vec<ItemParamBin>,
#[prost(uint32, tag = "3")]
pub schedule_id: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct OfflineOpActivityGiveGift {
#[prost(uint32, tag = "1")]
pub uid: u32,
#[prost(map = "uint32, uint32", tag = "2")]
pub gift_num_map: ::std::collections::HashMap<u32, u32>,
#[prost(uint32, tag = "3")]
pub schedule_id: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct OfflineOpVintageActivityDividend {
#[prost(uint32, tag = "1")]
pub uid: u32,
#[prost(uint32, tag = "2")]
pub schedule_id: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct OfflineOpBin {
#[prost(oneof = "offline_op_bin::Detail", tags = "1, 2, 3, 4, 5, 6")]
pub detail: ::core::option::Option<offline_op_bin::Detail>,
}
/// Nested message and enum types in `OfflineOpBin`.
pub mod offline_op_bin {
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Oneof)]
pub enum Detail {
#[prost(message, tag = "1")]
TestOp(super::OfflineOpTestOp),
#[prost(message, tag = "2")]
FurnitureMakeHelpOp(super::OfflineOpFurnitureMakeHelp),
#[prost(message, tag = "3")]
PlantFlowerGiveFlowerOp(super::OfflineOpPlantFlowerActivityGiveFlower),
#[prost(message, tag = "4")]
WinterCampGiveItemOp(super::OfflineOpWinterCampActivityGiveItem),
#[prost(message, tag = "5")]
ActivityGiveGiftOp(super::OfflineOpActivityGiveGift),
#[prost(message, tag = "6")]
VintageDividendOp(super::OfflineOpVintageActivityDividend),
}
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct FurnitureMakeSlotsBin {
#[prost(uint32, tag = "1")]
pub make_id: u32,
#[prost(fixed32, tag = "2")]
pub begin_time: u32,
#[prost(uint32, tag = "3")]
pub dur_time: u32,
#[prost(fixed32, tag = "4")]
pub accelerate_time: u32,
#[prost(uint32, tag = "6")]
pub accelerate_count: u32,
#[prost(uint32, tag = "7")]
pub avatar_id: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct ProfilePictureBin {
#[prost(uint32, tag = "1")]
pub avatar_id: u32,
#[prost(uint32, tag = "2")]
pub costume_id: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct CustomDungeonSettingBin {
#[prost(bool, tag = "1")]
pub is_arrive_finish: bool,
#[prost(uint32, tag = "2")]
pub coin_limit: u32,
#[prost(uint32, tag = "3")]
pub time_limit: u32,
#[prost(bool, tag = "4")]
pub is_forbid_skill: bool,
#[prost(uint32, repeated, tag = "5")]
pub open_room_list: ::prost::alloc::vec::Vec<u32>,
#[prost(uint32, tag = "6")]
pub start_room_id: u32,
#[prost(uint32, tag = "7")]
pub life_num: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct CustomDungeonAbstractBin {
#[prost(uint32, tag = "1")]
pub finish_room_id: u32,
#[prost(uint32, tag = "2")]
pub total_coin_num: u32,
#[prost(uint32, tag = "3")]
pub first_publish_time: u32,
#[prost(uint32, tag = "4")]
pub last_publish_time: u32,
#[prost(map = "uint32, uint32", tag = "5")]
pub brick_statistics_map: ::std::collections::HashMap<u32, u32>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct HomeBasicCompBin {
#[prost(uint64, tag = "1")]
pub trans_no_count: u64,
#[prost(uint64, tag = "4")]
pub exp: u64,
#[prost(uint32, tag = "5")]
pub level: u32,
#[prost(string, tag = "6")]
pub owner_nick_name: ::prost::alloc::string::String,
#[prost(uint32, tag = "7")]
pub total_home_time: u32,
#[prost(uint64, tag = "8")]
pub home_time_ms: u64,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct HomeFurnitureBin {
#[prost(uint32, tag = "1")]
pub furniture_id: u32,
#[prost(message, optional, tag = "3")]
pub spawn_pos: ::core::option::Option<VectorBin>,
#[prost(message, optional, tag = "4")]
pub spawn_rot: ::core::option::Option<VectorBin>,
#[prost(int32, tag = "7")]
pub parent_furniture_index: i32,
#[prost(uint32, tag = "8")]
pub guid: u32,
#[prost(uint32, tag = "9")]
pub version: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct HomeFurnitureSuiteBin {
#[prost(uint32, tag = "1")]
pub suite_id: u32,
#[prost(message, optional, tag = "2")]
pub spawn_pos: ::core::option::Option<VectorBin>,
#[prost(int32, repeated, tag = "3")]
pub included_furniture_index_list: ::prost::alloc::vec::Vec<i32>,
#[prost(uint32, tag = "4")]
pub guid: u32,
#[prost(bool, tag = "5")]
pub is_allow_summon: bool,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct HomeNpcBin {
#[prost(uint32, tag = "1")]
pub avatar_id: u32,
#[prost(message, optional, tag = "2")]
pub spawn_pos: ::core::option::Option<VectorBin>,
#[prost(message, optional, tag = "3")]
pub spawn_rot: ::core::option::Option<VectorBin>,
#[prost(uint32, tag = "4")]
pub costume_id: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct HomeAnimalBin {
#[prost(uint32, tag = "1")]
pub furniture_id: u32,
#[prost(message, optional, tag = "2")]
pub spawn_pos: ::core::option::Option<VectorBin>,
#[prost(message, optional, tag = "3")]
pub spawn_rot: ::core::option::Option<VectorBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct HomeBlockSubFieldBin {
#[prost(message, optional, tag = "1")]
pub spawn_pos: ::core::option::Option<VectorBin>,
#[prost(message, optional, tag = "2")]
pub spawn_rot: ::core::option::Option<VectorBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct HomeBlockFieldBin {
#[prost(uint32, tag = "1")]
pub guid: u32,
#[prost(uint32, tag = "2")]
pub furniture_id: u32,
#[prost(message, optional, tag = "3")]
pub spawn_pos: ::core::option::Option<VectorBin>,
#[prost(message, optional, tag = "4")]
pub spawn_rot: ::core::option::Option<VectorBin>,
#[prost(message, repeated, tag = "5")]
pub sub_field_list: ::prost::alloc::vec::Vec<HomeBlockSubFieldBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct HomeFurnitureGroupBin {
#[prost(uint32, tag = "1")]
pub group_furniture_index: u32,
#[prost(message, repeated, tag = "2")]
pub virtual_furniure_list: ::prost::alloc::vec::Vec<HomeFurnitureBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct HomeFurnitureCustomSuiteBin {
#[prost(message, optional, tag = "1")]
pub spawn_pos: ::core::option::Option<VectorBin>,
#[prost(int32, repeated, tag = "2")]
pub included_furniture_index_list: ::prost::alloc::vec::Vec<i32>,
#[prost(uint32, tag = "3")]
pub guid: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct HomeBlockBin {
#[prost(uint32, tag = "1")]
pub block_id: u32,
#[prost(message, repeated, tag = "2")]
pub persistent_furniture_list: ::prost::alloc::vec::Vec<HomeFurnitureBin>,
#[prost(message, repeated, tag = "3")]
pub deploy_furniure_list: ::prost::alloc::vec::Vec<HomeFurnitureBin>,
#[prost(message, repeated, tag = "4")]
pub deploy_npc_list: ::prost::alloc::vec::Vec<HomeNpcBin>,
#[prost(message, repeated, tag = "5")]
pub furniture_suite_list: ::prost::alloc::vec::Vec<HomeFurnitureSuiteBin>,
#[prost(message, repeated, tag = "6")]
pub deploy_animal_list: ::prost::alloc::vec::Vec<HomeAnimalBin>,
#[prost(bool, tag = "7")]
pub is_unlocked: bool,
#[prost(message, repeated, tag = "8")]
pub deploy_field_list: ::prost::alloc::vec::Vec<HomeBlockFieldBin>,
#[prost(message, repeated, tag = "9")]
pub deploy_furniture_group_list: ::prost::alloc::vec::Vec<HomeFurnitureGroupBin>,
#[prost(message, repeated, tag = "10")]
pub furniture_custom_suite_list: ::prost::alloc::vec::Vec<
HomeFurnitureCustomSuiteBin,
>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct HomeSceneBin {
#[prost(uint32, tag = "1")]
pub scene_id: u32,
#[prost(message, optional, tag = "2")]
pub scene_bin: ::core::option::Option<SceneBin>,
#[prost(message, repeated, tag = "3")]
pub block_bin_list: ::prost::alloc::vec::Vec<HomeBlockBin>,
#[prost(bool, tag = "4")]
pub is_set_born_pos: bool,
#[prost(message, optional, tag = "5")]
pub born_pos: ::core::option::Option<VectorBin>,
#[prost(message, optional, tag = "6")]
pub born_rot: ::core::option::Option<VectorBin>,
#[prost(message, repeated, tag = "7")]
pub door_list: ::prost::alloc::vec::Vec<HomeFurnitureBin>,
#[prost(message, repeated, tag = "8")]
pub stair_list: ::prost::alloc::vec::Vec<HomeFurnitureBin>,
#[prost(message, optional, tag = "9")]
pub main_house: ::core::option::Option<HomeFurnitureBin>,
#[prost(message, optional, tag = "10")]
pub djinn_pos: ::core::option::Option<VectorBin>,
#[prost(uint32, tag = "12")]
pub tmp_version: u32,
#[prost(fixed32, tag = "13")]
pub save_time: u32,
#[prost(uint32, tag = "14")]
pub bgm_id: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct HomeModuleBin {
#[prost(uint32, tag = "1")]
pub module_id: u32,
#[prost(uint32, tag = "2")]
pub cur_room_scene_id: u32,
#[prost(message, repeated, tag = "3")]
pub scene_bin_list: ::prost::alloc::vec::Vec<HomeSceneBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct HomeSceneCompBin {
#[prost(uint32, tag = "1")]
pub cur_module_id: u32,
#[prost(message, repeated, tag = "2")]
pub module_bin_list: ::prost::alloc::vec::Vec<HomeModuleBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct HomeOfflineMsgExeBin {
#[prost(message, optional, tag = "1")]
pub msg: ::core::option::Option<HomeOfflineMsgBin>,
#[prost(uint32, tag = "2")]
pub exe_times: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct HomeOfflineMsgCompBin {
#[prost(uint32, tag = "1")]
pub index: u32,
#[prost(message, repeated, tag = "2")]
pub next_offline_msg_list: ::prost::alloc::vec::Vec<HomeOfflineMsgExeBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct HomeFurnitureMakeBin {
#[prost(message, repeated, tag = "1")]
pub furniture_make_slots_bin_list: ::prost::alloc::vec::Vec<FurnitureMakeSlotsBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct HomeLimitedShopPoolRecordBin {
#[prost(uint32, tag = "1")]
pub pool_id: u32,
#[prost(uint32, repeated, tag = "2")]
pub goods_id_list: ::prost::alloc::vec::Vec<u32>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct HomeLimitedShopGoodsInfoBin {
#[prost(uint32, tag = "1")]
pub goods_id: u32,
#[prost(uint32, tag = "2")]
pub buy_num: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct HomeLimitedShopNpcPosBin {
#[prost(uint32, tag = "1")]
pub module_id: u32,
#[prost(uint32, tag = "4")]
pub scene_id: u32,
#[prost(uint32, tag = "5")]
pub block_id: u32,
#[prost(uint32, tag = "6")]
pub index: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct HomeLimitedShopBin {
#[prost(uint32, tag = "1")]
pub last_refresh_time: u32,
#[prost(message, repeated, tag = "3")]
pub pool_record_bin_list: ::prost::alloc::vec::Vec<HomeLimitedShopPoolRecordBin>,
#[prost(message, repeated, tag = "4")]
pub goods_info_bin_list: ::prost::alloc::vec::Vec<HomeLimitedShopGoodsInfoBin>,
#[prost(message, repeated, tag = "5")]
pub npc_pos_bin_list: ::prost::alloc::vec::Vec<HomeLimitedShopNpcPosBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct HomePlantSubFieldBin {
#[prost(uint32, tag = "1")]
pub index: u32,
#[prost(uint32, tag = "2")]
pub seed_id: u32,
#[prost(uint32, tag = "3")]
pub grow_time: u32,
#[prost(uint32, tag = "4")]
pub last_update_time: u32,
#[prost(uint32, repeated, tag = "5")]
pub gather_index_list: ::prost::alloc::vec::Vec<u32>,
#[prost(uint32, tag = "6")]
pub home_gather_id: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct HomePlantFieldBin {
#[prost(uint32, tag = "1")]
pub module_id: u32,
#[prost(uint32, tag = "2")]
pub scene_id: u32,
#[prost(uint32, tag = "3")]
pub guid: u32,
#[prost(uint32, tag = "4")]
pub furniture_id: u32,
#[prost(message, repeated, tag = "5")]
pub sub_field_bin_list: ::prost::alloc::vec::Vec<HomePlantSubFieldBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct HomePlantBin {
#[prost(message, repeated, tag = "1")]
pub field_bin_list: ::prost::alloc::vec::Vec<HomePlantFieldBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct HomeFishpondFarmingBin {
#[prost(uint32, tag = "1")]
pub scene_id: u32,
#[prost(uint32, tag = "2")]
pub fishpond_guid: u32,
#[prost(uint32, tag = "3")]
pub furniture_id: u32,
#[prost(uint32, repeated, tag = "4")]
pub fish_id_list: ::prost::alloc::vec::Vec<u32>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct HomeScenePointFishFarmingBin {
#[prost(uint32, tag = "1")]
pub scene_id: u32,
#[prost(uint32, tag = "2")]
pub local_entity_id: u32,
#[prost(uint32, repeated, tag = "4")]
pub fish_id_list: ::prost::alloc::vec::Vec<u32>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct HomeModuleFishFarmingBin {
#[prost(uint32, tag = "1")]
pub module_id: u32,
#[prost(message, repeated, tag = "2")]
pub fishpond_farming_bin_list: ::prost::alloc::vec::Vec<HomeFishpondFarmingBin>,
#[prost(message, repeated, tag = "3")]
pub scene_point_fish_farming_bin_list: ::prost::alloc::vec::Vec<
HomeScenePointFishFarmingBin,
>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct HomeFishFarmingBin {
#[prost(message, repeated, tag = "1")]
pub module_fish_farming_bin_list: ::prost::alloc::vec::Vec<HomeModuleFishFarmingBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct HomeCustomFurnitureNodeInfoBin {
#[prost(int32, tag = "1")]
pub parent_index: i32,
#[prost(uint32, tag = "2")]
pub furniture_id: u32,
#[prost(string, tag = "3")]
pub slot_identifier: ::prost::alloc::string::String,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct HomeOneCustomFurnitureBin {
#[prost(uint32, tag = "1")]
pub scene_id: u32,
#[prost(uint32, tag = "2")]
pub guid: u32,
#[prost(uint32, tag = "3")]
pub furniture_id: u32,
#[prost(message, repeated, tag = "4")]
pub sub_furniture_list: ::prost::alloc::vec::Vec<HomeCustomFurnitureNodeInfoBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct HomeModuleCustomFurnitureBin {
#[prost(uint32, tag = "1")]
pub module_id: u32,
#[prost(message, repeated, tag = "2")]
pub custom_furniture_bin_list: ::prost::alloc::vec::Vec<HomeOneCustomFurnitureBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct HomeCustomFurnitureBin {
#[prost(message, repeated, tag = "1")]
pub module_custom_furniture_bin_list: ::prost::alloc::vec::Vec<
HomeModuleCustomFurnitureBin,
>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct HomeOnePictureFrameBin {
#[prost(uint32, tag = "1")]
pub scene_id: u32,
#[prost(uint32, tag = "2")]
pub guid: u32,
#[prost(uint32, tag = "3")]
pub furniture_id: u32,
#[prost(uint32, tag = "4")]
pub picture_id: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct HomeModulePictureFrameBin {
#[prost(uint32, tag = "1")]
pub module_id: u32,
#[prost(message, repeated, tag = "2")]
pub picture_frame_bin_list: ::prost::alloc::vec::Vec<HomeOnePictureFrameBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct HomePictureFrameBin {
#[prost(message, repeated, tag = "1")]
pub module_picture_frame_bin_list: ::prost::alloc::vec::Vec<
HomeModulePictureFrameBin,
>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct HomeGroupPlayerInfoBin {
#[prost(uint32, tag = "1")]
pub uid: u32,
#[prost(string, tag = "2")]
pub nickname: ::prost::alloc::string::String,
#[prost(uint32, tag = "3")]
pub player_level: u32,
#[prost(message, optional, tag = "4")]
pub profile_picture: ::core::option::Option<ProfilePictureBin>,
#[prost(string, tag = "5")]
pub online_id: ::prost::alloc::string::String,
#[prost(string, tag = "6")]
pub psn_id: ::prost::alloc::string::String,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct HomeRacingGalleryRecordBin {
#[prost(uint32, tag = "1")]
pub use_time: u32,
#[prost(message, optional, tag = "2")]
pub player_info: ::core::option::Option<HomeGroupPlayerInfoBin>,
#[prost(uint32, tag = "3")]
pub timestamp: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct HomeRacingRecordBin {
#[prost(message, repeated, tag = "1")]
pub record_list: ::prost::alloc::vec::Vec<HomeRacingGalleryRecordBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct HomeBalloonGalleryRecordBin {
#[prost(uint32, tag = "1")]
pub score: u32,
#[prost(uint32, tag = "2")]
pub hit_count: u32,
#[prost(message, optional, tag = "3")]
pub player_info: ::core::option::Option<HomeGroupPlayerInfoBin>,
#[prost(uint32, tag = "4")]
pub timestamp: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct HomeBalloonRecordBin {
#[prost(message, repeated, tag = "1")]
pub record_list: ::prost::alloc::vec::Vec<HomeBalloonGalleryRecordBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct HomeStakePlayRecordBin {
#[prost(uint32, tag = "1")]
pub timestamp: u32,
#[prost(message, repeated, tag = "2")]
pub engaged_player_info_list: ::prost::alloc::vec::Vec<HomeGroupPlayerInfoBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct HomeStakeRecordBin {
#[prost(message, repeated, tag = "1")]
pub record_list: ::prost::alloc::vec::Vec<HomeStakePlayRecordBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct HomeSeekFurniturePlayerScoreBin {
#[prost(message, optional, tag = "1")]
pub player_info: ::core::option::Option<HomeGroupPlayerInfoBin>,
#[prost(uint32, tag = "2")]
pub score: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct HomeSeekFurnitureOneRecordBin {
#[prost(uint32, tag = "1")]
pub timestamp: u32,
#[prost(message, repeated, tag = "2")]
pub engaged_player_score_list: ::prost::alloc::vec::Vec<
HomeSeekFurniturePlayerScoreBin,
>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct HomeSeekFurnitureAllRecordBin {
#[prost(message, repeated, tag = "1")]
pub record_list: ::prost::alloc::vec::Vec<HomeSeekFurnitureOneRecordBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct HomeGroupRecordBin {
#[prost(oneof = "home_group_record_bin::Detail", tags = "11, 12, 13, 14")]
pub detail: ::core::option::Option<home_group_record_bin::Detail>,
}
/// Nested message and enum types in `HomeGroupRecordBin`.
pub mod home_group_record_bin {
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Oneof)]
pub enum Detail {
#[prost(message, tag = "11")]
RacingGalleryInfoBin(super::HomeRacingRecordBin),
#[prost(message, tag = "12")]
BalloonGalleryInfoBin(super::HomeBalloonRecordBin),
#[prost(message, tag = "13")]
StakePlayInfoBin(super::HomeStakeRecordBin),
#[prost(message, tag = "14")]
SeekFurniturePlayInfoBin(super::HomeSeekFurnitureAllRecordBin),
}
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct HomeGroupRecordCompBin {
#[prost(map = "uint32, message", tag = "1")]
pub group_record_map_bin: ::std::collections::HashMap<u32, HomeGroupRecordBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct HomeBlueprintCompBin {
#[prost(bool, tag = "1")]
pub is_allow_friend_copy: bool,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct HomeDataBin {
#[prost(message, optional, tag = "1")]
pub basic_bin: ::core::option::Option<HomeBasicCompBin>,
#[prost(message, optional, tag = "2")]
pub scene_bin: ::core::option::Option<HomeSceneCompBin>,
#[prost(message, optional, tag = "3")]
pub offline_msg_bin: ::core::option::Option<HomeOfflineMsgCompBin>,
#[prost(message, optional, tag = "4")]
pub furniture_make_bin: ::core::option::Option<HomeFurnitureMakeBin>,
#[prost(message, optional, tag = "5")]
pub limited_shop_bin: ::core::option::Option<HomeLimitedShopBin>,
#[prost(message, optional, tag = "6")]
pub plant_bin: ::core::option::Option<HomePlantBin>,
#[prost(message, optional, tag = "7")]
pub fish_farming_bin: ::core::option::Option<HomeFishFarmingBin>,
#[prost(message, optional, tag = "8")]
pub custom_furniture_bin: ::core::option::Option<HomeCustomFurnitureBin>,
#[prost(message, optional, tag = "9")]
pub picture_frame_bin: ::core::option::Option<HomePictureFrameBin>,
#[prost(message, optional, tag = "10")]
pub group_record_bin: ::core::option::Option<HomeGroupRecordCompBin>,
#[prost(message, optional, tag = "11")]
pub blueprint_bin: ::core::option::Option<HomeBlueprintCompBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct HomeData {
#[prost(uint32, tag = "1")]
pub uid: u32,
#[prost(uint32, tag = "2")]
pub data_version: u32,
#[prost(bytes = "vec", tag = "3")]
pub bin_data: ::prost::alloc::vec::Vec<u8>,
#[prost(int32, tag = "4")]
pub block_end_time: i32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct PlayerBasicCompBin {
#[prost(uint32, tag = "1")]
pub level: u32,
#[prost(uint32, tag = "2")]
pub exp: u32,
#[prost(string, tag = "3")]
pub nickname: ::prost::alloc::string::String,
#[prost(uint32, tag = "4")]
pub total_game_time: u32,
#[prost(uint64, tag = "5")]
pub trans_no_count: u64,
#[prost(bool, tag = "6")]
pub is_weather_locked: bool,
#[prost(bool, tag = "7")]
pub is_game_time_locked: bool,
#[prost(float, tag = "8")]
pub persist_stamina_limit: f32,
#[prost(float, tag = "9")]
pub cur_persist_stamina: f32,
#[prost(float, tag = "10")]
pub cur_temporary_stamina: f32,
#[prost(map = "uint32, uint32", tag = "11")]
pub open_state_map: ::std::collections::HashMap<u32, u32>,
#[prost(uint64, tag = "12")]
pub player_time_ms: u64,
#[prost(fixed32, tag = "13")]
pub last_login_time: u32,
#[prost(fixed32, tag = "14")]
pub register_time: u32,
#[prost(uint32, tag = "15")]
pub total_login_days: u32,
#[prost(uint32, tag = "16")]
pub update_login_days_time: u32,
#[prost(uint32, repeated, tag = "17")]
pub reward_taken_level_list: ::prost::alloc::vec::Vec<u32>,
#[prost(uint32, tag = "18")]
pub language_type: u32,
#[prost(string, tag = "19")]
pub client_app_version: ::prost::alloc::string::String,
#[prost(string, tag = "20")]
pub client_device_info: ::prost::alloc::string::String,
#[prost(string, tag = "21")]
pub client_system_version: ::prost::alloc::string::String,
#[prost(bool, tag = "22")]
pub is_guest: bool,
#[prost(uint32, tag = "23")]
pub online_time: u32,
#[prost(bool, tag = "24")]
pub is_proficient_player: bool,
#[prost(uint32, tag = "26")]
pub set_language_tag: u32,
#[prost(uint32, tag = "27")]
pub head_image_avatar_id: u32,
#[prost(uint32, tag = "28")]
pub guid_seq_id: u32,
#[prost(bool, tag = "29")]
pub is_rebate_mail_sent: bool,
#[prost(bool, tag = "30")]
pub is_rebate_mail_received: bool,
#[prost(string, tag = "31")]
pub register_cps: ::prost::alloc::string::String,
#[prost(uint32, tag = "32")]
pub cur_json_climate_type: u32,
#[prost(float, tag = "33")]
pub cur_climate_meter: f32,
#[prost(fixed32, tag = "34")]
pub last_logout_time: u32,
#[prost(uint32, tag = "35")]
pub data_version: u32,
#[prost(fixed32, tag = "36")]
pub last_daily_refresh_time: u32,
#[prost(bool, tag = "37")]
pub is_auto_unlock_specific_equip: bool,
#[prost(uint32, tag = "38")]
pub profile_picture_costume_id: u32,
#[prost(string, tag = "39")]
pub online_id: ::prost::alloc::string::String,
#[prost(string, tag = "40")]
pub psn_id: ::prost::alloc::string::String,
#[prost(uint32, tag = "41")]
pub last_login_platform: u32,
#[prost(double, tag = "42")]
pub pivot_client_time: f64,
#[prost(double, tag = "43")]
pub pivot_unix_time: f64,
#[prost(double, tag = "44")]
pub client_total_tick_time: f64,
#[prost(uint64, tag = "45")]
pub player_stat_id: u64,
#[prost(message, optional, tag = "46")]
pub nickname_audit_bin: ::core::option::Option<ContentAuditBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct AvatarSkillBin {
#[prost(uint32, tag = "1")]
pub pass_cd_time: u32,
#[prost(uint32, repeated, tag = "2")]
pub full_cd_time_list: ::prost::alloc::vec::Vec<u32>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct AvatarBuffBin {
#[prost(uint32, tag = "1")]
pub left_time: u32,
#[prost(uint32, tag = "2")]
pub buff_uid: u32,
#[prost(uint32, tag = "3")]
pub buff_type: u32,
#[prost(uint32, tag = "5")]
pub buff_id: u32,
#[prost(uint64, repeated, tag = "6")]
pub onadded_avatars_list: ::prost::alloc::vec::Vec<u64>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct AvatarFetterBin {
#[prost(uint32, tag = "3")]
pub level: u32,
#[prost(uint32, tag = "4")]
pub exp: u32,
#[prost(uint32, repeated, tag = "6")]
pub rewarded_fetter_level_list: ::prost::alloc::vec::Vec<u32>,
#[prost(bool, tag = "7")]
pub is_login_on_birthday: bool,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct AvatarExpeditionBin {
#[prost(uint32, tag = "1")]
pub state: u32,
#[prost(uint32, tag = "2")]
pub exp_id: u32,
#[prost(uint32, tag = "3")]
pub hour_time: u32,
#[prost(fixed32, tag = "4")]
pub start_time: u32,
#[prost(uint64, tag = "5")]
pub transaction: u64,
#[prost(float, tag = "6")]
pub shorten_ratio: f32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct AvatarSkillDepotBin {
#[prost(uint32, repeated, tag = "1")]
pub talent_id_list: ::prost::alloc::vec::Vec<u32>,
#[prost(uint32, tag = "2")]
pub core_proud_skill_level: u32,
#[prost(uint32, repeated, tag = "3")]
pub inherent_proud_skill_list: ::prost::alloc::vec::Vec<u32>,
#[prost(map = "uint32, uint32", tag = "4")]
pub skill_level_map: ::std::collections::HashMap<u32, u32>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct AvatarEquipAffixBin {
#[prost(uint32, tag = "1")]
pub id: u32,
#[prost(uint32, tag = "2")]
pub cd: u32,
#[prost(uint32, tag = "3")]
pub pass_cd_time: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct AvatarExtraPropBin {
#[prost(uint32, tag = "1")]
pub id: u32,
#[prost(uint32, tag = "2")]
pub count: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct AvatarBin {
#[prost(uint32, tag = "1")]
pub avatar_type: u32,
#[prost(uint32, tag = "2")]
pub avatar_id: u32,
#[prost(uint64, tag = "3")]
pub guid: u64,
#[prost(uint32, tag = "4")]
pub level: u32,
#[prost(uint32, tag = "5")]
pub life_state: u32,
#[prost(float, tag = "6")]
pub cur_hp: f32,
#[prost(float, tag = "7")]
pub cur_elem_energy: f32,
#[prost(uint32, tag = "8")]
pub promote_level: u32,
#[prost(uint32, tag = "9")]
pub skill_depot_id: u32,
#[prost(map = "uint32, message", tag = "10")]
pub skill_map: ::std::collections::HashMap<u32, AvatarSkillBin>,
#[prost(map = "uint32, message", tag = "11")]
pub buff_map: ::std::collections::HashMap<u32, AvatarBuffBin>,
#[prost(map = "uint32, message", tag = "12")]
pub depot_map: ::std::collections::HashMap<u32, AvatarSkillDepotBin>,
#[prost(message, repeated, tag = "13")]
pub equip_list: ::prost::alloc::vec::Vec<ItemBin>,
#[prost(float, tag = "14")]
pub satiation_val: f32,
#[prost(float, tag = "15")]
pub satiation_penalty_time: f32,
#[prost(uint32, tag = "16")]
pub flycloak_id: u32,
#[prost(message, repeated, tag = "17")]
pub avatar_equip_affix_list: ::prost::alloc::vec::Vec<AvatarEquipAffixBin>,
#[prost(uint32, tag = "18")]
pub born_time: u32,
#[prost(message, repeated, tag = "19")]
pub buff_list: ::prost::alloc::vec::Vec<AvatarBuffBin>,
#[prost(uint32, tag = "20")]
pub costume_id: u32,
#[prost(message, repeated, tag = "21")]
pub extra_prop_list: ::prost::alloc::vec::Vec<AvatarExtraPropBin>,
#[prost(oneof = "avatar_bin::Detail", tags = "101, 102, 103")]
pub detail: ::core::option::Option<avatar_bin::Detail>,
}
/// Nested message and enum types in `AvatarBin`.
pub mod avatar_bin {
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Oneof)]
pub enum Detail {
#[prost(message, tag = "101")]
FormalAvatar(super::FormalAvatarBin),
#[prost(message, tag = "102")]
TrialAvatar(super::TrialAvatarBin),
#[prost(message, tag = "103")]
MirrorAvatar(super::MirrorAvatarBin),
}
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct AvatarSnapshotBin {
#[prost(uint32, tag = "1")]
pub avatar_snapshot_type: u32,
#[prost(message, optional, tag = "2")]
pub avatar_bin: ::core::option::Option<AvatarBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct TrialAvatarGrantRecordBin {
#[prost(uint32, tag = "1")]
pub grant_reason: u32,
#[prost(uint32, tag = "2")]
pub from_parent_quest_id: u32,
}
/// Nested message and enum types in `TrialAvatarGrantRecordBin`.
pub mod trial_avatar_grant_record_bin {
#[derive(proto_gen::CmdID)]
#[derive(
Clone,
Copy,
Debug,
PartialEq,
Eq,
Hash,
PartialOrd,
Ord,
::prost::Enumeration
)]
#[repr(i32)]
pub enum GrantReason {
Invalid = 0,
GrantByQuest = 1,
}
impl GrantReason {
/// String value of the enum field names used in the ProtoBuf definition.
