vivian-rs/lib/config/fbs/avatar_battle_template.fbs
2025-05-19 18:11:03 +03:00

83 lines
1.3 KiB
Text

table AvatarBattleTemplate {
id: uint;
unk_1: [int];
unk_2: [int];
unk_3: [int];
unk_4: [int];
unk_5: [int];
unk_6: [int];
unk_7: [int];
unk_8: int;
unk_9: int;
unk_10: int;
avatar_piece_id: int;
unk_12: int;
unk_13: int;
hp_max: int;
health_growth: int;
unk_16: int;
unk_17: int;
unk_18: int;
unk_19: int;
unk_20: int;
attack: int;
attack_growth: int;
defence: int;
defence_growth: int;
crit: int;
crit_damage: int;
crit_res: int;
crit_damage_res: int;
pen_rate: int;
pen_delta: int;
luck: int;
stun: int;
break_stun: int;
element_abnormal_power: int;
sp_bar_point: int;
sp_recover: int;
element_mystery: int;
rbl: int;
rbl_correction_factor: int;
rbl_probability: int;
unk_41: int;
unk_42: int;
unk_43: int;
unk_44: int;
unk_45: int;
unk_46: int;
unk_47: int;
unk_48: int;
unk_49: int;
unk_50: int;
unk_51: int;
unk_52: int;
unk_53: int;
unk_54: int;
unk_55: int;
unk_56: int;
unk_57: int;
unk_58: int;
unk_59: int;
unk_60: int;
unk_61: int;
unk_62: int;
unk_63: int;
unk_64: int;
unk_65: int;
unk_66: int;
tags: [string];
unk_68: [int];
unk_69: [int];
unk_70: int;
unk_71: int;
element: [int];
hit_type: [int];
unk_element_camp: [string];
unk_75: int;
unk_76: short;
}
table AvatarBattleTemplateTb {
data: [AvatarBattleTemplate];
}