vivian-rs/lib/proto/out/common.rs
2025-05-19 18:11:03 +03:00

422 lines
17 KiB
Rust

// This file is @generated by prost-build.
#[derive(::proto_derive::NetCmd)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct Transform {
#[prost(double, repeated, tag = "1")]
pub position: ::prost::alloc::vec::Vec<f64>,
#[prost(double, repeated, tag = "2")]
pub rotation: ::prost::alloc::vec::Vec<f64>,
}
#[derive(::proto_derive::NetCmd)]
#[derive(Clone, Copy, PartialEq, ::prost::Message)]
pub struct Vector2Int {
#[prost(int32, tag = "1")]
pub x: i32,
#[prost(int32, tag = "2")]
pub y: i32,
}
#[derive(::proto_derive::NetCmd)]
#[derive(Clone, Copy, PartialEq, ::prost::Message)]
pub struct HollowGridState {
#[prost(int32, tag = "1")]
pub node_state: i32,
#[prost(int32, tag = "2")]
pub node_visible: i32,
#[prost(enumeration = "HollowGridFlag", tag = "3")]
pub flag: i32,
#[prost(int32, tag = "4")]
pub sub_state: i32,
}
#[derive(::proto_derive::NetCmd)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct LogSkillUseInfo {
#[prost(int32, tag = "1")]
pub skill_id: i32,
#[prost(int32, tag = "2")]
pub damage: i32,
#[prost(int32, tag = "3")]
pub level: i32,
#[prost(int32, tag = "4")]
pub use_times: i32,
#[prost(int32, tag = "5")]
pub hit_times: i32,
#[prost(string, tag = "6")]
pub skill_name: ::prost::alloc::string::String,
}
#[derive(::proto_derive::NetCmd)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct LogBattleAvatarInfo {
#[prost(int32, tag = "1")]
pub avatar_id: i32,
#[prost(int64, tag = "2")]
pub avatar_uid: i64,
#[prost(int32, tag = "3")]
pub power: i32,
#[prost(int32, tag = "4")]
pub is_live: i32,
#[prost(int32, tag = "5")]
pub max_hp: i32,
#[prost(int32, tag = "6")]
pub hp: i32,
#[prost(int32, tag = "7")]
pub damage: i32,
#[prost(int32, tag = "8")]
pub be_damage: i32,
#[prost(int32, tag = "9")]
pub be_hit: i32,
#[prost(int32, tag = "10")]
pub dodge: i32,
#[prost(int32, tag = "11")]
pub succ_dodge: i32,
#[prost(int32, tag = "12")]
pub resident: i32,
#[prost(message, repeated, tag = "14")]
pub skill_use: ::prost::alloc::vec::Vec<LogSkillUseInfo>,
}
#[derive(::proto_derive::NetCmd)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct LogBattleStatistics {
#[prost(int64, tag = "1")]
pub battle_uid: i64,
#[prost(int32, tag = "2")]
pub battle_id: i32,
#[prost(int64, tag = "3")]
pub pass_time: i64,
#[prost(int32, tag = "4")]
pub result: i32,
#[prost(int32, tag = "5")]
pub switch_num: i32,
#[prost(int32, tag = "6")]
pub score: i32,
#[prost(message, repeated, tag = "7")]
pub avatar_list: ::prost::alloc::vec::Vec<LogBattleAvatarInfo>,
#[prost(int32, tag = "11")]
pub star: i32,
}
#[derive(::proto_derive::NetCmd)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct FightResult {
#[prost(int32, tag = "1")]
pub result: i32,
#[prost(int32, tag = "2")]
pub star: i32,
#[prost(message, optional, tag = "6")]
pub battle_statistic: ::core::option::Option<LogBattleStatistics>,
}
#[derive(Clone, Copy, Debug, PartialEq, Eq, Hash, PartialOrd, Ord, ::prost::Enumeration)]
#[repr(i32)]
pub enum TimePeriodType {
None = 0,
Morning = 1,
Afternoon = 2,
Evening = 3,
Night = 4,
Now = 99,
}
impl TimePeriodType {
/// String value of the enum field names used in the ProtoBuf definition.
