vivian-rs/lib/proto/out/cs_output.rs
2025-05-19 18:11:03 +03:00

4221 lines
183 KiB
Rust

#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[cmd_id(1332)]
pub struct KeepAliveNotify {}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[cmd_id(6403)]
pub struct PlayerGetTokenCsReq {
#[prost(uint32, tag = "15", xor = "16382")]
pub uid: u32,
pub channel_id: u32,
pub account_type: u32,
#[prost(string, tag = "1")]
pub account_uid: ::prost::alloc::string::String,
#[prost(string, tag = "8")]
pub token: ::prost::alloc::string::String,
pub platform: u32,
#[prost(string, tag = "13")]
pub device: ::prost::alloc::string::String,
#[prost(uint32, tag = "6", xor = "1840")]
pub rsa_ver: u32,
#[prost(string, tag = "14")]
pub client_rand_key: ::prost::alloc::string::String,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[derive(::proto_derive::NetResponse)]
#[cmd_id(503)]
pub struct PlayerGetTokenScRsp {
#[prost(int32, tag = "12", xor = "3428")]
pub retcode: i32,
#[prost(string, tag = "13")]
pub msg: ::prost::alloc::string::String,
#[prost(uint32, tag = "14", xor = "15357")]
pub uid: u32,
#[prost(uint32, tag = "9", xor = "14707")]
pub blacklist_reason: u32,
#[prost(int64, tag = "2", xor = "585")]
pub blacklist_end_timestamp: i64,
#[prost(string, tag = "4")]
pub server_rand_key: ::prost::alloc::string::String,
#[prost(string, tag = "7")]
pub sign: ::prost::alloc::string::String,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[cmd_id(3423)]
pub struct PlayerLoginCsReq {
pub platform: u32,
pub cps: ::prost::alloc::string::String,
pub device_uuid: ::prost::alloc::string::String,
pub device_info: ::prost::alloc::string::String,
pub system_info: ::prost::alloc::string::String,
pub language: i32,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[derive(::proto_derive::NetResponse)]
#[cmd_id(4467)]
pub struct PlayerLoginScRsp {
#[prost(int32, tag = "7", xor = "4071")]
pub retcode: i32,
#[prost(uint64, tag = "4", xor = "7258")]
pub timestamp: u64,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[cmd_id(4486)]
pub struct PlayerLogoutCsReq {}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[cmd_id(7418)]
pub struct GetSelfBasicInfoCsReq {}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
pub struct SelfBasicInfo {
#[prost(string, tag = "15")]
pub nick_name: ::prost::alloc::string::String,
#[prost(int64, tag = "5", xor = "1560")]
pub role_create_time: i64,
#[prost(uint32, tag = "7", xor = "6647")]
pub level: u32,
#[prost(uint32, tag = "4", xor = "6088")]
pub exp: u32,
#[prost(uint32, tag = "14", xor = "5726")]
pub avatar_id: u32,
#[prost(uint32, tag = "11", xor = "6996")]
pub player_avatar_id: u32,
#[prost(uint32, tag = "1497", xor = "10989")]
pub control_guise_avatar_id: u32,
#[prost(uint32, tag = "1", xor = "2599")]
pub portrait_id: u32,
#[prost(uint32, tag = "9", xor = "11847")]
pub name_change_times: u32,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[derive(::proto_derive::NetResponse)]
#[cmd_id(1366)]
pub struct GetSelfBasicInfoScRsp {
#[prost(int32, tag = "11", xor = "13748")]
pub retcode: i32,
#[prost(message, optional, tag = "8")]
pub self_basic_info: ::core::option::Option<SelfBasicInfo>,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[cmd_id(3761)]
pub struct GetPlayerTransactionCsReq {}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[derive(::proto_derive::NetResponse)]
#[cmd_id(8863)]
pub struct GetPlayerTransactionScRsp {
#[prost(int32, tag = "3", xor = "10620")]
pub retcode: i32,
#[prost(string, tag = "8")]
pub transaction: ::prost::alloc::string::String,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[cmd_id(1073)]
pub struct GetServerTimestampCsReq {}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[derive(::proto_derive::NetResponse)]
#[cmd_id(1943)]
pub struct GetServerTimestampScRsp {
#[prost(int32, tag = "15", xor = "4613")]
pub retcode: i32,
#[prost(uint64, tag = "11", xor = "16001")]
pub timestamp: u64,
#[prost(int32, tag = "13", xor = "13504")]
pub utc_offset: i32,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[cmd_id(9474)]
pub struct GetAuthkeyCsReq {
#[prost(string, tag = "9")]
pub auth_appid: ::prost::alloc::string::String,
#[prost(uint32, tag = "14", xor = "6650")]
pub sign_type: u32,
#[prost(uint32, tag = "10", xor = "9760")]
pub authkey_ver: u32,
#[prost(uint32, tag = "1", xor = "6776")]
pub offline_verify_value: u32,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[derive(::proto_derive::NetResponse)]
#[cmd_id(3201)]
pub struct GetAuthkeyScRsp {
#[prost(int32, tag = "8", xor = "12828")]
pub retcode: i32,
#[prost(string, tag = "3")]
pub authkey: ::prost::alloc::string::String,
#[prost(string, tag = "15")]
pub auth_appid: ::prost::alloc::string::String,
#[prost(uint32, tag = "4", xor = "2925")]
pub sign_type: u32,
#[prost(uint32, tag = "9", xor = "24")]
pub authkey_ver: u32,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[cmd_id(6271)]
pub struct ModNickNameCsReq {
#[prost(string, tag = "15")]
pub nick_name: ::prost::alloc::string::String,
#[prost(uint32, tag = "5", xor = "8773")]
pub avatar_id: u32,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[derive(::proto_derive::NetResponse)]
#[cmd_id(6598)]
pub struct ModNickNameScRsp {
#[prost(int32, tag = "13", xor = "1064")]
pub retcode: i32,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[cmd_id(164)]
pub struct ModAvatarCsReq {
#[prost(uint32, tag = "15", xor = "16156")]
pub avatar_id: u32,
#[prost(uint32, tag = "9", xor = "11961")]
pub player_avatar_id: u32,
#[prost(uint32, tag = "11", xor = "12156")]
pub control_guise_avatar_id: u32,
#[prost(enumeration = "ModAvatarType", tag = "14")]
pub r#type: i32,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[derive(::proto_derive::NetResponse)]
#[cmd_id(7646)]
pub struct ModAvatarScRsp {
#[prost(int32, tag = "12", xor = "14394")]
pub retcode: i32,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[cmd_id(7885)]
pub struct GetDisplayCaseDataCsReq {}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[derive(::proto_derive::NetResponse)]
#[cmd_id(2774)]
pub struct GetDisplayCaseDataScRsp {
#[prost(int32, tag = "3", xor = "124")]
pub retcode: i32,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
pub struct ItemInfo {
#[prost(uint32, tag = "6", xor = "11344")]
pub id: u32,
#[prost(int32, tag = "10", xor = "10427")]
pub count: i32,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
pub struct WeaponInfo {
#[prost(uint32, tag = "9", xor = "3936")]
pub uid: u32,
#[prost(uint32, tag = "2", xor = "9749")]
pub id: u32,
#[prost(uint32, tag = "4", xor = "7572")]
pub level: u32,
#[prost(uint32, tag = "1", xor = "7863")]
pub exp: u32,
#[prost(uint32, tag = "6", xor = "11721")]
pub star: u32,
#[prost(uint32, tag = "7", xor = "7943")]
pub refine_level: u32,
#[prost(bool, tag = "15")]
pub lock: bool,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
pub struct EquipProperty {
pub key: u32,
pub base_value: u32,
pub add_value: u32,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
pub struct EquipInfo {
#[prost(uint32, tag = "7", xor = "13863")]
pub uid: u32,
#[prost(uint32, tag = "9", xor = "3858")]
pub id: u32,
#[prost(uint32, tag = "6", xor = "11144")]
pub level: u32,
#[prost(uint32, tag = "10", xor = "1465")]
pub exp: u32,
#[prost(uint32, tag = "2", xor = "3517")]
pub star: u32,
#[prost(bool, tag = "3")]
pub lock: bool,
#[prost(message, repeated, tag = "11")]
pub propertys: ::prost::alloc::vec::Vec<EquipProperty>,
#[prost(message, repeated, tag = "5")]
pub sub_propertys: ::prost::alloc::vec::Vec<EquipProperty>,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
pub struct AutoRecoveryInfo {
#[prost(uint32, tag = "6", xor = "7008")]
pub buy_times: u32,
pub last_recovery_timestamp: i64,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
pub struct ItemRewardInfo {
#[prost(uint32, tag = "1")]
pub item_id: u32,
#[prost(uint32, tag = "2")]
pub amount: u32,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
pub struct ItemReward {
#[prost(message, repeated, tag = "1")]
pub reward_list: ::prost::alloc::vec::Vec<ItemRewardInfo>,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[cmd_id(392)]
pub struct ItemChangedScNotify {
#[prost(map = "uint32, message", tag = "7")]
pub item_reward_map: ::std::collections::HashMap<u32, ItemReward>,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
pub struct ItemSync {
#[prost(message, repeated, tag = "14")]
pub item_list: ::prost::alloc::vec::Vec<ItemInfo>,
#[prost(message, repeated, tag = "12")]
pub weapon_list: ::prost::alloc::vec::Vec<WeaponInfo>,
#[prost(message, repeated, tag = "13")]
pub equip_list: ::prost::alloc::vec::Vec<EquipInfo>,
#[prost(message, optional, tag = "2")]
pub item_changed: ::core::option::Option<ItemChangedScNotify>,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
pub struct AvatarSync {
#[prost(message, repeated, tag = "7")]
pub avatar_list: ::prost::alloc::vec::Vec<AvatarInfo>,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[cmd_id(5514)]
pub struct PlayerSyncScNotify {
#[prost(message, optional, tag = "9")]
pub self_basic_info: ::core::option::Option<SelfBasicInfo>,
#[prost(message, optional, tag = "3")]
pub item: ::core::option::Option<ItemSync>,
#[prost(message, optional, tag = "4")]
pub avatar: ::core::option::Option<AvatarSync>,
#[prost(message, optional, tag = "14")]
pub misc: ::core::option::Option<MiscSync>,
#[prost(message, optional, tag = "10")]
pub quest: ::core::option::Option<QuestSync>,
#[prost(message, optional, tag = "2")]
pub hollow: ::core::option::Option<HollowSync>,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[cmd_id(8878)]
pub struct GetFriendListCsReq {}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[derive(::proto_derive::NetResponse)]
#[cmd_id(6178)]
pub struct GetFriendListScRsp {
#[prost(int32, tag = "13", xor = "10135")]
pub retcode: i32,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
pub struct AvatarSkillLevel {
#[prost(uint32, tag = "5", xor = "12078")]
pub skill_type: u32,
#[prost(uint32, tag = "2", xor = "3033")]
pub level: u32,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
pub struct DressedEquip {
#[prost(uint32, tag = "2", xor = "1030")]
pub index: u32,
#[prost(uint32, tag = "1", xor = "6428")]
pub equip_uid: u32,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
pub struct AvatarInfo {
#[prost(uint32, tag = "8", xor = "3678")]
pub id: u32,
#[prost(uint32, tag = "6", xor = "6440")]
pub level: u32,
#[prost(uint32, tag = "12", xor = "15427")]
pub exp: u32,
#[prost(uint32, tag = "2", xor = "4355")]
pub rank: u32,
#[prost(uint32, tag = "9", xor = "14542")]
pub unlocked_talent_num: u32,
#[prost(uint32, tag = "4", xor = "3192")]
pub cur_weapon_uid: u32,
#[prost(uint32, tag = "10", xor = "16357")]
pub passive_skill_level: u32,
#[prost(message, repeated, tag = "15")]
pub skill_type_level: ::prost::alloc::vec::Vec<AvatarSkillLevel>,
#[prost(message, repeated, tag = "11")]
pub dressed_equip_list: ::prost::alloc::vec::Vec<DressedEquip>,
#[prost(enumeration = "AvatarShowWeaponType", tag = "13")]
pub show_weapon_type: i32,
#[prost(int64, tag = "5", xor = "3908")]
pub first_get_time: i64,
#[prost(bool, repeated, tag = "3")]
pub talent_switch_list: ::prost::alloc::vec::Vec<bool>,
#[prost(uint32, repeated, tag = "14")]
pub taken_rank_up_reward_list: ::prost::alloc::vec::Vec<u32>,
#[prost(bool, tag = "7")]
pub is_favorite: bool,
#[prost(uint32, tag = "341", xor = "6023")]
pub avatar_skin_id: u32,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[cmd_id(2059)]
pub struct GetQuestDataCsReq {
#[prost(uint32, tag = "15", xor = "10812")]
pub quest_type: u32,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
pub struct MainCityQuestInfo {
#[prost(uint32, repeated, tag = "12")]
pub track_npc_id_list: ::prost::alloc::vec::Vec<u32>,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
pub struct QuestInfo {
#[prost(uint32, tag = "4", xor = "13522")]
pub id: u32,
#[prost(enumeration = "QuestState", tag = "5")]
pub state: i32,
#[prost(int64, tag = "15", xor = "2292")]
pub unlock_time: i64,
#[prost(uint32, tag = "11", xor = "997")]
pub progress: u32,
#[prost(int64, tag = "12", xor = "12291")]
pub in_progress_time: i64,
#[prost(map = "uint32, uint32", tag = "3")]
pub finish_condition_progress: ::std::collections::HashMap<u32, u32>,
#[prost(message, optional, tag = "10")]
pub main_city_quest_info: ::core::option::Option<MainCityQuestInfo>,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
pub struct QuestSync {
#[prost(message, repeated, tag = "1")]
pub quest_list: ::prost::alloc::vec::Vec<QuestInfo>,
#[prost(uint32, repeated, tag = "3")]
pub finished_quest_id_list: ::prost::alloc::vec::Vec<u32>,
#[prost(uint32, repeated, tag = "7")]
pub new_hollow_quest_id_list: ::prost::alloc::vec::Vec<u32>,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
pub struct QuestCollection {
#[prost(uint32, tag = "11", xor = "12669")]
pub quest_type: u32,
#[prost(message, repeated, tag = "5")]
pub quest_list: ::prost::alloc::vec::Vec<QuestInfo>,
#[prost(uint32, repeated, tag = "7")]
pub finished_quest_id_list: ::prost::alloc::vec::Vec<u32>,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
pub struct QuestData {
#[prost(message, repeated, tag = "6")]
pub quest_collection_list: ::prost::alloc::vec::Vec<QuestCollection>,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[derive(::proto_derive::NetResponse)]
#[cmd_id(4626)]
pub struct GetQuestDataScRsp {
#[prost(int32, tag = "11", xor = "15335")]
pub retcode: i32,
#[prost(uint32, tag = "13", xor = "1095")]
pub quest_type: u32,
#[prost(message, optional, tag = "4")]
pub quest_data: ::core::option::Option<QuestData>,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[cmd_id(8048)]
pub struct GetArchiveDataCsReq {}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
pub struct VideotapeInfo {
pub archive_file_id: u32,
pub finished: bool,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
pub struct ArchiveData {
#[prost(uint32, repeated, tag = "8")]
pub hollow_archive_id_list: ::prost::alloc::vec::Vec<u32>,
#[prost(message, repeated, tag = "9")]
pub videotape_list: ::prost::alloc::vec::Vec<VideotapeInfo>,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[derive(::proto_derive::NetResponse)]
#[cmd_id(3121)]
pub struct GetArchiveDataScRsp {
#[prost(int32, tag = "14", xor = "3502")]
pub retcode: i32,
#[prost(message, optional, tag = "13")]
pub archive_data: ::core::option::Option<ArchiveData>,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[cmd_id(3675)]
pub struct GetHollowDataCsReq {}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
pub struct HollowInfo {
#[prost(uint32, tag = "15", xor = "9529")]
pub hollow_quest_id: u32,
#[prost(uint32, tag = "1", xor = "8871")]
pub unk_hollow_info_100: u32,
#[prost(uint32, tag = "9", xor = "4510")]
pub acquired_hollow_challenge_reward: u32,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
pub struct HollowData {
#[prost(uint32, repeated, tag = "14")]
pub unlock_hollow_group_list: ::prost::alloc::vec::Vec<u32>,
#[prost(uint32, repeated, tag = "6")]
pub hollow_group_list: ::prost::alloc::vec::Vec<u32>,
#[prost(uint32, repeated, tag = "10")]
pub unlock_hollow_id_list: ::prost::alloc::vec::Vec<u32>,
#[prost(message, repeated, tag = "12")]
pub hollow_info_list: ::prost::alloc::vec::Vec<HollowInfo>,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
pub struct HollowSync {
#[prost(uint32, repeated, tag = "12")]
pub unlock_hollow_group_list: ::prost::alloc::vec::Vec<u32>,
#[prost(uint32, repeated, tag = "11")]
pub hollow_group_list: ::prost::alloc::vec::Vec<u32>,
#[prost(uint32, repeated, tag = "5")]
pub unlock_hollow_id_list: ::prost::alloc::vec::Vec<u32>,
#[prost(message, repeated, tag = "3")]
pub hollow_info_list: ::prost::alloc::vec::Vec<HollowInfo>,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[derive(::proto_derive::NetResponse)]
#[cmd_id(5719)]
pub struct GetHollowDataScRsp {
#[prost(int32, tag = "9", xor = "5118")]
pub retcode: i32,
#[prost(message, optional, tag = "4")]
pub hollow_data: ::core::option::Option<HollowData>,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[cmd_id(8762)]
pub struct AbyssGetDataCsReq {}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
pub struct AbyssData {}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
pub struct AbyssDungeon {}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
pub struct AbyssGroup {}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[derive(::proto_derive::NetResponse)]
#[cmd_id(8470)]
pub struct AbyssGetDataScRsp {
#[prost(int32, tag = "4", xor = "10785")]
pub retcode: i32,
pub abyss_data: ::core::option::Option<AbyssData>,
pub abyss_dungeon_list: ::prost::alloc::vec::Vec<AbyssDungeon>,
pub abyss_group_list: ::prost::alloc::vec::Vec<AbyssGroup>,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[cmd_id(5363)]
pub struct AbyssArpeggioGetDataCsReq {}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[derive(::proto_derive::NetResponse)]
#[cmd_id(7072)]
pub struct AbyssArpeggioGetDataScRsp {
#[prost(int32, tag = "9", xor = "7172")]
pub retcode: i32,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[cmd_id(3302)]
pub struct StartTrainingQuestCsReq {
#[prost(uint32, tag = "15", xor = "16023")]
pub quest_id: u32,
#[prost(uint32, repeated, tag = "2")]
pub avatar_id_list: ::prost::alloc::vec::Vec<u32>,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[derive(::proto_derive::NetResponse)]
#[cmd_id(5933)]
pub struct StartTrainingQuestScRsp {
#[prost(int32, tag = "5", xor = "6644")]
pub retcode: i32,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[cmd_id(7730)]
pub struct StartHollowQuestCsReq {
#[prost(uint32, tag = "13", xor = "3242")]
pub quest_id: u32,
#[prost(uint32, repeated, tag = "6")]
pub avatar_id_list: ::prost::alloc::vec::Vec<u32>,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[cmd_id(7293)]
pub struct HollowQuestProgressCsReq {
#[prost(uint32, tag = "12", xor = "6091")]
pub quest_id: u32,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[derive(::proto_derive::NetResponse)]
#[cmd_id(743)]
pub struct HollowQuestProgressScRsp {
#[prost(int32, tag = "5", xor = "5836")]
pub retcode: i32,
#[prost(uint32, tag = "8", xor = "8875")]
pub new_progress: u32,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[derive(::proto_derive::NetResponse)]
#[cmd_id(5057)]
pub struct StartHollowQuestScRsp {
#[prost(int32, tag = "13", xor = "7646")]
pub retcode: i32,
#[prost(uint32, tag = "12", xor = "12095")]
pub quest_id: u32,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
pub struct AvatarContributionInfo {
#[prost(uint32, tag = "1", xor = "14190")]
pub avatar_id: u32,
#[prost(uint32, tag = "7", xor = "12951")]
pub contribution: u32,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[cmd_id(6394)]
pub struct DungeonQuestFinishedScNotify {
#[prost(uint32, tag = "8", xor = "10360")]
pub quest_id: u32,
#[prost(uint32, tag = "14", xor = "4851")]
pub result: u32,
#[prost(uint32, tag = "10", xor = "8413")]
pub rank: u32,
#[prost(map = "uint32, uint64", tag = "13")]
pub statistics: ::std::collections::HashMap<u32, u64>,
#[prost(map = "uint32, message", tag = "6")]
pub battle_reward_map: ::std::collections::HashMap<u32, ItemReward>,
#[prost(message, repeated, tag = "11")]
pub avatar_contribution_list: ::prost::alloc::vec::Vec<AvatarContributionInfo>,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[cmd_id(1193)]
pub struct MainCityQuestTrackNpcScNotify {
#[prost(uint32, tag = "9", xor = "10728")]
pub quest_id: u32,
#[prost(uint32, repeated, tag = "1")]
pub track_npc_id_list: ::prost::alloc::vec::Vec<u32>,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[cmd_id(1335)]
pub struct EnterWorldCsReq {}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[derive(::proto_derive::NetResponse)]
#[cmd_id(1178)]
pub struct EnterWorldScRsp {
#[prost(int32, tag = "8", xor = "3571")]
pub retcode: i32,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
pub struct InteractInfo {
#[prost(int32, tag = "14", xor = "9976")]
pub tag_id: i32,
#[prost(string, tag = "1")]
pub name: ::prost::alloc::string::String,
#[prost(double, tag = "15")]
pub scale_x: f64,
#[prost(double, tag = "6")]
pub scale_y: f64,
#[prost(double, tag = "8")]
pub scale_z: f64,
#[prost(double, tag = "12")]
pub scale_w: f64,
#[prost(double, tag = "3")]
pub scale_r: f64,
#[prost(map = "uint32, string", tag = "5")]
pub participators: ::std::collections::HashMap<u32, ::prost::alloc::string::String>,
#[prost(enumeration = "InteractTarget", repeated, tag = "13")]
pub interact_target_list: ::prost::alloc::vec::Vec<i32>,
pub unk_interact_info_bool: bool,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
pub struct SceneUnitProtocolInfo {
#[prost(uint32, tag = "14", xor = "2783")]
pub npc_id: u32,
#[prost(bool, tag = "6")]
pub is_interactable: bool,
#[prost(map = "uint32, message", tag = "7")]
pub interacts_info: ::std::collections::HashMap<u32, InteractInfo>,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
pub struct HallSceneData {
#[prost(uint32, tag = "10", xor = "16314")]
pub section_id: u32,
#[prost(message, optional, tag = "15")]
pub position: ::core::option::Option<super::common::Transform>,
#[prost(message, repeated, tag = "1")]
pub scene_unit_list: ::prost::alloc::vec::Vec<SceneUnitProtocolInfo>,
#[prost(map = "int32, int32", tag = "13")]
pub main_city_objects_state: ::std::collections::HashMap<i32, i32>,
pub hall_unknown_map_string_int: ::std::collections::HashMap<
::prost::alloc::string::String,
i32,
>,
#[prost(uint32, tag = "3", xor = "12998")]
pub time_period: u32,
#[prost(uint32, tag = "11", xor = "2662")]
pub time_of_day: u32,
#[prost(uint32, tag = "7", xor = "5589")]
pub bgm_id: u32,
#[prost(uint32, tag = "1656", xor = "4688")]
pub day_of_week: u32,
pub hall_unknown_map_uint_uint: ::std::collections::HashMap<u32, u32>,
#[prost(uint32, tag = "1130", xor = "16061")]
pub player_avatar_id: u32,
#[prost(string, tag = "440")]
pub transform_id: ::prost::alloc::string::String,
#[prost(uint32, tag = "676", xor = "6175")]
pub control_guise_avatar_id: u32,
#[prost(uint32, repeated, tag = "1184")]
pub main_city_quest_id_list: ::prost::alloc::vec::Vec<u32>,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
pub struct ScenePerformInfo {
#[prost(string, tag = "9")]
pub time: ::prost::alloc::string::String,
#[prost(string, tag = "10")]
pub weather: ::prost::alloc::string::String,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
pub struct SceneRewardInfo {}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
pub struct FightSceneData {
#[prost(message, optional, tag = "10")]
pub scene_perform: ::core::option::Option<ScenePerformInfo>,
#[prost(message, optional, tag = "12")]
pub scene_reward: ::core::option::Option<SceneRewardInfo>,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
pub struct PublicVariable {
#[prost(int64, tag = "3")]
pub var_int: i64,
#[prost(uint32, tag = "1")]
pub r#type: u32,
#[prost(double, tag = "5")]
pub var_number: f64,
#[prost(string, tag = "6")]
pub var_str: ::prost::alloc::string::String,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
pub struct QuestCondProgress {
#[prost(map = "string, message", tag = "1")]
pub public_variables: ::std::collections::HashMap<
::prost::alloc::string::String,
PublicVariable,
>,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
pub struct LongFightProgressInfo {
#[prost(message, optional, tag = "4")]
pub quest_cond_progress: ::core::option::Option<QuestCondProgress>,
#[prost(message, optional, tag = "5")]
pub quest_variables_info: ::core::option::Option<QuestVariablesInfo>,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