///
/// The values are not transformed in any way and thus are considered stable
/// (if the ProtoBuf definition does not change) and safe for programmatic use.
pub fn as_str_name(&self) -> &'static str {
match self {
GrantReason::Invalid => "INVALID",
GrantReason::GrantByQuest => "GRANT_BY_QUEST",
}
}
/// Creates an enum from field names used in the ProtoBuf definition.
pub fn from_str_name(value: &str) -> ::core::option::Option<Self> {
match value {
"INVALID" => Some(Self::Invalid),
"GRANT_BY_QUEST" => Some(Self::GrantByQuest),
_ => None,
}
}
}
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct FormalAvatarBin {
#[prost(uint32, tag = "1")]
pub exp: u32,
#[prost(uint64, repeated, tag = "2")]
pub equip_guid_list: ::prost::alloc::vec::Vec<u64>,
#[prost(message, optional, tag = "3")]
pub fetter: ::core::option::Option<AvatarFetterBin>,
#[prost(message, optional, tag = "4")]
pub expedition_data: ::core::option::Option<AvatarExpeditionBin>,
#[prost(uint32, tag = "5")]
pub avatar_repeat_count: u32,
#[prost(bool, tag = "6")]
pub is_focus: bool,
#[prost(uint32, repeated, tag = "7")]
pub taken_promote_reward_level_list: ::prost::alloc::vec::Vec<u32>,
#[prost(uint32, tag = "8")]
pub costume_id: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct TrialAvatarBin {
#[prost(uint32, tag = "1")]
pub trial_avatar_id: u32,
#[prost(message, optional, tag = "2")]
pub grant_record_bin: ::core::option::Option<TrialAvatarGrantRecordBin>,
#[prost(bool, tag = "3")]
pub is_inherit: bool,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct MirrorAvatarBin {
#[prost(uint32, tag = "1")]
pub avatar_snapshot_type: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct AvatarTeamBin {
#[prost(uint64, repeated, tag = "1")]
pub avatar_guid_list: ::prost::alloc::vec::Vec<u64>,
#[prost(string, tag = "2")]
pub team_name: ::prost::alloc::string::String,
#[prost(uint64, tag = "3")]
pub last_cur_avatar_guid: u64,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct PlayerAvatarCompBin {
#[prost(message, repeated, tag = "1")]
pub avatar_list: ::prost::alloc::vec::Vec<AvatarBin>,
#[prost(uint64, tag = "2")]
pub cur_avatar_guid: u64,
#[prost(message, optional, tag = "3")]
pub pb_only_cur_pos: ::core::option::Option<VectorBin>,
#[prost(message, optional, tag = "4")]
pub pb_only_cur_rot: ::core::option::Option<VectorBin>,
#[prost(map = "uint32, message", tag = "5")]
pub team_map: ::std::collections::HashMap<u32, AvatarTeamBin>,
#[prost(uint32, tag = "6")]
pub cur_team_id: u32,
#[prost(uint64, tag = "7")]
pub last_change_avatar_time: u64,
#[prost(bool, tag = "8")]
pub is_spring_auto_use: bool,
#[prost(uint32, tag = "9")]
pub spring_auto_use_percent: u32,
#[prost(fixed32, tag = "10")]
pub last_backgroud_avatar_recover_time: u32,
#[prost(uint32, tag = "11")]
pub cur_spring_volume: u32,
#[prost(bool, tag = "12")]
pub is_flyable: bool,
#[prost(bool, tag = "13")]
pub is_transferable: bool,
#[prost(uint64, tag = "14")]
pub last_avatar_guid: u64,
#[prost(uint64, tag = "15")]
pub choose_avatar_guid: u64,
#[prost(uint32, tag = "16")]
pub die_type: u32,
#[prost(uint64, repeated, tag = "17")]
pub temp_avatar_guid_list: ::prost::alloc::vec::Vec<u64>,
#[prost(map = "uint32, message", tag = "18")]
pub avatar_team_buff_map: ::std::collections::HashMap<u32, AvatarBuffBin>,
#[prost(uint32, tag = "19")]
pub last_server_buff_uid: u32,
#[prost(uint32, tag = "20")]
pub total_expedition_num: u32,
#[prost(uint32, repeated, tag = "21")]
pub owned_flycloak_list: ::prost::alloc::vec::Vec<u32>,
#[prost(message, repeated, tag = "22")]
pub avatar_team_buff_list: ::prost::alloc::vec::Vec<AvatarBuffBin>,
#[prost(uint32, repeated, tag = "23")]
pub owned_costume_id_list: ::prost::alloc::vec::Vec<u32>,
#[prost(message, repeated, tag = "24")]
pub avatar_snapshot_list: ::prost::alloc::vec::Vec<AvatarSnapshotBin>,
#[prost(uint32, repeated, tag = "25")]
pub backup_team_id_order_list: ::prost::alloc::vec::Vec<u32>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct WorldBin {
#[prost(map = "uint32, message", tag = "1")]
pub scene_map: ::std::collections::HashMap<u32, SceneBin>,
#[prost(uint32, tag = "2")]
pub level: u32,
#[prost(uint32, tag = "3")]
pub last_adjust_time: u32,
#[prost(uint32, tag = "4")]
pub adjust_level: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct GroupProductBin {
#[prost(map = "uint32, uint32", tag = "1")]
pub gadget_one_off_map: ::std::collections::HashMap<u32, u32>,
#[prost(map = "uint32, uint32", tag = "2")]
pub monster_one_off_map: ::std::collections::HashMap<u32, u32>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct SceneProductBin {
#[prost(map = "uint32, message", tag = "1")]
pub group_product_map: ::std::collections::HashMap<u32, GroupProductBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct DungeonProductBin {
#[prost(map = "uint32, message", tag = "1")]
pub scene_product_map: ::std::collections::HashMap<u32, SceneProductBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct MapMarkPointBin {
#[prost(uint32, tag = "1")]
pub scene_id: u32,
#[prost(string, tag = "2")]
pub name: ::prost::alloc::string::String,
#[prost(message, optional, tag = "3")]
pub pos: ::core::option::Option<VectorBin>,
#[prost(uint32, tag = "4")]
pub point_type: u32,
#[prost(uint32, tag = "5")]
pub monster_id: u32,
#[prost(uint32, tag = "6")]
pub from_type: u32,
#[prost(uint32, tag = "7")]
pub quest_id: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct GroupBossChestBin {
#[prost(map = "uint32, uint32", tag = "1")]
pub boss_chest_map: ::std::collections::HashMap<u32, u32>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct SceneBossChestBin {
#[prost(map = "uint32, message", tag = "1")]
pub group_boss_chest_map: ::std::collections::HashMap<u32, GroupBossChestBin>,
#[prost(fixed32, tag = "2")]
pub take_time: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct SubfieldDropBin {
#[prost(map = "uint32, uint32", tag = "1")]
pub drop_num_map: ::std::collections::HashMap<u32, u32>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct MonsterBeKilledNumBin {
#[prost(uint32, tag = "1")]
pub monster_id: u32,
#[prost(uint32, tag = "2")]
pub be_killed_num: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct MapAreaInfoBin {
#[prost(uint32, tag = "1")]
pub map_area_id: u32,
#[prost(bool, tag = "2")]
pub is_open: bool,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct MonsterBeCapturedNumBin {
#[prost(uint32, tag = "1")]
pub monster_id: u32,
#[prost(uint32, tag = "2")]
pub be_captured_num: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct LevelTagChangeBin {
#[prost(uint32, tag = "1")]
pub level_tag_id: u32,
#[prost(uint32, tag = "2")]
pub change_time: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct LevelTagBin {
#[prost(message, repeated, tag = "1")]
pub level_tag_change_list: ::prost::alloc::vec::Vec<LevelTagChangeBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct PersistentDungeonSceneBin {
#[prost(uint32, tag = "1")]
pub scene_id: u32,
#[prost(message, optional, tag = "2")]
pub dungeon_scene_bin: ::core::option::Option<SceneBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct DeshretObeliskBin {
#[prost(uint32, tag = "1")]
pub group_id: u32,
#[prost(uint32, tag = "2")]
pub config_id: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct PlayerSceneCompBin {
#[prost(message, optional, tag = "1")]
pub world: ::core::option::Option<WorldBin>,
#[prost(uint32, tag = "2")]
pub cur_scene_owner_uid: u32,
#[prost(uint32, tag = "3")]
pub my_prev_scene_id: u32,
#[prost(message, optional, tag = "4")]
pub my_prev_pos: ::core::option::Option<VectorBin>,
#[prost(message, optional, tag = "5")]
pub my_prev_rot: ::core::option::Option<VectorBin>,
#[prost(uint32, tag = "6")]
pub my_cur_scene_id: u32,
#[prost(uint32, repeated, tag = "7")]
pub monster_seen_list: ::prost::alloc::vec::Vec<u32>,
#[prost(message, repeated, tag = "8")]
pub mark_point_list: ::prost::alloc::vec::Vec<MapMarkPointBin>,
#[prost(map = "uint32, message", tag = "9")]
pub world_product_map: ::std::collections::HashMap<u32, SceneProductBin>,
#[prost(uint32, tag = "10")]
pub trivial_entity_drop_num: u32,
#[prost(fixed32, tag = "11")]
pub trivial_entity_drop_time: u32,
#[prost(map = "uint32, message", tag = "12")]
pub scene_boss_chest_map: ::std::collections::HashMap<u32, SceneBossChestBin>,
#[prost(map = "uint32, message", tag = "13")]
pub subfield_drop_map: ::std::collections::HashMap<u32, SubfieldDropBin>,
#[prost(fixed32, tag = "14")]
pub subfield_drop_time: u32,
#[prost(uint32, tag = "15")]
pub my_cur_area_id: u32,
#[prost(map = "uint32, message", tag = "16")]
pub dungeon_product_map: ::std::collections::HashMap<u32, DungeonProductBin>,
#[prost(map = "uint32, uint32", tag = "17")]
pub chest_open_num_map: ::std::collections::HashMap<u32, u32>,
#[prost(map = "uint32, uint32", tag = "18")]
pub gadget_interact_num_map: ::std::collections::HashMap<u32, u32>,
#[prost(uint32, tag = "19")]
pub total_boss_chest_take_num: u32,
#[prost(map = "string, uint32", tag = "20")]
pub daily_gadget_drop_category_count_map: ::std::collections::HashMap<
::prost::alloc::string::String,
u32,
>,
#[prost(uint32, tag = "21")]
pub last_refresh_daily_gadget_drop_category_count_map_time: u32,
#[prost(message, repeated, tag = "22")]
pub monster_killed_num_list: ::prost::alloc::vec::Vec<MonsterBeKilledNumBin>,
#[prost(uint32, tag = "23")]
pub my_cur_player_scene_id: u32,
#[prost(uint32, tag = "24")]
pub my_cur_home_scene_id: u32,
#[prost(uint32, repeated, tag = "25")]
pub obtained_wood_type_list: ::prost::alloc::vec::Vec<u32>,
#[prost(map = "uint32, uint32", tag = "26")]
pub gadget_chain_level_map: ::std::collections::HashMap<u32, u32>,
#[prost(uint32, tag = "27")]
pub weekly_boss_resin_discount_num: u32,
#[prost(uint32, tag = "28")]
pub last_weekly_boss_resin_discount_time: u32,
#[prost(message, repeated, tag = "29")]
pub map_area_info_list: ::prost::alloc::vec::Vec<MapAreaInfoBin>,
#[prost(message, repeated, tag = "30")]
pub monster_captured_num_list: ::prost::alloc::vec::Vec<MonsterBeCapturedNumBin>,
#[prost(message, optional, tag = "31")]
pub level_tag_bin: ::core::option::Option<LevelTagBin>,
#[prost(message, repeated, tag = "32")]
pub persistent_dungeon_scene_bin_list: ::prost::alloc::vec::Vec<
PersistentDungeonSceneBin,
>,
#[prost(uint32, tag = "33")]
pub last_area_play_type: u32,
#[prost(message, optional, tag = "34")]
pub deshret_obelisk_bin: ::core::option::Option<DeshretObeliskBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct QuestContentBin {
#[prost(uint32, tag = "1")]
pub r#type: u32,
#[prost(uint32, tag = "2")]
pub param: u32,
#[prost(uint32, tag = "3")]
pub progress: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct QuestTalkRecordBin {
#[prost(uint32, tag = "1")]
pub talk_id: u32,
#[prost(fixed32, tag = "2")]
pub talk_time: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct QuestBin {
#[prost(uint32, tag = "1")]
pub quest_id: u32,
#[prost(uint32, tag = "2")]
pub state: u32,
#[prost(uint32, repeated, tag = "3")]
pub finish_progress_list: ::prost::alloc::vec::Vec<u32>,
#[prost(uint32, repeated, tag = "4")]
pub fail_progress_list: ::prost::alloc::vec::Vec<u32>,
#[prost(uint32, tag = "5")]
pub start_time: u32,
#[prost(message, repeated, tag = "6")]
pub talk_history_list: ::prost::alloc::vec::Vec<QuestTalkRecordBin>,
#[prost(fixed32, tag = "7")]
pub start_game_time: u32,
#[prost(fixed32, tag = "8")]
pub accept_time: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct PlayerQuestBin {
#[prost(message, repeated, tag = "1")]
pub quest_list: ::prost::alloc::vec::Vec<QuestBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct ParentQuestRandomInfoBin {
#[prost(uint32, tag = "1")]
pub entrance_id: u32,
#[prost(uint32, tag = "2")]
pub template_id: u32,
#[prost(uint32, repeated, tag = "3")]
pub factor_list: ::prost::alloc::vec::Vec<u32>,
#[prost(map = "uint32, uint32", tag = "4")]
pub quest_id_map: ::std::collections::HashMap<u32, u32>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct ParentQuestInferenceWordBin {
#[prost(uint32, tag = "1")]
pub word_id: u32,
#[prost(bool, tag = "2")]
pub is_interpret: bool,
#[prost(bool, tag = "3")]
pub is_associate: bool,
#[prost(bool, tag = "4")]
pub is_submit: bool,
#[prost(uint32, tag = "5")]
pub unlock_by_word_id: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct ParentQuestBin {
#[prost(uint32, tag = "1")]
pub parent_quest_id: u32,
#[prost(uint32, tag = "2")]
pub total_finish_count: u32,
#[prost(uint32, tag = "3")]
pub today_finish_count: u32,
#[prost(fixed32, tag = "4")]
pub last_finish_time: u32,
#[prost(message, repeated, tag = "5")]
pub child_quest_state_list: ::prost::alloc::vec::Vec<Uint32PairBin>,
#[prost(bool, tag = "6")]
pub is_random: bool,
#[prost(message, optional, tag = "7")]
pub random_info: ::core::option::Option<ParentQuestRandomInfoBin>,
#[prost(fixed32, tag = "9")]
pub accept_time: u32,
#[prost(int32, repeated, tag = "10")]
pub quest_var: ::prost::alloc::vec::Vec<i32>,
#[prost(uint32, tag = "11")]
pub reward_index: u32,
#[prost(uint32, tag = "12")]
pub state: u32,
#[prost(message, repeated, tag = "13")]
pub time_var_list: ::prost::alloc::vec::Vec<Uint32PairBin>,
#[prost(message, repeated, tag = "14")]
pub unlock_inference_word_list: ::prost::alloc::vec::Vec<
ParentQuestInferenceWordBin,
>,
#[prost(uint32, repeated, tag = "15")]
pub unlock_inference_conclusion_list: ::prost::alloc::vec::Vec<u32>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct PlayerParentQuestBin {
#[prost(message, repeated, tag = "1")]
pub parent_quest_list: ::prost::alloc::vec::Vec<ParentQuestBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct ChapterBin {
#[prost(uint32, tag = "1")]
pub chapter_id: u32,
#[prost(uint32, tag = "2")]
pub chapter_state: u32,
#[prost(bool, tag = "3")]
pub is_notify_sent: bool,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct PlayerChapterBin {
#[prost(message, repeated, tag = "1")]
pub chapter_list: ::prost::alloc::vec::Vec<ChapterBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct QuestGlobalVarBin {
#[prost(uint32, tag = "1")]
pub key: u32,
#[prost(int32, tag = "2")]
pub value: i32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct WorldQuestBin {
#[prost(uint32, tag = "1")]
pub parent_quest_id: u32,
#[prost(uint32, repeated, tag = "2")]
pub linked_flow_group_list: ::prost::alloc::vec::Vec<u32>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct PlayerQuestCompBin {
#[prost(message, optional, tag = "1")]
pub quest_bin: ::core::option::Option<PlayerQuestBin>,
#[prost(message, optional, tag = "2")]
pub parent_quest_bin: ::core::option::Option<PlayerParentQuestBin>,
#[prost(uint32, tag = "3")]
pub last_random_parent_quest_id: u32,
#[prost(uint32, tag = "4")]
pub last_random_quest_id: u32,
#[prost(map = "uint32, uint32", tag = "5")]
pub last_dungeon_settle_map: ::std::collections::HashMap<u32, u32>,
#[prost(message, optional, tag = "6")]
pub chapter_bin: ::core::option::Option<PlayerChapterBin>,
#[prost(message, repeated, tag = "7")]
pub quest_global_var_list: ::prost::alloc::vec::Vec<QuestGlobalVarBin>,
#[prost(uint32, repeated, tag = "8")]
pub pre_open_chapter_id_list: ::prost::alloc::vec::Vec<u32>,
#[prost(message, repeated, tag = "9")]
pub world_quest_bin_list: ::prost::alloc::vec::Vec<WorldQuestBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct EquipBin {
#[prost(bool, tag = "1")]
pub is_locked: bool,
#[prost(oneof = "equip_bin::Detail", tags = "101, 102")]
pub detail: ::core::option::Option<equip_bin::Detail>,
}
/// Nested message and enum types in `EquipBin`.
pub mod equip_bin {
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Oneof)]
pub enum Detail {
#[prost(message, tag = "101")]
Reliquary(super::ReliquaryBin),
#[prost(message, tag = "102")]
Weapon(super::WeaponBin),
}
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct MaterialDeleteBin {
#[prost(map = "uint32, uint32", tag = "1")]
pub delete_time_num_map: ::std::collections::HashMap<u32, u32>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct MaterialBin {
#[prost(uint32, tag = "1")]
pub count: u32,
#[prost(message, optional, tag = "2")]
pub delete_bin: ::core::option::Option<MaterialDeleteBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct FurnitureBin {
#[prost(uint32, tag = "1")]
pub count: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct ItemBin {
#[prost(uint32, tag = "1")]
pub item_type: u32,
#[prost(uint32, tag = "2")]
pub item_id: u32,
#[prost(fixed64, tag = "3")]
pub guid: u64,
#[prost(oneof = "item_bin::Detail", tags = "101, 102, 103")]
pub detail: ::core::option::Option<item_bin::Detail>,
}
/// Nested message and enum types in `ItemBin`.
pub mod item_bin {
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Oneof)]
pub enum Detail {
#[prost(message, tag = "101")]
Material(super::MaterialBin),
#[prost(message, tag = "102")]
Equip(super::EquipBin),
#[prost(message, tag = "103")]
Furniture(super::FurnitureBin),
}
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct PackItemStoreBin {}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct ItemStoreBin {
#[prost(message, repeated, tag = "1")]
pub item_list: ::prost::alloc::vec::Vec<ItemBin>,
#[prost(bool, tag = "2")]
pub is_material_item_num_alarmed: bool,
#[prost(oneof = "item_store_bin::Ext", tags = "101")]
pub ext: ::core::option::Option<item_store_bin::Ext>,
}
/// Nested message and enum types in `ItemStoreBin`.
pub mod item_store_bin {
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Oneof)]
pub enum Ext {
#[prost(message, tag = "101")]
PackStore(super::PackItemStoreBin),
}
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct AutoRecoverItemBin {
#[prost(uint32, tag = "1")]
pub value: u32,
#[prost(uint32, tag = "3")]
pub bought_num: u32,
#[prost(fixed32, tag = "4")]
pub last_bought_time: u32,
#[prost(fixed32, tag = "5")]
pub next_refresh_time: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct ItemLimitCountRecordBin {
#[prost(uint32, tag = "1")]
pub item_type: u32,
#[prost(uint32, tag = "2")]
pub index_value: u32,
#[prost(uint32, tag = "3")]
pub item_count: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct ItemLimitRecordBin {
#[prost(uint32, tag = "1")]
pub item_limit_type: u32,
#[prost(fixed32, tag = "2")]
pub last_refresh_time: u32,
#[prost(message, repeated, tag = "3")]
pub item_limit_count_record_list: ::prost::alloc::vec::Vec<ItemLimitCountRecordBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct MaterialDeleteReturnRecordBin {
#[prost(map = "uint32, uint32", tag = "1")]
pub delete_material_map: ::std::collections::HashMap<u32, u32>,
#[prost(map = "uint32, uint32", tag = "2")]
pub return_item_map: ::std::collections::HashMap<u32, u32>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct OutputControlRecordBin {
#[prost(fixed32, tag = "1")]
pub last_refresh_time: u32,
#[prost(message, repeated, tag = "2")]
pub daily_count_list: ::prost::alloc::vec::Vec<Uint32PairBin>,
#[prost(message, repeated, tag = "3")]
pub total_count_list: ::prost::alloc::vec::Vec<Uint32PairBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct ShopGoodsOutputRecordBin {
#[prost(uint32, tag = "1")]
pub goods_id: u32,
#[prost(fixed32, tag = "2")]
pub last_record_time: u32,
#[prost(uint32, tag = "3")]
pub buy_count: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct ShopOutputRecordBin {
#[prost(message, repeated, tag = "1")]
pub shop_goods_output_record_list: ::prost::alloc::vec::Vec<
ShopGoodsOutputRecordBin,
>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct SingleBonusRecordBin {
#[prost(fixed32, tag = "1")]
pub last_refresh_time: u32,
#[prost(uint32, tag = "2")]
pub config_id: u32,
#[prost(uint32, tag = "3")]
pub bonus_count: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct BonusRecordBin {
#[prost(uint32, tag = "1")]
pub bonus_source_type: u32,
#[prost(message, repeated, tag = "2")]
pub single_bonus_record_list: ::prost::alloc::vec::Vec<SingleBonusRecordBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct ItemLimitRefreshRecordBin {
#[prost(uint32, tag = "1")]
pub item_limit_refresh_type: u32,
#[prost(fixed32, tag = "2")]
pub last_refresh_time: u32,
#[prost(message, repeated, tag = "3")]
pub item_limit_count_record_list: ::prost::alloc::vec::Vec<ItemLimitCountRecordBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct ReliquaryLevelupNumRecordBin {
#[prost(uint32, tag = "1")]
pub rank_level: u32,
#[prost(message, repeated, tag = "2")]
pub reliquary_levelup_num_list: ::prost::alloc::vec::Vec<Uint32PairBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct EquipLevelupRecordBin {
#[prost(message, repeated, tag = "1")]
pub weapon_levelup_num_list: ::prost::alloc::vec::Vec<Uint32PairBin>,
#[prost(message, repeated, tag = "2")]
pub weapon_promote_levelup_num_list: ::prost::alloc::vec::Vec<Uint32PairBin>,
#[prost(message, repeated, tag = "3")]
pub rank_reliquary_levelup_list: ::prost::alloc::vec::Vec<
ReliquaryLevelupNumRecordBin,
>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct ReliquarySuitBin {
#[prost(uint32, tag = "1")]
pub reliquary_suit_id: u32,
#[prost(uint32, tag = "2")]
pub level: u32,
#[prost(uint32, repeated, tag = "3")]
pub reliquary_type_list: ::prost::alloc::vec::Vec<u32>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct ActivityOutputIndexRecordBin {
#[prost(uint32, tag = "1")]
pub output_control_type: u32,
#[prost(message, repeated, tag = "2")]
pub activity_count_list: ::prost::alloc::vec::Vec<Uint32PairBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct ActivityOutputControlRecordBin {
#[prost(uint32, tag = "1")]
pub activity_type: u32,
#[prost(fixed32, tag = "2")]
pub last_refresh_time: u32,
#[prost(message, repeated, tag = "3")]
pub activity_output_index_record_list: ::prost::alloc::vec::Vec<
ActivityOutputIndexRecordBin,
>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct ReliquaryMainPropGuaranteeDataBin {
#[prost(uint32, tag = "1")]
pub main_prop_id: u32,
#[prost(uint32, tag = "2")]
pub miss_count: u32,
#[prost(uint32, tag = "3")]
pub guarantee_count: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct ReliquaryGuaranteeDepotBin {
#[prost(uint32, tag = "1")]
pub guarantee_depot_id: u32,
#[prost(message, repeated, tag = "2")]
pub main_prop_guarantee_data_list: ::prost::alloc::vec::Vec<
ReliquaryMainPropGuaranteeDataBin,
>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct PlayerItemCompBin {
#[prost(message, optional, tag = "1")]
pub pack_store: ::core::option::Option<ItemStoreBin>,
#[prost(uint32, repeated, tag = "2")]
pub history_item_list: ::prost::alloc::vec::Vec<u32>,
#[prost(uint32, tag = "3")]
pub hcoin: u32,
#[prost(uint32, tag = "4")]
pub scoin: u32,
#[prost(map = "uint32, uint64", tag = "5")]
pub item_cd_map: ::std::collections::HashMap<u32, u64>,
#[prost(message, optional, tag = "6")]
pub resin_record: ::core::option::Option<AutoRecoverItemBin>,
#[prost(message, repeated, tag = "7")]
pub item_limit_record_list: ::prost::alloc::vec::Vec<ItemLimitRecordBin>,
#[prost(message, repeated, tag = "8")]
pub item_total_obtain_count_list: ::prost::alloc::vec::Vec<Uint32PairBin>,
#[prost(message, optional, tag = "9")]
pub material_delete_return_record: ::core::option::Option<
MaterialDeleteReturnRecordBin,
>,
#[prost(map = "uint32, message", tag = "10")]
pub output_control_record_map: ::std::collections::HashMap<
u32,
OutputControlRecordBin,
>,
#[prost(uint32, tag = "11")]
pub wait_sub_hcoin: u32,
#[prost(uint32, tag = "12")]
pub wait_sub_scoin: u32,
#[prost(message, repeated, tag = "13")]
pub item_limit_refresh_record_list: ::prost::alloc::vec::Vec<
ItemLimitRefreshRecordBin,
>,
#[prost(message, optional, tag = "14")]
pub equip_levelup_record_bin: ::core::option::Option<EquipLevelupRecordBin>,
#[prost(uint32, tag = "15")]
pub mcoin: u32,
#[prost(uint32, tag = "16")]
pub wait_sub_mcoin: u32,
#[prost(uint32, tag = "17")]
pub legendary_key: u32,
#[prost(message, repeated, tag = "18")]
pub reliquary_suit_list: ::prost::alloc::vec::Vec<ReliquarySuitBin>,
#[prost(message, optional, tag = "19")]
pub shop_output_record: ::core::option::Option<ShopOutputRecordBin>,
#[prost(message, repeated, tag = "20")]
pub bonus_record_list: ::prost::alloc::vec::Vec<BonusRecordBin>,
#[prost(message, repeated, tag = "21")]
pub activity_output_control_record_list: ::prost::alloc::vec::Vec<
ActivityOutputControlRecordBin,
>,
#[prost(uint32, tag = "22")]
pub home_coin: u32,
#[prost(uint32, tag = "23")]
pub wait_sub_home_coin: u32,
#[prost(uint32, tag = "24")]
pub psn_mcoin: u32,
#[prost(uint32, tag = "25")]
pub wait_sub_psn_mcoin: u32,
#[prost(bool, tag = "26")]
pub is_psn_version_modify: bool,
#[prost(message, repeated, tag = "27")]
pub reliquary_guarantee_depot_list: ::prost::alloc::vec::Vec<
ReliquaryGuaranteeDepotBin,
>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct DungeonGroupRecordBin {
#[prost(map = "uint32, uint32", tag = "1")]
pub chest_open_map: ::std::collections::HashMap<u32, u32>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct DungeonRecordBin {
#[prost(uint32, tag = "1")]
pub enter_count: u32,
#[prost(fixed32, tag = "3")]
pub start_time: u32,
#[prost(fixed32, tag = "4")]
pub end_time: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct DungeonRandomRecordBin {
#[prost(uint32, repeated, tag = "1")]
pub dungeon_list: ::prost::alloc::vec::Vec<u32>,
#[prost(fixed32, tag = "2")]
pub refresh_time: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct DungeonDurableRecordBin {
#[prost(bool, tag = "1")]
pub is_passed: bool,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct PlayerDungeonRecordBin {
#[prost(map = "uint32, message", tag = "1")]
pub dungeon_daily_map: ::std::collections::HashMap<u32, DungeonRecordBin>,
#[prost(map = "uint32, message", tag = "2")]
pub dungeon_durable_map: ::std::collections::HashMap<u32, DungeonDurableRecordBin>,
#[prost(map = "uint32, message", tag = "3")]
pub dungeon_random_map: ::std::collections::HashMap<u32, DungeonRandomRecordBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct DungeonSerialBossChestBin {
#[prost(uint32, tag = "1")]
pub take_num: u32,
#[prost(fixed32, tag = "2")]
pub take_time: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct PlayerDungeonCompBin {
#[prost(uint32, tag = "1")]
pub cur_dungeon_id: u32,
#[prost(fixed32, tag = "2")]
pub last_enter_time: u32,
#[prost(message, optional, tag = "5")]
pub record_bin: ::core::option::Option<PlayerDungeonRecordBin>,
#[prost(bool, tag = "6")]
pub is_join_other_scene: bool,
#[prost(fixed32, tag = "7")]
pub last_time_daily_item_add: u32,
#[prost(fixed32, tag = "8")]
pub last_time_weekly_item_add: u32,
#[prost(uint32, tag = "9")]
pub last_unsettled_dungeon_id: u32,
#[prost(map = "uint32, message", tag = "10")]
pub serial_boss_chest_map: ::std::collections::HashMap<
u32,
DungeonSerialBossChestBin,
>,
#[prost(bool, tag = "11")]
pub is_has_quit_target_pos: bool,
#[prost(uint32, tag = "12")]
pub quit_scene_id: u32,
#[prost(message, optional, tag = "13")]
pub quit_pos: ::core::option::Option<VectorBin>,
#[prost(message, optional, tag = "14")]
pub quit_rot: ::core::option::Option<VectorBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct PlayerBoredCompBin {
#[prost(bool, tag = "1")]
pub is_open: bool,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct PlayerMpCompBin {
#[prost(uint32, tag = "2")]
pub mp_setting_type: u32,
#[prost(bool, tag = "3")]
pub is_only_mp_with_ps_player: bool,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct CompoundOutputBin {
#[prost(fixed32, tag = "1")]
pub output_time: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct CompoundQueueBin {
#[prost(message, repeated, tag = "1")]
pub output_list: ::prost::alloc::vec::Vec<CompoundOutputBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct CookRecipeDataBin {
#[prost(uint32, tag = "1")]
pub proficiency: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct PlayerCookCompBin {
#[prost(uint32, tag = "1")]
pub grade: u32,
#[prost(map = "uint32, message", tag = "2")]
pub recipe_data_map: ::std::collections::HashMap<u32, CookRecipeDataBin>,
#[prost(uint32, repeated, tag = "3")]
pub unlock_compound_list: ::prost::alloc::vec::Vec<u32>,
#[prost(map = "uint32, message", tag = "4")]
pub compound_que_bin_map: ::std::collections::HashMap<u32, CompoundQueueBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct PlayerLoginCompBin {
#[prost(uint32, repeated, tag = "1")]
pub taken_login_reward_config_list: ::prost::alloc::vec::Vec<u32>,
#[prost(fixed32, tag = "2")]
pub last_login_refresh_time: u32,
#[prost(uint32, repeated, tag = "3")]
pub recv_questionnaire_mail_config_list: ::prost::alloc::vec::Vec<u32>,
#[prost(fixed32, tag = "4")]
pub last_recv_questionnaire_mail_time: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct OfflineMsgExeBin {
#[prost(message, optional, tag = "1")]
pub msg: ::core::option::Option<OfflineMsgBin>,
#[prost(uint32, tag = "2")]
pub exe_times: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct PlayerOfflineMsgCompBin {
#[prost(uint32, tag = "1")]
pub index: u32,
#[prost(message, repeated, tag = "2")]
pub next_offline_msg_list: ::prost::alloc::vec::Vec<OfflineMsgExeBin>,
#[prost(uint32, tag = "4")]
pub born_scene_id: u32,
#[prost(message, optional, tag = "5")]
pub born_pos: ::core::option::Option<VectorBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct DailyTaskInfoBin {
#[prost(uint32, tag = "1")]
pub daily_task_id: u32,
#[prost(uint32, tag = "2")]
pub drop_id: u32,
#[prost(uint32, tag = "3")]
pub progress: u32,
#[prost(bool, tag = "4")]
pub is_finished: bool,
#[prost(uint32, tag = "5")]
pub preview_reward_id: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct DailyTaskCycleQuestBin {
#[prost(uint32, tag = "1")]
pub quest_id: u32,
#[prost(uint32, tag = "2")]
pub refresh_count: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct DailyTaskCityCycleQuestsBin {
#[prost(uint32, tag = "1")]
pub city_id: u32,
#[prost(message, repeated, tag = "2")]
pub quest_list: ::prost::alloc::vec::Vec<DailyTaskCycleQuestBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct PlayerDailyTaskCompBin {
#[prost(fixed32, tag = "1")]
pub last_time: u32,
#[prost(message, repeated, tag = "2")]
pub task_list: ::prost::alloc::vec::Vec<DailyTaskInfoBin>,
#[prost(uint32, tag = "3")]
pub score_player_level: u32,
#[prost(bool, tag = "4")]
pub is_taken_score_reward: bool,
#[prost(uint32, tag = "5")]
pub finished_num: u32,
#[prost(uint32, repeated, tag = "6")]
pub sure_pool_list: ::prost::alloc::vec::Vec<u32>,
#[prost(message, repeated, tag = "7")]
pub possible_pools_list: ::prost::alloc::vec::Vec<Uint32List>,
#[prost(map = "uint32, message", tag = "8")]
pub task_var_map: ::std::collections::HashMap<u32, Int32List>,
#[prost(uint32, tag = "9")]
pub refresh_times: u32,
#[prost(uint32, tag = "10")]
pub total_reward_num: u32,
#[prost(uint32, tag = "11")]
pub filter_city_id: u32,
#[prost(uint32, tag = "12")]