///
/// The values are not transformed in any way and thus are considered stable
/// (if the ProtoBuf definition does not change) and safe for programmatic use.
pub fn as_str_name(&self) -> &'static str {
match self {
Self::None => "TIME_PERIOD_TYPE_NONE",
Self::Morning => "TIME_PERIOD_TYPE_MORNING",
Self::Afternoon => "TIME_PERIOD_TYPE_AFTERNOON",
Self::Evening => "TIME_PERIOD_TYPE_EVENING",
Self::Night => "TIME_PERIOD_TYPE_NIGHT",
Self::Now => "TIME_PERIOD_TYPE_NOW",
}
}
/// Creates an enum from field names used in the ProtoBuf definition.
pub fn from_str_name(value: &str) -> ::core::option::Option<Self> {
match value {
"TIME_PERIOD_TYPE_NONE" => Some(Self::None),
"TIME_PERIOD_TYPE_MORNING" => Some(Self::Morning),
"TIME_PERIOD_TYPE_AFTERNOON" => Some(Self::Afternoon),
"TIME_PERIOD_TYPE_EVENING" => Some(Self::Evening),
"TIME_PERIOD_TYPE_NIGHT" => Some(Self::Night),
"TIME_PERIOD_TYPE_NOW" => Some(Self::Now),
_ => None,
}
}
}
#[derive(Clone, Copy, Debug, PartialEq, Eq, Hash, PartialOrd, Ord, ::prost::Enumeration)]
#[repr(i32)]
pub enum HollowGridFlag {
None = 0,
Core = 1,
CanMove = 2,
Travelled = 4,
ShowEventType = 8,
ShowEventId = 16,
CanTriggerEvent = 32,
Visible = 64,
VisibleAtGridAround = 128,
VisibleByTriggerEvent = 256,
SyncToClient = 512,
Door = 1024,
CanTriggerMultiTimes = 2048,
TemporaryVisibleAtAround = 4096,
Unlocked = 8192,
Brighten = 16384,
Guide = 32768,
Target = 65536,
BrightenOnlyVisible = 131072,
Unstable = 262144,
Empty = 524288,
Blocked = 1048576,
Gdhpcijjoah = 2097152,
Blblfbdlbbo = 4194304,
Nihgbijfiae = 8388608,
Ebjcidkjnki = 16777216,
Jgjdbhllmai = 33554432,
}
impl HollowGridFlag {
/// String value of the enum field names used in the ProtoBuf definition.
///
/// The values are not transformed in any way and thus are considered stable
/// (if the ProtoBuf definition does not change) and safe for programmatic use.
pub fn as_str_name(&self) -> &'static str {
match self {
Self::None => "HOLLOW_GRID_FLAG_NONE",
Self::Core => "HOLLOW_GRID_FLAG_CORE",
Self::CanMove => "HOLLOW_GRID_FLAG_CAN_MOVE",
Self::Travelled => "HOLLOW_GRID_FLAG_TRAVELLED",
Self::ShowEventType => "HOLLOW_GRID_FLAG_SHOW_EVENT_TYPE",
Self::ShowEventId => "HOLLOW_GRID_FLAG_SHOW_EVENT_ID",
Self::CanTriggerEvent => "HOLLOW_GRID_FLAG_CAN_TRIGGER_EVENT",
Self::Visible => "HOLLOW_GRID_FLAG_VISIBLE",
Self::VisibleAtGridAround => "HOLLOW_GRID_FLAG_VISIBLE_AT_GRID_AROUND",
Self::VisibleByTriggerEvent => "HOLLOW_GRID_FLAG_VISIBLE_BY_TRIGGER_EVENT",
Self::SyncToClient => "HOLLOW_GRID_FLAG_SYNC_TO_CLIENT",
Self::Door => "HOLLOW_GRID_FLAG_DOOR",
Self::CanTriggerMultiTimes => "HOLLOW_GRID_FLAG_CAN_TRIGGER_MULTI_TIMES",
Self::TemporaryVisibleAtAround => {
"HOLLOW_GRID_FLAG_TEMPORARY_VISIBLE_AT_AROUND"
}
Self::Unlocked => "HOLLOW_GRID_FLAG_UNLOCKED",
Self::Brighten => "HOLLOW_GRID_FLAG_BRIGHTEN",
Self::Guide => "HOLLOW_GRID_FLAG_GUIDE",
Self::Target => "HOLLOW_GRID_FLAG_TARGET",
Self::BrightenOnlyVisible => "HOLLOW_GRID_FLAG_BRIGHTEN_ONLY_VISIBLE",
Self::Unstable => "HOLLOW_GRID_FLAG_UNSTABLE",
Self::Empty => "HOLLOW_GRID_FLAG_EMPTY",
Self::Blocked => "HOLLOW_GRID_FLAG_BLOCKED",
Self::Gdhpcijjoah => "HOLLOW_GRID_FLAG_GDHPCIJJOAH",
Self::Blblfbdlbbo => "HOLLOW_GRID_FLAG_BLBLFBDLBBO",
Self::Nihgbijfiae => "HOLLOW_GRID_FLAG_NIHGBIJFIAE",
Self::Ebjcidkjnki => "HOLLOW_GRID_FLAG_EBJCIDKJNKI",
Self::Jgjdbhllmai => "HOLLOW_GRID_FLAG_JGJDBHLLMAI",
}
}
/// Creates an enum from field names used in the ProtoBuf definition.