pub struct QuestVariablesInfo {}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
pub struct LongFightSceneData {
#[prost(message, optional, tag = "6")]
pub scene_perform: ::core::option::Option<ScenePerformInfo>,
#[prost(message, optional, tag = "4")]
pub scene_reward: ::core::option::Option<SceneRewardInfo>,
#[prost(message, optional, tag = "12")]
pub scene_progress: ::core::option::Option<LongFightProgressInfo>,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
pub struct IdComponent {
#[prost(uint32, tag = "1", xor = "10513")]
pub id: u32,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
pub struct HollowPosComponent {
#[prost(message, optional, tag = "11")]
pub pos: ::core::option::Option<super::common::Vector2Int>,
#[prost(uint32, tag = "12", xor = "9033")]
pub section_id: u32,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
pub struct HollowGridComponent {
#[prost(enumeration = "GridType", tag = "5")]
pub grid_type: i32,
#[prost(enumeration = "GridLink", tag = "7")]
pub grid_link: i32,
#[prost(enumeration = "GridUnkEnum", tag = "14")]
pub grid_unk_enum: i32,
#[prost(message, optional, tag = "6")]
pub prev_grid_state: ::core::option::Option<super::common::HollowGridState>,
#[prost(message, optional, tag = "15")]
pub cur_grid_state: ::core::option::Option<super::common::HollowGridState>,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
pub struct HollowEventComponent {
#[prost(int32, tag = "12", xor = "6272")]
pub icon_texture_sheet_id: i32,
#[prost(int32, tag = "14", xor = "4401")]
pub interact_texture_sheet_id: i32,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
pub struct CategoryComponent {
#[prost(string, repeated, tag = "5")]
pub category_list: ::prost::alloc::vec::Vec<::prost::alloc::string::String>,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
pub struct BehaviorComponent {
#[prost(bool, tag = "6")]
pub unk_behavior_state: bool,
#[prost(map = "string, int32", tag = "11")]
pub int_specials: ::std::collections::HashMap<::prost::alloc::string::String, i32>,
#[prost(map = "string, string", tag = "4")]
pub str_specials: ::std::collections::HashMap<
::prost::alloc::string::String,
::prost::alloc::string::String,
>,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
pub struct OwnerComponent {
#[prost(uint32, tag = "3", xor = "14077")]
pub owner_entity_uid: u32,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
pub struct EntityPriorityComponent {
#[prost(int32, tag = "8", xor = "7273")]
pub priority: i32,
#[prost(int32, tag = "11", xor = "4947")]
pub secondary_priority: i32,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
pub struct GridStateComponent {
#[prost(message, optional, tag = "3")]
pub cur_grid_state: ::core::option::Option<super::common::HollowGridState>,
#[prost(message, optional, tag = "1")]
pub prev_grid_state: ::core::option::Option<super::common::HollowGridState>,
#[prost(int32, tag = "9", xor = "9503")]
pub grid_state_component_unknown: i32,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
pub struct HollowEntityComponentInfo {
#[prost(uint32, tag = "2", xor = "14412")]
pub r#type: u32,
#[prost(bytes = "vec", tag = "8")]
pub component_info: ::prost::alloc::vec::Vec<u8>,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
pub struct HollowEntityInfo {
#[prost(uint32, tag = "10", xor = "10410")]
pub uid: u32,
#[prost(uint32, tag = "4", xor = "11498")]
pub entity_type: u32,
#[prost(message, repeated, tag = "9")]
pub entity_component_list: ::prost::alloc::vec::Vec<HollowEntityComponentInfo>,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
pub struct HollowGridMap {
#[prost(message, repeated, tag = "13")]
pub hollow_grid_list: ::prost::alloc::vec::Vec<HollowEntityInfo>,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
pub struct HollowSectionGridMapInfo {
#[prost(message, optional, tag = "7")]
pub cur_grid_position: ::core::option::Option<super::common::Vector2Int>,
#[prost(message, optional, tag = "5")]
pub hollow_grid_map: ::core::option::Option<HollowGridMap>,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
pub struct HollowSectionInfo {
#[prost(uint32, tag = "15", xor = "588")]
pub section_id: u32,
#[prost(int32, tag = "4", xor = "10314")]
pub hollow_objective_id: i32,
#[prost(string, tag = "1835")]
pub time: ::prost::alloc::string::String,
#[prost(string, tag = "1367")]
pub weather: ::prost::alloc::string::String,
#[prost(message, optional, tag = "7")]
pub section_grid_map: ::core::option::Option<HollowSectionGridMapInfo>,
#[prost(message, optional, tag = "884")]
pub hollow_vector_zero_1: ::core::option::Option<super::common::Vector2Int>,
#[prost(message, optional, tag = "517")]
pub hollow_vector_zero_2: ::core::option::Option<super::common::Vector2Int>,
#[prost(message, optional, tag = "1012")]
pub hollow_vector_negative_1: ::core::option::Option<super::common::Vector2Int>,
#[prost(message, optional, tag = "579")]
pub hollow_vector_negative_2: ::core::option::Option<super::common::Vector2Int>,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
pub struct HollowGridMapsInfo {
#[prost(message, optional, tag = "12")]
pub cur_hollow_position: ::core::option::Option<super::common::Vector2Int>,
#[prost(uint32, tag = "11", xor = "766")]
pub cur_section_id: u32,
#[prost(enumeration = "HollowGridMapType", tag = "10")]
pub hollow_grid_map_type: i32,
#[prost(message, repeated, tag = "9")]
pub hollow_section_list: ::prost::alloc::vec::Vec<HollowSectionInfo>,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
pub struct HollowScene {
#[prost(enumeration = "HenshinType", tag = "10")]
pub henshin_type: i32,
#[prost(message, optional, tag = "13")]
pub cur_event_entity_info: ::core::option::Option<HollowEntityInfo>,
#[prost(message, optional, tag = "928")]
pub hollow_grid_maps: ::core::option::Option<HollowGridMapsInfo>,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
pub struct HollowSceneData {
#[prost(message, optional, tag = "9")]
pub hollow_scene: ::core::option::Option<HollowScene>,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
pub struct SceneData {
#[prost(uint32, tag = "8", xor = "5121")]
pub scene_type: u32,
#[prost(uint32, tag = "10", xor = "6438")]
pub scene_id: u32,
#[prost(uint32, tag = "5", xor = "4923")]
pub play_type: u32,
#[prost(message, optional, tag = "4")]
pub hall_scene_data: ::core::option::Option<HallSceneData>,
#[prost(message, optional, tag = "11")]
pub fight_scene_data: ::core::option::Option<FightSceneData>,
#[prost(message, optional, tag = "13")]
pub long_fight_scene_data: ::core::option::Option<LongFightSceneData>,
#[prost(message, optional, tag = "7")]
pub hollow_scene_data: ::core::option::Option<HollowSceneData>,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
pub struct DungeonQuestInfo {
#[prost(uint32, repeated, tag = "12")]
pub inner_quest_id_list: ::prost::alloc::vec::Vec<u32>,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
pub struct DungeonStatistics {}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
pub struct DungeonEquipInfo {
#[prost(message, repeated, tag = "10")]
pub avatar_list: ::prost::alloc::vec::Vec<AvatarInfo>,
#[prost(message, repeated, tag = "2")]
pub weapon_list: ::prost::alloc::vec::Vec<WeaponInfo>,
#[prost(message, repeated, tag = "14")]
pub equip_list: ::prost::alloc::vec::Vec<EquipInfo>,
#[prost(message, repeated, tag = "7")]
pub buddy_list: ::prost::alloc::vec::Vec<BuddyInfo>,
#[prost(message, optional, tag = "444")]
pub buddy: ::core::option::Option<BuddyInfo>,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
pub struct AvatarUnitInfo {
#[prost(uint32, tag = "1", xor = "14395")]
pub avatar_id: u32,
#[prost(map = "uint32, int32", tag = "14")]
pub properties: ::std::collections::HashMap<u32, i32>,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
pub struct DungeonInfo {
#[prost(uint32, tag = "10", xor = "14679")]
pub quest_id: u32,
#[prost(message, optional, tag = "2")]
pub dungeon_equip_info: ::core::option::Option<DungeonEquipInfo>,
#[prost(message, repeated, tag = "3")]
pub avatar_list: ::prost::alloc::vec::Vec<AvatarUnitInfo>,
#[prost(uint32, tag = "964", xor = "10149")]
pub quest_type: u32,
#[prost(message, optional, tag = "13")]
pub dungeon_statistics: ::core::option::Option<DungeonStatistics>,
#[prost(int64, tag = "12", xor = "5463")]
pub begin_time: i64,
#[prost(message, optional, tag = "1430")]
pub dungeon_quest_info: ::core::option::Option<DungeonQuestInfo>,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[cmd_id(8708)]
pub struct EnterSceneScNotify {
#[prost(message, optional, tag = "3")]
pub scene: ::core::option::Option<SceneData>,
#[prost(message, optional, tag = "6")]
pub dungeon: ::core::option::Option<DungeonInfo>,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[cmd_id(1339)]
pub struct EnterSectionCompleteCsReq {}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[derive(::proto_derive::NetResponse)]
#[cmd_id(7122)]
pub struct EnterSectionCompleteScRsp {
#[prost(int32, tag = "1", xor = "3366")]
pub retcode: i32,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[cmd_id(2068)]
pub struct HallRefreshScNotify {
#[prost(bool, tag = "1")]
pub force_refresh: bool,
#[prost(uint32, tag = "5", xor = "1920")]
pub section_id: u32,
pub position: ::core::option::Option<super::common::Transform>,
#[prost(message, repeated, tag = "9")]
pub scene_unit_list: ::prost::alloc::vec::Vec<SceneUnitProtocolInfo>,
#[prost(map = "int32, int32", tag = "14")]
pub main_city_objects_state: ::std::collections::HashMap<i32, i32>,
pub hall_unknown_map_string_int: ::std::collections::HashMap<
::prost::alloc::string::String,
i32,
>,
#[prost(uint32, tag = "10", xor = "846")]
pub time_period: u32,
#[prost(uint32, tag = "1625", xor = "15231")]
pub time_of_day: u32,
#[prost(uint32, tag = "6", xor = "3229")]
pub bgm_id: u32,
#[prost(uint32, tag = "1887", xor = "15475")]
pub day_of_week: u32,
pub hall_unknown_map_uint_uint: ::std::collections::HashMap<u32, u32>,
#[prost(uint32, tag = "11", xor = "15132")]
pub player_avatar_id: u32,
pub transform_id: ::prost::alloc::string::String,
#[prost(uint32, tag = "8", xor = "414")]
pub control_guise_avatar_id: u32,
#[prost(uint32, repeated, tag = "852")]
pub main_city_quest_id_list: ::prost::alloc::vec::Vec<u32>,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[cmd_id(7399)]
pub struct SceneTransitionCsReq {}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[derive(::proto_derive::NetResponse)]
#[cmd_id(3832)]
pub struct SceneTransitionScRsp {
#[prost(int32, tag = "2", xor = "12064")]
pub retcode: i32,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[cmd_id(8807)]
pub struct SavePosInMainCityCsReq {
#[prost(uint32, tag = "11", xor = "3791")]
pub section_id: u32,
#[prost(message, optional, tag = "3")]
pub position: ::core::option::Option<super::common::Transform>,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[derive(::proto_derive::NetResponse)]
#[cmd_id(9215)]
pub struct SavePosInMainCityScRsp {
#[prost(int32, tag = "12", xor = "11244")]
pub retcode: i32,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[cmd_id(6227)]
pub struct TriggerInteractCsReq {
#[prost(int32, tag = "4", xor = "1416")]
pub interact_id: i32,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[derive(::proto_derive::NetResponse)]
#[cmd_id(233)]
pub struct TriggerInteractScRsp {
#[prost(int32, tag = "10", xor = "3760")]
pub retcode: i32,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[cmd_id(4877)]
pub struct InteractWithUnitCsReq {
#[prost(int32, tag = "10", xor = "8517")]
pub npc_tag_id: i32,
#[prost(int32, tag = "11", xor = "3173")]
pub interact_id: i32,
#[prost(enumeration = "InteractTarget", tag = "8")]
pub r#type: i32,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[derive(::proto_derive::NetResponse)]
#[cmd_id(874)]
pub struct InteractWithUnitScRsp {
#[prost(int32, tag = "13", xor = "3162")]
pub retcode: i32,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[cmd_id(3276)]
pub struct EndNpcTalkCsReq {}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[derive(::proto_derive::NetResponse)]
#[cmd_id(4121)]
pub struct EndNpcTalkScRsp {
#[prost(int32, tag = "8", xor = "15163")]
pub retcode: i32,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
pub struct ActionInfo {
#[prost(uint32, tag = "13", xor = "16272")]
pub action_id: u32,
#[prost(enumeration = "ActionType", tag = "3")]
pub action_type: i32,
#[prost(bytes = "vec", tag = "6")]
pub body: ::prost::alloc::vec::Vec<u8>,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[cmd_id(1454)]
pub struct SectionEventScNotify {
#[prost(uint32, tag = "4", xor = "12532")]
pub event_id: u32,
#[prost(uint32, tag = "13", xor = "705")]
pub section_id: u32,
#[prost(uint32, tag = "1", xor = "5633")]
pub tag: u32,
#[prost(uint32, tag = "9", xor = "7358")]
pub section_event_unk_1: u32,
#[prost(uint32, tag = "7", xor = "14210")]
pub section_event_unk_2: u32,
pub section_event_unk_3: u32,
pub section_event_unk_4: u32,
#[prost(map = "string, int32", tag = "11")]
pub int_specials: ::std::collections::HashMap<::prost::alloc::string::String, i32>,
#[prost(map = "string, string", tag = "15")]
pub str_specials: ::std::collections::HashMap<
::prost::alloc::string::String,
::prost::alloc::string::String,
>,
pub section_event_map_str_int_2: ::std::collections::HashMap<
::prost::alloc::string::String,
i32,
>,
pub section_event_map_str_str_2: ::std::collections::HashMap<
::prost::alloc::string::String,
::prost::alloc::string::String,
>,
#[prost(enumeration = "EventGraphOwnerType", tag = "8")]
pub owner_type: i32,
#[prost(message, repeated, tag = "5")]
pub action_list: ::prost::alloc::vec::Vec<ActionInfo>,
pub section_event_unk_string_list: ::prost::alloc::vec::Vec<
::prost::alloc::string::String,
>,
#[prost(uint32, tag = "12", xor = "891")]
pub hollow_event_id: u32,
#[prost(string, tag = "814")]
pub event_name: ::prost::alloc::string::String,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[cmd_id(7076)]
pub struct RunEventGraphCsReq {
#[prost(uint32, tag = "6", xor = "13814")]
pub event_id: u32,
#[prost(uint32, tag = "2", xor = "4244")]
pub section_id: u32,
#[prost(uint32, tag = "12", xor = "12207")]
pub tag: u32,
#[prost(uint32, tag = "5", xor = "6183")]
pub section_event_unk_1: u32,
#[prost(uint32, tag = "10", xor = "10060")]
pub section_event_unk_2: u32,
#[prost(enumeration = "EventGraphOwnerType", tag = "1")]
pub owner_type: i32,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[derive(::proto_derive::NetResponse)]
#[cmd_id(9047)]
pub struct RunEventGraphScRsp {
#[prost(int32, tag = "15", xor = "4707")]
pub retcode: i32,
#[prost(bool, tag = "5")]
pub finish_event: bool,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[cmd_id(3730)]
pub struct RunEventActionCsReq {
#[prost(uint32, tag = "2", xor = "2849")]
pub event_id: u32,
#[prost(uint32, tag = "4", xor = "4299")]
pub tag: u32,
#[prost(uint32, tag = "9", xor = "437")]
pub section_event_unk_1: u32,
#[prost(uint32, tag = "11", xor = "12216")]
pub section_event_unk_2: u32,
#[prost(uint32, tag = "8", xor = "5467")]
pub section_id: u32,
#[prost(enumeration = "EventGraphOwnerType", tag = "1")]
pub owner_type: i32,
#[prost(uint32, tag = "7", xor = "14365")]
pub action_id: u32,
#[prost(enumeration = "ActionType", tag = "5")]
pub action_type: i32,
#[prost(bytes = "vec", tag = "3")]
pub action_body: ::prost::alloc::vec::Vec<u8>,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[derive(::proto_derive::NetResponse)]
#[cmd_id(129)]
pub struct RunEventActionScRsp {
#[prost(int32, tag = "2", xor = "2757")]
pub retcode: i32,
#[prost(bool, tag = "7")]
pub finish_event: bool,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[cmd_id(3321)]
pub struct FinishEventGraphScNotify {
#[prost(uint32, tag = "11", xor = "11381")]
pub tag: u32,
#[prost(uint32, tag = "7", xor = "8985")]
pub section_event_unk_2: u32,
#[prost(enumeration = "EventGraphOwnerType", tag = "5")]
pub owner_type: i32,
#[prost(string, tag = "9")]
pub event_name: ::prost::alloc::string::String,
#[prost(uint32, tag = "13", xor = "10044")]
pub event_uid: u32,
#[prost(uint32, tag = "10", xor = "15221")]
pub finish_event_unk_1: u32,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[cmd_id(5254)]
pub struct EnterSectionCsReq {
#[prost(uint32, tag = "14", xor = "10094")]
pub section_id: u32,
#[prost(string, tag = "15")]
pub transform_id: ::prost::alloc::string::String,
#[prost(uint32, tag = "1", xor = "2953")]
pub tag: u32,
#[prost(enumeration = "EventGraphOwnerType", tag = "2")]
pub owner_type: i32,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[derive(::proto_derive::NetResponse)]
#[cmd_id(8253)]
pub struct EnterSectionScRsp {
#[prost(int32, tag = "5", xor = "15180")]
pub retcode: i32,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[cmd_id(2912)]
pub struct EndBattleCsReq {
#[prost(message, optional, tag = "8")]
pub fight_result: ::core::option::Option<super::common::FightResult>,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
pub struct FightSettle {}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[derive(::proto_derive::NetResponse)]
#[cmd_id(770)]
pub struct EndBattleScRsp {
#[prost(int32, tag = "11", xor = "13222")]
pub retcode: i32,
#[prost(message, optional, tag = "4")]
pub fight_settle: ::core::option::Option<FightSettle>,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[cmd_id(6396)]
pub struct SyncLongFightProgressCsReq {}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[derive(::proto_derive::NetResponse)]
pub struct SyncLongFightProgressScRsp {
pub retcode: i32,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[cmd_id(4427)]
pub struct SyncGlobalVariablesCsReq {}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[derive(::proto_derive::NetResponse)]
pub struct SyncGlobalVariablesScRsp {
pub retcode: i32,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[cmd_id(46)]
pub struct LeaveCurSceneCsReq {}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[derive(::proto_derive::NetResponse)]
#[cmd_id(6941)]
pub struct LeaveCurSceneScRsp {
#[prost(int32, tag = "4", xor = "11846")]
pub retcode: i32,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[cmd_id(1580)]
pub struct SectionRefreshCsReq {}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[derive(::proto_derive::NetResponse)]
#[cmd_id(2411)]
pub struct SectionRefreshScRsp {
#[prost(int32, tag = "6", xor = "4662")]
pub retcode: i32,
#[prost(uint32, tag = "2", xor = "12877")]
pub refresh_status: u32,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
pub struct ServerPerformMsg {
#[prost(uint32, tag = "8", xor = "7823")]
pub cmd_id: u32,
#[prost(bytes = "vec", tag = "14")]
pub content: ::prost::alloc::vec::Vec<u8>,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[cmd_id(20)]
pub struct HollowPerformScNotify {
#[prost(message, repeated, tag = "4")]
pub msg_list: ::prost::alloc::vec::Vec<ServerPerformMsg>,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[cmd_id(685)]
pub struct HollowTickCsReq {
#[prost(uint32, tag = "8", xor = "5194")]
pub quest_id: u32,
#[prost(uint32, tag = "7", xor = "13799")]
pub unknown_hollow_tick: u32,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[derive(::proto_derive::NetResponse)]
#[cmd_id(5213)]
pub struct HollowTickScRsp {
#[prost(int32, tag = "9", xor = "13095")]
pub retcode: i32,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[cmd_id(9494)]
pub struct HollowMoveCsReq {
#[prost(message, repeated, tag = "5")]
pub move_path: ::prost::alloc::vec::Vec<super::common::Vector2Int>,
#[prost(message, optional, tag = "2")]
pub hollow_move_unknown: ::core::option::Option<super::common::Vector2Int>,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[derive(::proto_derive::NetResponse)]
#[cmd_id(356)]
pub struct HollowMoveScRsp {
#[prost(int32, tag = "9", xor = "15455")]
pub retcode: i32,
#[prost(uint32, tag = "6", xor = "12514")]
pub section_id: u32,
#[prost(message, optional, tag = "11")]
pub new_position: ::core::option::Option<super::common::Vector2Int>,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[cmd_id(7304)]
pub struct HollowEventReportCsReq {
#[prost(uint32, repeated, tag = "15")]
pub hollow_event_report_int_list: ::prost::alloc::vec::Vec<u32>,
#[prost(string, repeated, tag = "9")]
pub hollow_event_report_str_list: ::prost::alloc::vec::Vec<
::prost::alloc::string::String,
>,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[derive(::proto_derive::NetResponse)]
#[cmd_id(1754)]
pub struct HollowEventReportScRsp {
#[prost(int32, tag = "2", xor = "4378")]
pub retcode: i32,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[cmd_id(9927)]
pub struct SyncHollowGridMapsScNotify {
#[prost(message, repeated, tag = "8")]
pub modify_entity_list: ::prost::alloc::vec::Vec<HollowEntityInfo>,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[cmd_id(8805)]
pub struct HollowPushScNotify {
#[prost(message, optional, tag = "5")]
pub prev_position: ::core::option::Option<super::common::Vector2Int>,
#[prost(message, optional, tag = "12")]
pub cur_position: ::core::option::Option<super::common::Vector2Int>,
#[prost(uint32, tag = "3", xor = "15043")]
pub cur_section_id: u32,
#[prost(enumeration = "HollowEntityType", tag = "11")]
pub entity_type: i32,
#[prost(enumeration = "HollowPushReason", tag = "8")]
pub reason: i32,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[cmd_id(9097)]
pub struct TriggerHollowEventCsReq {}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[derive(::proto_derive::NetResponse)]
#[cmd_id(4933)]
pub struct TriggerHollowEventScRsp {
#[prost(int32, tag = "11", xor = "8035")]
pub retcode: i32,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[cmd_id(241)]
pub struct GetWeaponDataCsReq {}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[derive(::proto_derive::NetResponse)]
#[cmd_id(415)]
pub struct GetWeaponDataScRsp {
#[prost(int32, tag = "13", xor = "2350")]
pub retcode: i32,
#[prost(message, repeated, tag = "3")]
pub weapon_list: ::prost::alloc::vec::Vec<WeaponInfo>,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[cmd_id(1578)]
pub struct GetItemDataCsReq {}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[derive(::proto_derive::NetResponse)]
#[cmd_id(492)]
pub struct GetItemDataScRsp {
#[prost(int32, tag = "8", xor = "13957")]
pub retcode: i32,
#[prost(message, repeated, tag = "2")]
pub item_list: ::prost::alloc::vec::Vec<ItemInfo>,
#[prost(map = "uint32, message", tag = "1")]
pub auto_recovery_info: ::std::collections::HashMap<u32, AutoRecoveryInfo>,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[cmd_id(5691)]
pub struct GetAvatarDataCsReq {}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[derive(::proto_derive::NetResponse)]
#[cmd_id(9699)]
pub struct GetAvatarDataScRsp {
#[prost(int32, tag = "9", xor = "6408")]
pub retcode: i32,
#[prost(message, repeated, tag = "10")]
pub avatar_list: ::prost::alloc::vec::Vec<AvatarInfo>,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[cmd_id(1892)]
pub struct AddAvatarScNotify {
#[prost(uint32, tag = "2", xor = "3198")]
pub avatar_id: u32,
#[prost(enumeration = "add_avatar_sc_notify::PerformType", tag = "6")]
pub perform_type: i32,
#[prost(message, repeated, tag = "1")]
pub reward_list: ::prost::alloc::vec::Vec<ItemRewardInfo>,
#[prost(bool, tag = "14")]
pub lock: bool,
}
/// Nested message and enum types in `AddAvatarScNotify`.
pub mod add_avatar_sc_notify {
#[derive(
Clone,
Copy,
Debug,
PartialEq,
Eq,
Hash,
PartialOrd,
Ord,
::prost::Enumeration
)]
#[repr(i32)]
pub enum PerformType {
PerformNone = 0,
PerformPopUp = 1,
PerformAnimation = 2,
}
impl PerformType {
/// String value of the enum field names used in the ProtoBuf definition.
