#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[cmd_id(1332)] pub struct KeepAliveNotify {} #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[cmd_id(6403)] pub struct PlayerGetTokenCsReq { #[prost(uint32, tag = "15", xor = "16382")] pub uid: u32, pub channel_id: u32, pub account_type: u32, #[prost(string, tag = "1")] pub account_uid: ::prost::alloc::string::String, #[prost(string, tag = "8")] pub token: ::prost::alloc::string::String, pub platform: u32, #[prost(string, tag = "13")] pub device: ::prost::alloc::string::String, #[prost(uint32, tag = "6", xor = "1840")] pub rsa_ver: u32, #[prost(string, tag = "14")] pub client_rand_key: ::prost::alloc::string::String, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[derive(::proto_derive::NetResponse)] #[cmd_id(503)] pub struct PlayerGetTokenScRsp { #[prost(int32, tag = "12", xor = "3428")] pub retcode: i32, #[prost(string, tag = "13")] pub msg: ::prost::alloc::string::String, #[prost(uint32, tag = "14", xor = "15357")] pub uid: u32, #[prost(uint32, tag = "9", xor = "14707")] pub blacklist_reason: u32, #[prost(int64, tag = "2", xor = "585")] pub blacklist_end_timestamp: i64, #[prost(string, tag = "4")] pub server_rand_key: ::prost::alloc::string::String, #[prost(string, tag = "7")] pub sign: ::prost::alloc::string::String, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[cmd_id(3423)] pub struct PlayerLoginCsReq { pub platform: u32, pub cps: ::prost::alloc::string::String, pub device_uuid: ::prost::alloc::string::String, pub device_info: ::prost::alloc::string::String, pub system_info: ::prost::alloc::string::String, pub language: i32, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[derive(::proto_derive::NetResponse)] #[cmd_id(4467)] pub struct PlayerLoginScRsp { #[prost(int32, tag = "7", xor = "4071")] pub retcode: i32, #[prost(uint64, tag = "4", xor = "7258")] pub timestamp: u64, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[cmd_id(4486)] pub struct PlayerLogoutCsReq {} #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[cmd_id(7418)] pub struct GetSelfBasicInfoCsReq {} #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] pub struct SelfBasicInfo { #[prost(string, tag = "15")] pub nick_name: ::prost::alloc::string::String, #[prost(int64, tag = "5", xor = "1560")] pub role_create_time: i64, #[prost(uint32, tag = "7", xor = "6647")] pub level: u32, #[prost(uint32, tag = "4", xor = "6088")] pub exp: u32, #[prost(uint32, tag = "14", xor = "5726")] pub avatar_id: u32, #[prost(uint32, tag = "11", xor = "6996")] pub player_avatar_id: u32, #[prost(uint32, tag = "1497", xor = "10989")] pub control_guise_avatar_id: u32, #[prost(uint32, tag = "1", xor = "2599")] pub portrait_id: u32, #[prost(uint32, tag = "9", xor = "11847")] pub name_change_times: u32, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[derive(::proto_derive::NetResponse)] #[cmd_id(1366)] pub struct GetSelfBasicInfoScRsp { #[prost(int32, tag = "11", xor = "13748")] pub retcode: i32, #[prost(message, optional, tag = "8")] pub self_basic_info: ::core::option::Option, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[cmd_id(3761)] pub struct GetPlayerTransactionCsReq {} #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[derive(::proto_derive::NetResponse)] #[cmd_id(8863)] pub struct GetPlayerTransactionScRsp { #[prost(int32, tag = "3", xor = "10620")] pub retcode: i32, #[prost(string, tag = "8")] pub transaction: ::prost::alloc::string::String, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[cmd_id(1073)] pub struct GetServerTimestampCsReq {} #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[derive(::proto_derive::NetResponse)] #[cmd_id(1943)] pub struct GetServerTimestampScRsp { #[prost(int32, tag = "15", xor = "4613")] pub retcode: i32, #[prost(uint64, tag = "11", xor = "16001")] pub timestamp: u64, #[prost(int32, tag = "13", xor = "13504")] pub utc_offset: i32, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[cmd_id(9474)] pub struct GetAuthkeyCsReq { #[prost(string, tag = "9")] pub auth_appid: ::prost::alloc::string::String, #[prost(uint32, tag = "14", xor = "6650")] pub sign_type: u32, #[prost(uint32, tag = "10", xor = "9760")] pub authkey_ver: u32, #[prost(uint32, tag = "1", xor = "6776")] pub offline_verify_value: u32, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[derive(::proto_derive::NetResponse)] #[cmd_id(3201)] pub struct GetAuthkeyScRsp { #[prost(int32, tag = "8", xor = "12828")] pub retcode: i32, #[prost(string, tag = "3")] pub authkey: ::prost::alloc::string::String, #[prost(string, tag = "15")] pub auth_appid: ::prost::alloc::string::String, #[prost(uint32, tag = "4", xor = "2925")] pub sign_type: u32, #[prost(uint32, tag = "9", xor = "24")] pub authkey_ver: u32, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[cmd_id(6271)] pub struct ModNickNameCsReq { #[prost(string, tag = "15")] pub nick_name: ::prost::alloc::string::String, #[prost(uint32, tag = "5", xor = "8773")] pub avatar_id: u32, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[derive(::proto_derive::NetResponse)] #[cmd_id(6598)] pub struct ModNickNameScRsp { #[prost(int32, tag = "13", xor = "1064")] pub retcode: i32, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[cmd_id(164)] pub struct ModAvatarCsReq { #[prost(uint32, tag = "15", xor = "16156")] pub avatar_id: u32, #[prost(uint32, tag = "9", xor = "11961")] pub player_avatar_id: u32, #[prost(uint32, tag = "11", xor = "12156")] pub control_guise_avatar_id: u32, #[prost(enumeration = "ModAvatarType", tag = "14")] pub r#type: i32, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[derive(::proto_derive::NetResponse)] #[cmd_id(7646)] pub struct ModAvatarScRsp { #[prost(int32, tag = "12", xor = "14394")] pub retcode: i32, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[cmd_id(7885)] pub struct GetDisplayCaseDataCsReq {} #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[derive(::proto_derive::NetResponse)] #[cmd_id(2774)] pub struct GetDisplayCaseDataScRsp { #[prost(int32, tag = "3", xor = "124")] pub retcode: i32, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] pub struct ItemInfo { #[prost(uint32, tag = "6", xor = "11344")] pub id: u32, #[prost(int32, tag = "10", xor = "10427")] pub count: i32, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] pub struct WeaponInfo { #[prost(uint32, tag = "9", xor = "3936")] pub uid: u32, #[prost(uint32, tag = "2", xor = "9749")] pub id: u32, #[prost(uint32, tag = "4", xor = "7572")] pub level: u32, #[prost(uint32, tag = "1", xor = "7863")] pub exp: u32, #[prost(uint32, tag = "6", xor = "11721")] pub star: u32, #[prost(uint32, tag = "7", xor = "7943")] pub refine_level: u32, #[prost(bool, tag = "15")] pub lock: bool, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] pub struct EquipProperty { pub key: u32, pub base_value: u32, pub add_value: u32, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] pub struct EquipInfo { #[prost(uint32, tag = "7", xor = "13863")] pub uid: u32, #[prost(uint32, tag = "9", xor = "3858")] pub id: u32, #[prost(uint32, tag = "6", xor = "11144")] pub level: u32, #[prost(uint32, tag = "10", xor = "1465")] pub exp: u32, #[prost(uint32, tag = "2", xor = "3517")] pub star: u32, #[prost(bool, tag = "3")] pub lock: bool, #[prost(message, repeated, tag = "11")] pub propertys: ::prost::alloc::vec::Vec, #[prost(message, repeated, tag = "5")] pub sub_propertys: ::prost::alloc::vec::Vec, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] pub struct AutoRecoveryInfo { #[prost(uint32, tag = "6", xor = "7008")] pub buy_times: u32, pub last_recovery_timestamp: i64, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] pub struct ItemRewardInfo { #[prost(uint32, tag = "1")] pub item_id: u32, #[prost(uint32, tag = "2")] pub amount: u32, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] pub struct ItemReward { #[prost(message, repeated, tag = "1")] pub reward_list: ::prost::alloc::vec::Vec, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[cmd_id(392)] pub struct ItemChangedScNotify { #[prost(map = "uint32, message", tag = "7")] pub item_reward_map: ::std::collections::HashMap, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] pub struct ItemSync { #[prost(message, repeated, tag = "14")] pub item_list: ::prost::alloc::vec::Vec, #[prost(message, repeated, tag = "12")] pub weapon_list: ::prost::alloc::vec::Vec, #[prost(message, repeated, tag = "13")] pub equip_list: ::prost::alloc::vec::Vec, #[prost(message, optional, tag = "2")] pub item_changed: ::core::option::Option, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] pub struct AvatarSync { #[prost(message, repeated, tag = "7")] pub avatar_list: ::prost::alloc::vec::Vec, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[cmd_id(5514)] pub struct PlayerSyncScNotify { #[prost(message, optional, tag = "9")] pub self_basic_info: ::core::option::Option, #[prost(message, optional, tag = "3")] pub item: ::core::option::Option, #[prost(message, optional, tag = "4")] pub avatar: ::core::option::Option, #[prost(message, optional, tag = "14")] pub misc: ::core::option::Option, #[prost(message, optional, tag = "10")] pub quest: ::core::option::Option, #[prost(message, optional, tag = "2")] pub hollow: ::core::option::Option, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[cmd_id(8878)] pub struct GetFriendListCsReq {} #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[derive(::proto_derive::NetResponse)] #[cmd_id(6178)] pub struct GetFriendListScRsp { #[prost(int32, tag = "13", xor = "10135")] pub retcode: i32, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] pub struct AvatarSkillLevel { #[prost(uint32, tag = "5", xor = "12078")] pub skill_type: u32, #[prost(uint32, tag = "2", xor = "3033")] pub level: u32, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] pub struct DressedEquip { #[prost(uint32, tag = "2", xor = "1030")] pub index: u32, #[prost(uint32, tag = "1", xor = "6428")] pub equip_uid: u32, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] pub struct AvatarInfo { #[prost(uint32, tag = "8", xor = "3678")] pub id: u32, #[prost(uint32, tag = "6", xor = "6440")] pub level: u32, #[prost(uint32, tag = "12", xor = "15427")] pub exp: u32, #[prost(uint32, tag = "2", xor = "4355")] pub rank: u32, #[prost(uint32, tag = "9", xor = "14542")] pub unlocked_talent_num: u32, #[prost(uint32, tag = "4", xor = "3192")] pub cur_weapon_uid: u32, #[prost(uint32, tag = "10", xor = "16357")] pub passive_skill_level: u32, #[prost(message, repeated, tag = "15")] pub skill_type_level: ::prost::alloc::vec::Vec, #[prost(message, repeated, tag = "11")] pub dressed_equip_list: ::prost::alloc::vec::Vec, #[prost(enumeration = "AvatarShowWeaponType", tag = "13")] pub show_weapon_type: i32, #[prost(int64, tag = "5", xor = "3908")] pub first_get_time: i64, #[prost(bool, repeated, tag = "3")] pub talent_switch_list: ::prost::alloc::vec::Vec, #[prost(uint32, repeated, tag = "14")] pub taken_rank_up_reward_list: ::prost::alloc::vec::Vec, #[prost(bool, tag = "7")] pub is_favorite: bool, #[prost(uint32, tag = "341", xor = "6023")] pub avatar_skin_id: u32, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[cmd_id(2059)] pub struct GetQuestDataCsReq { #[prost(uint32, tag = "15", xor = "10812")] pub quest_type: u32, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] pub struct MainCityQuestInfo { #[prost(uint32, repeated, tag = "12")] pub track_npc_id_list: ::prost::alloc::vec::Vec, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] pub struct QuestInfo { #[prost(uint32, tag = "4", xor = "13522")] pub id: u32, #[prost(enumeration = "QuestState", tag = "5")] pub state: i32, #[prost(int64, tag = "15", xor = "2292")] pub unlock_time: i64, #[prost(uint32, tag = "11", xor = "997")] pub progress: u32, #[prost(int64, tag = "12", xor = "12291")] pub in_progress_time: i64, #[prost(map = "uint32, uint32", tag = "3")] pub finish_condition_progress: ::std::collections::HashMap, #[prost(message, optional, tag = "10")] pub main_city_quest_info: ::core::option::Option, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] pub struct QuestSync { #[prost(message, repeated, tag = "1")] pub quest_list: ::prost::alloc::vec::Vec, #[prost(uint32, repeated, tag = "3")] pub finished_quest_id_list: ::prost::alloc::vec::Vec, #[prost(uint32, repeated, tag = "7")] pub new_hollow_quest_id_list: ::prost::alloc::vec::Vec, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] pub struct QuestCollection { #[prost(uint32, tag = "11", xor = "12669")] pub quest_type: u32, #[prost(message, repeated, tag = "5")] pub quest_list: ::prost::alloc::vec::Vec, #[prost(uint32, repeated, tag = "7")] pub finished_quest_id_list: ::prost::alloc::vec::Vec, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] pub struct QuestData { #[prost(message, repeated, tag = "6")] pub quest_collection_list: ::prost::alloc::vec::Vec, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[derive(::proto_derive::NetResponse)] #[cmd_id(4626)] pub struct GetQuestDataScRsp { #[prost(int32, tag = "11", xor = "15335")] pub retcode: i32, #[prost(uint32, tag = "13", xor = "1095")] pub quest_type: u32, #[prost(message, optional, tag = "4")] pub quest_data: ::core::option::Option, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[cmd_id(8048)] pub struct GetArchiveDataCsReq {} #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] pub struct VideotapeInfo { pub archive_file_id: u32, pub finished: bool, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] pub struct ArchiveData { #[prost(uint32, repeated, tag = "8")] pub hollow_archive_id_list: ::prost::alloc::vec::Vec, #[prost(message, repeated, tag = "9")] pub videotape_list: ::prost::alloc::vec::Vec, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[derive(::proto_derive::NetResponse)] #[cmd_id(3121)] pub struct GetArchiveDataScRsp { #[prost(int32, tag = "14", xor = "3502")] pub retcode: i32, #[prost(message, optional, tag = "13")] pub archive_data: ::core::option::Option, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[cmd_id(3675)] pub struct GetHollowDataCsReq {} #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] pub struct HollowInfo { #[prost(uint32, tag = "15", xor = "9529")] pub hollow_quest_id: u32, #[prost(uint32, tag = "1", xor = "8871")] pub unk_hollow_info_100: u32, #[prost(uint32, tag = "9", xor = "4510")] pub acquired_hollow_challenge_reward: u32, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] pub struct HollowData { #[prost(uint32, repeated, tag = "14")] pub unlock_hollow_group_list: ::prost::alloc::vec::Vec, #[prost(uint32, repeated, tag = "6")] pub hollow_group_list: ::prost::alloc::vec::Vec, #[prost(uint32, repeated, tag = "10")] pub unlock_hollow_id_list: ::prost::alloc::vec::Vec, #[prost(message, repeated, tag = "12")] pub hollow_info_list: ::prost::alloc::vec::Vec, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] pub struct HollowSync { #[prost(uint32, repeated, tag = "12")] pub unlock_hollow_group_list: ::prost::alloc::vec::Vec, #[prost(uint32, repeated, tag = "11")] pub hollow_group_list: ::prost::alloc::vec::Vec, #[prost(uint32, repeated, tag = "5")] pub unlock_hollow_id_list: ::prost::alloc::vec::Vec, #[prost(message, repeated, tag = "3")] pub hollow_info_list: ::prost::alloc::vec::Vec, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[derive(::proto_derive::NetResponse)] #[cmd_id(5719)] pub struct GetHollowDataScRsp { #[prost(int32, tag = "9", xor = "5118")] pub retcode: i32, #[prost(message, optional, tag = "4")] pub hollow_data: ::core::option::Option, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[cmd_id(8762)] pub struct AbyssGetDataCsReq {} #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] pub struct AbyssData {} #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] pub struct AbyssDungeon {} #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] pub struct AbyssGroup {} #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[derive(::proto_derive::NetResponse)] #[cmd_id(8470)] pub struct AbyssGetDataScRsp { #[prost(int32, tag = "4", xor = "10785")] pub retcode: i32, pub abyss_data: ::core::option::Option, pub abyss_dungeon_list: ::prost::alloc::vec::Vec, pub abyss_group_list: ::prost::alloc::vec::Vec, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[cmd_id(5363)] pub struct AbyssArpeggioGetDataCsReq {} #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[derive(::proto_derive::NetResponse)] #[cmd_id(7072)] pub struct AbyssArpeggioGetDataScRsp { #[prost(int32, tag = "9", xor = "7172")] pub retcode: i32, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[cmd_id(3302)] pub struct StartTrainingQuestCsReq { #[prost(uint32, tag = "15", xor = "16023")] pub quest_id: u32, #[prost(uint32, repeated, tag = "2")] pub avatar_id_list: ::prost::alloc::vec::Vec, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[derive(::proto_derive::NetResponse)] #[cmd_id(5933)] pub struct StartTrainingQuestScRsp { #[prost(int32, tag = "5", xor = "6644")] pub retcode: i32, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[cmd_id(7730)] pub struct StartHollowQuestCsReq { #[prost(uint32, tag = "13", xor = "3242")] pub quest_id: u32, #[prost(uint32, repeated, tag = "6")] pub avatar_id_list: ::prost::alloc::vec::Vec, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[cmd_id(7293)] pub struct HollowQuestProgressCsReq { #[prost(uint32, tag = "12", xor = "6091")] pub quest_id: u32, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[derive(::proto_derive::NetResponse)] #[cmd_id(743)] pub struct HollowQuestProgressScRsp { #[prost(int32, tag = "5", xor = "5836")] pub retcode: i32, #[prost(uint32, tag = "8", xor = "8875")] pub new_progress: u32, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[derive(::proto_derive::NetResponse)] #[cmd_id(5057)] pub struct StartHollowQuestScRsp { #[prost(int32, tag = "13", xor = "7646")] pub retcode: i32, #[prost(uint32, tag = "12", xor = "12095")] pub quest_id: u32, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] pub struct AvatarContributionInfo { #[prost(uint32, tag = "1", xor = "14190")] pub avatar_id: u32, #[prost(uint32, tag = "7", xor = "12951")] pub contribution: u32, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[cmd_id(6394)] pub struct DungeonQuestFinishedScNotify { #[prost(uint32, tag = "8", xor = "10360")] pub quest_id: u32, #[prost(uint32, tag = "14", xor = "4851")] pub result: u32, #[prost(uint32, tag = "10", xor = "8413")] pub rank: u32, #[prost(map = "uint32, uint64", tag = "13")] pub statistics: ::std::collections::HashMap, #[prost(map = "uint32, message", tag = "6")] pub battle_reward_map: ::std::collections::HashMap, #[prost(message, repeated, tag = "11")] pub avatar_contribution_list: ::prost::alloc::vec::Vec, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[cmd_id(1193)] pub struct MainCityQuestTrackNpcScNotify { #[prost(uint32, tag = "9", xor = "10728")] pub quest_id: u32, #[prost(uint32, repeated, tag = "1")] pub track_npc_id_list: ::prost::alloc::vec::Vec, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[cmd_id(1335)] pub struct EnterWorldCsReq {} #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[derive(::proto_derive::NetResponse)] #[cmd_id(1178)] pub struct EnterWorldScRsp { #[prost(int32, tag = "8", xor = "3571")] pub retcode: i32, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] pub struct