pub random_city_id: u32,
#[prost(message, repeated, tag = "14")]
pub cycle_quest_list: ::prost::alloc::vec::Vec<DailyTaskCycleQuestBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct PlayerRandTaskCompBin {
#[prost(fixed32, tag = "1")]
pub last_reward_time: u32,
#[prost(uint32, tag = "2")]
pub reward_num: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct InvestigationBin {
#[prost(uint32, tag = "1")]
pub investigation_id: u32,
#[prost(uint32, tag = "2")]
pub progress: u32,
#[prost(bool, tag = "3")]
pub is_taken_reward: bool,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct PlayerInvestigationCompBin {
#[prost(message, repeated, tag = "1")]
pub investigation_list: ::prost::alloc::vec::Vec<InvestigationBin>,
#[prost(uint32, repeated, tag = "2")]
pub finished_target_id_list: ::prost::alloc::vec::Vec<u32>,
#[prost(uint32, repeated, tag = "3")]
pub reward_taken_target_id_list: ::prost::alloc::vec::Vec<u32>,
#[prost(bool, tag = "4")]
pub is_today_quest_daily_notify_ack: bool,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct SeaLampSectionBin {
#[prost(uint32, tag = "1")]
pub section_id: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct SeaLampScheduleDataBin {
#[prost(uint32, tag = "1")]
pub popularity: u32,
#[prost(uint32, tag = "2")]
pub sea_lamp_coin: u32,
#[prost(bool, tag = "3")]
pub is_content_closed: bool,
#[prost(message, repeated, tag = "4")]
pub section_list: ::prost::alloc::vec::Vec<SeaLampSectionBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct CrucibleBattleUidBin {
#[prost(uint32, tag = "1")]
pub uid: u32,
#[prost(uint32, tag = "2")]
pub icon: u32,
#[prost(string, tag = "3")]
pub nickname: ::prost::alloc::string::String,
#[prost(string, tag = "4")]
pub online_id: ::prost::alloc::string::String,
#[prost(message, optional, tag = "5")]
pub profile_picture_bin: ::core::option::Option<ProfilePictureBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct CrucibleScheduleBin {
#[prost(uint32, tag = "1")]
pub cost_time: u32,
#[prost(message, repeated, tag = "2")]
pub battle_uid_data_list: ::prost::alloc::vec::Vec<CrucibleBattleUidBin>,
#[prost(uint32, tag = "3")]
pub battle_world_level: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct TrialAvatarActivityRewardInfo {
#[prost(uint32, tag = "1")]
pub trial_avatar_index_id: u32,
#[prost(bool, tag = "2")]
pub passed_dungeon: bool,
#[prost(bool, tag = "3")]
pub received_reward: bool,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct TrialAvatarScheduleBin {
#[prost(message, repeated, tag = "1")]
pub reward_info_list: ::prost::alloc::vec::Vec<TrialAvatarActivityRewardInfo>,
#[prost(uint32, repeated, tag = "2")]
pub watcher_id_list: ::prost::alloc::vec::Vec<u32>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct SalesmanScheduleBin {
#[prost(uint32, tag = "1")]
pub status: u32,
#[prost(uint32, tag = "2")]
pub day_index: u32,
#[prost(uint32, tag = "4")]
pub deliver_count: u32,
#[prost(uint32, repeated, tag = "5")]
pub obtained_normal_reward_index_list: ::prost::alloc::vec::Vec<u32>,
#[prost(uint32, repeated, tag = "6")]
pub obtained_special_reward_index_list: ::prost::alloc::vec::Vec<u32>,
#[prost(uint32, repeated, tag = "7")]
pub finished_talk_id_list: ::prost::alloc::vec::Vec<u32>,
#[prost(map = "uint32, uint32", tag = "8")]
pub selected_reward_id_map: ::std::collections::HashMap<u32, u32>,
#[prost(message, repeated, tag = "9")]
pub loaded_group_config_id_list: ::prost::alloc::vec::Vec<Uint32PairBin>,
#[prost(uint32, tag = "10")]
pub last_deliver_day_index: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct AsterLittleBin {
#[prost(bool, tag = "1")]
pub is_open: bool,
#[prost(uint32, tag = "2")]
pub stage_id: u32,
#[prost(uint32, tag = "3")]
pub stage_state: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct AsterMidBin {
#[prost(bool, tag = "1")]
pub is_open: bool,
#[prost(uint32, tag = "2")]
pub refresh_id: u32,
#[prost(uint32, tag = "3")]
pub refresh_time: u32,
#[prost(uint32, repeated, tag = "4")]
pub finished_camp_list: ::prost::alloc::vec::Vec<u32>,
#[prost(uint32, tag = "5")]
pub collect_count: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct AsterLargeBin {
#[prost(bool, tag = "1")]
pub is_open: bool,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct AsterProgressBin {
#[prost(uint32, tag = "1")]
pub count: u32,
#[prost(uint32, tag = "2")]
pub last_auto_add_time: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct AsterScheduleBin {
#[prost(message, optional, tag = "1")]
pub aster_little: ::core::option::Option<AsterLittleBin>,
#[prost(message, optional, tag = "2")]
pub aster_mid: ::core::option::Option<AsterMidBin>,
#[prost(message, optional, tag = "3")]
pub aster_large: ::core::option::Option<AsterLargeBin>,
#[prost(uint32, tag = "6")]
pub aster_credit: u32,
#[prost(uint32, tag = "7")]
pub aster_token: u32,
#[prost(bool, tag = "8")]
pub is_special_reward_taken: bool,
#[prost(bool, tag = "9")]
pub is_content_closed: bool,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct DeliveryScheduleBin {
#[prost(uint32, tag = "1")]
pub day_index: u32,
#[prost(bool, tag = "2")]
pub is_taken_daily_reward: bool,
#[prost(uint32, repeated, tag = "3")]
pub cur_day_finished_delivery_quest_index_list: ::prost::alloc::vec::Vec<u32>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct FlightDailyRecordBin {
#[prost(bool, tag = "1")]
pub is_touched: bool,
#[prost(uint32, tag = "2")]
pub best_score: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct FlightScheduleBin {
#[prost(message, repeated, tag = "1")]
pub daily_record_list: ::prost::alloc::vec::Vec<FlightDailyRecordBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct DragonSpineChapterBin {
#[prost(uint32, tag = "1")]
pub chapter_id: u32,
#[prost(bool, tag = "2")]
pub is_open: bool,
#[prost(uint32, tag = "3")]
pub progress: u32,
#[prost(bool, tag = "4")]
pub is_finish: bool,
#[prost(uint32, repeated, tag = "5")]
pub finished_mission_list: ::prost::alloc::vec::Vec<u32>,
#[prost(uint32, tag = "6")]
pub open_time: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct DragonSpineBanDropSubject {
#[prost(message, repeated, tag = "1")]
pub drop_subject_list: ::prost::alloc::vec::Vec<Uint32PairBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct DragonSpineScheduleBin {
#[prost(uint32, tag = "1")]
pub weapon_enhance_stage: u32,
#[prost(message, repeated, tag = "2")]
pub chapter_list: ::prost::alloc::vec::Vec<DragonSpineChapterBin>,
#[prost(uint32, tag = "3")]
pub shimmering_essence: u32,
#[prost(uint32, tag = "4")]
pub warm_essence: u32,
#[prost(uint32, tag = "5")]
pub wondrous_essence: u32,
#[prost(message, repeated, tag = "6")]
pub banned_drop_subject_list: ::prost::alloc::vec::Vec<DragonSpineBanDropSubject>,
#[prost(bool, tag = "7")]
pub is_content_closed: bool,
#[prost(uint64, tag = "8")]
pub activity_weapon_guid: u64,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct EffigyDailyRecordBin {
#[prost(uint32, tag = "1")]
pub day_index: u32,
#[prost(uint32, tag = "2")]
pub challenge_id: u32,
#[prost(uint32, tag = "4")]
pub challenge_max_score: u32,
#[prost(bool, tag = "6")]
pub is_first_pass_reward_taken: bool,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct EffigyScheduleBin {
#[prost(message, repeated, tag = "1")]
pub daily_record_list: ::prost::alloc::vec::Vec<EffigyDailyRecordBin>,
#[prost(uint32, tag = "2")]
pub last_difficulty_id: u32,
#[prost(uint32, repeated, tag = "3")]
pub taken_reward_index_list: ::prost::alloc::vec::Vec<u32>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct TreasureMapRegionBin {
#[prost(uint32, tag = "1")]
pub region_id: u32,
#[prost(uint32, tag = "2")]
pub current_progress: u32,
#[prost(map = "uint32, bool", tag = "3")]
pub done_group_map: ::std::collections::HashMap<u32, bool>,
#[prost(bool, tag = "4")]
pub is_region_detected: bool,
#[prost(bool, tag = "5")]
pub is_mp_challenge_open: bool,
#[prost(bool, tag = "6")]
pub is_mp_challenge_done: bool,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct TreasureMapBonusChallengeBin {
#[prost(uint32, tag = "1")]
pub config_id: u32,
#[prost(bool, tag = "2")]
pub is_active: bool,
#[prost(bool, tag = "3")]
pub is_done: bool,
#[prost(bool, tag = "4")]
pub is_challenge_open: bool,
#[prost(map = "uint32, uint32", tag = "5")]
pub fragment_map: ::std::collections::HashMap<u32, u32>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct TreasureMapScheduleBin {
#[prost(message, repeated, tag = "1")]
pub region_list: ::prost::alloc::vec::Vec<TreasureMapRegionBin>,
#[prost(uint32, tag = "2")]
pub active_region_index: u32,
#[prost(uint32, tag = "3")]
pub currency_num: u32,
#[prost(message, repeated, tag = "4")]
pub challenge_list: ::prost::alloc::vec::Vec<TreasureMapBonusChallengeBin>,
#[prost(bool, tag = "5")]
pub is_mp_challenge_touched: bool,
#[prost(uint32, tag = "6")]
pub host_mp_reward_taken_num: u32,
#[prost(uint32, tag = "7")]
pub guest_mp_reward_taken_num: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct SalesmanMpScheduleBin {
#[prost(uint32, tag = "1")]
pub status: u32,
#[prost(uint32, tag = "2")]
pub day_index: u32,
#[prost(uint32, repeated, tag = "3")]
pub deliver_day_index_list: ::prost::alloc::vec::Vec<u32>,
#[prost(uint32, tag = "4")]
pub last_deliver_day_index: u32,
#[prost(bool, tag = "5")]
pub is_has_taken_special_reward: bool,
#[prost(uint32, repeated, tag = "6")]
pub normal_reward_list: ::prost::alloc::vec::Vec<u32>,
#[prost(uint32, repeated, tag = "7")]
pub obtained_normal_reward_list: ::prost::alloc::vec::Vec<u32>,
#[prost(uint32, repeated, tag = "8")]
pub obtained_special_reward_list: ::prost::alloc::vec::Vec<u32>,
#[prost(uint32, repeated, tag = "9")]
pub obtained_special_material_list: ::prost::alloc::vec::Vec<u32>,
#[prost(uint32, repeated, tag = "10")]
pub obtained_special_drop_list: ::prost::alloc::vec::Vec<u32>,
#[prost(uint32, repeated, tag = "11")]
pub finished_talk_id_list: ::prost::alloc::vec::Vec<u32>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct ExpeditionPathDataBin {
#[prost(uint32, tag = "1")]
pub path_id: u32,
#[prost(uint32, tag = "2")]
pub mark_id: u32,
#[prost(uint32, tag = "3")]
pub refresh_time: u32,
#[prost(uint32, tag = "4")]
pub state: u32,
#[prost(uint32, tag = "5")]
pub start_time: u32,
#[prost(uint32, repeated, tag = "6")]
pub avatar_id_list: ::prost::alloc::vec::Vec<u32>,
#[prost(uint32, tag = "7")]
pub assist_uid: u32,
#[prost(uint32, tag = "8")]
pub assist_avatar_id: u32,
#[prost(float, tag = "9")]
pub bonus_probability: f32,
#[prost(string, tag = "10")]
pub transaction: ::prost::alloc::string::String,
#[prost(uint32, tag = "11")]
pub assist_costume_id: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct ExpeditionAssistRecordBin {
#[prost(uint32, tag = "1")]
pub avatar_id: u32,
#[prost(uint32, tag = "2")]
pub assist_time: u32,
#[prost(uint32, tag = "3")]
pub target_uid: u32,
#[prost(string, tag = "4")]
pub target_nick_name: ::prost::alloc::string::String,
#[prost(string, tag = "5")]
pub online_id: ::prost::alloc::string::String,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct ExpeditionChallengeDataBin {
#[prost(uint32, tag = "1")]
pub id: u32,
#[prost(bool, tag = "2")]
pub is_finished: bool,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct ExpeditionScheduleBin {
#[prost(uint32, tag = "1")]
pub last_refresh_time: u32,
#[prost(uint32, repeated, tag = "2")]
pub candidate_path_id_list: ::prost::alloc::vec::Vec<u32>,
#[prost(message, repeated, tag = "3")]
pub path_data_list: ::prost::alloc::vec::Vec<ExpeditionPathDataBin>,
#[prost(uint32, tag = "4")]
pub expedition_count: u32,
#[prost(message, repeated, tag = "5")]
pub assist_record_list: ::prost::alloc::vec::Vec<ExpeditionAssistRecordBin>,
#[prost(message, repeated, tag = "6")]
pub challenge_data_list: ::prost::alloc::vec::Vec<ExpeditionChallengeDataBin>,
#[prost(uint32, tag = "7")]
pub expedition_finish_count: u32,
#[prost(uint32, tag = "8")]
pub cur_challenge_id: u32,
#[prost(bool, tag = "9")]
pub is_content_closed: bool,
#[prost(uint32, repeated, tag = "10")]
pub history_path_id_list: ::prost::alloc::vec::Vec<u32>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct BlessingScanEntityData {
#[prost(uint32, tag = "1")]
pub uid: u32,
#[prost(uint32, tag = "2")]
pub group_id: u32,
#[prost(uint32, tag = "3")]
pub config_id: u32,
#[prost(uint32, tag = "4")]
pub scan_num: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct BlessingRecvPicData {
#[prost(uint32, tag = "1")]
pub uid: u32,
#[prost(uint32, tag = "2")]
pub pic_id: u32,
#[prost(bool, tag = "3")]
pub is_recv: bool,
#[prost(uint32, tag = "4")]
pub index: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct BlessingScheduleBin {
#[prost(uint32, tag = "1")]
pub day_index: u32,
#[prost(message, repeated, tag = "2")]
pub cur_day_scanned_entity_list: ::prost::alloc::vec::Vec<BlessingScanEntityData>,
#[prost(uint32, tag = "3")]
pub cur_day_scan_num: u32,
#[prost(uint32, tag = "4")]
pub up_pool_index: u32,
#[prost(map = "uint32, uint32", tag = "5")]
pub pic_num_map: ::std::collections::HashMap<u32, u32>,
#[prost(bool, tag = "6")]
pub is_activated: bool,
#[prost(bool, tag = "7")]
pub is_content_closed: bool,
#[prost(uint32, tag = "8")]
pub cur_day_scan_type_id: u32,
#[prost(uint32, repeated, tag = "9")]
pub pic_drop_record_list: ::prost::alloc::vec::Vec<u32>,
#[prost(uint32, tag = "10")]
pub total_unfulfilled_num: u32,
#[prost(uint32, tag = "11")]
pub redeem_reward_num: u32,
#[prost(message, repeated, tag = "12")]
pub recv_pic_data_list: ::prost::alloc::vec::Vec<BlessingRecvPicData>,
#[prost(uint32, tag = "13")]
pub last_generated_id: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct FleurFairBalloonBin {
#[prost(uint32, tag = "1")]
pub best_score: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct FleurFairFallBin {
#[prost(uint32, tag = "1")]
pub best_score: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct FleurFairMusicRecordBin {
#[prost(uint32, tag = "1")]
pub max_score: u32,
#[prost(uint32, tag = "2")]
pub max_combo: u32,
#[prost(bool, tag = "3")]
pub is_unlock: bool,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct FleurFairMusicBin {
#[prost(map = "uint32, message", tag = "1")]
pub music_game_record_map: ::std::collections::HashMap<u32, FleurFairMusicRecordBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct FleurFairMinigameBin {
#[prost(uint32, tag = "1")]
pub minigame_id: u32,
#[prost(bool, tag = "2")]
pub is_open: bool,
#[prost(oneof = "fleur_fair_minigame_bin::Detail", tags = "11, 12, 13")]
pub detail: ::core::option::Option<fleur_fair_minigame_bin::Detail>,
}
/// Nested message and enum types in `FleurFairMinigameBin`.
pub mod fleur_fair_minigame_bin {
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Oneof)]
pub enum Detail {
#[prost(message, tag = "11")]
BalloonBin(super::FleurFairBalloonBin),
#[prost(message, tag = "12")]
FallBin(super::FleurFairFallBin),
#[prost(message, tag = "13")]
MusicBin(super::FleurFairMusicBin),
}
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct FleurFairDungeonSectionDataBin {
#[prost(uint32, tag = "1")]
pub section_id: u32,
#[prost(bool, tag = "2")]
pub is_open: bool,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct FleurFairScheduleBin {
#[prost(uint32, tag = "1")]
pub credit: u32,
#[prost(uint32, tag = "2")]
pub token: u32,
#[prost(bool, tag = "3")]
pub is_content_closed: bool,
#[prost(map = "uint32, message", tag = "4")]
pub minigame_map: ::std::collections::HashMap<u32, FleurFairMinigameBin>,
#[prost(map = "uint32, message", tag = "5")]
pub dungeon_section_map: ::std::collections::HashMap<
u32,
FleurFairDungeonSectionDataBin,
>,
#[prost(bool, tag = "6")]
pub is_dungeon_unlocked: bool,
#[prost(uint32, tag = "7")]
pub dungeon_punish_over_time: u32,
#[prost(uint32, tag = "8")]
pub obtained_token: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct ArenaChallengeSchduleBin {
#[prost(uint32, tag = "1")]
pub world_level: u32,
#[prost(bool, tag = "2")]
pub is_finish_any_level: bool,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct WaterSpiritScheduleBin {
#[prost(uint32, tag = "1")]
pub spirit_coin: u32,
#[prost(uint32, tag = "2")]
pub region_search_play_id: u32,
#[prost(uint32, tag = "3")]
pub scene_play_id: u32,
#[prost(bool, tag = "4")]
pub is_phase_finish: bool,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct ChannellerSlabChallengeBin {
#[prost(uint32, tag = "1")]
pub active_camp_index: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct ChannellerSlabStageBin {
#[prost(message, repeated, tag = "1")]
pub challenge_list: ::prost::alloc::vec::Vec<ChannellerSlabChallengeBin>,
#[prost(bool, tag = "2")]
pub is_dungeon_done: bool,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct ChannellerSlabBuffSchemeBin {
#[prost(map = "uint32, uint32", tag = "1")]
pub slot_map: ::std::collections::HashMap<u32, u32>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct ChannellerSlabAssistBin {
#[prost(uint32, tag = "1")]
pub uid: u32,
#[prost(uint32, tag = "2")]
pub avatar_id: u32,
#[prost(uint32, tag = "3")]
pub avatar_level: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct ChannellerSlabBuffDataBin {
#[prost(uint32, repeated, tag = "1")]
pub buff_id_list: ::prost::alloc::vec::Vec<u32>,
#[prost(message, optional, tag = "2")]
pub single_buff_scheme: ::core::option::Option<ChannellerSlabBuffSchemeBin>,
#[prost(message, optional, tag = "3")]
pub mp_buff_scheme: ::core::option::Option<ChannellerSlabBuffSchemeBin>,
#[prost(message, repeated, tag = "4")]
pub assist_bin_list: ::prost::alloc::vec::Vec<ChannellerSlabAssistBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct ChannellerSlabLoopDungeonDataBin {
#[prost(uint32, tag = "1")]
pub dungeon_index: u32,
#[prost(uint32, tag = "2")]
pub score: u32,
#[prost(bool, tag = "3")]
pub is_first_pass_reward_taken: bool,
#[prost(uint32, repeated, tag = "4")]
pub last_condition_id_list: ::prost::alloc::vec::Vec<u32>,
#[prost(bool, tag = "5")]
pub is_open: bool,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct ChannellerSlabLoopDungeonStageBin {
#[prost(message, repeated, tag = "1")]
pub dungeon_data_list: ::prost::alloc::vec::Vec<ChannellerSlabLoopDungeonDataBin>,
#[prost(uint32, tag = "2")]
pub last_difficulty_id: u32,
#[prost(uint32, repeated, tag = "3")]
pub taken_reward_index_list: ::prost::alloc::vec::Vec<u32>,
#[prost(bool, tag = "4")]
pub is_open: bool,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct ChannellerSlabScheduleBin {
#[prost(message, repeated, tag = "1")]
pub stage_list: ::prost::alloc::vec::Vec<ChannellerSlabStageBin>,
#[prost(message, optional, tag = "2")]
pub buff_data: ::core::option::Option<ChannellerSlabBuffDataBin>,
#[prost(message, optional, tag = "3")]
pub loop_dungeon_stage: ::core::option::Option<ChannellerSlabLoopDungeonStageBin>,
#[prost(uint32, tag = "4")]
pub tokens: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct MistTrialLevelBin {
#[prost(uint32, tag = "1")]
pub level_id: u32,
#[prost(bool, tag = "2")]
pub is_open: bool,
#[prost(uint32, tag = "3")]
pub open_time: u32,
#[prost(uint32, tag = "4")]
pub try_times: u32,
#[prost(uint32, tag = "5")]
pub success_times: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct MistTrialScheduleBin {
#[prost(message, repeated, tag = "1")]
pub level_bin_list: ::prost::alloc::vec::Vec<MistTrialLevelBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct HideAndSeekScheduleBin {
#[prost(map = "uint32, uint32", tag = "1")]
pub hider_slot_skill_map: ::std::collections::HashMap<u32, u32>,
#[prost(map = "uint32, uint32", tag = "2")]
pub hunter_slot_skill_map: ::std::collections::HashMap<u32, u32>,
#[prost(bool, tag = "3")]
pub is_play_open: bool,
#[prost(uint32, tag = "4")]
pub hider_count: u32,
#[prost(uint32, repeated, tag = "5")]
pub open_map_list: ::prost::alloc::vec::Vec<u32>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct FindHilichurlScheduleBin {
#[prost(uint32, tag = "1")]
pub finished_day_index: u32,
#[prost(bool, tag = "2")]
pub is_content_closed: bool,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct SummerTimeStageBin {
#[prost(uint32, tag = "1")]
pub stage_id: u32,
#[prost(bool, tag = "2")]
pub is_open: bool,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct SummerTimeSprintBoatBin {
#[prost(uint32, tag = "1")]
pub best_score: u32,
#[prost(bool, tag = "2")]
pub is_touched: bool,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct SummerTimeScheduleBin {
#[prost(map = "uint32, message", tag = "1")]
pub stage_bin_map: ::std::collections::HashMap<u32, SummerTimeStageBin>,
#[prost(bool, tag = "2")]
pub is_content_closed: bool,
#[prost(uint32, repeated, tag = "3")]
pub disable_float_signal_list: ::prost::alloc::vec::Vec<u32>,
#[prost(uint32, repeated, tag = "4")]
pub unlcoked_mist_zone_list: ::prost::alloc::vec::Vec<u32>,
#[prost(uint32, tag = "5")]
pub last_float_signal_id: u32,
#[prost(uint32, tag = "6")]
pub next_float_signal_id: u32,
#[prost(uint32, tag = "7")]
pub draft_wood: u32,
#[prost(uint32, tag = "8")]
pub mini_harpastum: u32,
#[prost(message, repeated, tag = "9")]
pub sprint_boat_list: ::prost::alloc::vec::Vec<SummerTimeSprintBoatBin>,
#[prost(bool, tag = "10")]
pub is_sea_mist_closed: bool,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct BounceConjuringChapterBin {
#[prost(uint32, tag = "1")]
pub chapter_id: u32,
#[prost(uint32, tag = "2")]
pub best_score: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct BounceConjuringScheduleBin {
#[prost(message, repeated, tag = "1")]
pub chapter_list: ::prost::alloc::vec::Vec<BounceConjuringChapterBin>,
#[prost(bool, tag = "2")]
pub is_content_closed: bool,
#[prost(uint32, tag = "3")]
pub coin: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct BuoyantCombatDailyRecordBin {
#[prost(uint32, tag = "1")]
pub best_score: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct BuoyantCombatScheduleBin {
#[prost(message, repeated, tag = "1")]
pub daily_record_list: ::prost::alloc::vec::Vec<BuoyantCombatDailyRecordBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct SummerTimeDungeonBin {
#[prost(uint32, tag = "1")]
pub dungeon_id: u32,
#[prost(uint32, tag = "2")]
pub taken_chest_count: u32,
#[prost(uint32, tag = "3")]
pub taken_shell_count: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct EchoShellScheduleBin {
#[prost(uint32, repeated, tag = "1")]
pub taken_reward_list: ::prost::alloc::vec::Vec<u32>,
#[prost(uint32, repeated, tag = "2")]
pub taken_voice_list: ::prost::alloc::vec::Vec<u32>,
#[prost(message, repeated, tag = "3")]
pub summer_time_dungeon_list: ::prost::alloc::vec::Vec<SummerTimeDungeonBin>,
#[prost(uint32, repeated, tag = "4")]
pub pass_dungeon_list: ::prost::alloc::vec::Vec<u32>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct ChessScheduleBin {
#[prost(uint32, tag = "1")]
pub level: u32,
#[prost(uint32, tag = "2")]
pub exp: u32,
#[prost(bool, tag = "3")]
pub is_teach_dungeon_finished: bool,
#[prost(map = "uint32, uint32", tag = "4")]
pub daily_obtained_exp_map: ::std::collections::HashMap<u32, u32>,
#[prost(uint32, tag = "5")]
pub coin: u32,
#[prost(uint32, repeated, tag = "6")]
pub finished_map_id_list: ::prost::alloc::vec::Vec<u32>,
#[prost(uint32, tag = "7")]
pub punish_over_time: u32,
#[prost(bool, tag = "8")]
pub is_content_closed: bool,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct BlitzRushStageBin {
#[prost(uint32, tag = "1")]
pub stage_id: u32,
#[prost(bool, tag = "2")]
pub is_open: bool,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct BlitzRushParkourLevelRecordBin {
#[prost(uint32, tag = "1")]
pub level_id: u32,
#[prost(bool, tag = "2")]
pub is_open: bool,
#[prost(uint32, tag = "3")]
pub best_record: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct BlitzRushScheduleBin {
#[prost(uint32, tag = "1")]
pub coin_a: u32,
#[prost(uint32, tag = "2")]
pub coin_b: u32,
#[prost(bool, tag = "3")]
pub is_content_closed: bool,
#[prost(message, repeated, tag = "4")]
pub stage_bin_list: ::prost::alloc::vec::Vec<BlitzRushStageBin>,
#[prost(message, repeated, tag = "5")]
pub parkour_level_record_list: ::prost::alloc::vec::Vec<
BlitzRushParkourLevelRecordBin,
>,
#[prost(bool, tag = "6")]
pub is_dungeon_unlocked: bool,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct SumoAvatarBin {
#[prost(bool, tag = "1")]
pub is_trial: bool,
#[prost(uint64, tag = "2")]
pub avatar_id: u64,
#[prost(uint64, tag = "3")]
pub in_dungeon_guid: u64,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct SumoTeamBin {
#[prost(message, repeated, tag = "1")]
pub avatar_bin_list: ::prost::alloc::vec::Vec<SumoAvatarBin>,
#[prost(uint32, repeated, tag = "2")]
pub skill_id_list: ::prost::alloc::vec::Vec<u32>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct SumoStageBin {
#[prost(uint32, tag = "1")]
pub stage_id: u32,
#[prost(uint32, tag = "2")]
pub max_score: u32,
#[prost(bool, tag = "3")]
pub is_open: bool,
#[prost(message, repeated, tag = "4")]
pub team_list: ::prost::alloc::vec::Vec<SumoTeamBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct SumoScheduleBin {
#[prost(message, repeated, tag = "1")]
pub stage_bin_list: ::prost::alloc::vec::Vec<SumoStageBin>,
#[prost(uint32, tag = "2")]
pub difficulty_id: u32,
#[prost(uint32, tag = "3")]
pub last_stage_id: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct LunaRiteHintPointBin {
#[prost(uint32, tag = "1")]
pub area_id: u32,
#[prost(uint32, tag = "2")]
pub group_id: u32,
#[prost(uint32, tag = "3")]
pub config_id: u32,
#[prost(uint32, tag = "4")]
pub r#type: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct LunaRiteAreaBin {
#[prost(uint32, tag = "1")]
pub area_id: u32,
#[prost(uint32, tag = "2")]
pub finish_battle_id: u32,
#[prost(uint32, repeated, tag = "3")]
pub sacrifice_list: ::prost::alloc::vec::Vec<u32>,
#[prost(uint32, repeated, tag = "4")]
pub sacrifice_reward_list: ::prost::alloc::vec::Vec<u32>,
#[prost(uint32, tag = "5")]
pub hint_status: u32,
#[prost(uint32, tag = "6")]
pub chest_searching_num: u32,
#[prost(uint32, tag = "7")]
pub rune_searching_num: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct LunaRiteScheduleBin {
#[prost(message, repeated, tag = "1")]
pub area_bin_list: ::prost::alloc::vec::Vec<LunaRiteAreaBin>,
#[prost(message, repeated, tag = "2")]
pub hint_point_bin_list: ::prost::alloc::vec::Vec<LunaRiteHintPointBin>,
#[prost(uint32, tag = "3")]
pub atmosphere: u32,
#[prost(uint32, tag = "4")]
pub last_refresh_time: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct MoonfinTrialLevelRecordBin {
#[prost(uint32, tag = "1")]
pub level_id: u32,
#[prost(uint32, repeated, tag = "2")]
pub best_record_list: ::prost::alloc::vec::Vec<u32>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct MoonfinTrialScheduleBin {
#[prost(message, repeated, tag = "1")]
pub moonfintrial_level_record_list: ::prost::alloc::vec::Vec<
MoonfinTrialLevelRecordBin,
>,
#[prost(uint32, tag = "2")]
pub special_fish_count: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct PlantFlowerRecvFlowerDataBin {
#[prost(uint32, tag = "1")]
pub uid: u32,
#[prost(map = "uint32, uint32", tag = "2")]
pub flower_num_map: ::std::collections::HashMap<u32, u32>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct HomeModuleUsedActivityItemDataBin {
#[prost(uint32, tag = "1")]
pub module_id: u32,
#[prost(map = "uint32, uint32", tag = "2")]
pub item_count_map: ::std::collections::HashMap<u32, u32>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct HomeUsedActivityItemDataBin {
#[prost(message, repeated, tag = "1")]
pub module_used_item_list: ::prost::alloc::vec::Vec<
HomeModuleUsedActivityItemDataBin,
>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct PlantFlowerSeedPlantDataBin {
#[prost(uint32, tag = "1")]
pub seed_id: u32,
#[prost(uint32, repeated, tag = "2")]
pub home_gather_id_list: ::prost::alloc::vec::Vec<u32>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct PlantFlowerShelfDataBin {
#[prost(uint32, tag = "1")]
pub gadget_config_id: u32,
#[prost(map = "uint32, uint32", tag = "2")]
pub used_flower_num_map: ::std::collections::HashMap<u32, u32>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct PlantFlowerScheduleBin {
#[prost(uint32, tag = "1")]
pub day_index: u32,
#[prost(uint32, tag = "2")]
pub last_awarded_day_index: u32,
#[prost(uint32, repeated, tag = "3")]
pub seed_reward_list: ::prost::alloc::vec::Vec<u32>,
#[prost(map = "uint32, uint32", tag = "4")]
pub wish_flower_num_map: ::std::collections::HashMap<u32, u32>,
#[prost(message, repeated, tag = "5")]
pub recv_flower_data_list: ::prost::alloc::vec::Vec<PlantFlowerRecvFlowerDataBin>,
#[prost(bool, tag = "6")]
pub is_content_closed: bool,
#[prost(map = "uint32, uint32", tag = "7")]
pub activity_used_flower_num_map: ::std::collections::HashMap<u32, u32>,
#[prost(message, optional, tag = "8")]
pub home_used_flower_data: ::core::option::Option<HomeUsedActivityItemDataBin>,
#[prost(message, repeated, tag = "9")]
pub seed_plant_data_list: ::prost::alloc::vec::Vec<PlantFlowerSeedPlantDataBin>,
#[prost(message, repeated, tag = "10")]
pub flower_shelf_data_list: ::prost::alloc::vec::Vec<PlantFlowerShelfDataBin>,
#[prost(uint32, repeated, tag = "11")]
pub plant_obtained_flower_type_list: ::prost::alloc::vec::Vec<u32>,
#[prost(uint32, repeated, tag = "12")]
pub common_obtained_flower_type_list: ::prost::alloc::vec::Vec<u32>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct MusicGameRecordBin {
#[prost(uint32, tag = "1")]
pub max_score: u32,
#[prost(uint32, tag = "2")]
pub max_combo: u32,
#[prost(bool, tag = "3")]
pub is_unlock: bool,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct MusicGameUgcSaveBin {
#[prost(uint64, tag = "1")]
pub ugc_guid: u64,
#[prost(uint32, tag = "2")]
pub music_id: u32,
#[prost(uint32, tag = "3")]
pub save_idx: u32,
#[prost(uint32, tag = "4")]
pub save_time: u32,
#[prost(uint32, tag = "5")]
pub max_score: u32,
#[prost(uint32, tag = "6")]
pub note_count: u32,
#[prost(uint32, tag = "7")]
pub version: u32,
#[prost(bool, tag = "8")]
pub is_published: bool,
#[prost(bool, tag = "9")]
pub is_changed_after_publish: bool,
#[prost(uint64, tag = "10")]
pub import_from_ugc_guid: u64,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct MusicGameUgcSearchBin {
#[prost(uint64, tag = "1")]
pub ugc_guid: u64,
#[prost(uint32, tag = "2")]
pub music_id: u32,
#[prost(uint32, tag = "3")]
pub publish_time: u32,
#[prost(uint32, tag = "4")]
pub max_score: u32,
#[prost(uint32, tag = "5")]
pub note_count: u32,
#[prost(uint32, tag = "6")]
pub version: u32,
#[prost(string, tag = "7")]
pub creator_nickname: ::prost::alloc::string::String,
#[prost(bool, tag = "8")]
pub is_psn_platform: bool,
#[prost(uint64, tag = "9")]
pub import_from_ugc_guid: u64,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct MusicGameUgcPlayBin {
#[prost(uint64, tag = "1")]
pub ugc_guid: u64,
#[prost(uint32, tag = "2")]
pub version: u32,