pub fn from_str_name(value: &str) -> ::core::option::Option<Self> {
match value {
"HOLLOW_GRID_FLAG_NONE" => Some(Self::None),
"HOLLOW_GRID_FLAG_CORE" => Some(Self::Core),
"HOLLOW_GRID_FLAG_CAN_MOVE" => Some(Self::CanMove),
"HOLLOW_GRID_FLAG_TRAVELLED" => Some(Self::Travelled),
"HOLLOW_GRID_FLAG_SHOW_EVENT_TYPE" => Some(Self::ShowEventType),
"HOLLOW_GRID_FLAG_SHOW_EVENT_ID" => Some(Self::ShowEventId),
"HOLLOW_GRID_FLAG_CAN_TRIGGER_EVENT" => Some(Self::CanTriggerEvent),
"HOLLOW_GRID_FLAG_VISIBLE" => Some(Self::Visible),
"HOLLOW_GRID_FLAG_VISIBLE_AT_GRID_AROUND" => Some(Self::VisibleAtGridAround),
"HOLLOW_GRID_FLAG_VISIBLE_BY_TRIGGER_EVENT" => {
Some(Self::VisibleByTriggerEvent)
}
"HOLLOW_GRID_FLAG_SYNC_TO_CLIENT" => Some(Self::SyncToClient),
"HOLLOW_GRID_FLAG_DOOR" => Some(Self::Door),
"HOLLOW_GRID_FLAG_CAN_TRIGGER_MULTI_TIMES" => {
Some(Self::CanTriggerMultiTimes)
}
"HOLLOW_GRID_FLAG_TEMPORARY_VISIBLE_AT_AROUND" => {
Some(Self::TemporaryVisibleAtAround)
}
"HOLLOW_GRID_FLAG_UNLOCKED" => Some(Self::Unlocked),
"HOLLOW_GRID_FLAG_BRIGHTEN" => Some(Self::Brighten),
"HOLLOW_GRID_FLAG_GUIDE" => Some(Self::Guide),
"HOLLOW_GRID_FLAG_TARGET" => Some(Self::Target),
"HOLLOW_GRID_FLAG_BRIGHTEN_ONLY_VISIBLE" => Some(Self::BrightenOnlyVisible),
"HOLLOW_GRID_FLAG_UNSTABLE" => Some(Self::Unstable),
"HOLLOW_GRID_FLAG_EMPTY" => Some(Self::Empty),
"HOLLOW_GRID_FLAG_BLOCKED" => Some(Self::Blocked),
"HOLLOW_GRID_FLAG_GDHPCIJJOAH" => Some(Self::Gdhpcijjoah),
"HOLLOW_GRID_FLAG_BLBLFBDLBBO" => Some(Self::Blblfbdlbbo),
"HOLLOW_GRID_FLAG_NIHGBIJFIAE" => Some(Self::Nihgbijfiae),
"HOLLOW_GRID_FLAG_EBJCIDKJNKI" => Some(Self::Ebjcidkjnki),
"HOLLOW_GRID_FLAG_JGJDBHLLMAI" => Some(Self::Jgjdbhllmai),
_ => None,
}
}
}
#[derive(Clone, Copy, Debug, PartialEq, Eq, Hash, PartialOrd, Ord, ::prost::Enumeration)]
#[repr(i32)]
pub enum NodeState {
All = 0,
Locked = 1,
Unlocked = 2,
Finished = 3,
ShowEvent = 4,
Door = 5,
Brighten = 6,
Guide = 7,
Target = 8,
BrightenOnlyVisible = 9,
Unstable = 10,
Empty = 11,
LockedWithStamina = 14,
UnEmpty = 15,
}
impl NodeState {
/// String value of the enum field names used in the ProtoBuf definition.