///
/// The values are not transformed in any way and thus are considered stable
/// (if the ProtoBuf definition does not change) and safe for programmatic use.
pub fn as_str_name(&self) -> &'static str {
match self {
Self::PerformNone => "PERFORM_NONE",
Self::PerformPopUp => "PERFORM_POP_UP",
Self::PerformAnimation => "PERFORM_ANIMATION",
}
}
/// Creates an enum from field names used in the ProtoBuf definition.
pub fn from_str_name(value: &str) -> ::core::option::Option<Self> {
match value {
"PERFORM_NONE" => Some(Self::PerformNone),
"PERFORM_POP_UP" => Some(Self::PerformPopUp),
"PERFORM_ANIMATION" => Some(Self::PerformAnimation),
_ => None,
}
}
}
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[cmd_id(4611)]
pub struct AvatarLevelUpCsReq {
#[prost(uint32, tag = "7", xor = "9369")]
pub avatar_id: u32,
#[prost(map = "uint32, uint32", tag = "14")]
pub exp_materials: ::std::collections::HashMap<u32, u32>,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[derive(::proto_derive::NetResponse)]
#[cmd_id(8814)]
pub struct AvatarLevelUpScRsp {
#[prost(int32, tag = "15", xor = "14828")]
pub retcode: i32,
#[prost(message, repeated, tag = "13")]
pub return_item_list: ::prost::alloc::vec::Vec<ItemRewardInfo>,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[cmd_id(2576)]
pub struct WeaponDressCsReq {
#[prost(uint32, tag = "6", xor = "1853")]
pub avatar_id: u32,
#[prost(uint32, tag = "9", xor = "15327")]
pub weapon_uid: u32,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[derive(::proto_derive::NetResponse)]
pub struct WeaponDressScRsp {
pub retcode: i32,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[cmd_id(9705)]
pub struct WeaponUnDressCsReq {
#[prost(uint32, tag = "5", xor = "6458")]
pub avatar_id: u32,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[derive(::proto_derive::NetResponse)]
pub struct WeaponUnDressScRsp {
pub retcode: i32,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[cmd_id(9646)]
pub struct AvatarFavoriteCsReq {
#[prost(uint32, tag = "7", xor = "14323")]
pub avatar_id: u32,
#[prost(bool, tag = "2")]
pub is_favorite: bool,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[derive(::proto_derive::NetResponse)]
#[cmd_id(6145)]
pub struct AvatarFavoriteScRsp {
#[prost(int32, tag = "9", xor = "14480")]
pub retcode: i32,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[cmd_id(3116)]
pub struct AvatarSkinDressCsReq {
#[prost(uint32, tag = "4", xor = "10581")]
pub avatar_id: u32,
#[prost(uint32, tag = "6", xor = "12515")]
pub avatar_skin_id: u32,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[derive(::proto_derive::NetResponse)]
pub struct AvatarSkinDressScRsp {
pub retcode: i32,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[cmd_id(1886)]
pub struct AvatarSkinUnDressCsReq {
#[prost(uint32, tag = "10", xor = "9539")]
pub avatar_id: u32,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[derive(::proto_derive::NetResponse)]
pub struct AvatarSkinUnDressScRsp {
pub retcode: i32,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[cmd_id(6039)]
pub struct GetAvatarRecommendEquipCsReq {
#[prost(uint32, tag = "4", xor = "15188")]
pub avatar_id: u32,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[derive(::proto_derive::NetResponse)]
pub struct GetAvatarRecommendEquipScRsp {
pub retcode: i32,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[cmd_id(9027)]
pub struct GetEquipDataCsReq {}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[derive(::proto_derive::NetResponse)]
#[cmd_id(7461)]
pub struct GetEquipDataScRsp {
#[prost(int32, tag = "14", xor = "15114")]
pub retcode: i32,
#[prost(message, repeated, tag = "11")]
pub equip_list: ::prost::alloc::vec::Vec<EquipInfo>,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[cmd_id(9209)]
pub struct GetWishlistDataCsReq {}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[derive(::proto_derive::NetResponse)]
#[cmd_id(6257)]
pub struct GetWishlistDataScRsp {
#[prost(int32, tag = "1", xor = "13063")]
pub retcode: i32,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[cmd_id(5408)]
pub struct GetBuddyDataCsReq {}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
pub struct BuddySkillLevel {
#[prost(uint32, tag = "9", xor = "15501")]
pub skill_type: u32,
#[prost(uint32, tag = "5", xor = "8127")]
pub level: u32,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
pub struct BuddyInfo {
#[prost(uint32, tag = "1", xor = "11106")]
pub id: u32,
#[prost(uint32, tag = "8", xor = "10233")]
pub level: u32,
#[prost(uint32, tag = "10", xor = "13819")]
pub exp: u32,
#[prost(uint32, tag = "7", xor = "9063")]
pub rank: u32,
#[prost(uint32, tag = "3", xor = "2749")]
pub star: u32,
#[prost(int64, tag = "6", xor = "819")]
pub first_get_time: i64,
#[prost(message, repeated, tag = "14")]
pub skill_type_level: ::prost::alloc::vec::Vec<BuddySkillLevel>,
#[prost(uint32, repeated, tag = "2")]
pub taken_rank_up_reward_list: ::prost::alloc::vec::Vec<u32>,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[derive(::proto_derive::NetResponse)]
#[cmd_id(2597)]
pub struct GetBuddyDataScRsp {
#[prost(int32, tag = "8", xor = "15491")]
pub retcode: i32,
#[prost(message, repeated, tag = "10")]
pub buddy_list: ::prost::alloc::vec::Vec<BuddyInfo>,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[cmd_id(6130)]
pub struct GetGachaDataCsReq {
#[prost(uint32, tag = "11", xor = "15201")]
pub gacha_type: u32,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
pub struct GachaMaterial {
#[prost(uint32, tag = "3", xor = "967")]
pub material_id: u32,
#[prost(uint32, tag = "5", xor = "14958")]
pub num: u32,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
pub struct Gacha {
#[prost(uint32, tag = "4", xor = "10440")]
pub gacha_type: u32,
#[prost(uint32, tag = "5", xor = "5820")]
pub gacha_id: u32,
#[prost(uint32, tag = "6", xor = "12861")]
pub gacha_schedule_id: u32,
#[prost(int64, tag = "10", xor = "9919")]
pub begin_time: i64,
#[prost(int64, tag = "14", xor = "7608")]
pub end_time: i64,
#[prost(uint32, repeated, tag = "9")]
pub up_item_id_list: ::prost::alloc::vec::Vec<u32>,
#[prost(uint32, repeated, tag = "2")]
pub optional_up_item_id_list: ::prost::alloc::vec::Vec<u32>,
#[prost(message, repeated, tag = "15")]
pub gacha_material_list: ::prost::alloc::vec::Vec<GachaMaterial>,
#[prost(string, tag = "8")]
pub gacha_info_webview: ::prost::alloc::string::String,
#[prost(string, tag = "13")]
pub gacha_log_webview: ::prost::alloc::string::String,
#[prost(uint32, tag = "530", xor = "9927")]
pub remain_up_item_times: u32,
#[prost(uint32, tag = "464", xor = "13692")]
pub remain_optional_up_item_times: u32,
#[prost(uint32, repeated, tag = "1153")]
pub newbie_avatar_id_list: ::prost::alloc::vec::Vec<u32>,
#[prost(uint32, tag = "605", xor = "3439")]
pub newbie_remain_up_item_times: u32,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
pub struct GachaInfo {
#[prost(message, repeated, tag = "6")]
pub gacha_list: ::prost::alloc::vec::Vec<Gacha>,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
pub struct GachaDisplayData {
#[prost(uint32, tag = "1", xor = "4194")]
pub gacha_random: u32,
#[prost(message, optional, tag = "4")]
pub gacha_info: ::core::option::Option<GachaInfo>,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[derive(::proto_derive::NetResponse)]
#[cmd_id(5309)]
pub struct GetGachaDataScRsp {
#[prost(int32, tag = "14", xor = "7759")]
pub retcode: i32,
#[prost(uint32, tag = "7", xor = "4640")]
pub gacha_type: u32,
#[prost(message, optional, tag = "13")]
pub display: ::core::option::Option<GachaDisplayData>,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[cmd_id(4718)]
pub struct DoGachaCsReq {
#[prost(uint32, tag = "15", xor = "5771")]
pub gacha_type: u32,
#[prost(uint32, tag = "3", xor = "6134")]
pub gacha_id: u32,
#[prost(uint32, tag = "10", xor = "14899")]
pub gacha_random: u32,
#[prost(uint32, tag = "8", xor = "7667")]
pub times: u32,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
pub struct DropItem {
#[prost(uint32, tag = "4", xor = "12053")]
pub item_id: u32,
#[prost(uint32, tag = "3", xor = "10242")]
pub uid: u32,
#[prost(uint32, tag = "13", xor = "10489")]
pub count: u32,
/// offset: 48, xor const:20211
#[prost(uint32, tag = "9")]
pub point_item_id: u32,
#[prost(uint32, tag = "5", xor = "3646")]
pub point_item_count: u32,
#[prost(bool, tag = "10")]
pub lock: bool,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[derive(::proto_derive::NetResponse)]
#[cmd_id(4758)]
pub struct DoGachaScRsp {
#[prost(int32, tag = "1", xor = "3647")]
pub retcode: i32,
#[prost(uint32, tag = "13", xor = "2175")]
pub times: u32,
#[prost(message, optional, tag = "6")]
pub display: ::core::option::Option<GachaDisplayData>,
#[prost(message, repeated, tag = "7")]
pub drop_item_list: ::prost::alloc::vec::Vec<DropItem>,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[cmd_id(7464)]
pub struct GachaBuyMaterialCsReq {
#[prost(uint32, tag = "4", xor = "14555")]
pub buy_material_id: u32,
#[prost(uint32, tag = "3", xor = "9147")]
pub count: u32,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[derive(::proto_derive::NetResponse)]
#[cmd_id(3390)]
pub struct GachaBuyMaterialScRsp {
#[prost(int32, tag = "4", xor = "15490")]
pub retcode: i32,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[cmd_id(3838)]
pub struct GachaSetNewbieAvatarCsReq {
#[prost(uint32, tag = "15", xor = "2782")]
pub gacha_id: u32,
#[prost(uint32, tag = "10", xor = "4383")]
pub avatar_id: u32,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[derive(::proto_derive::NetResponse)]
pub struct GachaSetNewbieAvatarScRsp {
pub retcode: i32,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[cmd_id(1447)]
pub struct VideoGetInfoCsReq {}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[derive(::proto_derive::NetResponse)]
#[cmd_id(154)]
pub struct VideoGetInfoScRsp {
#[prost(int32, tag = "6", xor = "4313")]
pub retcode: i32,
#[prost(map = "uint32, uint64", tag = "15")]
pub video_key_map: ::std::collections::HashMap<u32, u64>,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[cmd_id(6516)]
pub struct SavePlayerSystemSettingCsReq {
#[prost(uint32, tag = "6", xor = "776")]
pub r#type: u32,
pub params: u32,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[derive(::proto_derive::NetResponse)]
pub struct SavePlayerSystemSettingScRsp {
pub retcode: i32,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[cmd_id(8731)]
pub struct GetMiscDataCsReq {}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
pub struct QuickAccessInfo {
#[prost(uint32, tag = "6", xor = "13408")]
pub quick_access_id: u32,
#[prost(uint32, tag = "2", xor = "13559")]
pub quick_access_index: u32,
#[prost(enumeration = "QuickAccessType", tag = "3")]
pub r#type: i32,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
pub struct UnlockInfo {
#[prost(int32, repeated, tag = "6")]
pub unlocked_list: ::prost::alloc::vec::Vec<i32>,
#[prost(message, repeated, tag = "11")]
pub quick_access_list: ::prost::alloc::vec::Vec<QuickAccessInfo>,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
pub struct NewsStandData {
#[prost(int32, tag = "10", xor = "2114")]
pub cur_style: i32,
#[prost(uint32, repeated, tag = "12")]
pub normal_news_id_list: ::prost::alloc::vec::Vec<u32>,
#[prost(uint32, repeated, tag = "11")]
pub head_lines_id_list: ::prost::alloc::vec::Vec<u32>,
#[prost(uint32, repeated, tag = "2")]
pub advertisement_id_list: ::prost::alloc::vec::Vec<u32>,
#[prost(bool, tag = "4")]
pub news_read_state: bool,
#[prost(bool, tag = "9")]
pub can_sign: bool,
#[prost(uint32, tag = "1", xor = "5863")]
pub current_sign_id: u32,
#[prost(uint32, tag = "6", xor = "8371")]
pub sign_count: u32,
#[prost(int64, tag = "7", xor = "5860")]
pub sign_refresh_time: i64,
#[prost(int64, tag = "8", xor = "8671")]
pub last_sign_time: i64,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
pub struct PostGirlItem {
#[prost(uint32, tag = "1", xor = "6398")]
pub id: u32,
#[prost(int64, tag = "2", xor = "5482")]
pub unlock_time: i64,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
pub struct PostGirlInfo {
#[prost(message, repeated, tag = "13")]
pub post_girl_item_list: ::prost::alloc::vec::Vec<PostGirlItem>,
#[prost(uint32, repeated, tag = "15")]
pub selected_post_girl_id_list: ::prost::alloc::vec::Vec<u32>,
#[prost(bool, tag = "14")]
pub post_girl_random_toggle: bool,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
pub struct MiscData {
#[prost(message, optional, tag = "11")]
pub unlock: ::core::option::Option<UnlockInfo>,
#[prost(message, optional, tag = "15")]
pub news_stand: ::core::option::Option<NewsStandData>,
#[prost(message, optional, tag = "1")]
pub post_girl: ::core::option::Option<PostGirlInfo>,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[derive(::proto_derive::NetResponse)]
#[cmd_id(5250)]
pub struct GetMiscDataScRsp {
#[prost(int32, tag = "10", xor = "11868")]
pub retcode: i32,
#[prost(message, optional, tag = "9")]
pub data: ::core::option::Option<MiscData>,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
pub struct NewsStandSync {
#[prost(uint32, tag = "10", xor = "4812")]
pub current_sign_id: u32,
#[prost(bool, tag = "9")]
pub can_sign: bool,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
pub struct PostGirlSync {
#[prost(message, repeated, tag = "14")]
pub new_post_girl_item_list: ::prost::alloc::vec::Vec<PostGirlItem>,
#[prost(uint32, repeated, tag = "9")]
pub selected_post_girl_id_list: ::prost::alloc::vec::Vec<u32>,
#[prost(bool, tag = "5")]
pub post_girl_random_toggle: bool,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
pub struct MiscSync {
#[prost(int32, repeated, tag = "7")]
pub trigger_newbie_group_list: ::prost::alloc::vec::Vec<i32>,
#[prost(message, repeated, tag = "4")]
pub quick_access_list: ::prost::alloc::vec::Vec<QuickAccessInfo>,
#[prost(message, optional, tag = "11")]
pub news_stand: ::core::option::Option<NewsStandSync>,
#[prost(message, optional, tag = "1293")]
pub post_girl: ::core::option::Option<PostGirlSync>,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[cmd_id(4897)]
pub struct SelectPostGirlCsReq {
#[prost(uint32, repeated, tag = "2")]
pub post_girl_id_list: ::prost::alloc::vec::Vec<u32>,
#[prost(bool, tag = "11")]
pub post_girl_random_toggle: bool,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[derive(::proto_derive::NetResponse)]
#[cmd_id(9834)]
pub struct SelectPostGirlScRsp {
#[prost(int32, tag = "11", xor = "514")]
pub retcode: i32,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[cmd_id(1804)]
pub struct GameLogReportCsReq {}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[derive(::proto_derive::NetResponse)]
pub struct GameLogReportScRsp {
pub retcode: i32,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[cmd_id(185)]
pub struct PlayerOperationCsReq {
#[prost(uint32, tag = "8", xor = "3390")]
pub system: u32,
#[prost(uint32, tag = "7", xor = "14635")]
pub operator: u32,
#[prost(int32, tag = "9", xor = "5618")]
pub param: i32,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[derive(::proto_derive::NetResponse)]
#[cmd_id(6213)]
pub struct PlayerOperationScRsp {
#[prost(int32, tag = "3", xor = "13126")]
pub retcode: i32,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[cmd_id(7157)]
pub struct EndNewbieCsReq {
#[prost(uint32, tag = "1", xor = "9491")]
pub group_id: u32,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[derive(::proto_derive::NetResponse)]
#[cmd_id(2257)]
pub struct EndNewbieScRsp {
#[prost(int32, tag = "12", xor = "4353")]
pub retcode: i32,
#[prost(uint32, tag = "5", xor = "3834")]
pub group_id: u32,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[cmd_id(2130)]
pub struct GetNewsStandDataCsReq {}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[derive(::proto_derive::NetResponse)]
#[cmd_id(6223)]
pub struct GetNewsStandDataScRsp {
#[prost(int32, tag = "3", xor = "12184")]
pub retcode: i32,
#[prost(message, optional, tag = "2")]
pub news_stand_data: ::core::option::Option<NewsStandData>,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[cmd_id(4438)]
pub struct ReadNewsCsReq {}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[derive(::proto_derive::NetResponse)]
#[cmd_id(5513)]
pub struct ReadNewsScRsp {
#[prost(int32, tag = "15", xor = "4757")]
pub retcode: i32,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[cmd_id(1103)]
pub struct NewsStandSignCsReq {}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[derive(::proto_derive::NetResponse)]
#[cmd_id(9198)]
pub struct NewsStandSignScRsp {
#[prost(int32, tag = "12", xor = "2800")]
pub retcode: i32,
#[prost(int32, tag = "8", xor = "2016")]
pub sign_count: i32,
#[prost(int64, tag = "14", xor = "13901")]
pub last_sign_time: i64,
#[prost(message, repeated, tag = "6")]
pub reward_list: ::prost::alloc::vec::Vec<ItemRewardInfo>,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[cmd_id(8647)]
pub struct ReportUiLayoutPlatformCsReq {}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[derive(::proto_derive::NetResponse)]
#[cmd_id(5294)]
pub struct ReportUiLayoutPlatformScRsp {
#[prost(int32, tag = "14", xor = "14380")]
pub retcode: i32,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[cmd_id(2615)]
pub struct BattleReportCsReq {}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[derive(::proto_derive::NetResponse)]
#[cmd_id(9785)]
pub struct BattleReportScRsp {
#[prost(int32, tag = "9", xor = "1337")]
pub retcode: i32,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[cmd_id(8511)]
pub struct GetRamenDataCsReq {}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
pub struct RamenData {}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[derive(::proto_derive::NetResponse)]
#[cmd_id(2167)]
pub struct GetRamenDataScRsp {
#[prost(int32, tag = "10", xor = "11844")]
pub retcode: i32,
#[prost(message, optional, tag = "15")]
pub ramen_data: ::core::option::Option<RamenData>,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[cmd_id(4450)]
pub struct PerformTriggerCsReq {
#[prost(int32, tag = "2", xor = "9665")]
pub perform_id: i32,
#[prost(int32, tag = "1", xor = "10007")]
pub perform_type: i32,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[derive(::proto_derive::NetResponse)]
#[cmd_id(9658)]
pub struct PerformTriggerScRsp {
#[prost(int32, tag = "2", xor = "15696")]
pub retcode: i32,
#[prost(int64, tag = "11", xor = "8008")]
pub perform_uid: i64,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[cmd_id(6991)]
pub struct PerformEndCsReq {
#[prost(int32, tag = "5", xor = "2034")]
pub perform_id: i32,
#[prost(int32, tag = "11", xor = "4671")]
pub perform_type: i32,
#[prost(int64, tag = "9", xor = "5430")]
pub perform_uid: i64,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[derive(::proto_derive::NetResponse)]
#[cmd_id(1560)]
pub struct PerformEndScRsp {
#[prost(int32, tag = "5", xor = "8373")]
pub retcode: i32,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[cmd_id(3169)]
pub struct PerformJumpCsReq {
#[prost(int32, tag = "6", xor = "12569")]
pub perform_id: i32,
#[prost(int32, tag = "12", xor = "4386")]
pub perform_type: i32,
#[prost(int64, tag = "14", xor = "4409")]
pub perform_uid: i64,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[derive(::proto_derive::NetResponse)]
pub struct PerformJumpScRsp {
pub retcode: i32,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[cmd_id(7212)]
pub struct StartTrainingCsReq {
#[prost(int32, repeated, tag = "4")]
pub avatar_list: ::prost::alloc::vec::Vec<i32>,
#[prost(int32, tag = "1", xor = "15864")]
pub special_training_id: i32,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[derive(::proto_derive::NetResponse)]
#[cmd_id(3151)]
pub struct StartTrainingScRsp {
#[prost(int32, tag = "15", xor = "3652")]
pub retcode: i32,
#[prost(int64, tag = "1", xor = "9174")]
pub training_uid: i64,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[cmd_id(2857)]
pub struct GetPhotoWallDataCsReq {}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[derive(::proto_derive::NetResponse)]
#[cmd_id(4197)]
pub struct GetPhotoWallDataScRsp {
#[prost(int32, tag = "8", xor = "10214")]
pub retcode: i32,
}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[cmd_id(2626)]
pub struct GetMonthDailyRewardListCsReq {}
#[derive(Clone, PartialEq, ::proto_derive::Message, ::proto_derive::NetCmd)]
#[derive(::proto_derive::NetResponse)]
#[cmd_id(7476)]
pub struct GetMonthDailyRewardListScRsp {
#[prost(int32, tag = "13", xor = "10778")]
pub retcode: i32,
}
#[derive(Clone, Copy, Debug, PartialEq, Eq, Hash, PartialOrd, Ord, ::prost::Enumeration)]
#[repr(i32)]
pub enum ModAvatarType {
Unk0 = 0,
Unk1 = 1,
Unk2 = 2,
}
impl ModAvatarType {
/// String value of the enum field names used in the ProtoBuf definition.
///
/// The values are not transformed in any way and thus are considered stable
/// (if the ProtoBuf definition does not change) and safe for programmatic use.
pub fn as_str_name(&self) -> &'static str {
match self {
Self::Unk0 => "MOD_AVATAR_TYPE_UNK_0",
Self::Unk1 => "MOD_AVATAR_TYPE_UNK_1",
Self::Unk2 => "MOD_AVATAR_TYPE_UNK_2",
}
}
/// Creates an enum from field names used in the ProtoBuf definition.
pub fn from_str_name(value: &str) -> ::core::option::Option<Self> {
match value {
"MOD_AVATAR_TYPE_UNK_0" => Some(Self::Unk0),
"MOD_AVATAR_TYPE_UNK_1" => Some(Self::Unk1),
"MOD_AVATAR_TYPE_UNK_2" => Some(Self::Unk2),
_ => None,
}
}
}
#[derive(Clone, Copy, Debug, PartialEq, Eq, Hash, PartialOrd, Ord, ::prost::Enumeration)]
#[repr(i32)]
pub enum AvatarShowWeaponType {
ShowWeaponLock = 0,
ShowWeaponActive = 1,
ShowWeaponInactive = 2,
}
impl AvatarShowWeaponType {
/// String value of the enum field names used in the ProtoBuf definition.
///
/// The values are not transformed in any way and thus are considered stable
/// (if the ProtoBuf definition does not change) and safe for programmatic use.
pub fn as_str_name(&self) -> &'static str {
match self {
Self::ShowWeaponLock => "SHOW_WEAPON_LOCK",
Self::ShowWeaponActive => "SHOW_WEAPON_ACTIVE",
Self::ShowWeaponInactive => "SHOW_WEAPON_INACTIVE",
}
}
/// Creates an enum from field names used in the ProtoBuf definition.
pub fn from_str_name(value: &str) -> ::core::option::Option<Self> {
match value {
"SHOW_WEAPON_LOCK" => Some(Self::ShowWeaponLock),
"SHOW_WEAPON_ACTIVE" => Some(Self::ShowWeaponActive),
"SHOW_WEAPON_INACTIVE" => Some(Self::ShowWeaponInactive),
_ => None,
}
}
}
#[derive(Clone, Copy, Debug, PartialEq, Eq, Hash, PartialOrd, Ord, ::prost::Enumeration)]
#[repr(i32)]
pub enum QuestState {
Unlock = 0,
RewardGot = 1,
NotFetch = 2,
NotFinished = 3,
FinishedNotGot = 4,
}
impl QuestState {
/// String value of the enum field names used in the ProtoBuf definition.
///
/// The values are not transformed in any way and thus are considered stable
/// (if the ProtoBuf definition does not change) and safe for programmatic use.
pub fn as_str_name(&self) -> &'static str {
match self {
Self::Unlock => "QUEST_STATE_UNLOCK",
Self::RewardGot => "QUEST_STATE_REWARD_GOT",
Self::NotFetch => "QUEST_STATE_NOT_FETCH",
Self::NotFinished => "QUEST_STATE_NOT_FINISHED",
Self::FinishedNotGot => "QUEST_STATE_FINISHED_NOT_GOT",
}
}
/// Creates an enum from field names used in the ProtoBuf definition.
pub fn from_str_name(value: &str) -> ::core::option::Option<Self> {
match value {
"QUEST_STATE_UNLOCK" => Some(Self::Unlock),
"QUEST_STATE_REWARD_GOT" => Some(Self::RewardGot),
"QUEST_STATE_NOT_FETCH" => Some(Self::NotFetch),
"QUEST_STATE_NOT_FINISHED" => Some(Self::NotFinished),
"QUEST_STATE_FINISHED_NOT_GOT" => Some(Self::FinishedNotGot),
_ => None,
}
}
}
#[derive(Clone, Copy, Debug, PartialEq, Eq, Hash, PartialOrd, Ord, ::prost::Enumeration)]
#[repr(i32)]
pub enum InteractTarget {
None = 0,
TriggerBox = 1,
Npc = 2,
}
impl InteractTarget {
/// String value of the enum field names used in the ProtoBuf definition.
///
/// The values are not transformed in any way and thus are considered stable
/// (if the ProtoBuf definition does not change) and safe for programmatic use.
pub fn as_str_name(&self) -> &'static str {
match self {
Self::None => "INTERACT_TARGET_NONE",
Self::TriggerBox => "INTERACT_TARGET_TRIGGER_BOX",
Self::Npc => "INTERACT_TARGET_NPC",
}
}
/// Creates an enum from field names used in the ProtoBuf definition.
pub fn from_str_name(value: &str) -> ::core::option::Option<Self> {
match value {
"INTERACT_TARGET_NONE" => Some(Self::None),
"INTERACT_TARGET_TRIGGER_BOX" => Some(Self::TriggerBox),
"INTERACT_TARGET_NPC" => Some(Self::Npc),
_ => None,
}
}
}
#[derive(Clone, Copy, Debug, PartialEq, Eq, Hash, PartialOrd, Ord, ::prost::Enumeration)]
#[repr(i32)]
pub enum HenshinType {
None = 0,
BomberTick5 = 10,
Tugger = 11,
SpeedupMove = 19,
SpeedupRush = 20,
BomberTick0 = 5,
RinaBangboo1 = 13,
Pacmanv2 = 3,
BomberTick1 = 6,
QinYi = 16,
AvatarNekomiya = 18,
RinaBangboo2 = 14,
BomberTick3 = 8,
DefaultPlayer = 1,
Pacmanv1 = 2,
Bomber = 4,
AvatarCorin = 17,
ActivityHacker = 21,
BomberTick2 = 7,
GoodsLoader = 15,
BomberTick4 = 9,
NightMode = 12,
}
impl HenshinType {
/// String value of the enum field names used in the ProtoBuf definition.