#[prost(uint32, tag = "3")]
pub score: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct MusicGameScheduleBin {
#[prost(map = "uint32, message", tag = "1")]
pub music_game_record_map: ::std::collections::HashMap<u32, MusicGameRecordBin>,
#[prost(message, repeated, tag = "2")]
pub music_game_ugc_save_bin: ::prost::alloc::vec::Vec<MusicGameUgcSaveBin>,
#[prost(message, repeated, tag = "3")]
pub music_game_ugc_search_bin: ::prost::alloc::vec::Vec<MusicGameUgcSearchBin>,
#[prost(message, repeated, tag = "4")]
pub music_game_ugc_play_bin: ::prost::alloc::vec::Vec<MusicGameUgcPlayBin>,
#[prost(bool, tag = "5")]
pub is_finish_all_cond_level: bool,
#[prost(uint32, tag = "6")]
pub cur_trans_no: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct RoguelikeShikigamiBin {
#[prost(uint32, tag = "1")]
pub id: u32,
#[prost(uint32, tag = "2")]
pub level: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct RoguelikeDungeonRuneBin {
#[prost(uint32, tag = "1")]
pub rune_id: u32,
#[prost(uint32, tag = "2")]
pub available_count: u32,
#[prost(uint32, tag = "3")]
pub max_count: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct RoguelikeDungeonCardBin {
#[prost(uint32, tag = "1")]
pub card_id: u32,
#[prost(uint32, tag = "2")]
pub count: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct RoguelikeDungeonCurseBin {
#[prost(uint32, tag = "1")]
pub curse_id: u32,
#[prost(uint32, tag = "2")]
pub count: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct RoguelikeDungeonDynamicSgvBin {
#[prost(string, tag = "1")]
pub key: ::prost::alloc::string::String,
#[prost(float, tag = "2")]
pub value: f32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct RoguelikeMiscBin {
#[prost(uint32, tag = "1")]
pub cur_dungeon_level: u32,
#[prost(message, repeated, tag = "2")]
pub use_rune_list: ::prost::alloc::vec::Vec<RoguelikeDungeonRuneBin>,
#[prost(message, repeated, tag = "3")]
pub selected_card_list: ::prost::alloc::vec::Vec<RoguelikeDungeonCardBin>,
#[prost(uint32, repeated, tag = "4")]
pub optional_card_list: ::prost::alloc::vec::Vec<u32>,
#[prost(uint32, tag = "5")]
pub optional_card_depot_id: u32,
#[prost(message, repeated, tag = "6")]
pub curse_list: ::prost::alloc::vec::Vec<RoguelikeDungeonCurseBin>,
#[prost(message, repeated, tag = "7")]
pub dynamic_sgv_list: ::prost::alloc::vec::Vec<RoguelikeDungeonDynamicSgvBin>,
#[prost(uint32, repeated, tag = "8")]
pub gacha_cell_list: ::prost::alloc::vec::Vec<u32>,
#[prost(bool, tag = "9")]
pub is_optional_card_can_refresh: bool,
#[prost(uint32, tag = "10")]
pub card_cell_id: u32,
#[prost(uint64, repeated, tag = "11")]
pub noheal_guid_list: ::prost::alloc::vec::Vec<u64>,
#[prost(uint32, tag = "12")]
pub cur_rand_count: u32,
#[prost(uint32, repeated, tag = "13")]
pub viewed_card_list: ::prost::alloc::vec::Vec<u32>,
#[prost(uint32, repeated, tag = "14")]
pub viewed_curse_list: ::prost::alloc::vec::Vec<u32>,
#[prost(uint64, repeated, tag = "15")]
pub add_talent_guid_list: ::prost::alloc::vec::Vec<u64>,
#[prost(map = "uint32, uint32", tag = "16")]
pub chosen_card_type_count_map: ::std::collections::HashMap<u32, u32>,
#[prost(uint32, tag = "17")]
pub refresh_count: u32,
#[prost(uint32, tag = "18")]
pub use_refresh_free_count: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct RogueTeamBin {
#[prost(uint64, repeated, tag = "1")]
pub onstage_avatar_guid_list: ::prost::alloc::vec::Vec<u64>,
#[prost(uint64, repeated, tag = "2")]
pub backstage_avatar_guid_list: ::prost::alloc::vec::Vec<u64>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct RogueCellBin {
#[prost(uint32, tag = "1")]
pub cell_id: u32,
#[prost(uint32, tag = "2")]
pub state: u32,
#[prost(uint32, tag = "3")]
pub r#type: u32,
#[prost(uint32, tag = "4")]
pub dungeon_id: u32,
#[prost(map = "uint32, uint32", tag = "5")]
pub diff_monster_pool_map: ::std::collections::HashMap<u32, u32>,
#[prost(uint32, repeated, tag = "6")]
pub guard_point_config_id_list: ::prost::alloc::vec::Vec<u32>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct RogueGadgetPointBin {
#[prost(message, optional, tag = "1")]
pub group_point_pair: ::core::option::Option<Uint32PairBin>,
#[prost(uint32, tag = "2")]
pub gadget_id: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct RogueDungeonBin {
#[prost(bool, tag = "1")]
pub is_valid: bool,
#[prost(message, optional, tag = "2")]
pub team_bin: ::core::option::Option<RogueTeamBin>,
#[prost(uint32, tag = "3")]
pub stage_id: u32,
#[prost(uint32, tag = "4")]
pub cur_level_index: u32,
#[prost(message, optional, tag = "5")]
pub last_player_pos: ::core::option::Option<VectorBin>,
#[prost(message, optional, tag = "6")]
pub last_player_rot: ::core::option::Option<VectorBin>,
#[prost(uint32, tag = "7")]
pub cur_cell_id: u32,
#[prost(map = "uint32, message", tag = "8")]
pub rogue_cell_bin_map: ::std::collections::HashMap<u32, RogueCellBin>,
#[prost(message, repeated, tag = "9")]
pub brakeages_list: ::prost::alloc::vec::Vec<Uint32PairBin>,
#[prost(message, repeated, tag = "10")]
pub trap_list: ::prost::alloc::vec::Vec<Uint32PairBin>,
#[prost(message, repeated, tag = "11")]
pub blast_bucket_list: ::prost::alloc::vec::Vec<Uint32PairBin>,
#[prost(uint32, tag = "12")]
pub dungeon_id: u32,
#[prost(bool, tag = "13")]
pub is_temp_leave: bool,
#[prost(uint32, tag = "14")]
pub dungeon_weight_config_id: u32,
#[prost(uint32, repeated, tag = "15")]
pub explored_cell_list: ::prost::alloc::vec::Vec<u32>,
#[prost(message, repeated, tag = "16")]
pub brakeage_group_gadget_bin_list: ::prost::alloc::vec::Vec<RogueGadgetPointBin>,
#[prost(message, repeated, tag = "17")]
pub trap_group_gadget_bin_list: ::prost::alloc::vec::Vec<RogueGadgetPointBin>,
#[prost(message, repeated, tag = "18")]
pub byobu_group_gadget_bin_list: ::prost::alloc::vec::Vec<RogueGadgetPointBin>,
#[prost(message, repeated, tag = "19")]
pub ball_group_gadget_bin_list: ::prost::alloc::vec::Vec<RogueGadgetPointBin>,
#[prost(bool, tag = "20")]
pub is_ban_spring: bool,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct RogueFinishChallengeBin {
#[prost(uint32, tag = "1")]
pub cell_num: u32,
#[prost(uint32, tag = "2")]
pub coin_b: u32,
#[prost(uint32, tag = "3")]
pub coin_c: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct RogueStageBin {
#[prost(uint32, tag = "1")]
pub stage_id: u32,
#[prost(uint32, tag = "2")]
pub coin_c_num: u32,
#[prost(uint32, tag = "3")]
pub max_passed_level: u32,
#[prost(bool, tag = "4")]
pub is_open: bool,
#[prost(bool, tag = "5")]
pub is_in_combat: bool,
#[prost(bool, tag = "6")]
pub is_passed: bool,
#[prost(bool, tag = "7")]
pub is_taken_reward: bool,
#[prost(bool, tag = "8")]
pub is_entering_next_level: bool,
#[prost(bool, tag = "9")]
pub is_explored: bool,
#[prost(uint32, tag = "10")]
pub cached_coin_b_num: u32,
#[prost(uint32, tag = "11")]
pub cached_coin_c_num: u32,
#[prost(message, repeated, tag = "12")]
pub dead_gadget_count_list: ::prost::alloc::vec::Vec<Uint32PairBin>,
#[prost(uint32, tag = "13")]
pub kill_monster_count: u32,
#[prost(uint32, tag = "14")]
pub avatar_element_count: u32,
#[prost(uint32, tag = "15")]
pub avatar_count: u32,
#[prost(bool, tag = "16")]
pub is_used_spring: bool,
#[prost(map = "uint32, uint32", tag = "17")]
pub level_explore_cell_count_map: ::std::collections::HashMap<u32, u32>,
#[prost(bool, tag = "18")]
pub is_avatar_dead: bool,
#[prost(map = "uint32, bool", tag = "19")]
pub level_finish_all_challenge_map: ::std::collections::HashMap<u32, bool>,
#[prost(uint32, tag = "20")]
pub cur_level_index: u32,
#[prost(map = "uint32, message", tag = "21")]
pub finish_challenge_bin_map: ::std::collections::HashMap<
u32,
RogueFinishChallengeBin,
>,
#[prost(string, tag = "22")]
pub transaction: ::prost::alloc::string::String,
#[prost(map = "uint32, uint32", tag = "23")]
pub level_time_cost_map: ::std::collections::HashMap<u32, u32>,
#[prost(map = "uint32, uint32", tag = "24")]
pub explored_cell_type_map: ::std::collections::HashMap<u32, u32>,
#[prost(bool, tag = "25")]
pub has_temp_leaved: bool,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct RoguelikeDungeonScheduleBin {
#[prost(uint32, repeated, tag = "1")]
pub rune_list: ::prost::alloc::vec::Vec<u32>,
#[prost(message, repeated, tag = "2")]
pub shikigami_list: ::prost::alloc::vec::Vec<RoguelikeShikigamiBin>,
#[prost(uint32, tag = "3")]
pub coin_a: u32,
#[prost(uint32, tag = "4")]
pub coin_b: u32,
#[prost(uint32, tag = "5")]
pub coin_c: u32,
#[prost(uint32, repeated, tag = "6")]
pub equipped_rune_list: ::prost::alloc::vec::Vec<u32>,
#[prost(message, optional, tag = "7")]
pub misc_bin: ::core::option::Option<RoguelikeMiscBin>,
#[prost(message, repeated, tag = "8")]
pub stage_bin_list: ::prost::alloc::vec::Vec<RogueStageBin>,
#[prost(message, optional, tag = "9")]
pub dungeon_runtime_bin: ::core::option::Option<RogueDungeonBin>,
#[prost(bool, tag = "10")]
pub is_content_closed: bool,
#[prost(uint32, tag = "11")]
pub init_world_level: u32,
#[prost(uint64, tag = "12")]
pub trans_no_count: u64,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct WinterCampDropBin {
#[prost(uint32, tag = "1")]
pub config_id: u32,
#[prost(uint32, tag = "2")]
pub drop_id: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct WinterCampExploreBin {
#[prost(uint32, tag = "1")]
pub id: u32,
#[prost(bool, tag = "2")]
pub is_finished: bool,
#[prost(uint32, tag = "3")]
pub drop_group_index: u32,
#[prost(message, repeated, tag = "4")]
pub drop_record_list: ::prost::alloc::vec::Vec<WinterCampDropBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct WinterCampBattleBin {
#[prost(uint32, tag = "1")]
pub id: u32,
#[prost(bool, tag = "2")]
pub is_finished: bool,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct WinterCampRaceBin {
#[prost(uint32, tag = "1")]
pub id: u32,
#[prost(uint32, tag = "2")]
pub max_score: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct WinterCampRecvItemBin {
#[prost(uint32, tag = "1")]
pub uid: u32,
#[prost(message, repeated, tag = "2")]
pub item_bin_list: ::prost::alloc::vec::Vec<ItemParamBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct WinterCampHomeUsedItemBin {
#[prost(uint32, tag = "1")]
pub module_id: u32,
#[prost(message, repeated, tag = "2")]
pub item_bin_list: ::prost::alloc::vec::Vec<ItemParamBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct WinterCampSnowmanUsedItemBin {
#[prost(uint32, tag = "1")]
pub gadget_id: u32,
#[prost(message, repeated, tag = "2")]
pub item_bin_list: ::prost::alloc::vec::Vec<ItemParamBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct WinterCampScheduleBin {
#[prost(bool, tag = "1")]
pub is_content_closed: bool,
#[prost(uint32, tag = "2")]
pub coin_a: u32,
#[prost(uint32, tag = "3")]
pub coin_b: u32,
#[prost(uint32, tag = "4")]
pub drop_gen_index: u32,
#[prost(message, optional, tag = "5")]
pub explore_bin: ::core::option::Option<WinterCampExploreBin>,
#[prost(message, optional, tag = "6")]
pub battle_bin: ::core::option::Option<WinterCampBattleBin>,
#[prost(message, repeated, tag = "7")]
pub race_bin_list: ::prost::alloc::vec::Vec<WinterCampRaceBin>,
#[prost(message, repeated, tag = "8")]
pub recv_item_bin_list: ::prost::alloc::vec::Vec<WinterCampRecvItemBin>,
#[prost(uint32, repeated, tag = "9")]
pub wish_item_id_list: ::prost::alloc::vec::Vec<u32>,
#[prost(uint32, repeated, tag = "10")]
pub taken_explore_reward_id_list: ::prost::alloc::vec::Vec<u32>,
#[prost(uint32, repeated, tag = "11")]
pub taken_battle_reward_id_list: ::prost::alloc::vec::Vec<u32>,
#[prost(bool, tag = "12")]
pub is_race_started: bool,
#[prost(message, repeated, tag = "13")]
pub home_used_item_list: ::prost::alloc::vec::Vec<WinterCampHomeUsedItemBin>,
#[prost(message, repeated, tag = "14")]
pub snowman_used_item_list: ::prost::alloc::vec::Vec<WinterCampSnowmanUsedItemBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct HachiStageBin {
#[prost(uint32, tag = "1")]
pub stage_id: u32,
#[prost(bool, tag = "2")]
pub is_open: bool,
#[prost(bool, tag = "3")]
pub is_finished: bool,
#[prost(uint32, tag = "4")]
pub dungeon_pass_times: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct HachiScheduleBin {
#[prost(map = "uint32, message", tag = "1")]
pub stage_bin_map: ::std::collections::HashMap<u32, HachiStageBin>,
#[prost(bool, tag = "2")]
pub is_content_closed: bool,
#[prost(uint32, tag = "3")]
pub cur_finish_steal_stage_id: u32,
#[prost(uint32, tag = "4")]
pub cur_finish_battle_stage_id: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct PotionLevelBin {
#[prost(uint32, tag = "1")]
pub level_id: u32,
#[prost(uint32, tag = "2")]
pub difficulty_level: u32,
#[prost(uint32, tag = "3")]
pub mode_id: u32,
#[prost(uint32, tag = "4")]
pub score: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct PotionStageBin {
#[prost(uint32, tag = "1")]
pub stage_id: u32,
#[prost(bool, tag = "2")]
pub is_open: bool,
#[prost(uint32, tag = "3")]
pub reset_times: u32,
#[prost(message, repeated, tag = "4")]
pub level_bin_list: ::prost::alloc::vec::Vec<PotionLevelBin>,
#[prost(uint32, repeated, tag = "5")]
pub cool_down_avatar_id_list: ::prost::alloc::vec::Vec<u32>,
#[prost(uint32, repeated, tag = "6")]
pub cool_down_buff_id_list: ::prost::alloc::vec::Vec<u32>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct PotionScheduleBin {
#[prost(message, repeated, tag = "1")]
pub stage_bin_list: ::prost::alloc::vec::Vec<PotionStageBin>,
#[prost(uint64, repeated, tag = "2")]
pub in_dungeon_avatar_guid_list: ::prost::alloc::vec::Vec<u64>,
#[prost(bool, tag = "3")]
pub is_finish_any_level: bool,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct TanukiTravelLevelBin {
#[prost(uint32, tag = "1")]
pub route_id: u32,
#[prost(bool, tag = "2")]
pub is_open: bool,
#[prost(bool, tag = "3")]
pub is_finish: bool,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct TanukiTravelScheduleBin {
#[prost(message, repeated, tag = "1")]
pub level_bin_list: ::prost::alloc::vec::Vec<TanukiTravelLevelBin>,
#[prost(uint32, tag = "2")]
pub finished_level_index: u32,
#[prost(bool, tag = "3")]
pub is_content_closed: bool,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct SalvageBundleChallengeBin {
#[prost(uint32, repeated, tag = "1")]
pub finished_bundle_list: ::prost::alloc::vec::Vec<u32>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct SalvageScoreChallengeBin {
#[prost(uint32, tag = "1")]
pub salvage_challenge_id: u32,
#[prost(uint32, tag = "2")]
pub max_score: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct SalvageChallengeBin {
#[prost(uint32, tag = "1")]
pub challenge_type: u32,
#[prost(bool, tag = "2")]
pub is_unlock: bool,
#[prost(oneof = "salvage_challenge_bin::ChallengeDetail", tags = "10, 11, 12")]
pub challenge_detail: ::core::option::Option<salvage_challenge_bin::ChallengeDetail>,
}
/// Nested message and enum types in `SalvageChallengeBin`.
pub mod salvage_challenge_bin {
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Oneof)]
pub enum ChallengeDetail {
#[prost(message, tag = "10")]
BundleInfo(super::SalvageBundleChallengeBin),
#[prost(message, tag = "11")]
ScoreChallengeInfo(super::SalvageScoreChallengeBin),
#[prost(uint32, tag = "12")]
BossChallengeId(u32),
}
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct LanternSalvageStageBin {
#[prost(uint32, tag = "1")]
pub stage_id: u32,
#[prost(bool, tag = "2")]
pub is_open: bool,
#[prost(bool, tag = "3")]
pub is_finished: bool,
#[prost(message, repeated, tag = "4")]
pub challenge_bin_list: ::prost::alloc::vec::Vec<SalvageChallengeBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct LanternRiteProjectionLevelBin {
#[prost(uint32, tag = "1")]
pub id: u32,
#[prost(bool, tag = "2")]
pub is_finish: bool,
#[prost(uint32, tag = "3")]
pub min_finish_time: u32,
#[prost(bool, tag = "4")]
pub is_view_tips: bool,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct LanternRiteProjectionBin {
#[prost(uint32, repeated, tag = "2")]
pub open_stage_list: ::prost::alloc::vec::Vec<u32>,
#[prost(uint32, repeated, tag = "3")]
pub view_input_tips_list: ::prost::alloc::vec::Vec<u32>,
#[prost(uint32, repeated, tag = "4")]
pub view_switch_tips_list: ::prost::alloc::vec::Vec<u32>,
#[prost(message, repeated, tag = "5")]
pub level_bin_list: ::prost::alloc::vec::Vec<LanternRiteProjectionLevelBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct LanternRiteFireworksChallengeBin {
#[prost(uint32, tag = "1")]
pub challenge_id: u32,
#[prost(uint32, tag = "2")]
pub best_score: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct LanternRiteFireworksStageBin {
#[prost(uint32, tag = "1")]
pub stage_id: u32,
#[prost(bool, tag = "2")]
pub is_open: bool,
#[prost(message, repeated, tag = "3")]
pub challenge_bin_list: ::prost::alloc::vec::Vec<LanternRiteFireworksChallengeBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct LanternRiteFireworksBin {
#[prost(message, repeated, tag = "1")]
pub stage_bin_list: ::prost::alloc::vec::Vec<LanternRiteFireworksStageBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct LanternRiteScheduleBin {
#[prost(uint32, tag = "1")]
pub coin_a: u32,
#[prost(uint32, tag = "2")]
pub coin_b: u32,
#[prost(uint32, tag = "3")]
pub coin_c: u32,
#[prost(message, optional, tag = "4")]
pub projection_bin: ::core::option::Option<LanternRiteProjectionBin>,
#[prost(message, repeated, tag = "5")]
pub salvage_stage_bin_list: ::prost::alloc::vec::Vec<LanternSalvageStageBin>,
#[prost(bool, tag = "6")]
pub is_mini_eldritch_dungeon_open: bool,
#[prost(bool, tag = "7")]
pub is_taken_skin_reward: bool,
#[prost(map = "uint32, uint32", tag = "8")]
pub salvage_tracking_mark_map: ::std::collections::HashMap<u32, u32>,
#[prost(bool, tag = "9")]
pub is_content_closed: bool,
#[prost(message, optional, tag = "10")]
pub fireworks_bin: ::core::option::Option<LanternRiteFireworksBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct MichiaeMatsuriStageBin {
#[prost(uint32, tag = "1")]
pub stage_id: u32,
#[prost(bool, tag = "2")]
pub is_open: bool,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct MichiaeMatsuriScheduleBin {
#[prost(uint32, tag = "1")]
pub statue_refresh_group_time: u32,
#[prost(message, repeated, tag = "2")]
pub stage_bin_list: ::prost::alloc::vec::Vec<MichiaeMatsuriStageBin>,
#[prost(uint32, repeated, tag = "3")]
pub unlocked_crystal_skill_bin_list: ::prost::alloc::vec::Vec<u32>,
#[prost(uint32, tag = "4")]
pub gain_crystal_exp: u32,
#[prost(uint32, repeated, tag = "5")]
pub finished_challenge_group_id_bin_list: ::prost::alloc::vec::Vec<u32>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct BartenderTaskBin {
#[prost(uint32, tag = "1")]
pub id: u32,
#[prost(bool, tag = "2")]
pub is_finish: bool,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct BartenderLevelBin {
#[prost(uint32, tag = "1")]
pub id: u32,
#[prost(uint32, tag = "2")]
pub max_score: u32,
#[prost(bool, tag = "3")]
pub is_finish: bool,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct BartenderScheduleBin {
#[prost(uint32, repeated, tag = "1")]
pub unlock_item_list: ::prost::alloc::vec::Vec<u32>,
#[prost(uint32, repeated, tag = "2")]
pub unlock_formula_list: ::prost::alloc::vec::Vec<u32>,
#[prost(message, repeated, tag = "3")]
pub unlock_task_list: ::prost::alloc::vec::Vec<BartenderTaskBin>,
#[prost(message, repeated, tag = "4")]
pub unlock_level_list: ::prost::alloc::vec::Vec<BartenderLevelBin>,
#[prost(bool, tag = "5")]
pub is_develop_module_open: bool,
#[prost(uint64, tag = "6")]
pub trans_no_count: u64,
#[prost(bool, tag = "7")]
pub is_content_closed: bool,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct IrodoriChessMapBin {
#[prost(uint32, tag = "1")]
pub best_score: u32,
#[prost(uint32, repeated, tag = "2")]
pub equiped_card_list: ::prost::alloc::vec::Vec<u32>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct IrodoriChessLevelBin {
#[prost(message, optional, tag = "1")]
pub normal_map_data: ::core::option::Option<IrodoriChessMapBin>,
#[prost(message, optional, tag = "2")]
pub hard_map_data: ::core::option::Option<IrodoriChessMapBin>,
#[prost(uint32, tag = "3")]
pub level_id: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct IrodoriChessBin {
#[prost(bool, tag = "1")]
pub is_open: bool,
#[prost(message, repeated, tag = "2")]
pub level_list: ::prost::alloc::vec::Vec<IrodoriChessLevelBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct IrodoriFlowerShelfBin {
#[prost(uint32, tag = "1")]
pub gadget_id: u32,
#[prost(map = "uint32, uint32", tag = "2")]
pub used_flower_count_map: ::std::collections::HashMap<u32, u32>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct IrodoriFlowerBin {
#[prost(uint32, repeated, tag = "1")]
pub is_satisfied_theme_list: ::prost::alloc::vec::Vec<u32>,
#[prost(message, repeated, tag = "2")]
pub shelf_data_list: ::prost::alloc::vec::Vec<IrodoriFlowerShelfBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct IrodoriPoetryThemeBin {
#[prost(uint32, tag = "1")]
pub theme_id: u32,
#[prost(uint32, tag = "2")]
pub progress: u32,
#[prost(uint32, repeated, tag = "3")]
pub scanned_index_list: ::prost::alloc::vec::Vec<u32>,
#[prost(uint32, tag = "4")]
pub selected_line_id: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct IrodoriPoetryBin {
#[prost(message, repeated, tag = "1")]
pub theme_bin_list: ::prost::alloc::vec::Vec<IrodoriPoetryThemeBin>,
#[prost(uint32, tag = "2")]
pub cur_theme_id: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct IrodoriMasterLevelDetailBin {
#[prost(uint32, tag = "1")]
pub difficulty: u32,
#[prost(bool, tag = "2")]
pub is_have_try: bool,
#[prost(bool, tag = "3")]
pub is_finish: bool,
#[prost(uint32, tag = "4")]
pub min_finish_time: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct IrodoriMasterLevelBin {
#[prost(uint32, tag = "1")]
pub level_id: u32,
#[prost(message, repeated, tag = "2")]
pub level_detail_list: ::prost::alloc::vec::Vec<IrodoriMasterLevelDetailBin>,
#[prost(bool, tag = "3")]
pub is_cg_viewed: bool,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct IrodoriScheduleBin {
#[prost(message, optional, tag = "1")]
pub chess_data: ::core::option::Option<IrodoriChessBin>,
#[prost(message, optional, tag = "2")]
pub flower_data: ::core::option::Option<IrodoriFlowerBin>,
#[prost(message, optional, tag = "3")]
pub poetry_data: ::core::option::Option<IrodoriPoetryBin>,
#[prost(message, repeated, tag = "4")]
pub master_level_list: ::prost::alloc::vec::Vec<IrodoriMasterLevelBin>,
#[prost(uint32, tag = "5")]
pub master_transaction_no: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct CrystalLinkBuffBin {
#[prost(uint32, tag = "1")]
pub cond_buff_id: u32,
#[prost(uint32, tag = "2")]
pub effect_buff_id: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct CrystalLinkAvatarBin {
#[prost(bool, tag = "1")]
pub is_trial: bool,
#[prost(uint64, tag = "2")]
pub avatar_id: u64,
#[prost(uint64, tag = "3")]
pub in_dungeon_guid: u64,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct CrystalLinkTeamBin {
#[prost(message, repeated, tag = "1")]
pub avatar_bin_list: ::prost::alloc::vec::Vec<CrystalLinkAvatarBin>,
#[prost(message, repeated, tag = "2")]
pub buff_bin_list: ::prost::alloc::vec::Vec<CrystalLinkBuffBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct CrystalLinkLevelBin {
#[prost(uint32, tag = "1")]
pub level_id: u32,
#[prost(bool, tag = "2")]
pub is_open: bool,
#[prost(uint32, tag = "3")]
pub best_score: u32,
#[prost(message, repeated, tag = "4")]
pub team_bin_list: ::prost::alloc::vec::Vec<CrystalLinkTeamBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct CrystalLinkScheduleBin {
#[prost(message, repeated, tag = "1")]
pub level_bin_list: ::prost::alloc::vec::Vec<CrystalLinkLevelBin>,
#[prost(uint32, tag = "2")]
pub difficulty_id: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct PhotoPosBin {
#[prost(uint32, tag = "1")]
pub pos_id: u32,
#[prost(bool, tag = "2")]
pub is_open: bool,
#[prost(bool, tag = "3")]
pub is_view: bool,
#[prost(bool, tag = "4")]
pub is_finish: bool,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct PhotoScheduleBin {
#[prost(message, repeated, tag = "1")]
pub photo_pos_bin_list: ::prost::alloc::vec::Vec<PhotoPosBin>,
#[prost(bool, tag = "2")]
pub is_content_closed: bool,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct SpiceStageBin {
#[prost(uint32, tag = "1")]
pub stage_id: u32,
#[prost(bool, tag = "2")]
pub is_open: bool,
#[prost(uint32, tag = "3")]
pub success_times: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct SpiceScheduleBin {
#[prost(message, repeated, tag = "1")]
pub stage_bin_list: ::prost::alloc::vec::Vec<SpiceStageBin>,
#[prost(uint32, tag = "2")]
pub increase_avatar_fetter_limit_times: u32,
#[prost(uint32, tag = "3")]
pub current_increase_avatar_fetter_times: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct GachaStageBin {
#[prost(uint32, tag = "1")]
pub stage_id: u32,
#[prost(bool, tag = "2")]
pub is_open: bool,
#[prost(map = "uint32, uint32", tag = "3")]
pub target_num_map: ::std::collections::HashMap<u32, u32>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct GachaScheduleBin {
#[prost(map = "uint32, uint32", tag = "1")]
pub robot_num_map: ::std::collections::HashMap<u32, u32>,
#[prost(message, repeated, tag = "2")]
pub gacha_stage_bin_list: ::prost::alloc::vec::Vec<GachaStageBin>,
#[prost(uint32, tag = "3")]
pub item_stage: u32,
#[prost(uint32, tag = "4")]
pub sub_stage: u32,
#[prost(uint32, tag = "5")]
pub robot_finish_num: u32,
#[prost(uint32, repeated, tag = "6")]
pub create_robot_vec: ::prost::alloc::vec::Vec<u32>,
#[prost(uint32, tag = "7")]
pub hidden_robot_finish_num: u32,
#[prost(uint32, tag = "8")]
pub first_create_hidden_robot_id: u32,
#[prost(uint32, tag = "9")]
pub tech_create_robot_id: u32,
#[prost(map = "uint32, uint32", tag = "10")]
pub have_reward_robot_num_map: ::std::collections::HashMap<u32, u32>,
#[prost(uint32, repeated, tag = "11")]
pub have_get_robot_list: ::prost::alloc::vec::Vec<u32>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct ActivityRecvGiftBin {
#[prost(uint32, tag = "1")]
pub uid: u32,
#[prost(map = "uint32, uint32", tag = "2")]
pub gift_num_map: ::std::collections::HashMap<u32, u32>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct ActivityGiftDataBin {
#[prost(map = "uint32, uint32", tag = "1")]
pub wish_gift_num_map: ::std::collections::HashMap<u32, u32>,
#[prost(message, repeated, tag = "2")]
pub recv_gift_data_list: ::prost::alloc::vec::Vec<ActivityRecvGiftBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct LuminanceStoneChallengeScheduleBin {
#[prost(bool, tag = "1")]
pub is_content_closed: bool,
#[prost(uint32, tag = "2")]
pub current_stage_id: u32,
#[prost(bool, tag = "3")]
pub is_final_gallery_complete: bool,
#[prost(uint32, tag = "4")]
pub best_score: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct RogueDiaryStageRecordBin {
#[prost(uint32, tag = "1")]
pub difficulty: u32,
#[prost(uint32, tag = "2")]
pub round: u32,
#[prost(bool, tag = "3")]
pub is_finish: bool,
#[prost(uint32, tag = "4")]
pub finish_time: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct RogueDiaryStageBin {
#[prost(uint32, tag = "1")]
pub stage_id: u32,
#[prost(bool, tag = "2")]
pub is_have_try: bool,
#[prost(message, optional, tag = "3")]
pub record_bin: ::core::option::Option<RogueDiaryStageRecordBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct RogueDiaryRoomConfigPairBin {
#[prost(uint32, tag = "1")]
pub room_config_id: u32,
#[prost(bool, tag = "2")]
pub is_can_hard: bool,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct RogueDiaryAvtarBin {
#[prost(uint64, tag = "1")]
pub guid: u64,
#[prost(uint32, tag = "2")]
pub level: u32,
#[prost(float, tag = "3")]
pub hp: f32,
#[prost(float, tag = "4")]
pub energy: f32,
#[prost(uint32, tag = "5")]
pub trial_config_id: u32,
#[prost(uint32, tag = "6")]
pub round: u32,
#[prost(uint32, tag = "7")]
pub life_state: u32,
#[prost(bool, tag = "8")]
pub is_ban: bool,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct RogueDiaryProgressBin {
#[prost(bool, tag = "1")]
pub is_have_progress: bool,
#[prost(bool, tag = "2")]
pub is_have_enter_dungeon: bool,
#[prost(uint32, tag = "3")]
pub stage_id: u32,
#[prost(uint32, tag = "4")]
pub dungeon_id: u32,
#[prost(uint32, tag = "5")]
pub difficulty: u32,
#[prost(uint32, tag = "6")]
pub cur_round: u32,
#[prost(bool, tag = "7")]
pub is_round_fight_finish: bool,
#[prost(message, repeated, tag = "9")]
pub room_config_list: ::prost::alloc::vec::Vec<RogueDiaryRoomConfigPairBin>,
#[prost(uint32, repeated, tag = "10")]
pub optional_card_list: ::prost::alloc::vec::Vec<u32>,
#[prost(uint32, repeated, tag = "11")]
pub chosen_card_list: ::prost::alloc::vec::Vec<u32>,
#[prost(bool, tag = "12")]
pub is_round_repair_finish: bool,
#[prost(uint64, repeated, tag = "13")]
pub onstage_guid_list: ::prost::alloc::vec::Vec<u64>,
#[prost(message, repeated, tag = "14")]
pub rogue_avatar_list: ::prost::alloc::vec::Vec<RogueDiaryAvtarBin>,
#[prost(uint64, repeated, tag = "15")]
pub optional_tired_guid_list: ::prost::alloc::vec::Vec<u64>,
#[prost(uint32, tag = "16")]
pub coin: u32,
#[prost(uint32, tag = "17")]
pub time: u32,
#[prost(uint32, tag = "18")]
pub transaction: u32,
#[prost(uint32, repeated, tag = "19")]
pub resume_optional_card_list: ::prost::alloc::vec::Vec<u32>,
#[prost(uint32, repeated, tag = "20")]
pub resume_chosen_card_list: ::prost::alloc::vec::Vec<u32>,
#[prost(uint32, repeated, tag = "21")]
pub resume_select_card_list: ::prost::alloc::vec::Vec<u32>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct RogueDiaryScheduleBin {
#[prost(bool, tag = "1")]
pub is_content_closed: bool,
#[prost(message, repeated, tag = "2")]
pub stage_bin_list: ::prost::alloc::vec::Vec<RogueDiaryStageBin>,
#[prost(message, optional, tag = "3")]
pub progress_bin: ::core::option::Option<RogueDiaryProgressBin>,
#[prost(uint32, tag = "4")]
pub coin: u32,
#[prost(uint32, tag = "5")]
pub transaction: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct SummerTimeV2DungeonStageBin {
#[prost(uint32, tag = "1")]
pub stage_id: u32,
#[prost(bool, tag = "2")]
pub is_open: bool,
#[prost(bool, tag = "3")]
pub is_prev_dungeon_succeed: bool,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct SummerTimeV2BoatStageBin {
#[prost(uint32, tag = "1")]
pub stage_id: u32,
#[prost(bool, tag = "2")]
pub is_open: bool,
#[prost(uint32, tag = "3")]
pub best_score: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct SummerTimeV2ScheduleBin {
#[prost(message, repeated, tag = "1")]
pub dungeon_stage_bin_list: ::prost::alloc::vec::Vec<SummerTimeV2DungeonStageBin>,
#[prost(message, repeated, tag = "2")]
pub boat_stage_bin_list: ::prost::alloc::vec::Vec<SummerTimeV2BoatStageBin>,
#[prost(bool, tag = "3")]
pub is_content_closed: bool,
#[prost(uint32, tag = "4")]
pub coin: u32,
#[prost(uint32, tag = "5")]
pub taken_reward_count: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct IslandPartyStageBin {
#[prost(uint32, tag = "1")]
pub stage_id: u32,
#[prost(bool, tag = "2")]
