// This file is @generated by prost-build. #[derive(::proto_derive::NetCmd)] #[derive(Clone, PartialEq, ::prost::Message)] pub struct PlayerData { #[prost(message, optional, tag = "1")] pub basic: ::core::option::Option, #[prost(message, optional, tag = "2")] pub avatar: ::core::option::Option, #[prost(message, optional, tag = "3")] pub item: ::core::option::Option, #[prost(message, optional, tag = "4")] pub quest: ::core::option::Option, #[prost(message, optional, tag = "5")] pub archive: ::core::option::Option, #[prost(message, optional, tag = "6")] pub hollow: ::core::option::Option, #[prost(message, optional, tag = "7")] pub abyss: ::core::option::Option, #[prost(message, optional, tag = "8")] pub buddy: ::core::option::Option, #[prost(message, optional, tag = "9")] pub misc: ::core::option::Option, #[prost(message, optional, tag = "10")] pub main_city: ::core::option::Option, #[prost(message, optional, tag = "11")] pub scene: ::core::option::Option, #[prost(message, optional, tag = "12")] pub gacha: ::core::option::Option, } #[derive(::proto_derive::NetCmd)] #[derive(Clone, PartialEq, ::prost::Message)] pub struct BasicData { #[prost(string, tag = "1")] pub nick_name: ::prost::alloc::string::String, #[prost(int64, tag = "2")] pub create_time: i64, #[prost(uint32, tag = "3")] pub name_change_times: u32, #[prost(uint32, tag = "4")] pub level: u32, #[prost(uint32, tag = "5")] pub exp: u32, #[prost(uint32, tag = "6")] pub avatar_id: u32, #[prost(uint32, tag = "7")] pub control_avatar_id: u32, #[prost(uint32, tag = "8")] pub control_guise_avatar_id: u32, #[prost(uint32, tag = "9")] pub portrait_id: u32, } #[derive(::proto_derive::NetCmd)] #[derive(Clone, PartialEq, ::prost::Message)] pub struct AvatarData { #[prost(message, repeated, tag = "1")] pub avatar_list: ::prost::alloc::vec::Vec, } #[derive(::proto_derive::NetCmd)] #[derive(Clone, PartialEq, ::prost::Message)] pub struct AvatarItemInfo { #[prost(uint32, tag = "1")] pub id: u32, #[prost(uint32, tag = "2")] pub level: u32, #[prost(uint32, tag = "3")] pub exp: u32, #[prost(uint32, tag = "4")] pub rank: u32, #[prost(int64, tag = "5")] pub first_get_time: i64, #[prost(uint32, tag = "6")] pub unlocked_talent_num: u32, #[prost(uint32, tag = "7")] pub cur_weapon_uid: u32, #[prost(uint32, tag = "8")] pub passive_skill_level: u32, #[prost(map = "uint32, uint32", tag = "9")] pub skill_level_map: ::std::collections::HashMap, #[prost(map = "uint32, uint32", tag = "10")] pub dressed_equip_map: ::std::collections::HashMap, #[prost(bool, repeated, tag = "11")] pub talent_switch_list: ::prost::alloc::vec::Vec, #[prost(uint32, repeated, tag = "12")] pub taken_rank_up_reward_list: ::prost::alloc::vec::Vec, #[prost(uint32, tag = "13")] pub avatar_skin_id: u32, #[prost(int32, tag = "14")] pub show_weapon_type: i32, #[prost(bool, tag = "15")] pub is_favorite: bool, } #[derive(::proto_derive::NetCmd)] #[derive(Clone, PartialEq, ::prost::Message)] pub struct ItemData { #[prost(message, repeated, tag = "1")] pub item_list: ::prost::alloc::vec::Vec, #[prost(message, repeated, tag = "2")] pub weapon_list: ::prost::alloc::vec::Vec, #[prost(message, repeated, tag = "3")] pub equip_list: ::prost::alloc::vec::Vec, #[prost(map = "uint32, message", tag = "4")] pub auto_recovery_item_map: ::std::collections::HashMap, #[prost(uint32, tag = "5")] pub item_uid_counter: u32, } #[derive(::proto_derive::NetCmd)] #[derive(Clone, Copy, PartialEq, ::prost::Message)] pub