vivian-rs/lib/config/fbs/weapon_template.fbs
2025-05-19 18:11:03 +03:00

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Text

struct RefineCost {
item_id: uint;
number: int;
}
struct Property {
property: uint;
value: int;
}
table WeaponTemplate {
item_id: uint;
weapon_name: string;
unk_missing_field: int;
base_property: Property;
rand_property: Property;
star_limit: uint;
exp_recycle: int;
weapon_script_config: string;
weapon_ui_model: string;
unk_1: int;
unk_missing_field_2: int;
unk_weapon_path: string;
unk_missing_field_3: int;
refine_initial: uint;
refine_limit: uint;
unk_missing_field_4: int;
unk_missing_field_5: int;
unk_string_with_values: string;
unk_missing_field_6: int;
unk_2: int;
weapon_desc: string;
weapon_release_tag: string;
unk_empty_string: string;
avatar_id: uint;
weapon_comment: string;
refine_costs: [RefineCost];
unk_3: int;
}
table WeaponTemplateTb {
data: [WeaponTemplate];
}