forked from ObolSquad/trigger-rs
187 lines
5.7 KiB
Rust
187 lines
5.7 KiB
Rust
use std::collections::HashMap;
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use trigger_database::entity::{auto_recovery_data, material};
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use trigger_database::prelude::*;
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use trigger_logic::item::ItemStatic;
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use super::NapContext;
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pub struct ItemModel {
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context: NapContext,
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material_map: HashMap<u32, i32>,
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auto_recovery_map: HashMap<u32, auto_recovery_data::Model>,
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}
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pub struct MaterialDelta {
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pub id: u32,
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pub num: i32,
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}
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impl ItemModel {
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const MAX_ENERGY: i32 = 1000;
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const MAX_AUTO_RECOVERY_ENERGY: i32 = 240;
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const DEFAULT_MATERIALS: &[(ItemStatic, i32)] = &[
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(ItemStatic::FrontendGold, 10_000_000),
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(ItemStatic::GameDiamond, 10_000_000),
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(ItemStatic::Energy, Self::MAX_AUTO_RECOVERY_ENERGY),
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];
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pub async fn init(context: NapContext) -> Self {
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let material_map = match Self::load_material_map(&context).await {
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map if map.len() == 0 => Self::create_default_material_map(&context).await,
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map => map,
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};
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let auto_recovery_map = Self::load_auto_recovery_map(&context).await;
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Self {
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context,
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material_map,
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auto_recovery_map,
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}
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}
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pub async fn add_energy(&mut self, amount: i32) {
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let cur_energy = self
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.material_map
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.get(&ItemStatic::Energy.into())
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.copied()
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.unwrap_or(0);
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let new_energy = std::cmp::min(cur_energy + amount, Self::MAX_ENERGY);
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self.add_or_use_materials(&[MaterialDelta {
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id: ItemStatic::Energy.into(),
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num: new_energy - cur_energy,
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}])
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.await;
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}
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pub fn has_enough_material(&self, id: u32, amount: i32) -> bool {
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self.material_map.get(&id).copied().unwrap_or(0) >= amount
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}
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pub fn has_enough_materials(&self, use_materials: &[MaterialDelta]) -> bool {
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use_materials.iter().fold(true, |is_enough, delta| {
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is_enough && self.has_enough_material(delta.id, -delta.num)
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})
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}
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pub async fn use_material(&mut self, id: u32, amount: i32) -> bool {
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self.add_or_use_materials(&[MaterialDelta { id, num: -amount }])
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.await
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}
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pub async fn add_or_use_materials(&mut self, use_materials: &[MaterialDelta]) -> bool {
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if !self.has_enough_materials(&use_materials) {
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return false;
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}
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let updated_models = use_materials
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.iter()
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.filter(|delta| delta.num != 0)
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.map(|delta| {
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let num = *self
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.material_map
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.entry(delta.id)
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.and_modify(|num| *num += delta.num)
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.or_insert(delta.num);
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material::ActiveModel {
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owner_player_uid: Set(self.context.player_uid as i32),
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id: Set(delta.id as i32),
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num: Set(num),
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}
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})
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.collect::<Vec<_>>();
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self.context
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.database
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.transaction::<_, (), DbErr>(|txn| {
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Box::pin(async move {
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for model in updated_models {
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model.update(txn).await?;
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}
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Ok(())
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})
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})
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.await
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.expect("use_materials: update transaction failed");
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true
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}
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pub fn get_protocol_material_list(&self) -> Vec<trigger_protocol::Material> {
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self.material_map
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.iter()
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.map(|(&id, &num)| trigger_protocol::Material { id, num })
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.collect()
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}
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pub fn get_protocol_auto_recovery_info(
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&self,
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) -> HashMap<u32, trigger_protocol::AutoRecoveryInfo> {
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self.auto_recovery_map
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.iter()
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.map(|(&id, data)| {
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(
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id,
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trigger_protocol::AutoRecoveryInfo {
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last_recovery_timestamp: data.last_recovery_timestamp,
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buy_times: data.buy_times as u32,
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},
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)
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})
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.collect()
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}
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async fn load_material_map(context: &NapContext) -> HashMap<u32, i32> {
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material::Entity::find()
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.filter(material::Column::OwnerPlayerUid.eq(context.player_uid as i32))
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.all(context.database)
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.await
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.expect("material::find(all) failed")
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.into_iter()
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.map(|material| (material.id as u32, material.num))
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.collect()
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}
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async fn load_auto_recovery_map(
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context: &NapContext,
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) -> HashMap<u32, auto_recovery_data::Model> {
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auto_recovery_data::Entity::find()
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.filter(auto_recovery_data::Column::OwnerPlayerUid.eq(context.player_uid as i32))
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.all(context.database)
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.await
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.expect("auto_recovery_data::find(all) failed")
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.into_iter()
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.map(|auto_recovery_data| (auto_recovery_data.id as u32, auto_recovery_data))
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.collect()
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}
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async fn create_default_material_map(context: &NapContext) -> HashMap<u32, i32> {
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let materials = Self::DEFAULT_MATERIALS
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.into_iter()
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.map(|(id, num)| {
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material::Model {
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owner_player_uid: context.player_uid as i32,
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id: (*id).into(),
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num: *num,
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}
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.into()
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})
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.collect::<Vec<material::ActiveModel>>();
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material::Entity::insert_many(materials)
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.exec(context.database)
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.await
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.expect("material::insert_many(default) failed");
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Self::DEFAULT_MATERIALS
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.into_iter()
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.map(|(id, num)| ((*id).into(), *num))
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.collect()
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}
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}
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