pub is_open: bool,
#[prost(uint32, tag = "3")]
pub best_score: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct IslandPartyScheduleBin {
#[prost(message, repeated, tag = "1")]
pub stage_bin_list: ::prost::alloc::vec::Vec<IslandPartyStageBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct GearStageBin {
#[prost(uint32, tag = "1")]
pub level_id: u32,
#[prost(bool, tag = "2")]
pub is_open: bool,
#[prost(bool, tag = "3")]
pub is_finished: bool,
#[prost(uint32, tag = "4")]
pub shortest_time: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct JigsawPictureDataBin {
#[prost(bool, tag = "1")]
pub is_open: bool,
#[prost(bool, tag = "2")]
pub is_finished: bool,
#[prost(uint32, tag = "3")]
pub shortest_time: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct GearScheduleBin {
#[prost(message, repeated, tag = "1")]
pub level_bin_list: ::prost::alloc::vec::Vec<GearStageBin>,
#[prost(message, optional, tag = "2")]
pub jigsaw_picture_data: ::core::option::Option<JigsawPictureDataBin>,
#[prost(uint32, tag = "3")]
pub player_finish_gear_level: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct GravenInnocencePhotoStageBin {
#[prost(uint32, tag = "1")]
pub stage_id: u32,
#[prost(bool, tag = "2")]
pub is_open: bool,
#[prost(bool, tag = "3")]
pub is_finished: bool,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct GravenInnocencePhotoObjectBin {
#[prost(uint32, tag = "1")]
pub object_id: u32,
#[prost(uint32, tag = "2")]
pub param: u32,
#[prost(uint32, tag = "3")]
pub finish_time: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct GravenInnocencePhotoBin {
#[prost(message, repeated, tag = "1")]
pub stage_bin_list: ::prost::alloc::vec::Vec<GravenInnocencePhotoStageBin>,
#[prost(message, repeated, tag = "2")]
pub object_bin_list: ::prost::alloc::vec::Vec<GravenInnocencePhotoObjectBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct GravenInnocenceCampStageBin {
#[prost(uint32, tag = "1")]
pub stage_id: u32,
#[prost(bool, tag = "2")]
pub is_open: bool,
#[prost(uint32, tag = "3")]
pub level_id: u32,
#[prost(bool, tag = "4")]
pub is_finished: bool,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct GravenInnocenceCampBin {
#[prost(message, repeated, tag = "1")]
pub stage_bin_list: ::prost::alloc::vec::Vec<GravenInnocenceCampStageBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct GravenInnocenceRaceLevelBin {
#[prost(uint32, tag = "1")]
pub level_id: u32,
#[prost(bool, tag = "2")]
pub is_open: bool,
#[prost(uint32, tag = "3")]
pub max_score: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct GravenInnocenceRaceBin {
#[prost(message, repeated, tag = "1")]
pub level_bin_list: ::prost::alloc::vec::Vec<GravenInnocenceRaceLevelBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct GravenInnocenceCarveStageBin {
#[prost(uint32, tag = "1")]
pub stage_id: u32,
#[prost(bool, tag = "2")]
pub is_open: bool,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct GravenInnocenceCarveUsedItemBin {
#[prost(uint32, tag = "1")]
pub gadget_config_id: u32,
#[prost(message, repeated, tag = "2")]
pub need_item_bin_list: ::prost::alloc::vec::Vec<ItemParamBin>,
#[prost(message, repeated, tag = "3")]
pub pass_item_bin_list: ::prost::alloc::vec::Vec<ItemParamBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct GravenInnocenceCarveBin {
#[prost(message, repeated, tag = "1")]
pub stage_bin_list: ::prost::alloc::vec::Vec<GravenInnocenceCarveStageBin>,
#[prost(message, repeated, tag = "2")]
pub used_item_bin_list: ::prost::alloc::vec::Vec<GravenInnocenceCarveUsedItemBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct GravenInnocenceScheduleBin {
#[prost(message, optional, tag = "1")]
pub photo_bin: ::core::option::Option<GravenInnocencePhotoBin>,
#[prost(message, optional, tag = "2")]
pub camp_bin: ::core::option::Option<GravenInnocenceCampBin>,
#[prost(uint32, tag = "3")]
pub coin_a: u32,
#[prost(uint32, tag = "4")]
pub coin_b: u32,
#[prost(message, optional, tag = "5")]
pub race_bin: ::core::option::Option<GravenInnocenceRaceBin>,
#[prost(message, optional, tag = "6")]
pub carve_bin: ::core::option::Option<GravenInnocenceCarveBin>,
#[prost(bool, tag = "7")]
pub is_content_closed: bool,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct InstableSprayStageBin {
#[prost(uint32, tag = "1")]
pub stage_id: u32,
#[prost(uint32, tag = "2")]
pub max_score: u32,
#[prost(bool, tag = "3")]
pub is_open: bool,
#[prost(message, repeated, tag = "4")]
pub team_info_bin_list: ::prost::alloc::vec::Vec<InstableSprayTeamInfoBin>,
#[prost(bool, tag = "5")]
pub is_finished: bool,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct InstableSprayScheduleBin {
#[prost(message, repeated, tag = "1")]
pub stage_bin_list: ::prost::alloc::vec::Vec<InstableSprayStageBin>,
#[prost(uint64, repeated, tag = "2")]
pub in_dungeon_guid_list: ::prost::alloc::vec::Vec<u64>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct InstableSprayAvatarInfoBin {
#[prost(uint64, tag = "1")]
pub avatar_id: u64,
#[prost(bool, tag = "2")]
pub is_trial: bool,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct InstableSprayTeamInfoBin {
#[prost(message, repeated, tag = "1")]
pub avatar_info_bin_list: ::prost::alloc::vec::Vec<InstableSprayAvatarInfoBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct MuqadasPotionLevelDataBin {
#[prost(uint32, tag = "1")]
pub level_id: u32,
#[prost(bool, tag = "2")]
pub is_open: bool,
#[prost(uint32, tag = "3")]
pub max_score: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct MuqadasPotionScheduleBin {
#[prost(message, repeated, tag = "1")]
pub level_bin_list: ::prost::alloc::vec::Vec<MuqadasPotionLevelDataBin>,
#[prost(uint64, repeated, tag = "2")]
pub in_dungeon_avatar_guid_list: ::prost::alloc::vec::Vec<u64>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct TreasureSeelieRegionBin {
#[prost(uint32, tag = "1")]
pub open_day: u32,
#[prost(bool, tag = "2")]
pub is_open: bool,
#[prost(uint32, repeated, tag = "3")]
pub opened_chest_config_id_list: ::prost::alloc::vec::Vec<u32>,
#[prost(bool, tag = "4")]
pub is_done: bool,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct TreasureSeelieScheduleBin {
#[prost(uint32, tag = "1")]
pub coin_num: u32,
#[prost(message, repeated, tag = "2")]
pub region_list: ::prost::alloc::vec::Vec<TreasureSeelieRegionBin>,
#[prost(bool, tag = "3")]
pub is_content_closed: bool,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct RockBoardExploreStageBin {
#[prost(uint32, tag = "1")]
pub stage_id: u32,
#[prost(bool, tag = "2")]
pub is_open: bool,
#[prost(bool, tag = "3")]
pub is_finish: bool,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct RockBoardExploreScheduleBin {
#[prost(message, repeated, tag = "1")]
pub stage_bin_list: ::prost::alloc::vec::Vec<RockBoardExploreStageBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct VintageHuntingStageDataBin {
#[prost(uint32, tag = "1")]
pub stage_id: u32,
#[prost(bool, tag = "2")]
pub is_open: bool,
#[prost(bool, tag = "3")]
pub is_finish: bool,
#[prost(uint32, tag = "4")]
pub record_value: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct VintagePresentLevelDataBin {
#[prost(uint32, tag = "1")]
pub present_id: u32,
#[prost(uint32, tag = "2")]
pub stage_id: u32,
#[prost(bool, tag = "3")]
pub is_open: bool,
#[prost(bool, tag = "4")]
pub is_finish: bool,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct VintagePresentStageDataBin {
#[prost(uint32, tag = "1")]
pub stage_id: u32,
#[prost(bool, tag = "2")]
pub is_open: bool,
#[prost(bool, tag = "3")]
pub is_finish: bool,
#[prost(map = "uint32, message", tag = "4")]
pub present_level_map: ::std::collections::HashMap<u32, VintagePresentLevelDataBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct VintageBoothUsedItemDataBin {
#[prost(uint32, tag = "1")]
pub gadget_id: u32,
#[prost(bool, tag = "3")]
pub is_open: bool,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct VintageCampChallengeLevelDataBin {
#[prost(uint32, tag = "1")]
pub level_id: u32,
#[prost(uint32, tag = "2")]
pub stage_id: u32,
#[prost(bool, tag = "3")]
pub is_open: bool,
#[prost(bool, tag = "4")]
pub is_finish: bool,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct VintageCampChallengeStageDataBin {
#[prost(uint32, tag = "1")]
pub stage_id: u32,
#[prost(map = "uint32, message", tag = "2")]
pub camp_level_map: ::std::collections::HashMap<
u32,
VintageCampChallengeLevelDataBin,
>,
#[prost(bool, tag = "3")]
pub is_open: bool,
#[prost(bool, tag = "4")]
pub is_finish: bool,
#[prost(uint32, tag = "5")]
pub max_finished_level: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct VintageTraderDealBin {
#[prost(uint32, tag = "1")]
pub trader_id: u32,
#[prost(message, repeated, tag = "2")]
pub deal_item_list: ::prost::alloc::vec::Vec<Uint32PairBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct VintageBargainBin {
#[prost(uint32, tag = "1")]
pub bargain_id: u32,
#[prost(uint32, tag = "2")]
pub price: u32,
#[prost(bool, tag = "3")]
pub is_succ: bool,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct VintageStoreAttrRandomPoolBin {
#[prost(uint32, tag = "1")]
pub template_id: u32,
#[prost(uint32, repeated, tag = "2")]
pub pool_list: ::prost::alloc::vec::Vec<u32>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct VintageStoreBin {
#[prost(uint32, tag = "1")]
pub store_id: u32,
#[prost(uint32, repeated, tag = "2")]
pub attr_list: ::prost::alloc::vec::Vec<u32>,
#[prost(message, repeated, tag = "3")]
pub attr_random_pool_list: ::prost::alloc::vec::Vec<VintageStoreAttrRandomPoolBin>,
#[prost(uint32, repeated, tag = "4")]
pub aim_attr_list: ::prost::alloc::vec::Vec<u32>,
#[prost(uint32, tag = "5")]
pub slot_count: u32,
#[prost(uint32, repeated, tag = "6")]
pub chosen_skill_list: ::prost::alloc::vec::Vec<u32>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct VintageNpcEventBin {
#[prost(uint32, tag = "1")]
pub event_id: u32,
#[prost(uint32, tag = "2")]
pub max_effective_round: u32,
#[prost(bool, tag = "3")]
pub is_finish: bool,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct VintageScheduleBin {
#[prost(uint32, tag = "1")]
pub popularity: u32,
#[prost(map = "uint32, message", tag = "2")]
pub hunting_stage_map: ::std::collections::HashMap<u32, VintageHuntingStageDataBin>,
#[prost(map = "uint32, message", tag = "3")]
pub present_stage_map: ::std::collections::HashMap<u32, VintagePresentStageDataBin>,
#[prost(message, optional, tag = "4")]
pub booth_data: ::core::option::Option<VintageBoothUsedItemDataBin>,
#[prost(map = "uint32, message", tag = "5")]
pub camp_stage_map: ::std::collections::HashMap<
u32,
VintageCampChallengeStageDataBin,
>,
#[prost(uint32, tag = "6")]
pub collected_item_num: u32,
#[prost(bool, tag = "7")]
pub is_content_closed: bool,
#[prost(uint32, tag = "8")]
pub market_coin_a: u32,
#[prost(uint32, tag = "9")]
pub market_coin_b: u32,
#[prost(uint32, tag = "10")]
pub market_coin_c: u32,
#[prost(bool, tag = "11")]
pub is_market_content_open: bool,
#[prost(bool, tag = "12")]
pub is_market_content_finish: bool,
#[prost(message, repeated, tag = "13")]
pub trader_list: ::prost::alloc::vec::Vec<VintageTraderDealBin>,
#[prost(message, repeated, tag = "14")]
pub bargain_list: ::prost::alloc::vec::Vec<VintageBargainBin>,
#[prost(message, repeated, tag = "15")]
pub store_list: ::prost::alloc::vec::Vec<VintageStoreBin>,
#[prost(uint32, tag = "16")]
pub store_round: u32,
#[prost(uint32, tag = "17")]
pub prev_coin_b_num: u32,
#[prost(uint32, tag = "18")]
pub prev_coin_c_num: u32,
#[prost(bool, tag = "19")]
pub is_round_tips_view: bool,
#[prost(uint32, repeated, tag = "20")]
pub taken_reward_present_id_list: ::prost::alloc::vec::Vec<u32>,
#[prost(bool, tag = "21")]
pub is_store_content_finish: bool,
#[prost(bool, tag = "22")]
pub is_store_content_interrupt: bool,
#[prost(message, repeated, tag = "23")]
pub env_event_list: ::prost::alloc::vec::Vec<Uint32PairBin>,
#[prost(message, repeated, tag = "24")]
pub npc_event_list: ::prost::alloc::vec::Vec<VintageNpcEventBin>,
#[prost(uint32, repeated, tag = "25")]
pub skill_list: ::prost::alloc::vec::Vec<u32>,
#[prost(uint32, repeated, tag = "26")]
pub viewed_skill_list: ::prost::alloc::vec::Vec<u32>,
#[prost(bool, tag = "27")]
pub is_strategy_module_open: bool,
#[prost(bool, tag = "28")]
pub is_help_module_open: bool,
#[prost(uint32, tag = "29")]
pub next_can_use_help_round: u32,
#[prost(uint32, tag = "30")]
pub help_skill_id: u32,
#[prost(map = "uint32, message", tag = "31")]
pub dividend_res_map: ::std::collections::HashMap<u32, Uint32PairBin>,
#[prost(uint32, tag = "32")]
pub dividend_id: u32,
#[prost(uint32, tag = "33")]
pub dividend_reward_count: u32,
#[prost(uint32, tag = "34")]
pub hunting_boss_weak_count: u32,
#[prost(uint32, repeated, tag = "35")]
pub store_round_income_list: ::prost::alloc::vec::Vec<u32>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct WindFieldScheduleBin {
#[prost(message, repeated, tag = "1")]
pub stage_bin_list: ::prost::alloc::vec::Vec<WindFieldStageBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct WindFieldStageBin {
#[prost(uint32, tag = "1")]
pub stage_id: u32,
#[prost(bool, tag = "2")]
pub is_open: bool,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct ActivityGeneralCoinBin {
#[prost(uint32, tag = "1")]
pub coin_type: u32,
#[prost(uint32, tag = "2")]
pub coin_num: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct FungusBin {
#[prost(uint32, tag = "1")]
pub fungus_id: u32,
#[prost(uint32, tag = "2")]
pub name_id: u32,
#[prost(bool, tag = "3")]
pub is_cultivate: bool,
#[prost(uint32, tag = "4")]
pub capture_order: u32,
#[prost(uint32, tag = "5")]
pub min_cultivate_step: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct FungusPlotStageBin {
#[prost(uint32, tag = "1")]
pub stage_id: u32,
#[prost(bool, tag = "2")]
pub is_open: bool,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct FungusTrainingDungeonBin {
#[prost(uint32, tag = "1")]
pub dungeon_id: u32,
#[prost(bool, tag = "2")]
pub is_open: bool,
#[prost(uint32, tag = "3")]
pub best_score: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct FungusFighterMonsterBin {
#[prost(uint32, tag = "1")]
pub fungus_id: u32,
#[prost(float, tag = "2")]
pub cur_hp_percentage: f32,
#[prost(bool, tag = "3")]
pub is_alive: bool,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct FungusTrainingShapshotDataBin {
#[prost(uint32, tag = "1")]
pub dungeon_id: u32,
#[prost(uint32, tag = "2")]
pub skill_count: u32,
#[prost(uint32, tag = "3")]
pub cur_round: u32,
#[prost(message, repeated, tag = "4")]
pub monster_bin_list: ::prost::alloc::vec::Vec<FungusFighterMonsterBin>,
#[prost(uint32, repeated, tag = "5")]
pub choosen_monster_list: ::prost::alloc::vec::Vec<u32>,
#[prost(uint32, repeated, tag = "6")]
pub backup_monster_list: ::prost::alloc::vec::Vec<u32>,
#[prost(uint32, tag = "7")]
pub total_used_time: u32,
#[prost(uint32, tag = "8")]
pub rand_index: u32,
#[prost(uint32, repeated, tag = "9")]
pub monster_pool_list: ::prost::alloc::vec::Vec<u32>,
#[prost(string, tag = "10")]
pub level_transaction: ::prost::alloc::string::String,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct FungusTrainingProgressBin {
#[prost(message, repeated, tag = "1")]
pub fungus_snapshot_data_list: ::prost::alloc::vec::Vec<
FungusTrainingShapshotDataBin,
>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct FungusFighterScheduleBin {
#[prost(message, repeated, tag = "1")]
pub fungus_bin_list: ::prost::alloc::vec::Vec<FungusBin>,
#[prost(message, repeated, tag = "2")]
pub fungus_plot_stage_bin_list: ::prost::alloc::vec::Vec<FungusPlotStageBin>,
#[prost(uint32, tag = "3")]
pub capture_order: u32,
#[prost(message, repeated, tag = "5")]
pub fungus_training_dungeon_bin_list: ::prost::alloc::vec::Vec<
FungusTrainingDungeonBin,
>,
#[prost(uint32, repeated, tag = "6")]
pub unlock_camp_id_list: ::prost::alloc::vec::Vec<u32>,
#[prost(uint32, repeated, tag = "7")]
pub unlock_cultivate_id_list: ::prost::alloc::vec::Vec<u32>,
#[prost(message, optional, tag = "8")]
pub fungus_training_progress_bin: ::core::option::Option<FungusTrainingProgressBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct CharAmusementStageBin {
#[prost(uint32, tag = "1")]
pub stage_id: u32,
#[prost(bool, tag = "2")]
pub is_open: bool,
#[prost(uint32, tag = "3")]
pub finish_time: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct CharAmusementScheduleBin {
#[prost(message, repeated, tag = "1")]
pub stage_bin_list: ::prost::alloc::vec::Vec<CharAmusementStageBin>,
#[prost(uint64, repeated, tag = "2")]
pub in_dungeon_guid_list: ::prost::alloc::vec::Vec<u64>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct EffigyChallengeV2LevelBin {
#[prost(uint32, tag = "1")]
pub level_id: u32,
#[prost(uint32, tag = "2")]
pub best_cost_time: u32,
#[prost(bool, tag = "3")]
pub is_level_open: bool,
#[prost(uint32, tag = "4")]
pub challenge_mode_difficulty_open: u32,
#[prost(uint32, tag = "5")]
pub challenge_mode_last_choose_skill_no: u32,
#[prost(uint32, tag = "6")]
pub challenge_mode_difficulty_pass: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct EffigyChallengeV2ScheduleBin {
#[prost(message, repeated, tag = "1")]
pub level_bin_list: ::prost::alloc::vec::Vec<EffigyChallengeV2LevelBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct ActivityScheduleBin {
#[prost(
oneof = "activity_schedule_bin::Detail",
tags = "102, 103, 104, 112, 113, 114, 115, 116, 120, 121, 130, 131, 132, 140, 141, 142, 151, 152, 153, 154, 160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175, 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191, 192, 193, 194, 195, 196, 197, 198"
)]
pub detail: ::core::option::Option<activity_schedule_bin::Detail>,
}
/// Nested message and enum types in `ActivityScheduleBin`.
pub mod activity_schedule_bin {
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Oneof)]
pub enum Detail {
#[prost(message, tag = "102")]
SalesmanScheduleBin(super::SalesmanScheduleBin),
#[prost(message, tag = "103")]
TrialAvatarBin(super::TrialAvatarScheduleBin),
#[prost(message, tag = "104")]
DeliveryBin(super::DeliveryScheduleBin),
#[prost(message, tag = "112")]
CrucibleBin(super::CrucibleScheduleBin),
#[prost(message, tag = "113")]
AsterBin(super::AsterScheduleBin),
#[prost(message, tag = "114")]
FlightBin(super::FlightScheduleBin),
#[prost(message, tag = "115")]
DragonSpineBin(super::DragonSpineScheduleBin),
#[prost(message, tag = "116")]
EffigyBin(super::EffigyScheduleBin),
#[prost(message, tag = "120")]
TreasureMapBin(super::TreasureMapScheduleBin),
#[prost(message, tag = "121")]
SalesmanMpBin(super::SalesmanMpScheduleBin),
#[prost(message, tag = "130")]
BlessingBin(super::BlessingScheduleBin),
#[prost(message, tag = "131")]
SeaLampBin(super::SeaLampScheduleDataBin),
#[prost(message, tag = "132")]
ExpeditionBin(super::ExpeditionScheduleBin),
#[prost(message, tag = "140")]
FleurFairBin(super::FleurFairScheduleBin),
#[prost(message, tag = "141")]
ArenaChallengeBin(super::ArenaChallengeSchduleBin),
#[prost(message, tag = "142")]
WaterSpiritBin(super::WaterSpiritScheduleBin),
#[prost(message, tag = "151")]
ChannellerSlabBin(super::ChannellerSlabScheduleBin),
#[prost(message, tag = "152")]
HideAndSeekBin(super::HideAndSeekScheduleBin),
#[prost(message, tag = "153")]
MistTrialBin(super::MistTrialScheduleBin),
#[prost(message, tag = "154")]
FindHilichurlBin(super::FindHilichurlScheduleBin),
#[prost(message, tag = "160")]
SummerTimeBin(super::SummerTimeScheduleBin),
#[prost(message, tag = "161")]
BuoyantCombatBin(super::BuoyantCombatScheduleBin),
#[prost(message, tag = "162")]
BounceConjuringBin(super::BounceConjuringScheduleBin),
#[prost(message, tag = "163")]
EchoShellBin(super::EchoShellScheduleBin),
#[prost(message, tag = "164")]
BlitzRushBin(super::BlitzRushScheduleBin),
#[prost(message, tag = "165")]
ChessBin(super::ChessScheduleBin),
#[prost(message, tag = "166")]
SumoBin(super::SumoScheduleBin),
#[prost(message, tag = "167")]
LunaRiteBin(super::LunaRiteScheduleBin),
#[prost(message, tag = "168")]
MoonfinTrialBin(super::MoonfinTrialScheduleBin),
#[prost(message, tag = "169")]
PlantFlowerBin(super::PlantFlowerScheduleBin),
#[prost(message, tag = "170")]
MusicGameBin(super::MusicGameScheduleBin),
#[prost(message, tag = "171")]
RoguelikeDungeonBin(super::RoguelikeDungeonScheduleBin),
#[prost(message, tag = "172")]
WinterCampBin(super::WinterCampScheduleBin),
#[prost(message, tag = "173")]
HachiBin(super::HachiScheduleBin),
#[prost(message, tag = "174")]
TanukiTravelBin(super::TanukiTravelScheduleBin),
#[prost(message, tag = "175")]
LanternRiteBin(super::LanternRiteScheduleBin),
#[prost(message, tag = "176")]
PotionBin(super::PotionScheduleBin),
#[prost(message, tag = "177")]
MichiaeMatsuriBin(super::MichiaeMatsuriScheduleBin),
#[prost(message, tag = "178")]
BartenderBin(super::BartenderScheduleBin),
#[prost(message, tag = "179")]
IrodoriBin(super::IrodoriScheduleBin),
#[prost(message, tag = "180")]
CrystalLinkBin(super::CrystalLinkScheduleBin),
#[prost(message, tag = "181")]
PhotoBin(super::PhotoScheduleBin),
#[prost(message, tag = "182")]
SpiceBin(super::SpiceScheduleBin),
#[prost(message, tag = "183")]
GachaBin(super::GachaScheduleBin),
#[prost(message, tag = "184")]
LuminanceStoneChallengeBin(super::LuminanceStoneChallengeScheduleBin),
#[prost(message, tag = "185")]
RogueDiaryBin(super::RogueDiaryScheduleBin),
#[prost(message, tag = "186")]
SummerTimeV2Bin(super::SummerTimeV2ScheduleBin),
#[prost(message, tag = "187")]
IslandPartyBin(super::IslandPartyScheduleBin),
#[prost(message, tag = "188")]
GearBin(super::GearScheduleBin),
#[prost(message, tag = "189")]
GravenInnocenceBin(super::GravenInnocenceScheduleBin),
#[prost(message, tag = "190")]
InstableSprayBin(super::InstableSprayScheduleBin),
#[prost(message, tag = "191")]
MuqadasPotionBin(super::MuqadasPotionScheduleBin),
#[prost(message, tag = "192")]
TreasureSeelieBin(super::TreasureSeelieScheduleBin),
#[prost(message, tag = "193")]
RockBoardExploreBin(super::RockBoardExploreScheduleBin),
#[prost(message, tag = "194")]
VintageBin(super::VintageScheduleBin),
#[prost(message, tag = "195")]
WindFieldBin(super::WindFieldScheduleBin),
#[prost(message, tag = "196")]
FungusFighterBin(super::FungusFighterScheduleBin),
#[prost(message, tag = "197")]
CharAmusementBin(super::CharAmusementScheduleBin),
#[prost(message, tag = "198")]
EffigyChallengeBin(super::EffigyChallengeV2ScheduleBin),
}
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct ActivityBin {
#[prost(uint32, tag = "1")]
pub schedule_id: u32,
#[prost(uint32, repeated, tag = "2")]
pub meet_cond_list: ::prost::alloc::vec::Vec<u32>,
#[prost(map = "uint32, bool", tag = "3")]
pub cond_state_map: ::std::collections::HashMap<u32, bool>,
#[prost(bool, tag = "4")]
pub is_play_open_anim: bool,
#[prost(bool, tag = "5")]
pub is_settled: bool,
#[prost(uint32, repeated, tag = "6")]
pub taken_watcher_id_list: ::prost::alloc::vec::Vec<u32>,
#[prost(uint32, repeated, tag = "7")]
pub finished_watcher_id_list: ::prost::alloc::vec::Vec<u32>,
#[prost(message, optional, tag = "8")]
pub schedule_bin: ::core::option::Option<ActivityScheduleBin>,
#[prost(bool, tag = "9")]
pub is_started: bool,
#[prost(uint32, repeated, tag = "10")]
pub activated_activity_sale_list: ::prost::alloc::vec::Vec<u32>,
#[prost(uint32, tag = "11")]
pub selected_avatar_reward_id: u32,
#[prost(uint32, tag = "12")]
pub score_limit: u32,
#[prost(uint32, tag = "13")]
pub cur_score: u32,
#[prost(uint32, repeated, tag = "14")]
pub taken_score_reward_list: ::prost::alloc::vec::Vec<u32>,
#[prost(bool, tag = "15")]
pub is_notify_mail_sent: bool,
#[prost(message, repeated, tag = "16")]
pub disable_transfer_point_interaction_list: ::prost::alloc::vec::Vec<Uint32PairBin>,
#[prost(bool, tag = "17")]
pub is_banner_cleared: bool,
#[prost(uint32, tag = "18")]
pub start_world_level: u32,
#[prost(bool, tag = "20")]
pub is_quick_open: bool,
#[prost(uint32, repeated, tag = "21")]
pub expired_cond_list: ::prost::alloc::vec::Vec<u32>,
#[prost(map = "uint32, uint32", tag = "22")]
pub quest_content_map: ::std::collections::HashMap<u32, u32>,
#[prost(message, optional, tag = "23")]
pub gift_data_bin: ::core::option::Option<ActivityGiftDataBin>,
#[prost(map = "uint32, uint32", tag = "24")]
pub activity_push_tips_map: ::std::collections::HashMap<u32, u32>,
#[prost(message, repeated, tag = "25")]
pub activity_general_coin_list: ::prost::alloc::vec::Vec<ActivityGeneralCoinBin>,
#[prost(bool, tag = "26")]
pub is_common_content_closed: bool,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct PlayerActivityCompBin {
#[prost(map = "uint32, message", tag = "1")]
pub activity_bin_map: ::std::collections::HashMap<u32, ActivityBin>,
#[prost(uint32, tag = "2")]
pub fly_sea_lamp_num: u32,
#[prost(uint32, tag = "3")]
pub fly_sea_lamp_time: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct PlayerMailBin {
#[prost(uint32, tag = "1")]
pub mail_id: u32,
#[prost(message, optional, tag = "2")]
pub mail_bin: ::core::option::Option<MailBin>,
#[prost(bool, tag = "3")]
pub is_read: bool,
#[prost(bool, tag = "4")]
pub is_attachment_got: bool,
#[prost(uint32, tag = "5")]
pub source_type: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct PlayerMailCompBin {
#[prost(uint32, repeated, tag = "1")]
pub has_take_attachment_mail_id_list: ::prost::alloc::vec::Vec<u32>,
#[prost(map = "uint64, message", tag = "2")]
pub wait_add_mail_map: ::std::collections::HashMap<u64, MailBin>,
#[prost(map = "uint32, uint32", tag = "3")]
pub action_seq_map: ::std::collections::HashMap<u32, u32>,
#[prost(map = "string, message", tag = "4")]
pub new_wait_add_mail_map: ::std::collections::HashMap<
::prost::alloc::string::String,
MailBin,
>,
#[prost(bool, tag = "5")]
pub is_collectible_mail_transfered: bool,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct ShopGoodsRecordBin {
#[prost(uint32, tag = "1")]
pub goods_id: u32,
#[prost(uint32, tag = "2")]
pub bought_num: u32,
#[prost(fixed32, tag = "3")]
pub last_buy_time: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct ShopRecordBin {
#[prost(uint32, tag = "1")]
pub shop_type: u32,
#[prost(message, repeated, tag = "2")]
pub goods_record_list: ::prost::alloc::vec::Vec<ShopGoodsRecordBin>,
#[prost(message, repeated, tag = "3")]
pub history_goods_record_list: ::prost::alloc::vec::Vec<ShopGoodsRecordBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct PlayerShopCompBin {
#[prost(message, repeated, tag = "1")]
pub shop_record_list: ::prost::alloc::vec::Vec<ShopRecordBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct GachaItemTypeDataBin {
#[prost(uint32, tag = "1")]
pub last_gacha_times: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct GachaItemParentTypeDataBin {
#[prost(uint32, tag = "1")]
pub last_gacha_times: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct GachaGuaranteeDataBin {
#[prost(uint32, tag = "1")]
pub gacha_rule_id: u32,
#[prost(uint32, tag = "2")]
pub last_gacha_guarantee_times: u32,
#[prost(bool, tag = "3")]
pub is_cur_schedule_triggered: bool,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct GachaUpDataBin {
#[prost(uint32, tag = "1")]
pub gacha_no_up_times: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct GachaRecordBin {
#[prost(uint32, tag = "1")]
pub gacha_type: u32,
#[prost(uint32, tag = "2")]
pub cur_schedule_id: u32,
#[prost(uint32, tag = "3")]
pub total_gacha_times: u32,
#[prost(map = "uint32, message", tag = "4")]
pub gacha_guarantee_map: ::std::collections::HashMap<u32, GachaGuaranteeDataBin>,
#[prost(uint32, tag = "5")]
pub cur_schedule_total_gacha_times: u32,
#[prost(map = "uint32, message", tag = "6")]
pub gacha_item_type_data_map: ::std::collections::HashMap<u32, GachaItemTypeDataBin>,
#[prost(map = "uint32, message", tag = "7")]
pub gacha_item_parent_type_data_map: ::std::collections::HashMap<
u32,
GachaItemParentTypeDataBin,
>,
#[prost(uint32, tag = "8")]
pub total_ten_gacha_times: u32,
#[prost(map = "uint32, message", tag = "9")]
pub gacha_up_data_map: ::std::collections::HashMap<u32, GachaUpDataBin>,
#[prost(uint32, tag = "10")]
pub wish_item_id: u32,
#[prost(uint32, tag = "11")]
pub wish_progress: u32,
#[prost(bool, tag = "12")]
pub is_new_wish: bool,
#[prost(uint32, tag = "13")]
pub cur_schedule_daily_last_gacha_time: u32,
#[prost(uint32, tag = "14")]
pub cur_schedule_daily_gacha_times: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct PlayerGachaCompBin {
#[prost(map = "uint32, message", tag = "1")]
pub gacha_record_map: ::std::collections::HashMap<u32, GachaRecordBin>,
#[prost(uint32, tag = "2")]
pub gacha_random: u32,
#[prost(uint32, tag = "3")]
pub daily_gacha_times: u32,
#[prost(uint32, tag = "4")]
pub last_gacha_time: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct GivingRecordBin {
#[prost(uint32, tag = "1")]
pub giving_id: u32,
#[prost(bool, tag = "2")]
pub is_finished: bool,
#[prost(uint32, tag = "3")]
pub last_group_id: u32,
#[prost(bool, tag = "4")]
pub is_gadget_giving: bool,
#[prost(uint32, tag = "5")]
pub group_id: u32,
#[prost(uint32, tag = "6")]
pub config_id: u32,
#[prost(map = "uint32, uint32", tag = "8")]
pub material_cnt_map: ::std::collections::HashMap<u32, u32>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct PlayerGivingCompBin {
#[prost(map = "uint32, message", tag = "1")]
pub giving_record_map: ::std::collections::HashMap<u32, GivingRecordBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct ForgeQueueBin {
#[prost(uint32, tag = "1")]
pub transaction_no: u32,
#[prost(uint32, tag = "2")]
pub queue_id: u32,
#[prost(uint32, tag = "3")]
pub forge_id: u32,
#[prost(uint32, tag = "4")]
pub forge_count: u32,
#[prost(uint32, tag = "5")]
pub finish_count: u32,
#[prost(uint32, tag = "6")]
pub taken_count: u32,
#[prost(fixed32, tag = "7")]
pub start_time: u32,
#[prost(uint32, tag = "8")]
pub single_time_cost: u32,
#[prost(uint32, repeated, tag = "9")]
pub proud_skill_id_list: ::prost::alloc::vec::Vec<u32>,
#[prost(uint32, tag = "10")]
pub avatar_id: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct PlayerForgeCompBin {
#[prost(uint32, tag = "1")]
pub last_transaction_no: u32,
#[prost(map = "uint32, message", tag = "2")]
pub forge_queue_map: ::std::collections::HashMap<u32, ForgeQueueBin>,
#[prost(uint32, tag = "3")]
pub forge_point: u32,
#[prost(fixed32, tag = "4")]
pub last_refresh_time: u32,
#[prost(uint32, repeated, tag = "5")]
pub unlock_forge_id_list: ::prost::alloc::vec::Vec<u32>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct PlayerCombineCompBin {
#[prost(uint32, repeated, tag = "1")]
pub unlock_combine_id_list: ::prost::alloc::vec::Vec<u32>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct WatcherBin {
#[prost(uint32, tag = "1")]
pub watcher_id: u32,
#[prost(uint32, tag = "2")]
pub progress: u32,
#[prost(message, repeated, tag = "3")]
pub var_list: ::prost::alloc::vec::Vec<watcher_bin::Var>,
}
/// Nested message and enum types in `WatcherBin`.