///
/// The values are not transformed in any way and thus are considered stable
/// (if the ProtoBuf definition does not change) and safe for programmatic use.
pub fn as_str_name(&self) -> &'static str {
match self {
Self::None => "HenshinType_NONE",
Self::BomberTick5 => "HenshinType_Bomber_Tick5",
Self::Tugger => "HenshinType_Tugger",
Self::SpeedupMove => "HenshinType_Speedup_Move",
Self::SpeedupRush => "HenshinType_Speedup_Rush",
Self::BomberTick0 => "HenshinType_Bomber_Tick0",
Self::RinaBangboo1 => "HenshinType_Rina_Bangboo1",
Self::Pacmanv2 => "HenshinType_PACMANV2",
Self::BomberTick1 => "HenshinType_Bomber_Tick1",
Self::QinYi => "HenshinType_QinYi",
Self::AvatarNekomiya => "HenshinType_Avatar_Nekomiya",
Self::RinaBangboo2 => "HenshinType_Rina_Bangboo2",
Self::BomberTick3 => "HenshinType_Bomber_Tick3",
Self::DefaultPlayer => "HenshinType_DEFAULT_PLAYER",
Self::Pacmanv1 => "HenshinType_PACMANV1",
Self::Bomber => "HenshinType_BOMBER",
Self::AvatarCorin => "HenshinType_Avatar_Corin",
Self::ActivityHacker => "HenshinType_Activity_Hacker",
Self::BomberTick2 => "HenshinType_Bomber_Tick2",
Self::GoodsLoader => "HenshinType_GoodsLoader",
Self::BomberTick4 => "HenshinType_Bomber_Tick4",
Self::NightMode => "HenshinType_NIGHT_MODE",
}
}
/// Creates an enum from field names used in the ProtoBuf definition.
pub fn from_str_name(value: &str) -> ::core::option::Option<Self> {
match value {
"HenshinType_NONE" => Some(Self::None),
"HenshinType_Bomber_Tick5" => Some(Self::BomberTick5),
"HenshinType_Tugger" => Some(Self::Tugger),
"HenshinType_Speedup_Move" => Some(Self::SpeedupMove),
"HenshinType_Speedup_Rush" => Some(Self::SpeedupRush),
"HenshinType_Bomber_Tick0" => Some(Self::BomberTick0),
"HenshinType_Rina_Bangboo1" => Some(Self::RinaBangboo1),
"HenshinType_PACMANV2" => Some(Self::Pacmanv2),
"HenshinType_Bomber_Tick1" => Some(Self::BomberTick1),
"HenshinType_QinYi" => Some(Self::QinYi),
"HenshinType_Avatar_Nekomiya" => Some(Self::AvatarNekomiya),
"HenshinType_Rina_Bangboo2" => Some(Self::RinaBangboo2),
"HenshinType_Bomber_Tick3" => Some(Self::BomberTick3),
"HenshinType_DEFAULT_PLAYER" => Some(Self::DefaultPlayer),
"HenshinType_PACMANV1" => Some(Self::Pacmanv1),
"HenshinType_BOMBER" => Some(Self::Bomber),
"HenshinType_Avatar_Corin" => Some(Self::AvatarCorin),
"HenshinType_Activity_Hacker" => Some(Self::ActivityHacker),
"HenshinType_Bomber_Tick2" => Some(Self::BomberTick2),
"HenshinType_GoodsLoader" => Some(Self::GoodsLoader),
"HenshinType_Bomber_Tick4" => Some(Self::BomberTick4),
"HenshinType_NIGHT_MODE" => Some(Self::NightMode),
_ => None,
}
}
}
#[derive(Clone, Copy, Debug, PartialEq, Eq, Hash, PartialOrd, Ord, ::prost::Enumeration)]
#[repr(i32)]
pub enum HollowEntityType {
None = 0,
Global = 9,
Npc = 2,
Pin = 6,
Light = 5,
Player = 1,
Barrier = 10,
Grid = 3,
SectionEvent = 11,
Section = 7,
Terrain = 12,
Event = 4,
}
impl HollowEntityType {
/// String value of the enum field names used in the ProtoBuf definition.
///
/// The values are not transformed in any way and thus are considered stable
/// (if the ProtoBuf definition does not change) and safe for programmatic use.
pub fn as_str_name(&self) -> &'static str {
match self {
Self::None => "HOLLOW_ENTITY_TYPE_NONE",
Self::Global => "HOLLOW_ENTITY_TYPE_GLOBAL",
Self::Npc => "HOLLOW_ENTITY_TYPE_NPC",
Self::Pin => "HOLLOW_ENTITY_TYPE_PIN",
Self::Light => "HOLLOW_ENTITY_TYPE_LIGHT",
Self::Player => "HOLLOW_ENTITY_TYPE_PLAYER",
Self::Barrier => "HOLLOW_ENTITY_TYPE_BARRIER",
Self::Grid => "HOLLOW_ENTITY_TYPE_GRID",
Self::SectionEvent => "HOLLOW_ENTITY_TYPE_SECTION_EVENT",
Self::Section => "HOLLOW_ENTITY_TYPE_SECTION",
Self::Terrain => "HOLLOW_ENTITY_TYPE_TERRAIN",
Self::Event => "HOLLOW_ENTITY_TYPE_EVENT",
}
}
/// Creates an enum from field names used in the ProtoBuf definition.
pub fn from_str_name(value: &str) -> ::core::option::Option<Self> {
match value {
"HOLLOW_ENTITY_TYPE_NONE" => Some(Self::None),
"HOLLOW_ENTITY_TYPE_GLOBAL" => Some(Self::Global),
"HOLLOW_ENTITY_TYPE_NPC" => Some(Self::Npc),
"HOLLOW_ENTITY_TYPE_PIN" => Some(Self::Pin),
"HOLLOW_ENTITY_TYPE_LIGHT" => Some(Self::Light),
"HOLLOW_ENTITY_TYPE_PLAYER" => Some(Self::Player),
"HOLLOW_ENTITY_TYPE_BARRIER" => Some(Self::Barrier),
"HOLLOW_ENTITY_TYPE_GRID" => Some(Self::Grid),
"HOLLOW_ENTITY_TYPE_SECTION_EVENT" => Some(Self::SectionEvent),
"HOLLOW_ENTITY_TYPE_SECTION" => Some(Self::Section),
"HOLLOW_ENTITY_TYPE_TERRAIN" => Some(Self::Terrain),
"HOLLOW_ENTITY_TYPE_EVENT" => Some(Self::Event),
_ => None,
}
}
}
#[derive(Clone, Copy, Debug, PartialEq, Eq, Hash, PartialOrd, Ord, ::prost::Enumeration)]
#[repr(i32)]
pub enum HollowGridMapType {
None = 0,
Unknown1 = 1,
Unknown2 = 2,
}
impl HollowGridMapType {
/// String value of the enum field names used in the ProtoBuf definition.
///
/// The values are not transformed in any way and thus are considered stable
/// (if the ProtoBuf definition does not change) and safe for programmatic use.
pub fn as_str_name(&self) -> &'static str {
match self {
Self::None => "HOLLOW_GRID_MAP_TYPE_NONE",
Self::Unknown1 => "HOLLOW_GRID_MAP_TYPE_UNKNOWN_1",
Self::Unknown2 => "HOLLOW_GRID_MAP_TYPE_UNKNOWN_2",
}
}
/// Creates an enum from field names used in the ProtoBuf definition.
pub fn from_str_name(value: &str) -> ::core::option::Option<Self> {
match value {
"HOLLOW_GRID_MAP_TYPE_NONE" => Some(Self::None),
"HOLLOW_GRID_MAP_TYPE_UNKNOWN_1" => Some(Self::Unknown1),
"HOLLOW_GRID_MAP_TYPE_UNKNOWN_2" => Some(Self::Unknown2),
_ => None,
}
}
}
#[derive(Clone, Copy, Debug, PartialEq, Eq, Hash, PartialOrd, Ord, ::prost::Enumeration)]
#[repr(i32)]
pub enum HollowComponentType {
None = 0,
IdComponent = 1,
PosComponent = 2,
HollowGridComponent = 3,
LightInteractionComponent = 4,
OwnedEntityComponent = 5,
ChessUiComponent = 6,
HollowEventComponent = 7,
CategoryComponent = 8,
BehaviorComponent = 9,
OwnerComponent = 10,
HollowNpcComponent = 11,
HollowSnakeComponent = 12,
HollowLightComponent = 13,
ExtScriptVariableComponent = 14,
ConwayLifeGameLifeStateComponent = 15,
EntityPriorityComponent = 16,
BigTvChessUiComponent = 17,
GridStateComponent = 18,
SpringComponent = 19,
BlockComponent = 20,
ConwayLifeGameMgrComponent = 21,
HollowScriptSequenceComponent = 22,
HollowSnapshotComponent = 23,
HollowMapComponent = 24,
HollowPluginCollectionComponent = 25,
InnerWorldPlugin = 26,
HollowLightPlugin = 27,
HollowNpcMgrComponent = 28,
HollowTimeRewindComponent = 29,
NpcPosExt = 30,
ClientStateComponent = 31,
PlayerPosExt = 33,
HollowRepairZoneComponent = 34,
HollowGlobalComponent = 35,
AimRectComponent = 36,
SignalMgrComponent = 37,
HollowFloorMgrComponent = 39,
AreaCameraComponent = 40,
GridInnerWorldComponent = 41,
HollowSectionComponent = 42,
BigWorldComponent = 44,
ElevatorGridComponent = 45,
HideComponent = 46,
HollowSpawnerComponent = 47,
HollowHackerGameComponent = 48,
PopInteractComponent = 49,
AbilityMarkComponent = 50,
}
impl HollowComponentType {
/// String value of the enum field names used in the ProtoBuf definition.
///
/// The values are not transformed in any way and thus are considered stable
/// (if the ProtoBuf definition does not change) and safe for programmatic use.
pub fn as_str_name(&self) -> &'static str {
match self {
Self::None => "HOLLOW_COMPONENT_TYPE_NONE",
Self::IdComponent => "HOLLOW_COMPONENT_TYPE_ID_COMPONENT",
Self::PosComponent => "HOLLOW_COMPONENT_TYPE_POS_COMPONENT",
Self::HollowGridComponent => "HOLLOW_COMPONENT_TYPE_HOLLOW_GRID_COMPONENT",
Self::LightInteractionComponent => {
"HOLLOW_COMPONENT_TYPE_LIGHT_INTERACTION_COMPONENT"
}
Self::OwnedEntityComponent => "HOLLOW_COMPONENT_TYPE_OWNED_ENTITY_COMPONENT",
Self::ChessUiComponent => "HOLLOW_COMPONENT_TYPE_CHESS_UI_COMPONENT",
Self::HollowEventComponent => "HOLLOW_COMPONENT_TYPE_HOLLOW_EVENT_COMPONENT",
Self::CategoryComponent => "HOLLOW_COMPONENT_TYPE_CATEGORY_COMPONENT",
Self::BehaviorComponent => "HOLLOW_COMPONENT_TYPE_BEHAVIOR_COMPONENT",
Self::OwnerComponent => "HOLLOW_COMPONENT_TYPE_OWNER_COMPONENT",
Self::HollowNpcComponent => "HOLLOW_COMPONENT_TYPE_HOLLOW_NPC_COMPONENT",
Self::HollowSnakeComponent => "HOLLOW_COMPONENT_TYPE_HOLLOW_SNAKE_COMPONENT",
Self::HollowLightComponent => "HOLLOW_COMPONENT_TYPE_HOLLOW_LIGHT_COMPONENT",
Self::ExtScriptVariableComponent => {
"HOLLOW_COMPONENT_TYPE_EXT_SCRIPT_VARIABLE_COMPONENT"
}
Self::ConwayLifeGameLifeStateComponent => {
"HOLLOW_COMPONENT_TYPE_CONWAY_LIFE_GAME_LIFE_STATE_COMPONENT"
}
Self::EntityPriorityComponent => {
"HOLLOW_COMPONENT_TYPE_ENTITY_PRIORITY_COMPONENT"
}
Self::BigTvChessUiComponent => {
"HOLLOW_COMPONENT_TYPE_BIG_TV_CHESS_UI_COMPONENT"
}
Self::GridStateComponent => "HOLLOW_COMPONENT_TYPE_GRID_STATE_COMPONENT",
Self::SpringComponent => "HOLLOW_COMPONENT_TYPE_SPRING_COMPONENT",
Self::BlockComponent => "HOLLOW_COMPONENT_TYPE_BLOCK_COMPONENT",
Self::ConwayLifeGameMgrComponent => {
"HOLLOW_COMPONENT_TYPE_CONWAY_LIFE_GAME_MGR_COMPONENT"
}
Self::HollowScriptSequenceComponent => {
"HOLLOW_COMPONENT_TYPE_HOLLOW_SCRIPT_SEQUENCE_COMPONENT"
}
Self::HollowSnapshotComponent => {
"HOLLOW_COMPONENT_TYPE_HOLLOW_SNAPSHOT_COMPONENT"
}
Self::HollowMapComponent => "HOLLOW_COMPONENT_TYPE_HOLLOW_MAP_COMPONENT",
Self::HollowPluginCollectionComponent => {
"HOLLOW_COMPONENT_TYPE_HOLLOW_PLUGIN_COLLECTION_COMPONENT"
}
Self::InnerWorldPlugin => "HOLLOW_COMPONENT_TYPE_INNER_WORLD_PLUGIN",
Self::HollowLightPlugin => "HOLLOW_COMPONENT_TYPE_HOLLOW_LIGHT_PLUGIN",
Self::HollowNpcMgrComponent => {
"HOLLOW_COMPONENT_TYPE_HOLLOW_NPC_MGR_COMPONENT"
}
Self::HollowTimeRewindComponent => {
"HOLLOW_COMPONENT_TYPE_HOLLOW_TIME_REWIND_COMPONENT"
}
Self::NpcPosExt => "HOLLOW_COMPONENT_TYPE_NPC_POS_EXT",
Self::ClientStateComponent => "HOLLOW_COMPONENT_TYPE_CLIENT_STATE_COMPONENT",
Self::PlayerPosExt => "HOLLOW_COMPONENT_TYPE_PLAYER_POS_EXT",
Self::HollowRepairZoneComponent => {
"HOLLOW_COMPONENT_TYPE_HOLLOW_REPAIR_ZONE_COMPONENT"
}
Self::HollowGlobalComponent => {
"HOLLOW_COMPONENT_TYPE_HOLLOW_GLOBAL_COMPONENT"
}
Self::AimRectComponent => "HOLLOW_COMPONENT_TYPE_AIM_RECT_COMPONENT",
Self::SignalMgrComponent => "HOLLOW_COMPONENT_TYPE_SIGNAL_MGR_COMPONENT",
Self::HollowFloorMgrComponent => {
"HOLLOW_COMPONENT_TYPE_HOLLOW_FLOOR_MGR_COMPONENT"
}
Self::AreaCameraComponent => "HOLLOW_COMPONENT_TYPE_AREA_CAMERA_COMPONENT",
Self::GridInnerWorldComponent => {
"HOLLOW_COMPONENT_TYPE_GRID_INNER_WORLD_COMPONENT"
}
Self::HollowSectionComponent => {
"HOLLOW_COMPONENT_TYPE_HOLLOW_SECTION_COMPONENT"
}
Self::BigWorldComponent => "HOLLOW_COMPONENT_TYPE_BIG_WORLD_COMPONENT",
Self::ElevatorGridComponent => {
"HOLLOW_COMPONENT_TYPE_ELEVATOR_GRID_COMPONENT"
}
Self::HideComponent => "HOLLOW_COMPONENT_TYPE_HIDE_COMPONENT",
Self::HollowSpawnerComponent => {
"HOLLOW_COMPONENT_TYPE_HOLLOW_SPAWNER_COMPONENT"
}
Self::HollowHackerGameComponent => {
"HOLLOW_COMPONENT_TYPE_HOLLOW_HACKER_GAME_COMPONENT"
}
Self::PopInteractComponent => "HOLLOW_COMPONENT_TYPE_POP_INTERACT_COMPONENT",
Self::AbilityMarkComponent => "HOLLOW_COMPONENT_TYPE_ABILITY_MARK_COMPONENT",
}
}
/// Creates an enum from field names used in the ProtoBuf definition.
pub fn from_str_name(value: &str) -> ::core::option::Option<Self> {
match value {
"HOLLOW_COMPONENT_TYPE_NONE" => Some(Self::None),
"HOLLOW_COMPONENT_TYPE_ID_COMPONENT" => Some(Self::IdComponent),
"HOLLOW_COMPONENT_TYPE_POS_COMPONENT" => Some(Self::PosComponent),
"HOLLOW_COMPONENT_TYPE_HOLLOW_GRID_COMPONENT" => {
Some(Self::HollowGridComponent)
}
"HOLLOW_COMPONENT_TYPE_LIGHT_INTERACTION_COMPONENT" => {
Some(Self::LightInteractionComponent)
}
"HOLLOW_COMPONENT_TYPE_OWNED_ENTITY_COMPONENT" => {
Some(Self::OwnedEntityComponent)
}
"HOLLOW_COMPONENT_TYPE_CHESS_UI_COMPONENT" => Some(Self::ChessUiComponent),
"HOLLOW_COMPONENT_TYPE_HOLLOW_EVENT_COMPONENT" => {
Some(Self::HollowEventComponent)
}
"HOLLOW_COMPONENT_TYPE_CATEGORY_COMPONENT" => Some(Self::CategoryComponent),
"HOLLOW_COMPONENT_TYPE_BEHAVIOR_COMPONENT" => Some(Self::BehaviorComponent),
"HOLLOW_COMPONENT_TYPE_OWNER_COMPONENT" => Some(Self::OwnerComponent),
"HOLLOW_COMPONENT_TYPE_HOLLOW_NPC_COMPONENT" => {
Some(Self::HollowNpcComponent)
}
"HOLLOW_COMPONENT_TYPE_HOLLOW_SNAKE_COMPONENT" => {
Some(Self::HollowSnakeComponent)
}
"HOLLOW_COMPONENT_TYPE_HOLLOW_LIGHT_COMPONENT" => {
Some(Self::HollowLightComponent)
}
"HOLLOW_COMPONENT_TYPE_EXT_SCRIPT_VARIABLE_COMPONENT" => {
Some(Self::ExtScriptVariableComponent)
}
"HOLLOW_COMPONENT_TYPE_CONWAY_LIFE_GAME_LIFE_STATE_COMPONENT" => {
Some(Self::ConwayLifeGameLifeStateComponent)
}
"HOLLOW_COMPONENT_TYPE_ENTITY_PRIORITY_COMPONENT" => {
Some(Self::EntityPriorityComponent)
}
"HOLLOW_COMPONENT_TYPE_BIG_TV_CHESS_UI_COMPONENT" => {
Some(Self::BigTvChessUiComponent)
}
"HOLLOW_COMPONENT_TYPE_GRID_STATE_COMPONENT" => {
Some(Self::GridStateComponent)
}
"HOLLOW_COMPONENT_TYPE_SPRING_COMPONENT" => Some(Self::SpringComponent),
"HOLLOW_COMPONENT_TYPE_BLOCK_COMPONENT" => Some(Self::BlockComponent),
"HOLLOW_COMPONENT_TYPE_CONWAY_LIFE_GAME_MGR_COMPONENT" => {
Some(Self::ConwayLifeGameMgrComponent)
}
"HOLLOW_COMPONENT_TYPE_HOLLOW_SCRIPT_SEQUENCE_COMPONENT" => {
Some(Self::HollowScriptSequenceComponent)
}
"HOLLOW_COMPONENT_TYPE_HOLLOW_SNAPSHOT_COMPONENT" => {
Some(Self::HollowSnapshotComponent)
}
"HOLLOW_COMPONENT_TYPE_HOLLOW_MAP_COMPONENT" => {
Some(Self::HollowMapComponent)
}
"HOLLOW_COMPONENT_TYPE_HOLLOW_PLUGIN_COLLECTION_COMPONENT" => {
Some(Self::HollowPluginCollectionComponent)
}
"HOLLOW_COMPONENT_TYPE_INNER_WORLD_PLUGIN" => Some(Self::InnerWorldPlugin),
"HOLLOW_COMPONENT_TYPE_HOLLOW_LIGHT_PLUGIN" => Some(Self::HollowLightPlugin),
"HOLLOW_COMPONENT_TYPE_HOLLOW_NPC_MGR_COMPONENT" => {
Some(Self::HollowNpcMgrComponent)
}
"HOLLOW_COMPONENT_TYPE_HOLLOW_TIME_REWIND_COMPONENT" => {
Some(Self::HollowTimeRewindComponent)
}
"HOLLOW_COMPONENT_TYPE_NPC_POS_EXT" => Some(Self::NpcPosExt),
"HOLLOW_COMPONENT_TYPE_CLIENT_STATE_COMPONENT" => {
Some(Self::ClientStateComponent)
}
"HOLLOW_COMPONENT_TYPE_PLAYER_POS_EXT" => Some(Self::PlayerPosExt),
"HOLLOW_COMPONENT_TYPE_HOLLOW_REPAIR_ZONE_COMPONENT" => {
Some(Self::HollowRepairZoneComponent)
}
"HOLLOW_COMPONENT_TYPE_HOLLOW_GLOBAL_COMPONENT" => {
Some(Self::HollowGlobalComponent)
}
"HOLLOW_COMPONENT_TYPE_AIM_RECT_COMPONENT" => Some(Self::AimRectComponent),
"HOLLOW_COMPONENT_TYPE_SIGNAL_MGR_COMPONENT" => {
Some(Self::SignalMgrComponent)
}
"HOLLOW_COMPONENT_TYPE_HOLLOW_FLOOR_MGR_COMPONENT" => {
Some(Self::HollowFloorMgrComponent)
}
"HOLLOW_COMPONENT_TYPE_AREA_CAMERA_COMPONENT" => {
Some(Self::AreaCameraComponent)
}
"HOLLOW_COMPONENT_TYPE_GRID_INNER_WORLD_COMPONENT" => {
Some(Self::GridInnerWorldComponent)
}
"HOLLOW_COMPONENT_TYPE_HOLLOW_SECTION_COMPONENT" => {
Some(Self::HollowSectionComponent)
}
"HOLLOW_COMPONENT_TYPE_BIG_WORLD_COMPONENT" => Some(Self::BigWorldComponent),
"HOLLOW_COMPONENT_TYPE_ELEVATOR_GRID_COMPONENT" => {
Some(Self::ElevatorGridComponent)
}
"HOLLOW_COMPONENT_TYPE_HIDE_COMPONENT" => Some(Self::HideComponent),
"HOLLOW_COMPONENT_TYPE_HOLLOW_SPAWNER_COMPONENT" => {
Some(Self::HollowSpawnerComponent)
}
"HOLLOW_COMPONENT_TYPE_HOLLOW_HACKER_GAME_COMPONENT" => {
Some(Self::HollowHackerGameComponent)
}
"HOLLOW_COMPONENT_TYPE_POP_INTERACT_COMPONENT" => {
Some(Self::PopInteractComponent)
}
"HOLLOW_COMPONENT_TYPE_ABILITY_MARK_COMPONENT" => {
Some(Self::AbilityMarkComponent)
}
_ => None,
}
}
}
#[derive(Clone, Copy, Debug, PartialEq, Eq, Hash, PartialOrd, Ord, ::prost::Enumeration)]
#[repr(i32)]
pub enum GridType {
None = 0,
CommonGrid = 1,
MiniGame = 2,
TvExit = 3,
Unk4 = 4,
}
impl GridType {
/// String value of the enum field names used in the ProtoBuf definition.
///
/// The values are not transformed in any way and thus are considered stable
/// (if the ProtoBuf definition does not change) and safe for programmatic use.
pub fn as_str_name(&self) -> &'static str {
match self {
Self::None => "GRID_TYPE_NONE",
Self::CommonGrid => "GRID_TYPE_COMMON_GRID",
Self::MiniGame => "GRID_TYPE_MINI_GAME",
Self::TvExit => "GRID_TYPE_TV_EXIT",
Self::Unk4 => "GRID_TYPE_UNK_4",
}
}
/// Creates an enum from field names used in the ProtoBuf definition.
pub fn from_str_name(value: &str) -> ::core::option::Option<Self> {
match value {
"GRID_TYPE_NONE" => Some(Self::None),
"GRID_TYPE_COMMON_GRID" => Some(Self::CommonGrid),
"GRID_TYPE_MINI_GAME" => Some(Self::MiniGame),
"GRID_TYPE_TV_EXIT" => Some(Self::TvExit),
"GRID_TYPE_UNK_4" => Some(Self::Unk4),
_ => None,
}
}
}
#[derive(Clone, Copy, Debug, PartialEq, Eq, Hash, PartialOrd, Ord, ::prost::Enumeration)]
#[repr(i32)]
pub enum GridLink {
None = 0,
Up = 1,
Down = 2,
Right = 4,
Left = 8,
}
impl GridLink {
/// String value of the enum field names used in the ProtoBuf definition.
///
/// The values are not transformed in any way and thus are considered stable
/// (if the ProtoBuf definition does not change) and safe for programmatic use.
pub fn as_str_name(&self) -> &'static str {
match self {
Self::None => "GRID_LINK_NONE",
Self::Up => "GRID_LINK_UP",
Self::Down => "GRID_LINK_DOWN",
Self::Right => "GRID_LINK_RIGHT",
Self::Left => "GRID_LINK_LEFT",
}
}
/// Creates an enum from field names used in the ProtoBuf definition.
pub fn from_str_name(value: &str) -> ::core::option::Option<Self> {
match value {
"GRID_LINK_NONE" => Some(Self::None),
"GRID_LINK_UP" => Some(Self::Up),
"GRID_LINK_DOWN" => Some(Self::Down),
"GRID_LINK_RIGHT" => Some(Self::Right),
"GRID_LINK_LEFT" => Some(Self::Left),
_ => None,
}
}
}
#[derive(Clone, Copy, Debug, PartialEq, Eq, Hash, PartialOrd, Ord, ::prost::Enumeration)]
#[repr(i32)]
pub enum GridUnkEnum {
None = 0,
Unk1 = 1,
Unk2 = 2,
Unk3 = 3,
}
impl GridUnkEnum {
/// String value of the enum field names used in the ProtoBuf definition.
///
/// The values are not transformed in any way and thus are considered stable
/// (if the ProtoBuf definition does not change) and safe for programmatic use.
pub fn as_str_name(&self) -> &'static str {
match self {
Self::None => "GRID_UNK_ENUM_NONE",
Self::Unk1 => "UNK_1",
Self::Unk2 => "UNK_2",
Self::Unk3 => "UNK_3",
}
}
/// Creates an enum from field names used in the ProtoBuf definition.
pub fn from_str_name(value: &str) -> ::core::option::Option<Self> {
match value {
"GRID_UNK_ENUM_NONE" => Some(Self::None),
"UNK_1" => Some(Self::Unk1),
"UNK_2" => Some(Self::Unk2),
"UNK_3" => Some(Self::Unk3),
_ => None,
}
}
}
#[derive(Clone, Copy, Debug, PartialEq, Eq, Hash, PartialOrd, Ord, ::prost::Enumeration)]
#[repr(i32)]
pub enum EventGraphOwnerType {
None = 0,
Scene = 1,
Section = 2,
SceneUnit = 3,
Hollow = 4,
Unknown5 = 5,
}
impl EventGraphOwnerType {
/// String value of the enum field names used in the ProtoBuf definition.
///
/// The values are not transformed in any way and thus are considered stable
/// (if the ProtoBuf definition does not change) and safe for programmatic use.
pub fn as_str_name(&self) -> &'static str {
match self {
Self::None => "EVENT_GRAPH_OWNER_TYPE_NONE",
Self::Scene => "EVENT_GRAPH_OWNER_TYPE_SCENE",
Self::Section => "EVENT_GRAPH_OWNER_TYPE_SECTION",
Self::SceneUnit => "EVENT_GRAPH_OWNER_TYPE_SCENE_UNIT",
Self::Hollow => "EVENT_GRAPH_OWNER_TYPE_HOLLOW",
Self::Unknown5 => "EVENT_GRAPH_OWNER_TYPE_UNKNOWN_5",
}
}
/// Creates an enum from field names used in the ProtoBuf definition.
pub fn from_str_name(value: &str) -> ::core::option::Option<Self> {
match value {
"EVENT_GRAPH_OWNER_TYPE_NONE" => Some(Self::None),
"EVENT_GRAPH_OWNER_TYPE_SCENE" => Some(Self::Scene),
"EVENT_GRAPH_OWNER_TYPE_SECTION" => Some(Self::Section),
"EVENT_GRAPH_OWNER_TYPE_SCENE_UNIT" => Some(Self::SceneUnit),
"EVENT_GRAPH_OWNER_TYPE_HOLLOW" => Some(Self::Hollow),
"EVENT_GRAPH_OWNER_TYPE_UNKNOWN_5" => Some(Self::Unknown5),
_ => None,
}
}
}
#[derive(Clone, Copy, Debug, PartialEq, Eq, Hash, PartialOrd, Ord, ::prost::Enumeration)]
#[repr(i32)]
pub enum HollowPushReason {
None = 0,
ConveyorBelt = 3,
}
impl HollowPushReason {
/// String value of the enum field names used in the ProtoBuf definition.
