Supercell.GUT/Supercell.GUT.Logic/Message/Account/CreateAccountMessage.cs
BreadDEV ad23f95319 [v0.0.1] very early state server
only basic messages, wip.
2024-03-04 20:19:32 +07:00

63 lines
1.5 KiB
C#

using Supercell.GUT.Logic.Message.Attributes;
using Supercell.GUT.Titan.Message;
namespace Supercell.GUT.Logic.Message.Account;
[VersionedMessage(10103)]
public class CreateAccountMessage : VersionedMessage
{
public string? FacebookId { get; set; }
public string? GameCenterId { get; set; }
public CreateAccountMessage() : base(0)
{
this.FacebookId = null;
this.GameCenterId = null;
}
public CreateAccountMessage(int messageVersion) : base(messageVersion)
{
this.FacebookId = null;
this.GameCenterId = null;
}
public override void Destruct()
{
base.Destruct();
this.FacebookId = null;
this.GameCenterId = null;
}
public override int GetMessageType()
{
return 10103;
}
public override int GetServiceNodeType()
{
return 1;
}
public override void Encode()
{
base.Encode();
this.ByteStream.WriteString(null);
this.ByteStream.WriteString(this.FacebookId);
this.ByteStream.WriteString(this.GameCenterId);
this.ByteStream.WriteString(null);
this.ByteStream.WriteString(null);
}
public override void Decode()
{
base.Decode();
this.ByteStream.ReadString();
this.FacebookId = this.ByteStream.ReadString();
this.GameCenterId = this.ByteStream.ReadString();
this.ByteStream.ReadString();
this.ByteStream.ReadString();
}
}