Honkai: Star Rail 2.3.51 server emulator
xeon
e8b50bf352
Define default log level (debug for debug builds, info for everything else) Use log scopes |
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dispatch | ||
gameserver | ||
protocol | ||
.gitignore | ||
build.zig | ||
build.zig.zon | ||
LICENSE | ||
mhypbase.dll | ||
README.md | ||
screenshot.png |
YunliSR
An experimental Honkai: Star Rail 2.3.51 server emulator written in Zig.
Who?
Yunli
Why?
Because I said so.
Requirements
Running
From source
Windows:
git clone https://git.xeondev.com/reversedrooms/YunliSR.git
cd YunliSR
start zig build run-dispatch
start zig build run-gameserver
Linux:
git clone https://git.xeondev.com/reversedrooms/YunliSR.git
cd YunliSR
zig build run-dispatch & zig build run-gameserver
Using Pre-built Binaries
Navigate to the Releases page and download the latest release for your platform.
Connecting
Get 2.4 beta client, replace mhypbase.dll file in your game folder, it will redirect game traffic (and disable in-game censorship)
Functionality (work in progress)
- Login and player spawn
- Test battle via calyx
Contributing
Pull requests are welcome. For major changes, please open an issue first to discuss what you would like to change, and why.
Bug Reports
If you find a bug, please open an issue with as much detail as possible. If you can, please include steps to reproduce the bug.
Bad issues such as "This doesn't work" will be closed immediately, be sure to provide exact detailed steps to reproduce your bug. If it's hard to reproduce, try to explain it and write a reproducer as best as you can.