struct GenericItemInfo { #[prost(uint32, tag = "1")] pub id: u32, #[prost(int32, tag = "2")] pub count: i32, } #[derive(::proto_derive::NetCmd)] #[derive(Clone, Copy, PartialEq, ::prost::Message)] pub struct WeaponItemInfo { #[prost(uint32, tag = "1")] pub uid: u32, #[prost(uint32, tag = "2")] pub id: u32, #[prost(uint32, tag = "3")] pub level: u32, #[prost(uint32, tag = "4")] pub exp: u32, #[prost(uint32, tag = "5")] pub star: u32, #[prost(uint32, tag = "6")] pub refine_level: u32, #[prost(bool, tag = "7")] pub lock: bool, } #[derive(::proto_derive::NetCmd)] #[derive(Clone, Copy, PartialEq, ::prost::Message)] pub struct EquipPropertyInfo { #[prost(uint32, tag = "1")] pub property_type: u32, #[prost(uint32, tag = "2")] pub value: u32, #[prost(uint32, tag = "3")] pub add_value: u32, } #[derive(::proto_derive::NetCmd)] #[derive(Clone, PartialEq, ::prost::Message)] pub struct EquipItemInfo { #[prost(uint32, tag = "1")] pub uid: u32, #[prost(uint32, tag = "2")] pub id: u32, #[prost(uint32, tag = "3")] pub level: u32, #[prost(uint32, tag = "4")] pub exp: u32, #[prost(uint32, tag = "5")] pub star: u32, #[prost(bool, tag = "6")] pub lock: bool, #[prost(message, repeated, tag = "7")] pub properties: ::prost::alloc::vec::Vec, #[prost(message, repeated, tag = "8")] pub sub_properties: ::prost::alloc::vec::Vec, } #[derive(::proto_derive::NetCmd)] #[derive(Clone, Copy, PartialEq, ::prost::Message)] pub struct AutoRecoveryItemInfo { #[prost(uint32, tag = "1")] pub buy_times: u32, #[prost(int64, tag = "2")] pub last_recovery_timestamp: i64, } #[derive(::proto_derive::NetCmd)] #[derive(Clone, PartialEq, ::prost::Message)] pub struct QuestData { #[prost(message, repeated, tag = "1")] pub quest_collection_list: ::prost::alloc::vec::Vec, } #[derive(::proto_derive::NetCmd)] #[derive(Clone, PartialEq, ::prost::Message)] pub struct MainCityQuestInfo { #[prost(uint32, repeated, tag = "1")] pub track_npc_id_list: ::prost::alloc::vec::Vec, } #[derive(::proto_derive::NetCmd)] #[derive(Clone, PartialEq, ::prost::Message)] pub struct QuestInfo { #[prost(uint32, tag = "1")] pub id: u32, #[prost(int32, tag = "2")] pub state: i32, #[prost(int64, tag = "3")] pub unlock_time: i64, #[prost(int64, tag = "4")] pub in_progress_time: i64, #[prost(uint32, tag = "5")] pub progress: u32, #[prost(map = "uint32, uint32", tag = "6")] pub finish_condition_progress: ::std::collections::HashMap, #[prost(message, optional, tag = "7")] pub main_city_quest_info: ::core::option::Option, } #[derive(::proto_derive::NetCmd)] #[derive(Clone, PartialEq, ::prost::Message)] pub struct QuestCollectionInfo { #[prost(uint32, tag = "1")] pub quest_type: u32, #[prost(message, repeated, tag = "2")] pub quest_list: ::prost::alloc::vec::Vec, #[prost(uint32, repeated, tag = "3")] pub finish_quest_id_list: ::prost::alloc::vec::Vec, } #[derive(::proto_derive::NetCmd)] #[derive(Clone, PartialEq, ::prost::Message)] pub struct ArchiveData { #[prost(uint32, repeated, tag = "1")] pub hollow_archive_id_list: ::prost::alloc::vec::Vec, #[prost(message, repeated, tag = "2")] pub videotape_list: ::prost::alloc::vec::Vec, } #[derive(::proto_derive::NetCmd)] #[derive(Clone, Copy, PartialEq, ::prost::Message)] pub struct VideotapeInfo { #[prost(uint32, tag = "1")] pub archive_file_id: u32, #[prost(bool, tag = "2")] pub finished: bool, } #[derive(::proto_derive::NetCmd)] #[derive(Clone, PartialEq, ::prost::Message)] pub