InteractInfo { #[prost(int32, tag = "14", xor = "9976")] pub tag_id: i32, #[prost(string, tag = "1")] pub name: ::prost::alloc::string::String, #[prost(double, tag = "15")] pub scale_x: f64, #[prost(double, tag = "6")] pub scale_y: f64, #[prost(double, tag = "8")] pub scale_z: f64, #[prost(double, tag = "12")] pub scale_w: f64, #[prost(double, tag = "3")] pub scale_r: f64, #[prost(map = "uint32, string", tag = "5")] pub participators: ::std::collections::HashMap, #[prost(enumeration = "InteractTarget", repeated, tag = "13")] pub interact_target_list: ::prost::alloc::vec::Vec, pub unk_interact_info_bool: bool, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] pub struct SceneUnitProtocolInfo { #[prost(uint32, tag = "14", xor = "2783")] pub npc_id: u32, #[prost(bool, tag = "6")] pub is_interactable: bool, #[prost(map = "uint32, message", tag = "7")] pub interacts_info: ::std::collections::HashMap, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] pub struct HallSceneData { #[prost(uint32, tag = "10", xor = "16314")] pub section_id: u32, #[prost(message, optional, tag = "15")] pub position: ::core::option::Option, #[prost(message, repeated, tag = "1")] pub scene_unit_list: ::prost::alloc::vec::Vec, #[prost(map = "int32, int32", tag = "13")] pub main_city_objects_state: ::std::collections::HashMap, pub hall_unknown_map_string_int: ::std::collections::HashMap< ::prost::alloc::string::String, i32, >, #[prost(uint32, tag = "3", xor = "12998")] pub time_period: u32, #[prost(uint32, tag = "11", xor = "2662")] pub time_of_day: u32, #[prost(uint32, tag = "7", xor = "5589")] pub bgm_id: u32, #[prost(uint32, tag = "1656", xor = "4688")] pub day_of_week: u32, pub hall_unknown_map_uint_uint: ::std::collections::HashMap, #[prost(uint32, tag = "1130", xor = "16061")] pub player_avatar_id: u32, #[prost(string, tag = "440")] pub transform_id: ::prost::alloc::string::String, #[prost(uint32, tag = "676", xor = "6175")] pub control_guise_avatar_id: u32, #[prost(uint32, repeated, tag = "1184")] pub main_city_quest_id_list: ::prost::alloc::vec::Vec, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] pub struct ScenePerformInfo { #[prost(string, tag = "9")] pub time: ::prost::alloc::string::String, #[prost(string, tag = "10")] pub weather: ::prost::alloc::string::String, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] pub struct SceneRewardInfo {} #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] pub struct FightSceneData { #[prost(message, optional, tag = "10")] pub scene_perform: ::core::option::Option, #[prost(message, optional, tag = "12")] pub scene_reward: ::core::option::Option, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] pub struct PublicVariable { #[prost(int64, tag = "3")] pub var_int: i64, #[prost(uint32, tag = "1")] pub r#type: u32, #[prost(double, tag = "5")] pub var_number: f64, #[prost(string, tag = "6")] pub var_str: ::prost::alloc::string::String, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] pub struct QuestCondProgress { #[prost(map = "string, message", tag = "1")] pub public_variables: ::std::collections::HashMap< ::prost::alloc::string::String, PublicVariable, >, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] pub struct LongFightProgressInfo { #[prost(message, optional, tag = "4")] pub quest_cond_progress: ::core::option::Option, #[prost(message, optional, tag = "5")] pub quest_variables_info: ::core::option::Option, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] pub struct QuestVariablesInfo {} #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] pub struct LongFightSceneData { #[prost(message, optional, tag = "6")] pub scene_perform: ::core::option::Option, #[prost(message, optional, tag = "4")] pub scene_reward: ::core::option::Option, #[prost(message, optional, tag = "12")] pub scene_progress: ::core::option::Option, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] pub struct IdComponent { #[prost(uint32, tag = "1", xor = "10513")] pub id: u32, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] pub struct HollowPosComponent { #[prost(message, optional, tag = "11")] pub pos: ::core::option::Option, #[prost(uint32, tag = "12", xor = "9033")] pub section_id: u32, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] pub struct HollowGridComponent { #[prost(enumeration = "GridType", tag = "5")] pub grid_type: i32, #[prost(enumeration = "GridLink", tag = "7")] pub grid_link: i32, #[prost(enumeration = "GridUnkEnum", tag = "14")] pub grid_unk_enum: i32, #[prost(message, optional, tag = "6")] pub prev_grid_state: ::core::option::Option, #[prost(message, optional, tag = "15")] pub cur_grid_state: ::core::option::Option, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] pub struct HollowEventComponent { #[prost(int32, tag = "12", xor = "6272")] pub icon_texture_sheet_id: i32, #[prost(int32, tag = "14", xor = "4401")] pub interact_texture_sheet_id: i32, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] pub struct CategoryComponent { #[prost(string, repeated, tag = "5")] pub category_list: ::prost::alloc::vec::Vec<::prost::alloc::string::String>, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] pub struct BehaviorComponent { #[prost(bool, tag = "6")] pub unk_behavior_state: bool, #[prost(map = "string, int32", tag = "11")] pub int_specials: ::std::collections::HashMap<::prost::alloc::string::String, i32>, #[prost(map = "string, string", tag = "4")] pub str_specials: ::std::collections::HashMap< ::prost::alloc::string::String, ::prost::alloc::string::String, >, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] pub struct OwnerComponent { #[prost(uint32, tag = "3", xor = "14077")] pub owner_entity_uid: u32, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] pub struct EntityPriorityComponent { #[prost(int32, tag = "8", xor = "7273")] pub priority: i32, #[prost(int32, tag = "11", xor = "4947")] pub secondary_priority: i32, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] pub struct GridStateComponent { #[prost(message, optional, tag = "3")] pub cur_grid_state: ::core::option::Option, #[prost(message, optional, tag = "1")] pub prev_grid_state: ::core::option::Option, #[prost(int32, tag = "9", xor = "9503")] pub grid_state_component_unknown: i32, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] pub struct HollowEntityComponentInfo { #[prost(uint32, tag = "2", xor = "14412")] pub r#type: u32, #[prost(bytes = "vec", tag = "8")] pub component_info: ::prost::alloc::vec::Vec, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] pub struct HollowEntityInfo { #[prost(uint32, tag = "10", xor = "10410")] pub uid: u32, #[prost(uint32, tag = "4", xor = "11498")] pub entity_type: u32, #[prost(message, repeated, tag = "9")] pub entity_component_list: ::prost::alloc::vec::Vec, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] pub struct HollowGridMap { #[prost(message, repeated, tag = "13")] pub hollow_grid_list: ::prost::alloc::vec::Vec, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] pub struct HollowSectionGridMapInfo { #[prost(message, optional, tag = "7")] pub cur_grid_position: ::core::option::Option, #[prost(message, optional, tag = "5")] pub hollow_grid_map: ::core::option::Option, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] pub struct HollowSectionInfo { #[prost(uint32, tag = "15", xor = "588")] pub section_id: u32, #[prost(int32, tag = "4", xor = "10314")] pub hollow_objective_id: i32, #[prost(string, tag = "1835")] pub time: ::prost::alloc::string::String, #[prost(string, tag = "1367")] pub weather: ::prost::alloc::string::String, #[prost(message, optional, tag = "7")] pub section_grid_map: ::core::option::Option, #[prost(message, optional, tag = "884")] pub hollow_vector_zero_1: ::core::option::Option, #[prost(message, optional, tag = "517")] pub hollow_vector_zero_2: ::core::option::Option, #[prost(message, optional, tag = "1012")] pub hollow_vector_negative_1: ::core::option::Option, #[prost(message, optional, tag = "579")] pub hollow_vector_negative_2: ::core::option::Option, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] pub struct HollowGridMapsInfo { #[prost(message, optional, tag = "12")] pub cur_hollow_position: ::core::option::Option, #[prost(uint32, tag = "11", xor = "766")] pub cur_section_id: u32, #[prost(enumeration = "HollowGridMapType", tag = "10")] pub hollow_grid_map_type: i32, #[prost(message, repeated, tag = "9")] pub hollow_section_list: ::prost::alloc::vec::Vec, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] pub struct HollowScene { #[prost(enumeration = "HenshinType", tag = "10")] pub henshin_type: i32, #[prost(message, optional, tag = "13")] pub cur_event_entity_info: ::core::option::Option, #[prost(message, optional, tag = "928")] pub hollow_grid_maps: ::core::option::Option, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] pub struct HollowSceneData { #[prost(message, optional, tag = "9")] pub hollow_scene: ::core::option::Option, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] pub struct SceneData { #[prost(uint32, tag = "8", xor = "5121")] pub scene_type: u32, #[prost(uint32, tag = "10", xor = "6438")] pub scene_id: u32, #[prost(uint32, tag = "5", xor = "4923")] pub play_type: u32, #[prost(message, optional, tag = "4")] pub hall_scene_data: ::core::option::Option, #[prost(message, optional, tag = "11")] pub fight_scene_data: ::core::option::Option, #[prost(message, optional, tag = "13")] pub long_fight_scene_data: ::core::option::Option, #[prost(message, optional, tag = "7")] pub hollow_scene_data: ::core::option::Option, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] pub struct DungeonQuestInfo { #[prost(uint32, repeated, tag = "12")] pub inner_quest_id_list: ::prost::alloc::vec::Vec, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] pub struct DungeonStatistics {} #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] pub struct DungeonEquipInfo { #[prost(message, repeated, tag = "10")] pub avatar_list: ::prost::alloc::vec::Vec, #[prost(message, repeated, tag = "2")] pub weapon_list: ::prost::alloc::vec::Vec, #[prost(message, repeated, tag = "14")] pub equip_list: ::prost::alloc::vec::Vec, #[prost(message, repeated, tag = "7")] pub buddy_list: ::prost::alloc::vec::Vec, #[prost(message, optional, tag = "444")] pub buddy: ::core::option::Option, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] pub struct AvatarUnitInfo { #[prost(uint32, tag = "1", xor = "14395")] pub avatar_id: u32, #[prost(map = "uint32, int32", tag = "14")] pub properties: ::std::collections::HashMap, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] pub struct DungeonInfo { #[prost(uint32, tag = "10", xor = "14679")] pub quest_id: u32, #[prost(message, optional, tag = "2")] pub dungeon_equip_info: ::core::option::Option, #[prost(message, repeated, tag = "3")] pub avatar_list: ::prost::alloc::vec::Vec, #[prost(uint32, tag = "964", xor = "10149")] pub quest_type: u32, #[prost(message, optional, tag = "13")] pub dungeon_statistics: ::core::option::Option, #[prost(int64, tag = "12", xor = "5463")] pub begin_time: i64, #[prost(message, optional, tag = "1430")] pub dungeon_quest_info: ::core::option::Option, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[cmd_id(8708)] pub struct EnterSceneScNotify { #[prost(message, optional, tag = "3")] pub scene: ::core::option::Option, #[prost(message, optional, tag = "6")] pub dungeon: ::core::option::Option, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[cmd_id(1339)] pub struct EnterSectionCompleteCsReq {} #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[derive(::proto_derive::NetResponse)] #[cmd_id(7122)] pub struct EnterSectionCompleteScRsp { #[prost(int32, tag = "1", xor = "3366")] pub retcode: i32, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[cmd_id(2068)] pub struct HallRefreshScNotify { #[prost(bool, tag = "1")] pub force_refresh: bool, #[prost(uint32, tag = "5", xor = "1920")] pub section_id: u32, pub position: ::core::option::Option, #[prost(message, repeated, tag = "9")] pub scene_unit_list: ::prost::alloc::vec::Vec, #[prost(map = "int32, int32", tag = "14")] pub main_city_objects_state: ::std::collections::HashMap, pub hall_unknown_map_string_int: ::std::collections::HashMap< ::prost::alloc::string::String, i32, >, #[prost(uint32, tag = "10", xor = "846")] pub time_period: u32, #[prost(uint32, tag = "1625", xor = "15231")] pub time_of_day: u32, #[prost(uint32, tag = "6", xor = "3229")] pub bgm_id: u32, #[prost(uint32, tag = "1887", xor = "15475")] pub day_of_week: u32, pub hall_unknown_map_uint_uint: ::std::collections::HashMap, #[prost(uint32, tag = "11", xor = "15132")] pub player_avatar_id: u32, pub transform_id: ::prost::alloc::string::String, #[prost(uint32, tag = "8", xor = "414")] pub control_guise_avatar_id: u32, #[prost(uint32, repeated, tag = "852")] pub main_city_quest_id_list: ::prost::alloc::vec::Vec, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[cmd_id(7399)] pub struct SceneTransitionCsReq {} #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[derive(::proto_derive::NetResponse)] #[cmd_id(3832)] pub struct SceneTransitionScRsp { #[prost(int32, tag = "2", xor = "12064")] pub retcode: i32, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[cmd_id(8807)] pub struct SavePosInMainCityCsReq { #[prost(uint32, tag = "11", xor = "3791")] pub section_id: u32, #[prost(message, optional, tag = "3")] pub position: ::core::option::Option, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[derive(::proto_derive::NetResponse)] #[cmd_id(9215)] pub struct SavePosInMainCityScRsp { #[prost(int32, tag = "12", xor = "11244")] pub retcode: i32, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[cmd_id(6227)] pub struct TriggerInteractCsReq { #[prost(int32, tag = "4", xor = "1416")] pub interact_id: i32, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[derive(::proto_derive::NetResponse)] #[cmd_id(233)] pub struct TriggerInteractScRsp { #[prost(int32, tag = "10", xor = "3760")] pub retcode: i32, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[cmd_id(4877)] pub struct InteractWithUnitCsReq { #[prost(int32, tag = "10", xor = "8517")] pub npc_tag_id: i32, #[prost(int32, tag = "11", xor = "3173")] pub interact_id: i32, #[prost(enumeration = "InteractTarget", tag = "8")] pub r#type: i32, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[derive(::proto_derive::NetResponse)] #[cmd_id(874)] pub struct InteractWithUnitScRsp { #[prost(int32, tag = "13", xor = "3162")] pub retcode: i32, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[cmd_id(3276)] pub struct EndNpcTalkCsReq {} #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[derive(::proto_derive::NetResponse)] #[cmd_id(4121)] pub struct EndNpcTalkScRsp { #[prost(int32, tag = "8", xor = "15163")] pub retcode: i32, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] pub struct ActionInfo { #[prost(uint32, tag = "13", xor = "16272")] pub action_id: u32, #[prost(enumeration = "ActionType", tag = "3")] pub action_type: i32, #[prost(bytes = "vec", tag = "6")] pub body: ::prost::alloc::vec::Vec, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[cmd_id(1454)] pub struct SectionEventScNotify { #[prost(uint32, tag = "4", xor = "12532")] pub event_id: u32, #[prost(uint32, tag = "13", xor = "705")] pub section_id: u32, #[prost(uint32, tag = "1", xor = "5633")] pub tag: u32, #[prost(uint32, tag = "9", xor = "7358")] pub section_event_unk_1: u32, #[prost(uint32, tag = "7", xor = "14210")] pub section_event_unk_2: u32, pub section_event_unk_3: u32, pub section_event_unk_4: u32, #[prost(map = "string, int32", tag = "11")] pub int_specials: ::std::collections::HashMap<::prost::alloc::string::String, i32>, #[prost(map = "string, string", tag = "15")] pub str_specials: ::std::collections::HashMap< ::prost::alloc::string::String, ::prost::alloc::string::String, >, pub section_event_map_str_int_2: ::std::collections::HashMap< ::prost::alloc::string::String, i32, >, pub section_event_map_str_str_2: ::std::collections::HashMap< ::prost::alloc::string::String, ::prost::alloc::string::String, >, #[prost(enumeration = "EventGraphOwnerType", tag = "8")] pub owner_type: i32, #[prost(message, repeated, tag = "5")] pub action_list: ::prost::alloc::vec::Vec, pub section_event_unk_string_list: ::prost::alloc::vec::Vec< ::prost::alloc::string::String, >, #[prost(uint32, tag = "12", xor = "891")] pub hollow_event_id: u32, #[prost(string, tag = "814")] pub event_name: ::prost::alloc::string::String, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[cmd_id(7076)] pub struct RunEventGraphCsReq { #[prost(uint32, tag = "6", xor = "13814")] pub event_id: u32, #[prost(uint32, tag = "2", xor = "4244")] pub section_id: u32, #[prost(uint32, tag = "12", xor = "12207")] pub tag: u32, #[prost(uint32, tag = "5", xor = "6183")] pub section_event_unk_1: u32, #[prost(uint32, tag = "10", xor = "10060")] pub section_event_unk_2: u32, #[prost(enumeration = "EventGraphOwnerType", tag = "1")] pub owner_type: i32, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[derive(::proto_derive::NetResponse)] #[cmd_id(9047)] pub struct RunEventGraphScRsp { #[prost(int32, tag = "15", xor = "4707")] pub retcode: i32, #[prost(bool, tag = "5")] pub finish_event: bool, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[cmd_id(3730)] pub struct RunEventActionCsReq { #[prost(uint32, tag = "2", xor = "2849")] pub event_id: u32, #[prost(uint32, tag = "4", xor = "4299")] pub tag: u32, #[prost(uint32, tag = "9", xor = "437")] pub section_event_unk_1: u32, #[prost(uint32, tag = "11", xor = "12216")] pub section_event_unk_2: u32, #[prost(uint32, tag = "8", xor = "5467")] pub section_id: u32, #[prost(enumeration = "EventGraphOwnerType", tag = "1")] pub owner_type: i32, #[prost(uint32, tag = "7", xor = "14365")] pub action_id: u32, #[prost(enumeration = "ActionType", tag = "5")] pub action_type: i32, #[prost(bytes = "vec", tag = "3")] pub action_body: ::prost::alloc::vec::Vec, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[derive(::proto_derive::NetResponse)] #[cmd_id(129)] pub struct RunEventActionScRsp { #[prost(int32, tag = "2", xor = "2757")] pub retcode: i32, #[prost(bool, tag = "7")] pub finish_event: bool, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[cmd_id(3321)] pub struct FinishEventGraphScNotify { #[prost(uint32, tag = "11", xor = "11381")] pub tag: u32, #[prost(uint32, tag = "7", xor = "8985")] pub section_event_unk_2: u32, #[prost(enumeration = "EventGraphOwnerType", tag = "5")] pub owner_type: i32, #[prost(string, tag = "9")] pub event_name: ::prost::alloc::string::String, #[prost(uint32, tag = "13", xor = "10044")] pub event_uid: u32, #[prost(uint32, tag = "10", xor = "15221")] pub finish_event_unk_1: u32, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[cmd_id(5254)] pub struct EnterSectionCsReq { #[prost(uint32, tag = "14", xor = "10094")] pub section_id: u32, #[prost(string, tag = "15")] pub transform_id: ::prost::alloc::string::String, #[prost(uint32, tag = "1", xor = "2953")] pub tag: u32, #[prost(enumeration = "EventGraphOwnerType", tag = "2")] pub owner_type: i32, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[derive(::proto_derive::NetResponse)] #[cmd_id(8253)] pub struct EnterSectionScRsp { #[prost(int32, tag = "5", xor = "15180")] pub retcode: i32, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[cmd_id(2912)] pub