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README.md
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README.md
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# YunliSR
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# YunliSR
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#### An experimental Honkai: Star Rail 2.3.51 server emulator written in Zig.
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![screenshot](https://git.xeondev.com/reversedrooms/YunliSR/raw/branch/master/screenshot.png)
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Honkai: Star Rail 2.3.51 server emulator
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# Who?
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Yunli
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# Why?
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Because I said so.
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## Requirements
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[Zig 0.13.0](https://ziglang.org/download/)
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## Running
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### From source
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Windows:
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```
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git clone https://git.xeondev.com/reversedrooms/YunliSR.git
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cd YunliSR
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start zig build run-dispatch
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start zig build run-gameserver
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```
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Linux:
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```
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git clone https://git.xeondev.com/reversedrooms/YunliSR.git
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cd YunliSR
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zig build run-dispatch & zig build run-gameserver
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```
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### Using Pre-built Binaries
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Navigate to the [Releases](https://git.xeondev.com/reversedrooms/YunliSR/releases)
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page and download the latest release for your platform.
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## Connecting
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[Get 2.4 beta client](https://autopatchos.starrails.com/client/Beta/20240614195024_Wa3GBOJIRMB94tXB/StarRail_2.3.51.zip),
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replace [mhypbase.dll](https://git.xeondev.com/reversedrooms/YunliSR/raw/branch/master/mhypbase.dll)
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file in your game folder, it will redirect game traffic (and disable in-game censorship)
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## Functionality (work in progress)
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- Login and player spawn
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- Test battle via calyx
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## Contributing
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Pull requests are welcome. For major changes, please open an issue first to discuss
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what you would like to change, and why.
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## Bug Reports
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If you find a bug, please open an issue with as much detail as possible. If you
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can, please include steps to reproduce the bug.
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Bad issues such as "This doesn't work" will be closed immediately, be _sure_ to
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provide exact detailed steps to reproduce your bug. If it's hard to reproduce, try
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to explain it and write a reproducer as best as you can.
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