// automatically generated by the FlatBuffers compiler, do not modify // @generated use core::mem; use core::cmp::Ordering; extern crate flatbuffers; use self::flatbuffers::{EndianScalar, Follow}; pub enum WeaponStarTemplateOffset {} #[derive(Copy, Clone, PartialEq)] pub struct WeaponStarTemplate<'a> { pub _tab: flatbuffers::Table<'a>, } impl<'a> flatbuffers::Follow<'a> for WeaponStarTemplate<'a> { type Inner = WeaponStarTemplate<'a>; #[inline] unsafe fn follow(buf: &'a [u8], loc: usize) -> Self::Inner { Self { _tab: flatbuffers::Table::new(buf, loc) } } } impl<'a> WeaponStarTemplate<'a> { pub const VT_RARITY: flatbuffers::VOffsetT = 4; pub const VT_STAR: flatbuffers::VOffsetT = 6; pub const VT_MIN_LEVEL: flatbuffers::VOffsetT = 8; pub const VT_MAX_LEVEL: flatbuffers::VOffsetT = 10; pub const VT_STAR_RATE: flatbuffers::VOffsetT = 12; pub const VT_RAND_RATE: flatbuffers::VOffsetT = 14; pub const VT_UNK_6: flatbuffers::VOffsetT = 16; pub const VT_UNK_7: flatbuffers::VOffsetT = 18; pub const VT_UNK_8: flatbuffers::VOffsetT = 20; pub const VT_UNK_9: flatbuffers::VOffsetT = 22; pub const VT_UNK_10: flatbuffers::VOffsetT = 24; pub const VT_UNK_11: flatbuffers::VOffsetT = 26; pub const VT_UNK_12: flatbuffers::VOffsetT = 28; #[inline] pub unsafe fn init_from_table(table: flatbuffers::Table<'a>) -> Self { WeaponStarTemplate { _tab: table } } #[allow(unused_mut)] pub fn create<'bldr: 'args, 'args: 'mut_bldr, 'mut_bldr, A: flatbuffers::Allocator + 'bldr>( _fbb: &'mut_bldr mut flatbuffers::FlatBufferBuilder<'bldr, A>, args: &'args WeaponStarTemplateArgs ) -> flatbuffers::WIPOffset> { let mut builder = WeaponStarTemplateBuilder::new(_fbb); builder.add_unk_12(args.unk_12); builder.add_unk_11(args.unk_11); builder.add_unk_10(args.unk_10); builder.add_unk_9(args.unk_9); builder.add_unk_8(args.unk_8); builder.add_unk_7(args.unk_7); builder.add_unk_6(args.unk_6); builder.add_rand_rate(args.rand_rate); builder.add_star_rate(args.star_rate); builder.add_max_level(args.max_level); builder.add_min_level(args.min_level); builder.add_star(args.star); builder.add_rarity(args.rarity); builder.finish() } #[inline] pub fn rarity(&self) -> u32 { // Safety: // Created from valid Table for this object // which contains a valid value in this slot unsafe { self._tab.get::(WeaponStarTemplate::VT_RARITY, Some(0)).unwrap()} } #[inline] pub fn star(&self) -> u32 { // Safety: // Created from valid Table for this object // which contains a valid value in this slot unsafe { self._tab.get::(WeaponStarTemplate::VT_STAR, Some(0)).unwrap()} } #[inline] pub fn min_level(&self) -> u32 { // Safety: // Created from valid Table for this object // which contains a valid value in this slot unsafe { self._tab.get::(WeaponStarTemplate::VT_MIN_LEVEL, Some(0)).unwrap()} } #[inline] pub fn max_level(&self) -> u32 { // Safety: // Created from valid Table for this object // which contains a valid value in this slot unsafe { self._tab.get::(WeaponStarTemplate::VT_MAX_LEVEL, Some(0)).unwrap()} } #[inline] pub