mirror of
https://github.com/thebreaddev/Supercell.GUT.git
synced 2024-11-10 07:44:37 +00:00
8c6a533918
todo: improve code and finish base structures
73 lines
2 KiB
C#
73 lines
2 KiB
C#
using Supercell.GUT.Logic.Message.Attributes;
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using Supercell.GUT.Titan.Logic.Message;
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namespace Supercell.GUT.Logic.Message.Account;
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[VersionedMessage(10102)]
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public class LoginUsingSessionMessage : VersionedMessage
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{
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public int AccountIdHigherInt { get; set; }
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public int AccountIdLowerInt { get; set; }
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public int ClientGameVersion { get; set; }
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public string? SessionKey { get; set; }
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public string? GamecenterId { get; set; }
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public LoginUsingSessionMessage() : base(0)
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{
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this.AccountIdHigherInt = 0;
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this.AccountIdLowerInt = 0;
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this.ClientGameVersion = 0;
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this.SessionKey = string.Empty;
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this.SessionKey = string.Empty;
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}
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public override void Encode()
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{
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base.Encode();
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this.ByteStream.WriteInt(this.AccountIdHigherInt);
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this.ByteStream.WriteInt(this.AccountIdLowerInt);
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this.ByteStream.WriteInt(this.ClientGameVersion);
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this.ByteStream.WriteInt(0);
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this.ByteStream.WriteString(this.SessionKey);
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this.ByteStream.WriteString(null);
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this.ByteStream.WriteString(null);
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this.ByteStream.WriteString(this.GamecenterId);
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}
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public override void Decode()
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{
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base.Decode();
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this.AccountIdHigherInt = this.ByteStream.ReadInt();
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this.AccountIdLowerInt = this.ByteStream.ReadInt();
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this.ClientGameVersion = this.ByteStream.ReadInt();
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this.ByteStream.ReadInt();
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this.SessionKey = this.ByteStream.ReadString();
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this.ByteStream.ReadString();
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this.ByteStream.ReadString();
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this.GamecenterId = this.ByteStream.ReadString();
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}
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public override int GetMessageType()
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{
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return 10102;
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}
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public override int GetServiceNodeType()
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{
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return 1;
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}
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public override void Destruct()
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{
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base.Destruct();
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this.AccountIdHigherInt = 0;
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this.AccountIdLowerInt = 0;
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this.ClientGameVersion = 0;
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this.SessionKey = string.Empty;
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this.SessionKey = string.Empty;
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}
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}
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