pub mod watcher_bin {
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct Var {
#[prost(uint32, tag = "1")]
pub key: u32,
#[prost(int32, tag = "2")]
pub value: i32,
}
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct PushTipsBin {
#[prost(uint32, tag = "1")]
pub push_tips_id: u32,
#[prost(uint32, tag = "2")]
pub state: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct RecordValueBin {
#[prost(float, tag = "1")]
pub max_critical_damage: f32,
#[prost(float, tag = "2")]
pub max_fly_map_distance: f32,
#[prost(float, tag = "3")]
pub max_fly_time: f32,
#[prost(float, tag = "4")]
pub max_dash_time: f32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct PlayerWatcherCompBin {
#[prost(map = "uint32, uint32", tag = "1")]
pub global_watcher_progress_map: ::std::collections::HashMap<u32, u32>,
#[prost(uint32, repeated, tag = "2")]
pub finished_global_watcher_list: ::prost::alloc::vec::Vec<u32>,
#[prost(message, repeated, tag = "3")]
pub push_tips_list: ::prost::alloc::vec::Vec<PushTipsBin>,
#[prost(message, repeated, tag = "4")]
pub watcher_list: ::prost::alloc::vec::Vec<WatcherBin>,
#[prost(message, optional, tag = "5")]
pub record_value: ::core::option::Option<RecordValueBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct TowerTeamBin {
#[prost(uint32, tag = "1")]
pub tower_team_id: u32,
#[prost(uint64, repeated, tag = "2")]
pub avatar_guid_list: ::prost::alloc::vec::Vec<u64>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct TowerLevelRecordBin {
#[prost(uint32, tag = "1")]
pub level_id: u32,
#[prost(uint32, repeated, tag = "2")]
pub satisfied_cond_list: ::prost::alloc::vec::Vec<u32>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct TowerFloorRecordBin {
#[prost(uint32, tag = "1")]
pub floor_id: u32,
#[prost(message, repeated, tag = "2")]
pub passed_level_record_list: ::prost::alloc::vec::Vec<TowerLevelRecordBin>,
#[prost(uint32, tag = "3")]
pub floor_star_reward_progress: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct TowerAvatarRecordBin {
#[prost(map = "uint32, float", tag = "1")]
pub cur_fight_prop_map: ::std::collections::HashMap<u32, f32>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct TowerCurLevelRecordBin {
#[prost(uint32, tag = "1")]
pub cur_floor_index: u32,
#[prost(uint32, tag = "2")]
pub cur_level_index: u32,
#[prost(message, repeated, tag = "3")]
pub tower_team_list: ::prost::alloc::vec::Vec<TowerTeamBin>,
#[prost(map = "uint64, message", tag = "4")]
pub avatar_record_map: ::std::collections::HashMap<u64, TowerAvatarRecordBin>,
#[prost(map = "uint32, uint32", tag = "5")]
pub tower_buff_map: ::std::collections::HashMap<u32, u32>,
#[prost(bool, tag = "6")]
pub is_floor_finished: bool,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct TowerLevelBuffListBin {
#[prost(uint32, repeated, tag = "1")]
pub tower_buff_id_list: ::prost::alloc::vec::Vec<u32>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct TowerFloorLevelBin {
#[prost(uint32, tag = "1")]
pub floor_index: u32,
#[prost(uint32, tag = "2")]
pub level_index: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct TowerFightStatisticBin {
#[prost(map = "uint32, uint32", tag = "1")]
pub avatar_reveal_count_map: ::std::collections::HashMap<u32, u32>,
#[prost(map = "uint32, uint32", tag = "2")]
pub kill_count_map: ::std::collections::HashMap<u32, u32>,
#[prost(uint32, tag = "3")]
pub max_single_damage_avatar_id: u32,
#[prost(uint32, tag = "4")]
pub max_single_damage_value: u32,
#[prost(map = "uint32, uint32", tag = "5")]
pub take_damage_count_map: ::std::collections::HashMap<u32, u32>,
#[prost(map = "uint32, uint32", tag = "6")]
pub normal_skill_count_map: ::std::collections::HashMap<u32, u32>,
#[prost(map = "uint32, uint32", tag = "7")]
pub energy_skill_count_map: ::std::collections::HashMap<u32, u32>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct TowerFightSummaryPair {
#[prost(uint32, tag = "1")]
pub avatar_id: u32,
#[prost(uint32, tag = "2")]
pub data: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct TowerMonthlyCombatSummaryBin {
#[prost(message, repeated, tag = "1")]
pub most_reveal_avatar_list: ::prost::alloc::vec::Vec<TowerFightSummaryPair>,
#[prost(message, optional, tag = "2")]
pub most_kill_avatar_pair: ::core::option::Option<TowerFightSummaryPair>,
#[prost(message, optional, tag = "3")]
pub highest_dps_avatr_pair: ::core::option::Option<TowerFightSummaryPair>,
#[prost(message, optional, tag = "4")]
pub most_take_damage_avatar_pair: ::core::option::Option<TowerFightSummaryPair>,
#[prost(message, optional, tag = "5")]
pub most_cast_normal_skill_avatar_pair: ::core::option::Option<
TowerFightSummaryPair,
>,
#[prost(message, optional, tag = "6")]
pub most_cast_energy_skill_avatar_pair: ::core::option::Option<
TowerFightSummaryPair,
>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct TowerMonthlySummaryBin {
#[prost(uint32, tag = "1")]
pub tower_schedule_id: u32,
#[prost(uint32, tag = "2")]
pub best_floor_index: u32,
#[prost(uint32, tag = "3")]
pub best_level_index: u32,
#[prost(uint32, tag = "4")]
pub total_star_count: u32,
#[prost(message, optional, tag = "5")]
pub monthly_combat_summary: ::core::option::Option<TowerMonthlyCombatSummaryBin>,
#[prost(uint32, tag = "6")]
pub last_passed_floor_index: u32,
#[prost(bool, tag = "7")]
pub is_interact: bool,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct PlayerTowerCompBin {
#[prost(uint32, tag = "1")]
pub tower_schedule_id: u32,
#[prost(message, repeated, tag = "2")]
pub tower_floor_record_list: ::prost::alloc::vec::Vec<TowerFloorRecordBin>,
#[prost(fixed32, tag = "3")]
pub last_daily_reward_time: u32,
#[prost(uint32, tag = "4")]
pub daily_floor_index: u32,
#[prost(uint32, tag = "5")]
pub daily_level_index: u32,
#[prost(map = "uint32, message", tag = "6")]
pub daily_level_buff_map: ::std::collections::HashMap<u32, TowerLevelBuffListBin>,
#[prost(message, optional, tag = "7")]
pub cur_level_record: ::core::option::Option<TowerCurLevelRecordBin>,
#[prost(bool, tag = "8")]
pub is_interact_this_schedule: bool,
#[prost(message, optional, tag = "9")]
pub fight_statistic: ::core::option::Option<TowerFightStatisticBin>,
#[prost(map = "uint32, message", tag = "10")]
pub tower_monthly_summary_map: ::std::collections::HashMap<
u32,
TowerMonthlySummaryBin,
>,
#[prost(message, repeated, tag = "11")]
pub tower_entrance_floor_record_list: ::prost::alloc::vec::Vec<TowerFloorRecordBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct BlossomCircleCampDataBin {
#[prost(uint32, tag = "1")]
pub refresh_id: u32,
#[prost(uint32, tag = "2")]
pub circle_camp_id: u32,
#[prost(uint32, tag = "3")]
pub drop_id: u32,
#[prost(uint32, tag = "4")]
pub preview_reward: u32,
#[prost(uint32, tag = "5")]
pub round: u32,
#[prost(uint32, tag = "6")]
pub state: u32,
#[prost(uint32, tag = "7")]
pub progress: u32,
#[prost(bool, tag = "8")]
pub is_guide_opened: bool,
#[prost(uint32, repeated, tag = "9")]
pub update_round_list: ::prost::alloc::vec::Vec<u32>,
#[prost(uint32, tag = "10")]
pub valid_world_level: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct BlossomRefreshDataBin {
#[prost(message, repeated, tag = "1")]
pub circle_camp_list: ::prost::alloc::vec::Vec<BlossomCircleCampDataBin>,
#[prost(fixed32, tag = "2")]
pub last_refresh_time: u32,
#[prost(uint32, repeated, tag = "3")]
pub used_camp_id_list: ::prost::alloc::vec::Vec<u32>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct BlossomInitialSectionDataBin {
#[prost(uint32, tag = "1")]
pub section_id: u32,
#[prost(fixed32, tag = "2")]
pub timestamp: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct PlayerBlossomCompBin {
#[prost(map = "uint32, fixed32", tag = "1")]
pub recent_used_section_id_map: ::std::collections::HashMap<u32, u32>,
#[prost(map = "uint32, message", tag = "2")]
pub initial_section_map: ::std::collections::HashMap<
u32,
BlossomInitialSectionDataBin,
>,
#[prost(map = "uint32, message", tag = "3")]
pub refresh_data_map: ::std::collections::HashMap<u32, BlossomRefreshDataBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct SignInRecordBin {
#[prost(uint32, tag = "1")]
pub schedule_id: u32,
#[prost(uint32, tag = "2")]
pub sign_in_count: u32,
#[prost(fixed32, tag = "3")]
pub last_sign_in_time: u32,
#[prost(uint32, repeated, tag = "4")]
pub reward_day_list: ::prost::alloc::vec::Vec<u32>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct BonusActivityRecordBin {
#[prost(uint32, tag = "1")]
pub bonus_activity_id: u32,
#[prost(uint32, tag = "2")]
pub state: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct PlayerSignInCompBin {
#[prost(message, repeated, tag = "1")]
pub sign_in_record_list: ::prost::alloc::vec::Vec<SignInRecordBin>,
#[prost(message, repeated, tag = "2")]
pub bonus_activity_record_list: ::prost::alloc::vec::Vec<BonusActivityRecordBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct McoinProductConfigBin {
#[prost(fixed32, tag = "1")]
pub last_buy_time: u32,
#[prost(uint32, tag = "2")]
pub buy_times: u32,
#[prost(uint32, tag = "3")]
pub config_id: u32,
#[prost(string, repeated, tag = "4")]
pub product_id_list: ::prost::alloc::vec::Vec<::prost::alloc::string::String>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct CardProductConfigBin {
#[prost(fixed32, tag = "1")]
pub last_daily_reward_time: u32,
#[prost(fixed32, tag = "2")]
pub take_effect_time: u32,
#[prost(fixed32, tag = "3")]
pub expire_time: u32,
#[prost(uint32, tag = "4")]
pub config_id: u32,
#[prost(string, repeated, tag = "5")]
pub product_id_list: ::prost::alloc::vec::Vec<::prost::alloc::string::String>,
#[prost(fixed32, tag = "6")]
pub last_send_remind_mail_time: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct GoogleGiftCardProductBin {
#[prost(uint32, tag = "1")]
pub config_id: u32,
#[prost(uint32, tag = "2")]
pub buy_times: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct ConcertProductBin {
#[prost(uint32, tag = "1")]
pub config_id: u32,
#[prost(uint32, tag = "2")]
pub buy_times: u32,
#[prost(string, repeated, tag = "3")]
pub ticket_list: ::prost::alloc::vec::Vec<::prost::alloc::string::String>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct AppleGiftCardProductBin {
#[prost(uint32, tag = "1")]
pub config_id: u32,
#[prost(uint32, tag = "2")]
pub buy_times: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct PsnCompensationProductBin {
#[prost(uint32, tag = "1")]
pub config_id: u32,
#[prost(uint32, tag = "2")]
pub buy_times: u32,
#[prost(uint32, tag = "3")]
pub last_buy_time: u32,
#[prost(uint32, tag = "4")]
pub month_buy_times: u32,
#[prost(uint32, tag = "5")]
pub month_last_buy_time: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct OrderFinishNotifyItemBin {
#[prost(uint32, tag = "1")]
pub item_id: u32,
#[prost(uint32, tag = "2")]
pub count: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct OrderFinishNotifyBin {
#[prost(string, tag = "1")]
pub product_id: ::prost::alloc::string::String,
#[prost(uint32, tag = "2")]
pub add_mcoin: u32,
#[prost(uint32, tag = "3")]
pub card_product_remain_days: u32,
#[prost(uint32, tag = "4")]
pub order_id: u32,
#[prost(message, repeated, tag = "5")]
pub item_list: ::prost::alloc::vec::Vec<OrderFinishNotifyItemBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct OrderNotifySaveBin {
#[prost(uint32, tag = "1")]
pub platform_type: u32,
#[prost(message, repeated, tag = "3")]
pub order_notify_list: ::prost::alloc::vec::Vec<OrderFinishNotifyBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct PlayerRechargeCompBin {
#[prost(map = "uint32, uint32", tag = "1")]
pub finished_order_map: ::std::collections::HashMap<u32, u32>,
#[prost(map = "uint32, uint32", tag = "2")]
pub wait_mark_db_map: ::std::collections::HashMap<u32, u32>,
#[prost(message, repeated, tag = "3")]
pub mcoin_product_list: ::prost::alloc::vec::Vec<McoinProductConfigBin>,
#[prost(message, repeated, tag = "4")]
pub card_product_list: ::prost::alloc::vec::Vec<CardProductConfigBin>,
#[prost(fixed32, tag = "5")]
pub mcoin_product_refresh_time: u32,
#[prost(uint32, tag = "6")]
pub vip_point: u32,
#[prost(string, repeated, tag = "7")]
pub ps4_package_product_list: ::prost::alloc::vec::Vec<
::prost::alloc::string::String,
>,
#[prost(message, repeated, tag = "8")]
pub google_gift_card_list: ::prost::alloc::vec::Vec<GoogleGiftCardProductBin>,
#[prost(message, repeated, tag = "9")]
pub order_notify_save_list: ::prost::alloc::vec::Vec<OrderNotifySaveBin>,
#[prost(message, repeated, tag = "10")]
pub concert_product_list: ::prost::alloc::vec::Vec<ConcertProductBin>,
#[prost(message, repeated, tag = "11")]
pub apple_gift_card_list: ::prost::alloc::vec::Vec<AppleGiftCardProductBin>,
#[prost(message, repeated, tag = "12")]
pub psn_compensation_product_list: ::prost::alloc::vec::Vec<
PsnCompensationProductBin,
>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct BattlePassRewardTagBin {
#[prost(uint32, tag = "1")]
pub unlock_status: u32,
#[prost(uint32, tag = "2")]
pub level: u32,
#[prost(uint32, tag = "3")]
pub reward_id: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct BattlePassScheduleBin {
#[prost(uint32, tag = "1")]
pub schedule_id: u32,
#[prost(uint32, tag = "2")]
pub level: u32,
#[prost(uint32, tag = "3")]
pub point: u32,
#[prost(uint32, tag = "4")]
pub unlock_status: u32,
#[prost(message, repeated, tag = "5")]
pub reward_taken_list: ::prost::alloc::vec::Vec<BattlePassRewardTagBin>,
#[prost(bool, tag = "6")]
pub is_extra_paid_reward_taken: bool,
#[prost(bool, tag = "7")]
pub is_viewed: bool,
#[prost(uint32, tag = "8")]
pub cur_cycle_points: u32,
#[prost(bool, tag = "9")]
pub is_notify_mail_sent: bool,
#[prost(uint32, tag = "10")]
pub paid_platform_flags: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct BattlePassMissionBin {
#[prost(uint32, tag = "1")]
pub mission_id: u32,
#[prost(uint32, tag = "2")]
pub mission_status: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct PlayerBattlePassCompBin {
#[prost(message, repeated, tag = "1")]
pub schedule_bin_list: ::prost::alloc::vec::Vec<BattlePassScheduleBin>,
#[prost(message, repeated, tag = "2")]
pub cur_battle_pass_mission_bin_list: ::prost::alloc::vec::Vec<BattlePassMissionBin>,
#[prost(uint32, tag = "3")]
pub cur_schedule_id: u32,
#[prost(fixed32, tag = "4")]
pub last_refresh_time: u32,
#[prost(fixed32, tag = "5")]
pub weekly_last_refresh_time: u32,
#[prost(uint32, repeated, tag = "6")]
pub cross_schedule_weekly_watcher_list: ::prost::alloc::vec::Vec<u32>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct ChatEmojiCollectionBin {
#[prost(uint32, repeated, tag = "1")]
pub emoji_id_list: ::prost::alloc::vec::Vec<u32>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct PlayerSocialCompBin {
#[prost(uint32, repeated, tag = "1")]
pub unlock_name_card_list: ::prost::alloc::vec::Vec<u32>,
#[prost(uint64, tag = "2")]
pub birthday: u64,
#[prost(string, tag = "3")]
pub signature: ::prost::alloc::string::String,
#[prost(uint32, tag = "4")]
pub name_card_id: u32,
#[prost(uint32, repeated, tag = "5")]
pub recent_mp_player_uid_list: ::prost::alloc::vec::Vec<u32>,
#[prost(uint32, tag = "6")]
pub last_grant_birthday_benefit_year: u32,
#[prost(bool, tag = "7")]
pub is_have_first_share: bool,
#[prost(bool, tag = "8")]
pub is_login_on_birthday: bool,
#[prost(uint32, tag = "9")]
pub report_during_last_time_count: u32,
#[prost(uint32, tag = "10")]
pub report_next_limit_time: u32,
#[prost(uint32, tag = "11")]
pub next_report_time: u32,
#[prost(uint32, tag = "12")]
pub cur_day_social_request_num: u32,
#[prost(fixed32, tag = "13")]
pub last_clear_social_request_time: u32,
#[prost(map = "uint32, string", tag = "14")]
pub friend_remark_name_map: ::std::collections::HashMap<
u32,
::prost::alloc::string::String,
>,
#[prost(uint32, tag = "15")]
pub cur_day_ask_friend_num: u32,
#[prost(fixed32, tag = "16")]
pub last_ask_friend_time: u32,
#[prost(uint32, repeated, tag = "17")]
pub show_avatar_id_list: ::prost::alloc::vec::Vec<u32>,
#[prost(bool, tag = "18")]
pub is_show_avatar: bool,
#[prost(uint32, repeated, tag = "19")]
pub show_name_card_id_list: ::prost::alloc::vec::Vec<u32>,
#[prost(message, optional, tag = "20")]
pub chat_emoji_collection: ::core::option::Option<ChatEmojiCollectionBin>,
#[prost(message, optional, tag = "21")]
pub signature_audit_bin: ::core::option::Option<ContentAuditBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct SecurityAntiOfflineDataBin {
#[prost(uint32, tag = "1")]
pub security_check_type: u32,
#[prost(uint32, tag = "2")]
pub security_level: u32,
#[prost(uint32, tag = "3")]
pub succ_num: u32,
#[prost(uint32, tag = "4")]
pub empty_num: u32,
#[prost(uint32, tag = "5")]
pub decrypt_fail_num: u32,
#[prost(uint32, tag = "6")]
pub verify_fail_num: u32,
#[prost(uint32, tag = "7")]
pub cur_succ_num: u32,
#[prost(uint32, tag = "8")]
pub cur_fail_num: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct MpPlayBin {
#[prost(uint32, tag = "1")]
pub mp_play_id: u32,
#[prost(uint32, tag = "2")]
pub entry_id: u32,
#[prost(uint32, tag = "3")]
pub play_type: u32,
#[prost(bool, tag = "4")]
pub is_close: bool,
#[prost(uint32, repeated, tag = "7")]
pub reward_remain_uid_list: ::prost::alloc::vec::Vec<u32>,
#[prost(message, repeated, tag = "8")]
pub uid_world_level_list: ::prost::alloc::vec::Vec<mp_play_bin::UidWorldLevelBin>,
}
/// Nested message and enum types in `MpPlayBin`.
pub mod mp_play_bin {
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct UidWorldLevelBin {
#[prost(uint32, tag = "1")]
pub uid: u32,
#[prost(uint32, tag = "2")]
pub world_level: u32,
}
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct PlayerMpPlayCompBin {
#[prost(message, repeated, tag = "1")]
pub mp_play_list: ::prost::alloc::vec::Vec<MpPlayBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct CodexTypeDataBin {
#[prost(uint32, tag = "1")]
pub r#type: u32,
#[prost(uint32, repeated, tag = "2")]
pub codex_id_list: ::prost::alloc::vec::Vec<u32>,
#[prost(uint32, repeated, tag = "3")]
pub viewed_codex_id_list: ::prost::alloc::vec::Vec<u32>,
#[prost(message, repeated, tag = "4")]
pub weapon_max_promote_level_list: ::prost::alloc::vec::Vec<Uint32PairBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct PlayerCodexCompBin {
#[prost(message, repeated, tag = "1")]
pub type_data_list: ::prost::alloc::vec::Vec<CodexTypeDataBin>,
#[prost(uint32, repeated, tag = "5")]
pub recent_viewed_pushtips_list: ::prost::alloc::vec::Vec<u32>,
#[prost(uint32, tag = "6")]
pub last_read_pushtips_codex_id: u32,
#[prost(uint32, tag = "7")]
pub last_read_pushtips_type_id: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct AchievementBin {
#[prost(uint32, tag = "1")]
pub id: u32,
#[prost(uint32, tag = "2")]
pub status: u32,
#[prost(uint32, tag = "3")]
pub finish_timestamp: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct PlayerAchievementCompBin {
#[prost(message, repeated, tag = "1")]
pub achievement_list: ::prost::alloc::vec::Vec<AchievementBin>,
#[prost(uint32, repeated, tag = "2")]
pub reward_taken_goal_id_list: ::prost::alloc::vec::Vec<u32>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct PlayerPersonalLineCompBin {
#[prost(uint32, tag = "1")]
pub finished_daily_task_num: u32,
#[prost(uint32, repeated, tag = "2")]
pub unlock_personal_line_id_list: ::prost::alloc::vec::Vec<u32>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct PlayerTrialAvatarCompBin {
#[prost(uint32, tag = "1")]
pub trial_avatar_index_id: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct HuntingOfferDataBin {
#[prost(uint32, tag = "1")]
pub refresh_id: u32,
#[prost(uint32, tag = "2")]
pub monster_config_id: u32,
#[prost(uint32, tag = "3")]
pub city_id: u32,
#[prost(uint32, tag = "4")]
pub difficulty: u32,
#[prost(int32, tag = "5")]
pub state: i32,
#[prost(bool, tag = "6")]
pub is_taken_reward: bool,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct HuntingOfferPair {
#[prost(uint32, tag = "1")]
pub refresh_id: u32,
#[prost(uint32, tag = "2")]
pub monster_config_id: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct PlayerHuntingCompBin {
#[prost(message, repeated, tag = "1")]
pub hunting_offer_data_list: ::prost::alloc::vec::Vec<HuntingOfferDataBin>,
#[prost(message, repeated, tag = "2")]
pub cur_week_finished_hunting_pair_vec: ::prost::alloc::vec::Vec<HuntingOfferPair>,
#[prost(fixed32, tag = "3")]
pub last_refresh_time: u32,
#[prost(uint32, repeated, tag = "4")]
pub cur_week_refreshed_monster_id_list: ::prost::alloc::vec::Vec<u32>,
#[prost(uint32, repeated, tag = "5")]
pub cur_week_refreshed_refresh_id_list: ::prost::alloc::vec::Vec<u32>,
#[prost(bool, tag = "6")]
pub is_new_hunting: bool,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct CityReputationRequestBin {
#[prost(uint32, tag = "1")]
pub request_id: u32,
#[prost(uint32, tag = "2")]
pub quest_id: u32,
#[prost(bool, tag = "3")]
pub is_taken_reward: bool,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct CityReputationBin {
#[prost(uint32, tag = "1")]
pub city_id: u32,
#[prost(uint32, tag = "2")]
pub level: u32,
#[prost(uint32, tag = "3")]
pub exp: u32,
#[prost(uint32, repeated, tag = "4")]
pub taken_level_reward_list: ::prost::alloc::vec::Vec<u32>,
#[prost(uint32, repeated, tag = "5")]
pub taken_parent_quest_reward_list: ::prost::alloc::vec::Vec<u32>,
#[prost(uint32, repeated, tag = "6")]
pub history_request_list: ::prost::alloc::vec::Vec<u32>,
#[prost(message, repeated, tag = "7")]
pub request_list: ::prost::alloc::vec::Vec<CityReputationRequestBin>,
#[prost(fixed32, tag = "8")]
pub last_refresh_request_time: u32,
#[prost(bool, tag = "9")]
pub is_new_request: bool,
#[prost(uint32, repeated, tag = "10")]
pub taken_explore_reward_list: ::prost::alloc::vec::Vec<u32>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct PlayerReputationCompBin {
#[prost(message, repeated, tag = "1")]
pub city_reputation_list: ::prost::alloc::vec::Vec<CityReputationBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct WidgetAnchorPointBin {
#[prost(uint32, tag = "1")]
pub id: u32,
#[prost(message, optional, tag = "2")]
pub pos: ::core::option::Option<VectorBin>,
#[prost(message, optional, tag = "3")]
pub rot: ::core::option::Option<VectorBin>,
#[prost(fixed32, tag = "4")]
pub end_time: u32,
#[prost(uint32, tag = "5")]
pub scene_id: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct WidgetLunchBoxBin {
#[prost(map = "uint32, uint32", tag = "1")]
pub slot_material_map: ::std::collections::HashMap<u32, u32>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct WidgetOneoffGatherPointDetectorBin {
#[prost(uint32, tag = "1")]
pub material_id: u32,
#[prost(bool, tag = "2")]
pub is_hint_valid: bool,
#[prost(message, optional, tag = "3")]
pub hint_center_pos: ::core::option::Option<VectorBin>,
#[prost(uint32, tag = "5")]
pub group_id: u32,
#[prost(uint32, tag = "6")]
pub config_id: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct WidgetClientCollectorBin {
#[prost(uint32, tag = "1")]
pub material_id: u32,
#[prost(uint32, tag = "2")]
pub curr_points: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct WidgetCoolDownInfoBin {
#[prost(uint32, tag = "1")]
pub id: u32,
#[prost(uint64, tag = "2")]
pub last_use_time: u64,
#[prost(bool, tag = "3")]
pub is_success: bool,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct AttachAvatarWidgetBin {
#[prost(uint32, tag = "1")]
pub material_id: u32,
#[prost(uint32, tag = "2")]
pub cd_over_time: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct WidgetCaptureAnimalBin {
#[prost(uint32, tag = "1")]
pub skill_flag: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct WidgetLightStoneBin {
#[prost(bool, tag = "1")]
pub is_hint_valid: bool,
#[prost(message, optional, tag = "2")]
pub hint_center_pos: ::core::option::Option<VectorBin>,
#[prost(uint32, tag = "4")]
pub group_id: u32,
#[prost(uint32, tag = "5")]
pub config_id: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct WidgetBackgroundBin {
#[prost(bool, tag = "1")]
pub is_active: bool,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct WidgetDetailBin {
#[prost(oneof = "widget_detail_bin::DetailBin", tags = "1, 2, 3, 4, 2601, 3001")]
pub detail_bin: ::core::option::Option<widget_detail_bin::DetailBin>,
}
/// Nested message and enum types in `WidgetDetailBin`.