///
/// The values are not transformed in any way and thus are considered stable
/// (if the ProtoBuf definition does not change) and safe for programmatic use.
pub fn as_str_name(&self) -> &'static str {
match self {
Self::All => "NODE_STATE_ALL",
Self::Locked => "NODE_STATE_LOCKED",
Self::Unlocked => "NODE_STATE_UNLOCKED",
Self::Finished => "NODE_STATE_FINISHED",
Self::ShowEvent => "NODE_STATE_SHOW_EVENT",
Self::Door => "NODE_STATE_DOOR",
Self::Brighten => "NODE_STATE_BRIGHTEN",
Self::Guide => "NODE_STATE_GUIDE",
Self::Target => "NODE_STATE_TARGET",
Self::BrightenOnlyVisible => "NODE_STATE_BRIGHTEN_ONLY_VISIBLE",
Self::Unstable => "NODE_STATE_UNSTABLE",
Self::Empty => "NODE_STATE_EMPTY",
Self::LockedWithStamina => "NODE_STATE_LOCKED_WITH_STAMINA",
Self::UnEmpty => "NODE_STATE_UN_EMPTY",
}
}
/// Creates an enum from field names used in the ProtoBuf definition.
pub fn from_str_name(value: &str) -> ::core::option::Option<Self> {
match value {
"NODE_STATE_ALL" => Some(Self::All),
"NODE_STATE_LOCKED" => Some(Self::Locked),
"NODE_STATE_UNLOCKED" => Some(Self::Unlocked),
"NODE_STATE_FINISHED" => Some(Self::Finished),
"NODE_STATE_SHOW_EVENT" => Some(Self::ShowEvent),
"NODE_STATE_DOOR" => Some(Self::Door),
"NODE_STATE_BRIGHTEN" => Some(Self::Brighten),
"NODE_STATE_GUIDE" => Some(Self::Guide),
"NODE_STATE_TARGET" => Some(Self::Target),
"NODE_STATE_BRIGHTEN_ONLY_VISIBLE" => Some(Self::BrightenOnlyVisible),
"NODE_STATE_UNSTABLE" => Some(Self::Unstable),
"NODE_STATE_EMPTY" => Some(Self::Empty),
"NODE_STATE_LOCKED_WITH_STAMINA" => Some(Self::LockedWithStamina),
"NODE_STATE_UN_EMPTY" => Some(Self::UnEmpty),
_ => None,
}
}
}
#[derive(Clone, Copy, Debug, PartialEq, Eq, Hash, PartialOrd, Ord, ::prost::Enumeration)]
#[repr(i32)]
pub enum NodeVisible {
All = 0,
Visible = 1,
VisibleAtGridAround = 2,
VisibleByTriggerEvent = 3,
TemporaryVisibleAtAround = 4,
Blocked = 5,
}
impl NodeVisible {
/// String value of the enum field names used in the ProtoBuf definition.
///
/// The values are not transformed in any way and thus are considered stable
/// (if the ProtoBuf definition does not change) and safe for programmatic use.
pub fn as_str_name(&self) -> &'static str {
match self {
Self::All => "NODE_VISIBLE_ALL",
Self::Visible => "NODE_VISIBLE_VISIBLE",
Self::VisibleAtGridAround => "NODE_VISIBLE_VISIBLE_AT_GRID_AROUND",
Self::VisibleByTriggerEvent => "NODE_VISIBLE_VISIBLE_BY_TRIGGER_EVENT",
Self::TemporaryVisibleAtAround => "NODE_VISIBLE_TEMPORARY_VISIBLE_AT_AROUND",
Self::Blocked => "NODE_VISIBLE_BLOCKED",
}
}
/// Creates an enum from field names used in the ProtoBuf definition.