///
/// The values are not transformed in any way and thus are considered stable
/// (if the ProtoBuf definition does not change) and safe for programmatic use.
pub fn as_str_name(&self) -> &'static str {
match self {
Self::None => "HOLLOW_PUSH_REASON_NONE",
Self::ConveyorBelt => "HOLLOW_PUSH_REASON_CONVEYOR_BELT",
}
}
/// Creates an enum from field names used in the ProtoBuf definition.
pub fn from_str_name(value: &str) -> ::core::option::Option<Self> {
match value {
"HOLLOW_PUSH_REASON_NONE" => Some(Self::None),
"HOLLOW_PUSH_REASON_CONVEYOR_BELT" => Some(Self::ConveyorBelt),
_ => None,
}
}
}
#[derive(Clone, Copy, Debug, PartialEq, Eq, Hash, PartialOrd, Ord, ::prost::Enumeration)]
#[repr(i32)]
pub enum QuickAccessType {
None = 0,
Direct = 1,
QuickMenu = 2,
}
impl QuickAccessType {
/// String value of the enum field names used in the ProtoBuf definition.
///
/// The values are not transformed in any way and thus are considered stable
/// (if the ProtoBuf definition does not change) and safe for programmatic use.
pub fn as_str_name(&self) -> &'static str {
match self {
Self::None => "QUICK_ACCESS_TYPE_NONE",
Self::Direct => "QUICK_ACCESS_TYPE_DIRECT",
Self::QuickMenu => "QUICK_ACCESS_TYPE_QUICK_MENU",
}
}
/// Creates an enum from field names used in the ProtoBuf definition.
pub fn from_str_name(value: &str) -> ::core::option::Option<Self> {
match value {
"QUICK_ACCESS_TYPE_NONE" => Some(Self::None),
"QUICK_ACCESS_TYPE_DIRECT" => Some(Self::Direct),
"QUICK_ACCESS_TYPE_QUICK_MENU" => Some(Self::QuickMenu),
_ => None,
}
}
}
#[derive(Clone, Copy, Debug, PartialEq, Eq, Hash, PartialOrd, Ord, ::prost::Enumeration)]
#[repr(i32)]
pub enum ActionType {
None = 0,
WaitSeconds = 1,
LogText = 2,
Wait = 3,
Log = 4,
OpenUi = 5,
SwitchSection = 6,
AnimCtrlerParam = 7,
ShowTip = 8,
ShowPopWindow = 9,
WalkFarAway = 10,
OpenDialogHollow = 12,
CloseDialogHollow = 13,
PlayAnimHollow = 14,
CameraStretch = 15,
CameraMove = 16,
CameraMoveV2 = 17,
ShowTipHollow = 18,
ShowPopWindowHollow = 19,
PlayPostEffect = 20,
EnterHollowQuest = 21,
EnterArchiveFileQuest = 22,
Preset = 23,
BlackMask = 24,
PlaySound = 25,
CloseTip = 26,
ReconectChessboard = 27,
HollowSetSwitchEffect = 28,
OutDoor = 29,
FreezeChessboardCamera = 30,
ShowVhsStoreLevelTips = 31,
InteractNpcWithAnim = 32,
ChangeHollowBg = 33,
TrashGachaGetData = 34,
TrashGacha = 35,
ShowQuestTip = 36,
TeleportUi = 37,
CameraActive = 38,
CameraReset = 39,
CreateFc = 40,
BehaviourFc = 41,
SendEventFc = 42,
ReadFcBlackBoardData = 43,
WriteFcBlackBoardData = 44,
ChangeSoundState = 45,
AfkHollow = 46,
SwitchBigTv = 49,
TriggerInteract = 52,
StopAnim = 53,
GetTrust = 54,
PlayDialogAnim = 56,
UnfreezeChessboardCamera = 57,
WaitTipsEnd = 58,
BeginTutorialGuide = 59,
FocusCamera = 60,
UnlockClue = 61,
AvatarTipsSwitch = 62,
FinishRescue = 63,
PlayTvEffect = 64,
SetInteractPoint = 65,
HideMainCityUi = 66,
ChatCamera = 67,
CreateClientEntity = 68,
SetNpcVisibleClient = 69,
GachaItemPerform = 70,
SetMessageClient = 71,
ModMainCityTimeClient = 72,
ModifyLightLevelPerform = 73,
SetPosition = 74,
SetChessboardPerformMode = 75,
Transition = 76,
WaitUntilUiClose = 77,
WaitTransitionEnd = 78,
CloseUi = 79,
QuitPhoto = 80,
ShowTeleportUi = 81,
ModifyCameraTargetSection = 82,
CameraBackToPlayer = 83,
ResetSceneObj = 84,
ManualAccelerate = 85,
BreakNavigate = 86,
ShowExitButtonNew = 88,
ShowBottomTipHollow = 89,
ShowChapterTip = 90,
EnterDungeonQuest = 91,
DownloadFullResource = 92,
AreaTips = 93,
ClientPerform = 94,
ShowItem = 95,
SwitchOva = 96,
SetLiftStatus = 97,
AreaCameraModify = 98,
TriggerPerformBehavior = 99,
SwitchAtmosphere = 100,
ModifyLightDiffusionPoints = 101,
ModCatName = 102,
OpenUiGame = 103,
OpenDialogHollowV2 = 104,
PlayDialogAnimV2 = 105,
CloseDialogHollowV2 = 106,
BreakDialogAnimV2 = 107,
WaitAnimEnd = 108,
PlayAnimSequence = 109,
EndOverlordfeastGame = 110,
PlayAimSequence = 111,
ClientSwitchDelay = 112,
BeginPhoto = 113,
ChessboardGameHenshin = 114,
SwitchGuiseAvatar = 115,
If = 1001,
StartLoop = 1002,
EndLoop = 1003,
CallFunction = 1004,
Return = 1005,
ResetEvent = 1006,
AddItem = 1007,
SetVariable = 1008,
SetConditionProgress = 1009,
RandomVariableValue = 1010,
ListSpecialOpt = 1011,
FinishQuest = 1012,
RandomWithWeight = 1013,
Perform = 1014,
Reward = 1015,
SetList = 1016,
GetList = 1017,
StartAction = 1018,
SetString = 1019,
SendCustomEventTracking = 1020,
EmptyAction = 1021,
SetVector2 = 1022,
Switch = 1023,
SwitchCompareInt = 1024,
Draw = 1025,
SetVec2List = 1026,
GetVec2List = 1027,
CallFunctionV2 = 1028,
EnterHollowShop = 2001,
MakeChoice = 2002,
ModifySceneProperty = 2003,
FinishEvent = 2004,
TriggerBattle = 2005,
AverageAvatarHp = 2006,
RemoveCard = 2007,
DropPool = 2009,
Transfer = 2011,
FinishHollow = 2012,
RandomItemCard = 2014,
EventModification = 2015,
ChangeAvatarState = 2016,
DropPack = 2017,
SetMapState = 2018,
DropCurse = 2019,
LogHollow = 2020,
DropCard = 2021,
ChangeHollowEventWeight = 2022,
RemoveCurse = 2023,
HideNode = 2024,
SetChallenge = 2025,
DropChallengeId = 2026,
GetAvatarInfo = 2027,
SetHollowItem = 2028,
ChangeCharacter = 2029,
NewHollow = 2030,
SlotMachine = 2033,
SetHollowBlackOut = 2034,
FinishBlackOut = 2035,
SetHollowSystemState = 2036,
AddCharacter = 2037,
LockCurse = 2038,
HollowDistance = 2039,
PushBack = 2040,
ApplyAbility = 2041,
RemoveAbility = 2042,
RandomBattleId = 2044,
GetIndexByFilter = 2046,
SetBattleType = 2048,
GetPosition = 2049,
StartMiniGame = 2050,
SetHollowItemSlot = 2051,
GetHollowItem = 2052,
SearchGrid = 2053,
SetNpcState = 2054,
GetNpcInstanceId = 2055,
DestoryNpc = 2056,
AddCharacterAbyss = 2057,
ChangeCharacterAbyss = 2058,
GetCharacterPoolAbyss = 2059,
AbyssDropCharacterPool = 2060,
GetLeaderOfHollowNpc = 2061,
SetLeaderOfHollowNpc = 2062,
UpdateSaveNpcNum = 2063,
PushWithDirection = 2064,
HollowNpcFindPath = 2065,
HollowNpcMove = 2066,
NewChessboard = 2067,
GoToNextLayer = 2068,
GoToChessboard = 2069,
GetPreChessboard = 2070,
TriggerHollowNpcBehavior = 2071,
ShowLayerResult = 2072,
Henshin = 2073,
CreateHollowNpc = 2074,
DropChessboardId = 2075,
MakeDialogChoice = 2076,
GetEventId = 2077,
CountDropPool = 2078,
MakeItemChoice = 2079,
HpActHollow = 2080,
BanHollowEvent = 2081,
CoordinateTransform = 2082,
RegisterVariableCondition = 2083,
OnOffCategory = 2084,
ResetBigTvSnapshot = 2087,
BigTvSupportSnapshot = 2088,
SetEventIcon = 2089,
GetAnimSheetId = 2090,
HollowNpcHenshin = 2091,
HollowNpcTransfer = 2092,
BindBigTv = 2093,
MoveNpcToSection = 2098,
GetNpcId = 2099,
SearchHollowNpc = 2100,
Boom = 2101,
TriggerHollowEvent = 2102,
BreakDialogAnim = 2103,
MoveBigTv = 2104,
SetNextLayerChessboardId = 2105,
GetBossBattleEvent = 2106,
CreateHollowSnake = 2107,
SetGridStaminaState = 2108,
DisplayBigTvChessboard = 2109,
SplitHollowSnake = 2110,
GetHollowSnakeInfo = 2111,
ModifyHollowSnake = 2112,
ChangeHollowNpcApperance = 2113,
OpenBigTvSokobanGame = 2114,
SetInterconnectedStoryEvent = 2115,
HollowNpcImitate = 2116,
TriggerHollowNpcEarlyAct = 2117,
GetAvatarByTag = 2118,
SetBattleTypeAbyss = 2119,
RemoveEventIdFromRandomPool = 2120,
RecycleHollowItem = 2121,
CopyEvent = 2122,
BanCharacter = 2123,
RemoveCharacter = 2124,
SetNpcAttr = 2125,
GetNpcAttr = 2126,
HitNpc = 2127,
GetPlayerHollowMovePath = 2128,
GetBigTvIndex = 2129,
ClearNpc = 2130,
SaveMiniSnapshot = 2131,
GetPossessHollowItem = 2132,
ResetHollowLineQuest = 2133,
ModifyLightLevel = 2134,
GetLightLevel = 2135,
AddHollowLight = 2136,
RemoveHollowLight = 2137,
ModifyChessboardPlugin = 2138,
GetLightUid = 2139,
NewBoom = 2140,
SetEntityParam = 2141,
GetEntityParam = 2142,
RepairZone = 2143,
PushRepairZone = 2144,
SetInnerWorldMapState = 2145,
ListConvert = 2146,
AbyssGetBattleEvent = 2147,
TriggerEntityBasicBehavior = 2148,
TriggerEntityMove = 2149,
TriggerEntityTransfer = 2150,
TriggerEntityInteract = 2151,
UpgradeCard = 2152,
NewTimeRewind = 2153,
EnterTimeRewind = 2154,
InitTimeSegment = 2155,
ModifyTimeSegment = 2156,
ModifyTimeRewind = 2157,
GetTimeRewindInfo = 2158,
FinishKeySegment = 2159,
ActivateGridInSegment = 2160,
CountCardPool = 2161,
MakeBangbooChoice = 2162,
ChangeBangbooChoice = 2163,
TriggerEntityScript = 2164,
AddStressPunishCurse = 2165,
PopupTip = 2166,
HideHollowEntity = 2167,
GetEntityPriorityList = 2168,
ChessUiController = 2169,
GetEntityPriority = 2170,
CreateEntity = 2171,
DestroyEntityByUid = 2172,
InteractWithEntity = 2173,
SearchPosition = 2174,
FilterHollowEntity = 2175,
ModifyStackingOrder = 2176,
InitConwayLifeGame = 2177,
IterateConwayLifeGame = 2178,
ChangeConwayLifeGameGridState = 2179,
BigTvChessUiController = 2180,
SetEntityState = 2181,
RemoveEntityState = 2182,
GetEventTexture = 2183,
ModifyComponent = 2184,
ChangeHollowSoundState = 2185,
SetEntityScriptVariable = 2186,
CreateSignal = 2187,
SubscribeSignal = 2188,
UnsubscribeSignal = 2189,
SendSignal = 2190,
DestroySignal = 2191,
SetMultiHollowOutSection = 2192,
GetEntityScriptVariable = 2193,
RemoveChessboard = 2194,
BeginTutorialGuideInteract = 2195,
TimeRewindInteract = 2196,
LimboAvatarCard = 2197,
LimboCampEvent = 2198,
ModifyAimRectComponent = 2199,
RemoveFromPool = 2200,
ActivateSegmentInteract = 2201,
RecordUseInitiativeItem = 2202,
ModifyMultiHollowOutFloor = 2203,
SetMultiHollowOutView = 2204,
MarkGridAsElevator = 2205,
MoveElevatorToSection = 2206,
NextDropClueEvent = 2207,
MoveHollowEvent = 2208,
GetFocusCameraParam = 2209,
ReplaceCard = 2210,
LoadEventParam = 2211,
SetLayerType = 2212,
CreateHollowSpawner = 2213,
SetHollowSpawner = 2214,
GetHollowSpawner = 2215,
RunHollowSpawner = 2216,
PlayHollowQteGame = 2217,
SetHollowPlayUi = 2218,
SetHollowActivityParam = 2219,
GetHollowActivityParam = 2220,
RewardWithPerform = 2221,
InitHackerGame = 2222,
ModifyHackerGameParam = 2223,
ModifyPopInteractComponent = 2224,
SetLevelGlobalVariable = 2225,
EventModificationByFalling = 2226,
TryMoveElevator = 2227,
GetEventPoolEvent = 2228,
ChessUi3dController = 2229,
HollowGameFinishToLevel = 2230,
ChessboardSokobanUiInfo = 2231,
CreateNpc = 3001,
SetQuestPhase = 3002,
ChangeInteract = 3003,
InteractFinish = 3004,
RemoveMainCityQuestNpc = 3005,
RemoveMainCityQuestInteract = 3006,
ChangeBackSceneInfo = 3007,
ResetMainCityQuestGroup = 3008,
UnlockHollowQuest = 3010,
SetNpcVisible = 3011,
RemoveInteract = 3012,
RemoveNpc = 3013,
SetVhsStoreLevel = 3014,
SetVhsStoreTrendState = 3015,
SwitchMainCityTime = 3016,
TheWorld = 3017,
ForceRefresh = 3018,
ForbidAfk = 3019,
SwitchMainCharacter = 3020,
SetLandEventFinish = 3021,
SetBgm = 3022,
SetMainCityObjectState = 3023,
EventChoice = 3024,
CreateMoveNpc = 3025,
ChangeGuidePoint = 3026,
AddDailyQuest = 3027,
AddMicroTask = 3028,
SetFirstMeet = 3029,
CreateCameraZone = 3030,
SetMainCityTime = 3031,
NextMainCityTimePeriod = 3032,
PlayerSwitchMainCharacter = 3033,
EndTransition = 3034,
AddVhsFlowBuff = 3035,
ActivatePhotoId = 3036,
AccelerateMainCityTime = 3037,
SetTrashNewFlag = 3038,
UseLastTime = 3039,
OccupyOvernight = 3040,
ShowPhotoQuestFinishTip = 3041,
AddSoundAmb = 3042,
SubmitItem = 3043,
ModTrust = 3044,
SetPartnerEventState = 3045,
SendMessage = 3046,
SwitchTrackQuest = 3047,
ModNpc = 3048,
AcceptOvernight = 3049,
ActiveTrigger = 3050,
ModObjState = 3051,
ModSceneObj = 3052,
FansSettle = 3053,
OpenHallGame = 3054,
AddPartnerEvent = 3055,
ExecOvernightEvent = 3056,
SofaRestNextTimePeriod = 3057,
BeginUiGame = 3058,
PrepareData = 3059,
ClearRpRecommendResult = 3060,
DoMainCityGame = 3061,
ShowInTodo = 3062,
ChangeNpcName = 3063,
CreateOva = 3064,
SetOvaState = 3065,
SwitchMainCharacterGuise = 3066,
CompleteHallGame = 3068,
HideMainControlAvatar = 3069,
EatRamen = 3070,
OngoingTips = 3071,
SetSound = 3072,
GenCampIdleDynamicTextItem = 3073,
MapChooseByEvent = 4001,
MapChooseByLayer = 4002,
MapChooseByNum = 4003,
MapChooseByRange = 4004,
MapClearPool = 4005,
MapSetEvent = 4007,
MapSetLayer = 4008,
MapSetTag = 4009,
}
impl ActionType {
/// String value of the enum field names used in the ProtoBuf definition.
///
/// The values are not transformed in any way and thus are considered stable
/// (if the ProtoBuf definition does not change) and safe for programmatic use.
pub fn as_str_name(&self) -> &'static str {
match self {
Self::None => "ACTION_TYPE_NONE",
Self::WaitSeconds => "ACTION_TYPE_WAIT_SECONDS",
Self::LogText => "ACTION_TYPE_LOG_TEXT",
Self::Wait => "ACTION_TYPE_WAIT",
Self::Log => "ACTION_TYPE_LOG",
Self::OpenUi => "ACTION_TYPE_OPEN_UI",
Self::SwitchSection => "ACTION_TYPE_SWITCH_SECTION",
Self::AnimCtrlerParam => "ACTION_TYPE_ANIM_CTRLER_PARAM",
Self::ShowTip => "ACTION_TYPE_SHOW_TIP",
Self::ShowPopWindow => "ACTION_TYPE_SHOW_POP_WINDOW",
Self::WalkFarAway => "ACTION_TYPE_WALK_FAR_AWAY",
Self::OpenDialogHollow => "ACTION_TYPE_OPEN_DIALOG_HOLLOW",
Self::CloseDialogHollow => "ACTION_TYPE_CLOSE_DIALOG_HOLLOW",
Self::PlayAnimHollow => "ACTION_TYPE_PLAY_ANIM_HOLLOW",
Self::CameraStretch => "ACTION_TYPE_CAMERA_STRETCH",
Self::CameraMove => "ACTION_TYPE_CAMERA_MOVE",
Self::CameraMoveV2 => "ACTION_TYPE_CAMERA_MOVE_V2",
Self::ShowTipHollow => "ACTION_TYPE_SHOW_TIP_HOLLOW",
Self::ShowPopWindowHollow => "ACTION_TYPE_SHOW_POP_WINDOW_HOLLOW",
Self::PlayPostEffect => "ACTION_TYPE_PLAY_POST_EFFECT",
Self::EnterHollowQuest => "ACTION_TYPE_ENTER_HOLLOW_QUEST",
Self::EnterArchiveFileQuest => "ACTION_TYPE_ENTER_ARCHIVE_FILE_QUEST",
Self::Preset => "ACTION_TYPE_PRESET",
Self::BlackMask => "ACTION_TYPE_BLACK_MASK",
Self::PlaySound => "ACTION_TYPE_PLAY_SOUND",
Self::CloseTip => "ACTION_TYPE_CLOSE_TIP",
Self::ReconectChessboard => "ACTION_TYPE_RECONECT_CHESSBOARD",
Self::HollowSetSwitchEffect => "ACTION_TYPE_HOLLOW_SET_SWITCH_EFFECT",
Self::OutDoor => "ACTION_TYPE_OUT_DOOR",
Self::FreezeChessboardCamera => "ACTION_TYPE_FREEZE_CHESSBOARD_CAMERA",
Self::ShowVhsStoreLevelTips => "ACTION_TYPE_SHOW_VHS_STORE_LEVEL_TIPS",
Self::InteractNpcWithAnim => "ACTION_TYPE_INTERACT_NPC_WITH_ANIM",
Self::ChangeHollowBg => "ACTION_TYPE_CHANGE_HOLLOW_BG",
Self::TrashGachaGetData => "ACTION_TYPE_TRASH_GACHA_GET_DATA",
Self::TrashGacha => "ACTION_TYPE_TRASH_GACHA",
Self::ShowQuestTip => "ACTION_TYPE_SHOW_QUEST_TIP",
Self::TeleportUi => "ACTION_TYPE_TELEPORT_UI",
Self::CameraActive => "ACTION_TYPE_CAMERA_ACTIVE",
Self::CameraReset => "ACTION_TYPE_CAMERA_RESET",
Self::CreateFc => "ACTION_TYPE_CREATE_FC",
Self::BehaviourFc => "ACTION_TYPE_BEHAVIOUR_FC",
Self::SendEventFc => "ACTION_TYPE_SEND_EVENT_FC",
Self::ReadFcBlackBoardData => "ACTION_TYPE_READ_FC_BLACK_BOARD_DATA",
Self::WriteFcBlackBoardData => "ACTION_TYPE_WRITE_FC_BLACK_BOARD_DATA",
Self::ChangeSoundState => "ACTION_TYPE_CHANGE_SOUND_STATE",
Self::AfkHollow => "ACTION_TYPE_AFK_HOLLOW",
Self::SwitchBigTv => "ACTION_TYPE_SWITCH_BIG_TV",
Self::TriggerInteract => "ACTION_TYPE_TRIGGER_INTERACT",
Self::StopAnim => "ACTION_TYPE_STOP_ANIM",
Self::GetTrust => "ACTION_TYPE_GET_TRUST",
Self::PlayDialogAnim => "ACTION_TYPE_PLAY_DIALOG_ANIM",
Self::UnfreezeChessboardCamera => "ACTION_TYPE_UNFREEZE_CHESSBOARD_CAMERA",
Self::WaitTipsEnd => "ACTION_TYPE_WAIT_TIPS_END",
Self::BeginTutorialGuide => "ACTION_TYPE_BEGIN_TUTORIAL_GUIDE",
Self::FocusCamera => "ACTION_TYPE_FOCUS_CAMERA",
Self::UnlockClue => "ACTION_TYPE_UNLOCK_CLUE",
Self::AvatarTipsSwitch => "ACTION_TYPE_AVATAR_TIPS_SWITCH",
Self::FinishRescue => "ACTION_TYPE_FINISH_RESCUE",
Self::PlayTvEffect => "ACTION_TYPE_PLAY_TV_EFFECT",
Self::SetInteractPoint => "ACTION_TYPE_SET_INTERACT_POINT",
Self::HideMainCityUi => "ACTION_TYPE_HIDE_MAIN_CITY_UI",
Self::ChatCamera => "ACTION_TYPE_CHAT_CAMERA",
Self::CreateClientEntity => "ACTION_TYPE_CREATE_CLIENT_ENTITY",
Self::SetNpcVisibleClient => "ACTION_TYPE_SET_NPC_VISIBLE_CLIENT",
Self::GachaItemPerform => "ACTION_TYPE_GACHA_ITEM_PERFORM",
Self::SetMessageClient => "ACTION_TYPE_SET_MESSAGE_CLIENT",
Self::ModMainCityTimeClient => "ACTION_TYPE_MOD_MAIN_CITY_TIME_CLIENT",
Self::ModifyLightLevelPerform => "ACTION_TYPE_MODIFY_LIGHT_LEVEL_PERFORM",
Self::SetPosition => "ACTION_TYPE_SET_POSITION",
Self::SetChessboardPerformMode => "ACTION_TYPE_SET_CHESSBOARD_PERFORM_MODE",
Self::Transition => "ACTION_TYPE_TRANSITION",
Self::WaitUntilUiClose => "ACTION_TYPE_WAIT_UNTIL_UI_CLOSE",
Self::WaitTransitionEnd => "ACTION_TYPE_WAIT_TRANSITION_END",
Self::CloseUi => "ACTION_TYPE_CLOSE_UI",
Self::QuitPhoto => "ACTION_TYPE_QUIT_PHOTO",
Self::ShowTeleportUi => "ACTION_TYPE_SHOW_TELEPORT_UI",
Self::ModifyCameraTargetSection => "ACTION_TYPE_MODIFY_CAMERA_TARGET_SECTION",
Self::CameraBackToPlayer => "ACTION_TYPE_CAMERA_BACK_TO_PLAYER",
Self::ResetSceneObj => "ACTION_TYPE_RESET_SCENE_OBJ",
Self::ManualAccelerate => "ACTION_TYPE_MANUAL_ACCELERATE",
Self::BreakNavigate => "ACTION_TYPE_BREAK_NAVIGATE",
Self::ShowExitButtonNew => "ACTION_TYPE_SHOW_EXIT_BUTTON_NEW",
Self::ShowBottomTipHollow => "ACTION_TYPE_SHOW_BOTTOM_TIP_HOLLOW",
Self::ShowChapterTip => "ACTION_TYPE_SHOW_CHAPTER_TIP",
Self::EnterDungeonQuest => "ACTION_TYPE_ENTER_DUNGEON_QUEST",
Self::DownloadFullResource => "ACTION_TYPE_DOWNLOAD_FULL_RESOURCE",
Self::AreaTips => "ACTION_TYPE_AREA_TIPS",
Self::ClientPerform => "ACTION_TYPE_CLIENT_PERFORM",
Self::ShowItem => "ACTION_TYPE_SHOW_ITEM",
Self::SwitchOva => "ACTION_TYPE_SWITCH_OVA",
Self::SetLiftStatus => "ACTION_TYPE_SET_LIFT_STATUS",
Self::AreaCameraModify => "ACTION_TYPE_AREA_CAMERA_MODIFY",
Self::TriggerPerformBehavior => "ACTION_TYPE_TRIGGER_PERFORM_BEHAVIOR",
Self::SwitchAtmosphere => "ACTION_TYPE_SWITCH_ATMOSPHERE",
Self::ModifyLightDiffusionPoints => {
"ACTION_TYPE_MODIFY_LIGHT_DIFFUSION_POINTS"
}
Self::ModCatName => "ACTION_TYPE_MOD_CAT_NAME",
Self::OpenUiGame => "ACTION_TYPE_OPEN_UI_GAME",
Self::OpenDialogHollowV2 => "ACTION_TYPE_OPEN_DIALOG_HOLLOW_V2",
Self::PlayDialogAnimV2 => "ACTION_TYPE_PLAY_DIALOG_ANIM_V2",
Self::CloseDialogHollowV2 => "ACTION_TYPE_CLOSE_DIALOG_HOLLOW_V2",
Self::BreakDialogAnimV2 => "ACTION_TYPE_BREAK_DIALOG_ANIM_V2",
Self::WaitAnimEnd => "ACTION_TYPE_WAIT_ANIM_END",
Self::PlayAnimSequence => "ACTION_TYPE_PLAY_ANIM_SEQUENCE",
Self::EndOverlordfeastGame => "ACTION_TYPE_END_OVERLORDFEAST_GAME",
Self::PlayAimSequence => "ACTION_TYPE_PLAY_AIM_SEQUENCE",
Self::ClientSwitchDelay => "ACTION_TYPE_CLIENT_SWITCH_DELAY",
Self::BeginPhoto => "ACTION_TYPE_BEGIN_PHOTO",
Self::ChessboardGameHenshin => "ACTION_TYPE_CHESSBOARD_GAME_HENSHIN",
Self::SwitchGuiseAvatar => "ACTION_TYPE_SWITCH_GUISE_AVATAR",
Self::If => "ACTION_TYPE_IF",
Self::StartLoop => "ACTION_TYPE_START_LOOP",
Self::EndLoop => "ACTION_TYPE_END_LOOP",
Self::CallFunction => "ACTION_TYPE_CALL_FUNCTION",
Self::Return => "ACTION_TYPE_RETURN",
Self::ResetEvent => "ACTION_TYPE_RESET_EVENT",
Self::AddItem => "ACTION_TYPE_ADD_ITEM",
Self::SetVariable => "ACTION_TYPE_SET_VARIABLE",
Self::SetConditionProgress => "ACTION_TYPE_SET_CONDITION_PROGRESS",