struct EndBattleCsReq { #[prost(message, optional, tag = "8")] pub fight_result: ::core::option::Option, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] pub struct FightSettle {} #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[derive(::proto_derive::NetResponse)] #[cmd_id(770)] pub struct EndBattleScRsp { #[prost(int32, tag = "11", xor = "13222")] pub retcode: i32, #[prost(message, optional, tag = "4")] pub fight_settle: ::core::option::Option, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[cmd_id(6396)] pub struct SyncLongFightProgressCsReq {} #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[derive(::proto_derive::NetResponse)] pub struct SyncLongFightProgressScRsp { pub retcode: i32, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[cmd_id(4427)] pub struct SyncGlobalVariablesCsReq {} #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[derive(::proto_derive::NetResponse)] pub struct SyncGlobalVariablesScRsp { pub retcode: i32, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[cmd_id(46)] pub struct LeaveCurSceneCsReq {} #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[derive(::proto_derive::NetResponse)] #[cmd_id(6941)] pub struct LeaveCurSceneScRsp { #[prost(int32, tag = "4", xor = "11846")] pub retcode: i32, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[cmd_id(1580)] pub struct SectionRefreshCsReq {} #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[derive(::proto_derive::NetResponse)] #[cmd_id(2411)] pub struct SectionRefreshScRsp { #[prost(int32, tag = "6", xor = "4662")] pub retcode: i32, #[prost(uint32, tag = "2", xor = "12877")] pub refresh_status: u32, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] pub struct ServerPerformMsg { #[prost(uint32, tag = "8", xor = "7823")] pub cmd_id: u32, #[prost(bytes = "vec", tag = "14")] pub content: ::prost::alloc::vec::Vec, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[cmd_id(20)] pub struct HollowPerformScNotify { #[prost(message, repeated, tag = "4")] pub msg_list: ::prost::alloc::vec::Vec, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[cmd_id(685)] pub struct HollowTickCsReq { #[prost(uint32, tag = "8", xor = "5194")] pub quest_id: u32, #[prost(uint32, tag = "7", xor = "13799")] pub unknown_hollow_tick: u32, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[derive(::proto_derive::NetResponse)] #[cmd_id(5213)] pub struct HollowTickScRsp { #[prost(int32, tag = "9", xor = "13095")] pub retcode: i32, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[cmd_id(9494)] pub struct HollowMoveCsReq { #[prost(message, repeated, tag = "5")] pub move_path: ::prost::alloc::vec::Vec, #[prost(message, optional, tag = "2")] pub hollow_move_unknown: ::core::option::Option, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[derive(::proto_derive::NetResponse)] #[cmd_id(356)] pub struct HollowMoveScRsp { #[prost(int32, tag = "9", xor = "15455")] pub retcode: i32, #[prost(uint32, tag = "6", xor = "12514")] pub section_id: u32, #[prost(message, optional, tag = "11")] pub new_position: ::core::option::Option, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[cmd_id(7304)] pub struct HollowEventReportCsReq { #[prost(uint32, repeated, tag = "15")] pub hollow_event_report_int_list: ::prost::alloc::vec::Vec, #[prost(string, repeated, tag = "9")] pub hollow_event_report_str_list: ::prost::alloc::vec::Vec< ::prost::alloc::string::String, >, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[derive(::proto_derive::NetResponse)] #[cmd_id(1754)] pub struct HollowEventReportScRsp { #[prost(int32, tag = "2", xor = "4378")] pub retcode: i32, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[cmd_id(9927)] pub struct SyncHollowGridMapsScNotify { #[prost(message, repeated, tag = "8")] pub modify_entity_list: ::prost::alloc::vec::Vec, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[cmd_id(8805)] pub struct HollowPushScNotify { #[prost(message, optional, tag = "5")] pub prev_position: ::core::option::Option, #[prost(message, optional, tag = "12")] pub cur_position: ::core::option::Option, #[prost(uint32, tag = "3", xor = "15043")] pub cur_section_id: u32, #[prost(enumeration = "HollowEntityType", tag = "11")] pub entity_type: i32, #[prost(enumeration = "HollowPushReason", tag = "8")] pub reason: i32, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[cmd_id(9097)] pub struct TriggerHollowEventCsReq {} #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[derive(::proto_derive::NetResponse)] #[cmd_id(4933)] pub struct TriggerHollowEventScRsp { #[prost(int32, tag = "11", xor = "8035")] pub retcode: i32, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[cmd_id(241)] pub struct GetWeaponDataCsReq {} #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[derive(::proto_derive::NetResponse)] #[cmd_id(415)] pub struct GetWeaponDataScRsp { #[prost(int32, tag = "13", xor = "2350")] pub retcode: i32, #[prost(message, repeated, tag = "3")] pub weapon_list: ::prost::alloc::vec::Vec, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[cmd_id(1578)] pub struct GetItemDataCsReq {} #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[derive(::proto_derive::NetResponse)] #[cmd_id(492)] pub struct GetItemDataScRsp { #[prost(int32, tag = "8", xor = "13957")] pub retcode: i32, #[prost(message, repeated, tag = "2")] pub item_list: ::prost::alloc::vec::Vec, #[prost(map = "uint32, message", tag = "1")] pub auto_recovery_info: ::std::collections::HashMap, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[cmd_id(5691)] pub struct GetAvatarDataCsReq {} #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[derive(::proto_derive::NetResponse)] #[cmd_id(9699)] pub struct GetAvatarDataScRsp { #[prost(int32, tag = "9", xor = "6408")] pub retcode: i32, #[prost(message, repeated, tag = "10")] pub avatar_list: ::prost::alloc::vec::Vec, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[cmd_id(1892)] pub struct AddAvatarScNotify { #[prost(uint32, tag = "2", xor = "3198")] pub avatar_id: u32, #[prost(enumeration = "add_avatar_sc_notify::PerformType", tag = "6")] pub perform_type: i32, #[prost(message, repeated, tag = "1")] pub reward_list: ::prost::alloc::vec::Vec, #[prost(bool, tag = "14")] pub lock: bool, } /// Nested message and enum types in `AddAvatarScNotify`. pub mod add_avatar_sc_notify { #[derive( Clone, Copy, Debug, PartialEq, Eq, Hash, PartialOrd, Ord, ::prost::Enumeration )] #[repr(i32)] pub enum PerformType { PerformNone = 0, PerformPopUp = 1, PerformAnimation = 2, } impl PerformType { /// String value of the enum field names used in the ProtoBuf definition. /// /// The values are not transformed in any way and thus are considered stable /// (if the ProtoBuf definition does not change) and safe for programmatic use. pub fn as_str_name(&self) -> &'static str { match self { Self::PerformNone => "PERFORM_NONE", Self::PerformPopUp => "PERFORM_POP_UP", Self::PerformAnimation => "PERFORM_ANIMATION", } } /// Creates an enum from field names used in the ProtoBuf definition. pub fn from_str_name(value: &str) -> ::core::option::Option { match value { "PERFORM_NONE" => Some(Self::PerformNone), "PERFORM_POP_UP" => Some(Self::PerformPopUp), "PERFORM_ANIMATION" => Some(Self::PerformAnimation), _ => None, } } } } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[cmd_id(4611)] pub struct AvatarLevelUpCsReq { #[prost(uint32, tag = "7", xor = "9369")] pub avatar_id: u32, #[prost(map = "uint32, uint32", tag = "14")] pub exp_materials: ::std::collections::HashMap, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[derive(::proto_derive::NetResponse)] #[cmd_id(8814)] pub struct AvatarLevelUpScRsp { #[prost(int32, tag = "15", xor = "14828")] pub retcode: i32, #[prost(message, repeated, tag = "13")] pub return_item_list: ::prost::alloc::vec::Vec, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[cmd_id(2576)] pub struct WeaponDressCsReq { #[prost(uint32, tag = "6", xor = "1853")] pub avatar_id: u32, #[prost(uint32, tag = "9", xor = "15327")] pub weapon_uid: u32, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[derive(::proto_derive::NetResponse)] pub struct WeaponDressScRsp { pub retcode: i32, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[cmd_id(9705)] pub struct WeaponUnDressCsReq { #[prost(uint32, tag = "5", xor = "6458")] pub avatar_id: u32, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[derive(::proto_derive::NetResponse)] pub struct WeaponUnDressScRsp { pub retcode: i32, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[cmd_id(9646)] pub struct AvatarFavoriteCsReq { #[prost(uint32, tag = "7", xor = "14323")] pub avatar_id: u32, #[prost(bool, tag = "2")] pub is_favorite: bool, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[derive(::proto_derive::NetResponse)] #[cmd_id(6145)] pub struct AvatarFavoriteScRsp { #[prost(int32, tag = "9", xor = "14480")] pub retcode: i32, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[cmd_id(3116)] pub struct AvatarSkinDressCsReq { #[prost(uint32, tag = "4", xor = "10581")] pub avatar_id: u32, #[prost(uint32, tag = "6", xor = "12515")] pub avatar_skin_id: u32, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[derive(::proto_derive::NetResponse)] pub struct AvatarSkinDressScRsp { pub retcode: i32, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[cmd_id(1886)] pub struct AvatarSkinUnDressCsReq { #[prost(uint32, tag = "10", xor = "9539")] pub avatar_id: u32, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[derive(::proto_derive::NetResponse)] pub struct AvatarSkinUnDressScRsp { pub retcode: i32, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[cmd_id(6039)] pub struct GetAvatarRecommendEquipCsReq { #[prost(uint32, tag = "4", xor = "15188")] pub avatar_id: u32, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[derive(::proto_derive::NetResponse)] pub struct GetAvatarRecommendEquipScRsp { pub retcode: i32, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[cmd_id(9027)] pub struct GetEquipDataCsReq {} #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[derive(::proto_derive::NetResponse)] #[cmd_id(7461)] pub struct GetEquipDataScRsp { #[prost(int32, tag = "14", xor = "15114")] pub retcode: i32, #[prost(message, repeated, tag = "11")] pub equip_list: ::prost::alloc::vec::Vec, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[cmd_id(9209)] pub struct GetWishlistDataCsReq {} #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[derive(::proto_derive::NetResponse)] #[cmd_id(6257)] pub struct GetWishlistDataScRsp { #[prost(int32, tag = "1", xor = "13063")] pub retcode: i32, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[cmd_id(5408)] pub struct GetBuddyDataCsReq {} #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] pub struct BuddySkillLevel { #[prost(uint32, tag = "9", xor = "15501")] pub skill_type: u32, #[prost(uint32, tag = "5", xor = "8127")] pub level: u32, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] pub struct BuddyInfo { #[prost(uint32, tag = "1", xor = "11106")] pub id: u32, #[prost(uint32, tag = "8", xor = "10233")] pub level: u32, #[prost(uint32, tag = "10", xor = "13819")] pub exp: u32, #[prost(uint32, tag = "7", xor = "9063")] pub rank: u32, #[prost(uint32, tag = "3", xor = "2749")] pub star: u32, #[prost(int64, tag = "6", xor = "819")] pub first_get_time: i64, #[prost(message, repeated, tag = "14")] pub skill_type_level: ::prost::alloc::vec::Vec, #[prost(uint32, repeated, tag = "2")] pub taken_rank_up_reward_list: ::prost::alloc::vec::Vec, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[derive(::proto_derive::NetResponse)] #[cmd_id(2597)] pub struct GetBuddyDataScRsp { #[prost(int32, tag = "8", xor = "15491")] pub retcode: i32, #[prost(message, repeated, tag = "10")] pub buddy_list: ::prost::alloc::vec::Vec, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[cmd_id(6130)] pub struct GetGachaDataCsReq { #[prost(uint32, tag = "11", xor = "15201")] pub gacha_type: u32, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] pub struct GachaMaterial { #[prost(uint32, tag = "3", xor = "967")] pub material_id: u32, #[prost(uint32, tag = "5", xor = "14958")] pub num: u32, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] pub struct Gacha { #[prost(uint32, tag = "4", xor = "10440")] pub gacha_type: u32, #[prost(uint32, tag = "5", xor = "5820")] pub gacha_id: u32, #[prost(uint32, tag = "6", xor = "12861")] pub gacha_schedule_id: u32, #[prost(int64, tag = "10", xor = "9919")] pub begin_time: i64, #[prost(int64, tag = "14", xor = "7608")] pub end_time: i64, #[prost(uint32, repeated, tag = "9")] pub up_item_id_list: ::prost::alloc::vec::Vec, #[prost(uint32, repeated, tag = "2")] pub optional_up_item_id_list: ::prost::alloc::vec::Vec, #[prost(message, repeated, tag = "15")] pub gacha_material_list: ::prost::alloc::vec::Vec, #[prost(string, tag = "8")] pub gacha_info_webview: ::prost::alloc::string::String, #[prost(string, tag = "13")] pub gacha_log_webview: ::prost::alloc::string::String, #[prost(uint32, tag = "530", xor = "9927")] pub remain_up_item_times: u32, #[prost(uint32, tag = "464", xor = "13692")] pub remain_optional_up_item_times: u32, #[prost(uint32, repeated, tag = "1153")] pub newbie_avatar_id_list: ::prost::alloc::vec::Vec, #[prost(uint32, tag = "605", xor = "3439")] pub newbie_remain_up_item_times: u32, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] pub struct GachaInfo { #[prost(message, repeated, tag = "6")] pub gacha_list: ::prost::alloc::vec::Vec, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] pub struct GachaDisplayData { #[prost(uint32, tag = "1", xor = "4194")] pub gacha_random: u32, #[prost(message, optional, tag = "4")] pub gacha_info: ::core::option::Option, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[derive(::proto_derive::NetResponse)] #[cmd_id(5309)] pub struct GetGachaDataScRsp { #[prost(int32, tag = "14", xor = "7759")] pub retcode: i32, #[prost(uint32, tag = "7", xor = "4640")] pub gacha_type: u32, #[prost(message, optional, tag = "13")] pub display: ::core::option::Option, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[cmd_id(4718)] pub struct DoGachaCsReq { #[prost(uint32, tag = "15", xor = "5771")] pub gacha_type: u32, #[prost(uint32, tag = "3", xor = "6134")] pub gacha_id: u32, #[prost(uint32, tag = "10", xor = "14899")] pub gacha_random: u32, #[prost(uint32, tag = "8", xor = "7667")] pub times: u32, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] pub struct DropItem { #[prost(uint32, tag = "4", xor = "12053")] pub item_id: u32, #[prost(uint32, tag = "3", xor = "10242")] pub uid: u32, #[prost(uint32, tag = "13", xor = "10489")] pub count: u32, /// offset: 48, xor const:20211 #[prost(uint32, tag = "9")] pub point_item_id: u32, #[prost(uint32, tag = "5", xor = "3646")] pub point_item_count: u32, #[prost(bool, tag = "10")] pub lock: bool, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[derive(::proto_derive::NetResponse)] #[cmd_id(4758)] pub struct DoGachaScRsp { #[prost(int32, tag = "1", xor = "3647")] pub retcode: i32, #[prost(uint32, tag = "13", xor = "2175")] pub times: u32, #[prost(message, optional, tag = "6")] pub display: ::core::option::Option, #[prost(message, repeated, tag = "7")] pub drop_item_list: ::prost::alloc::vec::Vec, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[cmd_id(7464)] pub struct GachaBuyMaterialCsReq { #[prost(uint32, tag = "4", xor = "14555")] pub buy_material_id: u32, #[prost(uint32, tag = "3", xor = "9147")] pub count: u32, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[derive(::proto_derive::NetResponse)] #[cmd_id(3390)] pub struct GachaBuyMaterialScRsp { #[prost(int32, tag = "4", xor = "15490")] pub retcode: i32, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[cmd_id(3838)] pub struct GachaSetNewbieAvatarCsReq { #[prost(uint32, tag = "15", xor = "2782")] pub gacha_id: u32, #[prost(uint32, tag = "10", xor = "4383")] pub avatar_id: u32, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[derive(::proto_derive::NetResponse)] pub struct GachaSetNewbieAvatarScRsp { pub retcode: i32, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[cmd_id(1447)] pub struct VideoGetInfoCsReq {} #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[derive(::proto_derive::NetResponse)] #[cmd_id(154)] pub struct VideoGetInfoScRsp { #[prost(int32, tag = "6", xor = "4313")] pub retcode: i32, #[prost(map = "uint32, uint64", tag = "15")] pub video_key_map: ::std::collections::HashMap, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[cmd_id(6516)] pub struct SavePlayerSystemSettingCsReq { #[prost(uint32, tag = "6", xor = "776")] pub r#type: u32, pub params: u32, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[derive(::proto_derive::NetResponse)] pub struct SavePlayerSystemSettingScRsp { pub retcode: i32, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[cmd_id(8731)] pub struct GetMiscDataCsReq {} #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] pub struct QuickAccessInfo { #[prost(uint32, tag = "6", xor = "13408")] pub quick_access_id: u32, #[prost(uint32, tag = "2", xor = "13559")] pub quick_access_index: u32, #[prost(enumeration = "QuickAccessType", tag = "3")] pub r#type: i32, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] pub struct UnlockInfo { #[prost(int32, repeated, tag = "6")] pub unlocked_list: ::prost::alloc::vec::Vec, #[prost(message, repeated, tag = "11")] pub quick_access_list: ::prost::alloc::vec::Vec, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] pub struct NewsStandData { #[prost(int32, tag = "10", xor = "2114")] pub cur_style: i32, #[prost(uint32, repeated, tag = "12")] pub normal_news_id_list: ::prost::alloc::vec::Vec, #[prost(uint32, repeated, tag = "11")] pub head_lines_id_list: ::prost::alloc::vec::Vec, #[prost(uint32, repeated, tag = "2")] pub advertisement_id_list: ::prost::alloc::vec::Vec, #[prost(bool, tag = "4")] pub news_read_state: bool, #[prost(bool, tag = "9")] pub can_sign: bool, #[prost(uint32, tag = "1", xor = "5863")] pub current_sign_id: u32, #[prost(uint32, tag = "6", xor = "8371")] pub sign_count: u32, #[prost(int64, tag = "7", xor = "5860")] pub sign_refresh_time: i64, #[prost(int64, tag = "8", xor = "8671")] pub last_sign_time: i64, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] pub struct PostGirlItem { #[prost(uint32, tag = "1", xor = "6398")] pub id: u32, #[prost(int64, tag = "2", xor = "5482")] pub unlock_time: i64, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] pub struct PostGirlInfo { #[prost(message, repeated, tag = "13")] pub post_girl_item_list: ::prost::alloc::vec::Vec, #[prost(uint32, repeated, tag = "15")] pub selected_post_girl_id_list: ::prost::alloc::vec::Vec, #[prost(bool, tag = "14")] pub post_girl_random_toggle: bool, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] pub struct MiscData { #[prost(message, optional, tag = "11")] pub unlock: ::core::option::Option, #[prost(message, optional, tag = "15")] pub news_stand: ::core::option::Option, #[prost(message, optional, tag = "1")] pub post_girl: ::core::option::Option, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[derive(::proto_derive::NetResponse)] #[cmd_id(5250)] pub struct GetMiscDataScRsp { #[prost(int32, tag = "10", xor = "11868")] pub retcode: i32, #[prost(message, optional, tag = "9")] pub data: ::core::option::Option, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] pub