pub mod widget_detail_bin {
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Oneof)]
pub enum DetailBin {
#[prost(message, tag = "1")]
AttachAvatarWidget(super::AttachAvatarWidgetBin),
#[prost(message, tag = "2")]
OneoffGatherPointDetector(super::WidgetOneoffGatherPointDetectorBin),
#[prost(message, tag = "3")]
ClientCollector(super::WidgetClientCollectorBin),
#[prost(message, tag = "4")]
CaptureAnimal(super::WidgetCaptureAnimalBin),
#[prost(message, tag = "2601")]
LightStone(super::WidgetLightStoneBin),
#[prost(message, tag = "3001")]
BackgroundWidget(super::WidgetBackgroundBin),
}
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct WidgetBin {
#[prost(uint32, tag = "1")]
pub material_id: u32,
#[prost(bool, repeated, tag = "2")]
pub slot_occupied_list: ::prost::alloc::vec::Vec<bool>,
#[prost(message, optional, tag = "3")]
pub detail_bin: ::core::option::Option<WidgetDetailBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct PlayerWidgetCompBin {
#[prost(uint32, tag = "1")]
pub next_widget_id: u32,
#[prost(uint32, tag = "2")]
pub quick_use_material_id: u32,
#[prost(uint32, tag = "3")]
pub last_use_anchor_point_time: u32,
#[prost(message, repeated, tag = "4")]
pub anchor_point_list: ::prost::alloc::vec::Vec<WidgetAnchorPointBin>,
#[prost(uint32, tag = "5")]
pub last_use_bonfire_time: u32,
#[prost(message, optional, tag = "6")]
pub lunch_box: ::core::option::Option<WidgetLunchBoxBin>,
#[prost(message, repeated, tag = "7")]
pub oneoff_gather_point_detector_list: ::prost::alloc::vec::Vec<
WidgetOneoffGatherPointDetectorBin,
>,
#[prost(message, repeated, tag = "8")]
pub client_collector_list: ::prost::alloc::vec::Vec<WidgetClientCollectorBin>,
#[prost(message, repeated, tag = "9")]
pub group_cool_down_data_list: ::prost::alloc::vec::Vec<WidgetCoolDownInfoBin>,
#[prost(message, repeated, tag = "10")]
pub normal_cool_down_data_list: ::prost::alloc::vec::Vec<WidgetCoolDownInfoBin>,
#[prost(message, optional, tag = "11")]
pub attach_avatar_widget: ::core::option::Option<AttachAvatarWidgetBin>,
#[prost(message, repeated, tag = "20")]
pub widget_bin_list: ::prost::alloc::vec::Vec<WidgetBin>,
#[prost(map = "uint32, uint32", tag = "21")]
pub slot_material_map: ::std::collections::HashMap<u32, u32>,
#[prost(bool, tag = "22")]
pub is_oneoff_gather_point_detector_transfered: bool,
#[prost(bool, tag = "23")]
pub is_client_collector_transfered: bool,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct ScenePlaySourceBin {
#[prost(uint32, tag = "1")]
pub r#type: u32,
#[prost(uint32, tag = "2")]
pub param: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct ScenePlayBin {
#[prost(uint32, tag = "1")]
pub play_id: u32,
#[prost(uint32, tag = "2")]
pub play_type: u32,
#[prost(uint32, tag = "3")]
pub entry_id: u32,
#[prost(uint32, tag = "4")]
pub phase: u32,
#[prost(message, optional, tag = "5")]
pub source_bin: ::core::option::Option<ScenePlaySourceBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct PlayerScenePlayCompBin {
#[prost(message, repeated, tag = "1")]
pub play_list: ::prost::alloc::vec::Vec<ScenePlayBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct MainCoopBin {
#[prost(uint32, tag = "1")]
pub id: u32,
#[prost(uint32, tag = "2")]
pub status: u32,
#[prost(uint32, repeated, tag = "3")]
pub save_point_id_list: ::prost::alloc::vec::Vec<u32>,
#[prost(int32, tag = "4")]
pub self_confidence: i32,
#[prost(message, repeated, tag = "5")]
pub normal_var_list: ::prost::alloc::vec::Vec<Uint32ToInt32PairBin>,
#[prost(message, repeated, tag = "6")]
pub temp_var_list: ::prost::alloc::vec::Vec<Uint32ToInt32PairBin>,
#[prost(message, repeated, tag = "7")]
pub seen_ending_list: ::prost::alloc::vec::Vec<Uint32PairBin>,
#[prost(uint32, tag = "8")]
pub confidence: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct CoopPointBin {
#[prost(uint32, tag = "1")]
pub id: u32,
#[prost(uint32, tag = "2")]
pub state: u32,
#[prost(message, optional, tag = "3")]
pub start_main_coop: ::core::option::Option<MainCoopBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct CoopChapterBin {
#[prost(uint32, tag = "1")]
pub id: u32,
#[prost(uint32, tag = "2")]
pub state: u32,
#[prost(uint32, repeated, tag = "3")]
pub cg_list: ::prost::alloc::vec::Vec<u32>,
#[prost(uint32, repeated, tag = "4")]
pub reward_list: ::prost::alloc::vec::Vec<u32>,
#[prost(uint32, repeated, tag = "5")]
pub dialog_list: ::prost::alloc::vec::Vec<u32>,
#[prost(message, repeated, tag = "6")]
pub coop_point_list: ::prost::alloc::vec::Vec<CoopPointBin>,
#[prost(message, repeated, tag = "7")]
pub seen_ending_list: ::prost::alloc::vec::Vec<Uint32PairBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct CoopProgressBin {
#[prost(uint32, tag = "1")]
pub coop_point_id: u32,
#[prost(map = "uint32, message", tag = "4")]
pub main_coop_map: ::std::collections::HashMap<u32, MainCoopBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct PlayerCoopCompBin {
#[prost(message, repeated, tag = "1")]
pub main_coop_list: ::prost::alloc::vec::Vec<MainCoopBin>,
#[prost(message, repeated, tag = "2")]
pub chapter_bin_list: ::prost::alloc::vec::Vec<CoopChapterBin>,
#[prost(message, optional, tag = "3")]
pub progress_bin: ::core::option::Option<CoopProgressBin>,
#[prost(uint32, repeated, tag = "4")]
pub viewed_chapter_list: ::prost::alloc::vec::Vec<u32>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct PlayerOfferingInfoBin {
#[prost(uint32, tag = "1")]
pub offering_id: u32,
#[prost(uint32, tag = "2")]
pub level: u32,
#[prost(uint32, repeated, tag = "3")]
pub taken_level_reward_list: ::prost::alloc::vec::Vec<u32>,
#[prost(bool, tag = "4")]
pub is_reach_max_level: bool,
#[prost(bool, tag = "5")]
pub is_need_notify_new_max: bool,
#[prost(uint32, tag = "6")]
pub last_version_max_level: u32,
#[prost(bool, tag = "7")]
pub is_first_interact: bool,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct PlayerOfferingCompBin {
#[prost(message, repeated, tag = "1")]
pub offering_bin_list: ::prost::alloc::vec::Vec<PlayerOfferingInfoBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct ReunionSignInBin {
#[prost(uint32, tag = "1")]
pub reunion_sign_in_id: u32,
#[prost(uint32, tag = "2")]
pub sign_in_count: u32,
#[prost(fixed32, tag = "3")]
pub last_sign_in_time: u32,
#[prost(uint32, repeated, tag = "4")]
pub reward_day_list: ::prost::alloc::vec::Vec<u32>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct ReunionMissionBin {
#[prost(uint32, tag = "1")]
pub mission_id: u32,
#[prost(uint32, repeated, tag = "2")]
pub taken_reward_watcher_list: ::prost::alloc::vec::Vec<u32>,
#[prost(uint32, repeated, tag = "3")]
pub finished_watcher_list: ::prost::alloc::vec::Vec<u32>,
#[prost(uint32, repeated, tag = "4")]
pub cur_day_watcher_list: ::prost::alloc::vec::Vec<u32>,
#[prost(uint32, tag = "5")]
pub cur_score: u32,
#[prost(bool, tag = "6")]
pub is_finished: bool,
#[prost(bool, tag = "7")]
pub is_taken_reward: bool,
#[prost(uint32, tag = "8")]
pub last_refresh_time: u32,
#[prost(bool, repeated, tag = "9")]
pub is_taken_reward_list: ::prost::alloc::vec::Vec<bool>,
#[prost(uint32, repeated, tag = "10")]
pub watcher_list: ::prost::alloc::vec::Vec<u32>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct ReunionPrivilegeBin {
#[prost(uint32, tag = "1")]
pub privilege_id: u32,
#[prost(uint32, tag = "2")]
pub cur_day_count: u32,
#[prost(uint32, tag = "3")]
pub last_refresh_time: u32,
#[prost(uint32, tag = "4")]
pub total_count: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct ReunionRecordBin {
#[prost(bool, tag = "1")]
pub is_taken_first_gift_reward: bool,
#[prost(uint32, tag = "2")]
pub first_gift_reward_id: u32,
#[prost(message, optional, tag = "3")]
pub sign_in_bin: ::core::option::Option<ReunionSignInBin>,
#[prost(message, optional, tag = "4")]
pub mission_bin: ::core::option::Option<ReunionMissionBin>,
#[prost(message, optional, tag = "5")]
pub privilege_bin: ::core::option::Option<ReunionPrivilegeBin>,
#[prost(fixed32, tag = "6")]
pub reunion_finish_time: u32,
#[prost(bool, tag = "7")]
pub is_activated: bool,
#[prost(string, tag = "8")]
pub game_version: ::prost::alloc::string::String,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct PlayerReunionCompBin {
#[prost(fixed32, tag = "1")]
pub last_activate_reunion_time: u32,
#[prost(message, optional, tag = "2")]
pub reunion_record: ::core::option::Option<ReunionRecordBin>,
#[prost(bool, tag = "3")]
pub is_activated_when_close: bool,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct PlayerRoutineBin {
#[prost(uint32, tag = "1")]
pub routine_id: u32,
#[prost(uint32, tag = "2")]
pub progress: u32,
#[prost(uint32, tag = "3")]
pub is_finished: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct PlayerRoutineTypeBin {
#[prost(uint32, tag = "1")]
pub routine_type: u32,
#[prost(uint32, tag = "2")]
pub finished_num: u32,
#[prost(uint32, tag = "3")]
pub last_refresh_time: u32,
#[prost(message, repeated, tag = "4")]
pub routine_bin_list: ::prost::alloc::vec::Vec<PlayerRoutineBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct PlayerRoutineCompBin {
#[prost(message, repeated, tag = "1")]
pub routine_type_bin_list: ::prost::alloc::vec::Vec<PlayerRoutineTypeBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct MiracleRingDropParam {
#[prost(uint32, tag = "1")]
pub tag: u32,
#[prost(uint32, tag = "2")]
pub count: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct PlayerMiracleRingCompBin {
#[prost(uint32, tag = "1")]
pub last_take_reward_time: u32,
#[prost(message, repeated, tag = "2")]
pub drop_param_list: ::prost::alloc::vec::Vec<MiracleRingDropParam>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct MechanicusBin {
#[prost(uint32, tag = "1")]
pub mechanicus_id: u32,
#[prost(uint32, tag = "2")]
pub coin: u32,
#[prost(message, repeated, tag = "3")]
pub gear_level_pair_list: ::prost::alloc::vec::Vec<Uint32PairBin>,
#[prost(uint32, repeated, tag = "4")]
pub open_sequence_id_list: ::prost::alloc::vec::Vec<u32>,
#[prost(bool, tag = "5")]
pub is_finish_teach_dungeon: bool,
#[prost(uint32, repeated, tag = "6")]
pub finish_difficult_level_list: ::prost::alloc::vec::Vec<u32>,
#[prost(uint32, tag = "7")]
pub punish_over_time: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct PlayerMechanicusCompBin {
#[prost(message, optional, tag = "1")]
pub cur_mechanicus_bin: ::core::option::Option<MechanicusBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct OpActivityRecordBin {
#[prost(uint32, tag = "1")]
pub schedule_id: u32,
#[prost(uint32, tag = "2")]
pub use_bonus_count: u32,
#[prost(uint32, tag = "3")]
pub last_refresh_time: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct PlayerOpActivityCompBin {
#[prost(message, repeated, tag = "1")]
pub op_activity_recored_list: ::prost::alloc::vec::Vec<OpActivityRecordBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct PlayerGalleryCompBin {
#[prost(uint32, repeated, tag = "1")]
pub valid_gallery_id_list: ::prost::alloc::vec::Vec<u32>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct RegionSearchSourceBin {
#[prost(uint32, tag = "1")]
pub r#type: u32,
#[prost(uint32, tag = "2")]
pub param: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct RegionSearchRegionBin {
#[prost(uint32, tag = "1")]
pub region_id: u32,
#[prost(uint32, repeated, tag = "2")]
pub oneoff_group_list: ::prost::alloc::vec::Vec<u32>,
#[prost(uint32, repeated, tag = "3")]
pub recycle_group_list: ::prost::alloc::vec::Vec<u32>,
#[prost(uint32, tag = "4")]
pub recycle_progress: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct RegionSearchBin {
#[prost(uint32, tag = "1")]
pub search_id: u32,
#[prost(uint32, tag = "2")]
pub state: u32,
#[prost(uint32, tag = "3")]
pub progress: u32,
#[prost(message, repeated, tag = "4")]
pub region_list: ::prost::alloc::vec::Vec<RegionSearchRegionBin>,
#[prost(bool, tag = "5")]
pub is_entered: bool,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct RegionSearchPlayBin {
#[prost(uint32, tag = "1")]
pub id: u32,
#[prost(message, optional, tag = "2")]
pub source: ::core::option::Option<RegionSearchSourceBin>,
#[prost(message, repeated, tag = "3")]
pub search_list: ::prost::alloc::vec::Vec<RegionSearchBin>,
#[prost(bool, tag = "4")]
pub is_entered: bool,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct PlayerRegionSearchCompBin {
#[prost(message, repeated, tag = "1")]
pub play_list: ::prost::alloc::vec::Vec<RegionSearchPlayBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct PlayerTalkCompBin {
#[prost(uint32, repeated, tag = "1")]
pub npc_fisrt_met_id_list: ::prost::alloc::vec::Vec<u32>,
#[prost(uint32, repeated, tag = "2")]
pub finished_talk_id_list: ::prost::alloc::vec::Vec<u32>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct PlayerFishingCompBin {
#[prost(uint32, tag = "1")]
pub last_fish_rod: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct CustomDungeonBriefBin {
#[prost(uint64, tag = "1")]
pub dungeon_guid: u64,
#[prost(uint32, tag = "2")]
pub dungeon_id: u32,
#[prost(uint32, tag = "3")]
pub state: u32,
#[prost(uint32, tag = "4")]
pub last_save_time: u32,
#[prost(message, optional, tag = "5")]
pub setting: ::core::option::Option<CustomDungeonSettingBin>,
#[prost(message, optional, tag = "6")]
pub r#abstract: ::core::option::Option<CustomDungeonAbstractBin>,
#[prost(uint32, repeated, tag = "7")]
pub tag_list: ::prost::alloc::vec::Vec<u32>,
#[prost(bool, tag = "8")]
pub is_psn_platform: bool,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct OfficialCustomDungeonBin {
#[prost(uint32, tag = "1")]
pub dungeon_id: u32,
#[prost(uint32, tag = "2")]
pub win_times: u32,
#[prost(uint64, tag = "3")]
pub dungeon_guid: u64,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct CustomDungeonBattleRecord {
#[prost(uint64, tag = "1")]
pub dungeon_guid: u64,
#[prost(uint32, tag = "2")]
pub min_cost_time: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct PlayerCustomDungeonCompBin {
#[prost(message, repeated, tag = "1")]
pub brief_list: ::prost::alloc::vec::Vec<CustomDungeonBriefBin>,
#[prost(uint32, tag = "2")]
pub dungeon_guid_idx: u32,
#[prost(uint64, repeated, tag = "3")]
pub store_dungeon_list: ::prost::alloc::vec::Vec<u64>,
#[prost(uint64, repeated, tag = "4")]
pub last_recommend_list: ::prost::alloc::vec::Vec<u64>,
#[prost(uint32, tag = "5")]
pub group_id: u32,
#[prost(message, repeated, tag = "6")]
pub official_dungeon_list: ::prost::alloc::vec::Vec<OfficialCustomDungeonBin>,
#[prost(bool, tag = "7")]
pub is_enable_ugc: bool,
#[prost(uint32, tag = "8")]
pub ban_expire_time: u32,
#[prost(message, repeated, tag = "9")]
pub battle_record_list: ::prost::alloc::vec::Vec<CustomDungeonBattleRecord>,
#[prost(bool, tag = "10")]
pub is_ever_liked: bool,
#[prost(uint32, tag = "11")]
pub last_got_recommend_time: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct UgcBin {}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct PlayerUgcCompBin {
#[prost(map = "uint32, message", tag = "1")]
pub ugc_bin_map: ::std::collections::HashMap<u32, UgcBin>,
#[prost(uint32, tag = "2")]
pub ban_publish_expire_time: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct PlayerHomeBlockBin {
#[prost(uint32, tag = "1")]
pub block_id: u32,
#[prost(bool, tag = "2")]
pub is_unlocked: bool,
#[prost(uint32, tag = "3")]
pub deploy_furniture_count: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct PlayerHomeSceneBin {
#[prost(uint32, tag = "1")]
pub scene_id: u32,
#[prost(message, repeated, tag = "2")]
pub block_bin_list: ::prost::alloc::vec::Vec<PlayerHomeBlockBin>,
#[prost(bool, tag = "3")]
pub is_unlocked: bool,
#[prost(uint32, tag = "4")]
pub version: u32,
#[prost(uint32, tag = "5")]
pub audit_state: u32,
#[prost(uint32, tag = "6")]
pub submit_time: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct PlayerHomeModuleBin {
#[prost(uint32, tag = "1")]
pub module_id: u32,
#[prost(message, repeated, tag = "2")]
pub scene_bin_list: ::prost::alloc::vec::Vec<PlayerHomeSceneBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct HomeBasicCompSnapshotBin {
#[prost(uint32, tag = "1")]
pub level: u32,
#[prost(uint64, tag = "2")]
pub exp: u64,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct HomeSubFieldSnapShotBin {
#[prost(uint32, tag = "1")]
pub seed_id: u32,
#[prost(fixed32, tag = "2")]
pub end_time: u32,
#[prost(uint32, tag = "3")]
pub home_gather_id: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct HomeFieldSnapShotBin {
#[prost(uint32, tag = "1")]
pub field_guid: u32,
#[prost(uint32, tag = "2")]
pub furniture_id: u32,
#[prost(message, optional, tag = "3")]
pub spawn_pos: ::core::option::Option<VectorBin>,
#[prost(message, repeated, tag = "4")]
pub sub_field_list: ::prost::alloc::vec::Vec<HomeSubFieldSnapShotBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct HomeTransferSnapShotBin {
#[prost(uint32, tag = "1")]
pub furniture_guid: u32,
#[prost(message, optional, tag = "2")]
pub spawn_pos: ::core::option::Option<VectorBin>,
#[prost(uint32, tag = "3")]
pub furniture_id: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct HomeMarkPointNpcDataBin {
#[prost(uint32, tag = "1")]
pub avatar_id: u32,
#[prost(uint32, tag = "2")]
pub costume_id: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct HomeMarkPointSuiteDataBin {
#[prost(uint32, tag = "1")]
pub suite_id: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct HomeMarkPointFurnitureDataBin {
#[prost(uint32, tag = "1")]
pub guid: u32,
#[prost(uint32, tag = "2")]
pub furniture_id: u32,
#[prost(uint32, tag = "3")]
pub furniture_type: u32,
#[prost(message, optional, tag = "4")]
pub pos: ::core::option::Option<VectorBin>,
#[prost(oneof = "home_mark_point_furniture_data_bin::Extra", tags = "6, 7")]
pub extra: ::core::option::Option<home_mark_point_furniture_data_bin::Extra>,
}
/// Nested message and enum types in `HomeMarkPointFurnitureDataBin`.
pub mod home_mark_point_furniture_data_bin {
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Oneof)]
pub enum Extra {
#[prost(message, tag = "6")]
NpcData(super::HomeMarkPointNpcDataBin),
#[prost(message, tag = "7")]
SuiteData(super::HomeMarkPointSuiteDataBin),
}
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct HomeSceneSnapshotBin {
#[prost(uint32, tag = "1")]
pub scene_id: u32,
#[prost(message, repeated, tag = "2")]
pub deploy_npc_list: ::prost::alloc::vec::Vec<HomeNpcBin>,
#[prost(message, repeated, tag = "3")]
pub furniture_suite_list: ::prost::alloc::vec::Vec<HomeFurnitureSuiteBin>,
#[prost(message, optional, tag = "4")]
pub main_house: ::core::option::Option<HomeFurnitureBin>,
#[prost(message, optional, tag = "5")]
pub djinn_pos: ::core::option::Option<VectorBin>,
#[prost(message, repeated, tag = "6")]
pub field_bin_list: ::prost::alloc::vec::Vec<HomeFieldSnapShotBin>,
#[prost(message, repeated, tag = "7")]
pub transfer_bin_list: ::prost::alloc::vec::Vec<HomeTransferSnapShotBin>,
#[prost(message, repeated, tag = "8")]
pub normal_mark_point_list: ::prost::alloc::vec::Vec<HomeMarkPointFurnitureDataBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct HomeModuleSnapshotBin {
#[prost(uint32, tag = "1")]
pub module_id: u32,
#[prost(uint32, tag = "2")]
pub cur_room_scene_id: u32,
#[prost(message, repeated, tag = "3")]
pub scene_bin_list: ::prost::alloc::vec::Vec<HomeSceneSnapshotBin>,
#[prost(message, repeated, tag = "4")]
pub furniture_arrange_count_list: ::prost::alloc::vec::Vec<Uint32PairBin>,
#[prost(uint32, repeated, tag = "5")]
pub world_scene_block_comfort_value_list: ::prost::alloc::vec::Vec<u32>,
#[prost(uint32, tag = "6")]
pub room_scene_comfort_value: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct HomeSceneCompSnapshotBin {
#[prost(uint32, tag = "1")]
pub cur_module_id: u32,
#[prost(message, repeated, tag = "2")]
pub module_bin_list: ::prost::alloc::vec::Vec<HomeModuleSnapshotBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct HomeSnapshotBin {
#[prost(message, optional, tag = "1")]
pub basic_snapshot: ::core::option::Option<HomeBasicCompSnapshotBin>,
#[prost(message, optional, tag = "2")]
pub scene_snapshot: ::core::option::Option<HomeSceneCompSnapshotBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct FurnitureMakeBeHelpedBin {
#[prost(string, tag = "1")]
pub player_name: ::prost::alloc::string::String,
#[prost(fixed32, tag = "2")]
pub time: u32,
#[prost(uint32, tag = "3")]
pub uid: u32,
#[prost(uint32, tag = "4")]
pub icon: u32,
#[prost(message, optional, tag = "5")]
pub profile_picture_bin: ::core::option::Option<ProfilePictureBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct FurnitureMakeHelpBin {
#[prost(uint32, tag = "1")]
pub uid: u32,
#[prost(uint32, tag = "2")]
pub times: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct FurnitureMakeTimesBin {
#[prost(uint32, tag = "1")]
pub furniture_id: u32,
#[prost(uint32, tag = "2")]
pub make_times: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct PlayerFunitureMakeBin {
#[prost(message, repeated, tag = "1")]
pub make_times_bin_list: ::prost::alloc::vec::Vec<FurnitureMakeTimesBin>,
#[prost(message, repeated, tag = "2")]
pub make_slots_bin_list: ::prost::alloc::vec::Vec<FurnitureMakeSlotsBin>,
#[prost(message, repeated, tag = "3")]
pub help_bin_list: ::prost::alloc::vec::Vec<FurnitureMakeHelpBin>,
#[prost(message, repeated, tag = "4")]
pub helped_bin_list: ::prost::alloc::vec::Vec<FurnitureMakeBeHelpedBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct PlayerLimitedShopNpcPosBin {
#[prost(uint32, tag = "1")]
pub module_id: u32,
#[prost(uint32, tag = "4")]
pub scene_id: u32,
#[prost(uint32, tag = "5")]
pub block_id: u32,
#[prost(uint32, tag = "6")]
pub index: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct PlayerHomeLimitedShopBin {
#[prost(uint32, tag = "1")]
pub last_refresh_time: u32,
#[prost(message, repeated, tag = "2")]
pub npc_pos_bin_list: ::prost::alloc::vec::Vec<PlayerLimitedShopNpcPosBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct HomeResourceBin {
#[prost(uint32, tag = "1")]
pub store_value: u32,
#[prost(fixed32, tag = "2")]
pub last_refresh_time: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct PlayerHomeResourceBin {
#[prost(message, optional, tag = "1")]
pub home_coin_bin: ::core::option::Option<HomeResourceBin>,
#[prost(message, optional, tag = "2")]
pub fetter_exp_bin: ::core::option::Option<HomeResourceBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct HomeAvatarDataBin {
#[prost(uint32, tag = "1")]
pub avatar_id: u32,
#[prost(uint32, repeated, tag = "2")]
pub talk_id_list: ::prost::alloc::vec::Vec<u32>,
#[prost(uint32, repeated, tag = "3")]
pub event_id_list: ::prost::alloc::vec::Vec<u32>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct HomeAvatarRewardEventBin {
#[prost(uint32, tag = "1")]
pub order: u32,
#[prost(uint32, tag = "2")]
pub event_id: u32,
#[prost(uint32, tag = "3")]
pub random_position: u32,
#[prost(uint32, tag = "4")]
pub guid: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct PlayerHomeAvatarBin {
#[prost(message, repeated, tag = "1")]
pub home_avatar_list: ::prost::alloc::vec::Vec<HomeAvatarDataBin>,
#[prost(uint32, repeated, tag = "2")]
pub show_avatar_id_list: ::prost::alloc::vec::Vec<u32>,
#[prost(message, repeated, tag = "3")]
pub reward_event_list: ::prost::alloc::vec::Vec<HomeAvatarRewardEventBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct HomeWorldWoodExchangeDataBin {
#[prost(uint32, tag = "1")]
pub wood_id: u32,
#[prost(uint32, tag = "2")]
pub exchange_count: u32,
#[prost(fixed32, tag = "3")]
pub last_refresh_time: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct PlayerHomeBlueprintSlotBin {
#[prost(uint32, tag = "1")]
pub slot_id: u32,
#[prost(string, tag = "2")]
pub share_code: ::prost::alloc::string::String,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct PlayerHomeBlueprintBin {
#[prost(uint32, tag = "1")]
pub blueprint_guid_idx: u32,
#[prost(message, repeated, tag = "2")]
pub slot_bin_list: ::prost::alloc::vec::Vec<PlayerHomeBlueprintSlotBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct PlayerHomeCompBin {
#[prost(int32, tag = "1")]
pub friend_enter_home_option: i32,
#[prost(uint32, tag = "2")]
pub init_home_modue_id: u32,
#[prost(message, repeated, tag = "4")]
pub module_list: ::prost::alloc::vec::Vec<PlayerHomeModuleBin>,
#[prost(uint32, repeated, tag = "5")]
pub unlocked_module_id_list: ::prost::alloc::vec::Vec<u32>,
#[prost(message, optional, tag = "6")]
pub snapshot: ::core::option::Option<HomeSnapshotBin>,
#[prost(uint32, repeated, tag = "7")]
pub unlocked_formula_furniture_id_list: ::prost::alloc::vec::Vec<u32>,
#[prost(uint32, repeated, tag = "8")]
pub unlocked_furniture_suite_id_list: ::prost::alloc::vec::Vec<u32>,
#[prost(uint32, repeated, tag = "9")]
pub levelup_reward_got_level_list: ::prost::alloc::vec::Vec<u32>,
#[prost(message, optional, tag = "10")]
pub furniture_make_bin: ::core::option::Option<PlayerFunitureMakeBin>,
#[prost(message, optional, tag = "11")]
pub home_resource_bin: ::core::option::Option<PlayerHomeResourceBin>,
#[prost(uint32, repeated, tag = "12")]
pub arrangement_furniture_suite_id_list: ::prost::alloc::vec::Vec<u32>,
#[prost(message, optional, tag = "13")]
pub limited_shop_bin: ::core::option::Option<PlayerHomeLimitedShopBin>,
#[prost(bool, tag = "14")]
pub is_ever_enter_self_home_world: bool,
#[prost(message, optional, tag = "15")]
pub home_avatar_bin: ::core::option::Option<PlayerHomeAvatarBin>,
#[prost(fixed32, tag = "16")]
pub last_save_time: u32,
#[prost(uint32, tag = "17")]
pub prior_check_time: u32,
#[prost(uint32, tag = "19")]
pub transfer_home_point: u32,
#[prost(uint32, repeated, tag = "20")]
pub seen_module_id_list: ::prost::alloc::vec::Vec<u32>,
#[prost(uint32, repeated, tag = "21")]
pub unlocked_bgm_id_list: ::prost::alloc::vec::Vec<u32>,
#[prost(bool, tag = "22")]
pub is_transfer_to_safe_point: bool,
#[prost(uint32, tag = "23")]
pub audit_version_index: u32,
#[prost(message, repeated, tag = "24")]
pub wood_exchange_data_bin_list: ::prost::alloc::vec::Vec<
HomeWorldWoodExchangeDataBin,
>,
#[prost(message, optional, tag = "25")]
pub blueprint_bin: ::core::option::Option<PlayerHomeBlueprintBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct PlayerOfflineOpBin {
#[prost(map = "uint32, uint32", tag = "1")]
pub index_map: ::std::collections::HashMap<u32, u32>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct H5ActivityWatcherBin {
#[prost(uint32, tag = "1")]
pub h5_activity_watcher_id: u32,
#[prost(uint32, tag = "2")]
pub progress: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct H5ActivityBin {
#[prost(uint32, tag = "1")]
pub h5_activity_schedule_id: u32,
#[prost(uint32, tag = "2")]
pub last_refresh_time: u32,
#[prost(uint32, repeated, tag = "3")]
pub finished_h5_activity_watcher_list: ::prost::alloc::vec::Vec<u32>,
#[prost(message, repeated, tag = "4")]
pub h5_activity_watcher_list: ::prost::alloc::vec::Vec<H5ActivityWatcherBin>,
#[prost(uint32, tag = "5")]
pub h5_activity_id: u32,
#[prost(uint32, repeated, tag = "6")]
pub unaccept_h5_activity_watcher_list: ::prost::alloc::vec::Vec<u32>,
#[prost(bool, tag = "7")]
pub is_finish_watcher_logged: bool,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct PlayerH5ActivityCompBin {
#[prost(message, repeated, tag = "1")]
pub h5_activity_list: ::prost::alloc::vec::Vec<H5ActivityBin>,