Self::RandomVariableValue => "ACTION_TYPE_RANDOM_VARIABLE_VALUE",
Self::ListSpecialOpt => "ACTION_TYPE_LIST_SPECIAL_OPT",
Self::FinishQuest => "ACTION_TYPE_FINISH_QUEST",
Self::RandomWithWeight => "ACTION_TYPE_RANDOM_WITH_WEIGHT",
Self::Perform => "ACTION_TYPE_PERFORM",
Self::Reward => "ACTION_TYPE_REWARD",
Self::SetList => "ACTION_TYPE_SET_LIST",
Self::GetList => "ACTION_TYPE_GET_LIST",
Self::StartAction => "ACTION_TYPE_START_ACTION",
Self::SetString => "ACTION_TYPE_SET_STRING",
Self::SendCustomEventTracking => "ACTION_TYPE_SEND_CUSTOM_EVENT_TRACKING",
Self::EmptyAction => "ACTION_TYPE_EMPTY_ACTION",
Self::SetVector2 => "ACTION_TYPE_SET_VECTOR2",
Self::Switch => "ACTION_TYPE_SWITCH",
Self::SwitchCompareInt => "ACTION_TYPE_SWITCH_COMPARE_INT",
Self::Draw => "ACTION_TYPE_DRAW",
Self::SetVec2List => "ACTION_TYPE_SET_VEC2_LIST",
Self::GetVec2List => "ACTION_TYPE_GET_VEC2_LIST",
Self::CallFunctionV2 => "ACTION_TYPE_CALL_FUNCTION_V2",
Self::EnterHollowShop => "ACTION_TYPE_ENTER_HOLLOW_SHOP",
Self::MakeChoice => "ACTION_TYPE_MAKE_CHOICE",
Self::ModifySceneProperty => "ACTION_TYPE_MODIFY_SCENE_PROPERTY",
Self::FinishEvent => "ACTION_TYPE_FINISH_EVENT",
Self::TriggerBattle => "ACTION_TYPE_TRIGGER_BATTLE",
Self::AverageAvatarHp => "ACTION_TYPE_AVERAGE_AVATAR_HP",
Self::RemoveCard => "ACTION_TYPE_REMOVE_CARD",
Self::DropPool => "ACTION_TYPE_DROP_POOL",
Self::Transfer => "ACTION_TYPE_TRANSFER",
Self::FinishHollow => "ACTION_TYPE_FINISH_HOLLOW",
Self::RandomItemCard => "ACTION_TYPE_RANDOM_ITEM_CARD",
Self::EventModification => "ACTION_TYPE_EVENT_MODIFICATION",
Self::ChangeAvatarState => "ACTION_TYPE_CHANGE_AVATAR_STATE",
Self::DropPack => "ACTION_TYPE_DROP_PACK",
Self::SetMapState => "ACTION_TYPE_SET_MAP_STATE",
Self::DropCurse => "ACTION_TYPE_DROP_CURSE",
Self::LogHollow => "ACTION_TYPE_LOG_HOLLOW",
Self::DropCard => "ACTION_TYPE_DROP_CARD",
Self::ChangeHollowEventWeight => "ACTION_TYPE_CHANGE_HOLLOW_EVENT_WEIGHT",
Self::RemoveCurse => "ACTION_TYPE_REMOVE_CURSE",
Self::HideNode => "ACTION_TYPE_HIDE_NODE",
Self::SetChallenge => "ACTION_TYPE_SET_CHALLENGE",
Self::DropChallengeId => "ACTION_TYPE_DROP_CHALLENGE_ID",
Self::GetAvatarInfo => "ACTION_TYPE_GET_AVATAR_INFO",
Self::SetHollowItem => "ACTION_TYPE_SET_HOLLOW_ITEM",
Self::ChangeCharacter => "ACTION_TYPE_CHANGE_CHARACTER",
Self::NewHollow => "ACTION_TYPE_NEW_HOLLOW",
Self::SlotMachine => "ACTION_TYPE_SLOT_MACHINE",
Self::SetHollowBlackOut => "ACTION_TYPE_SET_HOLLOW_BLACK_OUT",
Self::FinishBlackOut => "ACTION_TYPE_FINISH_BLACK_OUT",
Self::SetHollowSystemState => "ACTION_TYPE_SET_HOLLOW_SYSTEM_STATE",
Self::AddCharacter => "ACTION_TYPE_ADD_CHARACTER",
Self::LockCurse => "ACTION_TYPE_LOCK_CURSE",
Self::HollowDistance => "ACTION_TYPE_HOLLOW_DISTANCE",
Self::PushBack => "ACTION_TYPE_PUSH_BACK",
Self::ApplyAbility => "ACTION_TYPE_APPLY_ABILITY",
Self::RemoveAbility => "ACTION_TYPE_REMOVE_ABILITY",
Self::RandomBattleId => "ACTION_TYPE_RANDOM_BATTLE_ID",
Self::GetIndexByFilter => "ACTION_TYPE_GET_INDEX_BY_FILTER",
Self::SetBattleType => "ACTION_TYPE_SET_BATTLE_TYPE",
Self::GetPosition => "ACTION_TYPE_GET_POSITION",
Self::StartMiniGame => "ACTION_TYPE_START_MINI_GAME",
Self::SetHollowItemSlot => "ACTION_TYPE_SET_HOLLOW_ITEM_SLOT",
Self::GetHollowItem => "ACTION_TYPE_GET_HOLLOW_ITEM",
Self::SearchGrid => "ACTION_TYPE_SEARCH_GRID",
Self::SetNpcState => "ACTION_TYPE_SET_NPC_STATE",
Self::GetNpcInstanceId => "ACTION_TYPE_GET_NPC_INSTANCE_ID",
Self::DestoryNpc => "ACTION_TYPE_DESTORY_NPC",
Self::AddCharacterAbyss => "ACTION_TYPE_ADD_CHARACTER_ABYSS",
Self::ChangeCharacterAbyss => "ACTION_TYPE_CHANGE_CHARACTER_ABYSS",
Self::GetCharacterPoolAbyss => "ACTION_TYPE_GET_CHARACTER_POOL_ABYSS",
Self::AbyssDropCharacterPool => "ACTION_TYPE_ABYSS_DROP_CHARACTER_POOL",
Self::GetLeaderOfHollowNpc => "ACTION_TYPE_GET_LEADER_OF_HOLLOW_NPC",
Self::SetLeaderOfHollowNpc => "ACTION_TYPE_SET_LEADER_OF_HOLLOW_NPC",
Self::UpdateSaveNpcNum => "ACTION_TYPE_UPDATE_SAVE_NPC_NUM",
Self::PushWithDirection => "ACTION_TYPE_PUSH_WITH_DIRECTION",
Self::HollowNpcFindPath => "ACTION_TYPE_HOLLOW_NPC_FIND_PATH",
Self::HollowNpcMove => "ACTION_TYPE_HOLLOW_NPC_MOVE",
Self::NewChessboard => "ACTION_TYPE_NEW_CHESSBOARD",
Self::GoToNextLayer => "ACTION_TYPE_GO_TO_NEXT_LAYER",
Self::GoToChessboard => "ACTION_TYPE_GO_TO_CHESSBOARD",
Self::GetPreChessboard => "ACTION_TYPE_GET_PRE_CHESSBOARD",
Self::TriggerHollowNpcBehavior => "ACTION_TYPE_TRIGGER_HOLLOW_NPC_BEHAVIOR",
Self::ShowLayerResult => "ACTION_TYPE_SHOW_LAYER_RESULT",
Self::Henshin => "ACTION_TYPE_HENSHIN",
Self::CreateHollowNpc => "ACTION_TYPE_CREATE_HOLLOW_NPC",
Self::DropChessboardId => "ACTION_TYPE_DROP_CHESSBOARD_ID",
Self::MakeDialogChoice => "ACTION_TYPE_MAKE_DIALOG_CHOICE",
Self::GetEventId => "ACTION_TYPE_GET_EVENT_ID",
Self::CountDropPool => "ACTION_TYPE_COUNT_DROP_POOL",
Self::MakeItemChoice => "ACTION_TYPE_MAKE_ITEM_CHOICE",
Self::HpActHollow => "ACTION_TYPE_HP_ACT_HOLLOW",
Self::BanHollowEvent => "ACTION_TYPE_BAN_HOLLOW_EVENT",
Self::CoordinateTransform => "ACTION_TYPE_COORDINATE_TRANSFORM",
Self::RegisterVariableCondition => "ACTION_TYPE_REGISTER_VARIABLE_CONDITION",
Self::OnOffCategory => "ACTION_TYPE_ON_OFF_CATEGORY",
Self::ResetBigTvSnapshot => "ACTION_TYPE_RESET_BIG_TV_SNAPSHOT",
Self::BigTvSupportSnapshot => "ACTION_TYPE_BIG_TV_SUPPORT_SNAPSHOT",
Self::SetEventIcon => "ACTION_TYPE_SET_EVENT_ICON",
Self::GetAnimSheetId => "ACTION_TYPE_GET_ANIM_SHEET_ID",
Self::HollowNpcHenshin => "ACTION_TYPE_HOLLOW_NPC_HENSHIN",
Self::HollowNpcTransfer => "ACTION_TYPE_HOLLOW_NPC_TRANSFER",
Self::BindBigTv => "ACTION_TYPE_BIND_BIG_TV",
Self::MoveNpcToSection => "ACTION_TYPE_MOVE_NPC_TO_SECTION",
Self::GetNpcId => "ACTION_TYPE_GET_NPC_ID",
Self::SearchHollowNpc => "ACTION_TYPE_SEARCH_HOLLOW_NPC",
Self::Boom => "ACTION_TYPE_BOOM",
Self::TriggerHollowEvent => "ACTION_TYPE_TRIGGER_HOLLOW_EVENT",
Self::BreakDialogAnim => "ACTION_TYPE_BREAK_DIALOG_ANIM",
Self::MoveBigTv => "ACTION_TYPE_MOVE_BIG_TV",
Self::SetNextLayerChessboardId => "ACTION_TYPE_SET_NEXT_LAYER_CHESSBOARD_ID",
Self::GetBossBattleEvent => "ACTION_TYPE_GET_BOSS_BATTLE_EVENT",
Self::CreateHollowSnake => "ACTION_TYPE_CREATE_HOLLOW_SNAKE",
Self::SetGridStaminaState => "ACTION_TYPE_SET_GRID_STAMINA_STATE",
Self::DisplayBigTvChessboard => "ACTION_TYPE_DISPLAY_BIG_TV_CHESSBOARD",
Self::SplitHollowSnake => "ACTION_TYPE_SPLIT_HOLLOW_SNAKE",
Self::GetHollowSnakeInfo => "ACTION_TYPE_GET_HOLLOW_SNAKE_INFO",
Self::ModifyHollowSnake => "ACTION_TYPE_MODIFY_HOLLOW_SNAKE",
Self::ChangeHollowNpcApperance => "ACTION_TYPE_CHANGE_HOLLOW_NPC_APPERANCE",
Self::OpenBigTvSokobanGame => "ACTION_TYPE_OPEN_BIG_TV_SOKOBAN_GAME",
Self::SetInterconnectedStoryEvent => {
"ACTION_TYPE_SET_INTERCONNECTED_STORY_EVENT"
}
Self::HollowNpcImitate => "ACTION_TYPE_HOLLOW_NPC_IMITATE",
Self::TriggerHollowNpcEarlyAct => "ACTION_TYPE_TRIGGER_HOLLOW_NPC_EARLY_ACT",
Self::GetAvatarByTag => "ACTION_TYPE_GET_AVATAR_BY_TAG",
Self::SetBattleTypeAbyss => "ACTION_TYPE_SET_BATTLE_TYPE_ABYSS",
Self::RemoveEventIdFromRandomPool => {
"ACTION_TYPE_REMOVE_EVENT_ID_FROM_RANDOM_POOL"
}
Self::RecycleHollowItem => "ACTION_TYPE_RECYCLE_HOLLOW_ITEM",
Self::CopyEvent => "ACTION_TYPE_COPY_EVENT",
Self::BanCharacter => "ACTION_TYPE_BAN_CHARACTER",
Self::RemoveCharacter => "ACTION_TYPE_REMOVE_CHARACTER",
Self::SetNpcAttr => "ACTION_TYPE_SET_NPC_ATTR",
Self::GetNpcAttr => "ACTION_TYPE_GET_NPC_ATTR",
Self::HitNpc => "ACTION_TYPE_HIT_NPC",
Self::GetPlayerHollowMovePath => "ACTION_TYPE_GET_PLAYER_HOLLOW_MOVE_PATH",
Self::GetBigTvIndex => "ACTION_TYPE_GET_BIG_TV_INDEX",
Self::ClearNpc => "ACTION_TYPE_CLEAR_NPC",
Self::SaveMiniSnapshot => "ACTION_TYPE_SAVE_MINI_SNAPSHOT",
Self::GetPossessHollowItem => "ACTION_TYPE_GET_POSSESS_HOLLOW_ITEM",
Self::ResetHollowLineQuest => "ACTION_TYPE_RESET_HOLLOW_LINE_QUEST",
Self::ModifyLightLevel => "ACTION_TYPE_MODIFY_LIGHT_LEVEL",
Self::GetLightLevel => "ACTION_TYPE_GET_LIGHT_LEVEL",
Self::AddHollowLight => "ACTION_TYPE_ADD_HOLLOW_LIGHT",
Self::RemoveHollowLight => "ACTION_TYPE_REMOVE_HOLLOW_LIGHT",
Self::ModifyChessboardPlugin => "ACTION_TYPE_MODIFY_CHESSBOARD_PLUGIN",
Self::GetLightUid => "ACTION_TYPE_GET_LIGHT_UID",
Self::NewBoom => "ACTION_TYPE_NEW_BOOM",
Self::SetEntityParam => "ACTION_TYPE_SET_ENTITY_PARAM",
Self::GetEntityParam => "ACTION_TYPE_GET_ENTITY_PARAM",
Self::RepairZone => "ACTION_TYPE_REPAIR_ZONE",
Self::PushRepairZone => "ACTION_TYPE_PUSH_REPAIR_ZONE",
Self::SetInnerWorldMapState => "ACTION_TYPE_SET_INNER_WORLD_MAP_STATE",
Self::ListConvert => "ACTION_TYPE_LIST_CONVERT",
Self::AbyssGetBattleEvent => "ACTION_TYPE_ABYSS_GET_BATTLE_EVENT",
Self::TriggerEntityBasicBehavior => {
"ACTION_TYPE_TRIGGER_ENTITY_BASIC_BEHAVIOR"
}
Self::TriggerEntityMove => "ACTION_TYPE_TRIGGER_ENTITY_MOVE",
Self::TriggerEntityTransfer => "ACTION_TYPE_TRIGGER_ENTITY_TRANSFER",
Self::TriggerEntityInteract => "ACTION_TYPE_TRIGGER_ENTITY_INTERACT",
Self::UpgradeCard => "ACTION_TYPE_UPGRADE_CARD",
Self::NewTimeRewind => "ACTION_TYPE_NEW_TIME_REWIND",
Self::EnterTimeRewind => "ACTION_TYPE_ENTER_TIME_REWIND",
Self::InitTimeSegment => "ACTION_TYPE_INIT_TIME_SEGMENT",
Self::ModifyTimeSegment => "ACTION_TYPE_MODIFY_TIME_SEGMENT",
Self::ModifyTimeRewind => "ACTION_TYPE_MODIFY_TIME_REWIND",
Self::GetTimeRewindInfo => "ACTION_TYPE_GET_TIME_REWIND_INFO",
Self::FinishKeySegment => "ACTION_TYPE_FINISH_KEY_SEGMENT",
Self::ActivateGridInSegment => "ACTION_TYPE_ACTIVATE_GRID_IN_SEGMENT",
Self::CountCardPool => "ACTION_TYPE_COUNT_CARD_POOL",
Self::MakeBangbooChoice => "ACTION_TYPE_MAKE_BANGBOO_CHOICE",
Self::ChangeBangbooChoice => "ACTION_TYPE_CHANGE_BANGBOO_CHOICE",
Self::TriggerEntityScript => "ACTION_TYPE_TRIGGER_ENTITY_SCRIPT",
Self::AddStressPunishCurse => "ACTION_TYPE_ADD_STRESS_PUNISH_CURSE",
Self::PopupTip => "ACTION_TYPE_POPUP_TIP",
Self::HideHollowEntity => "ACTION_TYPE_HIDE_HOLLOW_ENTITY",
Self::GetEntityPriorityList => "ACTION_TYPE_GET_ENTITY_PRIORITY_LIST",
Self::ChessUiController => "ACTION_TYPE_CHESS_UI_CONTROLLER",
Self::GetEntityPriority => "ACTION_TYPE_GET_ENTITY_PRIORITY",
Self::CreateEntity => "ACTION_TYPE_CREATE_ENTITY",
Self::DestroyEntityByUid => "ACTION_TYPE_DESTROY_ENTITY_BY_UID",
Self::InteractWithEntity => "ACTION_TYPE_INTERACT_WITH_ENTITY",
Self::SearchPosition => "ACTION_TYPE_SEARCH_POSITION",
Self::FilterHollowEntity => "ACTION_TYPE_FILTER_HOLLOW_ENTITY",
Self::ModifyStackingOrder => "ACTION_TYPE_MODIFY_STACKING_ORDER",
Self::InitConwayLifeGame => "ACTION_TYPE_INIT_CONWAY_LIFE_GAME",
Self::IterateConwayLifeGame => "ACTION_TYPE_ITERATE_CONWAY_LIFE_GAME",
Self::ChangeConwayLifeGameGridState => {
"ACTION_TYPE_CHANGE_CONWAY_LIFE_GAME_GRID_STATE"
}
Self::BigTvChessUiController => "ACTION_TYPE_BIG_TV_CHESS_UI_CONTROLLER",
Self::SetEntityState => "ACTION_TYPE_SET_ENTITY_STATE",
Self::RemoveEntityState => "ACTION_TYPE_REMOVE_ENTITY_STATE",
Self::GetEventTexture => "ACTION_TYPE_GET_EVENT_TEXTURE",
Self::ModifyComponent => "ACTION_TYPE_MODIFY_COMPONENT",
Self::ChangeHollowSoundState => "ACTION_TYPE_CHANGE_HOLLOW_SOUND_STATE",
Self::SetEntityScriptVariable => "ACTION_TYPE_SET_ENTITY_SCRIPT_VARIABLE",
Self::CreateSignal => "ACTION_TYPE_CREATE_SIGNAL",
Self::SubscribeSignal => "ACTION_TYPE_SUBSCRIBE_SIGNAL",
Self::UnsubscribeSignal => "ACTION_TYPE_UNSUBSCRIBE_SIGNAL",
Self::SendSignal => "ACTION_TYPE_SEND_SIGNAL",
Self::DestroySignal => "ACTION_TYPE_DESTROY_SIGNAL",
Self::SetMultiHollowOutSection => "ACTION_TYPE_SET_MULTI_HOLLOW_OUT_SECTION",
Self::GetEntityScriptVariable => "ACTION_TYPE_GET_ENTITY_SCRIPT_VARIABLE",
Self::RemoveChessboard => "ACTION_TYPE_REMOVE_CHESSBOARD",
Self::BeginTutorialGuideInteract => {
"ACTION_TYPE_BEGIN_TUTORIAL_GUIDE_INTERACT"
}
Self::TimeRewindInteract => "ACTION_TYPE_TIME_REWIND_INTERACT",
Self::LimboAvatarCard => "ACTION_TYPE_LIMBO_AVATAR_CARD",
Self::LimboCampEvent => "ACTION_TYPE_LIMBO_CAMP_EVENT",
Self::ModifyAimRectComponent => "ACTION_TYPE_MODIFY_AIM_RECT_COMPONENT",
Self::RemoveFromPool => "ACTION_TYPE_REMOVE_FROM_POOL",
Self::ActivateSegmentInteract => "ACTION_TYPE_ACTIVATE_SEGMENT_INTERACT",
Self::RecordUseInitiativeItem => "ACTION_TYPE_RECORD_USE_INITIATIVE_ITEM",
Self::ModifyMultiHollowOutFloor => {
"ACTION_TYPE_MODIFY_MULTI_HOLLOW_OUT_FLOOR"
}
Self::SetMultiHollowOutView => "ACTION_TYPE_SET_MULTI_HOLLOW_OUT_VIEW",
Self::MarkGridAsElevator => "ACTION_TYPE_MARK_GRID_AS_ELEVATOR",
Self::MoveElevatorToSection => "ACTION_TYPE_MOVE_ELEVATOR_TO_SECTION",
Self::NextDropClueEvent => "ACTION_TYPE_NEXT_DROP_CLUE_EVENT",
Self::MoveHollowEvent => "ACTION_TYPE_MOVE_HOLLOW_EVENT",
Self::GetFocusCameraParam => "ACTION_TYPE_GET_FOCUS_CAMERA_PARAM",
Self::ReplaceCard => "ACTION_TYPE_REPLACE_CARD",
Self::LoadEventParam => "ACTION_TYPE_LOAD_EVENT_PARAM",
Self::SetLayerType => "ACTION_TYPE_SET_LAYER_TYPE",
Self::CreateHollowSpawner => "ACTION_TYPE_CREATE_HOLLOW_SPAWNER",
Self::SetHollowSpawner => "ACTION_TYPE_SET_HOLLOW_SPAWNER",
Self::GetHollowSpawner => "ACTION_TYPE_GET_HOLLOW_SPAWNER",
Self::RunHollowSpawner => "ACTION_TYPE_RUN_HOLLOW_SPAWNER",
Self::PlayHollowQteGame => "ACTION_TYPE_PLAY_HOLLOW_QTE_GAME",
Self::SetHollowPlayUi => "ACTION_TYPE_SET_HOLLOW_PLAY_UI",
Self::SetHollowActivityParam => "ACTION_TYPE_SET_HOLLOW_ACTIVITY_PARAM",
Self::GetHollowActivityParam => "ACTION_TYPE_GET_HOLLOW_ACTIVITY_PARAM",
Self::RewardWithPerform => "ACTION_TYPE_REWARD_WITH_PERFORM",
Self::InitHackerGame => "ACTION_TYPE_INIT_HACKER_GAME",
Self::ModifyHackerGameParam => "ACTION_TYPE_MODIFY_HACKER_GAME_PARAM",
Self::ModifyPopInteractComponent => {
"ACTION_TYPE_MODIFY_POP_INTERACT_COMPONENT"
}
Self::SetLevelGlobalVariable => "ACTION_TYPE_SET_LEVEL_GLOBAL_VARIABLE",
Self::EventModificationByFalling => {
"ACTION_TYPE_EVENT_MODIFICATION_BY_FALLING"
}
Self::TryMoveElevator => "ACTION_TYPE_TRY_MOVE_ELEVATOR",
Self::GetEventPoolEvent => "ACTION_TYPE_GET_EVENT_POOL_EVENT",
Self::ChessUi3dController => "ACTION_TYPE_CHESS_UI_3D_CONTROLLER",
Self::HollowGameFinishToLevel => "ACTION_TYPE_HOLLOW_GAME_FINISH_TO_LEVEL",
Self::ChessboardSokobanUiInfo => "ACTION_TYPE_CHESSBOARD_SOKOBAN_UI_INFO",
Self::CreateNpc => "ACTION_TYPE_CREATE_NPC",
Self::SetQuestPhase => "ACTION_TYPE_SET_QUEST_PHASE",
Self::ChangeInteract => "ACTION_TYPE_CHANGE_INTERACT",
Self::InteractFinish => "ACTION_TYPE_INTERACT_FINISH",
Self::RemoveMainCityQuestNpc => "ACTION_TYPE_REMOVE_MAIN_CITY_QUEST_NPC",
Self::RemoveMainCityQuestInteract => {
"ACTION_TYPE_REMOVE_MAIN_CITY_QUEST_INTERACT"
}
Self::ChangeBackSceneInfo => "ACTION_TYPE_CHANGE_BACK_SCENE_INFO",
Self::ResetMainCityQuestGroup => "ACTION_TYPE_RESET_MAIN_CITY_QUEST_GROUP",
Self::UnlockHollowQuest => "ACTION_TYPE_UNLOCK_HOLLOW_QUEST",
Self::SetNpcVisible => "ACTION_TYPE_SET_NPC_VISIBLE",
Self::RemoveInteract => "ACTION_TYPE_REMOVE_INTERACT",
Self::RemoveNpc => "ACTION_TYPE_REMOVE_NPC",
Self::SetVhsStoreLevel => "ACTION_TYPE_SET_VHS_STORE_LEVEL",
Self::SetVhsStoreTrendState => "ACTION_TYPE_SET_VHS_STORE_TREND_STATE",
Self::SwitchMainCityTime => "ACTION_TYPE_SWITCH_MAIN_CITY_TIME",
Self::TheWorld => "ACTION_TYPE_THE_WORLD",
Self::ForceRefresh => "ACTION_TYPE_FORCE_REFRESH",
Self::ForbidAfk => "ACTION_TYPE_FORBID_AFK",
Self::SwitchMainCharacter => "ACTION_TYPE_SWITCH_MAIN_CHARACTER",
Self::SetLandEventFinish => "ACTION_TYPE_SET_LAND_EVENT_FINISH",
Self::SetBgm => "ACTION_TYPE_SET_BGM",
Self::SetMainCityObjectState => "ACTION_TYPE_SET_MAIN_CITY_OBJECT_STATE",
Self::EventChoice => "ACTION_TYPE_EVENT_CHOICE",
Self::CreateMoveNpc => "ACTION_TYPE_CREATE_MOVE_NPC",
Self::ChangeGuidePoint => "ACTION_TYPE_CHANGE_GUIDE_POINT",
Self::AddDailyQuest => "ACTION_TYPE_ADD_DAILY_QUEST",
Self::AddMicroTask => "ACTION_TYPE_ADD_MICRO_TASK",
Self::SetFirstMeet => "ACTION_TYPE_SET_FIRST_MEET",
Self::CreateCameraZone => "ACTION_TYPE_CREATE_CAMERA_ZONE",
Self::SetMainCityTime => "ACTION_TYPE_SET_MAIN_CITY_TIME",
Self::NextMainCityTimePeriod => "ACTION_TYPE_NEXT_MAIN_CITY_TIME_PERIOD",
Self::PlayerSwitchMainCharacter => "ACTION_TYPE_PLAYER_SWITCH_MAIN_CHARACTER",
Self::EndTransition => "ACTION_TYPE_END_TRANSITION",
Self::AddVhsFlowBuff => "ACTION_TYPE_ADD_VHS_FLOW_BUFF",
Self::ActivatePhotoId => "ACTION_TYPE_ACTIVATE_PHOTO_ID",
Self::AccelerateMainCityTime => "ACTION_TYPE_ACCELERATE_MAIN_CITY_TIME",
Self::SetTrashNewFlag => "ACTION_TYPE_SET_TRASH_NEW_FLAG",
Self::UseLastTime => "ACTION_TYPE_USE_LAST_TIME",
Self::OccupyOvernight => "ACTION_TYPE_OCCUPY_OVERNIGHT",
Self::ShowPhotoQuestFinishTip => "ACTION_TYPE_SHOW_PHOTO_QUEST_FINISH_TIP",
Self::AddSoundAmb => "ACTION_TYPE_ADD_SOUND_AMB",
Self::SubmitItem => "ACTION_TYPE_SUBMIT_ITEM",
Self::ModTrust => "ACTION_TYPE_MOD_TRUST",
Self::SetPartnerEventState => "ACTION_TYPE_SET_PARTNER_EVENT_STATE",
Self::SendMessage => "ACTION_TYPE_SEND_MESSAGE",
Self::SwitchTrackQuest => "ACTION_TYPE_SWITCH_TRACK_QUEST",
Self::ModNpc => "ACTION_TYPE_MOD_NPC",
Self::AcceptOvernight => "ACTION_TYPE_ACCEPT_OVERNIGHT",
Self::ActiveTrigger => "ACTION_TYPE_ACTIVE_TRIGGER",
Self::ModObjState => "ACTION_TYPE_MOD_OBJ_STATE",
Self::ModSceneObj => "ACTION_TYPE_MOD_SCENE_OBJ",
Self::FansSettle => "ACTION_TYPE_FANS_SETTLE",
Self::OpenHallGame => "ACTION_TYPE_OPEN_HALL_GAME",
Self::AddPartnerEvent => "ACTION_TYPE_ADD_PARTNER_EVENT",
Self::ExecOvernightEvent => "ACTION_TYPE_EXEC_OVERNIGHT_EVENT",
Self::SofaRestNextTimePeriod => "ACTION_TYPE_SOFA_REST_NEXT_TIME_PERIOD",
Self::BeginUiGame => "ACTION_TYPE_BEGIN_UI_GAME",
Self::PrepareData => "ACTION_TYPE_PREPARE_DATA",
Self::ClearRpRecommendResult => "ACTION_TYPE_CLEAR_RP_RECOMMEND_RESULT",
Self::DoMainCityGame => "ACTION_TYPE_DO_MAIN_CITY_GAME",
Self::ShowInTodo => "ACTION_TYPE_SHOW_IN_TODO",
Self::ChangeNpcName => "ACTION_TYPE_CHANGE_NPC_NAME",
Self::CreateOva => "ACTION_TYPE_CREATE_OVA",
Self::SetOvaState => "ACTION_TYPE_SET_OVA_STATE",
Self::SwitchMainCharacterGuise => "ACTION_TYPE_SWITCH_MAIN_CHARACTER_GUISE",
Self::CompleteHallGame => "ACTION_TYPE_COMPLETE_HALL_GAME",
Self::HideMainControlAvatar => "ACTION_TYPE_HIDE_MAIN_CONTROL_AVATAR",
Self::EatRamen => "ACTION_TYPE_EAT_RAMEN",
Self::OngoingTips => "ACTION_TYPE_ONGOING_TIPS",
Self::SetSound => "ACTION_TYPE_SET_SOUND",
Self::GenCampIdleDynamicTextItem => {
"ACTION_TYPE_GEN_CAMP_IDLE_DYNAMIC_TEXT_ITEM"
}
Self::MapChooseByEvent => "ACTION_TYPE_MAP_CHOOSE_BY_EVENT",
Self::MapChooseByLayer => "ACTION_TYPE_MAP_CHOOSE_BY_LAYER",
Self::MapChooseByNum => "ACTION_TYPE_MAP_CHOOSE_BY_NUM",
Self::MapChooseByRange => "ACTION_TYPE_MAP_CHOOSE_BY_RANGE",
Self::MapClearPool => "ACTION_TYPE_MAP_CLEAR_POOL",
Self::MapSetEvent => "ACTION_TYPE_MAP_SET_EVENT",
Self::MapSetLayer => "ACTION_TYPE_MAP_SET_LAYER",
Self::MapSetTag => "ACTION_TYPE_MAP_SET_TAG",
}
}
/// Creates an enum from field names used in the ProtoBuf definition.