struct NewsStandSync { #[prost(uint32, tag = "10", xor = "4812")] pub current_sign_id: u32, #[prost(bool, tag = "9")] pub can_sign: bool, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] pub struct PostGirlSync { #[prost(message, repeated, tag = "14")] pub new_post_girl_item_list: ::prost::alloc::vec::Vec, #[prost(uint32, repeated, tag = "9")] pub selected_post_girl_id_list: ::prost::alloc::vec::Vec, #[prost(bool, tag = "5")] pub post_girl_random_toggle: bool, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] pub struct MiscSync { #[prost(int32, repeated, tag = "7")] pub trigger_newbie_group_list: ::prost::alloc::vec::Vec, #[prost(message, repeated, tag = "4")] pub quick_access_list: ::prost::alloc::vec::Vec, #[prost(message, optional, tag = "11")] pub news_stand: ::core::option::Option, #[prost(message, optional, tag = "1293")] pub post_girl: ::core::option::Option, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[cmd_id(4897)] pub struct SelectPostGirlCsReq { #[prost(uint32, repeated, tag = "2")] pub post_girl_id_list: ::prost::alloc::vec::Vec, #[prost(bool, tag = "11")] pub post_girl_random_toggle: bool, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[derive(::proto_derive::NetResponse)] #[cmd_id(9834)] pub struct SelectPostGirlScRsp { #[prost(int32, tag = "11", xor = "514")] pub retcode: i32, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[cmd_id(1804)] pub struct GameLogReportCsReq {} #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[derive(::proto_derive::NetResponse)] pub struct GameLogReportScRsp { pub retcode: i32, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[cmd_id(185)] pub struct PlayerOperationCsReq { #[prost(uint32, tag = "8", xor = "3390")] pub system: u32, #[prost(uint32, tag = "7", xor = "14635")] pub operator: u32, #[prost(int32, tag = "9", xor = "5618")] pub param: i32, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[derive(::proto_derive::NetResponse)] #[cmd_id(6213)] pub struct PlayerOperationScRsp { #[prost(int32, tag = "3", xor = "13126")] pub retcode: i32, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[cmd_id(7157)] pub struct EndNewbieCsReq { #[prost(uint32, tag = "1", xor = "9491")] pub group_id: u32, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[derive(::proto_derive::NetResponse)] #[cmd_id(2257)] pub struct EndNewbieScRsp { #[prost(int32, tag = "12", xor = "4353")] pub retcode: i32, #[prost(uint32, tag = "5", xor = "3834")] pub group_id: u32, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[cmd_id(2130)] pub struct GetNewsStandDataCsReq {} #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[derive(::proto_derive::NetResponse)] #[cmd_id(6223)] pub struct GetNewsStandDataScRsp { #[prost(int32, tag = "3", xor = "12184")] pub retcode: i32, #[prost(message, optional, tag = "2")] pub news_stand_data: ::core::option::Option, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[cmd_id(4438)] pub struct ReadNewsCsReq {} #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[derive(::proto_derive::NetResponse)] #[cmd_id(5513)] pub struct ReadNewsScRsp { #[prost(int32, tag = "15", xor = "4757")] pub retcode: i32, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[cmd_id(1103)] pub struct NewsStandSignCsReq {} #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[derive(::proto_derive::NetResponse)] #[cmd_id(9198)] pub struct NewsStandSignScRsp { #[prost(int32, tag = "12", xor = "2800")] pub retcode: i32, #[prost(int32, tag = "8", xor = "2016")] pub sign_count: i32, #[prost(int64, tag = "14", xor = "13901")] pub last_sign_time: i64, #[prost(message, repeated, tag = "6")] pub reward_list: ::prost::alloc::vec::Vec, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[cmd_id(8647)] pub struct ReportUiLayoutPlatformCsReq {} #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[derive(::proto_derive::NetResponse)] #[cmd_id(5294)] pub struct ReportUiLayoutPlatformScRsp { #[prost(int32, tag = "14", xor = "14380")] pub retcode: i32, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[cmd_id(2615)] pub struct BattleReportCsReq {} #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[derive(::proto_derive::NetResponse)] #[cmd_id(9785)] pub struct BattleReportScRsp { #[prost(int32, tag = "9", xor = "1337")] pub retcode: i32, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[cmd_id(8511)] pub struct GetRamenDataCsReq {} #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] pub struct RamenData {} #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[derive(::proto_derive::NetResponse)] #[cmd_id(2167)] pub struct GetRamenDataScRsp { #[prost(int32, tag = "10", xor = "11844")] pub retcode: i32, #[prost(message, optional, tag = "15")] pub ramen_data: ::core::option::Option, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[cmd_id(4450)] pub struct PerformTriggerCsReq { #[prost(int32, tag = "2", xor = "9665")] pub perform_id: i32, #[prost(int32, tag = "1", xor = "10007")] pub perform_type: i32, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[derive(::proto_derive::NetResponse)] #[cmd_id(9658)] pub struct PerformTriggerScRsp { #[prost(int32, tag = "2", xor = "15696")] pub retcode: i32, #[prost(int64, tag = "11", xor = "8008")] pub perform_uid: i64, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[cmd_id(6991)] pub struct PerformEndCsReq { #[prost(int32, tag = "5", xor = "2034")] pub perform_id: i32, #[prost(int32, tag = "11", xor = "4671")] pub perform_type: i32, #[prost(int64, tag = "9", xor = "5430")] pub perform_uid: i64, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[derive(::proto_derive::NetResponse)] #[cmd_id(1560)] pub struct PerformEndScRsp { #[prost(int32, tag = "5", xor = "8373")] pub retcode: i32, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[cmd_id(3169)] pub struct PerformJumpCsReq { #[prost(int32, tag = "6", xor = "12569")] pub perform_id: i32, #[prost(int32, tag = "12", xor = "4386")] pub perform_type: i32, #[prost(int64, tag = "14", xor = "4409")] pub perform_uid: i64, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[derive(::proto_derive::NetResponse)] pub struct PerformJumpScRsp { pub retcode: i32, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[cmd_id(7212)] pub struct StartTrainingCsReq { #[prost(int32, repeated, tag = "4")] pub avatar_list: ::prost::alloc::vec::Vec, #[prost(int32, tag = "1", xor = "15864")] pub special_training_id: i32, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[derive(::proto_derive::NetResponse)] #[cmd_id(3151)] pub struct StartTrainingScRsp { #[prost(int32, tag = "15", xor = "3652")] pub retcode: i32, #[prost(int64, tag = "1", xor = "9174")] pub training_uid: i64, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[cmd_id(2857)] pub struct GetPhotoWallDataCsReq {} #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[derive(::proto_derive::NetResponse)] #[cmd_id(4197)] pub struct GetPhotoWallDataScRsp { #[prost(int32, tag = "8", xor = "10214")] pub retcode: i32, } #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[cmd_id(2626)] pub struct GetMonthDailyRewardListCsReq {} #[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)] #[derive(::proto_derive::NetResponse)] #[cmd_id(7476)] pub struct GetMonthDailyRewardListScRsp { #[prost(int32, tag = "13", xor = "10778")] pub retcode: i32, } #[derive(Clone, Copy, Debug, PartialEq, Eq, Hash, PartialOrd, Ord, ::prost::Enumeration)] #[repr(i32)] pub enum ModAvatarType { Unk0 = 0, Unk1 = 1, Unk2 = 2, } impl ModAvatarType { /// String value of the enum field names used in the ProtoBuf definition. /// /// The values are not transformed in any way and thus are considered stable /// (if the ProtoBuf definition does not change) and safe for programmatic use. pub fn as_str_name(&self) -> &'static str { match self { Self::Unk0 => "MOD_AVATAR_TYPE_UNK_0", Self::Unk1 => "MOD_AVATAR_TYPE_UNK_1", Self::Unk2 => "MOD_AVATAR_TYPE_UNK_2", } } /// Creates an enum from field names used in the ProtoBuf definition. pub fn from_str_name(value: &str) -> ::core::option::Option { match value { "MOD_AVATAR_TYPE_UNK_0" => Some(Self::Unk0), "MOD_AVATAR_TYPE_UNK_1" => Some(Self::Unk1), "MOD_AVATAR_TYPE_UNK_2" => Some(Self::Unk2), _ => None, } } } #[derive(Clone, Copy, Debug, PartialEq, Eq, Hash, PartialOrd, Ord, ::prost::Enumeration)] #[repr(i32)] pub enum AvatarShowWeaponType { ShowWeaponLock = 0, ShowWeaponActive = 1, ShowWeaponInactive = 2, } impl AvatarShowWeaponType { /// String value of the enum field names used in the ProtoBuf definition. /// /// The values are not transformed in any way and thus are considered stable /// (if the ProtoBuf definition does not change) and safe for programmatic use. pub fn as_str_name(&self) -> &'static str { match self { Self::ShowWeaponLock => "SHOW_WEAPON_LOCK", Self::ShowWeaponActive => "SHOW_WEAPON_ACTIVE", Self::ShowWeaponInactive => "SHOW_WEAPON_INACTIVE", } } /// Creates an enum from field names used in the ProtoBuf definition. pub fn from_str_name(value: &str) -> ::core::option::Option { match value { "SHOW_WEAPON_LOCK" => Some(Self::ShowWeaponLock), "SHOW_WEAPON_ACTIVE" => Some(Self::ShowWeaponActive), "SHOW_WEAPON_INACTIVE" => Some(Self::ShowWeaponInactive), _ => None, } } } #[derive(Clone, Copy, Debug, PartialEq, Eq, Hash, PartialOrd, Ord, ::prost::Enumeration)] #[repr(i32)] pub enum QuestState { Unlock = 0, RewardGot = 1, NotFetch = 2, NotFinished = 3, FinishedNotGot = 4, } impl QuestState { /// String value of the enum field names used in the ProtoBuf definition. /// /// The values are not transformed in any way and thus are considered stable /// (if the ProtoBuf definition does not change) and safe for programmatic use. pub fn as_str_name(&self) -> &'static str { match self { Self::Unlock => "QUEST_STATE_UNLOCK", Self::RewardGot => "QUEST_STATE_REWARD_GOT", Self::NotFetch => "QUEST_STATE_NOT_FETCH", Self::NotFinished => "QUEST_STATE_NOT_FINISHED", Self::FinishedNotGot => "QUEST_STATE_FINISHED_NOT_GOT", } } /// Creates an enum from field names used in the ProtoBuf definition. pub fn from_str_name(value: &str) -> ::core::option::Option { match value { "QUEST_STATE_UNLOCK" => Some(Self::Unlock), "QUEST_STATE_REWARD_GOT" => Some(Self::RewardGot), "QUEST_STATE_NOT_FETCH" => Some(Self::NotFetch), "QUEST_STATE_NOT_FINISHED" => Some(Self::NotFinished), "QUEST_STATE_FINISHED_NOT_GOT" => Some(Self::FinishedNotGot), _ => None, } } } #[derive(Clone, Copy, Debug, PartialEq, Eq, Hash, PartialOrd, Ord, ::prost::Enumeration)] #[repr(i32)] pub enum InteractTarget { None = 0, TriggerBox = 1, Npc = 2, } impl InteractTarget { /// String value of the enum field names used in the ProtoBuf definition. /// /// The values are not transformed in any way and thus are considered stable /// (if the ProtoBuf definition does not change) and safe for programmatic use. pub fn as_str_name(&self) -> &'static str { match self { Self::None => "INTERACT_TARGET_NONE", Self::TriggerBox => "INTERACT_TARGET_TRIGGER_BOX", Self::Npc => "INTERACT_TARGET_NPC", } } /// Creates an enum from field names used in the ProtoBuf definition. pub fn from_str_name(value: &str) -> ::core::option::Option { match value { "INTERACT_TARGET_NONE" => Some(Self::None), "INTERACT_TARGET_TRIGGER_BOX" => Some(Self::TriggerBox), "INTERACT_TARGET_NPC" => Some(Self::Npc), _ => None, } } } #[derive(Clone, Copy, Debug, PartialEq, Eq, Hash, PartialOrd, Ord, ::prost::Enumeration)] #[repr(i32)] pub enum HenshinType { None = 0, BomberTick5 = 10, Tugger = 11, SpeedupMove = 19, SpeedupRush = 20, BomberTick0 = 5, RinaBangboo1 = 13, Pacmanv2 = 3, BomberTick1 = 6, QinYi = 16, AvatarNekomiya = 18, RinaBangboo2 = 14, BomberTick3 = 8, DefaultPlayer = 1, Pacmanv1 = 2, Bomber = 4, AvatarCorin = 17, ActivityHacker = 21, BomberTick2 = 7, GoodsLoader = 15, BomberTick4 = 9, NightMode = 12, } impl HenshinType { /// String value of the enum field names used in the ProtoBuf definition. /// /// The values are not transformed in any way and thus are considered stable /// (if the ProtoBuf definition does not change) and safe for programmatic use. pub fn as_str_name(&self) -> &'static str { match self { Self::None => "HenshinType_NONE", Self::BomberTick5 => "HenshinType_Bomber_Tick5", Self::Tugger => "HenshinType_Tugger", Self::SpeedupMove => "HenshinType_Speedup_Move", Self::SpeedupRush => "HenshinType_Speedup_Rush", Self::BomberTick0 => "HenshinType_Bomber_Tick0", Self::RinaBangboo1 => "HenshinType_Rina_Bangboo1", Self::Pacmanv2 => "HenshinType_PACMANV2", Self::BomberTick1 => "HenshinType_Bomber_Tick1", Self::QinYi => "HenshinType_QinYi", Self::AvatarNekomiya => "HenshinType_Avatar_Nekomiya", Self::RinaBangboo2 => "HenshinType_Rina_Bangboo2", Self::BomberTick3 => "HenshinType_Bomber_Tick3", Self::DefaultPlayer => "HenshinType_DEFAULT_PLAYER", Self::Pacmanv1 => "HenshinType_PACMANV1", Self::Bomber => "HenshinType_BOMBER", Self::AvatarCorin => "HenshinType_Avatar_Corin", Self::ActivityHacker => "HenshinType_Activity_Hacker", Self::BomberTick2 => "HenshinType_Bomber_Tick2", Self::GoodsLoader => "HenshinType_GoodsLoader", Self::BomberTick4 => "HenshinType_Bomber_Tick4", Self::NightMode => "HenshinType_NIGHT_MODE", } } /// Creates an enum from field names used in the ProtoBuf definition. pub fn from_str_name(value: &str) -> ::core::option::Option { match value { "HenshinType_NONE" => Some(Self::None), "HenshinType_Bomber_Tick5" => Some(Self::BomberTick5), "HenshinType_Tugger" => Some(Self::Tugger), "HenshinType_Speedup_Move" => Some(Self::SpeedupMove), "HenshinType_Speedup_Rush" => Some(Self::SpeedupRush), "HenshinType_Bomber_Tick0" => Some(Self::BomberTick0), "HenshinType_Rina_Bangboo1" => Some(Self::RinaBangboo1), "HenshinType_PACMANV2" => Some(Self::Pacmanv2), "HenshinType_Bomber_Tick1" => Some(Self::BomberTick1), "HenshinType_QinYi" => Some(Self::QinYi), "HenshinType_Avatar_Nekomiya" => Some(Self::AvatarNekomiya), "HenshinType_Rina_Bangboo2" => Some(Self::RinaBangboo2), "HenshinType_Bomber_Tick3" => Some(Self::BomberTick3), "HenshinType_DEFAULT_PLAYER" => Some(Self::DefaultPlayer), "HenshinType_PACMANV1" => Some(Self::Pacmanv1), "HenshinType_BOMBER" => Some(Self::Bomber), "HenshinType_Avatar_Corin" => Some(Self::AvatarCorin), "HenshinType_Activity_Hacker" => Some(Self::ActivityHacker), "HenshinType_Bomber_Tick2" => Some(Self::BomberTick2), "HenshinType_GoodsLoader" => Some(Self::GoodsLoader), "HenshinType_Bomber_Tick4" => Some(Self::BomberTick4), "HenshinType_NIGHT_MODE" => Some(Self::NightMode), _ => None, } } } #[derive(Clone, Copy, Debug, PartialEq, Eq, Hash, PartialOrd, Ord, ::prost::Enumeration)] #[repr(i32)] pub enum HollowEntityType { None = 0, Global = 9, Npc = 2, Pin = 6, Light = 5, Player = 1, Barrier = 10, Grid = 3, SectionEvent = 11, Section = 7, Terrain = 12, Event = 4, } impl HollowEntityType { /// String value of the enum field names used in the ProtoBuf definition. /// /// The values are not transformed in any way and thus are considered stable /// (if the ProtoBuf definition does not change) and safe for programmatic use. pub fn as_str_name(&self) -> &'static str { match self { Self::None => "HOLLOW_ENTITY_TYPE_NONE", Self::Global => "HOLLOW_ENTITY_TYPE_GLOBAL", Self::Npc => "HOLLOW_ENTITY_TYPE_NPC", Self::Pin => "HOLLOW_ENTITY_TYPE_PIN", Self::Light => "HOLLOW_ENTITY_TYPE_LIGHT", Self::Player => "HOLLOW_ENTITY_TYPE_PLAYER", Self::Barrier => "HOLLOW_ENTITY_TYPE_BARRIER", Self::Grid => "HOLLOW_ENTITY_TYPE_GRID", Self::SectionEvent => "HOLLOW_ENTITY_TYPE_SECTION_EVENT", Self::Section => "HOLLOW_ENTITY_TYPE_SECTION", Self::Terrain => "HOLLOW_ENTITY_TYPE_TERRAIN", Self::Event => "HOLLOW_ENTITY_TYPE_EVENT", } } /// Creates an enum from field names used in the ProtoBuf definition. pub fn from_str_name(value: &str) -> ::core::option::Option { match value { "HOLLOW_ENTITY_TYPE_NONE" => Some(Self::None), "HOLLOW_ENTITY_TYPE_GLOBAL" => Some(Self::Global), "HOLLOW_ENTITY_TYPE_NPC" => Some(Self::Npc), "HOLLOW_ENTITY_TYPE_PIN" => Some(Self::Pin), "HOLLOW_ENTITY_TYPE_LIGHT" => Some(Self::Light), "HOLLOW_ENTITY_TYPE_PLAYER" => Some(Self::Player), "HOLLOW_ENTITY_TYPE_BARRIER" => Some(Self::Barrier), "HOLLOW_ENTITY_TYPE_GRID" => Some(Self::Grid), "HOLLOW_ENTITY_TYPE_SECTION_EVENT" => Some(Self::SectionEvent), "HOLLOW_ENTITY_TYPE_SECTION" => Some(Self::Section), "HOLLOW_ENTITY_TYPE_TERRAIN" => Some(Self::Terrain), "HOLLOW_ENTITY_TYPE_EVENT" => Some(Self::Event), _ => None, } } } #[derive(Clone, Copy, Debug, PartialEq, Eq, Hash, PartialOrd, Ord, ::prost::Enumeration)] #[repr(i32)] pub enum HollowGridMapType { None = 0, Unknown1 = 1, Unknown2 = 2, } impl HollowGridMapType { /// String value of the enum field names used in the ProtoBuf definition. /// /// The values are not transformed in any way and thus are considered stable /// (if the ProtoBuf definition does not change) and safe for programmatic use. pub fn as_str_name(&self) -> &'static str { match self { Self::None => "HOLLOW_GRID_MAP_TYPE_NONE", Self::Unknown1 => "HOLLOW_GRID_MAP_TYPE_UNKNOWN_1", Self::Unknown2 => "HOLLOW_GRID_MAP_TYPE_UNKNOWN_2", } } /// Creates an enum from field names used in the ProtoBuf definition. pub fn from_str_name(value: &str) -> ::core::option::Option { match value { "HOLLOW_GRID_MAP_TYPE_NONE" => Some(Self::None), "HOLLOW_GRID_MAP_TYPE_UNKNOWN_1" => Some(Self::Unknown1), "HOLLOW_GRID_MAP_TYPE_UNKNOWN_2" => Some(Self::Unknown2), _ => None, } } } #[derive(Clone, Copy, Debug, PartialEq, Eq, Hash, PartialOrd, Ord, ::prost::Enumeration)] #[repr(i32)] pub enum HollowComponentType { None = 0, IdComponent = 1, PosComponent = 2, HollowGridComponent = 3, LightInteractionComponent = 4, OwnedEntityComponent = 5, ChessUiComponent = 6, HollowEventComponent = 7, CategoryComponent = 8, BehaviorComponent = 9, OwnerComponent = 10, HollowNpcComponent = 11, HollowSnakeComponent = 12, HollowLightComponent = 13, ExtScriptVariableComponent = 14, ConwayLifeGameLifeStateComponent = 15, EntityPriorityComponent = 16, BigTvChessUiComponent = 17, GridStateComponent = 18, SpringComponent = 19, BlockComponent = 20, ConwayLifeGameMgrComponent = 21, HollowScriptSequenceComponent = 22, HollowSnapshotComponent = 23, HollowMapComponent = 24, HollowPluginCollectionComponent = 25, InnerWorldPlugin = 26, HollowLightPlugin = 27, HollowNpcMgrComponent = 28, HollowTimeRewindComponent = 29, NpcPosExt = 30, ClientStateComponent = 31, PlayerPosExt = 33, HollowRepairZoneComponent = 34, HollowGlobalComponent = 35, AimRectComponent = 36, SignalMgrComponent = 37, HollowFloorMgrComponent = 39, AreaCameraComponent = 40, GridInnerWorldComponent = 41, HollowSectionComponent = 42, BigWorldComponent = 44, ElevatorGridComponent = 45, HideComponent = 46, HollowSpawnerComponent = 47, HollowHackerGameComponent = 48, PopInteractComponent = 49, AbilityMarkComponent = 50, } impl HollowComponentType { /// String value of the enum field names used in the ProtoBuf definition. /// /// The values are not transformed in any way and thus are considered stable /// (if the ProtoBuf definition does not change) and safe for programmatic use. pub fn as_str_name(&self) -> &'static str { match self { Self::None => "HOLLOW_COMPONENT_TYPE_NONE", Self::IdComponent => "HOLLOW_COMPONENT_TYPE_ID_COMPONENT", Self::PosComponent => "HOLLOW_COMPONENT_TYPE_POS_COMPONENT", Self::HollowGridComponent => "HOLLOW_COMPONENT_TYPE_HOLLOW_GRID_COMPONENT", Self::LightInteractionComponent => { "HOLLOW_COMPONENT_TYPE_LIGHT_INTERACTION_COMPONENT" } Self::OwnedEntityComponent => "HOLLOW_COMPONENT_TYPE_OWNED_ENTITY_COMPONENT", Self::ChessUiComponent => "HOLLOW_COMPONENT_TYPE_CHESS_UI_COMPONENT", Self::HollowEventComponent => "HOLLOW_COMPONENT_TYPE_HOLLOW_EVENT_COMPONENT", Self::CategoryComponent => "HOLLOW_COMPONENT_TYPE_CATEGORY_COMPONENT", Self::BehaviorComponent => "HOLLOW_COMPONENT_TYPE_BEHAVIOR_COMPONENT", Self::OwnerComponent => "HOLLOW_COMPONENT_TYPE_OWNER_COMPONENT", Self::HollowNpcComponent => "HOLLOW_COMPONENT_TYPE_HOLLOW_NPC_COMPONENT", Self::HollowSnakeComponent => "HOLLOW_COMPONENT_TYPE_HOLLOW_SNAKE_COMPONENT", Self::HollowLightComponent => "HOLLOW_COMPONENT_TYPE_HOLLOW_LIGHT_COMPONENT", Self::ExtScriptVariableComponent => { "HOLLOW_COMPONENT_TYPE_EXT_SCRIPT_VARIABLE_COMPONENT" } Self::ConwayLifeGameLifeStateComponent => { "HOLLOW_COMPONENT_TYPE_CONWAY_LIFE_GAME_LIFE_STATE_COMPONENT" } Self::EntityPriorityComponent => { "HOLLOW_COMPONENT_TYPE_ENTITY_PRIORITY_COMPONENT" } Self::BigTvChessUiComponent => { "HOLLOW_COMPONENT_TYPE_BIG_TV_CHESS_UI_COMPONENT" } Self::GridStateComponent => "HOLLOW_COMPONENT_TYPE_GRID_STATE_COMPONENT", Self::SpringComponent => "HOLLOW_COMPONENT_TYPE_SPRING_COMPONENT", Self::BlockComponent => "HOLLOW_COMPONENT_TYPE_BLOCK_COMPONENT", Self::ConwayLifeGameMgrComponent => { "HOLLOW_COMPONENT_TYPE_CONWAY_LIFE_GAME_MGR_COMPONENT" } Self::HollowScriptSequenceComponent => { "HOLLOW_COMPONENT_TYPE_HOLLOW_SCRIPT_SEQUENCE_COMPONENT" } Self::HollowSnapshotComponent => { "HOLLOW_COMPONENT_TYPE_HOLLOW_SNAPSHOT_COMPONENT" } Self::HollowMapComponent => "HOLLOW_COMPONENT_TYPE_HOLLOW_MAP_COMPONENT", Self::HollowPluginCollectionComponent => { "HOLLOW_COMPONENT_TYPE_HOLLOW_PLUGIN_COLLECTION_COMPONENT" } Self::InnerWorldPlugin => "HOLLOW_COMPONENT_TYPE_INNER_WORLD_PLUGIN", Self::HollowLightPlugin => "HOLLOW_COMPONENT_TYPE_HOLLOW_LIGHT_PLUGIN", Self::HollowNpcMgrComponent => { "HOLLOW_COMPONENT_TYPE_HOLLOW_NPC_MGR_COMPONENT" } Self::HollowTimeRewindComponent => { "HOLLOW_COMPONENT_TYPE_HOLLOW_TIME_REWIND_COMPONENT" } Self::NpcPosExt => "HOLLOW_COMPONENT_TYPE_NPC_POS_EXT", Self::ClientStateComponent => "HOLLOW_COMPONENT_TYPE_CLIENT_STATE_COMPONENT", Self::PlayerPosExt => "HOLLOW_COMPONENT_TYPE_PLAYER_POS_EXT", Self::HollowRepairZoneComponent => { "HOLLOW_COMPONENT_TYPE_HOLLOW_REPAIR_ZONE_COMPONENT" } Self::HollowGlobalComponent => { "HOLLOW_COMPONENT_TYPE_HOLLOW_GLOBAL_COMPONENT" } Self::AimRectComponent => "HOLLOW_COMPONENT_TYPE_AIM_RECT_COMPONENT", Self::SignalMgrComponent => "HOLLOW_COMPONENT_TYPE_SIGNAL_MGR_COMPONENT", Self::HollowFloorMgrComponent => { "HOLLOW_COMPONENT_TYPE_HOLLOW_FLOOR_MGR_COMPONENT" } Self::AreaCameraComponent => "HOLLOW_COMPONENT_TYPE_AREA_CAMERA_COMPONENT", Self::GridInnerWorldComponent => { "HOLLOW_COMPONENT_TYPE_GRID_INNER_WORLD_COMPONENT" } Self::HollowSectionComponent => { "HOLLOW_COMPONENT_TYPE_HOLLOW_SECTION_COMPONENT" } Self::BigWorldComponent => "HOLLOW_COMPONENT_TYPE_BIG_WORLD_COMPONENT", Self::ElevatorGridComponent => { "HOLLOW_COMPONENT_TYPE_ELEVATOR_GRID_COMPONENT" } Self::HideComponent => "HOLLOW_COMPONENT_TYPE_HIDE_COMPONENT", Self::HollowSpawnerComponent => { "HOLLOW_COMPONENT_TYPE_HOLLOW_SPAWNER_COMPONENT" } Self::HollowHackerGameComponent => { "HOLLOW_COMPONENT_TYPE_HOLLOW_HACKER_GAME_COMPONENT" } Self::PopInteractComponent => "HOLLOW_COMPONENT_TYPE_POP_INTERACT_COMPONENT", Self::AbilityMarkComponent => "HOLLOW_COMPONENT_TYPE_ABILITY_MARK_COMPONENT", } } /// Creates an enum from field names used in the ProtoBuf definition. pub fn from_str_name(value: &str) -> ::core::option::Option { match value { "HOLLOW_COMPONENT_TYPE_NONE" => Some(Self::None), "HOLLOW_COMPONENT_TYPE_ID_COMPONENT" => Some(Self::IdComponent), "HOLLOW_COMPONENT_TYPE_POS_COMPONENT" => Some(Self::PosComponent), "HOLLOW_COMPONENT_TYPE_HOLLOW_GRID_COMPONENT" => { Some(Self::HollowGridComponent) } "HOLLOW_COMPONENT_TYPE_LIGHT_INTERACTION_COMPONENT" => { Some(Self::LightInteractionComponent) } "HOLLOW_COMPONENT_TYPE_OWNED_ENTITY_COMPONENT" => { Some(Self::OwnedEntityComponent) } "HOLLOW_COMPONENT_TYPE_CHESS_UI_COMPONENT" => Some(Self::ChessUiComponent), "HOLLOW_COMPONENT_TYPE_HOLLOW_EVENT_COMPONENT" => { Some(Self::HollowEventComponent) } "HOLLOW_COMPONENT_TYPE_CATEGORY_COMPONENT" => Some(Self::CategoryComponent), "HOLLOW_COMPONENT_TYPE_BEHAVIOR_COMPONENT" => Some(Self::BehaviorComponent), "HOLLOW_COMPONENT_TYPE_OWNER_COMPONENT" => Some(Self::OwnerComponent), "HOLLOW_COMPONENT_TYPE_HOLLOW_NPC_COMPONENT" => { Some(Self::HollowNpcComponent) } "HOLLOW_COMPONENT_TYPE_HOLLOW_SNAKE_COMPONENT" => { Some(Self::HollowSnakeComponent) } "HOLLOW_COMPONENT_TYPE_HOLLOW_LIGHT_COMPONENT" => { Some(Self::HollowLightComponent) } "HOLLOW_COMPONENT_TYPE_EXT_SCRIPT_VARIABLE_COMPONENT" => { Some(Self::ExtScriptVariableComponent) } "HOLLOW_COMPONENT_TYPE_CONWAY_LIFE_GAME_LIFE_STATE_COMPONENT" => { Some(Self::ConwayLifeGameLifeStateComponent) } "HOLLOW_COMPONENT_TYPE_ENTITY_PRIORITY_COMPONENT" => { Some(Self::EntityPriorityComponent) } "HOLLOW_COMPONENT_TYPE_BIG_TV_CHESS_UI_COMPONENT" => { Some(Self::BigTvChessUiComponent) } "HOLLOW_COMPONENT_TYPE_GRID_STATE_COMPONENT" => { Some(Self::GridStateComponent) } "HOLLOW_COMPONENT_TYPE_SPRING_COMPONENT" => Some(Self::SpringComponent), "HOLLOW_COMPONENT_TYPE_BLOCK_COMPONENT" => Some(Self::BlockComponent), "HOLLOW_COMPONENT_TYPE_CONWAY_LIFE_GAME_MGR_COMPONENT" => { Some(Self::ConwayLifeGameMgrComponent) } "HOLLOW_COMPONENT_TYPE_HOLLOW_SCRIPT_SEQUENCE_COMPONENT" => { Some(Self::HollowScriptSequenceComponent) } "HOLLOW_COMPONENT_TYPE_HOLLOW_SNAPSHOT_COMPONENT" => { Some(Self::HollowSnapshotComponent) } "HOLLOW_COMPONENT_TYPE_HOLLOW_MAP_COMPONENT" => { Some(Self::HollowMapComponent) } "HOLLOW_COMPONENT_TYPE_HOLLOW_PLUGIN_COLLECTION_COMPONENT" => { Some(Self::HollowPluginCollectionComponent) } "HOLLOW_COMPONENT_TYPE_INNER_WORLD_PLUGIN" => Some(Self::InnerWorldPlugin), "HOLLOW_COMPONENT_TYPE_HOLLOW_LIGHT_PLUGIN" => Some(Self::HollowLightPlugin), "HOLLOW_COMPONENT_TYPE_HOLLOW_NPC_MGR_COMPONENT" => { Some(Self::HollowNpcMgrComponent) } "HOLLOW_COMPONENT_TYPE_HOLLOW_TIME_REWIND_COMPONENT" => { Some(Self::HollowTimeRewindComponent) } "HOLLOW_COMPONENT_TYPE_NPC_POS_EXT" => Some(Self::NpcPosExt), "HOLLOW_COMPONENT_TYPE_CLIENT_STATE_COMPONENT" => { Some(Self::ClientStateComponent) } "HOLLOW_COMPONENT_TYPE_PLAYER_POS_EXT" => Some(Self::PlayerPosExt), "HOLLOW_COMPONENT_TYPE_HOLLOW_REPAIR_ZONE_COMPONENT" => { Some(Self::HollowRepairZoneComponent) } "HOLLOW_COMPONENT_TYPE_HOLLOW_GLOBAL_COMPONENT" => { Some(Self::HollowGlobalComponent) } "HOLLOW_COMPONENT_TYPE_AIM_RECT_COMPONENT" => Some(Self::AimRectComponent), "HOLLOW_COMPONENT_TYPE_SIGNAL_MGR_COMPONENT" => { Some(Self::SignalMgrComponent) } "HOLLOW_COMPONENT_TYPE_HOLLOW_FLOOR_MGR_COMPONENT" => { Some(Self::HollowFloorMgrComponent) } "HOLLOW_COMPONENT_TYPE_AREA_CAMERA_COMPONENT" => { Some(Self::AreaCameraComponent) } "HOLLOW_COMPONENT_TYPE_GRID_INNER_WORLD_COMPONENT" => { Some(Self::GridInnerWorldComponent) } "HOLLOW_COMPONENT_TYPE_HOLLOW_SECTION_COMPONENT" => { Some(Self::HollowSectionComponent) } "HOLLOW_COMPONENT_TYPE_BIG_WORLD_COMPONENT" => Some(Self::BigWorldComponent), "HOLLOW_COMPONENT_TYPE_ELEVATOR_GRID_COMPONENT" => { Some(Self::ElevatorGridComponent) } "HOLLOW_COMPONENT_TYPE_HIDE_COMPONENT" => Some(Self::HideComponent), "HOLLOW_COMPONENT_TYPE_HOLLOW_SPAWNER_COMPONENT" => { Some(Self::HollowSpawnerComponent) } "HOLLOW_COMPONENT_TYPE_HOLLOW_HACKER_GAME_COMPONENT" => { Some(Self::HollowHackerGameComponent) } "HOLLOW_COMPONENT_TYPE_POP_INTERACT_COMPONENT" => { Some(Self::PopInteractComponent) } "HOLLOW_COMPONENT_TYPE_ABILITY_MARK_COMPONENT" => { Some(Self::AbilityMarkComponent) } _ => None, } } } #[derive(Clone, Copy, Debug, PartialEq, Eq, Hash, PartialOrd, Ord, ::prost::Enumeration)] #[repr(i32)] pub enum GridType { None = 0, CommonGrid = 1, MiniGame = 2, TvExit = 3, Unk4 = 4, } impl GridType { /// String value of the enum field names used in the ProtoBuf definition. /// /// The values are not transformed in any way and thus are considered stable /// (if the ProtoBuf definition does not change) and safe for programmatic use. pub fn as_str_name(&self) -> &'static str { match self { Self::None => "GRID_TYPE_NONE", Self::CommonGrid => "GRID_TYPE_COMMON_GRID", Self::MiniGame => "GRID_TYPE_MINI_GAME", Self::TvExit => "GRID_TYPE_TV_EXIT", Self::Unk4 => "GRID_TYPE_UNK_4", } } /// Creates an enum from field names used in the ProtoBuf definition. pub fn from_str_name(value: &str) -> ::core::option::Option { match value { "GRID_TYPE_NONE" => Some(Self::None), "GRID_TYPE_COMMON_GRID" => Some(Self::CommonGrid), "GRID_TYPE_MINI_GAME" => Some(Self::MiniGame), "GRID_TYPE_TV_EXIT" => Some(Self::TvExit), "GRID_TYPE_UNK_4" => Some(Self::Unk4), _ => None, } } } #[derive(Clone, Copy, Debug, PartialEq, Eq, Hash, PartialOrd, Ord, ::prost::Enumeration)] #[repr(i32)] pub enum GridLink { None = 0, Up = 1, Down = 2, Right = 4, Left = 8, } impl GridLink { /// String value of the enum field names used in the ProtoBuf definition. /// /// The values are not transformed in any way and thus are considered stable /// (if the ProtoBuf definition does not change) and safe for programmatic use. pub fn as_str_name(&self) -> &'static str { match self { Self::None => "GRID_LINK_NONE", Self::Up => "GRID_LINK_UP", Self::Down => "GRID_LINK_DOWN", Self::Right => "GRID_LINK_RIGHT", Self::Left => "GRID_LINK_LEFT", } } /// Creates an enum from field names used in the ProtoBuf definition. pub fn from_str_name(value: &str) -> ::core::option::Option { match value { "GRID_LINK_NONE" => Some(Self::None), "GRID_LINK_UP" => Some(Self::Up), "GRID_LINK_DOWN" => Some(Self::Down), "GRID_LINK_RIGHT" => Some(Self::Right), "GRID_LINK_LEFT" => Some(Self::Left), _ => None, } } } #[derive(Clone, Copy, Debug, PartialEq, Eq, Hash, PartialOrd, Ord, ::prost::Enumeration)] #[repr(i32)] pub enum GridUnkEnum { None = 0, Unk1 = 1, Unk2 = 2, Unk3 = 3, } impl GridUnkEnum { /// String value of the enum field names used in the ProtoBuf definition. /// /// The values are not transformed in any way and thus are considered stable /// (if the ProtoBuf definition does not change) and safe for programmatic use. pub fn as_str_name(&self) -> &'static str { match self { Self::None => "GRID_UNK_ENUM_NONE", Self::Unk1 => "UNK_1", Self::Unk2 => "UNK_2", Self::Unk3 => "UNK_3", } } /// Creates an enum from field names used in the ProtoBuf definition. pub fn from_str_name(value: &str) -> ::core::option::Option { match value { "GRID_UNK_ENUM_NONE" => Some(Self::None), "UNK_1" => Some(Self::Unk1), "UNK_2" => Some(Self::Unk2), "UNK_3" => Some(Self::Unk3), _ => None, } } } #[derive(Clone, Copy, Debug, PartialEq, Eq, Hash, PartialOrd, Ord, ::prost::Enumeration)] #[repr(i32)] pub enum EventGraphOwnerType { None = 0, Scene = 1, Section = 2, SceneUnit = 3, Hollow = 4, Unknown5 = 5, } impl EventGraphOwnerType { /// String value of the enum field names used in the ProtoBuf definition. /// /// The values are not transformed in any way and thus are considered stable /// (if the ProtoBuf definition does not change) and safe for programmatic use. pub fn as_str_name(&self) -> &'static str { match self { Self::None => "EVENT_GRAPH_OWNER_TYPE_NONE", Self::Scene => "EVENT_GRAPH_OWNER_TYPE_SCENE", Self::Section => "EVENT_GRAPH_OWNER_TYPE_SECTION", Self::SceneUnit => "EVENT_GRAPH_OWNER_TYPE_SCENE_UNIT", Self::Hollow => "EVENT_GRAPH_OWNER_TYPE_HOLLOW", Self::Unknown5 => "EVENT_GRAPH_OWNER_TYPE_UNKNOWN_5", } } /// Creates an enum from field names used in the ProtoBuf definition. pub fn from_str_name(value: &str) -> ::core::option::Option { match value { "EVENT_GRAPH_OWNER_TYPE_NONE" => Some(Self::None), "EVENT_GRAPH_OWNER_TYPE_SCENE" => Some(Self::Scene), "EVENT_GRAPH_OWNER_TYPE_SECTION" => Some(Self::Section), "EVENT_GRAPH_OWNER_TYPE_SCENE_UNIT" => Some(Self::SceneUnit), "EVENT_GRAPH_OWNER_TYPE_HOLLOW" => Some(Self::Hollow), "EVENT_GRAPH_OWNER_TYPE_UNKNOWN_5" => Some(Self::Unknown5), _ => None, } } } #[derive(Clone, Copy, Debug, PartialEq, Eq, Hash, PartialOrd, Ord, ::prost::Enumeration)] #[repr(i32)] pub enum HollowPushReason { None = 0, ConveyorBelt = 3, } impl HollowPushReason { /// String value of the enum field names used in the ProtoBuf definition. /// /// The values are not transformed in any way and thus are considered stable /// (if the ProtoBuf definition does not change) and safe for programmatic use. pub fn as_str_name(&self) -> &'static str { match self { Self::None => "HOLLOW_PUSH_REASON_NONE", Self::ConveyorBelt => "HOLLOW_PUSH_REASON_CONVEYOR_BELT", } } /// Creates an enum from field names used in the ProtoBuf definition. pub fn from_str_name(value: &str) -> ::core::option::Option { match value { "HOLLOW_PUSH_REASON_NONE" => Some(Self::None), "HOLLOW_PUSH_REASON_CONVEYOR_BELT" => Some(Self::ConveyorBelt), _ => None, } } } #[derive(Clone, Copy, Debug, PartialEq, Eq, Hash, PartialOrd, Ord, ::prost::Enumeration)] #[repr(i32)] pub enum QuickAccessType { None = 0, Direct = 1, QuickMenu = 2, } impl QuickAccessType { /// String value of the enum field names used in the ProtoBuf definition. /// /// The values are not transformed in any way and thus are considered stable /// (if the ProtoBuf definition does not change) and safe for programmatic use. pub fn as_str_name(&self) -> &'static str { match self { Self::None => "QUICK_ACCESS_TYPE_NONE", Self::Direct => "QUICK_ACCESS_TYPE_DIRECT", Self::QuickMenu => "QUICK_ACCESS_TYPE_QUICK_MENU", } } /// Creates an enum from field names used in the ProtoBuf definition. pub fn from_str_name(value: &str) -> ::core::option::Option { match value { "QUICK_ACCESS_TYPE_NONE" => Some(Self::None), "QUICK_ACCESS_TYPE_DIRECT" => Some(Self::Direct), "QUICK_ACCESS_TYPE_QUICK_MENU" => Some(Self::QuickMenu), _ => None, } } } #[derive(Clone, Copy, Debug, PartialEq, Eq, Hash, PartialOrd, Ord, ::prost::Enumeration)] #[repr(i32)] pub enum ActionType { None = 0, WaitSeconds = 1, LogText = 2, Wait = 3, Log = 4, OpenUi = 5, SwitchSection = 6, AnimCtrlerParam = 7, ShowTip = 8, ShowPopWindow = 9, WalkFarAway = 10, OpenDialogHollow = 12, CloseDialogHollow = 13, PlayAnimHollow = 14, CameraStretch = 15, CameraMove = 16, CameraMoveV2 = 17, ShowTipHollow = 18, ShowPopWindowHollow = 19, PlayPostEffect = 20, EnterHollowQuest = 21, EnterArchiveFileQuest = 22, Preset = 23, BlackMask = 24, PlaySound = 25, CloseTip = 26, ReconectChessboard = 27, HollowSetSwitchEffect = 28, OutDoor = 29, FreezeChessboardCamera = 30, ShowVhsStoreLevelTips = 31, InteractNpcWithAnim = 32, ChangeHollowBg = 33, TrashGachaGetData = 34, TrashGacha = 35, ShowQuestTip = 36, TeleportUi = 37, CameraActive = 38, CameraReset = 39, CreateFc = 40, BehaviourFc = 41, SendEventFc = 42, ReadFcBlackBoardData = 43, WriteFcBlackBoardData = 44, ChangeSoundState = 45, AfkHollow = 46, SwitchBigTv = 49, TriggerInteract = 52, StopAnim = 53, GetTrust = 54, PlayDialogAnim = 56, UnfreezeChessboardCamera = 57, WaitTipsEnd = 58, BeginTutorialGuide = 59, FocusCamera = 60, UnlockClue = 61, AvatarTipsSwitch = 62, FinishRescue = 63, PlayTvEffect = 64, SetInteractPoint = 65, HideMainCityUi = 66, ChatCamera = 67, CreateClientEntity = 68, SetNpcVisibleClient = 69, GachaItemPerform = 70, SetMessageClient = 71, ModMainCityTimeClient = 72, ModifyLightLevelPerform = 73, SetPosition = 74, SetChessboardPerformMode = 75, Transition = 76, WaitUntilUiClose = 77, WaitTransitionEnd = 78, CloseUi = 79, QuitPhoto = 80, ShowTeleportUi = 81, ModifyCameraTargetSection = 82, CameraBackToPlayer = 83, ResetSceneObj = 84, ManualAccelerate = 85, BreakNavigate = 86, ShowExitButtonNew = 88, ShowBottomTipHollow = 89, ShowChapterTip = 90, EnterDungeonQuest = 91, DownloadFullResource = 92, AreaTips = 93, ClientPerform = 94, ShowItem = 95, SwitchOva = 96, SetLiftStatus = 97, AreaCameraModify = 98, TriggerPerformBehavior = 99, SwitchAtmosphere = 100, ModifyLightDiffusionPoints = 101, ModCatName = 102, OpenUiGame = 103, OpenDialogHollowV2 = 104, PlayDialogAnimV2 = 105, CloseDialogHollowV2 = 106, BreakDialogAnimV2 = 107, WaitAnimEnd = 108, PlayAnimSequence = 109, EndOverlordfeastGame = 110, PlayAimSequence = 111, ClientSwitchDelay = 112, BeginPhoto = 113, ChessboardGameHenshin = 114, SwitchGuiseAvatar = 115, If = 1001, StartLoop = 1002, EndLoop = 1003, CallFunction = 1004, Return = 1005, ResetEvent = 1006, AddItem = 1007, SetVariable = 1008, SetConditionProgress = 1009, RandomVariableValue = 1010, ListSpecialOpt = 1011, FinishQuest = 1012, RandomWithWeight = 1013, Perform = 1014, Reward = 1015, SetList = 1016, GetList = 1017, StartAction = 1018, SetString = 1019, SendCustomEventTracking = 1020, EmptyAction = 1021, SetVector2 = 1022, Switch = 1023, SwitchCompareInt = 1024, Draw = 1025, SetVec2List = 1026, GetVec2List = 1027, CallFunctionV2 = 1028, EnterHollowShop = 2001, MakeChoice = 2002, ModifySceneProperty = 2003, FinishEvent = 2004, TriggerBattle = 2005, AverageAvatarHp = 2006, RemoveCard = 2007, DropPool = 2009, Transfer = 2011, FinishHollow = 2012, RandomItemCard = 2014, EventModification = 2015, ChangeAvatarState = 2016, DropPack = 2017, SetMapState = 2018, DropCurse = 2019, LogHollow = 2020, DropCard = 2021, ChangeHollowEventWeight = 2022, RemoveCurse = 2023, HideNode = 2024, SetChallenge = 2025, DropChallengeId = 2026, GetAvatarInfo = 2027, SetHollowItem = 2028, ChangeCharacter = 2029, NewHollow = 2030, SlotMachine = 2033, SetHollowBlackOut = 2034, FinishBlackOut = 2035, SetHollowSystemState = 2036, AddCharacter = 2037, LockCurse = 2038, HollowDistance = 2039, PushBack = 2040, ApplyAbility = 2041, RemoveAbility = 2042, RandomBattleId = 2044, GetIndexByFilter = 2046, SetBattleType = 2048, GetPosition = 2049, StartMiniGame = 2050, SetHollowItemSlot = 2051, GetHollowItem = 2052, SearchGrid = 2053, SetNpcState = 2054, GetNpcInstanceId = 2055, DestoryNpc = 2056, AddCharacterAbyss = 2057, ChangeCharacterAbyss = 2058, GetCharacterPoolAbyss = 2059, AbyssDropCharacterPool = 2060, GetLeaderOfHollowNpc = 2061, SetLeaderOfHollowNpc = 2062, UpdateSaveNpcNum = 2063, PushWithDirection = 2064, HollowNpcFindPath = 2065, HollowNpcMove = 2066, NewChessboard = 2067, GoToNextLayer = 2068, GoToChessboard = 2069, GetPreChessboard = 2070, TriggerHollowNpcBehavior = 2071, ShowLayerResult = 2072, Henshin = 2073, CreateHollowNpc = 2074, DropChessboardId = 2075, MakeDialogChoice = 2076, GetEventId = 2077, CountDropPool = 2078, MakeItemChoice = 2079, HpActHollow = 2080, BanHollowEvent = 2081, CoordinateTransform = 2082, RegisterVariableCondition = 2083, OnOffCategory = 2084, ResetBigTvSnapshot = 2087, BigTvSupportSnapshot = 2088, SetEventIcon = 2089, GetAnimSheetId = 2090, HollowNpcHenshin = 2091, HollowNpcTransfer = 2092, BindBigTv = 2093, MoveNpcToSection = 2098, GetNpcId = 2099, SearchHollowNpc = 2100, Boom = 2101, TriggerHollowEvent = 2102, BreakDialogAnim = 2103, MoveBigTv = 2104, SetNextLayerChessboardId = 2105, GetBossBattleEvent = 2106, CreateHollowSnake = 2107, SetGridStaminaState = 2108, DisplayBigTvChessboard = 2109, SplitHollowSnake = 2110, GetHollowSnakeInfo = 2111, ModifyHollowSnake = 2112, ChangeHollowNpcApperance = 2113, OpenBigTvSokobanGame = 2114, SetInterconnectedStoryEvent = 2115, HollowNpcImitate = 2116, TriggerHollowNpcEarlyAct = 2117, GetAvatarByTag = 2118, SetBattleTypeAbyss = 2119, RemoveEventIdFromRandomPool = 2120, RecycleHollowItem = 2121, CopyEvent = 2122, BanCharacter = 