CREATE TABLE t_account_uid ( uid int primary key generated always as identity, account_uid varchar(64) NOT NULL, UNIQUE(account_uid) ); CREATE TABLE t_basic_data ( uid INT PRIMARY KEY NOT NULL, nick_name varchar(32) NOT NULL, name_change_times INT NOT NULL, level INT NOT NULL, exp INT NOT NULL, create_time BIGINT NOT NULL, avatar_id INT NOT NULL, control_avatar_id INT NOT NULL, control_guise_avatar_id INT NOT NULL, portrait_id INT NOT NULL ); CREATE TABLE t_avatar_data ( uid INT PRIMARY KEY NOT NULL, data BYTEA NOT NULL ); CREATE TABLE t_item_data ( uid INT PRIMARY KEY NOT NULL, data BYTEA NOT NULL ); CREATE TABLE t_quest_data ( uid INT PRIMARY KEY NOT NULL, data BYTEA NOT NULL ); CREATE TABLE t_archive_data ( uid INT PRIMARY KEY NOT NULL, data BYTEA NOT NULL ); CREATE TABLE t_hollow_data ( uid INT PRIMARY KEY NOT NULL, data BYTEA NOT NULL ); CREATE TABLE t_abyss_data ( uid INT PRIMARY KEY NOT NULL, data BYTEA NOT NULL ); CREATE TABLE t_buddy_data ( uid INT PRIMARY KEY NOT NULL, data BYTEA NOT NULL ); CREATE TABLE t_misc_data ( uid INT PRIMARY KEY NOT NULL, data BYTEA NOT NULL ); CREATE TABLE t_main_city_data ( uid INT PRIMARY KEY NOT NULL, data BYTEA NOT NULL ); CREATE TABLE t_scene_data ( uid INT PRIMARY KEY NOT NULL, data BYTEA NOT NULL ); CREATE TABLE t_gacha_data ( uid INT PRIMARY KEY NOT NULL, data BYTEA NOT NULL );