12 lines
216 B
Rust
12 lines
216 B
Rust
use std::rc::Rc;
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use crate::player::Player;
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use super::Scene;
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pub fn create_scene(scene_id: u32, player: Rc<Player>) -> Scene {
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let scene = Scene::new(scene_id);
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scene.set_own_player(player);
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scene
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}
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