pub fn from_str_name(value: &str) -> ::core::option::Option<Self> {
match value {
"ACTION_TYPE_NONE" => Some(Self::None),
"ACTION_TYPE_WAIT_SECONDS" => Some(Self::WaitSeconds),
"ACTION_TYPE_LOG_TEXT" => Some(Self::LogText),
"ACTION_TYPE_WAIT" => Some(Self::Wait),
"ACTION_TYPE_LOG" => Some(Self::Log),
"ACTION_TYPE_OPEN_UI" => Some(Self::OpenUi),
"ACTION_TYPE_SWITCH_SECTION" => Some(Self::SwitchSection),
"ACTION_TYPE_ANIM_CTRLER_PARAM" => Some(Self::AnimCtrlerParam),
"ACTION_TYPE_SHOW_TIP" => Some(Self::ShowTip),
"ACTION_TYPE_SHOW_POP_WINDOW" => Some(Self::ShowPopWindow),
"ACTION_TYPE_WALK_FAR_AWAY" => Some(Self::WalkFarAway),
"ACTION_TYPE_OPEN_DIALOG_HOLLOW" => Some(Self::OpenDialogHollow),
"ACTION_TYPE_CLOSE_DIALOG_HOLLOW" => Some(Self::CloseDialogHollow),
"ACTION_TYPE_PLAY_ANIM_HOLLOW" => Some(Self::PlayAnimHollow),
"ACTION_TYPE_CAMERA_STRETCH" => Some(Self::CameraStretch),
"ACTION_TYPE_CAMERA_MOVE" => Some(Self::CameraMove),
"ACTION_TYPE_CAMERA_MOVE_V2" => Some(Self::CameraMoveV2),
"ACTION_TYPE_SHOW_TIP_HOLLOW" => Some(Self::ShowTipHollow),
"ACTION_TYPE_SHOW_POP_WINDOW_HOLLOW" => Some(Self::ShowPopWindowHollow),
"ACTION_TYPE_PLAY_POST_EFFECT" => Some(Self::PlayPostEffect),
"ACTION_TYPE_ENTER_HOLLOW_QUEST" => Some(Self::EnterHollowQuest),
"ACTION_TYPE_ENTER_ARCHIVE_FILE_QUEST" => Some(Self::EnterArchiveFileQuest),
"ACTION_TYPE_PRESET" => Some(Self::Preset),
"ACTION_TYPE_BLACK_MASK" => Some(Self::BlackMask),
"ACTION_TYPE_PLAY_SOUND" => Some(Self::PlaySound),
"ACTION_TYPE_CLOSE_TIP" => Some(Self::CloseTip),
"ACTION_TYPE_RECONECT_CHESSBOARD" => Some(Self::ReconectChessboard),
"ACTION_TYPE_HOLLOW_SET_SWITCH_EFFECT" => Some(Self::HollowSetSwitchEffect),
"ACTION_TYPE_OUT_DOOR" => Some(Self::OutDoor),
"ACTION_TYPE_FREEZE_CHESSBOARD_CAMERA" => Some(Self::FreezeChessboardCamera),
"ACTION_TYPE_SHOW_VHS_STORE_LEVEL_TIPS" => Some(Self::ShowVhsStoreLevelTips),
"ACTION_TYPE_INTERACT_NPC_WITH_ANIM" => Some(Self::InteractNpcWithAnim),
"ACTION_TYPE_CHANGE_HOLLOW_BG" => Some(Self::ChangeHollowBg),
"ACTION_TYPE_TRASH_GACHA_GET_DATA" => Some(Self::TrashGachaGetData),
"ACTION_TYPE_TRASH_GACHA" => Some(Self::TrashGacha),
"ACTION_TYPE_SHOW_QUEST_TIP" => Some(Self::ShowQuestTip),
"ACTION_TYPE_TELEPORT_UI" => Some(Self::TeleportUi),
"ACTION_TYPE_CAMERA_ACTIVE" => Some(Self::CameraActive),
"ACTION_TYPE_CAMERA_RESET" => Some(Self::CameraReset),
"ACTION_TYPE_CREATE_FC" => Some(Self::CreateFc),
"ACTION_TYPE_BEHAVIOUR_FC" => Some(Self::BehaviourFc),
"ACTION_TYPE_SEND_EVENT_FC" => Some(Self::SendEventFc),
"ACTION_TYPE_READ_FC_BLACK_BOARD_DATA" => Some(Self::ReadFcBlackBoardData),
"ACTION_TYPE_WRITE_FC_BLACK_BOARD_DATA" => Some(Self::WriteFcBlackBoardData),
"ACTION_TYPE_CHANGE_SOUND_STATE" => Some(Self::ChangeSoundState),
"ACTION_TYPE_AFK_HOLLOW" => Some(Self::AfkHollow),
"ACTION_TYPE_SWITCH_BIG_TV" => Some(Self::SwitchBigTv),
"ACTION_TYPE_TRIGGER_INTERACT" => Some(Self::TriggerInteract),
"ACTION_TYPE_STOP_ANIM" => Some(Self::StopAnim),
"ACTION_TYPE_GET_TRUST" => Some(Self::GetTrust),
"ACTION_TYPE_PLAY_DIALOG_ANIM" => Some(Self::PlayDialogAnim),
"ACTION_TYPE_UNFREEZE_CHESSBOARD_CAMERA" => {
Some(Self::UnfreezeChessboardCamera)
}
"ACTION_TYPE_WAIT_TIPS_END" => Some(Self::WaitTipsEnd),
"ACTION_TYPE_BEGIN_TUTORIAL_GUIDE" => Some(Self::BeginTutorialGuide),
"ACTION_TYPE_FOCUS_CAMERA" => Some(Self::FocusCamera),
"ACTION_TYPE_UNLOCK_CLUE" => Some(Self::UnlockClue),
"ACTION_TYPE_AVATAR_TIPS_SWITCH" => Some(Self::AvatarTipsSwitch),
"ACTION_TYPE_FINISH_RESCUE" => Some(Self::FinishRescue),
"ACTION_TYPE_PLAY_TV_EFFECT" => Some(Self::PlayTvEffect),
"ACTION_TYPE_SET_INTERACT_POINT" => Some(Self::SetInteractPoint),
"ACTION_TYPE_HIDE_MAIN_CITY_UI" => Some(Self::HideMainCityUi),
"ACTION_TYPE_CHAT_CAMERA" => Some(Self::ChatCamera),
"ACTION_TYPE_CREATE_CLIENT_ENTITY" => Some(Self::CreateClientEntity),
"ACTION_TYPE_SET_NPC_VISIBLE_CLIENT" => Some(Self::SetNpcVisibleClient),
"ACTION_TYPE_GACHA_ITEM_PERFORM" => Some(Self::GachaItemPerform),
"ACTION_TYPE_SET_MESSAGE_CLIENT" => Some(Self::SetMessageClient),
"ACTION_TYPE_MOD_MAIN_CITY_TIME_CLIENT" => Some(Self::ModMainCityTimeClient),
"ACTION_TYPE_MODIFY_LIGHT_LEVEL_PERFORM" => {
Some(Self::ModifyLightLevelPerform)
}
"ACTION_TYPE_SET_POSITION" => Some(Self::SetPosition),
"ACTION_TYPE_SET_CHESSBOARD_PERFORM_MODE" => {
Some(Self::SetChessboardPerformMode)
}
"ACTION_TYPE_TRANSITION" => Some(Self::Transition),
"ACTION_TYPE_WAIT_UNTIL_UI_CLOSE" => Some(Self::WaitUntilUiClose),
"ACTION_TYPE_WAIT_TRANSITION_END" => Some(Self::WaitTransitionEnd),
"ACTION_TYPE_CLOSE_UI" => Some(Self::CloseUi),
"ACTION_TYPE_QUIT_PHOTO" => Some(Self::QuitPhoto),
"ACTION_TYPE_SHOW_TELEPORT_UI" => Some(Self::ShowTeleportUi),
"ACTION_TYPE_MODIFY_CAMERA_TARGET_SECTION" => {
Some(Self::ModifyCameraTargetSection)
}
"ACTION_TYPE_CAMERA_BACK_TO_PLAYER" => Some(Self::CameraBackToPlayer),
"ACTION_TYPE_RESET_SCENE_OBJ" => Some(Self::ResetSceneObj),
"ACTION_TYPE_MANUAL_ACCELERATE" => Some(Self::ManualAccelerate),
"ACTION_TYPE_BREAK_NAVIGATE" => Some(Self::BreakNavigate),
"ACTION_TYPE_SHOW_EXIT_BUTTON_NEW" => Some(Self::ShowExitButtonNew),
"ACTION_TYPE_SHOW_BOTTOM_TIP_HOLLOW" => Some(Self::ShowBottomTipHollow),
"ACTION_TYPE_SHOW_CHAPTER_TIP" => Some(Self::ShowChapterTip),
"ACTION_TYPE_ENTER_DUNGEON_QUEST" => Some(Self::EnterDungeonQuest),
"ACTION_TYPE_DOWNLOAD_FULL_RESOURCE" => Some(Self::DownloadFullResource),
"ACTION_TYPE_AREA_TIPS" => Some(Self::AreaTips),
"ACTION_TYPE_CLIENT_PERFORM" => Some(Self::ClientPerform),
"ACTION_TYPE_SHOW_ITEM" => Some(Self::ShowItem),
"ACTION_TYPE_SWITCH_OVA" => Some(Self::SwitchOva),
"ACTION_TYPE_SET_LIFT_STATUS" => Some(Self::SetLiftStatus),
"ACTION_TYPE_AREA_CAMERA_MODIFY" => Some(Self::AreaCameraModify),
"ACTION_TYPE_TRIGGER_PERFORM_BEHAVIOR" => Some(Self::TriggerPerformBehavior),
"ACTION_TYPE_SWITCH_ATMOSPHERE" => Some(Self::SwitchAtmosphere),
"ACTION_TYPE_MODIFY_LIGHT_DIFFUSION_POINTS" => {
Some(Self::ModifyLightDiffusionPoints)
}
"ACTION_TYPE_MOD_CAT_NAME" => Some(Self::ModCatName),
"ACTION_TYPE_OPEN_UI_GAME" => Some(Self::OpenUiGame),
"ACTION_TYPE_OPEN_DIALOG_HOLLOW_V2" => Some(Self::OpenDialogHollowV2),
"ACTION_TYPE_PLAY_DIALOG_ANIM_V2" => Some(Self::PlayDialogAnimV2),
"ACTION_TYPE_CLOSE_DIALOG_HOLLOW_V2" => Some(Self::CloseDialogHollowV2),
"ACTION_TYPE_BREAK_DIALOG_ANIM_V2" => Some(Self::BreakDialogAnimV2),
"ACTION_TYPE_WAIT_ANIM_END" => Some(Self::WaitAnimEnd),
"ACTION_TYPE_PLAY_ANIM_SEQUENCE" => Some(Self::PlayAnimSequence),
"ACTION_TYPE_END_OVERLORDFEAST_GAME" => Some(Self::EndOverlordfeastGame),
"ACTION_TYPE_PLAY_AIM_SEQUENCE" => Some(Self::PlayAimSequence),
"ACTION_TYPE_CLIENT_SWITCH_DELAY" => Some(Self::ClientSwitchDelay),
"ACTION_TYPE_BEGIN_PHOTO" => Some(Self::BeginPhoto),
"ACTION_TYPE_CHESSBOARD_GAME_HENSHIN" => Some(Self::ChessboardGameHenshin),
"ACTION_TYPE_SWITCH_GUISE_AVATAR" => Some(Self::SwitchGuiseAvatar),
"ACTION_TYPE_IF" => Some(Self::If),
"ACTION_TYPE_START_LOOP" => Some(Self::StartLoop),
"ACTION_TYPE_END_LOOP" => Some(Self::EndLoop),
"ACTION_TYPE_CALL_FUNCTION" => Some(Self::CallFunction),
"ACTION_TYPE_RETURN" => Some(Self::Return),
"ACTION_TYPE_RESET_EVENT" => Some(Self::ResetEvent),
"ACTION_TYPE_ADD_ITEM" => Some(Self::AddItem),
"ACTION_TYPE_SET_VARIABLE" => Some(Self::SetVariable),
"ACTION_TYPE_SET_CONDITION_PROGRESS" => Some(Self::SetConditionProgress),
"ACTION_TYPE_RANDOM_VARIABLE_VALUE" => Some(Self::RandomVariableValue),
"ACTION_TYPE_LIST_SPECIAL_OPT" => Some(Self::ListSpecialOpt),
"ACTION_TYPE_FINISH_QUEST" => Some(Self::FinishQuest),
"ACTION_TYPE_RANDOM_WITH_WEIGHT" => Some(Self::RandomWithWeight),
"ACTION_TYPE_PERFORM" => Some(Self::Perform),
"ACTION_TYPE_REWARD" => Some(Self::Reward),
"ACTION_TYPE_SET_LIST" => Some(Self::SetList),
"ACTION_TYPE_GET_LIST" => Some(Self::GetList),
"ACTION_TYPE_START_ACTION" => Some(Self::StartAction),
"ACTION_TYPE_SET_STRING" => Some(Self::SetString),
"ACTION_TYPE_SEND_CUSTOM_EVENT_TRACKING" => {
Some(Self::SendCustomEventTracking)
}
"ACTION_TYPE_EMPTY_ACTION" => Some(Self::EmptyAction),
"ACTION_TYPE_SET_VECTOR2" => Some(Self::SetVector2),
"ACTION_TYPE_SWITCH" => Some(Self::Switch),
"ACTION_TYPE_SWITCH_COMPARE_INT" => Some(Self::SwitchCompareInt),
"ACTION_TYPE_DRAW" => Some(Self::Draw),
"ACTION_TYPE_SET_VEC2_LIST" => Some(Self::SetVec2List),
"ACTION_TYPE_GET_VEC2_LIST" => Some(Self::GetVec2List),
"ACTION_TYPE_CALL_FUNCTION_V2" => Some(Self::CallFunctionV2),
"ACTION_TYPE_ENTER_HOLLOW_SHOP" => Some(Self::EnterHollowShop),
"ACTION_TYPE_MAKE_CHOICE" => Some(Self::MakeChoice),
"ACTION_TYPE_MODIFY_SCENE_PROPERTY" => Some(Self::ModifySceneProperty),
"ACTION_TYPE_FINISH_EVENT" => Some(Self::FinishEvent),
"ACTION_TYPE_TRIGGER_BATTLE" => Some(Self::TriggerBattle),
"ACTION_TYPE_AVERAGE_AVATAR_HP" => Some(Self::AverageAvatarHp),
"ACTION_TYPE_REMOVE_CARD" => Some(Self::RemoveCard),
"ACTION_TYPE_DROP_POOL" => Some(Self::DropPool),
"ACTION_TYPE_TRANSFER" => Some(Self::Transfer),
"ACTION_TYPE_FINISH_HOLLOW" => Some(Self::FinishHollow),
"ACTION_TYPE_RANDOM_ITEM_CARD" => Some(Self::RandomItemCard),
"ACTION_TYPE_EVENT_MODIFICATION" => Some(Self::EventModification),
"ACTION_TYPE_CHANGE_AVATAR_STATE" => Some(Self::ChangeAvatarState),
"ACTION_TYPE_DROP_PACK" => Some(Self::DropPack),
"ACTION_TYPE_SET_MAP_STATE" => Some(Self::SetMapState),
"ACTION_TYPE_DROP_CURSE" => Some(Self::DropCurse),
"ACTION_TYPE_LOG_HOLLOW" => Some(Self::LogHollow),
"ACTION_TYPE_DROP_CARD" => Some(Self::DropCard),
"ACTION_TYPE_CHANGE_HOLLOW_EVENT_WEIGHT" => {
Some(Self::ChangeHollowEventWeight)
}
"ACTION_TYPE_REMOVE_CURSE" => Some(Self::RemoveCurse),
"ACTION_TYPE_HIDE_NODE" => Some(Self::HideNode),
"ACTION_TYPE_SET_CHALLENGE" => Some(Self::SetChallenge),
"ACTION_TYPE_DROP_CHALLENGE_ID" => Some(Self::DropChallengeId),
"ACTION_TYPE_GET_AVATAR_INFO" => Some(Self::GetAvatarInfo),
"ACTION_TYPE_SET_HOLLOW_ITEM" => Some(Self::SetHollowItem),
"ACTION_TYPE_CHANGE_CHARACTER" => Some(Self::ChangeCharacter),
"ACTION_TYPE_NEW_HOLLOW" => Some(Self::NewHollow),
"ACTION_TYPE_SLOT_MACHINE" => Some(Self::SlotMachine),
"ACTION_TYPE_SET_HOLLOW_BLACK_OUT" => Some(Self::SetHollowBlackOut),
"ACTION_TYPE_FINISH_BLACK_OUT" => Some(Self::FinishBlackOut),
"ACTION_TYPE_SET_HOLLOW_SYSTEM_STATE" => Some(Self::SetHollowSystemState),
"ACTION_TYPE_ADD_CHARACTER" => Some(Self::AddCharacter),
"ACTION_TYPE_LOCK_CURSE" => Some(Self::LockCurse),
"ACTION_TYPE_HOLLOW_DISTANCE" => Some(Self::HollowDistance),
"ACTION_TYPE_PUSH_BACK" => Some(Self::PushBack),
"ACTION_TYPE_APPLY_ABILITY" => Some(Self::ApplyAbility),
"ACTION_TYPE_REMOVE_ABILITY" => Some(Self::RemoveAbility),
"ACTION_TYPE_RANDOM_BATTLE_ID" => Some(Self::RandomBattleId),
"ACTION_TYPE_GET_INDEX_BY_FILTER" => Some(Self::GetIndexByFilter),
"ACTION_TYPE_SET_BATTLE_TYPE" => Some(Self::SetBattleType),
"ACTION_TYPE_GET_POSITION" => Some(Self::GetPosition),
"ACTION_TYPE_START_MINI_GAME" => Some(Self::StartMiniGame),
"ACTION_TYPE_SET_HOLLOW_ITEM_SLOT" => Some(Self::SetHollowItemSlot),
"ACTION_TYPE_GET_HOLLOW_ITEM" => Some(Self::GetHollowItem),
"ACTION_TYPE_SEARCH_GRID" => Some(Self::SearchGrid),
"ACTION_TYPE_SET_NPC_STATE" => Some(Self::SetNpcState),
"ACTION_TYPE_GET_NPC_INSTANCE_ID" => Some(Self::GetNpcInstanceId),
"ACTION_TYPE_DESTORY_NPC" => Some(Self::DestoryNpc),
"ACTION_TYPE_ADD_CHARACTER_ABYSS" => Some(Self::AddCharacterAbyss),
"ACTION_TYPE_CHANGE_CHARACTER_ABYSS" => Some(Self::ChangeCharacterAbyss),
"ACTION_TYPE_GET_CHARACTER_POOL_ABYSS" => Some(Self::GetCharacterPoolAbyss),
"ACTION_TYPE_ABYSS_DROP_CHARACTER_POOL" => Some(Self::AbyssDropCharacterPool),
"ACTION_TYPE_GET_LEADER_OF_HOLLOW_NPC" => Some(Self::GetLeaderOfHollowNpc),
"ACTION_TYPE_SET_LEADER_OF_HOLLOW_NPC" => Some(Self::SetLeaderOfHollowNpc),
"ACTION_TYPE_UPDATE_SAVE_NPC_NUM" => Some(Self::UpdateSaveNpcNum),
"ACTION_TYPE_PUSH_WITH_DIRECTION" => Some(Self::PushWithDirection),
"ACTION_TYPE_HOLLOW_NPC_FIND_PATH" => Some(Self::HollowNpcFindPath),
"ACTION_TYPE_HOLLOW_NPC_MOVE" => Some(Self::HollowNpcMove),
"ACTION_TYPE_NEW_CHESSBOARD" => Some(Self::NewChessboard),
"ACTION_TYPE_GO_TO_NEXT_LAYER" => Some(Self::GoToNextLayer),
"ACTION_TYPE_GO_TO_CHESSBOARD" => Some(Self::GoToChessboard),
"ACTION_TYPE_GET_PRE_CHESSBOARD" => Some(Self::GetPreChessboard),
"ACTION_TYPE_TRIGGER_HOLLOW_NPC_BEHAVIOR" => {
Some(Self::TriggerHollowNpcBehavior)
}
"ACTION_TYPE_SHOW_LAYER_RESULT" => Some(Self::ShowLayerResult),
"ACTION_TYPE_HENSHIN" => Some(Self::Henshin),
"ACTION_TYPE_CREATE_HOLLOW_NPC" => Some(Self::CreateHollowNpc),
"ACTION_TYPE_DROP_CHESSBOARD_ID" => Some(Self::DropChessboardId),
"ACTION_TYPE_MAKE_DIALOG_CHOICE" => Some(Self::MakeDialogChoice),
"ACTION_TYPE_GET_EVENT_ID" => Some(Self::GetEventId),
"ACTION_TYPE_COUNT_DROP_POOL" => Some(Self::CountDropPool),
"ACTION_TYPE_MAKE_ITEM_CHOICE" => Some(Self::MakeItemChoice),
"ACTION_TYPE_HP_ACT_HOLLOW" => Some(Self::HpActHollow),
"ACTION_TYPE_BAN_HOLLOW_EVENT" => Some(Self::BanHollowEvent),
"ACTION_TYPE_COORDINATE_TRANSFORM" => Some(Self::CoordinateTransform),
"ACTION_TYPE_REGISTER_VARIABLE_CONDITION" => {
Some(Self::RegisterVariableCondition)
}
"ACTION_TYPE_ON_OFF_CATEGORY" => Some(Self::OnOffCategory),
"ACTION_TYPE_RESET_BIG_TV_SNAPSHOT" => Some(Self::ResetBigTvSnapshot),
"ACTION_TYPE_BIG_TV_SUPPORT_SNAPSHOT" => Some(Self::BigTvSupportSnapshot),
"ACTION_TYPE_SET_EVENT_ICON" => Some(Self::SetEventIcon),
"ACTION_TYPE_GET_ANIM_SHEET_ID" => Some(Self::GetAnimSheetId),
"ACTION_TYPE_HOLLOW_NPC_HENSHIN" => Some(Self::HollowNpcHenshin),
"ACTION_TYPE_HOLLOW_NPC_TRANSFER" => Some(Self::HollowNpcTransfer),
"ACTION_TYPE_BIND_BIG_TV" => Some(Self::BindBigTv),
"ACTION_TYPE_MOVE_NPC_TO_SECTION" => Some(Self::MoveNpcToSection),
"ACTION_TYPE_GET_NPC_ID" => Some(Self::GetNpcId),
"ACTION_TYPE_SEARCH_HOLLOW_NPC" => Some(Self::SearchHollowNpc),
"ACTION_TYPE_BOOM" => Some(Self::Boom),
"ACTION_TYPE_TRIGGER_HOLLOW_EVENT" => Some(Self::TriggerHollowEvent),
"ACTION_TYPE_BREAK_DIALOG_ANIM" => Some(Self::BreakDialogAnim),
"ACTION_TYPE_MOVE_BIG_TV" => Some(Self::MoveBigTv),
