Honkai: Star Rail 2.3.51 server emulator
Find a file
2024-06-27 14:12:33 +03:00
dispatch Better logging 2024-06-26 19:37:19 +03:00
gameserver GetMultiPathAvatarInfo handler 2024-06-27 14:12:33 +03:00
protocol GetMultiPathAvatarInfo handler 2024-06-27 14:12:33 +03:00
.gitignore First push 2024-06-25 21:30:33 +03:00
build.zig First push 2024-06-25 21:30:33 +03:00
build.zig.zon First push 2024-06-25 21:30:33 +03:00
LICENSE Initial commit 2024-06-25 17:57:42 +00:00
mhypbase.dll Push screenshot and mhypbase 2024-06-25 21:41:23 +03:00
README.md readme 2024-06-25 18:56:44 +00:00
screenshot.png Push screenshot and mhypbase 2024-06-25 21:41:23 +03:00

YunliSR

An experimental Honkai: Star Rail 2.3.51 server emulator written in Zig.

screenshot

Who?

Yunli

Why?

Because I said so.

Requirements

Zig 0.13.0

Running

From source

Windows:

git clone https://git.xeondev.com/reversedrooms/YunliSR.git
cd YunliSR
start zig build run-dispatch
start zig build run-gameserver

Linux:

git clone https://git.xeondev.com/reversedrooms/YunliSR.git
cd YunliSR
zig build run-dispatch & zig build run-gameserver

Using Pre-built Binaries

Navigate to the Releases page and download the latest release for your platform.

Connecting

Get 2.4 beta client, replace mhypbase.dll file in your game folder, it will redirect game traffic (and disable in-game censorship)

Functionality (work in progress)

  • Login and player spawn
  • Test battle via calyx

Contributing

Pull requests are welcome. For major changes, please open an issue first to discuss what you would like to change, and why.

Bug Reports

If you find a bug, please open an issue with as much detail as possible. If you can, please include steps to reproduce the bug.

Bad issues such as "This doesn't work" will be closed immediately, be sure to provide exact detailed steps to reproduce your bug. If it's hard to reproduce, try to explain it and write a reproducer as best as you can.