#[prost(fixed32, tag = "2")]
pub client_red_dot_timestamp: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct MatchPunishBin {
#[prost(uint32, tag = "1")]
pub match_id: u32,
#[prost(uint32, tag = "2")]
pub punish_times: u32,
#[prost(uint32, tag = "3")]
pub punish_end_time: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct PlayerMatchCompBin {
#[prost(message, repeated, tag = "1")]
pub punish_list: ::prost::alloc::vec::Vec<MatchPunishBin>,
#[prost(uint32, tag = "2")]
pub last_punish_refresh_time: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct PlayerExhibitionBin {
#[prost(uint32, tag = "1")]
pub id: u32,
#[prost(uint32, tag = "2")]
pub replaceable_value: u32,
#[prost(uint32, tag = "3")]
pub accumulable_value: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct PlayerExhibitionCompBin {
#[prost(message, repeated, tag = "1")]
pub exhibition_list: ::prost::alloc::vec::Vec<PlayerExhibitionBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct PlayerGroupLinkBin {
#[prost(uint32, tag = "1")]
pub link_id: u32,
#[prost(uint32, tag = "2")]
pub activity_id: u32,
#[prost(uint32, tag = "3")]
pub cur_bundle_id: u32,
#[prost(uint32, tag = "4")]
pub schedule_id: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct PlayerGroupBundleBin {
#[prost(uint32, tag = "1")]
pub bundle_id: u32,
#[prost(uint32, tag = "2")]
pub activity_id: u32,
#[prost(bool, tag = "3")]
pub is_activated: bool,
#[prost(uint32, tag = "4")]
pub schedule_id: u32,
#[prost(bool, tag = "5")]
pub is_show_mark: bool,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct PlayerGroupBundleFinishBin {
#[prost(uint32, tag = "1")]
pub activity_id: u32,
#[prost(uint32, repeated, tag = "2")]
pub bundle_id_list: ::prost::alloc::vec::Vec<u32>,
#[prost(uint32, tag = "3")]
pub schedule_id: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct PlayerGroupLinkCompBin {
#[prost(message, repeated, tag = "2")]
pub link_bin_list: ::prost::alloc::vec::Vec<PlayerGroupLinkBin>,
#[prost(message, repeated, tag = "3")]
pub bundle_bin_list: ::prost::alloc::vec::Vec<PlayerGroupBundleBin>,
#[prost(message, repeated, tag = "4")]
pub finish_bundle_bin_list: ::prost::alloc::vec::Vec<PlayerGroupBundleFinishBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct FireworksParamBin {
#[prost(uint32, tag = "1")]
pub r#type: u32,
#[prost(int32, tag = "2")]
pub value: i32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct FireworksReformBin {
#[prost(uint32, tag = "1")]
pub id: u32,
#[prost(message, repeated, tag = "2")]
pub reform_param_bin_list: ::prost::alloc::vec::Vec<FireworksParamBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct FireworksLaunchSchemeBin {
#[prost(uint32, tag = "1")]
pub scheme_id: u32,
#[prost(uint32, repeated, tag = "2")]
pub fireworks_id_list: ::prost::alloc::vec::Vec<u32>,
#[prost(message, repeated, tag = "3")]
pub launch_param_bin_list: ::prost::alloc::vec::Vec<FireworksParamBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct PlayerFireworksCompBin {
#[prost(message, repeated, tag = "1")]
pub fireworks_reform_bin_list: ::prost::alloc::vec::Vec<FireworksReformBin>,
#[prost(uint32, tag = "2")]
pub last_use_launch_scheme_id: u32,
#[prost(message, repeated, tag = "3")]
pub launch_scheme_bin_list: ::prost::alloc::vec::Vec<FireworksLaunchSchemeBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct PlayerCityCompBin {
#[prost(map = "uint32, message", tag = "1")]
pub city_map: ::std::collections::HashMap<u32, CityBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct RegionalPlayVarBin {
#[prost(uint32, tag = "1")]
pub r#type: u32,
#[prost(float, tag = "2")]
pub value: f32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct DeathZoneBin {
#[prost(uint32, tag = "1")]
pub id: u32,
#[prost(bool, tag = "2")]
pub is_open: bool,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct PlayerRegionalPlayCompBin {
#[prost(message, repeated, tag = "1")]
pub var_bin_list: ::prost::alloc::vec::Vec<RegionalPlayVarBin>,
#[prost(message, repeated, tag = "2")]
pub death_zone_bin_list: ::prost::alloc::vec::Vec<DeathZoneBin>,
#[prost(string, tag = "3")]
pub last_play_name: ::prost::alloc::string::String,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct ShareCdInfoBin {
#[prost(uint32, tag = "1")]
pub share_cd_id: u32,
#[prost(uint32, tag = "2")]
pub config_index: u32,
#[prost(uint64, tag = "3")]
pub last_use_time: u64,
#[prost(uint32, tag = "4")]
pub cd_token: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct PlayerShareCdCompBin {
#[prost(map = "uint32, message", tag = "1")]
pub share_cd_info_map: ::std::collections::HashMap<u32, ShareCdInfoBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct GcgPlayerBriefBin {
#[prost(uint32, tag = "1")]
pub controller_id: u32,
#[prost(uint32, tag = "2")]
pub uid: u32,
#[prost(string, tag = "3")]
pub nick_name: ::prost::alloc::string::String,
#[prost(message, optional, tag = "4")]
pub profile_picture: ::core::option::Option<ProfilePictureBin>,
#[prost(uint32, repeated, tag = "5")]
pub card_id_list: ::prost::alloc::vec::Vec<u32>,
#[prost(map = "uint32, uint32", tag = "6")]
pub card_face_map: ::std::collections::HashMap<u32, u32>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct GcgGameBriefBin {
#[prost(uint32, tag = "1")]
pub app_id: u32,
#[prost(uint32, tag = "2")]
pub game_uid: u32,
#[prost(uint32, tag = "3")]
pub business_type: u32,
#[prost(message, repeated, tag = "4")]
pub player_brief_bin_list: ::prost::alloc::vec::Vec<GcgPlayerBriefBin>,
#[prost(uint32, tag = "5")]
pub verify_code: u32,
#[prost(uint32, tag = "6")]
pub game_id: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct GcgdsDeckBin {
#[prost(uint32, tag = "1")]
pub id: u32,
#[prost(string, tag = "2")]
pub name: ::prost::alloc::string::String,
#[prost(uint32, repeated, tag = "3")]
pub character_card_list: ::prost::alloc::vec::Vec<u32>,
#[prost(uint32, repeated, tag = "4")]
pub card_list: ::prost::alloc::vec::Vec<u32>,
#[prost(uint32, tag = "5")]
pub card_back_id: u32,
#[prost(uint32, tag = "6")]
pub field_id: u32,
#[prost(fixed32, tag = "7")]
pub create_time: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct GcgdsCardBin {
#[prost(uint32, tag = "1")]
pub card_id: u32,
#[prost(uint32, tag = "2")]
pub num: u32,
#[prost(uint32, repeated, tag = "3")]
pub unlock_face_type_list: ::prost::alloc::vec::Vec<u32>,
#[prost(uint32, tag = "4")]
pub face_type: u32,
#[prost(uint32, tag = "5")]
pub proficiency: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct GcgDeckSystemBin {
#[prost(message, repeated, tag = "1")]
pub deck_list: ::prost::alloc::vec::Vec<GcgdsDeckBin>,
#[prost(message, repeated, tag = "2")]
pub card_list: ::prost::alloc::vec::Vec<GcgdsCardBin>,
#[prost(uint32, repeated, tag = "3")]
pub unlock_card_back_id_list: ::prost::alloc::vec::Vec<u32>,
#[prost(uint32, repeated, tag = "4")]
pub unlock_field_id_list: ::prost::alloc::vec::Vec<u32>,
#[prost(uint32, tag = "5")]
pub cur_deck_id: u32,
#[prost(uint32, repeated, tag = "6")]
pub unlock_deck_id_list: ::prost::alloc::vec::Vec<u32>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct GcgtcTavernChallengeBin {
#[prost(uint32, tag = "1")]
pub character_id: u32,
#[prost(uint32, repeated, tag = "3")]
pub unlock_level_id_list: ::prost::alloc::vec::Vec<u32>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct GcgTavernBin {
#[prost(uint32, tag = "1")]
pub character_id: u32,
#[prost(uint32, tag = "2")]
pub level_id: u32,
#[prost(uint32, tag = "3")]
pub point_id: u32,
#[prost(bool, tag = "4")]
pub is_last_duel_win: bool,
#[prost(message, repeated, tag = "5")]
pub tavern_challenge_bin_list: ::prost::alloc::vec::Vec<GcgtcTavernChallengeBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct GcgMatchBin {
#[prost(uint32, tag = "1")]
pub match_id: u32,
#[prost(uint32, tag = "2")]
pub score: u32,
#[prost(uint32, tag = "3")]
pub win_streak_count: u32,
#[prost(uint32, tag = "4")]
pub lose_streak_count: u32,
#[prost(uint32, tag = "5")]
pub refuse_count: u32,
#[prost(fixed32, tag = "6")]
pub punish_end_time: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct GcgBasicBin {
#[prost(uint32, tag = "1")]
pub level: u32,
#[prost(uint32, tag = "2")]
pub exp: u32,
#[prost(uint32, repeated, tag = "3")]
pub level_reward_taken_list: ::prost::alloc::vec::Vec<u32>,
#[prost(message, repeated, tag = "4")]
pub match_bin_list: ::prost::alloc::vec::Vec<GcgMatchBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct GcgLevelBin {
#[prost(uint32, tag = "1")]
pub level_id: u32,
#[prost(uint32, repeated, tag = "2")]
pub finished_challenge_id_list: ::prost::alloc::vec::Vec<u32>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct GcgBossChallengeBin {
#[prost(uint32, tag = "1")]
pub id: u32,
#[prost(uint32, repeated, tag = "2")]
pub unlock_level_id_list: ::prost::alloc::vec::Vec<u32>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct GcgLevelChallengeBin {
#[prost(message, repeated, tag = "1")]
pub level_bin_list: ::prost::alloc::vec::Vec<GcgLevelBin>,
#[prost(uint32, tag = "2")]
pub pre_config_id: u32,
#[prost(uint32, tag = "3")]
pub pre_level_id: u32,
#[prost(uint32, tag = "4")]
pub pre_level_type: u32,
#[prost(uint32, repeated, tag = "5")]
pub unlock_world_challenge_list: ::prost::alloc::vec::Vec<u32>,
#[prost(message, repeated, tag = "6")]
pub unlock_boss_challenge_list: ::prost::alloc::vec::Vec<GcgBossChallengeBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct GcgConstNpcBin {
#[prost(uint32, tag = "1")]
pub npc_id: u32,
#[prost(uint32, tag = "2")]
pub scene_point_id: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct GcgTavernSceneBuilderBin {
#[prost(uint32, tag = "1")]
pub distribution_id: u32,
#[prost(uint32, tag = "2")]
pub last_refresh_game_time: u32,
#[prost(message, repeated, tag = "3")]
pub const_npc_list: ::prost::alloc::vec::Vec<GcgConstNpcBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct GcgWeekNpcBin {
#[prost(uint32, tag = "1")]
pub npc_id: u32,
#[prost(uint32, tag = "2")]
pub level_id: u32,
#[prost(bool, tag = "3")]
pub is_unlock: bool,
#[prost(uint32, tag = "4")]
pub finish_time: u32,
#[prost(uint32, tag = "5")]
pub scene_point_id: u32,
#[prost(bool, tag = "6")]
pub is_delete_from_tavern: bool,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct GcgWeekChallengeBin {
#[prost(uint32, tag = "1")]
pub last_refresh_time: u32,
#[prost(uint32, tag = "2")]
pub last_refresh_gcg_level: u32,
#[prost(message, repeated, tag = "3")]
pub week_npc_list: ::prost::alloc::vec::Vec<GcgWeekNpcBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct PlayerGcgCompBin {
#[prost(message, optional, tag = "1")]
pub deck_system_bin: ::core::option::Option<GcgDeckSystemBin>,
#[prost(message, optional, tag = "2")]
pub tavern_bin: ::core::option::Option<GcgTavernBin>,
#[prost(message, optional, tag = "3")]
pub basic_bin: ::core::option::Option<GcgBasicBin>,
#[prost(message, optional, tag = "4")]
pub level_challenge_bin: ::core::option::Option<GcgLevelChallengeBin>,
#[prost(message, optional, tag = "5")]
pub tavern_scene_builder_bin: ::core::option::Option<GcgTavernSceneBuilderBin>,
#[prost(message, optional, tag = "6")]
pub week_challenge_bin: ::core::option::Option<GcgWeekChallengeBin>,
#[prost(message, optional, tag = "101")]
pub game_brief_bin: ::core::option::Option<GcgGameBriefBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct AranaraCollectionListBin {
#[prost(uint32, repeated, tag = "1")]
pub collection_id_list: ::prost::alloc::vec::Vec<u32>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct AranaraCollectionSuiteBin {
#[prost(uint32, tag = "1")]
pub collection_type: u32,
#[prost(map = "uint32, message", tag = "2")]
pub state_collection_map: ::std::collections::HashMap<u32, AranaraCollectionListBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct PlayerAranaraCollectionCompBin {
#[prost(message, repeated, tag = "1")]
pub collection_suite_list: ::prost::alloc::vec::Vec<AranaraCollectionSuiteBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct PlayerDataBin {
#[prost(message, optional, tag = "1")]
pub basic_bin: ::core::option::Option<PlayerBasicCompBin>,
#[prost(message, optional, tag = "2")]
pub avatar_bin: ::core::option::Option<PlayerAvatarCompBin>,
#[prost(message, optional, tag = "3")]
pub quest_bin: ::core::option::Option<PlayerQuestCompBin>,
#[prost(message, optional, tag = "4")]
pub shop_bin: ::core::option::Option<PlayerShopCompBin>,
#[prost(message, optional, tag = "5")]
pub item_bin: ::core::option::Option<PlayerItemCompBin>,
#[prost(message, optional, tag = "6")]
pub dungeon_bin: ::core::option::Option<PlayerDungeonCompBin>,
#[prost(message, optional, tag = "7")]
pub scene_bin: ::core::option::Option<PlayerSceneCompBin>,
#[prost(message, optional, tag = "8")]
pub bored_bin: ::core::option::Option<PlayerBoredCompBin>,
#[prost(message, optional, tag = "9")]
pub mp_bin: ::core::option::Option<PlayerMpCompBin>,
#[prost(message, optional, tag = "10")]
pub cook_bin: ::core::option::Option<PlayerCookCompBin>,
#[prost(message, optional, tag = "11")]
pub mail_bin: ::core::option::Option<PlayerMailCompBin>,
#[prost(message, optional, tag = "12")]
pub login_bin: ::core::option::Option<PlayerLoginCompBin>,
#[prost(message, optional, tag = "13")]
pub offline_msg_bin: ::core::option::Option<PlayerOfflineMsgCompBin>,
#[prost(message, optional, tag = "14")]
pub daily_task_bin: ::core::option::Option<PlayerDailyTaskCompBin>,
#[prost(message, optional, tag = "15")]
pub rand_task_bin: ::core::option::Option<PlayerRandTaskCompBin>,
#[prost(message, optional, tag = "16")]
pub gacha_bin: ::core::option::Option<PlayerGachaCompBin>,
#[prost(message, optional, tag = "17")]
pub giving_bin: ::core::option::Option<PlayerGivingCompBin>,
#[prost(message, optional, tag = "18")]
pub forge_bin: ::core::option::Option<PlayerForgeCompBin>,
#[prost(message, optional, tag = "19")]
pub investigation_bin: ::core::option::Option<PlayerInvestigationCompBin>,
#[prost(message, optional, tag = "20")]
pub activity_bin: ::core::option::Option<PlayerActivityCompBin>,
#[prost(message, optional, tag = "21")]
pub watcher_bin: ::core::option::Option<PlayerWatcherCompBin>,
#[prost(message, optional, tag = "22")]
pub tower_bin: ::core::option::Option<PlayerTowerCompBin>,
#[prost(message, optional, tag = "23")]
pub sign_in_bin: ::core::option::Option<PlayerSignInCompBin>,
#[prost(message, optional, tag = "24")]
pub battle_pass_bin: ::core::option::Option<PlayerBattlePassCompBin>,
#[prost(message, optional, tag = "25")]
pub blossom_bin: ::core::option::Option<PlayerBlossomCompBin>,
#[prost(message, optional, tag = "26")]
pub recharge_bin: ::core::option::Option<PlayerRechargeCompBin>,
#[prost(message, optional, tag = "27")]
pub mp_play_bin: ::core::option::Option<PlayerMpPlayCompBin>,
#[prost(message, optional, tag = "28")]
pub social_bin: ::core::option::Option<PlayerSocialCompBin>,
#[prost(message, optional, tag = "29")]
pub codex_bin: ::core::option::Option<PlayerCodexCompBin>,
#[prost(message, optional, tag = "30")]
pub achievement_bin: ::core::option::Option<PlayerAchievementCompBin>,
#[prost(message, optional, tag = "31")]
pub trial_avatar_bin: ::core::option::Option<PlayerTrialAvatarCompBin>,
#[prost(message, optional, tag = "32")]
pub personal_line_bin: ::core::option::Option<PlayerPersonalLineCompBin>,
#[prost(message, optional, tag = "33")]
pub reputation_bin: ::core::option::Option<PlayerReputationCompBin>,
#[prost(message, optional, tag = "34")]
pub widget_comp_bin: ::core::option::Option<PlayerWidgetCompBin>,
#[prost(message, optional, tag = "35")]
pub hunting_bin: ::core::option::Option<PlayerHuntingCompBin>,
#[prost(message, optional, tag = "36")]
pub scene_play_bin: ::core::option::Option<PlayerScenePlayCompBin>,
#[prost(message, optional, tag = "37")]
pub combine_bin: ::core::option::Option<PlayerCombineCompBin>,
#[prost(message, optional, tag = "38")]
pub coop_bin: ::core::option::Option<PlayerCoopCompBin>,
#[prost(message, optional, tag = "39")]
pub offering_bin: ::core::option::Option<PlayerOfferingCompBin>,
#[prost(message, optional, tag = "40")]
pub routine_bin: ::core::option::Option<PlayerRoutineCompBin>,
#[prost(message, optional, tag = "41")]
pub reunion_bin: ::core::option::Option<PlayerReunionCompBin>,
#[prost(message, optional, tag = "42")]
pub miracle_ring_bin: ::core::option::Option<PlayerMiracleRingCompBin>,
#[prost(message, optional, tag = "43")]
pub mechanicus_bin: ::core::option::Option<PlayerMechanicusCompBin>,
#[prost(message, optional, tag = "44")]
pub op_activity_bin: ::core::option::Option<PlayerOpActivityCompBin>,
#[prost(message, optional, tag = "45")]
pub gallery_bin: ::core::option::Option<PlayerGalleryCompBin>,
#[prost(message, optional, tag = "46")]
pub region_search_bin: ::core::option::Option<PlayerRegionSearchCompBin>,
#[prost(message, optional, tag = "47")]
pub talk_bin: ::core::option::Option<PlayerTalkCompBin>,
#[prost(message, optional, tag = "48")]
pub home_bin: ::core::option::Option<PlayerHomeCompBin>,
#[prost(message, optional, tag = "49")]
pub offline_op_bin: ::core::option::Option<PlayerOfflineOpBin>,
#[prost(message, optional, tag = "50")]
pub h5_activity_bin: ::core::option::Option<PlayerH5ActivityCompBin>,
#[prost(message, optional, tag = "51")]
pub match_bin: ::core::option::Option<PlayerMatchCompBin>,
#[prost(message, optional, tag = "52")]
pub exhibition_bin: ::core::option::Option<PlayerExhibitionCompBin>,
#[prost(message, optional, tag = "53")]
pub group_link_bin: ::core::option::Option<PlayerGroupLinkCompBin>,
#[prost(message, optional, tag = "54")]
pub fishing_bin: ::core::option::Option<PlayerFishingCompBin>,
#[prost(message, optional, tag = "55")]
pub city_bin: ::core::option::Option<PlayerCityCompBin>,
#[prost(message, optional, tag = "56")]
pub fireworks_bin: ::core::option::Option<PlayerFireworksCompBin>,
#[prost(message, optional, tag = "57")]
pub regional_play_bin: ::core::option::Option<PlayerRegionalPlayCompBin>,
#[prost(message, optional, tag = "58")]
pub custom_dungeon_bin: ::core::option::Option<PlayerCustomDungeonCompBin>,
#[prost(message, optional, tag = "59")]
pub share_cd_bin: ::core::option::Option<PlayerShareCdCompBin>,
#[prost(message, optional, tag = "60")]
pub ugc_bin: ::core::option::Option<PlayerUgcCompBin>,
#[prost(message, optional, tag = "61")]
pub aranara_collection_bin: ::core::option::Option<PlayerAranaraCollectionCompBin>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct PlayerJsonData {
#[prost(bool, tag = "1")]
pub is_proficient_player: bool,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct PlayerExtJsonData {
#[prost(uint32, tag = "1")]
pub reg_platform: u32,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct PlayerExtraBinData {
#[prost(map = "uint32, message", tag = "1")]
pub anti_offline_data_map: ::std::collections::HashMap<
u32,
SecurityAntiOfflineDataBin,
>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct PlayerBeforeLoginBinData {
#[prost(uint32, repeated, tag = "1")]
pub finish_quest_res_collection: ::prost::alloc::vec::Vec<u32>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct PlayerData {
#[prost(uint32, tag = "1")]
pub uid: u32,
#[prost(string, tag = "2")]
pub nickname: ::prost::alloc::string::String,
#[prost(fixed32, tag = "3")]
pub last_login_time: u32,
#[prost(bytes = "vec", tag = "4")]
pub bin: ::prost::alloc::vec::Vec<u8>,
#[prost(uint32, tag = "5")]
pub data_version: u32,
#[prost(uint32, tag = "6")]
pub level: u32,
#[prost(uint32, tag = "7")]
pub exp: u32,
#[prost(string, tag = "8")]
pub json_data: ::prost::alloc::string::String,
#[prost(bytes = "vec", tag = "9")]
pub extra_bin_data: ::prost::alloc::vec::Vec<u8>,
#[prost(string, tag = "10")]
pub online_id: ::prost::alloc::string::String,
#[prost(string, tag = "11")]
pub psn_id: ::prost::alloc::string::String,
#[prost(bytes = "vec", tag = "12")]
pub before_login_bin_data: ::prost::alloc::vec::Vec<u8>,
}
#[derive(proto_gen::CmdID)]
#[allow(clippy::derive_partial_eq_without_eq)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct ContentAuditBin {
#[prost(string, tag = "1")]
pub content: ::prost::alloc::string::String,
#[prost(uint32, tag = "2")]
pub audit_state: u32,
#[prost(uint32, tag = "3")]
pub submit_time: u32,
#[prost(uint32, tag = "4")]
pub submit_count: u32,
}
#[derive(proto_gen::CmdID)]
#[derive(Clone, Copy, Debug, PartialEq, Eq, Hash, PartialOrd, Ord, ::prost::Enumeration)]
#[repr(i32)]
pub enum GroupBinOperation {
GroupOpNone = 0,
GroupOpGadgetMapDel = 1,
GroupOpDelGadgetList = 2,
GroupOpMonsterMapDel = 3,
GroupOpDelMonsterList = 4,
GorupOpDelTrigger = 5,
GroupOpSetTriggerCount = 6,
GroupOpSetVariableVal = 7,
GroupOpSetTargetSuite = 8,
GroupOpSetGadgetState = 9,
GroupOpSetDead = 10,
GroupOpSetUnregister = 11,
}
impl GroupBinOperation {
/// String value of the enum field names used in the ProtoBuf definition.
///
/// The values are not transformed in any way and thus are considered stable
/// (if the ProtoBuf definition does not change) and safe for programmatic use.
pub fn as_str_name(&self) -> &'static str {
match self {
GroupBinOperation::GroupOpNone => "GROUP_OP_NONE",
GroupBinOperation::GroupOpGadgetMapDel => "GROUP_OP_GADGET_MAP_DEL",
GroupBinOperation::GroupOpDelGadgetList => "GROUP_OP_DEL_GADGET_LIST",
GroupBinOperation::GroupOpMonsterMapDel => "GROUP_OP_MONSTER_MAP_DEL",
GroupBinOperation::GroupOpDelMonsterList => "GROUP_OP_DEL_MONSTER_LIST",
GroupBinOperation::GorupOpDelTrigger => "GORUP_OP_DEL_TRIGGER",
GroupBinOperation::GroupOpSetTriggerCount => "GROUP_OP_SET_TRIGGER_COUNT",
GroupBinOperation::GroupOpSetVariableVal => "GROUP_OP_SET_VARIABLE_VAL",
GroupBinOperation::GroupOpSetTargetSuite => "GROUP_OP_SET_TARGET_SUITE",
GroupBinOperation::GroupOpSetGadgetState => "GROUP_OP_SET_GADGET_STATE",
GroupBinOperation::GroupOpSetDead => "GROUP_OP_SET_DEAD",
GroupBinOperation::GroupOpSetUnregister => "GROUP_OP_SET_UNREGISTER",
}
}
/// Creates an enum from field names used in the ProtoBuf definition.
pub fn from_str_name(value: &str) -> ::core::option::Option<Self> {
match value {
"GROUP_OP_NONE" => Some(Self::GroupOpNone),
"GROUP_OP_GADGET_MAP_DEL" => Some(Self::GroupOpGadgetMapDel),
"GROUP_OP_DEL_GADGET_LIST" => Some(Self::GroupOpDelGadgetList),
"GROUP_OP_MONSTER_MAP_DEL" => Some(Self::GroupOpMonsterMapDel),
"GROUP_OP_DEL_MONSTER_LIST" => Some(Self::GroupOpDelMonsterList),
"GORUP_OP_DEL_TRIGGER" => Some(Self::GorupOpDelTrigger),
"GROUP_OP_SET_TRIGGER_COUNT" => Some(Self::GroupOpSetTriggerCount),
"GROUP_OP_SET_VARIABLE_VAL" => Some(Self::GroupOpSetVariableVal),
"GROUP_OP_SET_TARGET_SUITE" => Some(Self::GroupOpSetTargetSuite),
"GROUP_OP_SET_GADGET_STATE" => Some(Self::GroupOpSetGadgetState),
"GROUP_OP_SET_DEAD" => Some(Self::GroupOpSetDead),
"GROUP_OP_SET_UNREGISTER" => Some(Self::GroupOpSetUnregister),
_ => None,
}
}
}
#[derive(proto_gen::CmdID)]
#[derive(Clone, Copy, Debug, PartialEq, Eq, Hash, PartialOrd, Ord, ::prost::Enumeration)]
#[repr(i32)]
pub enum GroupLinkOpType {
GroupLinkOpNone = 0,
GroupLinkOpBundleRegister = 1,
GroupLinkOpBundleFinish = 2,
GroupLinkOpBundleUnregister = 3,
}
impl GroupLinkOpType {
/// String value of the enum field names used in the ProtoBuf definition.
///
/// The values are not transformed in any way and thus are considered stable
/// (if the ProtoBuf definition does not change) and safe for programmatic use.
pub fn as_str_name(&self) -> &'static str {
match self {
GroupLinkOpType::GroupLinkOpNone => "GROUP_LINK_OP_NONE",
GroupLinkOpType::GroupLinkOpBundleRegister => "GROUP_LINK_OP_BUNDLE_REGISTER",
GroupLinkOpType::GroupLinkOpBundleFinish => "GROUP_LINK_OP_BUNDLE_FINISH",
GroupLinkOpType::GroupLinkOpBundleUnregister => {
"GROUP_LINK_OP_BUNDLE_UNREGISTER"
}
}
}
/// Creates an enum from field names used in the ProtoBuf definition.
pub fn from_str_name(value: &str) -> ::core::option::Option<Self> {
match value {
"GROUP_LINK_OP_NONE" => Some(Self::GroupLinkOpNone),
"GROUP_LINK_OP_BUNDLE_REGISTER" => Some(Self::GroupLinkOpBundleRegister),
"GROUP_LINK_OP_BUNDLE_FINISH" => Some(Self::GroupLinkOpBundleFinish),
"GROUP_LINK_OP_BUNDLE_UNREGISTER" => Some(Self::GroupLinkOpBundleUnregister),
_ => None,
}
}
}
#[derive(proto_gen::CmdID)]
#[derive(Clone, Copy, Debug, PartialEq, Eq, Hash, PartialOrd, Ord, ::prost::Enumeration)]
#[repr(i32)]
pub enum SceneTagOpType {
SceneTagOpNone = 0,
SceneTagOpAdd = 1,
SceneTagOpDel = 2,
}
impl SceneTagOpType {
/// String value of the enum field names used in the ProtoBuf definition.
///
/// The values are not transformed in any way and thus are considered stable
/// (if the ProtoBuf definition does not change) and safe for programmatic use.
pub fn as_str_name(&self) -> &'static str {
match self {
SceneTagOpType::SceneTagOpNone => "SCENE_TAG_OP_NONE",
SceneTagOpType::SceneTagOpAdd => "SCENE_TAG_OP_ADD",
SceneTagOpType::SceneTagOpDel => "SCENE_TAG_OP_DEL",
}
}
/// Creates an enum from field names used in the ProtoBuf definition.
pub fn from_str_name(value: &str) -> ::core::option::Option<Self> {
match value {
"SCENE_TAG_OP_NONE" => Some(Self::SceneTagOpNone),
"SCENE_TAG_OP_ADD" => Some(Self::SceneTagOpAdd),
"SCENE_TAG_OP_DEL" => Some(Self::SceneTagOpDel),
_ => None,
}
}
}
#[derive(proto_gen::CmdID)]
#[derive(Clone, Copy, Debug, PartialEq, Eq, Hash, PartialOrd, Ord, ::prost::Enumeration)]
#[repr(i32)]
pub enum OfflineOpType {
OfflineOpNone = 0,
OfflineOpTest = 1,
OfflineOpFurnitureMakeHelp = 2,
OfflineOpPlantFlowerActivityGiveFlower = 3,
OfflineOpWinterCampGiveItem = 4,
OfflineOpActivityGiveGift = 5,
OfflineOpVintageActivityDividend = 6,
OfflineOpGcgSettle = 7,
}
impl OfflineOpType {
/// String value of the enum field names used in the ProtoBuf definition.
///
/// The values are not transformed in any way and thus are considered stable
/// (if the ProtoBuf definition does not change) and safe for programmatic use.
pub fn as_str_name(&self) -> &'static str {
match self {
OfflineOpType::OfflineOpNone => "OFFLINE_OP_NONE",
OfflineOpType::OfflineOpTest => "OFFLINE_OP_TEST",
OfflineOpType::OfflineOpFurnitureMakeHelp => "OFFLINE_OP_FURNITURE_MAKE_HELP",
OfflineOpType::OfflineOpPlantFlowerActivityGiveFlower => {
"OFFLINE_OP_PLANT_FLOWER_ACTIVITY_GIVE_FLOWER"
}
OfflineOpType::OfflineOpWinterCampGiveItem => {
"OFFLINE_OP_WINTER_CAMP_GIVE_ITEM"
}
OfflineOpType::OfflineOpActivityGiveGift => "OFFLINE_OP_ACTIVITY_GIVE_GIFT",
OfflineOpType::OfflineOpVintageActivityDividend => {
"OFFLINE_OP_VINTAGE_ACTIVITY_DIVIDEND"
}
OfflineOpType::OfflineOpGcgSettle => "OFFLINE_OP_GCG_SETTLE",
}
}
/// Creates an enum from field names used in the ProtoBuf definition.
pub fn from_str_name(value: &str) -> ::core::option::Option<Self> {
match value {
"OFFLINE_OP_NONE" => Some(Self::OfflineOpNone),
"OFFLINE_OP_TEST" => Some(Self::OfflineOpTest),
"OFFLINE_OP_FURNITURE_MAKE_HELP" => Some(Self::OfflineOpFurnitureMakeHelp),
"OFFLINE_OP_PLANT_FLOWER_ACTIVITY_GIVE_FLOWER" => {
Some(Self::OfflineOpPlantFlowerActivityGiveFlower)
}
"OFFLINE_OP_WINTER_CAMP_GIVE_ITEM" => Some(Self::OfflineOpWinterCampGiveItem),
"OFFLINE_OP_ACTIVITY_GIVE_GIFT" => Some(Self::OfflineOpActivityGiveGift),
"OFFLINE_OP_VINTAGE_ACTIVITY_DIVIDEND" => {
Some(Self::OfflineOpVintageActivityDividend)
}
"OFFLINE_OP_GCG_SETTLE" => Some(Self::OfflineOpGcgSettle),
_ => None,
}
}
}