struct HollowData { #[prost(uint32, repeated, tag = "1")] pub hollow_group_list: ::prost::alloc::vec::Vec, #[prost(uint32, repeated, tag = "2")] pub hollow_id_list: ::prost::alloc::vec::Vec, #[prost(uint32, repeated, tag = "3")] pub unlock_hollow_group_list: ::prost::alloc::vec::Vec, #[prost(uint32, repeated, tag = "4")] pub unlock_hollow_id_list: ::prost::alloc::vec::Vec, #[prost(message, repeated, tag = "5")] pub hollow_list: ::prost::alloc::vec::Vec, #[prost(uint32, repeated, tag = "6")] pub executed_hollow_event_id_list: ::prost::alloc::vec::Vec, } #[derive(::proto_derive::NetCmd)] #[derive(Clone, Copy, PartialEq, ::prost::Message)] pub struct HollowInfo { #[prost(uint32, tag = "1")] pub hollow_quest_id: u32, #[prost(bool, tag = "2")] pub finished: bool, #[prost(uint32, tag = "3")] pub acquired_hollow_challenge_reward: u32, } #[derive(::proto_derive::NetCmd)] #[derive(Clone, Copy, PartialEq, ::prost::Message)] pub struct AbyssData {} #[derive(::proto_derive::NetCmd)] #[derive(Clone, PartialEq, ::prost::Message)] pub struct BuddyData { #[prost(message, repeated, tag = "1")] pub buddy_list: ::prost::alloc::vec::Vec, } #[derive(::proto_derive::NetCmd)] #[derive(Clone, PartialEq, ::prost::Message)] pub struct BuddyItemInfo { #[prost(uint32, tag = "1")] pub id: u32, #[prost(uint32, tag = "2")] pub level: u32, #[prost(uint32, tag = "3")] pub exp: u32, #[prost(uint32, tag = "4")] pub rank: u32, #[prost(uint32, tag = "5")] pub star: u32, #[prost(int64, tag = "6")] pub first_get_time: i64, #[prost(map = "uint32, uint32", tag = "7")] pub skill_level_map: ::std::collections::HashMap, #[prost(uint32, repeated, tag = "8")] pub taken_rank_up_reward_list: ::prost::alloc::vec::Vec, } #[derive(::proto_derive::NetCmd)] #[derive(Clone, PartialEq, ::prost::Message)] pub struct MiscData { #[prost(message, optional, tag = "1")] pub switch: ::core::option::Option, #[prost(message, optional, tag = "2")] pub unlock: ::core::option::Option, #[prost(message, optional, tag = "3")] pub newbie: ::core::option::Option, #[prost(message, optional, tag = "4")] pub news_stand: ::core::option::Option, #[prost(message, optional, tag = "5")] pub post_girl: ::core::option::Option, } #[derive(::proto_derive::NetCmd)] #[derive(Clone, PartialEq, ::prost::Message)] pub struct SwitchData { #[prost(uint32, repeated, tag = "1")] pub open_system_id_list: ::prost::alloc::vec::Vec, } #[derive(::proto_derive::NetCmd)] #[derive(Clone, Copy, PartialEq, ::prost::Message)] pub struct QuickAccessItem { #[prost(uint32, tag = "1")] pub quick_access_id: u32, #[prost(uint32, tag = "2")] pub quick_access_index: u32, #[prost(int32, tag = "3")] pub quick_access_type: i32, } #[derive(::proto_derive::NetCmd)] #[derive(Clone, PartialEq, ::prost::Message)] pub struct UnlockData { #[prost(int32, repeated, tag = "1")] pub unlocked_id_list: ::prost::alloc::vec::Vec, #[prost(message, repeated, tag = "2")] pub quick_access_list: ::prost::alloc::vec::Vec, } #[derive(::proto_derive::NetCmd)] #[derive(Clone, PartialEq, ::prost::Message)] pub struct NewbieData { #[prost(int32, repeated, tag = "1")] pub finished_group_id_list: ::prost::alloc::vec::Vec, } #[derive(::proto_derive::NetCmd)] #[derive(Clone, PartialEq, ::prost::Message)] pub struct NewsStandData { #[prost(int32, tag = "1")] pub cur_style: i32, #[prost(uint32, repeated, tag = "2")] pub normal_news_id_list: ::prost::alloc::vec::Vec, #[prost(uint32, repeated, tag = "3")] pub head_lines_id_list: ::prost::alloc::vec::Vec, #[prost(uint32, repeated, tag = "4")] pub advertisement_id_list: ::prost::alloc::vec::Vec, #[prost(bool, tag = "5")] pub news_read_state: bool, #[prost(bool, tag = "6")] pub can_sign: bool, #[prost(uint32, tag = "7")] pub current_sign_id: u32, #[prost(uint32, tag = "8")] pub sign_count: u32, #[prost(int64, tag = "9")] pub sign_refresh_time: i64, #[prost(int64, tag = "10")] pub last_sign_time: i64, } #[derive(::proto_derive::NetCmd)] #[derive(Clone, Copy, PartialEq, ::prost::Message)] pub struct PostGirlItem { #[prost(uint32, tag = "1")] pub id: u32, #[prost(int64, tag = "2")] pub unlock_time: i64, } #[derive(::proto_derive::NetCmd)] #[derive(Clone, PartialEq, ::prost::Message)] pub struct PostGirlData { #[prost(message, repeated, tag = "1")] pub post_girl_item_list: ::prost::alloc::vec::Vec, #[prost(uint32, repeated, tag = "2")] pub selected_id_list: ::prost::alloc::vec::Vec, #[prost(bool, tag = "3")] pub post_girl_random_toggle: bool, } #[derive(::proto_derive::NetCmd)] #[derive(Clone, PartialEq, ::prost::Message)] pub struct MainCityData { #[prost(uint32, tag = "3")] pub bgm_id: u32, #[prost(uint32, tag = "4")] pub day_of_week: u32, #[prost(uint32, tag = "5")] pub time_of_day: u32, #[prost(enumeration = "super::common::TimePeriodType", tag = "6")] pub time_period: i32, #[prost(oneof = "main_city_data::Pos", tags = "1, 2")] pub pos: ::core::option::Option, } /// Nested message and enum types in `MainCityData`. pub mod main_city_data { #[derive(Clone, PartialEq, ::prost::Oneof)] pub enum Pos { #[prost(message, tag = "1")] Position(super::super::common::Transform), #[prost(string, tag = "2")] TransformId(::prost::alloc::string::String), } } #[derive(::proto_derive::NetCmd)] #[derive(Clone, PartialEq, ::prost::Message)] pub struct SceneData { #[prost(uint64, tag = "1")] pub cur_scene_uid: u64, #[prost(uint64, tag = "2")] pub default_scene_uid: u64, #[prost(map = "uint64, message", tag = "3")] pub scenes: ::std::collections::HashMap, #[prost(map = "uint64, message", tag = "4")] pub dungeons: ::std::collections::HashMap, } #[derive(::proto_derive::NetCmd)] #[derive(Clone, PartialEq, ::prost::Message)] pub struct SceneInfo { #[prost(uint32, tag = "1")] pub id: u32, #[prost(uint32, tag = "2")] pub play_type: u32, #[prost(uint64, tag = "3")] pub dungeon_uid: u64, #[prost(uint64, tag = "4")] pub back_scene_uid: u64, #[prost(bool, tag = "5")] pub to_be_destroyed: bool, #[prost(oneof = "scene_info::Info", tags = "1001, 1002, 1003, 1007")] pub info: ::core::option::Option, } /// Nested message and enum types in `SceneInfo`. pub mod scene_info { #[derive(Clone, PartialEq, ::prost::Oneof)] pub enum Info { #[prost(message, tag = "1001")] Hall(super::HallSceneInfo), #[prost(message, tag = "1002")] Hollow(super::HollowSceneInfo), #[prost(message, tag = "1003")] Fight(super::FightSceneInfo), #[prost(message, tag = "1007")] LongFight(super::LongFightSceneInfo), } } #[derive(::proto_derive::NetCmd)] #[derive(Clone, PartialEq, ::prost::Message)] pub struct HallSceneInfo { #[prost(uint32, tag = "1")] pub cur_section_id: u32, #[prost(message, repeated, tag = "2")] pub sections: ::prost::alloc::vec::Vec, #[prost(map = "int32, int32", tag = "3")] pub main_city_objects_state: ::std::collections::HashMap, } #[derive(::proto_derive::NetCmd)] #[derive(Clone, PartialEq, ::prost::Message)] pub