"ACTION_TYPE_SET_NEXT_LAYER_CHESSBOARD_ID" => {
Some(Self::SetNextLayerChessboardId)
}
"ACTION_TYPE_GET_BOSS_BATTLE_EVENT" => Some(Self::GetBossBattleEvent),
"ACTION_TYPE_CREATE_HOLLOW_SNAKE" => Some(Self::CreateHollowSnake),
"ACTION_TYPE_SET_GRID_STAMINA_STATE" => Some(Self::SetGridStaminaState),
"ACTION_TYPE_DISPLAY_BIG_TV_CHESSBOARD" => Some(Self::DisplayBigTvChessboard),
"ACTION_TYPE_SPLIT_HOLLOW_SNAKE" => Some(Self::SplitHollowSnake),
"ACTION_TYPE_GET_HOLLOW_SNAKE_INFO" => Some(Self::GetHollowSnakeInfo),
"ACTION_TYPE_MODIFY_HOLLOW_SNAKE" => Some(Self::ModifyHollowSnake),
"ACTION_TYPE_CHANGE_HOLLOW_NPC_APPERANCE" => {
Some(Self::ChangeHollowNpcApperance)
}
"ACTION_TYPE_OPEN_BIG_TV_SOKOBAN_GAME" => Some(Self::OpenBigTvSokobanGame),
"ACTION_TYPE_SET_INTERCONNECTED_STORY_EVENT" => {
Some(Self::SetInterconnectedStoryEvent)
}
"ACTION_TYPE_HOLLOW_NPC_IMITATE" => Some(Self::HollowNpcImitate),
"ACTION_TYPE_TRIGGER_HOLLOW_NPC_EARLY_ACT" => {
Some(Self::TriggerHollowNpcEarlyAct)
}
"ACTION_TYPE_GET_AVATAR_BY_TAG" => Some(Self::GetAvatarByTag),
"ACTION_TYPE_SET_BATTLE_TYPE_ABYSS" => Some(Self::SetBattleTypeAbyss),
"ACTION_TYPE_REMOVE_EVENT_ID_FROM_RANDOM_POOL" => {
Some(Self::RemoveEventIdFromRandomPool)
}
"ACTION_TYPE_RECYCLE_HOLLOW_ITEM" => Some(Self::RecycleHollowItem),
"ACTION_TYPE_COPY_EVENT" => Some(Self::CopyEvent),
"ACTION_TYPE_BAN_CHARACTER" => Some(Self::BanCharacter),
"ACTION_TYPE_REMOVE_CHARACTER" => Some(Self::RemoveCharacter),
"ACTION_TYPE_SET_NPC_ATTR" => Some(Self::SetNpcAttr),
"ACTION_TYPE_GET_NPC_ATTR" => Some(Self::GetNpcAttr),
"ACTION_TYPE_HIT_NPC" => Some(Self::HitNpc),
"ACTION_TYPE_GET_PLAYER_HOLLOW_MOVE_PATH" => {
Some(Self::GetPlayerHollowMovePath)
}
"ACTION_TYPE_GET_BIG_TV_INDEX" => Some(Self::GetBigTvIndex),
"ACTION_TYPE_CLEAR_NPC" => Some(Self::ClearNpc),
"ACTION_TYPE_SAVE_MINI_SNAPSHOT" => Some(Self::SaveMiniSnapshot),
"ACTION_TYPE_GET_POSSESS_HOLLOW_ITEM" => Some(Self::GetPossessHollowItem),
"ACTION_TYPE_RESET_HOLLOW_LINE_QUEST" => Some(Self::ResetHollowLineQuest),
"ACTION_TYPE_MODIFY_LIGHT_LEVEL" => Some(Self::ModifyLightLevel),
"ACTION_TYPE_GET_LIGHT_LEVEL" => Some(Self::GetLightLevel),
"ACTION_TYPE_ADD_HOLLOW_LIGHT" => Some(Self::AddHollowLight),
"ACTION_TYPE_REMOVE_HOLLOW_LIGHT" => Some(Self::RemoveHollowLight),
"ACTION_TYPE_MODIFY_CHESSBOARD_PLUGIN" => Some(Self::ModifyChessboardPlugin),
"ACTION_TYPE_GET_LIGHT_UID" => Some(Self::GetLightUid),
"ACTION_TYPE_NEW_BOOM" => Some(Self::NewBoom),
"ACTION_TYPE_SET_ENTITY_PARAM" => Some(Self::SetEntityParam),
"ACTION_TYPE_GET_ENTITY_PARAM" => Some(Self::GetEntityParam),
"ACTION_TYPE_REPAIR_ZONE" => Some(Self::RepairZone),
"ACTION_TYPE_PUSH_REPAIR_ZONE" => Some(Self::PushRepairZone),
"ACTION_TYPE_SET_INNER_WORLD_MAP_STATE" => Some(Self::SetInnerWorldMapState),
"ACTION_TYPE_LIST_CONVERT" => Some(Self::ListConvert),
"ACTION_TYPE_ABYSS_GET_BATTLE_EVENT" => Some(Self::AbyssGetBattleEvent),
"ACTION_TYPE_TRIGGER_ENTITY_BASIC_BEHAVIOR" => {
Some(Self::TriggerEntityBasicBehavior)
}
"ACTION_TYPE_TRIGGER_ENTITY_MOVE" => Some(Self::TriggerEntityMove),
"ACTION_TYPE_TRIGGER_ENTITY_TRANSFER" => Some(Self::TriggerEntityTransfer),
"ACTION_TYPE_TRIGGER_ENTITY_INTERACT" => Some(Self::TriggerEntityInteract),
"ACTION_TYPE_UPGRADE_CARD" => Some(Self::UpgradeCard),
"ACTION_TYPE_NEW_TIME_REWIND" => Some(Self::NewTimeRewind),
"ACTION_TYPE_ENTER_TIME_REWIND" => Some(Self::EnterTimeRewind),
"ACTION_TYPE_INIT_TIME_SEGMENT" => Some(Self::InitTimeSegment),
"ACTION_TYPE_MODIFY_TIME_SEGMENT" => Some(Self::ModifyTimeSegment),
"ACTION_TYPE_MODIFY_TIME_REWIND" => Some(Self::ModifyTimeRewind),
"ACTION_TYPE_GET_TIME_REWIND_INFO" => Some(Self::GetTimeRewindInfo),
"ACTION_TYPE_FINISH_KEY_SEGMENT" => Some(Self::FinishKeySegment),
"ACTION_TYPE_ACTIVATE_GRID_IN_SEGMENT" => Some(Self::ActivateGridInSegment),
"ACTION_TYPE_COUNT_CARD_POOL" => Some(Self::CountCardPool),
"ACTION_TYPE_MAKE_BANGBOO_CHOICE" => Some(Self::MakeBangbooChoice),
"ACTION_TYPE_CHANGE_BANGBOO_CHOICE" => Some(Self::ChangeBangbooChoice),
"ACTION_TYPE_TRIGGER_ENTITY_SCRIPT" => Some(Self::TriggerEntityScript),
"ACTION_TYPE_ADD_STRESS_PUNISH_CURSE" => Some(Self::AddStressPunishCurse),
"ACTION_TYPE_POPUP_TIP" => Some(Self::PopupTip),
"ACTION_TYPE_HIDE_HOLLOW_ENTITY" => Some(Self::HideHollowEntity),
"ACTION_TYPE_GET_ENTITY_PRIORITY_LIST" => Some(Self::GetEntityPriorityList),
"ACTION_TYPE_CHESS_UI_CONTROLLER" => Some(Self::ChessUiController),
"ACTION_TYPE_GET_ENTITY_PRIORITY" => Some(Self::GetEntityPriority),
"ACTION_TYPE_CREATE_ENTITY" => Some(Self::CreateEntity),
"ACTION_TYPE_DESTROY_ENTITY_BY_UID" => Some(Self::DestroyEntityByUid),
"ACTION_TYPE_INTERACT_WITH_ENTITY" => Some(Self::InteractWithEntity),
"ACTION_TYPE_SEARCH_POSITION" => Some(Self::SearchPosition),
"ACTION_TYPE_FILTER_HOLLOW_ENTITY" => Some(Self::FilterHollowEntity),
"ACTION_TYPE_MODIFY_STACKING_ORDER" => Some(Self::ModifyStackingOrder),
"ACTION_TYPE_INIT_CONWAY_LIFE_GAME" => Some(Self::InitConwayLifeGame),
"ACTION_TYPE_ITERATE_CONWAY_LIFE_GAME" => Some(Self::IterateConwayLifeGame),
"ACTION_TYPE_CHANGE_CONWAY_LIFE_GAME_GRID_STATE" => {
Some(Self::ChangeConwayLifeGameGridState)
}
"ACTION_TYPE_BIG_TV_CHESS_UI_CONTROLLER" => {
Some(Self::BigTvChessUiController)
}
"ACTION_TYPE_SET_ENTITY_STATE" => Some(Self::SetEntityState),
"ACTION_TYPE_REMOVE_ENTITY_STATE" => Some(Self::RemoveEntityState),
"ACTION_TYPE_GET_EVENT_TEXTURE" => Some(Self::GetEventTexture),
"ACTION_TYPE_MODIFY_COMPONENT" => Some(Self::ModifyComponent),
"ACTION_TYPE_CHANGE_HOLLOW_SOUND_STATE" => Some(Self::ChangeHollowSoundState),
"ACTION_TYPE_SET_ENTITY_SCRIPT_VARIABLE" => {
Some(Self::SetEntityScriptVariable)
}
"ACTION_TYPE_CREATE_SIGNAL" => Some(Self::CreateSignal),
"ACTION_TYPE_SUBSCRIBE_SIGNAL" => Some(Self::SubscribeSignal),
"ACTION_TYPE_UNSUBSCRIBE_SIGNAL" => Some(Self::UnsubscribeSignal),
"ACTION_TYPE_SEND_SIGNAL" => Some(Self::SendSignal),
"ACTION_TYPE_DESTROY_SIGNAL" => Some(Self::DestroySignal),
"ACTION_TYPE_SET_MULTI_HOLLOW_OUT_SECTION" => {
Some(Self::SetMultiHollowOutSection)
}
"ACTION_TYPE_GET_ENTITY_SCRIPT_VARIABLE" => {
Some(Self::GetEntityScriptVariable)
}
"ACTION_TYPE_REMOVE_CHESSBOARD" => Some(Self::RemoveChessboard),
"ACTION_TYPE_BEGIN_TUTORIAL_GUIDE_INTERACT" => {
Some(Self::BeginTutorialGuideInteract)
}
"ACTION_TYPE_TIME_REWIND_INTERACT" => Some(Self::TimeRewindInteract),
"ACTION_TYPE_LIMBO_AVATAR_CARD" => Some(Self::LimboAvatarCard),
"ACTION_TYPE_LIMBO_CAMP_EVENT" => Some(Self::LimboCampEvent),
"ACTION_TYPE_MODIFY_AIM_RECT_COMPONENT" => Some(Self::ModifyAimRectComponent),
"ACTION_TYPE_REMOVE_FROM_POOL" => Some(Self::RemoveFromPool),
"ACTION_TYPE_ACTIVATE_SEGMENT_INTERACT" => {
Some(Self::ActivateSegmentInteract)
}
"ACTION_TYPE_RECORD_USE_INITIATIVE_ITEM" => {
Some(Self::RecordUseInitiativeItem)
}
"ACTION_TYPE_MODIFY_MULTI_HOLLOW_OUT_FLOOR" => {
Some(Self::ModifyMultiHollowOutFloor)
}
"ACTION_TYPE_SET_MULTI_HOLLOW_OUT_VIEW" => Some(Self::SetMultiHollowOutView),
"ACTION_TYPE_MARK_GRID_AS_ELEVATOR" => Some(Self::MarkGridAsElevator),
"ACTION_TYPE_MOVE_ELEVATOR_TO_SECTION" => Some(Self::MoveElevatorToSection),
"ACTION_TYPE_NEXT_DROP_CLUE_EVENT" => Some(Self::NextDropClueEvent),
"ACTION_TYPE_MOVE_HOLLOW_EVENT" => Some(Self::MoveHollowEvent),
"ACTION_TYPE_GET_FOCUS_CAMERA_PARAM" => Some(Self::GetFocusCameraParam),
"ACTION_TYPE_REPLACE_CARD" => Some(Self::ReplaceCard),
"ACTION_TYPE_LOAD_EVENT_PARAM" => Some(Self::LoadEventParam),
"ACTION_TYPE_SET_LAYER_TYPE" => Some(Self::SetLayerType),
"ACTION_TYPE_CREATE_HOLLOW_SPAWNER" => Some(Self::CreateHollowSpawner),
"ACTION_TYPE_SET_HOLLOW_SPAWNER" => Some(Self::SetHollowSpawner),
"ACTION_TYPE_GET_HOLLOW_SPAWNER" => Some(Self::GetHollowSpawner),
"ACTION_TYPE_RUN_HOLLOW_SPAWNER" => Some(Self::RunHollowSpawner),
"ACTION_TYPE_PLAY_HOLLOW_QTE_GAME" => Some(Self::PlayHollowQteGame),
"ACTION_TYPE_SET_HOLLOW_PLAY_UI" => Some(Self::SetHollowPlayUi),
"ACTION_TYPE_SET_HOLLOW_ACTIVITY_PARAM" => Some(Self::SetHollowActivityParam),
"ACTION_TYPE_GET_HOLLOW_ACTIVITY_PARAM" => Some(Self::GetHollowActivityParam),
"ACTION_TYPE_REWARD_WITH_PERFORM" => Some(Self::RewardWithPerform),
"ACTION_TYPE_INIT_HACKER_GAME" => Some(Self::InitHackerGame),
"ACTION_TYPE_MODIFY_HACKER_GAME_PARAM" => Some(Self::ModifyHackerGameParam),
"ACTION_TYPE_MODIFY_POP_INTERACT_COMPONENT" => {
Some(Self::ModifyPopInteractComponent)
}
"ACTION_TYPE_SET_LEVEL_GLOBAL_VARIABLE" => Some(Self::SetLevelGlobalVariable),
"ACTION_TYPE_EVENT_MODIFICATION_BY_FALLING" => {
Some(Self::EventModificationByFalling)
}
"ACTION_TYPE_TRY_MOVE_ELEVATOR" => Some(Self::TryMoveElevator),
"ACTION_TYPE_GET_EVENT_POOL_EVENT" => Some(Self::GetEventPoolEvent),
"ACTION_TYPE_CHESS_UI_3D_CONTROLLER" => Some(Self::ChessUi3dController),
"ACTION_TYPE_HOLLOW_GAME_FINISH_TO_LEVEL" => {
Some(Self::HollowGameFinishToLevel)
}
"ACTION_TYPE_CHESSBOARD_SOKOBAN_UI_INFO" => {
Some(Self::ChessboardSokobanUiInfo)
}
"ACTION_TYPE_CREATE_NPC" => Some(Self::CreateNpc),
"ACTION_TYPE_SET_QUEST_PHASE" => Some(Self::SetQuestPhase),
"ACTION_TYPE_CHANGE_INTERACT" => Some(Self::ChangeInteract),
"ACTION_TYPE_INTERACT_FINISH" => Some(Self::InteractFinish),
"ACTION_TYPE_REMOVE_MAIN_CITY_QUEST_NPC" => {
Some(Self::RemoveMainCityQuestNpc)
}
"ACTION_TYPE_REMOVE_MAIN_CITY_QUEST_INTERACT" => {
Some(Self::RemoveMainCityQuestInteract)
}
"ACTION_TYPE_CHANGE_BACK_SCENE_INFO" => Some(Self::ChangeBackSceneInfo),
"ACTION_TYPE_RESET_MAIN_CITY_QUEST_GROUP" => {
Some(Self::ResetMainCityQuestGroup)
}
"ACTION_TYPE_UNLOCK_HOLLOW_QUEST" => Some(Self::UnlockHollowQuest),
"ACTION_TYPE_SET_NPC_VISIBLE" => Some(Self::SetNpcVisible),
"ACTION_TYPE_REMOVE_INTERACT" => Some(Self::RemoveInteract),
"ACTION_TYPE_REMOVE_NPC" => Some(Self::RemoveNpc),
"ACTION_TYPE_SET_VHS_STORE_LEVEL" => Some(Self::SetVhsStoreLevel),
"ACTION_TYPE_SET_VHS_STORE_TREND_STATE" => Some(Self::SetVhsStoreTrendState),
"ACTION_TYPE_SWITCH_MAIN_CITY_TIME" => Some(Self::SwitchMainCityTime),
"ACTION_TYPE_THE_WORLD" => Some(Self::TheWorld),
"ACTION_TYPE_FORCE_REFRESH" => Some(Self::ForceRefresh),
"ACTION_TYPE_FORBID_AFK" => Some(Self::ForbidAfk),
"ACTION_TYPE_SWITCH_MAIN_CHARACTER" => Some(Self::SwitchMainCharacter),
"ACTION_TYPE_SET_LAND_EVENT_FINISH" => Some(Self::SetLandEventFinish),
"ACTION_TYPE_SET_BGM" => Some(Self::SetBgm),
"ACTION_TYPE_SET_MAIN_CITY_OBJECT_STATE" => {
Some(Self::SetMainCityObjectState)
}
"ACTION_TYPE_EVENT_CHOICE" => Some(Self::EventChoice),
"ACTION_TYPE_CREATE_MOVE_NPC" => Some(Self::CreateMoveNpc),
"ACTION_TYPE_CHANGE_GUIDE_POINT" => Some(Self::ChangeGuidePoint),
"ACTION_TYPE_ADD_DAILY_QUEST" => Some(Self::AddDailyQuest),
"ACTION_TYPE_ADD_MICRO_TASK" => Some(Self::AddMicroTask),
"ACTION_TYPE_SET_FIRST_MEET" => Some(Self::SetFirstMeet),
"ACTION_TYPE_CREATE_CAMERA_ZONE" => Some(Self::CreateCameraZone),
"ACTION_TYPE_SET_MAIN_CITY_TIME" => Some(Self::SetMainCityTime),
"ACTION_TYPE_NEXT_MAIN_CITY_TIME_PERIOD" => {
Some(Self::NextMainCityTimePeriod)
}
"ACTION_TYPE_PLAYER_SWITCH_MAIN_CHARACTER" => {
Some(Self::PlayerSwitchMainCharacter)
}
"ACTION_TYPE_END_TRANSITION" => Some(Self::EndTransition),
"ACTION_TYPE_ADD_VHS_FLOW_BUFF" => Some(Self::AddVhsFlowBuff),
"ACTION_TYPE_ACTIVATE_PHOTO_ID" => Some(Self::ActivatePhotoId),
"ACTION_TYPE_ACCELERATE_MAIN_CITY_TIME" => Some(Self::AccelerateMainCityTime),
"ACTION_TYPE_SET_TRASH_NEW_FLAG" => Some(Self::SetTrashNewFlag),
"ACTION_TYPE_USE_LAST_TIME" => Some(Self::UseLastTime),
"ACTION_TYPE_OCCUPY_OVERNIGHT" => Some(Self::OccupyOvernight),
"ACTION_TYPE_SHOW_PHOTO_QUEST_FINISH_TIP" => {
Some(Self::ShowPhotoQuestFinishTip)
}
"ACTION_TYPE_ADD_SOUND_AMB" => Some(Self::AddSoundAmb),
"ACTION_TYPE_SUBMIT_ITEM" => Some(Self::SubmitItem),
"ACTION_TYPE_MOD_TRUST" => Some(Self::ModTrust),
"ACTION_TYPE_SET_PARTNER_EVENT_STATE" => Some(Self::SetPartnerEventState),
"ACTION_TYPE_SEND_MESSAGE" => Some(Self::SendMessage),
"ACTION_TYPE_SWITCH_TRACK_QUEST" => Some(Self::SwitchTrackQuest),
"ACTION_TYPE_MOD_NPC" => Some(Self::ModNpc),
"ACTION_TYPE_ACCEPT_OVERNIGHT" => Some(Self::AcceptOvernight),
"ACTION_TYPE_ACTIVE_TRIGGER" => Some(Self::ActiveTrigger),
"ACTION_TYPE_MOD_OBJ_STATE" => Some(Self::ModObjState),
"ACTION_TYPE_MOD_SCENE_OBJ" => Some(Self::ModSceneObj),
"ACTION_TYPE_FANS_SETTLE" => Some(Self::FansSettle),
"ACTION_TYPE_OPEN_HALL_GAME" => Some(Self::OpenHallGame),
"ACTION_TYPE_ADD_PARTNER_EVENT" => Some(Self::AddPartnerEvent),
"ACTION_TYPE_EXEC_OVERNIGHT_EVENT" => Some(Self::ExecOvernightEvent),
"ACTION_TYPE_SOFA_REST_NEXT_TIME_PERIOD" => {
Some(Self::SofaRestNextTimePeriod)
}
"ACTION_TYPE_BEGIN_UI_GAME" => Some(Self::BeginUiGame),
"ACTION_TYPE_PREPARE_DATA" => Some(Self::PrepareData),
"ACTION_TYPE_CLEAR_RP_RECOMMEND_RESULT" => Some(Self::ClearRpRecommendResult),
"ACTION_TYPE_DO_MAIN_CITY_GAME" => Some(Self::DoMainCityGame),
"ACTION_TYPE_SHOW_IN_TODO" => Some(Self::ShowInTodo),
"ACTION_TYPE_CHANGE_NPC_NAME" => Some(Self::ChangeNpcName),
"ACTION_TYPE_CREATE_OVA" => Some(Self::CreateOva),
"ACTION_TYPE_SET_OVA_STATE" => Some(Self::SetOvaState),
"ACTION_TYPE_SWITCH_MAIN_CHARACTER_GUISE" => {
Some(Self::SwitchMainCharacterGuise)
}
"ACTION_TYPE_COMPLETE_HALL_GAME" => Some(Self::CompleteHallGame),
"ACTION_TYPE_HIDE_MAIN_CONTROL_AVATAR" => Some(Self::HideMainControlAvatar),
"ACTION_TYPE_EAT_RAMEN" => Some(Self::EatRamen),
"ACTION_TYPE_ONGOING_TIPS" => Some(Self::OngoingTips),
"ACTION_TYPE_SET_SOUND" => Some(Self::SetSound),
"ACTION_TYPE_GEN_CAMP_IDLE_DYNAMIC_TEXT_ITEM" => {
Some(Self::GenCampIdleDynamicTextItem)
}
"ACTION_TYPE_MAP_CHOOSE_BY_EVENT" => Some(Self::MapChooseByEvent),
"ACTION_TYPE_MAP_CHOOSE_BY_LAYER" => Some(Self::MapChooseByLayer),
"ACTION_TYPE_MAP_CHOOSE_BY_NUM" => Some(Self::MapChooseByNum),
"ACTION_TYPE_MAP_CHOOSE_BY_RANGE" => Some(Self::MapChooseByRange),
"ACTION_TYPE_MAP_CLEAR_POOL" => Some(Self::MapClearPool),
"ACTION_TYPE_MAP_SET_EVENT" => Some(Self::MapSetEvent),
"ACTION_TYPE_MAP_SET_LAYER" => Some(Self::MapSetLayer),
"ACTION_TYPE_MAP_SET_TAG" => Some(Self::MapSetTag),
_ => None,
}
}
}