fn star_rate(&self) -> u32 { // Safety: // Created from valid Table for this object // which contains a valid value in this slot unsafe { self._tab.get::(WeaponStarTemplate::VT_STAR_RATE, Some(0)).unwrap()} } #[inline] pub fn rand_rate(&self) -> u32 { // Safety: // Created from valid Table for this object // which contains a valid value in this slot unsafe { self._tab.get::(WeaponStarTemplate::VT_RAND_RATE, Some(0)).unwrap()} } #[inline] pub fn unk_6(&self) -> i32 { // Safety: // Created from valid Table for this object // which contains a valid value in this slot unsafe { self._tab.get::(WeaponStarTemplate::VT_UNK_6, Some(0)).unwrap()} } #[inline] pub fn unk_7(&self) -> i32 { // Safety: // Created from valid Table for this object // which contains a valid value in this slot unsafe { self._tab.get::(WeaponStarTemplate::VT_UNK_7, Some(0)).unwrap()} } #[inline] pub fn unk_8(&self) -> i32 { // Safety: // Created from valid Table for this object // which contains a valid value in this slot unsafe { self._tab.get::(WeaponStarTemplate::VT_UNK_8, Some(0)).unwrap()} } #[inline] pub fn unk_9(&self) -> i32 { // Safety: // Created from valid Table for this object // which contains a valid value in this slot unsafe { self._tab.get::(WeaponStarTemplate::VT_UNK_9, Some(0)).unwrap()} } #[inline] pub fn unk_10(&self) -> i32 { // Safety: // Created from valid Table for this object // which contains a valid value in this slot unsafe { self._tab.get::(WeaponStarTemplate::VT_UNK_10, Some(0)).unwrap()} } #[inline] pub fn unk_11(&self) -> i32 { // Safety: // Created from valid Table for this object // which contains a valid value in this slot unsafe { self._tab.get::(WeaponStarTemplate::VT_UNK_11, Some(0)).unwrap()} } #[inline] pub fn unk_12(&self) -> i32 { // Safety: // Created from valid Table for this object // which contains a valid value in this slot unsafe { self._tab.get::(WeaponStarTemplate::VT_UNK_12, Some(0)).unwrap()} } } impl flatbuffers::Verifiable for WeaponStarTemplate<'_> { #[inline] fn run_verifier( v: &mut flatbuffers::Verifier, pos: usize ) -> Result<(), flatbuffers::InvalidFlatbuffer> { use self::flatbuffers::Verifiable; v.visit_table(pos)? .visit_field::("rarity", Self::VT_RARITY, false)? .visit_field::("star", Self::VT_STAR, false)? .visit_field::("min_level", Self::VT_MIN_LEVEL, false)? .visit_field::("max_level", Self::VT_MAX_LEVEL, false)? .visit_field::("star_rate", Self::VT_STAR_RATE, false)? .visit_field::("rand_rate", Self::VT_RAND_RATE, false)? .visit_field::("unk_6", Self::VT_UNK_6, false)? .visit_field::("unk_7", Self::VT_UNK_7, false)? .visit_field::("unk_8", Self::VT_UNK_8, false)? .visit_field::("unk_9", Self::VT_UNK_9, false)? .visit_field::("unk_10", Self::VT_UNK_10, false)? .visit_field::("unk_11", Self::VT_UNK_11, false)? .visit_field::("unk_12", Self::VT_UNK_12, false)? .finish(); Ok(()) } } pub struct WeaponStarTemplateArgs { pub rarity: u32, pub star: u32, pub min_level: u32, pub