struct UnitInteract { #[prost(int32, tag = "1")] pub tag_id: i32, #[prost(string, tag = "2")] pub name: ::prost::alloc::string::String, #[prost(double, tag = "3")] pub scale_x: f64, #[prost(double, tag = "4")] pub scale_y: f64, #[prost(double, tag = "5")] pub scale_z: f64, #[prost(double, tag = "6")] pub scale_w: f64, #[prost(double, tag = "7")] pub scale_r: f64, #[prost(map = "uint32, string", tag = "8")] pub participators: ::std::collections::HashMap, #[prost(int32, repeated, tag = "9")] pub interact_target_list: ::prost::alloc::vec::Vec, } #[derive(::proto_derive::NetCmd)] #[derive(Clone, PartialEq, ::prost::Message)] pub struct HallSceneUnit { #[prost(uint32, tag = "1")] pub npc_tag_id: u32, #[prost(bool, tag = "2")] pub is_interactable: bool, #[prost(map = "uint32, message", tag = "3")] pub interacts: ::std::collections::HashMap, } #[derive(::proto_derive::NetCmd)] #[derive(Clone, Copy, PartialEq, ::prost::Message)] pub struct AttachedGraphInfo { #[prost(uint32, tag = "1")] pub reference_id: u32, #[prost(enumeration = "GraphReferenceType", tag = "2")] pub reference_type: i32, } #[derive(::proto_derive::NetCmd)] #[derive(Clone, PartialEq, ::prost::Message)] pub struct EventStateInfo { #[prost(uint64, tag = "1")] pub event_uid: u64, #[prost(uint32, tag = "2")] pub event_state: u32, #[prost(int32, tag = "3")] pub cur_action_idx: i32, #[prost(uint32, tag = "4")] pub graph_reference_id: u32, #[prost(enumeration = "GraphReferenceType", tag = "5")] pub graph_reference_type: i32, #[prost(string, tag = "6")] pub name: ::prost::alloc::string::String, #[prost(uint32, tag = "7")] pub tag: u32, } #[derive(::proto_derive::NetCmd)] #[derive(Clone, PartialEq, ::prost::Message)] pub struct HallSectionInfo { #[prost(uint32, tag = "1")] pub section_id: u32, #[prost(message, repeated, tag = "2")] pub scene_unit_list: ::prost::alloc::vec::Vec, #[prost(message, repeated, tag = "3")] pub attached_graph_list: ::prost::alloc::vec::Vec, #[prost(message, repeated, tag = "4")] pub event_state_list: ::prost::alloc::vec::Vec, #[prost(uint64, repeated, tag = "5")] pub already_executed_event_uid_list: ::prost::alloc::vec::Vec, } #[derive(::proto_derive::NetCmd)] #[derive(Clone, Copy, PartialEq, ::prost::Message)] pub struct HollowSceneInfo {} #[derive(::proto_derive::NetCmd)] #[derive(Clone, PartialEq, ::prost::Message)] pub struct FightSceneInfo { #[prost(string, tag = "1")] pub time_period: ::prost::alloc::string::String, #[prost(string, tag = "2")] pub weather: ::prost::alloc::string::String, } #[derive(::proto_derive::NetCmd)] #[derive(Clone, PartialEq, ::prost::Message)] pub struct LongFightSceneInfo { #[prost(string, tag = "1")] pub time_period: ::prost::alloc::string::String, #[prost(string, tag = "2")] pub weather: ::prost::alloc::string::String, } #[derive(::proto_derive::NetCmd)] #[derive(Clone, Copy, PartialEq, ::prost::Message)] pub struct DungeonInfo { #[prost(uint32, tag = "1")] pub quest_id: u32, #[prost(uint32, tag = "2")] pub quest_type: u32, } #[derive(::proto_derive::NetCmd)] #[derive(Clone, Copy, PartialEq, ::prost::Message)] pub struct GachaStatisticsInfo { #[prost(uint32, tag = "1")] pub gacha_id: u32, #[prost(uint32, tag = "2")] pub remain_up_item_times: u32, #[prost(uint32, tag = "3")] pub remain_optional_up_item_times: u32, #[prost(uint32, tag = "4")] pub newbie_remain_up_item_times: u32, #[prost(bool, tag = "5")] pub up_item_state: bool, #[prost(bool, tag = "6")] pub optional_up_item_state: bool, } #[derive(::proto_derive::NetCmd)] #[derive(Clone, PartialEq, ::prost::Message)] pub struct GachaData { #[prost(message, repeated, tag = "1")] pub gacha_statistics_list: ::prost::alloc::vec::Vec, #[prost(uint32, tag = "2")] pub gacha_random: u32, } #[derive(Clone, Copy, Debug, PartialEq, Eq, Hash, PartialOrd, Ord, ::prost::Enumeration)] #[repr(i32)] pub enum GraphReferenceType { None = 0, MainCitySection = 1, Interact = 2, Quest = 3, HollowEvent = 4, } impl GraphReferenceType { /// String value of the enum field names used in the ProtoBuf definition. /// /// The values are not transformed in any way and thus are considered stable /// (if the ProtoBuf definition does not change) and safe for programmatic use. pub fn as_str_name(&self) -> &'static str { match self { Self::None => "GRAPH_REFERENCE_TYPE_NONE", Self::MainCitySection => "GRAPH_REFERENCE_TYPE_MAIN_CITY_SECTION", Self::Interact => "GRAPH_REFERENCE_TYPE_INTERACT", Self::Quest => "GRAPH_REFERENCE_TYPE_QUEST", Self::HollowEvent => "GRAPH_REFERENCE_TYPE_HOLLOW_EVENT", } } /// Creates an enum from field names used in the ProtoBuf definition. pub fn from_str_name(value: &str) -> ::core::option::Option { match value { "GRAPH_REFERENCE_TYPE_NONE" => Some(Self::None), "GRAPH_REFERENCE_TYPE_MAIN_CITY_SECTION" => Some(Self::MainCitySection), "GRAPH_REFERENCE_TYPE_INTERACT" => Some(Self::Interact), "GRAPH_REFERENCE_TYPE_QUEST" => Some(Self::Quest), "GRAPH_REFERENCE_TYPE_HOLLOW_EVENT" => Some(Self::HollowEvent), _ => None, } } } #[derive(::proto_derive::NetCmd)] #[cmd_id(10001)] #[derive(Clone, Copy, PartialEq, ::prost::Message)] pub struct PlayerGetDataReq { #[prost(uint32, tag = "1")] pub player_uid: u32, } #[derive(::proto_derive::NetCmd)] #[cmd_id(10002)] #[derive(Clone, PartialEq, ::prost::Message)] pub struct PlayerGetDataRsp { #[prost(int32, tag = "1")] pub retcode: i32, #[prost(message, optional, tag = "2")] pub player_data: ::core::option::Option, } #[derive(::proto_derive::NetCmd)] #[derive(Clone, PartialEq, ::prost::Message)] pub struct NetCommand { #[prost(uint32, tag = "1")] pub cmd_id: u32, #[prost(bytes = "vec", tag = "2")] pub body: ::prost::alloc::vec::Vec, } #[derive(::proto_derive::NetCmd)] #[cmd_id(10003)] #[derive(Clone, PartialEq, ::prost::Message)] pub struct ExecuteClientCommandReq { #[prost(message, optional, tag = "1")] pub command: ::core::option::Option, } #[derive(::proto_derive::NetCmd)] #[cmd_id(10004)] #[derive(Clone, PartialEq, ::prost::Message)] pub struct ExecuteClientCommandRsp { #[prost(int32, tag = "1")] pub retcode: i32, #[prost(message, repeated, tag = "2")] pub notify_list: ::prost::alloc::vec::Vec, #[prost(message, optional, tag = "3")] pub response: ::core::option::Option, } #[derive(::proto_derive::NetCmd)] #[cmd_id(10005)] #[derive(Clone, PartialEq, ::prost::Message)] pub struct PlayerDataChangedNotify { #[prost(uint32, tag = "1")] pub player_uid: u32, #[prost(message, optional, tag = "2")] pub player_data: ::core::option::Option, } #[derive(::proto_derive::NetCmd)] #[cmd_id(10006)] #[derive(Clone, Copy, PartialEq, ::prost::Message)] pub struct StopPlayerLogicReq { #[prost(uint32, tag = "1")] pub player_uid: u32, } #[derive(::proto_derive::NetCmd)] #[cmd_id(10007)] #[derive(Clone, Copy, PartialEq, ::prost::Message)] pub struct StopPlayerLogicRsp { #[prost(int32, tag = "1")] pub retcode: i32, }