2123, RemoveCharacter = 2124, SetNpcAttr = 2125, GetNpcAttr = 2126, HitNpc = 2127, GetPlayerHollowMovePath = 2128, GetBigTvIndex = 2129, ClearNpc = 2130, SaveMiniSnapshot = 2131, GetPossessHollowItem = 2132, ResetHollowLineQuest = 2133, ModifyLightLevel = 2134, GetLightLevel = 2135, AddHollowLight = 2136, RemoveHollowLight = 2137, ModifyChessboardPlugin = 2138, GetLightUid = 2139, NewBoom = 2140, SetEntityParam = 2141, GetEntityParam = 2142, RepairZone = 2143, PushRepairZone = 2144, SetInnerWorldMapState = 2145, ListConvert = 2146, AbyssGetBattleEvent = 2147, TriggerEntityBasicBehavior = 2148, TriggerEntityMove = 2149, TriggerEntityTransfer = 2150, TriggerEntityInteract = 2151, UpgradeCard = 2152, NewTimeRewind = 2153, EnterTimeRewind = 2154, InitTimeSegment = 2155, ModifyTimeSegment = 2156, ModifyTimeRewind = 2157, GetTimeRewindInfo = 2158, FinishKeySegment = 2159, ActivateGridInSegment = 2160, CountCardPool = 2161, MakeBangbooChoice = 2162, ChangeBangbooChoice = 2163, TriggerEntityScript = 2164, AddStressPunishCurse = 2165, PopupTip = 2166, HideHollowEntity = 2167, GetEntityPriorityList = 2168, ChessUiController = 2169, GetEntityPriority = 2170, CreateEntity = 2171, DestroyEntityByUid = 2172, InteractWithEntity = 2173, SearchPosition = 2174, FilterHollowEntity = 2175, ModifyStackingOrder = 2176, InitConwayLifeGame = 2177, IterateConwayLifeGame = 2178, ChangeConwayLifeGameGridState = 2179, BigTvChessUiController = 2180, SetEntityState = 2181, RemoveEntityState = 2182, GetEventTexture = 2183, ModifyComponent = 2184, ChangeHollowSoundState = 2185, SetEntityScriptVariable = 2186, CreateSignal = 2187, SubscribeSignal = 2188, UnsubscribeSignal = 2189, SendSignal = 2190, DestroySignal = 2191, SetMultiHollowOutSection = 2192, GetEntityScriptVariable = 2193, RemoveChessboard = 2194, BeginTutorialGuideInteract = 2195, TimeRewindInteract = 2196, LimboAvatarCard = 2197, LimboCampEvent = 2198, ModifyAimRectComponent = 2199, RemoveFromPool = 2200, ActivateSegmentInteract = 2201, RecordUseInitiativeItem = 2202, ModifyMultiHollowOutFloor = 2203, SetMultiHollowOutView = 2204, MarkGridAsElevator = 2205, MoveElevatorToSection = 2206, NextDropClueEvent = 2207, MoveHollowEvent = 2208, GetFocusCameraParam = 2209, ReplaceCard = 2210, LoadEventParam = 2211, SetLayerType = 2212, CreateHollowSpawner = 2213, SetHollowSpawner = 2214, GetHollowSpawner = 2215, RunHollowSpawner = 2216, PlayHollowQteGame = 2217, SetHollowPlayUi = 2218, SetHollowActivityParam = 2219, GetHollowActivityParam = 2220, RewardWithPerform = 2221, InitHackerGame = 2222, ModifyHackerGameParam = 2223, ModifyPopInteractComponent = 2224, SetLevelGlobalVariable = 2225, EventModificationByFalling = 2226, TryMoveElevator = 2227, GetEventPoolEvent = 2228, ChessUi3dController = 2229, HollowGameFinishToLevel = 2230, ChessboardSokobanUiInfo = 2231, CreateNpc = 3001, SetQuestPhase = 3002, ChangeInteract = 3003, InteractFinish = 3004, RemoveMainCityQuestNpc = 3005, RemoveMainCityQuestInteract = 3006, ChangeBackSceneInfo = 3007, ResetMainCityQuestGroup = 3008, UnlockHollowQuest = 3010, SetNpcVisible = 3011, RemoveInteract = 3012, RemoveNpc = 3013, SetVhsStoreLevel = 3014, SetVhsStoreTrendState = 3015, SwitchMainCityTime = 3016, TheWorld = 3017, ForceRefresh = 3018, ForbidAfk = 3019, SwitchMainCharacter = 3020, SetLandEventFinish = 3021, SetBgm = 3022, SetMainCityObjectState = 3023, EventChoice = 3024, CreateMoveNpc = 3025, ChangeGuidePoint = 3026, AddDailyQuest = 3027, AddMicroTask = 3028, SetFirstMeet = 3029, CreateCameraZone = 3030, SetMainCityTime = 3031, NextMainCityTimePeriod = 3032, PlayerSwitchMainCharacter = 3033, EndTransition = 3034, AddVhsFlowBuff = 3035, ActivatePhotoId = 3036, AccelerateMainCityTime = 3037, SetTrashNewFlag = 3038, UseLastTime = 3039, OccupyOvernight = 3040, ShowPhotoQuestFinishTip = 3041, AddSoundAmb = 3042, SubmitItem = 3043, ModTrust = 3044, SetPartnerEventState = 3045, SendMessage = 3046, SwitchTrackQuest = 3047, ModNpc = 3048, AcceptOvernight = 3049, ActiveTrigger = 3050, ModObjState = 3051, ModSceneObj = 3052, FansSettle = 3053, OpenHallGame = 3054, AddPartnerEvent = 3055, ExecOvernightEvent = 3056, SofaRestNextTimePeriod = 3057, BeginUiGame = 3058, PrepareData = 3059, ClearRpRecommendResult = 3060, DoMainCityGame = 3061, ShowInTodo = 3062, ChangeNpcName = 3063, CreateOva = 3064, SetOvaState = 3065, SwitchMainCharacterGuise = 3066, CompleteHallGame = 3068, HideMainControlAvatar = 3069, EatRamen = 3070, OngoingTips = 3071, SetSound = 3072, GenCampIdleDynamicTextItem = 3073, MapChooseByEvent = 4001, MapChooseByLayer = 4002, MapChooseByNum = 4003, MapChooseByRange = 4004, MapClearPool = 4005, MapSetEvent = 4007, MapSetLayer = 4008, MapSetTag = 4009, } impl ActionType { /// String value of the enum field names used in the ProtoBuf definition. /// /// The values are not transformed in any way and thus are considered stable /// (if the ProtoBuf definition does not change) and safe for programmatic use. pub fn as_str_name(&self) -> &'static str { match self { Self::None => "ACTION_TYPE_NONE", Self::WaitSeconds => "ACTION_TYPE_WAIT_SECONDS", Self::LogText => "ACTION_TYPE_LOG_TEXT", Self::Wait => "ACTION_TYPE_WAIT", Self::Log => "ACTION_TYPE_LOG", Self::OpenUi => "ACTION_TYPE_OPEN_UI", Self::SwitchSection => "ACTION_TYPE_SWITCH_SECTION", Self::AnimCtrlerParam => "ACTION_TYPE_ANIM_CTRLER_PARAM", Self::ShowTip => "ACTION_TYPE_SHOW_TIP", Self::ShowPopWindow => "ACTION_TYPE_SHOW_POP_WINDOW", Self::WalkFarAway => "ACTION_TYPE_WALK_FAR_AWAY", Self::OpenDialogHollow => "ACTION_TYPE_OPEN_DIALOG_HOLLOW", Self::CloseDialogHollow => "ACTION_TYPE_CLOSE_DIALOG_HOLLOW", Self::PlayAnimHollow => "ACTION_TYPE_PLAY_ANIM_HOLLOW", Self::CameraStretch => "ACTION_TYPE_CAMERA_STRETCH", Self::CameraMove => "ACTION_TYPE_CAMERA_MOVE", Self::CameraMoveV2 => "ACTION_TYPE_CAMERA_MOVE_V2", Self::ShowTipHollow => "ACTION_TYPE_SHOW_TIP_HOLLOW", Self::ShowPopWindowHollow => "ACTION_TYPE_SHOW_POP_WINDOW_HOLLOW", Self::PlayPostEffect => "ACTION_TYPE_PLAY_POST_EFFECT", Self::EnterHollowQuest => "ACTION_TYPE_ENTER_HOLLOW_QUEST", Self::EnterArchiveFileQuest => "ACTION_TYPE_ENTER_ARCHIVE_FILE_QUEST", Self::Preset => "ACTION_TYPE_PRESET", Self::BlackMask => "ACTION_TYPE_BLACK_MASK", Self::PlaySound => "ACTION_TYPE_PLAY_SOUND", Self::CloseTip => "ACTION_TYPE_CLOSE_TIP", Self::ReconectChessboard => "ACTION_TYPE_RECONECT_CHESSBOARD", Self::HollowSetSwitchEffect => "ACTION_TYPE_HOLLOW_SET_SWITCH_EFFECT", Self::OutDoor => "ACTION_TYPE_OUT_DOOR", Self::FreezeChessboardCamera => "ACTION_TYPE_FREEZE_CHESSBOARD_CAMERA", Self::ShowVhsStoreLevelTips => "ACTION_TYPE_SHOW_VHS_STORE_LEVEL_TIPS", Self::InteractNpcWithAnim => "ACTION_TYPE_INTERACT_NPC_WITH_ANIM", Self::ChangeHollowBg => "ACTION_TYPE_CHANGE_HOLLOW_BG", Self::TrashGachaGetData => "ACTION_TYPE_TRASH_GACHA_GET_DATA", Self::TrashGacha => "ACTION_TYPE_TRASH_GACHA", Self::ShowQuestTip => "ACTION_TYPE_SHOW_QUEST_TIP", Self::TeleportUi => "ACTION_TYPE_TELEPORT_UI", Self::CameraActive => "ACTION_TYPE_CAMERA_ACTIVE", Self::CameraReset => "ACTION_TYPE_CAMERA_RESET", Self::CreateFc => "ACTION_TYPE_CREATE_FC", Self::BehaviourFc => "ACTION_TYPE_BEHAVIOUR_FC", Self::SendEventFc => "ACTION_TYPE_SEND_EVENT_FC", Self::ReadFcBlackBoardData => "ACTION_TYPE_READ_FC_BLACK_BOARD_DATA", Self::WriteFcBlackBoardData => "ACTION_TYPE_WRITE_FC_BLACK_BOARD_DATA", Self::ChangeSoundState => "ACTION_TYPE_CHANGE_SOUND_STATE", Self::AfkHollow => "ACTION_TYPE_AFK_HOLLOW", Self::SwitchBigTv => "ACTION_TYPE_SWITCH_BIG_TV", Self::TriggerInteract => "ACTION_TYPE_TRIGGER_INTERACT", Self::StopAnim => "ACTION_TYPE_STOP_ANIM", Self::GetTrust => "ACTION_TYPE_GET_TRUST", Self::PlayDialogAnim => "ACTION_TYPE_PLAY_DIALOG_ANIM", Self::UnfreezeChessboardCamera => "ACTION_TYPE_UNFREEZE_CHESSBOARD_CAMERA", Self::WaitTipsEnd => "ACTION_TYPE_WAIT_TIPS_END", Self::BeginTutorialGuide => "ACTION_TYPE_BEGIN_TUTORIAL_GUIDE", Self::FocusCamera => "ACTION_TYPE_FOCUS_CAMERA", Self::UnlockClue => "ACTION_TYPE_UNLOCK_CLUE", Self::AvatarTipsSwitch => "ACTION_TYPE_AVATAR_TIPS_SWITCH", Self::FinishRescue => "ACTION_TYPE_FINISH_RESCUE", Self::PlayTvEffect => "ACTION_TYPE_PLAY_TV_EFFECT", Self::SetInteractPoint => "ACTION_TYPE_SET_INTERACT_POINT", Self::HideMainCityUi => "ACTION_TYPE_HIDE_MAIN_CITY_UI", Self::ChatCamera => "ACTION_TYPE_CHAT_CAMERA", Self::CreateClientEntity => "ACTION_TYPE_CREATE_CLIENT_ENTITY", Self::SetNpcVisibleClient => "ACTION_TYPE_SET_NPC_VISIBLE_CLIENT", Self::GachaItemPerform => "ACTION_TYPE_GACHA_ITEM_PERFORM", Self::SetMessageClient => "ACTION_TYPE_SET_MESSAGE_CLIENT", Self::ModMainCityTimeClient => "ACTION_TYPE_MOD_MAIN_CITY_TIME_CLIENT", Self::ModifyLightLevelPerform => "ACTION_TYPE_MODIFY_LIGHT_LEVEL_PERFORM", Self::SetPosition => "ACTION_TYPE_SET_POSITION", Self::SetChessboardPerformMode => "ACTION_TYPE_SET_CHESSBOARD_PERFORM_MODE", Self::Transition => "ACTION_TYPE_TRANSITION", Self::WaitUntilUiClose => "ACTION_TYPE_WAIT_UNTIL_UI_CLOSE", Self::WaitTransitionEnd => "ACTION_TYPE_WAIT_TRANSITION_END", Self::CloseUi => "ACTION_TYPE_CLOSE_UI", Self::QuitPhoto => "ACTION_TYPE_QUIT_PHOTO", Self::ShowTeleportUi => "ACTION_TYPE_SHOW_TELEPORT_UI", Self::ModifyCameraTargetSection => "ACTION_TYPE_MODIFY_CAMERA_TARGET_SECTION", Self::CameraBackToPlayer => "ACTION_TYPE_CAMERA_BACK_TO_PLAYER", Self::ResetSceneObj => "ACTION_TYPE_RESET_SCENE_OBJ", Self::ManualAccelerate => "ACTION_TYPE_MANUAL_ACCELERATE", Self::BreakNavigate => "ACTION_TYPE_BREAK_NAVIGATE", Self::ShowExitButtonNew => "ACTION_TYPE_SHOW_EXIT_BUTTON_NEW", Self::ShowBottomTipHollow => "ACTION_TYPE_SHOW_BOTTOM_TIP_HOLLOW", Self::ShowChapterTip => "ACTION_TYPE_SHOW_CHAPTER_TIP", Self::EnterDungeonQuest => "ACTION_TYPE_ENTER_DUNGEON_QUEST", Self::DownloadFullResource => "ACTION_TYPE_DOWNLOAD_FULL_RESOURCE", Self::AreaTips => "ACTION_TYPE_AREA_TIPS", Self::ClientPerform => "ACTION_TYPE_CLIENT_PERFORM", Self::ShowItem => "ACTION_TYPE_SHOW_ITEM", Self::SwitchOva => "ACTION_TYPE_SWITCH_OVA", Self::SetLiftStatus => "ACTION_TYPE_SET_LIFT_STATUS", Self::AreaCameraModify => "ACTION_TYPE_AREA_CAMERA_MODIFY", Self::TriggerPerformBehavior => "ACTION_TYPE_TRIGGER_PERFORM_BEHAVIOR", Self::SwitchAtmosphere => "ACTION_TYPE_SWITCH_ATMOSPHERE", Self::ModifyLightDiffusionPoints => { "ACTION_TYPE_MODIFY_LIGHT_DIFFUSION_POINTS" } Self::ModCatName => "ACTION_TYPE_MOD_CAT_NAME", Self::OpenUiGame => "ACTION_TYPE_OPEN_UI_GAME", Self::OpenDialogHollowV2 => "ACTION_TYPE_OPEN_DIALOG_HOLLOW_V2", Self::PlayDialogAnimV2 => "ACTION_TYPE_PLAY_DIALOG_ANIM_V2", Self::CloseDialogHollowV2 => "ACTION_TYPE_CLOSE_DIALOG_HOLLOW_V2", Self::BreakDialogAnimV2 => "ACTION_TYPE_BREAK_DIALOG_ANIM_V2", Self::WaitAnimEnd => "ACTION_TYPE_WAIT_ANIM_END", Self::PlayAnimSequence => "ACTION_TYPE_PLAY_ANIM_SEQUENCE", Self::EndOverlordfeastGame => "ACTION_TYPE_END_OVERLORDFEAST_GAME", Self::PlayAimSequence => "ACTION_TYPE_PLAY_AIM_SEQUENCE", Self::ClientSwitchDelay => "ACTION_TYPE_CLIENT_SWITCH_DELAY", Self::BeginPhoto => "ACTION_TYPE_BEGIN_PHOTO", Self::ChessboardGameHenshin => "ACTION_TYPE_CHESSBOARD_GAME_HENSHIN", Self::SwitchGuiseAvatar => "ACTION_TYPE_SWITCH_GUISE_AVATAR", Self::If => "ACTION_TYPE_IF", Self::StartLoop => "ACTION_TYPE_START_LOOP", Self::EndLoop => "ACTION_TYPE_END_LOOP", Self::CallFunction => "ACTION_TYPE_CALL_FUNCTION", Self::Return => "ACTION_TYPE_RETURN", Self::ResetEvent => "ACTION_TYPE_RESET_EVENT", Self::AddItem => "ACTION_TYPE_ADD_ITEM", Self::SetVariable => "ACTION_TYPE_SET_VARIABLE", Self::SetConditionProgress => "ACTION_TYPE_SET_CONDITION_PROGRESS", Self::RandomVariableValue => "ACTION_TYPE_RANDOM_VARIABLE_VALUE", Self::ListSpecialOpt => "ACTION_TYPE_LIST_SPECIAL_OPT", Self::FinishQuest => "ACTION_TYPE_FINISH_QUEST", Self::RandomWithWeight => "ACTION_TYPE_RANDOM_WITH_WEIGHT", Self::Perform => "ACTION_TYPE_PERFORM", Self::Reward => "ACTION_TYPE_REWARD", Self::SetList => "ACTION_TYPE_SET_LIST", Self::GetList => "ACTION_TYPE_GET_LIST", Self::StartAction => "ACTION_TYPE_START_ACTION", Self::SetString => "ACTION_TYPE_SET_STRING", Self::SendCustomEventTracking => "ACTION_TYPE_SEND_CUSTOM_EVENT_TRACKING", Self::EmptyAction => "ACTION_TYPE_EMPTY_ACTION", Self::SetVector2 => "ACTION_TYPE_SET_VECTOR2", Self::Switch => "ACTION_TYPE_SWITCH", Self::SwitchCompareInt => "ACTION_TYPE_SWITCH_COMPARE_INT", Self::Draw => "ACTION_TYPE_DRAW", Self::SetVec2List => "ACTION_TYPE_SET_VEC2_LIST", Self::GetVec2List => "ACTION_TYPE_GET_VEC2_LIST", Self::CallFunctionV2 => "ACTION_TYPE_CALL_FUNCTION_V2", Self::EnterHollowShop => "ACTION_TYPE_ENTER_HOLLOW_SHOP", Self::MakeChoice => "ACTION_TYPE_MAKE_CHOICE", Self::ModifySceneProperty => "ACTION_TYPE_MODIFY_SCENE_PROPERTY", Self::FinishEvent => "ACTION_TYPE_FINISH_EVENT", Self::TriggerBattle => "ACTION_TYPE_TRIGGER_BATTLE", Self::AverageAvatarHp => "ACTION_TYPE_AVERAGE_AVATAR_HP", Self::RemoveCard => "ACTION_TYPE_REMOVE_CARD", Self::DropPool => "ACTION_TYPE_DROP_POOL", Self::Transfer => "ACTION_TYPE_TRANSFER", Self::FinishHollow => "ACTION_TYPE_FINISH_HOLLOW", Self::RandomItemCard => "ACTION_TYPE_RANDOM_ITEM_CARD", Self::EventModification => "ACTION_TYPE_EVENT_MODIFICATION", Self::ChangeAvatarState => "ACTION_TYPE_CHANGE_AVATAR_STATE", Self::DropPack => "ACTION_TYPE_DROP_PACK", Self::SetMapState => "ACTION_TYPE_SET_MAP_STATE", Self::DropCurse => "ACTION_TYPE_DROP_CURSE", Self::LogHollow => "ACTION_TYPE_LOG_HOLLOW", Self::DropCard => "ACTION_TYPE_DROP_CARD", Self::ChangeHollowEventWeight => "ACTION_TYPE_CHANGE_HOLLOW_EVENT_WEIGHT", Self::RemoveCurse => "ACTION_TYPE_REMOVE_CURSE", Self::HideNode => "ACTION_TYPE_HIDE_NODE", Self::SetChallenge => "ACTION_TYPE_SET_CHALLENGE", Self::DropChallengeId => "ACTION_TYPE_DROP_CHALLENGE_ID", Self::GetAvatarInfo => "ACTION_TYPE_GET_AVATAR_INFO", Self::SetHollowItem => "ACTION_TYPE_SET_HOLLOW_ITEM", Self::ChangeCharacter => "ACTION_TYPE_CHANGE_CHARACTER", Self::NewHollow => "ACTION_TYPE_NEW_HOLLOW", Self::SlotMachine => "ACTION_TYPE_SLOT_MACHINE", Self::SetHollowBlackOut => "ACTION_TYPE_SET_HOLLOW_BLACK_OUT", Self::FinishBlackOut => "ACTION_TYPE_FINISH_BLACK_OUT", Self::SetHollowSystemState => "ACTION_TYPE_SET_HOLLOW_SYSTEM_STATE", Self::AddCharacter => "ACTION_TYPE_ADD_CHARACTER", Self::LockCurse => "ACTION_TYPE_LOCK_CURSE", Self::HollowDistance => "ACTION_TYPE_HOLLOW_DISTANCE", Self::PushBack => "ACTION_TYPE_PUSH_BACK", Self::ApplyAbility => "ACTION_TYPE_APPLY_ABILITY", Self::RemoveAbility => "ACTION_TYPE_REMOVE_ABILITY", Self::RandomBattleId => "ACTION_TYPE_RANDOM_BATTLE_ID", Self::GetIndexByFilter => "ACTION_TYPE_GET_INDEX_BY_FILTER", Self::SetBattleType => "ACTION_TYPE_SET_BATTLE_TYPE", Self::GetPosition => "ACTION_TYPE_GET_POSITION", Self::StartMiniGame => "ACTION_TYPE_START_MINI_GAME", Self::SetHollowItemSlot => "ACTION_TYPE_SET_HOLLOW_ITEM_SLOT", Self::GetHollowItem => "ACTION_TYPE_GET_HOLLOW_ITEM", Self::SearchGrid => "ACTION_TYPE_SEARCH_GRID", Self::SetNpcState => "ACTION_TYPE_SET_NPC_STATE", Self::GetNpcInstanceId => "ACTION_TYPE_GET_NPC_INSTANCE_ID", Self::DestoryNpc => "ACTION_TYPE_DESTORY_NPC", Self::AddCharacterAbyss => "ACTION_TYPE_ADD_CHARACTER_ABYSS", Self::ChangeCharacterAbyss => "ACTION_TYPE_CHANGE_CHARACTER_ABYSS", Self::GetCharacterPoolAbyss => "ACTION_TYPE_GET_CHARACTER_POOL_ABYSS", Self::AbyssDropCharacterPool => "ACTION_TYPE_ABYSS_DROP_CHARACTER_POOL", Self::GetLeaderOfHollowNpc => "ACTION_TYPE_GET_LEADER_OF_HOLLOW_NPC", Self::SetLeaderOfHollowNpc => "ACTION_TYPE_SET_LEADER_OF_HOLLOW_NPC", Self::UpdateSaveNpcNum => "ACTION_TYPE_UPDATE_SAVE_NPC_NUM", Self::PushWithDirection => "ACTION_TYPE_PUSH_WITH_DIRECTION", Self::HollowNpcFindPath => "ACTION_TYPE_HOLLOW_NPC_FIND_PATH", Self::HollowNpcMove => "ACTION_TYPE_HOLLOW_NPC_MOVE", Self::NewChessboard => "ACTION_TYPE_NEW_CHESSBOARD", Self::GoToNextLayer => "ACTION_TYPE_GO_TO_NEXT_LAYER", Self::GoToChessboard => "ACTION_TYPE_GO_TO_CHESSBOARD", Self::GetPreChessboard => "ACTION_TYPE_GET_PRE_CHESSBOARD", Self::TriggerHollowNpcBehavior => "ACTION_TYPE_TRIGGER_HOLLOW_NPC_BEHAVIOR", Self::ShowLayerResult => "ACTION_TYPE_SHOW_LAYER_RESULT", Self::Henshin => "ACTION_TYPE_HENSHIN", Self::CreateHollowNpc => "ACTION_TYPE_CREATE_HOLLOW_NPC", Self::DropChessboardId => "ACTION_TYPE_DROP_CHESSBOARD_ID", Self::MakeDialogChoice => "ACTION_TYPE_MAKE_DIALOG_CHOICE", Self::GetEventId => "ACTION_TYPE_GET_EVENT_ID", Self::CountDropPool => "ACTION_TYPE_COUNT_DROP_POOL", Self::MakeItemChoice => "ACTION_TYPE_MAKE_ITEM_CHOICE", Self::HpActHollow => "ACTION_TYPE_HP_ACT_HOLLOW", Self::BanHollowEvent => "ACTION_TYPE_BAN_HOLLOW_EVENT", Self::CoordinateTransform => "ACTION_TYPE_COORDINATE_TRANSFORM", Self::RegisterVariableCondition => "ACTION_TYPE_REGISTER_VARIABLE_CONDITION", Self::OnOffCategory => "ACTION_TYPE_ON_OFF_CATEGORY", Self::ResetBigTvSnapshot => "ACTION_TYPE_RESET_BIG_TV_SNAPSHOT", Self::BigTvSupportSnapshot => "ACTION_TYPE_BIG_TV_SUPPORT_SNAPSHOT", Self::SetEventIcon => "ACTION_TYPE_SET_EVENT_ICON", Self::GetAnimSheetId => "ACTION_TYPE_GET_ANIM_SHEET_ID", Self::HollowNpcHenshin => "ACTION_TYPE_HOLLOW_NPC_HENSHIN", Self::HollowNpcTransfer => "ACTION_TYPE_HOLLOW_NPC_TRANSFER", Self::BindBigTv => "ACTION_TYPE_BIND_BIG_TV", Self::MoveNpcToSection => "ACTION_TYPE_MOVE_NPC_TO_SECTION", Self::GetNpcId => "ACTION_TYPE_GET_NPC_ID", Self::SearchHollowNpc => "ACTION_TYPE_SEARCH_HOLLOW_NPC", Self::Boom => "ACTION_TYPE_BOOM", Self::TriggerHollowEvent => "ACTION_TYPE_TRIGGER_HOLLOW_EVENT", Self::BreakDialogAnim => "ACTION_TYPE_BREAK_DIALOG_ANIM", Self::MoveBigTv => "ACTION_TYPE_MOVE_BIG_TV", Self::SetNextLayerChessboardId => "ACTION_TYPE_SET_NEXT_LAYER_CHESSBOARD_ID", Self::GetBossBattleEvent => "ACTION_TYPE_GET_BOSS_BATTLE_EVENT", Self::CreateHollowSnake => "ACTION_TYPE_CREATE_HOLLOW_SNAKE", Self::SetGridStaminaState => "ACTION_TYPE_SET_GRID_STAMINA_STATE", Self::DisplayBigTvChessboard => "ACTION_TYPE_DISPLAY_BIG_TV_CHESSBOARD", Self::SplitHollowSnake => "ACTION_TYPE_SPLIT_HOLLOW_SNAKE", Self::GetHollowSnakeInfo => "ACTION_TYPE_GET_HOLLOW_SNAKE_INFO", Self::ModifyHollowSnake => "ACTION_TYPE_MODIFY_HOLLOW_SNAKE", Self::ChangeHollowNpcApperance => "ACTION_TYPE_CHANGE_HOLLOW_NPC_APPERANCE", Self::OpenBigTvSokobanGame => "ACTION_TYPE_OPEN_BIG_TV_SOKOBAN_GAME", Self::SetInterconnectedStoryEvent => { "ACTION_TYPE_SET_INTERCONNECTED_STORY_EVENT" } Self::HollowNpcImitate => "ACTION_TYPE_HOLLOW_NPC_IMITATE", Self::TriggerHollowNpcEarlyAct => "ACTION_TYPE_TRIGGER_HOLLOW_NPC_EARLY_ACT", Self::GetAvatarByTag => "ACTION_TYPE_GET_AVATAR_BY_TAG", Self::SetBattleTypeAbyss => "ACTION_TYPE_SET_BATTLE_TYPE_ABYSS", Self::RemoveEventIdFromRandomPool => { "ACTION_TYPE_REMOVE_EVENT_ID_FROM_RANDOM_POOL" } Self::RecycleHollowItem => "ACTION_TYPE_RECYCLE_HOLLOW_ITEM", Self::CopyEvent => "ACTION_TYPE_COPY_EVENT", Self::BanCharacter => "ACTION_TYPE_BAN_CHARACTER", Self::RemoveCharacter => "ACTION_TYPE_REMOVE_CHARACTER", Self::SetNpcAttr => "ACTION_TYPE_SET_NPC_ATTR", Self::GetNpcAttr => "ACTION_TYPE_GET_NPC_ATTR", Self::HitNpc => "ACTION_TYPE_HIT_NPC", Self::GetPlayerHollowMovePath => "ACTION_TYPE_GET_PLAYER_HOLLOW_MOVE_PATH", Self::GetBigTvIndex => "ACTION_TYPE_GET_BIG_TV_INDEX", Self::ClearNpc => "ACTION_TYPE_CLEAR_NPC", Self::SaveMiniSnapshot => "ACTION_TYPE_SAVE_MINI_SNAPSHOT", Self::GetPossessHollowItem => "ACTION_TYPE_GET_POSSESS_HOLLOW_ITEM", Self::ResetHollowLineQuest => "ACTION_TYPE_RESET_HOLLOW_LINE_QUEST", Self::ModifyLightLevel => "ACTION_TYPE_MODIFY_LIGHT_LEVEL", Self::GetLightLevel => "ACTION_TYPE_GET_LIGHT_LEVEL", Self::AddHollowLight => "ACTION_TYPE_ADD_HOLLOW_LIGHT", Self::RemoveHollowLight => "ACTION_TYPE_REMOVE_HOLLOW_LIGHT", Self::ModifyChessboardPlugin => "ACTION_TYPE_MODIFY_CHESSBOARD_PLUGIN", Self::GetLightUid => "ACTION_TYPE_GET_LIGHT_UID", Self::NewBoom => "ACTION_TYPE_NEW_BOOM", Self::SetEntityParam => "ACTION_TYPE_SET_ENTITY_PARAM", Self::GetEntityParam => "ACTION_TYPE_GET_ENTITY_PARAM", Self::RepairZone => "ACTION_TYPE_REPAIR_ZONE", Self::PushRepairZone => "ACTION_TYPE_PUSH_REPAIR_ZONE", Self::SetInnerWorldMapState => "ACTION_TYPE_SET_INNER_WORLD_MAP_STATE", Self::ListConvert => "ACTION_TYPE_LIST_CONVERT", Self::AbyssGetBattleEvent => "ACTION_TYPE_ABYSS_GET_BATTLE_EVENT", Self::TriggerEntityBasicBehavior => { "ACTION_TYPE_TRIGGER_ENTITY_BASIC_BEHAVIOR" } Self::TriggerEntityMove => "ACTION_TYPE_TRIGGER_ENTITY_MOVE", Self::TriggerEntityTransfer => "ACTION_TYPE_TRIGGER_ENTITY_TRANSFER", Self::TriggerEntityInteract => "ACTION_TYPE_TRIGGER_ENTITY_INTERACT", Self::UpgradeCard => "ACTION_TYPE_UPGRADE_CARD", Self::NewTimeRewind => "ACTION_TYPE_NEW_TIME_REWIND", Self::EnterTimeRewind => "ACTION_TYPE_ENTER_TIME_REWIND", Self::InitTimeSegment => "ACTION_TYPE_INIT_TIME_SEGMENT", Self::ModifyTimeSegment => "ACTION_TYPE_MODIFY_TIME_SEGMENT", Self::ModifyTimeRewind => "ACTION_TYPE_MODIFY_TIME_REWIND", Self::GetTimeRewindInfo => "ACTION_TYPE_GET_TIME_REWIND_INFO", Self::FinishKeySegment => "ACTION_TYPE_FINISH_KEY_SEGMENT", Self::ActivateGridInSegment => "ACTION_TYPE_ACTIVATE_GRID_IN_SEGMENT", Self::CountCardPool => "ACTION_TYPE_COUNT_CARD_POOL", Self::MakeBangbooChoice => "ACTION_TYPE_MAKE_BANGBOO_CHOICE", Self::ChangeBangbooChoice => "ACTION_TYPE_CHANGE_BANGBOO_CHOICE", Self::TriggerEntityScript => "ACTION_TYPE_TRIGGER_ENTITY_SCRIPT", Self::AddStressPunishCurse => "ACTION_TYPE_ADD_STRESS_PUNISH_CURSE", Self::PopupTip => "ACTION_TYPE_POPUP_TIP", Self::HideHollowEntity => "ACTION_TYPE_HIDE_HOLLOW_ENTITY", Self::GetEntityPriorityList => "ACTION_TYPE_GET_ENTITY_PRIORITY_LIST", Self::ChessUiController => "ACTION_TYPE_CHESS_UI_CONTROLLER", Self::GetEntityPriority => "ACTION_TYPE_GET_ENTITY_PRIORITY", Self::CreateEntity => "ACTION_TYPE_CREATE_ENTITY", Self::DestroyEntityByUid => "ACTION_TYPE_DESTROY_ENTITY_BY_UID", Self::InteractWithEntity => "ACTION_TYPE_INTERACT_WITH_ENTITY", Self::SearchPosition => "ACTION_TYPE_SEARCH_POSITION", Self::FilterHollowEntity => "ACTION_TYPE_FILTER_HOLLOW_ENTITY", Self::ModifyStackingOrder => "ACTION_TYPE_MODIFY_STACKING_ORDER", Self::InitConwayLifeGame => "ACTION_TYPE_INIT_CONWAY_LIFE_GAME", Self::IterateConwayLifeGame => "ACTION_TYPE_ITERATE_CONWAY_LIFE_GAME", Self::ChangeConwayLifeGameGridState => { "ACTION_TYPE_CHANGE_CONWAY_LIFE_GAME_GRID_STATE" } Self::BigTvChessUiController => "ACTION_TYPE_BIG_TV_CHESS_UI_CONTROLLER", Self::SetEntityState => "ACTION_TYPE_SET_ENTITY_STATE", Self::RemoveEntityState => "ACTION_TYPE_REMOVE_ENTITY_STATE", Self::GetEventTexture => "ACTION_TYPE_GET_EVENT_TEXTURE", Self::ModifyComponent => "ACTION_TYPE_MODIFY_COMPONENT", Self::ChangeHollowSoundState => "ACTION_TYPE_CHANGE_HOLLOW_SOUND_STATE", Self::SetEntityScriptVariable => "ACTION_TYPE_SET_ENTITY_SCRIPT_VARIABLE", Self::CreateSignal => "ACTION_TYPE_CREATE_SIGNAL", Self::SubscribeSignal => "ACTION_TYPE_SUBSCRIBE_SIGNAL", Self::UnsubscribeSignal => "ACTION_TYPE_UNSUBSCRIBE_SIGNAL", Self::SendSignal => "ACTION_TYPE_SEND_SIGNAL", Self::DestroySignal => "ACTION_TYPE_DESTROY_SIGNAL", Self::SetMultiHollowOutSection => "ACTION_TYPE_SET_MULTI_HOLLOW_OUT_SECTION", Self::GetEntityScriptVariable => "ACTION_TYPE_GET_ENTITY_SCRIPT_VARIABLE", Self::RemoveChessboard => "ACTION_TYPE_REMOVE_CHESSBOARD", Self::BeginTutorialGuideInteract => { "ACTION_TYPE_BEGIN_TUTORIAL_GUIDE_INTERACT" } Self::TimeRewindInteract => "ACTION_TYPE_TIME_REWIND_INTERACT", Self::LimboAvatarCard => "ACTION_TYPE_LIMBO_AVATAR_CARD", Self::LimboCampEvent => "ACTION_TYPE_LIMBO_CAMP_EVENT", Self::ModifyAimRectComponent => "ACTION_TYPE_MODIFY_AIM_RECT_COMPONENT", Self::RemoveFromPool => "ACTION_TYPE_REMOVE_FROM_POOL", Self::ActivateSegmentInteract => "ACTION_TYPE_ACTIVATE_SEGMENT_INTERACT", Self::RecordUseInitiativeItem => "ACTION_TYPE_RECORD_USE_INITIATIVE_ITEM", Self::ModifyMultiHollowOutFloor => { "ACTION_TYPE_MODIFY_MULTI_HOLLOW_OUT_FLOOR" } Self::SetMultiHollowOutView => "ACTION_TYPE_SET_MULTI_HOLLOW_OUT_VIEW", Self::MarkGridAsElevator => "ACTION_TYPE_MARK_GRID_AS_ELEVATOR", Self::MoveElevatorToSection => "ACTION_TYPE_MOVE_ELEVATOR_TO_SECTION", Self::NextDropClueEvent => "ACTION_TYPE_NEXT_DROP_CLUE_EVENT", Self::MoveHollowEvent => "ACTION_TYPE_MOVE_HOLLOW_EVENT", Self::GetFocusCameraParam => "ACTION_TYPE_GET_FOCUS_CAMERA_PARAM", Self::ReplaceCard => "ACTION_TYPE_REPLACE_CARD", Self::LoadEventParam => "ACTION_TYPE_LOAD_EVENT_PARAM", Self::SetLayerType => "ACTION_TYPE_SET_LAYER_TYPE", Self::CreateHollowSpawner => "ACTION_TYPE_CREATE_HOLLOW_SPAWNER", Self::SetHollowSpawner => "ACTION_TYPE_SET_HOLLOW_SPAWNER", Self::GetHollowSpawner => "ACTION_TYPE_GET_HOLLOW_SPAWNER", Self::RunHollowSpawner => "ACTION_TYPE_RUN_HOLLOW_SPAWNER", Self::PlayHollowQteGame => "ACTION_TYPE_PLAY_HOLLOW_QTE_GAME", Self::SetHollowPlayUi => "ACTION_TYPE_SET_HOLLOW_PLAY_UI", Self::SetHollowActivityParam => "ACTION_TYPE_SET_HOLLOW_ACTIVITY_PARAM", Self::GetHollowActivityParam => "ACTION_TYPE_GET_HOLLOW_ACTIVITY_PARAM", Self::RewardWithPerform => "ACTION_TYPE_REWARD_WITH_PERFORM", Self::InitHackerGame => "ACTION_TYPE_INIT_HACKER_GAME", Self::ModifyHackerGameParam => "ACTION_TYPE_MODIFY_HACKER_GAME_PARAM", Self::ModifyPopInteractComponent => { "ACTION_TYPE_MODIFY_POP_INTERACT_COMPONENT" } Self::SetLevelGlobalVariable => "ACTION_TYPE_SET_LEVEL_GLOBAL_VARIABLE", Self::EventModificationByFalling => { "ACTION_TYPE_EVENT_MODIFICATION_BY_FALLING" } Self::TryMoveElevator => "ACTION_TYPE_TRY_MOVE_ELEVATOR", Self::GetEventPoolEvent => "ACTION_TYPE_GET_EVENT_POOL_EVENT", Self::ChessUi3dController => "ACTION_TYPE_CHESS_UI_3D_CONTROLLER", Self::HollowGameFinishToLevel => "ACTION_TYPE_HOLLOW_GAME_FINISH_TO_LEVEL", Self::ChessboardSokobanUiInfo => "ACTION_TYPE_CHESSBOARD_SOKOBAN_UI_INFO", Self::CreateNpc => "ACTION_TYPE_CREATE_NPC", Self::SetQuestPhase => "ACTION_TYPE_SET_QUEST_PHASE", Self::ChangeInteract => "ACTION_TYPE_CHANGE_INTERACT", Self::InteractFinish => "ACTION_TYPE_INTERACT_FINISH", Self::RemoveMainCityQuestNpc => "ACTION_TYPE_REMOVE_MAIN_CITY_QUEST_NPC", Self::RemoveMainCityQuestInteract => { "ACTION_TYPE_REMOVE_MAIN_CITY_QUEST_INTERACT" } Self::ChangeBackSceneInfo => "ACTION_TYPE_CHANGE_BACK_SCENE_INFO", Self::ResetMainCityQuestGroup => "ACTION_TYPE_RESET_MAIN_CITY_QUEST_GROUP", Self::UnlockHollowQuest => "ACTION_TYPE_UNLOCK_HOLLOW_QUEST", Self::SetNpcVisible => "ACTION_TYPE_SET_NPC_VISIBLE", Self::RemoveInteract => "ACTION_TYPE_REMOVE_INTERACT", Self::RemoveNpc => "ACTION_TYPE_REMOVE_NPC", Self::SetVhsStoreLevel => "ACTION_TYPE_SET_VHS_STORE_LEVEL", Self::SetVhsStoreTrendState => "ACTION_TYPE_SET_VHS_STORE_TREND_STATE", Self::SwitchMainCityTime => "ACTION_TYPE_SWITCH_MAIN_CITY_TIME", Self::TheWorld => "ACTION_TYPE_THE_WORLD", Self::ForceRefresh => "ACTION_TYPE_FORCE_REFRESH", Self::ForbidAfk => "ACTION_TYPE_FORBID_AFK", Self::SwitchMainCharacter => "ACTION_TYPE_SWITCH_MAIN_CHARACTER", Self::SetLandEventFinish => "ACTION_TYPE_SET_LAND_EVENT_FINISH", Self::SetBgm => "ACTION_TYPE_SET_BGM", Self::SetMainCityObjectState => "ACTION_TYPE_SET_MAIN_CITY_OBJECT_STATE", Self::EventChoice => "ACTION_TYPE_EVENT_CHOICE", Self::CreateMoveNpc => "ACTION_TYPE_CREATE_MOVE_NPC", Self::ChangeGuidePoint => "ACTION_TYPE_CHANGE_GUIDE_POINT", Self::AddDailyQuest => "ACTION_TYPE_ADD_DAILY_QUEST", Self::AddMicroTask => "ACTION_TYPE_ADD_MICRO_TASK", Self::SetFirstMeet => "ACTION_TYPE_SET_FIRST_MEET", Self::CreateCameraZone => "ACTION_TYPE_CREATE_CAMERA_ZONE", Self::SetMainCityTime => "ACTION_TYPE_SET_MAIN_CITY_TIME", Self::NextMainCityTimePeriod => "ACTION_TYPE_NEXT_MAIN_CITY_TIME_PERIOD", Self::PlayerSwitchMainCharacter => "ACTION_TYPE_PLAYER_SWITCH_MAIN_CHARACTER", Self::EndTransition => "ACTION_TYPE_END_TRANSITION", Self::AddVhsFlowBuff => "ACTION_TYPE_ADD_VHS_FLOW_BUFF", Self::ActivatePhotoId => "ACTION_TYPE_ACTIVATE_PHOTO_ID", Self::AccelerateMainCityTime => "ACTION_TYPE_ACCELERATE_MAIN_CITY_TIME", Self::SetTrashNewFlag => "ACTION_TYPE_SET_TRASH_NEW_FLAG", Self::UseLastTime => "ACTION_TYPE_USE_LAST_TIME", Self::OccupyOvernight => "ACTION_TYPE_OCCUPY_OVERNIGHT", Self::ShowPhotoQuestFinishTip => "ACTION_TYPE_SHOW_PHOTO_QUEST_FINISH_TIP", Self::AddSoundAmb => "ACTION_TYPE_ADD_SOUND_AMB", Self::SubmitItem => "ACTION_TYPE_SUBMIT_ITEM", Self::ModTrust => "ACTION_TYPE_MOD_TRUST", Self::SetPartnerEventState => "ACTION_TYPE_SET_PARTNER_EVENT_STATE", Self::SendMessage => "ACTION_TYPE_SEND_MESSAGE", Self::SwitchTrackQuest => "ACTION_TYPE_SWITCH_TRACK_QUEST", Self::ModNpc => "ACTION_TYPE_MOD_NPC", Self::AcceptOvernight => "ACTION_TYPE_ACCEPT_OVERNIGHT", Self::ActiveTrigger => "ACTION_TYPE_ACTIVE_TRIGGER", Self::ModObjState => "ACTION_TYPE_MOD_OBJ_STATE", Self::ModSceneObj => "ACTION_TYPE_MOD_SCENE_OBJ", Self::FansSettle => "ACTION_TYPE_FANS_SETTLE", Self::OpenHallGame => "ACTION_TYPE_OPEN_HALL_GAME", Self::AddPartnerEvent => "ACTION_TYPE_ADD_PARTNER_EVENT", Self::ExecOvernightEvent => "ACTION_TYPE_EXEC_OVERNIGHT_EVENT", Self::SofaRestNextTimePeriod => "ACTION_TYPE_SOFA_REST_NEXT_TIME_PERIOD", Self::BeginUiGame => "ACTION_TYPE_BEGIN_UI_GAME", Self::PrepareData => "ACTION_TYPE_PREPARE_DATA", Self::ClearRpRecommendResult => "ACTION_TYPE_CLEAR_RP_RECOMMEND_RESULT", Self::DoMainCityGame => "ACTION_TYPE_DO_MAIN_CITY_GAME", Self::ShowInTodo => "ACTION_TYPE_SHOW_IN_TODO", Self::ChangeNpcName => "ACTION_TYPE_CHANGE_NPC_NAME", Self::CreateOva => "ACTION_TYPE_CREATE_OVA", Self::SetOvaState => "ACTION_TYPE_SET_OVA_STATE", Self::SwitchMainCharacterGuise => "ACTION_TYPE_SWITCH_MAIN_CHARACTER_GUISE", Self::CompleteHallGame => "ACTION_TYPE_COMPLETE_HALL_GAME", Self::HideMainControlAvatar => "ACTION_TYPE_HIDE_MAIN_CONTROL_AVATAR", Self::EatRamen => "ACTION_TYPE_EAT_RAMEN", Self::OngoingTips => "ACTION_TYPE_ONGOING_TIPS", Self::SetSound => "ACTION_TYPE_SET_SOUND", Self::GenCampIdleDynamicTextItem => { "ACTION_TYPE_GEN_CAMP_IDLE_DYNAMIC_TEXT_ITEM" } Self::MapChooseByEvent => "ACTION_TYPE_MAP_CHOOSE_BY_EVENT", Self::MapChooseByLayer => "ACTION_TYPE_MAP_CHOOSE_BY_LAYER", Self::MapChooseByNum => "ACTION_TYPE_MAP_CHOOSE_BY_NUM", Self::MapChooseByRange => "ACTION_TYPE_MAP_CHOOSE_BY_RANGE", Self::MapClearPool => "ACTION_TYPE_MAP_CLEAR_POOL", Self::MapSetEvent => "ACTION_TYPE_MAP_SET_EVENT", Self::MapSetLayer => "ACTION_TYPE_MAP_SET_LAYER", Self::MapSetTag => "ACTION_TYPE_MAP_SET_TAG", } } /// Creates an enum from field names used in the ProtoBuf definition. pub fn from_str_name(value: &str) -> ::core::option::Option { match value { "ACTION_TYPE_NONE" => Some(Self::None), "ACTION_TYPE_WAIT_SECONDS" => Some(Self::WaitSeconds), "ACTION_TYPE_LOG_TEXT" => Some(Self::LogText), "ACTION_TYPE_WAIT" => Some(Self::Wait), "ACTION_TYPE_LOG" => Some(Self::Log), "ACTION_TYPE_OPEN_UI" => Some(Self::OpenUi), "ACTION_TYPE_SWITCH_SECTION" => Some(Self::SwitchSection), "ACTION_TYPE_ANIM_CTRLER_PARAM" => Some(Self::AnimCtrlerParam), "ACTION_TYPE_SHOW_TIP" => Some(Self::ShowTip), "ACTION_TYPE_SHOW_POP_WINDOW" => Some(Self::ShowPopWindow), "ACTION_TYPE_WALK_FAR_AWAY" => Some(Self::WalkFarAway), "ACTION_TYPE_OPEN_DIALOG_HOLLOW" => Some(Self::OpenDialogHollow), "ACTION_TYPE_CLOSE_DIALOG_HOLLOW" => Some(Self::CloseDialogHollow), "ACTION_TYPE_PLAY_ANIM_HOLLOW" => Some(Self::PlayAnimHollow), "ACTION_TYPE_CAMERA_STRETCH" => Some(Self::CameraStretch), "ACTION_TYPE_CAMERA_MOVE" => Some(Self::CameraMove), "ACTION_TYPE_CAMERA_MOVE_V2" => Some(Self::CameraMoveV2), "ACTION_TYPE_SHOW_TIP_HOLLOW" => Some(Self::ShowTipHollow), "ACTION_TYPE_SHOW_POP_WINDOW_HOLLOW" => Some(Self::ShowPopWindowHollow), "ACTION_TYPE_PLAY_POST_EFFECT" => Some(Self::PlayPostEffect), "ACTION_TYPE_ENTER_HOLLOW_QUEST" => Some(Self::EnterHollowQuest), "ACTION_TYPE_ENTER_ARCHIVE_FILE_QUEST" => Some(Self::EnterArchiveFileQuest), "ACTION_TYPE_PRESET" => Some(Self::Preset), "ACTION_TYPE_BLACK_MASK" => Some(Self::BlackMask), "ACTION_TYPE_PLAY_SOUND" => Some(Self::PlaySound), "ACTION_TYPE_CLOSE_TIP" => Some(Self::CloseTip), "ACTION_TYPE_RECONECT_CHESSBOARD" => Some(Self::ReconectChessboard), "ACTION_TYPE_HOLLOW_SET_SWITCH_EFFECT" => Some(Self::HollowSetSwitchEffect), "ACTION_TYPE_OUT_DOOR" => Some(Self::OutDoor), "ACTION_TYPE_FREEZE_CHESSBOARD_CAMERA" => Some(Self::FreezeChessboardCamera), "ACTION_TYPE_SHOW_VHS_STORE_LEVEL_TIPS" => Some(Self::ShowVhsStoreLevelTips), "ACTION_TYPE_INTERACT_NPC_WITH_ANIM" => Some(Self::InteractNpcWithAnim), "ACTION_TYPE_CHANGE_HOLLOW_BG" => Some(Self::ChangeHollowBg), "ACTION_TYPE_TRASH_GACHA_GET_DATA" => Some(Self::TrashGachaGetData), "ACTION_TYPE_TRASH_GACHA" => Some(Self::TrashGacha), "ACTION_TYPE_SHOW_QUEST_TIP" => Some(Self::ShowQuestTip), "ACTION_TYPE_TELEPORT_UI" => Some(Self::TeleportUi), "ACTION_TYPE_CAMERA_ACTIVE" => Some(Self::CameraActive), "ACTION_TYPE_CAMERA_RESET" => Some(Self::CameraReset), "ACTION_TYPE_CREATE_FC" => Some(Self::CreateFc), "ACTION_TYPE_BEHAVIOUR_FC" => Some(Self::BehaviourFc), "ACTION_TYPE_SEND_EVENT_FC" => Some(Self::SendEventFc), "ACTION_TYPE_READ_FC_BLACK_BOARD_DATA" => Some(Self::ReadFcBlackBoardData), "ACTION_TYPE_WRITE_FC_BLACK_BOARD_DATA" => Some(Self::WriteFcBlackBoardData), "ACTION_TYPE_CHANGE_SOUND_STATE" => Some(Self::ChangeSoundState), "ACTION_TYPE_AFK_HOLLOW" => Some(Self::AfkHollow), "ACTION_TYPE_SWITCH_BIG_TV" => Some(Self::SwitchBigTv), "ACTION_TYPE_TRIGGER_INTERACT" => Some(Self::TriggerInteract), "ACTION_TYPE_STOP_ANIM" => Some(Self::StopAnim), "ACTION_TYPE_GET_TRUST" => Some(Self::GetTrust), "ACTION_TYPE_PLAY_DIALOG_ANIM" => Some(Self::PlayDialogAnim), "ACTION_TYPE_UNFREEZE_CHESSBOARD_CAMERA" => { Some(Self::UnfreezeChessboardCamera) } "ACTION_TYPE_WAIT_TIPS_END" => Some(Self::WaitTipsEnd), "ACTION_TYPE_BEGIN_TUTORIAL_GUIDE" => Some(Self::BeginTutorialGuide), "ACTION_TYPE_FOCUS_CAMERA" => Some(Self::FocusCamera), "ACTION_TYPE_UNLOCK_CLUE" => Some(Self::UnlockClue), "ACTION_TYPE_AVATAR_TIPS_SWITCH" => Some(Self::AvatarTipsSwitch), "ACTION_TYPE_FINISH_RESCUE" => Some(Self::FinishRescue), "ACTION_TYPE_PLAY_TV_EFFECT" => Some(Self::PlayTvEffect), "ACTION_TYPE_SET_INTERACT_POINT" => Some(Self::SetInteractPoint), "ACTION_TYPE_HIDE_MAIN_CITY_UI" => Some(Self::HideMainCityUi), "ACTION_TYPE_CHAT_CAMERA" => Some(Self::ChatCamera), "ACTION_TYPE_CREATE_CLIENT_ENTITY" => Some(Self::CreateClientEntity), "ACTION_TYPE_SET_NPC_VISIBLE_CLIENT" => Some(Self::SetNpcVisibleClient), "ACTION_TYPE_GACHA_ITEM_PERFORM" => Some(Self::GachaItemPerform), "ACTION_TYPE_SET_MESSAGE_CLIENT" => Some(Self::SetMessageClient), "ACTION_TYPE_MOD_MAIN_CITY_TIME_CLIENT" => Some(Self::ModMainCityTimeClient), "ACTION_TYPE_MODIFY_LIGHT_LEVEL_PERFORM" => { Some(Self::ModifyLightLevelPerform) } "ACTION_TYPE_SET_POSITION" => Some(Self::SetPosition), "ACTION_TYPE_SET_CHESSBOARD_PERFORM_MODE" => { Some(Self::SetChessboardPerformMode) } "ACTION_TYPE_TRANSITION" => Some(Self::Transition), "ACTION_TYPE_WAIT_UNTIL_UI_CLOSE" => Some(Self::WaitUntilUiClose), "ACTION_TYPE_WAIT_TRANSITION_END" => Some(Self::WaitTransitionEnd), "ACTION_TYPE_CLOSE_UI" => Some(Self::CloseUi), "ACTION_TYPE_QUIT_PHOTO" => Some(Self::QuitPhoto), "ACTION_TYPE_SHOW_TELEPORT_UI" => Some(Self::ShowTeleportUi), "ACTION_TYPE_MODIFY_CAMERA_TARGET_SECTION" => { Some(Self::ModifyCameraTargetSection) } "ACTION_TYPE_CAMERA_BACK_TO_PLAYER" => Some(Self::CameraBackToPlayer), "ACTION_TYPE_RESET_SCENE_OBJ" => Some(Self::ResetSceneObj), "ACTION_TYPE_MANUAL_ACCELERATE" => Some(Self::ManualAccelerate), "ACTION_TYPE_BREAK_NAVIGATE" => Some(Self::BreakNavigate), "ACTION_TYPE_SHOW_EXIT_BUTTON_NEW" => Some(Self::ShowExitButtonNew), "ACTION_TYPE_SHOW_BOTTOM_TIP_HOLLOW" => Some(Self::ShowBottomTipHollow), "ACTION_TYPE_SHOW_CHAPTER_TIP" => Some(Self::ShowChapterTip), "ACTION_TYPE_ENTER_DUNGEON_QUEST" => Some(Self::EnterDungeonQuest), "ACTION_TYPE_DOWNLOAD_FULL_RESOURCE" => Some(Self::DownloadFullResource), "ACTION_TYPE_AREA_TIPS" => Some(Self::AreaTips), "ACTION_TYPE_CLIENT_PERFORM" => Some(Self::ClientPerform), "ACTION_TYPE_SHOW_ITEM" => Some(Self::ShowItem), "ACTION_TYPE_SWITCH_OVA" => Some(Self::SwitchOva), "ACTION_TYPE_SET_LIFT_STATUS" => Some(Self::SetLiftStatus), "ACTION_TYPE_AREA_CAMERA_MODIFY" => Some(Self::AreaCameraModify), "ACTION_TYPE_TRIGGER_PERFORM_BEHAVIOR" => Some(Self::TriggerPerformBehavior), "ACTION_TYPE_SWITCH_ATMOSPHERE" => Some(Self::SwitchAtmosphere), "ACTION_TYPE_MODIFY_LIGHT_DIFFUSION_POINTS" => { Some(Self::ModifyLightDiffusionPoints) } "ACTION_TYPE_MOD_CAT_NAME" => Some(Self::ModCatName), "ACTION_TYPE_OPEN_UI_GAME" => Some(Self::OpenUiGame), "ACTION_TYPE_OPEN_DIALOG_HOLLOW_V2" => Some(Self::OpenDialogHollowV2), "ACTION_TYPE_PLAY_DIALOG_ANIM_V2" => Some(Self::PlayDialogAnimV2), "ACTION_TYPE_CLOSE_DIALOG_HOLLOW_V2" => Some(Self::CloseDialogHollowV2), "ACTION_TYPE_BREAK_DIALOG_ANIM_V2" => Some(Self::BreakDialogAnimV2), "ACTION_TYPE_WAIT_ANIM_END" => Some(Self::WaitAnimEnd), "ACTION_TYPE_PLAY_ANIM_SEQUENCE" => Some(Self::PlayAnimSequence), "ACTION_TYPE_END_OVERLORDFEAST_GAME" => Some(Self::EndOverlordfeastGame), "ACTION_TYPE_PLAY_AIM_SEQUENCE" => Some(Self::PlayAimSequence), "ACTION_TYPE_CLIENT_SWITCH_DELAY" => Some(Self::ClientSwitchDelay), "ACTION_TYPE_BEGIN_PHOTO" => Some(Self::BeginPhoto), "ACTION_TYPE_CHESSBOARD_GAME_HENSHIN" => Some(Self::ChessboardGameHenshin), "ACTION_TYPE_SWITCH_GUISE_AVATAR" => Some(Self::SwitchGuiseAvatar), "ACTION_TYPE_IF" => Some(Self::If), "ACTION_TYPE_START_LOOP" => Some(Self::StartLoop), "ACTION_TYPE_END_LOOP" => Some(Self::EndLoop), "ACTION_TYPE_CALL_FUNCTION" => Some(Self::CallFunction), "ACTION_TYPE_RETURN" => Some(Self::Return), "ACTION_TYPE_RESET_EVENT" => Some(Self::ResetEvent), "ACTION_TYPE_ADD_ITEM" => Some(Self::AddItem), "ACTION_TYPE_SET_VARIABLE" => Some(Self::SetVariable), "ACTION_TYPE_SET_CONDITION_PROGRESS" => Some(Self::SetConditionProgress), "ACTION_TYPE_RANDOM_VARIABLE_VALUE" => Some(Self::RandomVariableValue), "ACTION_TYPE_LIST_SPECIAL_OPT" => Some(Self::ListSpecialOpt), "ACTION_TYPE_FINISH_QUEST" => Some(Self::FinishQuest), "ACTION_TYPE_RANDOM_WITH_WEIGHT" => Some(Self::RandomWithWeight), "ACTION_TYPE_PERFORM" => Some(Self::Perform), "ACTION_TYPE_REWARD" => Some(Self::Reward), "ACTION_TYPE_SET_LIST" => Some(Self::SetList), "ACTION_TYPE_GET_LIST" => Some(Self::GetList), "ACTION_TYPE_START_ACTION" => Some(Self::StartAction), "ACTION_TYPE_SET_STRING" => Some(Self::SetString), "ACTION_TYPE_SEND_CUSTOM_EVENT_TRACKING" => { Some(Self::SendCustomEventTracking) } "ACTION_TYPE_EMPTY_ACTION" => Some(Self::EmptyAction), "ACTION_TYPE_SET_VECTOR2" => Some(Self::SetVector2), "ACTION_TYPE_SWITCH" => Some(Self::Switch), "ACTION_TYPE_SWITCH_COMPARE_INT" => Some(Self::SwitchCompareInt), "ACTION_TYPE_DRAW" => Some(Self::Draw), "ACTION_TYPE_SET_VEC2_LIST" => Some(Self::SetVec2List), "ACTION_TYPE_GET_VEC2_LIST" => Some(Self::GetVec2List), "ACTION_TYPE_CALL_FUNCTION_V2" => Some(Self::CallFunctionV2), "ACTION_TYPE_ENTER_HOLLOW_SHOP" => Some(Self::EnterHollowShop), "ACTION_TYPE_MAKE_CHOICE" => Some(Self::MakeChoice), "ACTION_TYPE_MODIFY_SCENE_PROPERTY" => Some(Self::ModifySceneProperty), "ACTION_TYPE_FINISH_EVENT" => Some(Self::FinishEvent), "ACTION_TYPE_TRIGGER_BATTLE" => Some(Self::TriggerBattle), "ACTION_TYPE_AVERAGE_AVATAR_HP" => Some(Self::AverageAvatarHp), "ACTION_TYPE_REMOVE_CARD" => Some(Self::RemoveCard), "ACTION_TYPE_DROP_POOL" => Some(Self::DropPool), "ACTION_TYPE_TRANSFER" => Some(Self::Transfer), "ACTION_TYPE_FINISH_HOLLOW" => Some(Self::FinishHollow), "ACTION_TYPE_RANDOM_ITEM_CARD" => Some(Self::RandomItemCard), "ACTION_TYPE_EVENT_MODIFICATION" => Some(Self::EventModification), "ACTION_TYPE_CHANGE_AVATAR_STATE" => Some(Self::ChangeAvatarState), "ACTION_TYPE_DROP_PACK" => Some(Self::DropPack), "ACTION_TYPE_SET_MAP_STATE" => Some(Self::SetMapState), "ACTION_TYPE_DROP_CURSE" => Some(Self::DropCurse), "ACTION_TYPE_LOG_HOLLOW" => Some(Self::LogHollow), "ACTION_TYPE_DROP_CARD" => Some(Self::DropCard), "ACTION_TYPE_CHANGE_HOLLOW_EVENT_WEIGHT" => { Some(Self::ChangeHollowEventWeight) } "ACTION_TYPE_REMOVE_CURSE" => Some(Self::RemoveCurse), "ACTION_TYPE_HIDE_NODE" => Some(Self::HideNode), "ACTION_TYPE_SET_CHALLENGE" => Some(Self::SetChallenge), "ACTION_TYPE_DROP_CHALLENGE_ID" => Some(Self::DropChallengeId), "ACTION_TYPE_GET_AVATAR_INFO" => Some(Self::GetAvatarInfo), "ACTION_TYPE_SET_HOLLOW_ITEM" => Some(Self::SetHollowItem), "ACTION_TYPE_CHANGE_CHARACTER" => Some(Self::ChangeCharacter), "ACTION_TYPE_NEW_HOLLOW" => Some(Self::NewHollow), "ACTION_TYPE_SLOT_MACHINE" => Some(Self::SlotMachine), "ACTION_TYPE_SET_HOLLOW_BLACK_OUT" => Some(Self::SetHollowBlackOut), "ACTION_TYPE_FINISH_BLACK_OUT" => Some(Self::FinishBlackOut), "ACTION_TYPE_SET_HOLLOW_SYSTEM_STATE" => Some(Self::SetHollowSystemState), "ACTION_TYPE_ADD_CHARACTER" => Some(Self::AddCharacter), "ACTION_TYPE_LOCK_CURSE" => Some(Self::LockCurse), "ACTION_TYPE_HOLLOW_DISTANCE" => Some(Self::HollowDistance), "ACTION_TYPE_PUSH_BACK" => Some(Self::PushBack), "ACTION_TYPE_APPLY_ABILITY" => Some(Self::ApplyAbility), "ACTION_TYPE_REMOVE_ABILITY" => Some(Self::RemoveAbility), "ACTION_TYPE_RANDOM_BATTLE_ID" => Some(Self::RandomBattleId), "ACTION_TYPE_GET_INDEX_BY_FILTER" => Some(Self::GetIndexByFilter), "ACTION_TYPE_SET_BATTLE_TYPE" => Some(Self::SetBattleType), "ACTION_TYPE_GET_POSITION" => Some(Self::GetPosition), "ACTION_TYPE_START_MINI_GAME" => Some(Self::StartMiniGame), "ACTION_TYPE_SET_HOLLOW_ITEM_SLOT" => Some(Self::SetHollowItemSlot), "ACTION_TYPE_GET_HOLLOW_ITEM" => Some(Self::GetHollowItem), "ACTION_TYPE_SEARCH_GRID" => Some(Self::SearchGrid), "ACTION_TYPE_SET_NPC_STATE" => Some(Self::SetNpcState), "ACTION_TYPE_GET_NPC_INSTANCE_ID" => Some(Self::GetNpcInstanceId), "ACTION_TYPE_DESTORY_NPC" => Some(Self::DestoryNpc), "ACTION_TYPE_ADD_CHARACTER_ABYSS" => Some(Self::AddCharacterAbyss), "ACTION_TYPE_CHANGE_CHARACTER_ABYSS" => Some(Self::ChangeCharacterAbyss), "ACTION_TYPE_GET_CHARACTER_POOL_ABYSS" => Some(Self::GetCharacterPoolAbyss), "ACTION_TYPE_ABYSS_DROP_CHARACTER_POOL" => Some(Self::AbyssDropCharacterPool), "ACTION_TYPE_GET_LEADER_OF_HOLLOW_NPC" => Some(Self::GetLeaderOfHollowNpc), "ACTION_TYPE_SET_LEADER_OF_HOLLOW_NPC" => Some(Self::SetLeaderOfHollowNpc), "ACTION_TYPE_UPDATE_SAVE_NPC_NUM" => Some(Self::UpdateSaveNpcNum), "ACTION_TYPE_PUSH_WITH_DIRECTION" => Some(Self::PushWithDirection), "ACTION_TYPE_HOLLOW_NPC_FIND_PATH" => Some(Self::HollowNpcFindPath), "ACTION_TYPE_HOLLOW_NPC_MOVE" => Some(Self::HollowNpcMove), "ACTION_TYPE_NEW_CHESSBOARD" => Some(Self::NewChessboard), "ACTION_TYPE_GO_TO_NEXT_LAYER" => Some(Self::GoToNextLayer), "ACTION_TYPE_GO_TO_CHESSBOARD" => Some(Self::GoToChessboard), "ACTION_TYPE_GET_PRE_CHESSBOARD" => Some(Self::GetPreChessboard), "ACTION_TYPE_TRIGGER_HOLLOW_NPC_BEHAVIOR" => { Some(Self::TriggerHollowNpcBehavior) } "ACTION_TYPE_SHOW_LAYER_RESULT" => Some(Self::ShowLayerResult), "ACTION_TYPE_HENSHIN" => Some(Self::Henshin), "ACTION_TYPE_CREATE_HOLLOW_NPC" => Some(Self::CreateHollowNpc), "ACTION_TYPE_DROP_CHESSBOARD_ID" => Some(Self::DropChessboardId), "ACTION_TYPE_MAKE_DIALOG_CHOICE" => Some(Self::MakeDialogChoice), "ACTION_TYPE_GET_EVENT_ID" => Some(Self::GetEventId), "ACTION_TYPE_COUNT_DROP_POOL" => Some(Self::CountDropPool), "ACTION_TYPE_MAKE_ITEM_CHOICE" => Some(Self::MakeItemChoice), "ACTION_TYPE_HP_ACT_HOLLOW" => Some(Self::HpActHollow), "ACTION_TYPE_BAN_HOLLOW_EVENT" => Some(Self::BanHollowEvent), "ACTION_TYPE_COORDINATE_TRANSFORM" => Some(Self::CoordinateTransform), "ACTION_TYPE_REGISTER_VARIABLE_CONDITION" => { Some(Self::RegisterVariableCondition) } "ACTION_TYPE_ON_OFF_CATEGORY" => Some(Self::OnOffCategory), "ACTION_TYPE_RESET_BIG_TV_SNAPSHOT" => Some(Self::ResetBigTvSnapshot), "ACTION_TYPE_BIG_TV_SUPPORT_SNAPSHOT" => Some(Self::BigTvSupportSnapshot), "ACTION_TYPE_SET_EVENT_ICON" => Some(Self::SetEventIcon), "ACTION_TYPE_GET_ANIM_SHEET_ID" => Some(Self::GetAnimSheetId), "ACTION_TYPE_HOLLOW_NPC_HENSHIN" => Some(Self::HollowNpcHenshin), "ACTION_TYPE_HOLLOW_NPC_TRANSFER" => Some(Self::HollowNpcTransfer), "ACTION_TYPE_BIND_BIG_TV" => Some(Self::BindBigTv), "ACTION_TYPE_MOVE_NPC_TO_SECTION" => Some(Self::MoveNpcToSection), "ACTION_TYPE_GET_NPC_ID" => Some(Self::GetNpcId), "ACTION_TYPE_SEARCH_HOLLOW_NPC" => Some(Self::SearchHollowNpc), "ACTION_TYPE_BOOM" => Some(Self::Boom), "ACTION_TYPE_TRIGGER_HOLLOW_EVENT" => Some(Self::TriggerHollowEvent), "ACTION_TYPE_BREAK_DIALOG_ANIM" => Some(Self::BreakDialogAnim), "ACTION_TYPE_MOVE_BIG_TV" => Some(Self::MoveBigTv), "ACTION_TYPE_SET_NEXT_LAYER_CHESSBOARD_ID" => { Some(Self::SetNextLayerChessboardId) } "ACTION_TYPE_GET_BOSS_BATTLE_EVENT" => Some(Self::GetBossBattleEvent), "ACTION_TYPE_CREATE_HOLLOW_SNAKE" => Some(Self::CreateHollowSnake), "ACTION_TYPE_SET_GRID_STAMINA_STATE" => Some(Self::SetGridStaminaState), "ACTION_TYPE_DISPLAY_BIG_TV_CHESSBOARD" => Some(Self::DisplayBigTvChessboard), "ACTION_TYPE_SPLIT_HOLLOW_SNAKE" => Some(Self::SplitHollowSnake), "ACTION_TYPE_GET_HOLLOW_SNAKE_INFO" => Some(Self::GetHollowSnakeInfo), "ACTION_TYPE_MODIFY_HOLLOW_SNAKE" => Some(Self::ModifyHollowSnake), "ACTION_TYPE_CHANGE_HOLLOW_NPC_APPERANCE" => { Some(Self::ChangeHollowNpcApperance) } "ACTION_TYPE_OPEN_BIG_TV_SOKOBAN_GAME" => Some(Self::OpenBigTvSokobanGame), "ACTION_TYPE_SET_INTERCONNECTED_STORY_EVENT" => { Some(Self::SetInterconnectedStoryEvent) } "ACTION_TYPE_HOLLOW_NPC_IMITATE" => Some(Self::HollowNpcImitate), "ACTION_TYPE_TRIGGER_HOLLOW_NPC_EARLY_ACT" => { Some(Self::TriggerHollowNpcEarlyAct) } "ACTION_TYPE_GET_AVATAR_BY_TAG" => Some(Self::GetAvatarByTag), "ACTION_TYPE_SET_BATTLE_TYPE_ABYSS" => Some(Self::SetBattleTypeAbyss), "ACTION_TYPE_REMOVE_EVENT_ID_FROM_RANDOM_POOL" => { Some(Self::RemoveEventIdFromRandomPool) } "ACTION_TYPE_RECYCLE_HOLLOW_ITEM" => Some(Self::RecycleHollowItem), "ACTION_TYPE_COPY_EVENT" => Some(Self::CopyEvent), "ACTION_TYPE_BAN_CHARACTER" => Some(Self::BanCharacter), "ACTION_TYPE_REMOVE_CHARACTER" => Some(Self::RemoveCharacter), "ACTION_TYPE_SET_NPC_ATTR" => Some(Self::SetNpcAttr), "ACTION_TYPE_GET_NPC_ATTR" => Some(Self::GetNpcAttr), "ACTION_TYPE_HIT_NPC" => Some(Self::HitNpc), "ACTION_TYPE_GET_PLAYER_HOLLOW_MOVE_PATH" => { Some(Self::GetPlayerHollowMovePath) } "ACTION_TYPE_GET_BIG_TV_INDEX" => Some(Self::GetBigTvIndex), "ACTION_TYPE_CLEAR_NPC" => Some(Self::ClearNpc), "ACTION_TYPE_SAVE_MINI_SNAPSHOT" => Some(Self::SaveMiniSnapshot), "ACTION_TYPE_GET_POSSESS_HOLLOW_ITEM" => Some(Self::GetPossessHollowItem), "ACTION_TYPE_RESET_HOLLOW_LINE_QUEST" => Some(Self::ResetHollowLineQuest), "ACTION_TYPE_MODIFY_LIGHT_LEVEL" => Some(Self::ModifyLightLevel), "ACTION_TYPE_GET_LIGHT_LEVEL" => Some(Self::GetLightLevel), "ACTION_TYPE_ADD_HOLLOW_LIGHT" => Some(Self::AddHollowLight), "ACTION_TYPE_REMOVE_HOLLOW_LIGHT" => Some(Self::RemoveHollowLight), "ACTION_TYPE_MODIFY_CHESSBOARD_PLUGIN" => Some(Self::ModifyChessboardPlugin), "ACTION_TYPE_GET_LIGHT_UID" => Some(Self::GetLightUid), "ACTION_TYPE_NEW_BOOM" => Some(Self::NewBoom), "ACTION_TYPE_SET_ENTITY_PARAM" => Some(Self::SetEntityParam), "ACTION_TYPE_GET_ENTITY_PARAM" => Some(Self::GetEntityParam), "ACTION_TYPE_REPAIR_ZONE" => Some(Self::RepairZone), "ACTION_TYPE_PUSH_REPAIR_ZONE" => Some(Self::PushRepairZone), "ACTION_TYPE_SET_INNER_WORLD_MAP_STATE" => Some(Self::SetInnerWorldMapState), "ACTION_TYPE_LIST_CONVERT" => Some(Self::ListConvert), "ACTION_TYPE_ABYSS_GET_BATTLE_EVENT" => Some(Self::AbyssGetBattleEvent), "ACTION_TYPE_TRIGGER_ENTITY_BASIC_BEHAVIOR" => { Some(Self::TriggerEntityBasicBehavior) } "ACTION_TYPE_TRIGGER_ENTITY_MOVE" => Some(Self::TriggerEntityMove), "ACTION_TYPE_TRIGGER_ENTITY_TRANSFER" => Some(Self::TriggerEntityTransfer), "ACTION_TYPE_TRIGGER_ENTITY_INTERACT" => Some(Self::TriggerEntityInteract), "ACTION_TYPE_UPGRADE_CARD" => Some(Self::UpgradeCard), "ACTION_TYPE_NEW_TIME_REWIND" => Some(Self::NewTimeRewind), "ACTION_TYPE_ENTER_TIME_REWIND" => Some(Self::EnterTimeRewind), "ACTION_TYPE_INIT_TIME_SEGMENT" => Some(Self::InitTimeSegment), "ACTION_TYPE_MODIFY_TIME_SEGMENT" => Some(Self::ModifyTimeSegment), "ACTION_TYPE_MODIFY_TIME_REWIND" => Some(Self::ModifyTimeRewind), "ACTION_TYPE_GET_TIME_REWIND_INFO" => Some(Self::GetTimeRewindInfo), "ACTION_TYPE_FINISH_KEY_SEGMENT" => Some(Self::FinishKeySegment), "ACTION_TYPE_ACTIVATE_GRID_IN_SEGMENT" => Some(Self::ActivateGridInSegment), "ACTION_TYPE_COUNT_CARD_POOL" => Some(Self::CountCardPool), "ACTION_TYPE_MAKE_BANGBOO_CHOICE" => Some(Self::MakeBangbooChoice), "ACTION_TYPE_CHANGE_BANGBOO_CHOICE" => Some(Self::ChangeBangbooChoice), "ACTION_TYPE_TRIGGER_ENTITY_SCRIPT" => Some(Self::TriggerEntityScript), "ACTION_TYPE_ADD_STRESS_PUNISH_CURSE" => Some(Self::AddStressPunishCurse), "ACTION_TYPE_POPUP_TIP" => Some(Self::PopupTip), "ACTION_TYPE_HIDE_HOLLOW_ENTITY" => Some(Self::HideHollowEntity), "ACTION_TYPE_GET_ENTITY_PRIORITY_LIST" => Some(Self::GetEntityPriorityList), "ACTION_TYPE_CHESS_UI_CONTROLLER" => Some(Self::ChessUiController), "ACTION_TYPE_GET_ENTITY_PRIORITY" => Some(Self::GetEntityPriority), "ACTION_TYPE_CREATE_ENTITY" => Some(Self::CreateEntity), "ACTION_TYPE_DESTROY_ENTITY_BY_UID" => Some(Self::DestroyEntityByUid), "ACTION_TYPE_INTERACT_WITH_ENTITY" => Some(Self::InteractWithEntity), "ACTION_TYPE_SEARCH_POSITION" => Some(Self::SearchPosition), "ACTION_TYPE_FILTER_HOLLOW_ENTITY" => Some(Self::FilterHollowEntity), "ACTION_TYPE_MODIFY_STACKING_ORDER" => Some(Self::ModifyStackingOrder), "ACTION_TYPE_INIT_CONWAY_LIFE_GAME" => Some(Self::InitConwayLifeGame), "ACTION_TYPE_ITERATE_CONWAY_LIFE_GAME" => Some(Self::IterateConwayLifeGame), "ACTION_TYPE_CHANGE_CONWAY_LIFE_GAME_GRID_STATE" => { Some(Self::ChangeConwayLifeGameGridState) } "ACTION_TYPE_BIG_TV_CHESS_UI_CONTROLLER" => { Some(Self::BigTvChessUiController) } "ACTION_TYPE_SET_ENTITY_STATE" => Some(Self::SetEntityState), "ACTION_TYPE_REMOVE_ENTITY_STATE" => Some(Self::RemoveEntityState), "ACTION_TYPE_GET_EVENT_TEXTURE" => Some(Self::GetEventTexture), "ACTION_TYPE_MODIFY_COMPONENT" => Some(Self::ModifyComponent), "ACTION_TYPE_CHANGE_HOLLOW_SOUND_STATE" => Some(Self::ChangeHollowSoundState), "ACTION_TYPE_SET_ENTITY_SCRIPT_VARIABLE" => { Some(Self::SetEntityScriptVariable) } "ACTION_TYPE_CREATE_SIGNAL" => Some(Self::CreateSignal), "ACTION_TYPE_SUBSCRIBE_SIGNAL" => Some(Self::SubscribeSignal), "ACTION_TYPE_UNSUBSCRIBE_SIGNAL" => Some(Self::UnsubscribeSignal), "ACTION_TYPE_SEND_SIGNAL" => Some(Self::SendSignal), "ACTION_TYPE_DESTROY_SIGNAL" => Some(Self::DestroySignal), "ACTION_TYPE_SET_MULTI_HOLLOW_OUT_SECTION" => { Some(Self::SetMultiHollowOutSection) } "ACTION_TYPE_GET_ENTITY_SCRIPT_VARIABLE" => { Some(Self::GetEntityScriptVariable) } "ACTION_TYPE_REMOVE_CHESSBOARD" => Some(Self::RemoveChessboard), "ACTION_TYPE_BEGIN_TUTORIAL_GUIDE_INTERACT" => { Some(Self::BeginTutorialGuideInteract) } "ACTION_TYPE_TIME_REWIND_INTERACT" => Some(Self::TimeRewindInteract), "ACTION_TYPE_LIMBO_AVATAR_CARD" => Some(Self::LimboAvatarCard), "ACTION_TYPE_LIMBO_CAMP_EVENT" => Some(Self::LimboCampEvent), "ACTION_TYPE_MODIFY_AIM_RECT_COMPONENT" => Some(Self::ModifyAimRectComponent), "ACTION_TYPE_REMOVE_FROM_POOL" => Some(Self::RemoveFromPool), "ACTION_TYPE_ACTIVATE_SEGMENT_INTERACT" => { Some(Self::ActivateSegmentInteract) } "ACTION_TYPE_RECORD_USE_INITIATIVE_ITEM" => { Some(Self::RecordUseInitiativeItem) } "ACTION_TYPE_MODIFY_MULTI_HOLLOW_OUT_FLOOR" => { Some(Self::ModifyMultiHollowOutFloor) } "ACTION_TYPE_SET_MULTI_HOLLOW_OUT_VIEW" => Some(Self::SetMultiHollowOutView), "ACTION_TYPE_MARK_GRID_AS_ELEVATOR" => Some(Self::MarkGridAsElevator), "ACTION_TYPE_MOVE_ELEVATOR_TO_SECTION" => Some(Self::MoveElevatorToSection), "ACTION_TYPE_NEXT_DROP_CLUE_EVENT" => Some(Self::NextDropClueEvent), "ACTION_TYPE_MOVE_HOLLOW_EVENT" => Some(Self::MoveHollowEvent), "ACTION_TYPE_GET_FOCUS_CAMERA_PARAM" => Some(Self::GetFocusCameraParam), "ACTION_TYPE_REPLACE_CARD" => Some(Self::ReplaceCard), "ACTION_TYPE_LOAD_EVENT_PARAM" => Some(Self::LoadEventParam), "ACTION_TYPE_SET_LAYER_TYPE" => Some(Self::SetLayerType), "ACTION_TYPE_CREATE_HOLLOW_SPAWNER" => Some(Self::CreateHollowSpawner), "ACTION_TYPE_SET_HOLLOW_SPAWNER" => Some(Self::SetHollowSpawner), "ACTION_TYPE_GET_HOLLOW_SPAWNER" => Some(Self::GetHollowSpawner), "ACTION_TYPE_RUN_HOLLOW_SPAWNER" => Some(Self::RunHollowSpawner), "ACTION_TYPE_PLAY_HOLLOW_QTE_GAME" => Some(Self::PlayHollowQteGame), "ACTION_TYPE_SET_HOLLOW_PLAY_UI" => Some(Self::SetHollowPlayUi), "ACTION_TYPE_SET_HOLLOW_ACTIVITY_PARAM" => Some(Self::SetHollowActivityParam), "ACTION_TYPE_GET_HOLLOW_ACTIVITY_PARAM" => Some(Self::GetHollowActivityParam), "ACTION_TYPE_REWARD_WITH_PERFORM" => Some(Self::RewardWithPerform), "ACTION_TYPE_INIT_HACKER_GAME" => Some(Self::InitHackerGame), "ACTION_TYPE_MODIFY_HACKER_GAME_PARAM" => Some(Self::ModifyHackerGameParam), "ACTION_TYPE_MODIFY_POP_INTERACT_COMPONENT" => { Some(Self::ModifyPopInteractComponent) } "ACTION_TYPE_SET_LEVEL_GLOBAL_VARIABLE" => Some(Self::SetLevelGlobalVariable), "ACTION_TYPE_EVENT_MODIFICATION_BY_FALLING" => { Some(Self::EventModificationByFalling) } "ACTION_TYPE_TRY_MOVE_ELEVATOR" => Some(Self::TryMoveElevator), "ACTION_TYPE_GET_EVENT_POOL_EVENT" => Some(Self::GetEventPoolEvent), "ACTION_TYPE_CHESS_UI_3D_CONTROLLER" => Some(Self::ChessUi3dController), "ACTION_TYPE_HOLLOW_GAME_FINISH_TO_LEVEL" => { Some(Self::HollowGameFinishToLevel) } "ACTION_TYPE_CHESSBOARD_SOKOBAN_UI_INFO" => { Some(Self::ChessboardSokobanUiInfo) } "ACTION_TYPE_CREATE_NPC" => Some(Self::CreateNpc), "ACTION_TYPE_SET_QUEST_PHASE" => Some(Self::SetQuestPhase), "ACTION_TYPE_CHANGE_INTERACT" => Some(Self::ChangeInteract), "ACTION_TYPE_INTERACT_FINISH" => Some(Self::InteractFinish), "ACTION_TYPE_REMOVE_MAIN_CITY_QUEST_NPC" => { Some(Self::RemoveMainCityQuestNpc) } "ACTION_TYPE_REMOVE_MAIN_CITY_QUEST_INTERACT" => { Some(Self::RemoveMainCityQuestInteract) } "ACTION_TYPE_CHANGE_BACK_SCENE_INFO" => Some(Self::ChangeBackSceneInfo), "ACTION_TYPE_RESET_MAIN_CITY_QUEST_GROUP" => { Some(Self::ResetMainCityQuestGroup) } "ACTION_TYPE_UNLOCK_HOLLOW_QUEST" => Some(Self::UnlockHollowQuest), "ACTION_TYPE_SET_NPC_VISIBLE" => Some(Self::SetNpcVisible), "ACTION_TYPE_REMOVE_INTERACT" => Some(Self::RemoveInteract), "ACTION_TYPE_REMOVE_NPC" => Some(Self::RemoveNpc), "ACTION_TYPE_SET_VHS_STORE_LEVEL" => Some(Self::SetVhsStoreLevel), "ACTION_TYPE_SET_VHS_STORE_TREND_STATE" => Some(Self::SetVhsStoreTrendState), "ACTION_TYPE_SWITCH_MAIN_CITY_TIME" => Some(Self::SwitchMainCityTime), "ACTION_TYPE_THE_WORLD" => Some(Self::TheWorld), "ACTION_TYPE_FORCE_REFRESH" => Some(Self::ForceRefresh), "ACTION_TYPE_FORBID_AFK" => Some(Self::ForbidAfk), "ACTION_TYPE_SWITCH_MAIN_CHARACTER" => Some(Self::SwitchMainCharacter), "ACTION_TYPE_SET_LAND_EVENT_FINISH" => Some(Self::SetLandEventFinish), "ACTION_TYPE_SET_BGM" => Some(Self::SetBgm), "ACTION_TYPE_SET_MAIN_CITY_OBJECT_STATE" => { Some(Self::SetMainCityObjectState) } "ACTION_TYPE_EVENT_CHOICE" => Some(Self::EventChoice), "ACTION_TYPE_CREATE_MOVE_NPC" => Some(Self::CreateMoveNpc), "ACTION_TYPE_CHANGE_GUIDE_POINT" => Some(Self::ChangeGuidePoint), "ACTION_TYPE_ADD_DAILY_QUEST" => Some(Self::AddDailyQuest), "ACTION_TYPE_ADD_MICRO_TASK" => Some(Self::AddMicroTask), "ACTION_TYPE_SET_FIRST_MEET" => Some(Self::SetFirstMeet), "ACTION_TYPE_CREATE_CAMERA_ZONE" => Some(Self::CreateCameraZone), "ACTION_TYPE_SET_MAIN_CITY_TIME" => Some(Self::SetMainCityTime), "ACTION_TYPE_NEXT_MAIN_CITY_TIME_PERIOD" => { Some(Self::NextMainCityTimePeriod) } "ACTION_TYPE_PLAYER_SWITCH_MAIN_CHARACTER" => { Some(Self::PlayerSwitchMainCharacter) } "ACTION_TYPE_END_TRANSITION" => Some(Self::EndTransition), "ACTION_TYPE_ADD_VHS_FLOW_BUFF" => Some(Self::AddVhsFlowBuff), "ACTION_TYPE_ACTIVATE_PHOTO_ID" => Some(Self::ActivatePhotoId), "ACTION_TYPE_ACCELERATE_MAIN_CITY_TIME" => Some(Self::AccelerateMainCityTime), "ACTION_TYPE_SET_TRASH_NEW_FLAG" => Some(Self::SetTrashNewFlag), "ACTION_TYPE_USE_LAST_TIME" => Some(Self::UseLastTime), "ACTION_TYPE_OCCUPY_OVERNIGHT" => Some(Self::OccupyOvernight), "ACTION_TYPE_SHOW_PHOTO_QUEST_FINISH_TIP" => { Some(Self::ShowPhotoQuestFinishTip) } "ACTION_TYPE_ADD_SOUND_AMB" => Some(Self::AddSoundAmb), "ACTION_TYPE_SUBMIT_ITEM" => Some(Self::SubmitItem), "ACTION_TYPE_MOD_TRUST" => Some(Self::ModTrust), "ACTION_TYPE_SET_PARTNER_EVENT_STATE" => Some(Self::SetPartnerEventState), "ACTION_TYPE_SEND_MESSAGE" => Some(Self::SendMessage), "ACTION_TYPE_SWITCH_TRACK_QUEST" => Some(Self::SwitchTrackQuest), "ACTION_TYPE_MOD_NPC" => Some(Self::ModNpc), "ACTION_TYPE_ACCEPT_OVERNIGHT" => Some(Self::AcceptOvernight), "ACTION_TYPE_ACTIVE_TRIGGER" => Some(Self::ActiveTrigger), "ACTION_TYPE_MOD_OBJ_STATE" => Some(Self::ModObjState), "ACTION_TYPE_MOD_SCENE_OBJ" => Some(Self::ModSceneObj), "ACTION_TYPE_FANS_SETTLE" => Some(Self::FansSettle), "ACTION_TYPE_OPEN_HALL_GAME" => Some(Self::OpenHallGame), "ACTION_TYPE_ADD_PARTNER_EVENT" => Some(Self::AddPartnerEvent), "ACTION_TYPE_EXEC_OVERNIGHT_EVENT" => Some(Self::ExecOvernightEvent), "ACTION_TYPE_SOFA_REST_NEXT_TIME_PERIOD" => { Some(Self::SofaRestNextTimePeriod) } "ACTION_TYPE_BEGIN_UI_GAME" => Some(Self::BeginUiGame), "ACTION_TYPE_PREPARE_DATA" => Some(Self::PrepareData), "ACTION_TYPE_CLEAR_RP_RECOMMEND_RESULT" => Some(Self::ClearRpRecommendResult), "ACTION_TYPE_DO_MAIN_CITY_GAME" => Some(Self::DoMainCityGame), "ACTION_TYPE_SHOW_IN_TODO" => Some(Self::ShowInTodo), "ACTION_TYPE_CHANGE_NPC_NAME" => Some(Self::ChangeNpcName), "ACTION_TYPE_CREATE_OVA" => Some(Self::CreateOva), "ACTION_TYPE_SET_OVA_STATE" => Some(Self::SetOvaState), "ACTION_TYPE_SWITCH_MAIN_CHARACTER_GUISE" => { Some(Self::SwitchMainCharacterGuise) } "ACTION_TYPE_COMPLETE_HALL_GAME" => Some(Self::CompleteHallGame), "ACTION_TYPE_HIDE_MAIN_CONTROL_AVATAR" => Some(Self::HideMainControlAvatar), "ACTION_TYPE_EAT_RAMEN" => Some(Self::EatRamen), "ACTION_TYPE_ONGOING_TIPS" => Some(Self::OngoingTips), "ACTION_TYPE_SET_SOUND" => Some(Self::SetSound), "ACTION_TYPE_GEN_CAMP_IDLE_DYNAMIC_TEXT_ITEM" => { Some(Self::GenCampIdleDynamicTextItem) } "ACTION_TYPE_MAP_CHOOSE_BY_EVENT" => Some(Self::MapChooseByEvent), "ACTION_TYPE_MAP_CHOOSE_BY_LAYER" => Some(Self::MapChooseByLayer), "ACTION_TYPE_MAP_CHOOSE_BY_NUM" => Some(Self::MapChooseByNum), "ACTION_TYPE_MAP_CHOOSE_BY_RANGE" => Some(Self::MapChooseByRange), "ACTION_TYPE_MAP_CLEAR_POOL" => Some(Self::MapClearPool), "ACTION_TYPE_MAP_SET_EVENT" => Some(Self::MapSetEvent), "ACTION_TYPE_MAP_SET_LAYER" => Some(Self::MapSetLayer), "ACTION_TYPE_MAP_SET_TAG" => Some(Self::MapSetTag), _ => None, } } }