table ItemTemplate { id: uint; name: string; rarity: uint; class: uint; unk_1: int; unk_2: int; desc: string; show_detail: int; story: string; unk_101: int; icon_path: string; unk_102: int; small_icon_path: string; unk_103: int; big_icon: string; unk_3: int; prefab_path: string; package: uint; unk_4: int; keep_max: uint; value: uint; unk_5: int; unk_6: string; unk_7: int; unk_8: int; unk_9: int; unk_10: int; born_effect_path: string; remain_effect_path: string; interaction_effect_path: string; dead_effect_path: string; item_drop_effect_name: string; unk_11: int; unk_12: int; unk_13: int; unk_14: string; grocery_icon: string; unk_15: [int]; unk_16: [int]; unk_17: ulong; unk_18: int; parameters: [uint]; } table ItemTemplateTb { data: [ItemTemplate]; }