// This file is @generated by prost-build. #[derive(Clone, PartialEq, ::prost::Message)] pub struct ActionOpenUi { #[prost(string, tag = "1")] pub ui: ::prost::alloc::string::String, #[prost(int32, tag = "2")] pub args: i32, #[prost(int32, tag = "4")] pub store_template_id: i32, #[prost(int32, tag = "5")] pub npc_id: i32, } #[derive(Clone, PartialEq, ::prost::Message)] pub struct ActionSwitchSection { #[prost(uint32, tag = "1")] pub section: u32, #[prost(string, tag = "2")] pub transform_id: ::prost::alloc::string::String, #[prost(uint32, tag = "3")] pub camera_x: u32, #[prost(uint32, tag = "4")] pub camera_y: u32, } #[derive(Clone, PartialEq, ::prost::Message)] pub struct ActionPerform { #[prost(uint32, tag = "1")] pub perform_id: u32, #[prost(uint32, tag = "2")] pub perform_id_2: u32, #[prost(uint32, tag = "3")] pub perform_id_3: u32, #[prost(bool, tag = "4")] pub black_mask: bool, #[prost(bool, tag = "5")] pub black_mask_fade_out: bool, #[prost(bool, tag = "6")] pub black_mask_fade_out_2: bool, #[prost(int32, tag = "7")] pub perform_type: i32, #[prost(bool, tag = "8")] pub special_finish: bool, #[prost(int32, repeated, tag = "9")] pub perform_list: ::prost::alloc::vec::Vec, #[prost(string, repeated, tag = "10")] pub return_list: ::prost::alloc::vec::Vec<::prost::alloc::string::String>, #[prost(bool, tag = "11")] pub chat_black_mask: bool, #[prost(bool, tag = "12")] pub change_position: bool, #[prost(uint32, tag = "13")] pub section: u32, #[prost(string, tag = "14")] pub transform: ::prost::alloc::string::String, #[prost(uint32, tag = "16")] pub avatar_id: u32, #[prost(uint32, tag = "17")] pub npc_id: u32, #[prost(message, optional, tag = "23")] pub unk_perform_field: ::core::option::Option, #[prost(map = "uint32, string", tag = "25")] pub participators: ::std::collections::HashMap, } /// Nested message and enum types in `ActionPerform`. pub mod action_perform { #[derive(Clone, Copy, PartialEq, ::prost::Message)] pub struct UnkPerform {} } #[derive(Clone, Copy, PartialEq, ::prost::Message)] pub struct ActionShowTip { #[prost(uint32, tag = "1")] pub tip_id: u32, } #[derive(Clone, Copy, PartialEq, ::prost::Message)] pub struct ConfigShowTip { #[prost(uint32, tag = "1")] pub tip_id: u32, } #[derive(Clone, Copy, PartialEq, ::prost::Message)] pub struct ActionTriggerInteract { #[prost(uint32, tag = "1")] pub tag_id: u32, #[prost(uint32, tag = "2")] pub interact_id: u32, } #[derive(Clone, Copy, PartialEq, ::prost::Message)] pub struct ActionDownloadFullResource {} #[derive(Clone, Copy, PartialEq, ::prost::Message)] pub struct ActionShowTeleportUi { #[prost(bool, tag = "1")] pub black_mask: bool, } #[derive(Clone, PartialEq, ::prost::Message)] pub struct ConfigOpenDialog { #[prost(bool, tag = "1")] pub open_event: bool, #[prost(bool, tag = "2")] pub camera_move: bool, #[prost(bool, tag = "3")] pub unk_open_dialog: bool, #[prost(message, optional, tag = "4")] pub open_param: ::core::option::Option, } #[derive(Clone, PartialEq, ::prost::Message)] pub struct OpenDialogParam { #[prost(bool, tag = "1")] pub unk_open_dialog_flag_1: bool, #[prost(string, tag = "2")] pub start_texture_sheet: ::prost::alloc::string::String, #[prost(bool, tag = "3")] pub unk_open_dialog_flag_2: bool, #[prost(string, tag = "4")] pub loop_texture_sheet: ::prost::alloc::string::String, #[prost(string, tag = "5")] pub end_texture_sheet: ::prost::alloc::string::String, #[prost(bool, tag = "6")] pub unk_open_dialog_flag_3: bool, } #[derive(Clone, PartialEq, ::prost::Message)] pub struct ConfigLogText { #[prost(string, repeated, tag = "1")] pub messages: ::prost::alloc::vec::Vec<::prost::alloc::string::String>, #[prost(string, tag = "2")] pub log_title: ::prost::alloc::string::String, #[prost(string, repeated, tag = "4")] pub voicelines: ::prost::alloc::vec::Vec<::prost::alloc::string::String>, } #[derive(Clone, Copy, PartialEq, ::prost::Message)] pub struct ConfigCloseDialog { #[prost(bool, tag = "1")] pub camera_move: bool, #[prost(bool, tag = "2")] pub need_reset_center: bool, } #[derive(Clone, Copy, PartialEq, ::prost::Message)] pub struct ConfigVector2Int { #[prost(int32, tag = "1")] pub x: i32, #[prost(int32, tag = "2")] pub y: i32, } #[derive(Clone, PartialEq, ::prost::Message)] pub struct ConfigCameraMoveV2 { #[prost(enumeration = "CameraMove", tag = "2")] pub r#type: i32, #[prost(string, tag = "7")] pub radius_x: ::prost::alloc::string::String, #[prost(string, tag = "6")] pub position_offset_y: ::prost::alloc::string::String, #[prost(enumeration = "HollowPositionOffsetType", tag = "4")] pub position_offset_type: i32, #[prost(message, optional, tag = "9")] pub bound_index_x: ::core::option::Option, #[prost(string, tag = "5")] pub position_offset_x: ::prost::alloc::string::String, #[prost(message, optional, tag = "10")] pub bound_index_y: ::core::option::Option, #[prost(bool, tag = "13")] pub parallel: bool, #[prost(string, tag = "1")] pub stretch_key: ::prost::alloc::string::String, #[prost(string, tag = "8")] pub radius_y: ::prost::alloc::string::String, #[prost(bool, tag = "12")] pub freeze_z: bool, } #[derive(Clone, Copy, PartialEq, ::prost::Message)] pub struct ConfigWaitSeconds { #[prost(float, tag = "1")] pub wait_time: f32, } #[derive(Clone, Copy, PartialEq, ::prost::Message)] pub struct ConfigShowPopWindow { #[prost(int32, tag = "1")] pub pop_id: i32, #[prost(bool, tag = "3")] pub show_directly: bool, } #[derive(Clone, PartialEq, ::prost::Message)] pub struct ConfigCameraStretch { #[prost(string, tag = "1")] pub stretch_key: ::prost::alloc::string::String, #[prost(string, tag = "2")] pub shake_key: ::prost::alloc::string::String, #[prost(enumeration = "CameraMove", tag = "3")] pub r#type: i32, #[prost(bool, tag = "4")] pub parallel: bool, } #[derive(Clone, PartialEq, ::prost::Message)] pub struct ConfigPlayAnim { #[prost(uint32, tag = "1")] pub anim_id: u32, #[prost(message, repeated, tag = "2")] pub indexes: ::prost::alloc::vec::Vec, #[prost(bool, tag = "3")] pub looping: bool, } #[derive(Clone, PartialEq, ::prost::Message)] pub struct ConfigStopAnim { #[prost(message, repeated, tag = "1")] pub indexes: ::prost::alloc::vec::Vec, } #[derive(Clone, PartialEq, ::prost::Message)] pub struct ConfigWaitTipsEnd { #[prost(uint32, repeated, tag = "1")] pub tips_id: ::prost::alloc::vec::Vec, } #[derive(Clone, Copy, PartialEq, ::prost::Message)] pub struct ConfigBreakDialogAnim {} #[derive(Clone, PartialEq, ::prost::Message)] pub struct ConfigDialogChoiceDetail { #[prost(string, tag = "1")] pub option_text: ::prost::alloc::string::String, #[prost(string, tag = "2")] pub option_id: ::prost::alloc::string::String, #[prost(string, tag = "3")] pub option_text_2: ::prost::alloc::string::String, #[prost(uint32, tag = "8")] pub choice_id: u32, #[prost(uint32, tag = "9")] pub uid: u32, } #[derive(Clone, PartialEq, ::prost::Message)] pub struct ConfigMakeDialogChoice { #[prost(string, tag = "1")] pub title: ::prost::alloc::string::String, #[prost(string, tag = "2")] pub description: ::prost::alloc::string::String, #[prost(string, tag = "3")] pub question_description: ::prost::alloc::string::String, #[prost(message, repeated, tag = "4")] pub choices: ::prost::alloc::vec::Vec, } #[derive(Clone, Copy, PartialEq, ::prost::Message)] pub struct MakeChoiceOfEvent { #[prost(uint32, tag = "1")] pub uid: u32, } #[derive(Clone, Copy, PartialEq, ::prost::Message)] pub struct ActionEnterHollowQuest { #[prost(int32, tag = "1")] pub hollow_id: i32, #[prost(int32, tag = "2")] pub r#type: i32, #[prost(bool, tag = "3")] pub close_black_mask: bool, } #[derive(Clone, Copy, Debug, PartialEq, Eq, Hash, PartialOrd, Ord, ::prost::Enumeration)] #[repr(i32)] pub enum HollowPositionOffsetType { Relative = 0, EventPos = 2, Absolute = 1, HollowNpcPos = 3, } impl HollowPositionOffsetType { /// String value of the enum field names used in the ProtoBuf definition. /// /// The values are not transformed in any way and thus are considered stable /// (if the ProtoBuf definition does not change) and safe for programmatic use. pub fn as_str_name(&self) -> &'static str { match self { Self::Relative => "HOLLOW_POSITION_OFFSET_TYPE_RELATIVE", Self::EventPos => "HOLLOW_POSITION_OFFSET_TYPE_EVENT_POS", Self::Absolute => "HOLLOW_POSITION_OFFSET_TYPE_ABSOLUTE", Self::HollowNpcPos => "HOLLOW_POSITION_OFFSET_TYPE_HOLLOW_NPC_POS", } } /// Creates an enum from field names used in the ProtoBuf definition. pub fn from_str_name(value: &str) -> ::core::option::Option { match value { "HOLLOW_POSITION_OFFSET_TYPE_RELATIVE" => Some(Self::Relative), "HOLLOW_POSITION_OFFSET_TYPE_EVENT_POS" => Some(Self::EventPos), "HOLLOW_POSITION_OFFSET_TYPE_ABSOLUTE" => Some(Self::Absolute), "HOLLOW_POSITION_OFFSET_TYPE_HOLLOW_NPC_POS" => Some(Self::HollowNpcPos), _ => None, } } } #[derive(Clone, Copy, Debug, PartialEq, Eq, Hash, PartialOrd, Ord, ::prost::Enumeration)] #[repr(i32)] pub enum CameraMove { TriggerPosition = 0, Center = 2, Back = 4, Player = 1, CustomBound = 3, } impl CameraMove { /// String value of the enum field names used in the ProtoBuf definition. /// /// The values are not transformed in any way and thus are considered stable /// (if the ProtoBuf definition does not change) and safe for programmatic use. pub fn as_str_name(&self) -> &'static str { match self { Self::TriggerPosition => "CAMERA_MOVE_TRIGGER_POSITION", Self::Center => "CAMERA_MOVE_CENTER", Self::Back => "CAMERA_MOVE_BACK", Self::Player => "CAMERA_MOVE_PLAYER", Self::CustomBound => "CAMERA_MOVE_CUSTOM_BOUND", } } /// Creates an enum from field names used in the ProtoBuf definition. pub fn from_str_name(value: &str) -> ::core::option::Option { match value { "CAMERA_MOVE_TRIGGER_POSITION" => Some(Self::TriggerPosition), "CAMERA_MOVE_CENTER" => Some(Self::Center), "CAMERA_MOVE_BACK" => Some(Self::Back), "CAMERA_MOVE_PLAYER" => Some(Self::Player), "CAMERA_MOVE_CUSTOM_BOUND" => Some(Self::CustomBound), _ => None, } } }