max_level: u32, pub star_rate: u32, pub rand_rate: u32, pub unk_6: i32, pub unk_7: i32, pub unk_8: i32, pub unk_9: i32, pub unk_10: i32, pub unk_11: i32, pub unk_12: i32, } impl<'a> Default for WeaponStarTemplateArgs { #[inline] fn default() -> Self { WeaponStarTemplateArgs { rarity: 0, star: 0, min_level: 0, max_level: 0, star_rate: 0, rand_rate: 0, unk_6: 0, unk_7: 0, unk_8: 0, unk_9: 0, unk_10: 0, unk_11: 0, unk_12: 0, } } } pub struct WeaponStarTemplateBuilder<'a: 'b, 'b, A: flatbuffers::Allocator + 'a> { fbb_: &'b mut flatbuffers::FlatBufferBuilder<'a, A>, start_: flatbuffers::WIPOffset, } impl<'a: 'b, 'b, A: flatbuffers::Allocator + 'a> WeaponStarTemplateBuilder<'a, 'b, A> { #[inline] pub fn add_rarity(&mut self, rarity: u32) { self.fbb_.push_slot::(WeaponStarTemplate::VT_RARITY, rarity, 0); } #[inline] pub fn add_star(&mut self, star: u32) { self.fbb_.push_slot::(WeaponStarTemplate::VT_STAR, star, 0); } #[inline] pub fn add_min_level(&mut self, min_level: u32) { self.fbb_.push_slot::(WeaponStarTemplate::VT_MIN_LEVEL, min_level, 0); } #[inline] pub fn add_max_level(&mut self, max_level: u32) { self.fbb_.push_slot::(WeaponStarTemplate::VT_MAX_LEVEL, max_level, 0); } #[inline] pub fn add_star_rate(&mut self, star_rate: u32) { self.fbb_.push_slot::(WeaponStarTemplate::VT_STAR_RATE, star_rate, 0); } #[inline] pub fn add_rand_rate(&mut self, rand_rate: u32) { self.fbb_.push_slot::(WeaponStarTemplate::VT_RAND_RATE, rand_rate, 0); } #[inline] pub fn add_unk_6(&mut self, unk_6: i32) { self.fbb_.push_slot::(WeaponStarTemplate::VT_UNK_6, unk_6, 0); } #[inline] pub fn add_unk_7(&mut self, unk_7: i32) { self.fbb_.push_slot::(WeaponStarTemplate::VT_UNK_7, unk_7, 0); } #[inline] pub fn add_unk_8(&mut self, unk_8: i32) { self.fbb_.push_slot::(WeaponStarTemplate::VT_UNK_8, unk_8, 0); } #[inline] pub fn add_unk_9(&mut self, unk_9: i32) { self.fbb_.push_slot::(WeaponStarTemplate::VT_UNK_9, unk_9, 0); } #[inline] pub fn add_unk_10(&mut self, unk_10: i32) { self.fbb_.push_slot::(WeaponStarTemplate::VT_UNK_10, unk_10, 0); } #[inline] pub fn add_unk_11(&mut self, unk_11: i32) { self.fbb_.push_slot::(WeaponStarTemplate::VT_UNK_11, unk_11, 0); } #[inline] pub fn add_unk_12(&mut self, unk_12: i32) { self.fbb_.push_slot::(WeaponStarTemplate::VT_UNK_12, unk_12, 0); } #[inline] pub fn new(_fbb: &'b mut flatbuffers::FlatBufferBuilder<'a, A>) -> WeaponStarTemplateBuilder<'a, 'b, A> { let start = _fbb.start_table(); WeaponStarTemplateBuilder { fbb_: _fbb, start_: start, } } #[inline] pub fn finish(self) -> flatbuffers::WIPOffset> { let o = self.fbb_.end_table(self.start_); flatbuffers::WIPOffset::new(o.value()) } } impl core::fmt::Debug for WeaponStarTemplate<'_> { fn fmt(&self, f: &mut core::fmt::Formatter<'_>) -> core::fmt::Result { let mut ds = f.debug_struct("WeaponStarTemplate"); ds.field("rarity", &self.rarity()); ds.field("star", &self.star()); ds.field("min_level", &self.min_level()); ds.field("max_level", &self.max_level()); ds.field("star_rate", &self.star_rate()); ds.field("rand_rate", &self.rand_rate()); ds.field("unk_6", &self.unk_6()); ds.field("unk_7", &self.unk_7()); ds.field("unk_8", &self.unk_8()); ds.field("unk_9", &self.unk_9()); ds.field("unk_10", &self.unk_10()); ds.field("unk_11", &self.unk_11()); ds.field("unk_12", &self.unk_12()); ds.finish() } } pub enum WeaponStarTemplateTbOffset {} #[derive(Copy, Clone, PartialEq)] pub struct WeaponStarTemplateTb<'a> { pub _tab: flatbuffers::Table<'a>, } impl<'a> flatbuffers::Follow<'a> for WeaponStarTemplateTb<'a> { type Inner = WeaponStarTemplateTb<'a>; #[inline] unsafe fn follow(buf: &'a [u8], loc: usize) -> Self::Inner { Self { _tab: flatbuffers::Table::new(buf, loc) } } } impl<'a> WeaponStarTemplateTb<'a> { pub const VT_DATA: flatbuffers::VOffsetT = 4; #[inline] pub unsafe fn init_from_table(table: flatbuffers::Table<'a>) -> Self { WeaponStarTemplateTb { _tab: table } } #[allow(unused_mut)] pub fn create<'bldr: 'args, 'args: 'mut_bldr, 'mut_bldr, A: flatbuffers::Allocator + 'bldr>( _fbb: &'mut_bldr mut flatbuffers::FlatBufferBuilder<'bldr, A>, args: &'args WeaponStarTemplateTbArgs<'args> ) -> flatbuffers::WIPOffset> { let mut builder = WeaponStarTemplateTbBuilder::new(_fbb); if let Some(x) = args.data { builder.add_data(x); } builder.finish() } #[inline] pub fn data(&self) -> Option>>> { // Safety: // Created from valid Table for this object // which contains a valid value in this slot unsafe { self._tab.get::>>>(WeaponStarTemplateTb::VT_DATA, None)} } } impl flatbuffers::Verifiable for WeaponStarTemplateTb<'_> { #[inline] fn run_verifier( v: &mut flatbuffers::Verifier, pos: usize ) -> Result<(), flatbuffers::InvalidFlatbuffer> { use self::flatbuffers::Verifiable; v.visit_table(pos)? .visit_field::>>>("data", Self::VT_DATA, false)? .finish(); Ok(()) } } pub struct WeaponStarTemplateTbArgs<'a> { pub data: Option>>>>, } impl<'a> Default for WeaponStarTemplateTbArgs<'a> { #[inline] fn default() -> Self { WeaponStarTemplateTbArgs { data: None, } } } pub struct WeaponStarTemplateTbBuilder<'a: 'b, 'b, A: flatbuffers::Allocator + 'a> { fbb_: &'b mut flatbuffers::FlatBufferBuilder<'a, A>, start_: flatbuffers::WIPOffset, } impl<'a: 'b, 'b, A: flatbuffers::Allocator + 'a> WeaponStarTemplateTbBuilder<'a, 'b, A> { #[inline] pub fn add_data(&mut self, data: flatbuffers::WIPOffset>>>) { self.fbb_.push_slot_always::>(WeaponStarTemplateTb::VT_DATA, data); } #[inline] pub fn new(_fbb: &'b mut flatbuffers::FlatBufferBuilder<'a, A>) -> WeaponStarTemplateTbBuilder<'a, 'b, A> { let start = _fbb.start_table(); WeaponStarTemplateTbBuilder { fbb_: _fbb, start_: start, } } #[inline] pub fn finish(self) -> flatbuffers::WIPOffset> { let o = self.fbb_.end_table(self.start_); flatbuffers::WIPOffset::new(o.value()) } } impl core::fmt::Debug for WeaponStarTemplateTb<'_> { fn fmt(&self, f: &mut core::fmt::Formatter<'_>) -> core::fmt::Result { let mut ds = f.debug_struct("WeaponStarTemplateTb"); ds.field("data", &self.data()); ds.finish() } }