pub fn from_str_name(value: &str) -> ::core::option::Option<Self> {
match value {
"NODE_VISIBLE_ALL" => Some(Self::All),
"NODE_VISIBLE_VISIBLE" => Some(Self::Visible),
"NODE_VISIBLE_VISIBLE_AT_GRID_AROUND" => Some(Self::VisibleAtGridAround),
"NODE_VISIBLE_VISIBLE_BY_TRIGGER_EVENT" => Some(Self::VisibleByTriggerEvent),
"NODE_VISIBLE_TEMPORARY_VISIBLE_AT_AROUND" => {
Some(Self::TemporaryVisibleAtAround)
}
"NODE_VISIBLE_BLOCKED" => Some(Self::Blocked),
_ => None,
}
}
}
#[derive(Clone, Copy, Debug, PartialEq, Eq, Hash, PartialOrd, Ord, ::prost::Enumeration)]
#[repr(i32)]
pub enum NodeSubState {
None = 0,
EmptySub = 1,
BlockedDown = 2,
BlockedLeft = 3,
BlockedRight = 4,
BlockedUp = 5,
Anchor = 6,
Aim = 7,
Block = 8,
AnchorUnlock = 9,
AimOverrideAll = 10,
AimOverridePlayer = 11,
AimOverrideNpc = 12,
AffectedEmp = 28,
Unavailable = 29,
AnchorLockerShow = 30,
}
impl NodeSubState {
/// String value of the enum field names used in the ProtoBuf definition.
///
/// The values are not transformed in any way and thus are considered stable
/// (if the ProtoBuf definition does not change) and safe for programmatic use.
pub fn as_str_name(&self) -> &'static str {
match self {
Self::None => "NODE_SUB_STATE_NONE",
Self::EmptySub => "NODE_SUB_STATE_EMPTY_SUB",
Self::BlockedDown => "NODE_SUB_STATE_BLOCKED_DOWN",
Self::BlockedLeft => "NODE_SUB_STATE_BLOCKED_LEFT",
Self::BlockedRight => "NODE_SUB_STATE_BLOCKED_RIGHT",
Self::BlockedUp => "NODE_SUB_STATE_BLOCKED_UP",
Self::Anchor => "NODE_SUB_STATE_ANCHOR",
Self::Aim => "NODE_SUB_STATE_AIM",
Self::Block => "NODE_SUB_STATE_BLOCK",
Self::AnchorUnlock => "NODE_SUB_STATE_ANCHOR_UNLOCK",
Self::AimOverrideAll => "NODE_SUB_STATE_AIM_OVERRIDE_ALL",
Self::AimOverridePlayer => "NODE_SUB_STATE_AIM_OVERRIDE_PLAYER",
Self::AimOverrideNpc => "NODE_SUB_STATE_AIM_OVERRIDE_NPC",
Self::AffectedEmp => "NODE_SUB_STATE_AFFECTED_EMP",
Self::Unavailable => "NODE_SUB_STATE_UNAVAILABLE",
Self::AnchorLockerShow => "NODE_SUB_STATE_ANCHOR_LOCKER_SHOW",
}
}
/// Creates an enum from field names used in the ProtoBuf definition.
pub fn from_str_name(value: &str) -> ::core::option::Option<Self> {
match value {
"NODE_SUB_STATE_NONE" => Some(Self::None),
"NODE_SUB_STATE_EMPTY_SUB" => Some(Self::EmptySub),
"NODE_SUB_STATE_BLOCKED_DOWN" => Some(Self::BlockedDown),
"NODE_SUB_STATE_BLOCKED_LEFT" => Some(Self::BlockedLeft),
"NODE_SUB_STATE_BLOCKED_RIGHT" => Some(Self::BlockedRight),
"NODE_SUB_STATE_BLOCKED_UP" => Some(Self::BlockedUp),
"NODE_SUB_STATE_ANCHOR" => Some(Self::Anchor),
"NODE_SUB_STATE_AIM" => Some(Self::Aim),
"NODE_SUB_STATE_BLOCK" => Some(Self::Block),
"NODE_SUB_STATE_ANCHOR_UNLOCK" => Some(Self::AnchorUnlock),
"NODE_SUB_STATE_AIM_OVERRIDE_ALL" => Some(Self::AimOverrideAll),
"NODE_SUB_STATE_AIM_OVERRIDE_PLAYER" => Some(Self::AimOverridePlayer),
"NODE_SUB_STATE_AIM_OVERRIDE_NPC" => Some(Self::AimOverrideNpc),
"NODE_SUB_STATE_AFFECTED_EMP" => Some(Self::AffectedEmp),
"NODE_SUB_STATE_UNAVAILABLE" => Some(Self::Unavailable),
"NODE_SUB_STATE_ANCHOR_LOCKER_SHOW" => Some(Self::AnchorLockerShow),
_ => None,
}
}
}